VirtualBox

Ticket #14501: Windows 10-2016-06-24-14-29-23.log

File Windows 10-2016-06-24-14-29-23.log, 419.6 KB (added by mpfj, 9 years ago)
Line 
1VirtualBox VM 5.0.22 r108108 linux.amd64 (Jun 16 2016 13:40:41) release log
200:00:00.584458 Log opened 2016-06-24T12:27:29.959279000Z
300:00:00.584459 Build Type: release
400:00:00.584462 OS Product: Linux
500:00:00.584462 OS Release: 4.4.0-24-generic
600:00:00.584463 OS Version: #43-Ubuntu SMP Wed Jun 8 19:27:37 UTC 2016
700:00:00.584479 DMI Product Name: H61MH
800:00:00.584483 DMI Product Version: 6.0
900:00:00.584515 Host RAM: 16030MB total, 8275MB available
1000:00:00.584518 Executable: /usr/lib/virtualbox/VirtualBox
1100:00:00.584518 Process ID: 7685
1200:00:00.584519 Package type: LINUX_64BITS_UBUNTU_16_04
1300:00:00.606150 Installed Extension Packs:
1400:00:00.606162 Oracle VM VirtualBox Extension Pack (Version: 5.0.22 r108108; VRDE Module: VBoxVRDP)
1500:00:00.606654 Console: Machine state changed to 'Restoring'
1600:00:00.610323 SUP: Opened VMMR0.r0 (/usr/lib/virtualbox/VMMR0.r0) at 0xffffffffc0ffe020.
1700:00:00.610512 GUI: UIMediumEnumerator: Medium-enumeration finished!
1800:00:00.610664 crCtlSubmit failed (rc=VERR_NOT_SUPPORTED)
1900:00:00.610865 Using XKB for keycode to scan code conversion
2000:00:00.621280 Guest OS type: 'Windows10_64'
2100:00:00.627431 Enabling CMPXCHG16B for Windows 8.1 / 2k12 or newer guests
2200:00:00.629224 fHMForced=true - Lots of RAM
2300:00:00.629235 fHMForced=true - SMP
2400:00:00.629238 fHMForced=true - 64-bit guest
2500:00:00.632759 File system of '/usr/share/virtualbox/VBoxGuestAdditions.iso' (DVD) is ext4
2600:00:00.635221 File system of '/home/mpfj/VirtualBox VMs/Windows 10/Snapshots' (snapshots) is ext4
2700:00:00.635226 File system of '/home/mpfj/VirtualBox VMs/Windows 10/Windows 10 Tech Preview.vdi' is ext4
2800:00:00.640619 Shared clipboard service loaded
2900:00:00.640628 Shared clipboard mode: Bidirectional
3000:00:00.641075 Drag and drop service loaded
3100:00:00.641080 Drag and drop mode: Off
3200:00:00.795018 crCtlSubmit failed (rc=VERR_NOT_SUPPORTED)
3300:00:00.832726 OpenGL Info: Render SPU: Opening display :0
3400:00:00.850114 crCtlSubmit failed (rc=VERR_NOT_SUPPORTED)
3500:00:00.869167 OpenGL Info: Render SPU: Opening display :0
3600:00:00.993924 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
3700:00:00.993937 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
3800:00:00.993939 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
3900:00:00.993941 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
4000:00:00.993997 OpenGL Info: Host does not support OpenGL extension(s):
4100:00:00.994000 OpenGL Info: GL_ARB_shadow_ambient
4200:00:00.994078 OpenGL Info: GL_EXT_clip_volume_hint
4300:00:00.994087 OpenGL Info: GL_EXT_blend_logic_op
4400:00:00.994207 OpenGL Info: GL_EXT_texture_rectangle
4500:00:00.994261 OpenGL Info: GL_SGIS_texture_border_clamp
4600:00:00.994270 OpenGL Info: GL_SGIS_texture_edge_clamp
4700:00:00.994305 OpenGL Info: GL_GREMEDY_string_marker
4800:00:00.996389 OpenGL Info: Render SPU: GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB=4096
4900:00:00.996400 OpenGL Info: Cfg: u32Caps(0x1f), fVisualBitsDefault(0x23)
5000:00:00.996487 Shared OpenGL service loaded -- 3D enabled
5100:00:00.998292 Guest Control service loaded
5200:00:00.999707 ************************* CFGM dump *************************
5300:00:00.999711 [/] (level 0)
5400:00:00.999721 CSAMEnabled <integer> = 0x0000000000000001 (1)
5500:00:00.999728 CpuExecutionCap <integer> = 0x0000000000000064 (100)
5600:00:00.999729 EnablePAE <integer> = 0x0000000000000001 (1)
5700:00:00.999730 HMEnabled <integer> = 0x0000000000000001 (1)
5800:00:00.999731 MemBalloonSize <integer> = 0x0000000000000000 (0)
5900:00:00.999731 Name <string> = "Windows 10" (cb=11)
6000:00:00.999733 NumCPUs <integer> = 0x0000000000000004 (4)
6100:00:00.999733 PATMEnabled <integer> = 0x0000000000000001 (1)
6200:00:00.999734 PageFusionAllowed <integer> = 0x0000000000000000 (0)
6300:00:00.999735 RamHoleSize <integer> = 0x0000000020000000 (536 870 912, 512 MB)
6400:00:00.999736 RamSize <integer> = 0x0000000100000000 (4 294 967 296, 4 GB)
6500:00:00.999738 RawR0Enabled <integer> = 0x0000000000000001 (1)
6600:00:00.999739 RawR3Enabled <integer> = 0x0000000000000001 (1)
6700:00:00.999739 TimerMillies <integer> = 0x000000000000000a (10)
6800:00:00.999740 UUID <bytes> = "d5 8f 49 d4 1e 40 77 4c 91 87 f7 60 1d 58 e0 cf" (cb=16)
6900:00:00.999744
7000:00:00.999746 [/CPUM/] (level 1)
7100:00:00.999747 CMPXCHG16B <integer> = 0x0000000000000001 (1)
7200:00:00.999748 PortableCpuIdLevel <integer> = 0x0000000000000000 (0)
7300:00:00.999749
7400:00:00.999752 [/DBGF/] (level 1)
7500:00:00.999753 Path <string> = "/home/mpfj/VirtualBox VMs/Windows 10/debug/;/home/mpfj/VirtualBox VMs/Windows 10/;/home/mpfj/" (cb=94)
7600:00:00.999754
7700:00:00.999754 [/Devices/] (level 1)
7800:00:00.999755
7900:00:00.999755 [/Devices/8237A/] (level 2)
8000:00:00.999756
8100:00:00.999756 [/Devices/8237A/0/] (level 3)
8200:00:00.999757 Trusted <integer> = 0x0000000000000001 (1)
8300:00:00.999758
8400:00:00.999759 [/Devices/VMMDev/] (level 2)
8500:00:00.999759
8600:00:00.999760 [/Devices/VMMDev/0/] (level 3)
8700:00:00.999761 PCIBusNo <integer> = 0x0000000000000000 (0)
8800:00:00.999762 PCIDeviceNo <integer> = 0x0000000000000004 (4)
8900:00:00.999763 PCIFunctionNo <integer> = 0x0000000000000000 (0)
9000:00:00.999763 Trusted <integer> = 0x0000000000000001 (1)
9100:00:00.999764
9200:00:00.999764 [/Devices/VMMDev/0/Config/] (level 4)
9300:00:00.999765 GuestCoreDumpDir <string> = "/home/mpfj/VirtualBox VMs/Windows 10/Snapshots" (cb=47)
9400:00:00.999766 RamSize <integer> = 0x0000000100000000 (4 294 967 296, 4 GB)
9500:00:00.999767
9600:00:00.999768 [/Devices/VMMDev/0/LUN#0/] (level 4)
9700:00:00.999769 Driver <string> = "HGCM" (cb=5)
9800:00:00.999769
9900:00:00.999770 [/Devices/VMMDev/0/LUN#0/Config/] (level 5)
10000:00:00.999771 Object <integer> = 0x00007f51f40015c0 (139 989 962 724 800)
10100:00:00.999772
10200:00:00.999773 [/Devices/VMMDev/0/LUN#999/] (level 4)
10300:00:00.999774 Driver <string> = "MainStatus" (cb=11)
10400:00:00.999774
10500:00:00.999775 [/Devices/VMMDev/0/LUN#999/Config/] (level 5)
10600:00:00.999776 First <integer> = 0x0000000000000000 (0)
10700:00:00.999776 Last <integer> = 0x0000000000000000 (0)
10800:00:00.999777 papLeds <integer> = 0x00007f51e00017e8 (139 989 627 181 032)
10900:00:00.999778
11000:00:00.999779 [/Devices/acpi/] (level 2)
11100:00:00.999780
11200:00:00.999780 [/Devices/acpi/0/] (level 3)
11300:00:00.999781 PCIBusNo <integer> = 0x0000000000000000 (0)
11400:00:00.999782 PCIDeviceNo <integer> = 0x0000000000000007 (7)
11500:00:00.999782 PCIFunctionNo <integer> = 0x0000000000000000 (0)
11600:00:00.999783 Trusted <integer> = 0x0000000000000001 (1)
11700:00:00.999784
11800:00:00.999784 [/Devices/acpi/0/Config/] (level 4)
11900:00:00.999785 CpuHotPlug <integer> = 0x0000000000000000 (0)
12000:00:00.999786 FdcEnabled <integer> = 0x0000000000000000 (0)
12100:00:00.999787 HostBusPciAddress <integer> = 0x0000000000000000 (0)
12200:00:00.999787 HpetEnabled <integer> = 0x0000000000000000 (0)
12300:00:00.999788 IOAPIC <integer> = 0x0000000000000001 (1)
12400:00:00.999789 IocPciAddress <integer> = 0x0000000000010000 (65 536)
12500:00:00.999790 NumCPUs <integer> = 0x0000000000000004 (4)
12600:00:00.999791 Parallel0IoPortBase <integer> = 0x0000000000000000 (0)
12700:00:00.999792 Parallel0Irq <integer> = 0x0000000000000000 (0)
12800:00:00.999792 Parallel1IoPortBase <integer> = 0x0000000000000000 (0)
12900:00:00.999793 Parallel1Irq <integer> = 0x0000000000000000 (0)
13000:00:00.999794 RamHoleSize <integer> = 0x0000000020000000 (536 870 912, 512 MB)
13100:00:00.999795 RamSize <integer> = 0x0000000100000000 (4 294 967 296, 4 GB)
13200:00:00.999796 Serial0IoPortBase <integer> = 0x0000000000000000 (0)
13300:00:00.999797 Serial0Irq <integer> = 0x0000000000000000 (0)
13400:00:00.999798 Serial1IoPortBase <integer> = 0x0000000000000000 (0)
13500:00:00.999798 Serial1Irq <integer> = 0x0000000000000000 (0)
13600:00:00.999799 ShowCpu <integer> = 0x0000000000000001 (1)
13700:00:00.999800 ShowRtc <integer> = 0x0000000000000000 (0)
13800:00:00.999801 SmcEnabled <integer> = 0x0000000000000000 (0)
13900:00:00.999802
14000:00:00.999802 [/Devices/acpi/0/LUN#0/] (level 4)
14100:00:00.999803 Driver <string> = "ACPIHost" (cb=9)
14200:00:00.999803
14300:00:00.999804 [/Devices/acpi/0/LUN#0/Config/] (level 5)
14400:00:00.999805
14500:00:00.999805 [/Devices/acpi/0/LUN#1/] (level 4)
14600:00:00.999806 Driver <string> = "ACPICpu" (cb=8)
14700:00:00.999807
14800:00:00.999807 [/Devices/acpi/0/LUN#1/Config/] (level 5)
14900:00:00.999808
15000:00:00.999809 [/Devices/acpi/0/LUN#2/] (level 4)
15100:00:00.999810 Driver <string> = "ACPICpu" (cb=8)
15200:00:00.999813
15300:00:00.999813 [/Devices/acpi/0/LUN#2/Config/] (level 5)
15400:00:00.999814
15500:00:00.999815 [/Devices/acpi/0/LUN#3/] (level 4)
15600:00:00.999816 Driver <string> = "ACPICpu" (cb=8)
15700:00:00.999816
15800:00:00.999816 [/Devices/acpi/0/LUN#3/Config/] (level 5)
15900:00:00.999818
16000:00:00.999818 [/Devices/ahci/] (level 2)
16100:00:00.999819
16200:00:00.999819 [/Devices/ahci/0/] (level 3)
16300:00:00.999820 PCIBusNo <integer> = 0x0000000000000000 (0)
16400:00:00.999821 PCIDeviceNo <integer> = 0x000000000000000d (13)
16500:00:00.999822 PCIFunctionNo <integer> = 0x0000000000000000 (0)
16600:00:00.999822 Trusted <integer> = 0x0000000000000001 (1)
16700:00:00.999823
16800:00:00.999824 [/Devices/ahci/0/Config/] (level 4)
16900:00:00.999825 Bootable <integer> = 0x0000000000000001 (1)
17000:00:00.999825 PortCount <integer> = 0x0000000000000001 (1)
17100:00:00.999826
17200:00:00.999826 [/Devices/ahci/0/Config/Port0/] (level 5)
17300:00:00.999827 Hotpluggable <integer> = 0x0000000000000001 (1)
17400:00:00.999828 NonRotationalMedium <integer> = 0x0000000000000000 (0)
17500:00:00.999829
17600:00:00.999829 [/Devices/ahci/0/LUN#0/] (level 4)
17700:00:00.999830 Driver <string> = "Block" (cb=6)
17800:00:00.999831
17900:00:00.999831 [/Devices/ahci/0/LUN#0/AttachedDriver/] (level 5)
18000:00:00.999832 Driver <string> = "VD" (cb=3)
18100:00:00.999833
18200:00:00.999833 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/] (level 6)
18300:00:00.999835 BlockCache <integer> = 0x0000000000000001 (1)
18400:00:00.999835 Format <string> = "VDI" (cb=4)
18500:00:00.999836 Path <string> = "/home/mpfj/VirtualBox VMs/Windows 10/Windows 10 Tech Preview.vdi" (cb=65)
18600:00:00.999837 Type <string> = "HardDisk" (cb=9)
18700:00:00.999837 UseNewIo <integer> = 0x0000000000000001 (1)
18800:00:00.999838
18900:00:00.999838 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/Plugins/] (level 7)
19000:00:00.999840
19100:00:00.999840 [/Devices/ahci/0/LUN#0/AttachedDriver/Config/Plugins/VDPluginCrypt/] (level 8)
19200:00:00.999842 Path <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VDPluginCrypt.so" (cb=100)
19300:00:00.999842
19400:00:00.999843 [/Devices/ahci/0/LUN#0/Config/] (level 5)
19500:00:00.999844 Mountable <integer> = 0x0000000000000000 (0)
19600:00:00.999844 Type <string> = "HardDisk" (cb=9)
19700:00:00.999845
19800:00:00.999845 [/Devices/ahci/0/LUN#999/] (level 4)
19900:00:00.999846 Driver <string> = "MainStatus" (cb=11)
20000:00:00.999847
20100:00:00.999847 [/Devices/ahci/0/LUN#999/Config/] (level 5)
20200:00:00.999848 DeviceInstance <string> = "ahci/0" (cb=7)
20300:00:00.999849 First <integer> = 0x0000000000000000 (0)
20400:00:00.999850 Last <integer> = 0x0000000000000000 (0)
20500:00:00.999851 pConsole <integer> = 0x00007f51e0001180 (139 989 627 179 392)
20600:00:00.999852 papLeds <integer> = 0x00007f51e00014d8 (139 989 627 180 248)
20700:00:00.999854 pmapMediumAttachments <integer> = 0x00007f51e0001808 (139 989 627 181 064)
20800:00:00.999855
20900:00:00.999855 [/Devices/apic/] (level 2)
21000:00:00.999856
21100:00:00.999856 [/Devices/apic/0/] (level 3)
21200:00:00.999857 Trusted <integer> = 0x0000000000000001 (1)
21300:00:00.999858
21400:00:00.999858 [/Devices/apic/0/Config/] (level 4)
21500:00:00.999859 IOAPIC <integer> = 0x0000000000000001 (1)
21600:00:00.999860 NumCPUs <integer> = 0x0000000000000004 (4)
21700:00:00.999861
21800:00:00.999861 [/Devices/e1000/] (level 2)
21900:00:00.999862
22000:00:00.999862 [/Devices/e1000/0/] (level 3)
22100:00:00.999863 PCIBusNo <integer> = 0x0000000000000000 (0)
22200:00:00.999864 PCIDeviceNo <integer> = 0x0000000000000003 (3)
22300:00:00.999865 PCIFunctionNo <integer> = 0x0000000000000000 (0)
22400:00:00.999865 Trusted <integer> = 0x0000000000000001 (1)
22500:00:00.999866
22600:00:00.999866 [/Devices/e1000/0/Config/] (level 4)
22700:00:00.999868 AdapterType <integer> = 0x0000000000000000 (0)
22800:00:00.999868 CableConnected <integer> = 0x0000000000000001 (1)
22900:00:00.999869 LineSpeed <integer> = 0x0000000000000000 (0)
23000:00:00.999870 MAC <bytes> = "08 00 27 66 df 73" (cb=6)
23100:00:00.999871
23200:00:00.999871 [/Devices/e1000/0/LUN#0/] (level 4)
23300:00:00.999873 Driver <string> = "IntNet" (cb=7)
23400:00:00.999873
23500:00:00.999873 [/Devices/e1000/0/LUN#0/Config/] (level 5)
23600:00:00.999875 IfPolicyPromisc <string> = "deny" (cb=5)
23700:00:00.999875 IgnoreConnectFailure <integer> = 0x0000000000000001 (1)
23800:00:00.999876 Network <string> = "HostInterfaceNetworking-eth0" (cb=29)
23900:00:00.999877 Trunk <string> = "eth0" (cb=5)
24000:00:00.999878 TrunkType <integer> = 0x0000000000000003 (3)
24100:00:00.999878
24200:00:00.999879 [/Devices/e1000/0/LUN#999/] (level 4)
24300:00:00.999880 Driver <string> = "MainStatus" (cb=11)
24400:00:00.999880
24500:00:00.999881 [/Devices/e1000/0/LUN#999/Config/] (level 5)
24600:00:00.999882 First <integer> = 0x0000000000000000 (0)
24700:00:00.999882 Last <integer> = 0x0000000000000000 (0)
24800:00:00.999883 papLeds <integer> = 0x00007f51e00016c8 (139 989 627 180 744)
24900:00:00.999884
25000:00:00.999885 [/Devices/hda/] (level 2)
25100:00:00.999885
25200:00:00.999886 [/Devices/hda/0/] (level 3)
25300:00:00.999887 PCIBusNo <integer> = 0x0000000000000000 (0)
25400:00:00.999887 PCIDeviceNo <integer> = 0x0000000000000005 (5)
25500:00:00.999888 PCIFunctionNo <integer> = 0x0000000000000000 (0)
25600:00:00.999889 Trusted <integer> = 0x0000000000000001 (1)
25700:00:00.999889
25800:00:00.999890 [/Devices/hda/0/AudioConfig/] (level 4)
25900:00:00.999891
26000:00:00.999891 [/Devices/hda/0/Config/] (level 4)
26100:00:00.999892
26200:00:00.999892 [/Devices/hda/0/LUN#0/] (level 4)
26300:00:00.999893 Driver <string> = "AUDIO" (cb=6)
26400:00:00.999894
26500:00:00.999894 [/Devices/hda/0/LUN#0/AttachedDriver/] (level 5)
26600:00:00.999896 Driver <string> = "PulseAudio" (cb=11)
26700:00:00.999896
26800:00:00.999896 [/Devices/hda/0/LUN#0/AttachedDriver/Config/] (level 6)
26900:00:00.999898 StreamName <string> = "Windows 10" (cb=11)
27000:00:00.999898
27100:00:00.999899 [/Devices/hda/0/LUN#0/Config/] (level 5)
27200:00:00.999900
27300:00:00.999900 [/Devices/hda/0/LUN#1/] (level 4)
27400:00:00.999901 Driver <string> = "AUDIO" (cb=6)
27500:00:00.999902
27600:00:00.999902 [/Devices/hda/0/LUN#1/AttachedDriver/] (level 5)
27700:00:00.999903 Driver <string> = "AudioVRDE" (cb=10)
27800:00:00.999904
27900:00:00.999905 [/Devices/hda/0/LUN#1/AttachedDriver/Config/] (level 6)
28000:00:00.999906 AudioDriver <string> = "AudioVRDE" (cb=10)
28100:00:00.999906 Object <integer> = 0x00007f51e0006e00 (139 989 627 203 072)
28200:00:00.999908 ObjectVRDPServer <integer> = 0x00007f51e0007440 (139 989 627 204 672)
28300:00:00.999909 StreamName <string> = "Windows 10" (cb=11)
28400:00:00.999910
28500:00:00.999910 [/Devices/i8254/] (level 2)
28600:00:00.999911
28700:00:00.999911 [/Devices/i8254/0/] (level 3)
28800:00:00.999912
28900:00:00.999912 [/Devices/i8254/0/Config/] (level 4)
29000:00:00.999913
29100:00:00.999914 [/Devices/i8259/] (level 2)
29200:00:00.999915
29300:00:00.999915 [/Devices/i8259/0/] (level 3)
29400:00:00.999916 Trusted <integer> = 0x0000000000000001 (1)
29500:00:00.999917
29600:00:00.999917 [/Devices/i8259/0/Config/] (level 4)
29700:00:00.999918
29800:00:00.999919 [/Devices/ioapic/] (level 2)
29900:00:00.999919
30000:00:00.999920 [/Devices/ioapic/0/] (level 3)
30100:00:00.999921 Trusted <integer> = 0x0000000000000001 (1)
30200:00:00.999921
30300:00:00.999922 [/Devices/ioapic/0/Config/] (level 4)
30400:00:00.999923 NumCPUs <integer> = 0x0000000000000004 (4)
30500:00:00.999923
30600:00:00.999924 [/Devices/mc146818/] (level 2)
30700:00:00.999924
30800:00:00.999925 [/Devices/mc146818/0/] (level 3)
30900:00:00.999926
31000:00:00.999926 [/Devices/mc146818/0/Config/] (level 4)
31100:00:00.999927 UseUTC <integer> = 0x0000000000000000 (0)
31200:00:00.999928
31300:00:00.999928 [/Devices/parallel/] (level 2)
31400:00:00.999929
31500:00:00.999929 [/Devices/pcarch/] (level 2)
31600:00:00.999930
31700:00:00.999930 [/Devices/pcarch/0/] (level 3)
31800:00:00.999931 Trusted <integer> = 0x0000000000000001 (1)
31900:00:00.999932
32000:00:00.999932 [/Devices/pcarch/0/Config/] (level 4)
32100:00:00.999933
32200:00:00.999934 [/Devices/pcbios/] (level 2)
32300:00:00.999934
32400:00:00.999935 [/Devices/pcbios/0/] (level 3)
32500:00:00.999936 Trusted <integer> = 0x0000000000000001 (1)
32600:00:00.999936
32700:00:00.999937 [/Devices/pcbios/0/Config/] (level 4)
32800:00:00.999938 BootDevice0 <string> = "DVD" (cb=4)
32900:00:00.999939 BootDevice1 <string> = "IDE" (cb=4)
33000:00:00.999939 BootDevice2 <string> = "NONE" (cb=5)
33100:00:00.999940 BootDevice3 <string> = "NONE" (cb=5)
33200:00:00.999941 FloppyDevice <string> = "i82078" (cb=7)
33300:00:00.999941 HardDiskDevice <string> = "piix3ide" (cb=9)
33400:00:00.999942 IOAPIC <integer> = 0x0000000000000001 (1)
33500:00:00.999943 LanBootRom <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/PXE-Intel.rom" (cb=85)
33600:00:00.999944 McfgBase <integer> = 0x0000000000000000 (0)
33700:00:00.999944 McfgLength <integer> = 0x0000000000000000 (0)
33800:00:00.999945 NumCPUs <integer> = 0x0000000000000004 (4)
33900:00:00.999946 PXEDebug <integer> = 0x0000000000000000 (0)
34000:00:00.999947 RamHoleSize <integer> = 0x0000000020000000 (536 870 912, 512 MB)
34100:00:00.999948 RamSize <integer> = 0x0000000100000000 (4 294 967 296, 4 GB)
34200:00:00.999949 SataHardDiskDevice <string> = "ahci" (cb=5)
34300:00:00.999950 SataLUN1 <integer> = 0x0000000000000000 (0)
34400:00:00.999951 UUID <bytes> = "d5 8f 49 d4 1e 40 77 4c 91 87 f7 60 1d 58 e0 cf" (cb=16)
34500:00:00.999953
34600:00:00.999953 [/Devices/pcbios/0/Config/NetBoot/] (level 5)
34700:00:00.999954
34800:00:00.999955 [/Devices/pcbios/0/Config/NetBoot/0/] (level 6)
34900:00:00.999956 NIC <integer> = 0x0000000000000000 (0)
35000:00:00.999957 PCIBusNo <integer> = 0x0000000000000000 (0)
35100:00:00.999958 PCIDeviceNo <integer> = 0x0000000000000003 (3)
35200:00:00.999958 PCIFunctionNo <integer> = 0x0000000000000000 (0)
35300:00:00.999959
35400:00:00.999959 [/Devices/pci/] (level 2)
35500:00:00.999960
35600:00:00.999960 [/Devices/pci/0/] (level 3)
35700:00:00.999961 Trusted <integer> = 0x0000000000000001 (1)
35800:00:00.999962
35900:00:00.999962 [/Devices/pci/0/Config/] (level 4)
36000:00:00.999963 IOAPIC <integer> = 0x0000000000000001 (1)
36100:00:00.999964
36200:00:00.999965 [/Devices/pckbd/] (level 2)
36300:00:00.999966
36400:00:00.999966 [/Devices/pckbd/0/] (level 3)
36500:00:00.999967 Trusted <integer> = 0x0000000000000001 (1)
36600:00:00.999967
36700:00:00.999968 [/Devices/pckbd/0/Config/] (level 4)
36800:00:00.999969
36900:00:00.999969 [/Devices/pckbd/0/LUN#0/] (level 4)
37000:00:00.999970 Driver <string> = "KeyboardQueue" (cb=14)
37100:00:00.999971
37200:00:00.999971 [/Devices/pckbd/0/LUN#0/AttachedDriver/] (level 5)
37300:00:00.999972 Driver <string> = "MainKeyboard" (cb=13)
37400:00:00.999973
37500:00:00.999973 [/Devices/pckbd/0/LUN#0/AttachedDriver/Config/] (level 6)
37600:00:00.999974 Object <integer> = 0x00007f51e0002230 (139 989 627 183 664)
37700:00:00.999975
37800:00:00.999976 [/Devices/pckbd/0/LUN#0/Config/] (level 5)
37900:00:00.999977 QueueSize <integer> = 0x0000000000000040 (64)
38000:00:00.999978
38100:00:00.999978 [/Devices/pckbd/0/LUN#1/] (level 4)
38200:00:00.999979 Driver <string> = "MouseQueue" (cb=11)
38300:00:00.999979
38400:00:00.999980 [/Devices/pckbd/0/LUN#1/AttachedDriver/] (level 5)
38500:00:00.999981 Driver <string> = "MainMouse" (cb=10)
38600:00:00.999981
38700:00:00.999982 [/Devices/pckbd/0/LUN#1/AttachedDriver/Config/] (level 6)
38800:00:00.999983 Object <integer> = 0x00007f51e0002a30 (139 989 627 185 712)
38900:00:00.999984
39000:00:00.999984 [/Devices/pckbd/0/LUN#1/Config/] (level 5)
39100:00:00.999986 QueueSize <integer> = 0x0000000000000080 (128)
39200:00:00.999986
39300:00:00.999987 [/Devices/pcnet/] (level 2)
39400:00:00.999987
39500:00:00.999988 [/Devices/piix3ide/] (level 2)
39600:00:00.999989
39700:00:00.999989 [/Devices/piix3ide/0/] (level 3)
39800:00:00.999990 PCIBusNo <integer> = 0x0000000000000000 (0)
39900:00:00.999991 PCIDeviceNo <integer> = 0x0000000000000001 (1)
40000:00:00.999992 PCIFunctionNo <integer> = 0x0000000000000001 (1)
40100:00:00.999992 Trusted <integer> = 0x0000000000000001 (1)
40200:00:00.999993
40300:00:00.999993 [/Devices/piix3ide/0/Config/] (level 4)
40400:00:00.999994 Type <string> = "PIIX4" (cb=6)
40500:00:00.999995
40600:00:00.999995 [/Devices/piix3ide/0/Config/SecondaryMaster/] (level 5)
40700:00:00.999996 NonRotationalMedium <integer> = 0x0000000000000000 (0)
40800:00:00.999997
40900:00:00.999997 [/Devices/piix3ide/0/LUN#2/] (level 4)
41000:00:00.999998 Driver <string> = "Block" (cb=6)
41100:00:00.999999
41200:00:00.999999 [/Devices/piix3ide/0/LUN#2/AttachedDriver/] (level 5)
41300:00:01.000000 Driver <string> = "VD" (cb=3)
41400:00:01.000001
41500:00:01.000001 [/Devices/piix3ide/0/LUN#2/AttachedDriver/Config/] (level 6)
41600:00:01.000003 Format <string> = "RAW" (cb=4)
41700:00:01.000003 Path <string> = "/usr/share/virtualbox/VBoxGuestAdditions.iso" (cb=45)
41800:00:01.000004 ReadOnly <integer> = 0x0000000000000001 (1)
41900:00:01.000005 Type <string> = "DVD" (cb=4)
42000:00:01.000005
42100:00:01.000005 [/Devices/piix3ide/0/LUN#2/AttachedDriver/Config/Plugins/] (level 7)
42200:00:01.000007
42300:00:01.000007 [/Devices/piix3ide/0/LUN#2/AttachedDriver/Config/Plugins/VDPluginCrypt/] (level 8)
42400:00:01.000009 Path <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VDPluginCrypt.so" (cb=100)
42500:00:01.000009
42600:00:01.000009 [/Devices/piix3ide/0/LUN#2/Config/] (level 5)
42700:00:01.000011 Mountable <integer> = 0x0000000000000001 (1)
42800:00:01.000011 Type <string> = "DVD" (cb=4)
42900:00:01.000012
43000:00:01.000012 [/Devices/piix3ide/0/LUN#999/] (level 4)
43100:00:01.000013 Driver <string> = "MainStatus" (cb=11)
43200:00:01.000014
43300:00:01.000014 [/Devices/piix3ide/0/LUN#999/Config/] (level 5)
43400:00:01.000015 DeviceInstance <string> = "piix3ide/0" (cb=11)
43500:00:01.000016 First <integer> = 0x0000000000000000 (0)
43600:00:01.000016 Last <integer> = 0x0000000000000003 (3)
43700:00:01.000017 pConsole <integer> = 0x00007f51e0001180 (139 989 627 179 392)
43800:00:01.000018 papLeds <integer> = 0x00007f51e00014b8 (139 989 627 180 216)
43900:00:01.000020 pmapMediumAttachments <integer> = 0x00007f51e0001808 (139 989 627 181 064)
44000:00:01.000021
44100:00:01.000021 [/Devices/serial/] (level 2)
44200:00:01.000023
44300:00:01.000023 [/Devices/usb-ehci/] (level 2)
44400:00:01.000024
44500:00:01.000024 [/Devices/usb-ehci/0/] (level 3)
44600:00:01.000025 PCIBusNo <integer> = 0x0000000000000000 (0)
44700:00:01.000026 PCIDeviceNo <integer> = 0x000000000000000b (11)
44800:00:01.000027 PCIFunctionNo <integer> = 0x0000000000000000 (0)
44900:00:01.000027 Trusted <integer> = 0x0000000000000001 (1)
45000:00:01.000028
45100:00:01.000028 [/Devices/usb-ehci/0/Config/] (level 4)
45200:00:01.000029
45300:00:01.000029 [/Devices/usb-ehci/0/LUN#0/] (level 4)
45400:00:01.000030 Driver <string> = "VUSBRootHub" (cb=12)
45500:00:01.000031
45600:00:01.000031 [/Devices/usb-ehci/0/LUN#0/Config/] (level 5)
45700:00:01.000032
45800:00:01.000032 [/Devices/usb-ehci/0/LUN#999/] (level 4)
45900:00:01.000033 Driver <string> = "MainStatus" (cb=11)
46000:00:01.000034
46100:00:01.000034 [/Devices/usb-ehci/0/LUN#999/Config/] (level 5)
46200:00:01.000035 First <integer> = 0x0000000000000000 (0)
46300:00:01.000036 Last <integer> = 0x0000000000000000 (0)
46400:00:01.000036 papLeds <integer> = 0x00007f51e00017f8 (139 989 627 181 048)
46500:00:01.000037
46600:00:01.000038 [/Devices/usb-ohci/] (level 2)
46700:00:01.000038
46800:00:01.000039 [/Devices/usb-ohci/0/] (level 3)
46900:00:01.000039 PCIBusNo <integer> = 0x0000000000000000 (0)
47000:00:01.000040 PCIDeviceNo <integer> = 0x0000000000000006 (6)
47100:00:01.000041 PCIFunctionNo <integer> = 0x0000000000000000 (0)
47200:00:01.000041 Trusted <integer> = 0x0000000000000001 (1)
47300:00:01.000042
47400:00:01.000042 [/Devices/usb-ohci/0/Config/] (level 4)
47500:00:01.000043
47600:00:01.000043 [/Devices/usb-ohci/0/LUN#0/] (level 4)
47700:00:01.000044 Driver <string> = "VUSBRootHub" (cb=12)
47800:00:01.000045
47900:00:01.000045 [/Devices/usb-ohci/0/LUN#0/Config/] (level 5)
48000:00:01.000046
48100:00:01.000046 [/Devices/usb-ohci/0/LUN#999/] (level 4)
48200:00:01.000047 Driver <string> = "MainStatus" (cb=11)
48300:00:01.000048
48400:00:01.000048 [/Devices/usb-ohci/0/LUN#999/Config/] (level 5)
48500:00:01.000049 First <integer> = 0x0000000000000000 (0)
48600:00:01.000050 Last <integer> = 0x0000000000000000 (0)
48700:00:01.000050 papLeds <integer> = 0x00007f51e00017f0 (139 989 627 181 040)
48800:00:01.000052
48900:00:01.000052 [/Devices/vga/] (level 2)
49000:00:01.000053
49100:00:01.000053 [/Devices/vga/0/] (level 3)
49200:00:01.000054 PCIBusNo <integer> = 0x0000000000000000 (0)
49300:00:01.000054 PCIDeviceNo <integer> = 0x0000000000000002 (2)
49400:00:01.000055 PCIFunctionNo <integer> = 0x0000000000000000 (0)
49500:00:01.000056 Trusted <integer> = 0x0000000000000001 (1)
49600:00:01.000056
49700:00:01.000057 [/Devices/vga/0/Config/] (level 4)
49800:00:01.000058 CustomVideoModes <integer> = 0x0000000000000000 (0)
49900:00:01.000058 FadeIn <integer> = 0x0000000000000001 (1)
50000:00:01.000059 FadeOut <integer> = 0x0000000000000001 (1)
50100:00:01.000060 HeightReduction <integer> = 0x0000000000000000 (0)
50200:00:01.000060 LogoFile <string> = "" (cb=1)
50300:00:01.000061 LogoTime <integer> = 0x0000000000000000 (0)
50400:00:01.000062 MonitorCount <integer> = 0x0000000000000001 (1)
50500:00:01.000062 ShowBootMenu <integer> = 0x0000000000000002 (2)
50600:00:01.000063 VRamSize <integer> = 0x0000000008000000 (134 217 728, 128 MB)
50700:00:01.000064
50800:00:01.000064 [/Devices/vga/0/LUN#0/] (level 4)
50900:00:01.000065 Driver <string> = "MainDisplay" (cb=12)
51000:00:01.000066
51100:00:01.000066 [/Devices/vga/0/LUN#0/Config/] (level 5)
51200:00:01.000067 Object <integer> = 0x00007f51e0003560 (139 989 627 188 576)
51300:00:01.000068
51400:00:01.000068 [/Devices/vga/0/LUN#999/] (level 4)
51500:00:01.000069 Driver <string> = "MainStatus" (cb=11)
51600:00:01.000070
51700:00:01.000070 [/Devices/vga/0/LUN#999/Config/] (level 5)
51800:00:01.000071 First <integer> = 0x0000000000000000 (0)
51900:00:01.000072 Last <integer> = 0x0000000000000000 (0)
52000:00:01.000073 papLeds <integer> = 0x00007f51e0001800 (139 989 627 181 056)
52100:00:01.000074
52200:00:01.000074 [/Devices/virtio-net/] (level 2)
52300:00:01.000075
52400:00:01.000075 [/EM/] (level 1)
52500:00:01.000076 TripleFaultReset <integer> = 0x0000000000000000 (0)
52600:00:01.000077
52700:00:01.000077 [/GIM/] (level 1)
52800:00:01.000078 Provider <string> = "None" (cb=5)
52900:00:01.000078
53000:00:01.000079 [/HM/] (level 1)
53100:00:01.000080 64bitEnabled <integer> = 0x0000000000000001 (1)
53200:00:01.000080 EnableLargePages <integer> = 0x0000000000000000 (0)
53300:00:01.000081 EnableNestedPaging <integer> = 0x0000000000000001 (1)
53400:00:01.000081 EnableUX <integer> = 0x0000000000000001 (1)
53500:00:01.000082 EnableVPID <integer> = 0x0000000000000001 (1)
53600:00:01.000083 Exclusive <integer> = 0x0000000000000001 (1)
53700:00:01.000084 HMForced <integer> = 0x0000000000000001 (1)
53800:00:01.000084
53900:00:01.000085 [/MM/] (level 1)
54000:00:01.000085 CanUseLargerHeap <integer> = 0x0000000000000000 (0)
54100:00:01.000086
54200:00:01.000086 [/PDM/] (level 1)
54300:00:01.000087
54400:00:01.000087 [/PDM/AsyncCompletion/] (level 2)
54500:00:01.000088
54600:00:01.000088 [/PDM/AsyncCompletion/File/] (level 3)
54700:00:01.000089
54800:00:01.000089 [/PDM/AsyncCompletion/File/BwGroups/] (level 4)
54900:00:01.000090
55000:00:01.000090 [/PDM/BlkCache/] (level 2)
55100:00:01.000091 CacheSize <integer> = 0x0000000000500000 (5 242 880, 5 MB)
55200:00:01.000092
55300:00:01.000093 [/PDM/Devices/] (level 2)
55400:00:01.000093
55500:00:01.000094 [/PDM/Devices/VBoxEhci/] (level 3)
55600:00:01.000095 Path <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxEhciR3.so" (cb=97)
55700:00:01.000095 R0SearchPath <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64" (cb=83)
55800:00:01.000096 RCSearchPath <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64" (cb=83)
55900:00:01.000096
56000:00:01.000097 [/PDM/Devices/VBoxPciRaw/] (level 3)
56100:00:01.000098 Path <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxPciRawR3.so" (cb=99)
56200:00:01.000098 R0SearchPath <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64" (cb=83)
56300:00:01.000099
56400:00:01.000099 [/PDM/Drivers/] (level 2)
56500:00:01.000100
56600:00:01.000100 [/PDM/Drivers/DrvHostWebcam/] (level 3)
56700:00:01.000101 Path <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxHostWebcam.so" (cb=101)
56800:00:01.000102
56900:00:01.000102 [/PDM/Drivers/VBoxC/] (level 3)
57000:00:01.000103 Path <string> = "/usr/lib/virtualbox/components/VBoxC" (cb=37)
57100:00:01.000103
57200:00:01.000104 [/PDM/Drivers/VBoxPciRawDrv/] (level 3)
57300:00:01.000105 Path <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxPciRawDrv.so" (cb=100)
57400:00:01.000105
57500:00:01.000106 [/PDM/NetworkShaper/] (level 2)
57600:00:01.000106
57700:00:01.000107 [/PDM/NetworkShaper/BwGroups/] (level 3)
57800:00:01.000107
57900:00:01.000108 [/PDM/USB/] (level 2)
58000:00:01.000109
58100:00:01.000109 [/PDM/USB/VBoxUsbCardReader/] (level 3)
58200:00:01.000110 Path <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxUsbCardReaderR3.so" (cb=106)
58300:00:01.000110
58400:00:01.000111 [/PDM/USB/VBoxUsbWebcam/] (level 3)
58500:00:01.000112 Path <string> = "/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxUsbWebcamR3.so" (cb=102)
58600:00:01.000112
58700:00:01.000112 [/TM/] (level 1)
58800:00:01.000113 UTCOffset <integer> = 0x0000000000000000 (0)
58900:00:01.000114
59000:00:01.000114 [/USB/] (level 1)
59100:00:01.000115
59200:00:01.000115 [/USB/HidMouse/] (level 2)
59300:00:01.000116
59400:00:01.000116 [/USB/HidMouse/0/] (level 3)
59500:00:01.000117
59600:00:01.000117 [/USB/HidMouse/0/Config/] (level 4)
59700:00:01.000118 Mode <string> = "absolute" (cb=9)
59800:00:01.000119
59900:00:01.000119 [/USB/HidMouse/0/LUN#0/] (level 4)
60000:00:01.000120 Driver <string> = "MouseQueue" (cb=11)
60100:00:01.000120
60200:00:01.000121 [/USB/HidMouse/0/LUN#0/AttachedDriver/] (level 5)
60300:00:01.000122 Driver <string> = "MainMouse" (cb=10)
60400:00:01.000123
60500:00:01.000123 [/USB/HidMouse/0/LUN#0/AttachedDriver/Config/] (level 6)
60600:00:01.000124 Object <integer> = 0x00007f51e0002a30 (139 989 627 185 712)
60700:00:01.000125
60800:00:01.000126 [/USB/HidMouse/0/LUN#0/Config/] (level 5)
60900:00:01.000127 QueueSize <integer> = 0x0000000000000080 (128)
61000:00:01.000127
61100:00:01.000128 [/USB/USBProxy/] (level 2)
61200:00:01.000128
61300:00:01.000129 [/USB/USBProxy/GlobalConfig/] (level 3)
61400:00:01.000130
61500:00:01.000130 ********************* End of CFGM dump **********************
61600:00:01.000138 VM: fHMEnabled=true (configured) fRecompileUser=false fRecompileSupervisor=false
61700:00:01.000140 VM: fRawRing1Enabled=false CSAM=true PATM=true
61800:00:01.000269 HM: HMR3Init: VT-x w/ nested paging and unrestricted guest execution hw support
61900:00:01.000298 MM: cbHyperHeap=0x140000 (1310720)
62000:00:01.000771 CPUM: fXStateHostMask=0x7; initial: 0x7; host XCR0=0x7
62100:00:01.002311 Warning: /CPUM/CMPXCHG16B is deprecated, use /CPUM/IsaExts/CMPXCHG16B instead.
62200:00:01.002571 CPUM: Matched host CPU INTEL 0x6/0x2a/0x7 Intel_Core7_SandyBridge with CPU DB entry 'Intel Core i7-2635QM' (INTEL 0x6/0x2a/0x7 Intel_Core7_SandyBridge)
62300:00:01.002624 CPUM: SetGuestCpuIdFeature: Enabled PAE
62400:00:01.002797 PGM: HCPhysInterPD=0000000024a19000 HCPhysInterPaePDPT=0000000024a1c000 HCPhysInterPaePML4=0000000024a1e000
62500:00:01.002804 PGM: apInterPTs={0000000024a1a000,0000000024a1b000} apInterPaePTs={0000000203a13000,0000000203a14000} apInterPaePDs={0000000203a15000,0000000203a16000,0000000203a17000,0000000203a18000} pInterPaePDPT64=0000000024a1d000
62600:00:01.002810 PGM: Host paging mode: AMD64+PGE+NX
62700:00:01.002818 PGM: PGMPool: cMaxPages=2096 (u64MaxPages=2084)
62800:00:01.002821 PGM: pgmR3PoolInit: cMaxPages=0x830 cMaxUsers=0x1060 cMaxPhysExts=0x1060 fCacheEnable=true
62900:00:01.023949 TM: GIP - u32Mode=3 (Invariant) u32UpdateHz=83 u32UpdateIntervalNS=12000000 enmUseTscDelta=2 (Pratically Zero) fGetGipCpu=0x3 cCpus=4
63000:00:01.023966 TM: GIP - u64CpuHz=3 292 519 803 (0xc43fdd7b) SUPGetCpuHzFromGip => 3 292 519 803
63100:00:01.023971 TM: GIP - CPU: iCpuSet=0x0 idCpu=0x0 idApic=0x0 iGipCpu=0x2 i64TSCDelta=0 enmState=3 u64CpuHz=3292519862(*) cErrors=0
63200:00:01.023974 TM: GIP - CPU: iCpuSet=0x1 idCpu=0x1 idApic=0x2 iGipCpu=0x0 i64TSCDelta=0 enmState=3 u64CpuHz=3292519803(*) cErrors=0
63300:00:01.023977 TM: GIP - CPU: iCpuSet=0x2 idCpu=0x2 idApic=0x4 iGipCpu=0x3 i64TSCDelta=0 enmState=3 u64CpuHz=3292519279(*) cErrors=0
63400:00:01.023979 TM: GIP - CPU: iCpuSet=0x3 idCpu=0x3 idApic=0x6 iGipCpu=0x1 i64TSCDelta=0 enmState=3 u64CpuHz=3292509936(*) cErrors=0
63500:00:01.024023 TM: cTSCTicksPerSecond=3 292 519 803 (0xc43fdd7b) enmTSCMode=1 (VirtTscEmulated)
63600:00:01.024025 TM: TSCTiedToExecution=false TSCNotTiedToHalt=false
63700:00:01.024216 VMM: CoreCode: R3=00007f51fc009000 R0=ffffc90001eb5000 RC=a0ff0000 Phys=00000000230e2000 cb=0x1000
63800:00:01.024422 GIM: Using provider 'None' (Implementation version: 0)
63900:00:01.047690 AIOMgr: Default manager type is 'Async'
64000:00:01.047710 AIOMgr: Default file backend is 'NonBuffered'
64100:00:01.047927 BlkCache: Cache successfully initialized. Cache size is 5242880 bytes
64200:00:01.047938 BlkCache: Cache commit interval is 10000 ms
64300:00:01.047943 BlkCache: Cache commit threshold is 2621440 bytes
64400:00:01.051427 PcBios: [SMP] BIOS with 4 CPUs
64500:00:01.051558 PcBios: MPS table at 000e1300
64600:00:01.051907 PcBios: Using LAN ROM '/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/PXE-Intel.rom' with a size of 0xc000 bytes
64700:00:01.052083 SUP: Opened VBoxDDR0.r0 (/usr/lib/virtualbox/VBoxDDR0.r0) at 0xffffffffc10f9020.
64800:00:01.052267 SUP: Opened VBoxDD2R0.r0 (/usr/lib/virtualbox/VBoxDD2R0.r0) at 0xffffffffc0008020.
64900:00:01.052285 APIC: Activating Local APIC
65000:00:01.052288 CPUM: SetGuestCpuIdFeature: Enabled APIC
65100:00:01.052610 IOAPIC: Using implementation 2.0!
65200:00:01.052653 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
65300:00:01.054699 Shared Folders service loaded
65400:00:01.084305 DrvBlock: Flushes will be ignored
65500:00:01.084323 DrvBlock: Async flushes will be passed to the disk
65600:00:01.084420 VD: VDInit finished
65700:00:01.087269 AIOMgr: Endpoint for file '/home/mpfj/VirtualBox VMs/Windows 10/Windows 10 Tech Preview.vdi' (flags 000c0723) created successfully
65800:00:01.111533 VD: Opening the disk took 24390461 ns
65900:00:01.111598 AHCI: LUN#0: disk, PCHS=16383/16/63, total number of sectors 209715200
66000:00:01.111608 AHCI: LUN#0: using async I/O
66100:00:01.111827 AHCI#0: Reset the HBA
66200:00:01.111975 PIIX3 ATA: LUN#0: no unit
66300:00:01.111980 PIIX3 ATA: LUN#1: no unit
66400:00:01.112005 DrvBlock: Flushes will be ignored
66500:00:01.112009 DrvBlock: Async flushes will be passed to the disk
66600:00:01.112046 VD: Opening the disk took 26335 ns
66700:00:01.112109 PIIX3 ATA: LUN#2: CD/DVD, total number of sectors 28435, passthrough disabled
66800:00:01.112116 PIIX3 ATA: LUN#3: no unit
66900:00:01.112176 PIIX3 ATA: Ctl#0: finished processing RESET
67000:00:01.112187 PIIX3 ATA: Ctl#1: finished processing RESET
67100:00:01.112359 IntNet#0: szNetwork={HostInterfaceNetworking-eth0} enmTrunkType=3 szTrunk={eth0} fFlags=0x8000 cbRecv=325632 cbSend=196608 fIgnoreConnectFailure=true
67200:00:01.112679 Audio: Initializing PulseAudio driver
67300:00:01.116316 Audio: Host audio backend supports 64 output streams and 64 input streams at once
67400:00:01.116355 Audio: Initializing VRDE driver
67500:00:01.116364 Audio: Host audio backend supports 1 output streams and 2 input streams at once
67600:00:01.118036 HDA: Reset
67700:00:01.118782 VUSB: Attached 'HidMouse' to port 1
67800:00:01.121872 SUP: Opened VBoxEhciR0.r0 (/usr/lib/virtualbox/ExtensionPacks/Oracle_VM_VirtualBox_Extension_Pack/linux.amd64/VBoxEhciR0.r0) at 0xffffffffc0157020.
67900:00:01.121922 PcBios: SATA LUN#0 LCHS=13054/255/63
68000:00:01.122049 PGM: The CPU physical address width is 36 bits
68100:00:01.122055 PGM: PGMR3InitFinalize: 4 MB PSE mask 0000000fffffffff
68200:00:01.122086 TM: TMR3InitFinalize: fTSCModeSwitchAllowed=false
68300:00:01.125381 VMM: Thread-context hooks enabled!
68400:00:01.125389 HM: Using VT-x implementation 2.0!
68500:00:01.125390 HM: Host CR4 = 0x406e0
68600:00:01.125391 HM: Host EFER = 0xd01
68700:00:01.125392 HM: MSR_IA32_SMM_MONITOR_CTL = 0x0
68800:00:01.125393 HM: MSR_IA32_FEATURE_CONTROL = 0x5
68900:00:01.125393 HM: MSR_IA32_VMX_BASIC_INFO = 0xda040000000010
69000:00:01.125394 HM: VMCS id = 0x10
69100:00:01.125395 HM: VMCS size = 1024 bytes
69200:00:01.125396 HM: VMCS physical address limit = None
69300:00:01.125396 HM: VMCS memory type = 0x6
69400:00:01.125397 HM: Dual-monitor treatment support = true
69500:00:01.125398 HM: OUTS & INS instruction-info = true
69600:00:01.125399 HM: Max resume loops = 8192
69700:00:01.125399 HM: MSR_IA32_VMX_PINBASED_CTLS = 0x7f00000016
69800:00:01.125400 HM: VMX_VMCS_CTRL_PIN_EXEC_EXT_INT_EXIT
69900:00:01.125401 HM: VMX_VMCS_CTRL_PIN_EXEC_NMI_EXIT
70000:00:01.125401 HM: VMX_VMCS_CTRL_PIN_EXEC_VIRTUAL_NMI
70100:00:01.125402 HM: VMX_VMCS_CTRL_PIN_EXEC_PREEMPT_TIMER
70200:00:01.125402 HM: MSR_IA32_VMX_PROCBASED_CTLS = 0xfff9fffe0401e172
70300:00:01.125403 HM: VMX_VMCS_CTRL_PROC_EXEC_INT_WINDOW_EXIT
70400:00:01.125404 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_TSC_OFFSETTING
70500:00:01.125405 HM: VMX_VMCS_CTRL_PROC_EXEC_HLT_EXIT
70600:00:01.125405 HM: VMX_VMCS_CTRL_PROC_EXEC_INVLPG_EXIT
70700:00:01.125405 HM: VMX_VMCS_CTRL_PROC_EXEC_MWAIT_EXIT
70800:00:01.125406 HM: VMX_VMCS_CTRL_PROC_EXEC_RDPMC_EXIT
70900:00:01.125406 HM: VMX_VMCS_CTRL_PROC_EXEC_RDTSC_EXIT
71000:00:01.125407 HM: VMX_VMCS_CTRL_PROC_EXEC_CR3_LOAD_EXIT (must be set)
71100:00:01.125407 HM: VMX_VMCS_CTRL_PROC_EXEC_CR3_STORE_EXIT (must be set)
71200:00:01.125408 HM: VMX_VMCS_CTRL_PROC_EXEC_CR8_LOAD_EXIT
71300:00:01.125408 HM: VMX_VMCS_CTRL_PROC_EXEC_CR8_STORE_EXIT
71400:00:01.125408 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_TPR_SHADOW
71500:00:01.125416 HM: VMX_VMCS_CTRL_PROC_EXEC_NMI_WINDOW_EXIT
71600:00:01.125417 HM: VMX_VMCS_CTRL_PROC_EXEC_MOV_DR_EXIT
71700:00:01.125417 HM: VMX_VMCS_CTRL_PROC_EXEC_UNCOND_IO_EXIT
71800:00:01.125418 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_IO_BITMAPS
71900:00:01.125418 HM: VMX_VMCS_CTRL_PROC_EXEC_MONITOR_TRAP_FLAG
72000:00:01.125419 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_MSR_BITMAPS
72100:00:01.125419 HM: VMX_VMCS_CTRL_PROC_EXEC_MONITOR_EXIT
72200:00:01.125420 HM: VMX_VMCS_CTRL_PROC_EXEC_PAUSE_EXIT
72300:00:01.125420 HM: VMX_VMCS_CTRL_PROC_EXEC_USE_SECONDARY_EXEC_CTRL
72400:00:01.125420 HM: MSR_IA32_VMX_PROCBASED_CTLS2 = 0xff00000000
72500:00:01.125421 HM: VMX_VMCS_CTRL_PROC_EXEC2_VIRT_APIC
72600:00:01.125422 HM: VMX_VMCS_CTRL_PROC_EXEC2_EPT
72700:00:01.125422 HM: VMX_VMCS_CTRL_PROC_EXEC2_DESCRIPTOR_TABLE_EXIT
72800:00:01.125423 HM: VMX_VMCS_CTRL_PROC_EXEC2_RDTSCP
72900:00:01.125423 HM: VMX_VMCS_CTRL_PROC_EXEC2_VIRT_X2APIC
73000:00:01.125424 HM: VMX_VMCS_CTRL_PROC_EXEC2_VPID
73100:00:01.125424 HM: VMX_VMCS_CTRL_PROC_EXEC2_WBINVD_EXIT
73200:00:01.125424 HM: VMX_VMCS_CTRL_PROC_EXEC2_UNRESTRICTED_GUEST
73300:00:01.125425 HM: VMX_VMCS_CTRL_PROC_EXEC2_PAUSE_LOOP_EXIT (must be cleared)
73400:00:01.125425 HM: VMX_VMCS_CTRL_PROC_EXEC2_RDRAND_EXIT (must be cleared)
73500:00:01.125426 HM: VMX_VMCS_CTRL_PROC_EXEC2_INVPCID (must be cleared)
73600:00:01.125426 HM: VMX_VMCS_CTRL_PROC_EXEC2_VMFUNC (must be cleared)
73700:00:01.125427 HM: VMX_VMCS_CTRL_PROC_EXEC2_VMCS_SHADOWING (must be cleared)
73800:00:01.125427 HM: VMX_VMCS_CTRL_PROC_EXEC2_RDSEED_EXIT (must be cleared)
73900:00:01.125428 HM: VMX_VMCS_CTRL_PROC_EXEC2_EPT_VE (must be cleared)
74000:00:01.125428 HM: VMX_VMCS_CTRL_PROC_EXEC2_XSAVES (must be cleared)
74100:00:01.125428 HM: MSR_IA32_VMX_ENTRY_CTLS = 0xffff000011ff
74200:00:01.125429 HM: VMX_VMCS_CTRL_ENTRY_LOAD_DEBUG (must be set)
74300:00:01.125430 HM: VMX_VMCS_CTRL_ENTRY_IA32E_MODE_GUEST
74400:00:01.125430 HM: VMX_VMCS_CTRL_ENTRY_ENTRY_SMM
74500:00:01.125430 HM: VMX_VMCS_CTRL_ENTRY_DEACTIVATE_DUALMON
74600:00:01.125431 HM: VMX_VMCS_CTRL_ENTRY_LOAD_GUEST_PERF_MSR
74700:00:01.125431 HM: VMX_VMCS_CTRL_ENTRY_LOAD_GUEST_PAT_MSR
74800:00:01.125432 HM: VMX_VMCS_CTRL_ENTRY_LOAD_GUEST_EFER_MSR
74900:00:01.125432 HM: MSR_IA32_VMX_EXIT_CTLS = 0x7fffff00036dff
75000:00:01.125433 HM: VMX_VMCS_CTRL_EXIT_SAVE_DEBUG (must be set)
75100:00:01.125434 HM: VMX_VMCS_CTRL_EXIT_HOST_ADDR_SPACE_SIZE
75200:00:01.125434 HM: VMX_VMCS_CTRL_EXIT_LOAD_PERF_MSR
75300:00:01.125434 HM: VMX_VMCS_CTRL_EXIT_ACK_EXT_INT
75400:00:01.125435 HM: VMX_VMCS_CTRL_EXIT_SAVE_GUEST_PAT_MSR
75500:00:01.125435 HM: VMX_VMCS_CTRL_EXIT_LOAD_HOST_PAT_MSR
75600:00:01.125436 HM: VMX_VMCS_CTRL_EXIT_SAVE_GUEST_EFER_MSR
75700:00:01.125436 HM: VMX_VMCS_CTRL_EXIT_LOAD_HOST_EFER_MSR
75800:00:01.125437 HM: VMX_VMCS_CTRL_EXIT_SAVE_VMX_PREEMPT_TIMER
75900:00:01.125437 HM: MSR_IA32_VMX_EPT_VPID_CAP = 0xf0106114141
76000:00:01.125438 HM: MSR_IA32_VMX_EPT_VPID_CAP_RWX_X_ONLY
76100:00:01.125438 HM: MSR_IA32_VMX_EPT_VPID_CAP_GAW_48_BITS
76200:00:01.125439 HM: MSR_IA32_VMX_EPT_VPID_CAP_EMT_UC
76300:00:01.125439 HM: MSR_IA32_VMX_EPT_VPID_CAP_EMT_WB
76400:00:01.125440 HM: MSR_IA32_VMX_EPT_VPID_CAP_SP_21_BITS
76500:00:01.125440 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVEPT
76600:00:01.125441 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVEPT_SINGLE_CONTEXT
76700:00:01.125441 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVEPT_ALL_CONTEXTS
76800:00:01.125441 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID
76900:00:01.125442 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_INDIV_ADDR
77000:00:01.125442 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_SINGLE_CONTEXT
77100:00:01.125443 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_ALL_CONTEXTS
77200:00:01.125443 HM: MSR_IA32_VMX_EPT_VPID_CAP_INVVPID_SINGLE_CONTEXT_RETAIN_GLOBALS
77300:00:01.125444 HM: MSR_IA32_VMX_MISC = 0x100401e5
77400:00:01.125444 HM: MSR_IA32_VMX_MISC_PREEMPT_TSC_BIT = 0x5
77500:00:01.125445 HM: MSR_IA32_VMX_MISC_STORE_EFERLMA_VMEXIT = true
77600:00:01.125446 HM: MSR_IA32_VMX_MISC_ACTIVITY_STATES = 0x7
77700:00:01.125446 HM: MSR_IA32_VMX_MISC_CR3_TARGET = 0x4
77800:00:01.125447 HM: MSR_IA32_VMX_MISC_MAX_MSR = 512
77900:00:01.125447 HM: MSR_IA32_VMX_MISC_RDMSR_SMBASE_MSR_SMM = false
78000:00:01.125448 HM: MSR_IA32_VMX_MISC_SMM_MONITOR_CTL_B2 = true
78100:00:01.125448 HM: MSR_IA32_VMX_MISC_VMWRITE_VMEXIT_INFO = false
78200:00:01.125449 HM: MSR_IA32_VMX_MISC_MSEG_ID = 0x0
78300:00:01.125457 HM: MSR_IA32_VMX_CR0_FIXED0 = 0x80000021
78400:00:01.125458 HM: MSR_IA32_VMX_CR0_FIXED1 = 0xffffffff
78500:00:01.125458 HM: MSR_IA32_VMX_CR4_FIXED0 = 0x2000
78600:00:01.125459 HM: MSR_IA32_VMX_CR4_FIXED1 = 0x627ff
78700:00:01.125460 HM: MSR_IA32_VMX_VMCS_ENUM = 0x2a
78800:00:01.125460 HM: MSR_IA32_VMX_VMCS_ENUM_HIGHEST_INDEX = 0x15
78900:00:01.125461 HM: APIC-access page physaddr = 0x000000002926c000
79000:00:01.125462 HM: VCPU 0: MSR bitmap physaddr = 0x000000002926f000
79100:00:01.125463 HM: VCPU 0: VMCS physaddr = 0x000000002926d000
79200:00:01.125464 HM: VCPU 1: MSR bitmap physaddr = 0x0000000029274000
79300:00:01.125465 HM: VCPU 1: VMCS physaddr = 0x0000000029272000
79400:00:01.125465 HM: VCPU 2: MSR bitmap physaddr = 0x000000002a51d000
79500:00:01.125466 HM: VCPU 2: VMCS physaddr = 0x000000002a5ef000
79600:00:01.125467 HM: VCPU 3: MSR bitmap physaddr = 0x000000002a4ec000
79700:00:01.125468 HM: VCPU 3: VMCS physaddr = 0x0000000029276000
79800:00:01.125468 HM: Guest support: 32-bit and 64-bit
79900:00:01.125472 HM: Supports VMCS EFER fields = true
80000:00:01.125473 HM: VMX enabled!
80100:00:01.125475 CPUM: SetGuestCpuIdFeature: Enabled SYSENTER/EXIT
80200:00:01.125476 CPUM: SetGuestCpuIdFeature: Enabled PAE
80300:00:01.125476 CPUM: SetGuestCpuIdFeature: Enabled LONG MODE
80400:00:01.125477 CPUM: SetGuestCpuIdFeature: Enabled SYSCALL/RET
80500:00:01.125477 CPUM: SetGuestCpuIdFeature: Enabled LAHF/SAHF
80600:00:01.125478 CPUM: SetGuestCpuIdFeature: Enabled NX
80700:00:01.125478 HM: Nested paging enabled!
80800:00:01.125479 HM: EPT flush type = VMXFLUSHEPT_SINGLE_CONTEXT
80900:00:01.125479 HM: Unrestricted guest execution enabled!
81000:00:01.125480 HM: VPID enabled!
81100:00:01.125480 HM: VPID flush type = VMXFLUSHVPID_SINGLE_CONTEXT
81200:00:01.125481 HM: VMX-preemption timer enabled (cPreemptTimerShift=5)
81300:00:01.125481 HM: VT-x/AMD-V init method: GLOBAL
81400:00:01.125482 VMM: fUsePeriodicPreemptionTimers=false
81500:00:01.125915 CPUM: Logical host processors: 4 present, 4 max, 4 online, online mask: 000000000000000f
81600:00:01.125956 CPUM: Physical host cores: 4
81700:00:01.125957 ************************* CPUID dump ************************
81800:00:01.125965 Raw Standard CPUID Leaves
81900:00:01.125965 Leaf/sub-leaf eax ebx ecx edx
82000:00:01.125966 Gst: 00000000/0000 0000000d 756e6547 6c65746e 49656e69
82100:00:01.125968 Hst: 0000000d 756e6547 6c65746e 49656e69
82200:00:01.125969 Gst: 00000001/0000 000206a7 00040800 16982203 178bfbff
82300:00:01.125971 Hst: 000206a7 00100800 1f9ae3bf bfebfbff
82400:00:01.125972 Gst: 00000002/0000 76035a01 00f0b0ff 00000000 00ca0000
82500:00:01.125973 Hst: 76035a01 00f0b0ff 00000000 00ca0000
82600:00:01.125974 Gst: 00000003/0000 00000000 00000000 00000000 00000000
82700:00:01.125975 Hst: 00000000 00000000 00000000 00000000
82800:00:01.125976 Gst: 00000004/0000 0c000121 01c0003f 0000003f 00000000
82900:00:01.125978 Hst: 1c004121 01c0003f 0000003f 00000000
83000:00:01.125979 Gst: 00000004/0001 0c000122 01c0003f 0000003f 00000000
83100:00:01.125980 Hst: 1c004122 01c0003f 0000003f 00000000
83200:00:01.125981 Gst: 00000004/0002 0c000143 01c0003f 000001ff 00000000
83300:00:01.125982 Hst: 1c004143 01c0003f 000001ff 00000000
83400:00:01.125983 Gst: 00000004/0003 0c000163 02c0003f 00001fff 00000006
83500:00:01.125984 Hst: 1c03c163 02c0003f 00001fff 00000006
83600:00:01.125985 Gst: 00000004/0004 0c000000 00000000 00000000 00000000
83700:00:01.125986 Hst: 00000000 00000000 00000000 00000000
83800:00:01.125987 Gst: 00000005/0000 00000000 00000000 00000000 00000000
83900:00:01.125988 Hst: 00000040 00000040 00000003 00001120
84000:00:01.125989 Gst: 00000006/0000 00000000 00000000 00000000 00000000
84100:00:01.125990 Hst: 00000077 00000002 00000009 00000000
84200:00:01.125991 Gst: 00000007/0000 00000000 00000000 00000000 00000000
84300:00:01.125992 Hst: 00000000 00000000 00000000 00000000
84400:00:01.125992 Gst: 00000008/0000 00000000 00000000 00000000 00000000
84500:00:01.125993 Hst: 00000000 00000000 00000000 00000000
84600:00:01.125994 Gst: 00000009/0000 00000000 00000000 00000000 00000000
84700:00:01.125995 Hst: 00000000 00000000 00000000 00000000
84800:00:01.125996 Gst: 0000000a/0000 00000000 00000000 00000000 00000000
84900:00:01.125996 Hst: 07300803 00000000 00000000 00000603
85000:00:01.125997 Gst: 0000000b/0000 00000000 00000001 00000100 00000000
85100:00:01.125998 Hst: 00000001 00000001 00000100 00000000
85200:00:01.125999 Gst: 0000000b/0001 00000002 00000004 00000201 00000000
85300:00:01.126000 Hst: 00000004 00000004 00000201 00000000
85400:00:01.126001 Gst: 0000000b/0002 00000000 00000000 00000002 00000000
85500:00:01.126002 Hst: 00000000 00000000 00000002 00000000
85600:00:01.126002 Gst: 0000000c/0000 00000000 00000000 00000000 00000000
85700:00:01.126003 Hst: 00000000 00000000 00000000 00000000
85800:00:01.126004 Gst: 0000000d/0000 00000007 00000340 00000340 00000000
85900:00:01.126005 Hst: 00000007 00000340 00000340 00000000
86000:00:01.126006 Gst: 0000000d/0001 00000000 00000000 00000000 00000000
86100:00:01.126006 Hst: 00000001 00000000 00000000 00000000
86200:00:01.126007 Gst: 0000000d/0002 00000100 00000240 00000000 00000000
86300:00:01.126008 Hst: 00000100 00000240 00000000 00000000
86400:00:01.126009 Gst: 0000000d/0003 00000000 00000000 00000000 00000000
86500:00:01.126010 Hst: 00000000 00000000 00000000 00000000
86600:00:01.126024 Name: GenuineIntel
86700:00:01.126025 Supports: 0x00000000-0x0000000d
86800:00:01.126027 Family: 6 Extended: 0 Effective: 6
86900:00:01.126028 Model: 10 Extended: 2 Effective: 42
87000:00:01.126030 Stepping: 7
87100:00:01.126030 Type: 0 (primary)
87200:00:01.126032 APIC ID: 0x00
87300:00:01.126033 Logical CPUs: 4
87400:00:01.126033 CLFLUSH Size: 8
87500:00:01.126034 Brand ID: 0x00
87600:00:01.126035 Features
87700:00:01.126036 Mnemonic - Description = guest (host)
87800:00:01.126037 FPU - x87 FPU on Chip = 1 (1)
87900:00:01.126038 VME - Virtual 8086 Mode Enhancements = 1 (1)
88000:00:01.126039 DE - Debugging extensions = 1 (1)
88100:00:01.126041 PSE - Page Size Extension = 1 (1)
88200:00:01.126042 TSC - Time Stamp Counter = 1 (1)
88300:00:01.126043 MSR - Model Specific Registers = 1 (1)
88400:00:01.126044 PAE - Physical Address Extension = 1 (1)
88500:00:01.126045 MCE - Machine Check Exception = 1 (1)
88600:00:01.126047 CX8 - CMPXCHG8B instruction = 1 (1)
88700:00:01.126048 APIC - APIC On-Chip = 1 (1)
88800:00:01.126049 SEP - SYSENTER and SYSEXIT Present = 1 (1)
88900:00:01.126050 MTRR - Memory Type Range Registers = 1 (1)
89000:00:01.126051 PGE - PTE Global Bit = 1 (1)
89100:00:01.126052 MCA - Machine Check Architecture = 1 (1)
89200:00:01.126054 CMOV - Conditional Move instructions = 1 (1)
89300:00:01.126055 PAT - Page Attribute Table = 1 (1)
89400:00:01.126056 PSE-36 - 36-bit Page Size Extension = 1 (1)
89500:00:01.126057 PSN - Processor Serial Number = 0 (0)
89600:00:01.126058 CLFSH - CLFLUSH instruction = 1 (1)
89700:00:01.126059 DS - Debug Store = 0 (1)
89800:00:01.126060 ACPI - Thermal Mon. & Soft. Clock Ctrl. = 0 (1)
89900:00:01.126061 MMX - Intel MMX Technology = 1 (1)
90000:00:01.126063 FXSR - FXSAVE and FXRSTOR instructions = 1 (1)
90100:00:01.126064 SSE - SSE support = 1 (1)
90200:00:01.126065 SSE2 - SSE2 support = 1 (1)
90300:00:01.126066 SS - Self Snoop = 0 (1)
90400:00:01.126067 HTT - Hyper-Threading Technology = 1 (1)
90500:00:01.126069 TM - Therm. Monitor = 0 (1)
90600:00:01.126070 PBE - Pending Break Enabled = 0 (1)
90700:00:01.126071 SSE3 - SSE3 support = 1 (1)
90800:00:01.126073 PCLMUL - PCLMULQDQ support (for AES-GCM) = 1 (1)
90900:00:01.126074 DTES64 - DS Area 64-bit Layout = 0 (1)
91000:00:01.126075 MONITOR - MONITOR/MWAIT instructions = 0 (1)
91100:00:01.126076 CPL-DS - CPL Qualified Debug Store = 0 (1)
91200:00:01.126077 VMX - Virtual Machine Extensions = 0 (1)
91300:00:01.126078 SMX - Safer Mode Extensions = 0 (0)
91400:00:01.126079 EST - Enhanced SpeedStep Technology = 0 (1)
91500:00:01.126080 TM2 - Terminal Monitor 2 = 0 (1)
91600:00:01.126081 SSSE3 - Supplemental Streaming SIMD Extensions 3 = 1 (1)
91700:00:01.126082 CNTX-ID - L1 Context ID = 0 (0)
91800:00:01.126083 SDBG - Silicon Debug interface = 0 (0)
91900:00:01.126084 FMA - Fused Multiply Add extensions = 0 (0)
92000:00:01.126086 CX16 - CMPXCHG16B instruction = 1 (1)
92100:00:01.126087 TPRUPDATE - xTPR Update Control = 0 (1)
92200:00:01.126088 PDCM - Perf/Debug Capability MSR = 0 (1)
92300:00:01.126089 PCID - Process Context Identifiers = 0 (1)
92400:00:01.126090 DCA - Direct Cache Access = 0 (0)
92500:00:01.126091 SSE4_1 - SSE4_1 support = 1 (1)
92600:00:01.126092 SSE4_2 - SSE4_2 support = 1 (1)
92700:00:01.126094 X2APIC - x2APIC support = 0 (0)
92800:00:01.126095 MOVBE - MOVBE instruction = 0 (0)
92900:00:01.126096 POPCNT - POPCNT instruction = 1 (1)
93000:00:01.126097 TSCDEADL - Time Stamp Counter Deadline = 0 (1)
93100:00:01.126098 AES - AES instructions = 1 (1)
93200:00:01.126099 XSAVE - XSAVE instruction = 1 (1)
93300:00:01.126100 OSXSAVE - OSXSAVE instruction = 0 (1)
93400:00:01.126102 AVX - AVX support = 1 (1)
93500:00:01.126103 F16C - 16-bit floating point conversion instructions = 0 (0)
93600:00:01.126104 RDRAND - RDRAND instruction = 0 (0)
93700:00:01.126105 HVP - Hypervisor Present (we're a guest) = 0 (0)
93800:00:01.126106 Structured Extended Feature Flags Enumeration (leaf 7):
93900:00:01.126107 Mnemonic - Description = guest (host)
94000:00:01.126107 FSGSBASE - RDFSBASE/RDGSBASE/WRFSBASE/WRGSBASE instr. = 0 (0)
94100:00:01.126108 TSCADJUST - Supports MSR_IA32_TSC_ADJUST = 0 (0)
94200:00:01.126109 BMI1 - Advanced Bit Manipulation extension 1 = 0 (0)
94300:00:01.126110 HLE - Hardware Lock Elision = 0 (0)
94400:00:01.126111 AVX2 - Advanced Vector Extensions 2 = 0 (0)
94500:00:01.126112 SMEP - Supervisor Mode Execution Prevention = 0 (0)
94600:00:01.126113 BMI2 - Advanced Bit Manipulation extension 2 = 0 (0)
94700:00:01.126114 ERMS - Enhanced REP MOVSB/STOSB instructions = 0 (0)
94800:00:01.126115 INVPCID - INVPCID instruction = 0 (0)
94900:00:01.126116 RTM - Restricted Transactional Memory = 0 (0)
95000:00:01.126117 PQM - Platform Quality of Service Monitoring = 0 (0)
95100:00:01.126118 DEPFPU_CS_DS - Deprecates FPU CS, FPU DS values if set = 0 (0)
95200:00:01.126119 MPE - Intel Memory Protection Extensions = 0 (0)
95300:00:01.126120 PQE - Platform Quality of Service Enforcement = 0 (0)
95400:00:01.126121 AVX512F - AVX512 Foundation instructions = 0 (0)
95500:00:01.126122 RDSEED - RDSEED instruction = 0 (0)
95600:00:01.126123 ADX - ADCX/ADOX instructions = 0 (0)
95700:00:01.126124 SMAP - Supervisor Mode Access Prevention = 0 (0)
95800:00:01.126125 CLFLUSHOPT - CLFLUSHOPT (Cache Line Flush) instruction = 0 (0)
95900:00:01.126126 INTEL_PT - Intel Processor Trace = 0 (0)
96000:00:01.126127 AVX512PF - AVX512 Prefetch instructions = 0 (0)
96100:00:01.126128 AVX512ER - AVX512 Exponential & Reciprocal instructions = 0 (0)
96200:00:01.126128 AVX512CD - AVX512 Conflict Detection instructions = 0 (0)
96300:00:01.126129 SHA - Secure Hash Algorithm extensions = 0 (0)
96400:00:01.126130 PREFETCHWT1 - PREFETCHWT1 instruction = 0 (0)
96500:00:01.126131 PKU - Protection Key for Usermode pages = 0 (0)
96600:00:01.126132 OSPKU - CR4.PKU mirror = 0 (0)
96700:00:01.126134 Processor Extended State Enumeration (leaf 0xd):
96800:00:01.126134 XSAVE area cur/max size by XCR0, guest: 0x340/0x340
96900:00:01.126135 XSAVE area cur/max size by XCR0, host: 0x340/0x340
97000:00:01.126136 Valid XCR0 bits, guest: 0x00000000`00000007 ( x87 SSE YMM_Hi128 )
97100:00:01.126138 Valid XCR0 bits, host: 0x00000000`00000007 ( x87 SSE YMM_Hi128 )
97200:00:01.126140 XSAVE features, guest:
97300:00:01.126141 XSAVE features, host: XSAVEOPT
97400:00:01.126142 XSAVE area cur size XCR0|XSS, guest: 0x0
97500:00:01.126143 XSAVE area cur size XCR0|XSS, host: 0x0
97600:00:01.126143 Valid IA32_XSS bits, guest: 0x00000000`00000000
97700:00:01.126144 Valid IA32_XSS bits, host: 0x00000000`00000000
97800:00:01.126145 State #2, guest: off=0x0240, cb=0x0100 IA32_XSS-bit -- YMM_Hi128
97900:00:01.126147 State #2, host: off=0x0240, cb=0x0100 IA32_XSS-bit -- YMM_Hi128
98000:00:01.126155 Raw Hypervisor CPUID Leaves
98100:00:01.126156 Leaf/sub-leaf eax ebx ecx edx
98200:00:01.126156 Gst: 40000000/0000 40000001 786f4256 786f4256 786f4256
98300:00:01.126158 Hst: 00000007 00000340 00000340 00000000
98400:00:01.126159 Gst: 40000001/0000 656e6f6e 00000000 00000000 00000000
98500:00:01.126160 Hst: 00000007 00000340 00000340 00000000
98600:00:01.126161 Raw Extended CPUID Leaves
98700:00:01.126161 Leaf/sub-leaf eax ebx ecx edx
98800:00:01.126162 Gst: 80000000/0000 80000008 00000000 00000000 00000000
98900:00:01.126163 Hst: 80000008 00000000 00000000 00000000
99000:00:01.126164 Gst: 80000001/0000 00000000 00000000 00000001 28100800
99100:00:01.126165 Hst: 00000000 00000000 00000001 28100800
99200:00:01.126166 Gst: 80000002/0000 20202020 49202020 6c65746e 20295228
99300:00:01.126168 Hst: 20202020 49202020 6c65746e 20295228
99400:00:01.126170 Gst: 80000003/0000 65726f43 294d5428 2d356920 30303532
99500:00:01.126171 Hst: 65726f43 294d5428 2d356920 30303532
99600:00:01.126173 Gst: 80000004/0000 5043204b 20402055 30332e33 007a4847
99700:00:01.126174 Hst: 5043204b 20402055 30332e33 007a4847
99800:00:01.126175 Gst: 80000005/0000 00000000 00000000 00000000 00000000
99900:00:01.126176 Hst: 00000000 00000000 00000000 00000000
100000:00:01.126177 Gst: 80000006/0000 00000000 00000000 01006040 00000000
100100:00:01.126178 Hst: 00000000 00000000 01006040 00000000
100200:00:01.126179 Gst: 80000007/0000 00000000 00000000 00000000 00000100
100300:00:01.126180 Hst: 00000000 00000000 00000000 00000100
100400:00:01.126181 Gst: 80000008/0000 00003024 00000000 00000000 00000000
100500:00:01.126182 Hst: 00003024 00000000 00000000 00000000
100600:00:01.126183 Ext Name:
100700:00:01.126184 Ext Supports: 0x80000000-0x80000008
100800:00:01.126184 Family: 0 Extended: 0 Effective: 0
100900:00:01.126185 Model: 0 Extended: 0 Effective: 0
101000:00:01.126186 Stepping: 0
101100:00:01.126186 Brand ID: 0x000
101200:00:01.126187 Ext Features
101300:00:01.126187 Mnemonic - Description = guest (host)
101400:00:01.126188 FPU - x87 FPU on Chip = 0 (0)
101500:00:01.126189 VME - Virtual 8086 Mode Enhancements = 0 (0)
101600:00:01.126190 DE - Debugging extensions = 0 (0)
101700:00:01.126192 PSE - Page Size Extension = 0 (0)
101800:00:01.126193 TSC - Time Stamp Counter = 0 (0)
101900:00:01.126194 MSR - K86 Model Specific Registers = 0 (0)
102000:00:01.126195 PAE - Physical Address Extension = 0 (0)
102100:00:01.126196 MCE - Machine Check Exception = 0 (0)
102200:00:01.126197 CX8 - CMPXCHG8B instruction = 0 (0)
102300:00:01.126198 APIC - APIC On-Chip = 0 (0)
102400:00:01.126200 SEP - SYSCALL/SYSRET = 1 (1)
102500:00:01.126201 MTRR - Memory Type Range Registers = 0 (0)
102600:00:01.126202 PGE - PTE Global Bit = 0 (0)
102700:00:01.126203 MCA - Machine Check Architecture = 0 (0)
102800:00:01.126204 CMOV - Conditional Move instructions = 0 (0)
102900:00:01.126205 PAT - Page Attribute Table = 0 (0)
103000:00:01.126206 PSE-36 - 36-bit Page Size Extension = 0 (0)
103100:00:01.126207 NX - No-Execute/Execute-Disable = 1 (1)
103200:00:01.126209 AXMMX - AMD Extensions to MMX instructions = 0 (0)
103300:00:01.126209 MMX - Intel MMX Technology = 0 (0)
103400:00:01.126211 FXSR - FXSAVE and FXRSTOR Instructions = 0 (0)
103500:00:01.126212 FFXSR - AMD fast FXSAVE and FXRSTOR instructions = 0 (0)
103600:00:01.126212 Page1GB - 1 GB large page = 0 (0)
103700:00:01.126214 RDTSCP - RDTSCP instruction = 1 (1)
103800:00:01.126215 LM - AMD64 Long Mode = 1 (1)
103900:00:01.126216 3DNOWEXT - AMD Extensions to 3DNow = 0 (0)
104000:00:01.126217 3DNOW - AMD 3DNow = 0 (0)
104100:00:01.126218 LahfSahf - LAHF/SAHF support in 64-bit mode = 1 (1)
104200:00:01.126219 CmpLegacy - Core multi-processing legacy mode = 0 (0)
104300:00:01.126220 SVM - AMD VM extensions = 0 (0)
104400:00:01.126222 EXTAPIC - AMD Extended APIC registers = 0 (0)
104500:00:01.126223 CR8L - AMD LOCK MOV CR0 means MOV CR8 = 0 (0)
104600:00:01.126224 ABM - AMD Advanced Bit Manipulation = 0 (0)
104700:00:01.126225 SSE4A - SSE4A instructions = 0 (0)
104800:00:01.126226 MISALIGNSSE - AMD Misaligned SSE mode = 0 (0)
104900:00:01.126227 3DNOWPRF - AMD PREFETCH and PREFETCHW instructions = 0 (0)
105000:00:01.126228 OSVW - AMD OS Visible Workaround = 0 (0)
105100:00:01.126229 IBS - Instruct Based Sampling = 0 (0)
105200:00:01.126230 XOP - Extended Operation support = 0 (0)
105300:00:01.126231 SKINIT - SKINIT, STGI, and DEV support = 0 (0)
105400:00:01.126232 WDT - AMD Watchdog Timer support = 0 (0)
105500:00:01.126233 LWP - Lightweight Profiling support = 0 (0)
105600:00:01.126234 FMA4 - Four operand FMA instruction support = 0 (0)
105700:00:01.126235 NodeId - NodeId in MSR C001_100C = 0 (0)
105800:00:01.126236 TBM - Trailing Bit Manipulation instructions = 0 (0)
105900:00:01.126237 TOPOEXT - Topology Extensions = 0 (0)
106000:00:01.126238 Full Name: " Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz"
106100:00:01.126239 TLB 2/4M Instr/Uni: res0 0 entries
106200:00:01.126240 TLB 2/4M Data: res0 0 entries
106300:00:01.126240 TLB 4K Instr/Uni: res0 0 entries
106400:00:01.126241 TLB 4K Data: res0 0 entries
106500:00:01.126242 L1 Instr Cache Line Size: 0 bytes
106600:00:01.126242 L1 Instr Cache Lines Per Tag: 0
106700:00:01.126242 L1 Instr Cache Associativity: res0
106800:00:01.126243 L1 Instr Cache Size: 0 KB
106900:00:01.126243 L1 Data Cache Line Size: 0 bytes
107000:00:01.126244 L1 Data Cache Lines Per Tag: 0
107100:00:01.126244 L1 Data Cache Associativity: res0
107200:00:01.126245 L1 Data Cache Size: 0 KB
107300:00:01.126245 L2 TLB 2/4M Instr/Uni: off 0 entries
107400:00:01.126246 L2 TLB 2/4M Data: off 0 entries
107500:00:01.126247 L2 TLB 4K Instr/Uni: off 0 entries
107600:00:01.126247 L2 TLB 4K Data: off 0 entries
107700:00:01.126248 L2 Cache Line Size: 0 bytes
107800:00:01.126248 L2 Cache Lines Per Tag: 0
107900:00:01.126249 L2 Cache Associativity: off
108000:00:01.126249 L2 Cache Size: 0 KB
108100:00:01.126250 APM Features: TscInvariant
108200:00:01.126251 Host Invariant-TSC support: true
108300:00:01.126252 Physical Address Width: 36 bits
108400:00:01.126252 Virtual Address Width: 48 bits
108500:00:01.126252 Guest Physical Address Width: 0 bits
108600:00:01.126253 Physical Core Count: 1
108700:00:01.126255
108800:00:01.126255 ******************** End of CPUID dump **********************
108900:00:01.129050 VMEmt: Halt method global1 (5)
109000:00:01.129119 VMEmt: HaltedGlobal1 config: cNsSpinBlockThresholdCfg=2000
109100:00:01.129196 Changing the VM state from 'CREATING' to 'CREATED'
109200:00:01.130973 Changing the VM state from 'CREATED' to 'LOADING'
109300:00:01.131189 SSM: File header: Format 2.0, VirtualBox Version 5.0.22 r108108, 64-bit host, cbGCPhys=8, cbGCPtr=8
109400:00:01.133198 VUSB: Detached 'HidMouse' from port 1
109500:00:01.133254 SSM: Saved state info:
109600:00:01.133257 SSM: Build Type: release
109700:00:01.133260 SSM: Host OS: linux.amd64
109800:00:01.134030 PCI: PIIX3/0: register 60: 0b -> 8b
109900:00:01.134036 PCI: PIIX3/0: register 61: 09 -> 8b
110000:00:01.134039 PCI: PIIX3/0: register 62: 0b -> 8a
110100:00:01.134041 PCI: PIIX3/0: register 63: 09 -> 8b
110200:00:01.134044 PCI: PIIX3/0: register ad: 00 -> ef
110300:00:01.134046 PCI: PIIX3/0: register de: 00 -> be
110400:00:01.134049 PCI: piix3ide/0: 16-bit field COMMAND: 7 -> 5
110500:00:01.134071 PCI: piix3ide/0: register 42: 00 -> 03
110600:00:01.134073 PCI: piix3ide/0: register 43: 80 -> e3
110700:00:01.134075 PCI: piix3ide/0: register 48: 00 -> 04
110800:00:01.134077 PCI: piix3ide/0: register 4b: 00 -> 02
110900:00:01.134080 PCI: vga/0: 8-bit field INTERRUPT_LINE: 9 -> 12
111000:00:01.134083 PCI: vga/0: 16-bit field COMMAND: 3 -> 7
111100:00:01.135686 PCI: e1000/0: 8-bit field INTERRUPT_LINE: b -> 13
111200:00:01.135686 PCI: e1000/0: 16-bit field COMMAND: 3 -> 7
111300:00:01.135686 PCI: VMMDev/0: 8-bit field INTERRUPT_LINE: 9 -> 14
111400:00:01.135686 PCI: VMMDev/0: 16-bit field COMMAND: 3 -> 7
111500:00:01.135686 PCI: hda/0: 8-bit field INTERRUPT_LINE: b -> 15
111600:00:01.135686 PCI: hda/0: 16-bit field COMMAND: 2 -> 6
111700:00:01.135686 PCI: hda/0: register 79: 00 -> 08
111800:00:01.135686 PCI: usb-ohci/0: 8-bit field INTERRUPT_LINE: 9 -> 16
111900:00:01.135686 PCI: usb-ohci/0: 16-bit field COMMAND: 2 -> 6
112000:00:01.135686 PCI: acpi/0: 16-bit field COMMAND: 1 -> 7
112100:00:01.135686 PCI: usb-ehci/0: 8-bit field INTERRUPT_LINE: b -> 13
112200:00:01.135686 PCI: usb-ehci/0: 16-bit field COMMAND: 2 -> 6
112300:00:01.135686 PCI: ahci/0: 8-bit field INTERRUPT_LINE: b -> 15
112400:00:01.135686 PCI: ahci/0: 16-bit field COMMAND: 3 -> 7
112500:00:15.650814 TM: cTSCTicksPerSecond=0xc43fdd85 (3 292 519 813) enmTSCMode=1 (VirtTscEmulated) (state load)
112600:00:15.650950 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0) (restore)
112700:00:15.650959 RTC: period=0x200 (512) 64 Hz (restore)
112800:00:15.651007 HGCM: restoring [VBoxSharedFolders]
112900:00:15.651046 HGCM: restoring [VBoxGuestControlSvc]
113000:00:15.651074 HGCM: restoring [VBoxGuestPropSvc]
113100:00:15.651114 HGCM: restoring [VBoxSharedCrOpenGL]
113200:00:15.651116 HGCM: restoring [VBoxDragAndDropSvc]
113300:00:15.651211 HGCM: restoring [VBoxSharedClipboard]
113400:00:15.651246 Starting host clipboard service
113500:00:15.651257 Shared clipboard: Initializing X11 clipboard backend
113600:00:15.652444 vmmdevLoadState: Guest has flatlined. Last heartbeat 1 559 256 024 268 ns before state was saved.
113700:00:15.652508 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
113800:00:15.652634 Shared clipboard: Starting shared clipboard thread
113900:00:15.652720 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
114000:00:15.652729 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
114100:00:15.652733 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
114200:00:15.652736 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=13
114300:00:15.652743 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
114400:00:15.652746 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=13
114500:00:15.652751 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
114600:00:15.652753 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=13
114700:00:15.652759 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
114800:00:15.652761 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=13
114900:00:15.652767 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
115000:00:15.652769 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=13
115100:00:15.697396 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
115200:00:15.697414 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
115300:00:15.697417 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
115400:00:15.697419 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
115500:00:15.697860 OpenGL Info: crCmd ENABLED
115600:00:15.698008 OpenGL Info: Render SPU: Opening display :0
115700:00:15.727494 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
115800:00:15.727511 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
115900:00:15.727513 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
116000:00:15.727515 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
116100:00:16.149760 OpenGL Warning: cleaning gl error (0x500), ignoring.. (1 out of 5) ..
116200:00:16.156846 VBVA: InfoScreen: [0] @0,0 1871x1034, line 0x1d3c, BPP 32, flags 0x1
116300:00:16.156870 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1871 h=1034 bpp=32 cbLine=0x1D3C flags=0x1
116400:00:16.156894 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1871x1034, Sending to async-handler
116500:00:16.156911 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1871x1034
116600:00:16.156921 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1871x1034
116700:00:16.156925 GUI: UIFrameBufferPrivate::performResize: Size=1871x1034, Directly using source bitmap content
116800:00:16.160306 Changing the VM state from 'LOADING' to 'SUSPENDED'
116900:00:16.160418 Changing the VM state from 'SUSPENDED' to 'RESUMING'
117000:00:16.160661 Changing the VM state from 'RESUMING' to 'RUNNING'
117100:00:16.160670 Console: Machine state changed to 'Running'
117200:00:16.174874 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
117300:00:16.174893 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
117400:00:16.174896 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
117500:00:16.174898 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
117600:00:16.272770 gl version string: 04.5.0 NVIDIA 361.42
117700:00:16.272787 gl version: 0x40500
117800:00:16.272790 gl extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
117900:00:16.272808 GL_ARB_multitexture: 1
118000:00:16.272812 GL_ARB_shader_objects: 1
118100:00:16.272814 GL_ARB_fragment_shader: 1
118200:00:16.272816 GL_ARB_pixel_buffer_object: 1
118300:00:16.272819 GL_ARB_texture_rectangle: 1
118400:00:16.272825 GL_EXT_texture_rectangle: 0
118500:00:16.272829 GL_NV_texture_rectangle: 1
118600:00:16.272832 GL_ARB_texture_non_power_of_two: 1
118700:00:16.272834 GL_EXT_framebuffer_object: 1
118800:00:16.272899 Max Tex Coords (8), Img Units (32)
118900:00:16.416882 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1871x1034
119000:00:16.416959 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1871 h=1034 bpp=32 cbLine=0x1D3C flags=0x1
119100:00:16.417015 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1871x1034, Sending to async-handler
119200:00:16.433504 OpenGL: Set 3D content scale factor to (10000, 10000), multiplier 10000 (rc=VINF_SUCCESS)
119300:00:16.433554 OpenGL: Set OpenGL scale policy on HiDPI displays (fUnscaledHiDPI=0)
119400:00:16.434126 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1871x1034
119500:00:16.434136 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1871x1034
119600:00:16.434149 GUI: UIFrameBufferPrivate::performResize: Size=1871x1034, Directly using source bitmap content
119700:00:16.434291 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1871x1034
119800:00:16.483173 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
119900:00:16.492663 GUI: 2D video acceleration is enabled
120000:00:16.492682 GUI: HID LEDs sync is not supported on this platform
120100:00:16.494593 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
120200:00:16.666922 VUSB: Attached 'HidMouse' to port 1
120300:02:06.812230 Changing the VM state from 'RUNNING' to 'RESETTING'
120400:02:06.813730 APIC: Re-activating Local APIC
120500:02:06.813738 CPUM: SetGuestCpuIdFeature: Enabled APIC
120600:02:06.813745 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
120700:02:06.813831 Stopping the host clipboard service
120800:02:06.813836 ClipStopX11: stopping the shared clipboard X11 backend
120900:02:06.813858 Shared clipboard: Shared clipboard thread terminated successfully
121000:02:06.960019 OpenGL Info: crCmd DISABLED
121100:02:06.965702 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
121200:02:06.965712 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
121300:02:06.965714 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
121400:02:06.965716 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
121500:02:06.982536 AHCI#0: Reset the HBA
121600:02:06.982608 HDA: Reset
121700:02:06.982644 PIIX3 ATA: Ctl#0: finished processing RESET
121800:02:06.982688 PIIX3 ATA: Ctl#1: finished processing RESET
121900:02:06.982717 PDMR3Reset: after 169 ms, 1 loops: 1 async tasks - piix3ide/0
122000:02:07.024246 Changing the VM state from 'RESETTING' to 'RUNNING'
122100:02:07.024317 OHCI: root hub reset completed with VINF_SUCCESS
122200:02:07.026743 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
122300:02:07.026783 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
122400:02:07.026788 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
122500:02:07.026791 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
122600:02:07.026799 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
122700:02:07.026801 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
122800:02:07.027261 VMMDev: Guest Log: BIOS: VirtualBox 5.0.22
122900:02:07.028575 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
123000:02:07.040510 PIIX3 ATA: Ctl#1: RESET, DevSel=0 AIOIf=0 CmdIf0=0xa0 (-1 usec ago) CmdIf1=0x00 (-1 usec ago)
123100:02:07.040565 PIIX3 ATA: Ctl#1: finished processing RESET
123200:02:07.044184 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
123300:02:07.044272 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
123400:02:07.046055 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
123500:02:07.046078 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
123600:02:07.046088 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
123700:02:07.046557 AHCI#0: Reset the HBA
123800:02:07.046598 AHCI#0: Port 0 reset
123900:02:07.047003 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors
124000:02:07.047097 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0)
124100:02:07.064843 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1
124200:02:07.064902 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
124300:02:07.086831 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
124400:02:07.086852 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
124500:02:07.086866 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
124600:02:09.533537 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
124700:02:09.533815 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023
124800:02:09.534161 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
124900:02:09.534217 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
125000:02:09.534303 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
125100:02:09.534319 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
125200:02:09.534334 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
125300:02:09.535801 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0004
125400:02:09.535989 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed
125500:02:09.536222 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002
125600:02:09.549697 VMMDev: Guest Log: BIOS: Booting from Hard Disk...
125700:02:09.894170 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1
125800:02:09.894244 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
125900:02:09.894312 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
126000:02:09.894322 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
126100:02:09.894333 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
126200:02:12.822969 AHCI#0: Reset the HBA
126300:02:12.856354 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10586
126400:02:12.863853 VMMDev: Guest Additions information report: Version 5.0.22 r108108 '5.0.22'
126500:02:12.863910 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
126600:02:12.864057 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
126700:02:12.864067 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
126800:02:12.864497 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
126900:02:12.864701 VMMDev: Guest reported fixed hypervisor window at 00040c00000 LB 0x2400000 (rc=VINF_SUCCESS)
127000:02:12.864820 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
127100:02:12.864828 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
127200:02:12.865132 VMMDev: Heartbeat checking timer has been stopped (rc=VINF_SUCCESS)
127300:02:12.865152 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns
127400:02:12.865232 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
127500:02:12.865243 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
127600:02:12.865248 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
127700:02:12.865251 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
127800:02:15.381296 AIOMgr: Flush failed with VERR_INVALID_PARAMETER, disabling async flushes
127900:02:18.795325 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.22r108108, 64 bit; Built Jun 16 2016 12:48:03
128000:02:18.795429 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10586)
128100:02:18.796075 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
128200:02:18.796163 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
128300:02:18.796171 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
128400:02:19.290153 HDA: Reset
128500:02:19.318317 HDA: Reset
128600:02:19.355586 OHCI: Software reset
128700:02:19.355704 OHCI: USB Reset
128800:02:19.395977 RTC: period=0x10 (16) 2048 Hz
128900:02:19.406580 OHCI: USB Operational
129000:02:19.411261 RTC: period=0x200 (512) 64 Hz
129100:02:22.181132 EHCI: Hardware reset
129200:02:22.181268 EHCI: USB Operational
129300:02:23.161350 RTC: period=0x10 (16) 2048 Hz
129400:02:23.177035 RTC: period=0x200 (512) 64 Hz
129500:02:23.193181 RTC: period=0x10 (16) 2048 Hz
129600:02:23.207683 RTC: period=0x200 (512) 64 Hz
129700:02:23.208661 RTC: period=0x10 (16) 2048 Hz
129800:02:23.223670 RTC: period=0x200 (512) 64 Hz
129900:02:23.239710 RTC: period=0x10 (16) 2048 Hz
130000:02:23.254956 RTC: period=0x200 (512) 64 Hz
130100:02:23.255488 RTC: period=0x10 (16) 2048 Hz
130200:02:23.270584 RTC: period=0x200 (512) 64 Hz
130300:02:23.271079 RTC: period=0x10 (16) 2048 Hz
130400:02:23.285996 RTC: period=0x200 (512) 64 Hz
130500:02:23.304857 RTC: period=0x10 (16) 2048 Hz
130600:02:23.317626 RTC: period=0x200 (512) 64 Hz
130700:02:23.349352 RTC: period=0x10 (16) 2048 Hz
130800:02:23.364365 RTC: period=0x200 (512) 64 Hz
130900:02:23.366810 RTC: period=0x10 (16) 2048 Hz
131000:02:23.380257 RTC: period=0x200 (512) 64 Hz
131100:02:25.225388 RTC: period=0x10 (16) 2048 Hz
131200:02:25.236198 EHCI: USB Suspended
131300:02:25.239699 RTC: period=0x200 (512) 64 Hz
131400:02:26.351506 RTC: period=0x10 (16) 2048 Hz
131500:02:26.361829 OHCI: USB Suspended
131600:02:26.364397 RTC: period=0x200 (512) 64 Hz
131700:02:28.334234 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
131800:02:28.384503 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
131900:02:28.384525 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
132000:02:28.384529 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
132100:02:28.384531 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
132200:02:28.385127 OpenGL Info: crCmd ENABLED
132300:05:18.784943 Changing the VM state from 'RUNNING' to 'RESETTING'
132400:05:18.785493 APIC: Re-activating Local APIC
132500:05:18.785509 CPUM: SetGuestCpuIdFeature: Enabled APIC
132600:05:18.785520 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
132700:05:18.793108 OpenGL Info: crCmd DISABLED
132800:05:18.802406 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
132900:05:18.802433 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
133000:05:18.802438 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
133100:05:18.802442 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
133200:05:18.825125 AHCI#0: Reset the HBA
133300:05:18.825425 HDA: Reset
133400:05:18.825457 PIIX3 ATA: Ctl#0: finished processing RESET
133500:05:18.825522 PIIX3 ATA: Ctl#1: finished processing RESET
133600:05:18.825640 PDMR3Reset: after 40 ms, 1 loops: 1 async tasks - piix3ide/0
133700:05:18.958257 Changing the VM state from 'RESETTING' to 'RUNNING'
133800:05:18.958334 OHCI: root hub reset completed with VINF_SUCCESS
133900:05:18.958769 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
134000:05:18.958925 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
134100:05:18.958934 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
134200:05:18.958937 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
134300:05:18.961628 VMMDev: Guest Log: BIOS: VirtualBox 5.0.22
134400:05:18.962912 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
134500:05:18.978373 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
134600:05:18.978495 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
134700:05:18.978518 PIIX3 ATA: Ctl#1: RESET, DevSel=0 AIOIf=0 CmdIf0=0xa0 (-1 usec ago) CmdIf1=0x00 (-1 usec ago)
134800:05:18.978545 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
134900:05:18.978554 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
135000:05:18.978565 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
135100:05:18.978572 PIIX3 ATA: Ctl#1: finished processing RESET
135200:05:18.984379 AHCI#0: Reset the HBA
135300:05:18.984430 AHCI#0: Port 0 reset
135400:05:18.984805 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors
135500:05:18.984844 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0)
135600:05:18.999067 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1
135700:05:18.999117 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
135800:05:18.999180 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
135900:05:18.999189 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
136000:05:18.999200 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
136100:05:20.440704 VMMDev: Guest Log: Key pressed: 0042
136200:05:20.703609 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
136300:05:20.703851 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023
136400:05:20.704165 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0004
136500:05:20.704325 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed
136600:05:20.704523 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002
136700:05:20.705741 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
136800:05:20.705801 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
136900:05:20.705853 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
137000:05:20.705866 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
137100:05:20.705879 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
137200:05:20.710618 VMMDev: Guest Log: BIOS: Booting from Hard Disk...
137300:05:21.047276 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1
137400:05:21.047335 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
137500:05:21.047411 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
137600:05:21.047422 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
137700:05:21.047432 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
137800:05:23.978066 AHCI#0: Reset the HBA
137900:05:23.998505 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10586
138000:05:24.004334 VMMDev: Guest Additions information report: Version 5.0.22 r108108 '5.0.22'
138100:05:24.004394 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
138200:05:24.004517 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
138300:05:24.004526 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
138400:05:24.004658 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
138500:05:24.004718 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
138600:05:24.004722 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
138700:05:24.005118 VMMDev: Guest reported fixed hypervisor window at 00040c00000 LB 0x2400000 (rc=VINF_SUCCESS)
138800:05:24.005134 VMMDev: Heartbeat checking timer has been stopped (rc=VINF_SUCCESS)
138900:05:24.005145 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns
139000:05:24.005218 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
139100:05:24.005230 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
139200:05:24.005236 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
139300:05:24.005238 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
139400:05:25.600507 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.22r108108, 64 bit; Built Jun 16 2016 12:48:03
139500:05:25.600616 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10586)
139600:05:25.601451 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
139700:05:25.601543 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
139800:05:25.601554 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
139900:05:26.166986 HDA: Reset
140000:05:26.193321 HDA: Reset
140100:05:26.255420 OHCI: Software reset
140200:05:26.255518 OHCI: USB Reset
140300:05:26.302563 RTC: period=0x10 (16) 2048 Hz
140400:05:26.305790 OHCI: USB Operational
140500:05:26.318470 RTC: period=0x200 (512) 64 Hz
140600:05:27.849124 EHCI: Hardware reset
140700:05:27.849216 EHCI: USB Operational
140800:05:28.208703 RTC: period=0x10 (16) 2048 Hz
140900:05:28.239562 RTC: period=0x200 (512) 64 Hz
141000:05:28.255507 RTC: period=0x10 (16) 2048 Hz
141100:05:28.270452 RTC: period=0x200 (512) 64 Hz
141200:05:28.271030 RTC: period=0x10 (16) 2048 Hz
141300:05:28.286239 RTC: period=0x200 (512) 64 Hz
141400:05:28.287008 RTC: period=0x10 (16) 2048 Hz
141500:05:28.301802 RTC: period=0x200 (512) 64 Hz
141600:05:28.302300 RTC: period=0x10 (16) 2048 Hz
141700:05:28.332684 RTC: period=0x200 (512) 64 Hz
141800:05:28.333899 RTC: period=0x10 (16) 2048 Hz
141900:05:28.364682 RTC: period=0x200 (512) 64 Hz
142000:05:28.380026 RTC: period=0x10 (16) 2048 Hz
142100:05:28.411746 RTC: period=0x200 (512) 64 Hz
142200:05:30.225092 RTC: period=0x10 (16) 2048 Hz
142300:05:30.234893 EHCI: USB Suspended
142400:05:30.238926 RTC: period=0x200 (512) 64 Hz
142500:05:31.708606 RTC: period=0x10 (16) 2048 Hz
142600:05:31.717404 OHCI: USB Suspended
142700:05:31.723994 RTC: period=0x200 (512) 64 Hz
142800:05:32.469871 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
142900:05:32.527680 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
143000:05:32.527680 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
143100:05:32.527680 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
143200:05:32.527680 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
143300:05:32.527680 OpenGL Info: crCmd ENABLED
143400:05:32.531863 VMMDev: Guest Log: VBoxMP::DxgkDdiStartDevice: using HGSMI
143500:05:32.539994 2D is supported!
143600:05:32.561635 VMMDev: Guest Log: VBoxMP::DxgkDdiQueryAdapterInfo: DXGKQAITYPE_QUERYSEGMENT3 treating as unsupported!
143700:05:32.915280 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1871 h=1034 bpp=32 cbLine=0x1D3C flags=0x1
143800:05:32.915337 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1871x1034, Sending to async-handler
143900:05:32.915388 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1871x1034
144000:05:32.915402 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1871x1034
144100:05:32.915415 GUI: UIFrameBufferPrivate::performResize: Size=1871x1034, Directly using source bitmap content
144200:05:33.402825 OHCI: USB Operational
144300:05:33.411530 RTC: period=0x10 (16) 2048 Hz
144400:05:33.426721 RTC: period=0x200 (512) 64 Hz
144500:05:39.924322 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
144600:05:39.924360 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
144700:05:39.994189 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
144800:05:39.994213 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
144900:05:39.994218 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
145000:05:39.994231 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
145100:05:48.925903 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
145200:05:48.925925 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
145300:05:48.925928 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
145400:05:48.925930 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
145500:05:50.038015 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****Start Dumping D3DCAPS9:*******
145600:05:50.038098 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: WoW64 flag(0)
145700:05:50.038156 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000001, 0x00000000, 0x00020000, 0xe00a0000,
145800:05:50.038212 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000320, 0x80000001, 0x00000003, 0x0019aff1,
145900:05:50.038271 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000e6ff2, 0x077363b1, 0x000000ff, 0x00003fff,
146000:05:50.038344 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000023ff, 0x000000ff, 0x00084208, 0x0001eccd,
146100:05:50.038400 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x07030700, 0x07030700, 0x03030300, 0x0000003f,
146200:05:50.038460 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000003f, 0x0000001f, 0x00004000, 0x00004000,
146300:05:50.038516 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000800, 0x00008000, 0x00004000, 0x00000010,
146400:05:50.038570 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x501502f9, 0xc6000000, 0xc6000000, 0x46000000,
146500:05:50.038629 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x46000000, 0x00000000, 0x000001ff, 0x00100008,
146600:05:50.038687 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x03feffff, 0x00000008, 0x00000008, 0x0000013b,
146700:05:50.038747 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000008, 0x00000008, 0x00000001, 0x00000000,
146800:05:50.038811 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x44ffe000, 0x000fffff, 0x000fffff, 0x00000010,
146900:05:50.038873 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000400, 0xfffe0300, 0x00000100, 0xffff0300,
147000:05:50.038935 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x41000000, 0x00000051, 0x00000000, 0x00000000,
147100:05:50.038988 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000000, 0x00000000, 0x00000001, 0x0000030f,
147200:05:50.039049 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000004, 0x03000300, 0x00000001, 0x00000018,
147300:05:50.039109 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x0000001f, 0x00000018,
147400:05:50.039163 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x00000200, 0x01000100,
147500:05:50.039222 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000ffff, 0x0000ffff, 0x00008000, 0x00008000,
147600:05:50.039277 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****End Dumping D3DCAPS9**********
147700:05:54.229228 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
147800:05:54.229244 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
147900:05:54.229247 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
148000:05:54.229250 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
148100:07:06.231132 RTC: period=0x80 (128) 256 Hz
148200:07:06.238978 RTC: period=0x200 (512) 64 Hz
148300:07:11.076453 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
148400:07:11.076471 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
148500:07:11.086279 Starting host clipboard service
148600:07:11.086302 Shared clipboard: Initializing X11 clipboard backend
148700:07:11.087477 Shared clipboard: Starting shared clipboard thread
148800:07:11.089200 VMMDev: Guest Additions capability report: (0x0 -> 0x1) seamless: yes, hostWindowMapping: no, graphics: no
148900:07:11.089286 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
149000:07:11.089296 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
149100:07:11.089308 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
149200:07:11.089311 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
149300:07:11.114088 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
149400:07:11.114110 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
149500:07:11.114113 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
149600:07:11.114116 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
149700:07:11.114213 VMMDev: Guest Additions capability report: (0x1 -> 0x5) seamless: yes, hostWindowMapping: no, graphics: yes
149800:07:11.114280 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
149900:07:11.114306 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
150000:07:11.114310 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
150100:07:11.114313 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
150200:07:24.145707 RTC: period=0x10 (16) 2048 Hz
150300:07:24.161057 RTC: period=0x200 (512) 64 Hz
150400:17:49.874470 VBVA: InfoScreen: [0] @0,0 0x0, line 0x0, BPP 0, flags 0x3
150500:17:49.874498 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=1871 h=1034 bpp=0 cbLine=0x0 flags=0x3
150600:17:49.877851 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1871x1034, Sending to async-handler
150700:17:49.878415 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1871x1034
150800:17:49.878428 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1871x1034
150900:17:49.878438 GUI: UIFrameBufferPrivate::performResize: Size=1871x1034, Directly using source bitmap content
151000:17:49.878516 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1871x1034
151100:18:25.951793 EHCI: USB Operational
151200:18:26.068409 RTC: period=0x10 (16) 2048 Hz
151300:18:26.079314 EHCI: USB Suspended
151400:18:26.083259 RTC: period=0x200 (512) 64 Hz
151500:19:08.452116 OHCI#0: Lagging too far behind, not trying to catch up anymore. Expect glitches with USB devices
151600:24:47.545419 VBVA: InfoScreen: [0] @0,0 1871x1034, line 0x1d3c, BPP 32, flags 0x1
151700:24:47.545505 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1871 h=1034 bpp=32 cbLine=0x1D3C flags=0x1
151800:24:47.545520 GUI: UIMachineLogic: Guest-screen count changed
151900:24:47.545538 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1871x1034, Sending to async-handler
152000:24:47.545560 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1871x1034
152100:24:47.545568 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1871x1034
152200:24:47.545580 GUI: UIFrameBufferPrivate::performResize: Size=1871x1034, Directly using source bitmap content
152300:24:47.545689 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 1871x1034
152400:24:50.752587 RTC: period=0x20 (32) 1024 Hz
152500:24:51.085553 OpenGL Warning: cleaning gl error (0x502), ignoring.. (2 out of 5) ..
152600:24:57.990711 RTC: period=0x10 (16) 2048 Hz
152700:24:57.998020 RTC: period=0x20 (32) 1024 Hz
152800:24:57.998523 RTC: period=0x10 (16) 2048 Hz
152900:24:58.002966 RTC: period=0x20 (32) 1024 Hz
153000:24:58.003594 RTC: period=0x10 (16) 2048 Hz
153100:24:58.007945 RTC: period=0x20 (32) 1024 Hz
153200:24:58.008446 RTC: period=0x10 (16) 2048 Hz
153300:24:58.012910 RTC: period=0x20 (32) 1024 Hz
153400:24:58.013406 RTC: period=0x10 (16) 2048 Hz
153500:24:58.017842 RTC: period=0x20 (32) 1024 Hz
153600:24:58.018337 RTC: period=0x10 (16) 2048 Hz
153700:25:01.583563 OpenGL Warning: cleaning gl error (0x502), ignoring.. (3 out of 5) ..
153800:25:50.627515 OpenGL Warning: cleaning gl error (0x502), ignoring.. (4 out of 5) ..
153900:25:50.660364 OpenGL Warning: cleaning gl error (0x502), ignoring.. (5 out of 5) ..
154000:27:22.004690 VMMDev: vmmDevHeartbeatFlatlinedTimer: Guest seems to be unresponsive. Last heartbeat received 4 seconds ago
154100:39:32.120004 Changing the VM state from 'RUNNING' to 'RESETTING'
154200:39:32.122091 APIC: Re-activating Local APIC
154300:39:32.122107 CPUM: SetGuestCpuIdFeature: Enabled APIC
154400:39:32.122115 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
154500:39:32.122204 Stopping the host clipboard service
154600:39:32.122214 ClipStopX11: stopping the shared clipboard X11 backend
154700:39:32.122239 Shared clipboard: Shared clipboard thread terminated successfully
154800:39:32.277647 OpenGL Info: crCmd DISABLED
154900:39:32.289313 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
155000:39:32.289327 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
155100:39:32.289329 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
155200:39:32.289331 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
155300:39:32.308019 AHCI#0: Reset the HBA
155400:39:32.558554 HDA: Reset
155500:39:32.558584 PIIX3 ATA: Ctl#0: finished processing RESET
155600:39:32.558660 PIIX3 ATA: Ctl#1: finished processing RESET
155700:39:32.558791 PDMR3Reset: after 436 ms, 1 loops: 1 async tasks - piix3ide/0
155800:39:32.731183 Changing the VM state from 'RESETTING' to 'RUNNING'
155900:39:32.731253 OHCI: root hub reset completed with VINF_SUCCESS
156000:39:32.732049 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
156100:39:32.732111 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
156200:39:32.732117 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
156300:39:32.732120 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
156400:39:32.732129 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
156500:39:32.732131 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
156600:39:32.734990 VMMDev: Guest Log: BIOS: VirtualBox 5.0.22
156700:39:32.736272 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
156800:39:32.748225 PIIX3 ATA: Ctl#1: RESET, DevSel=0 AIOIf=0 CmdIf0=0xa0 (-1 usec ago) CmdIf1=0x00 (-1 usec ago)
156900:39:32.748286 PIIX3 ATA: Ctl#1: finished processing RESET
157000:39:32.751341 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
157100:39:32.751617 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
157200:39:32.753592 AHCI#0: Reset the HBA
157300:39:32.753633 AHCI#0: Port 0 reset
157400:39:32.754361 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors
157500:39:32.754403 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0)
157600:39:32.765203 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
157700:39:32.765224 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
157800:39:32.765236 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
157900:39:32.774214 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1
158000:39:32.774277 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
158100:39:32.801456 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
158200:39:32.801478 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
158300:39:32.801494 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
158400:39:35.224169 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=0 cbLine=0x280 flags=0x1
158500:39:35.224242 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
158600:39:35.224336 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
158700:39:35.224352 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
158800:39:35.224367 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
158900:39:35.240940 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
159000:39:35.241218 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023
159100:39:35.241583 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0004
159200:39:35.241762 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed
159300:39:35.241981 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002
159400:39:35.244182 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
159500:39:35.244237 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
159600:39:35.247742 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
159700:39:35.247761 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
159800:39:35.247774 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
159900:39:35.251101 VMMDev: Guest Log: BIOS: Booting from Hard Disk...
160000:39:35.604210 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1
160100:39:35.604288 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
160200:39:35.604369 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
160300:39:35.604380 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
160400:39:35.604391 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
160500:39:38.775038 AHCI#0: Reset the HBA
160600:39:38.807209 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10586
160700:39:38.813416 VMMDev: Guest Additions information report: Version 5.0.22 r108108 '5.0.22'
160800:39:38.813764 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
160900:39:38.813912 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
161000:39:38.813918 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
161100:39:38.814218 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
161200:39:38.814327 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
161300:39:38.814336 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
161400:39:38.814645 VMMDev: Guest reported fixed hypervisor window at 00040c00000 LB 0x2400000 (rc=VINF_SUCCESS)
161500:39:38.814666 VMMDev: Heartbeat checking timer has been stopped (rc=VINF_SUCCESS)
161600:39:38.814678 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns
161700:39:38.814755 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
161800:39:38.814765 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
161900:39:38.814770 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
162000:39:38.814772 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
162100:39:48.007832 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.22r108108, 64 bit; Built Jun 16 2016 12:48:03
162200:39:48.007951 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10586)
162300:39:48.009811 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
162400:39:48.009885 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
162500:39:48.009903 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
162600:39:48.462201 HDA: Reset
162700:39:48.491330 HDA: Reset
162800:39:48.528251 OHCI: Software reset
162900:39:48.528336 OHCI: USB Reset
163000:39:48.579415 OHCI: USB Operational
163100:39:48.631333 EHCI: Hardware reset
163200:39:48.631453 EHCI: USB Operational
163300:39:53.104021 OHCI#0: Lagging too far behind, not trying to catch up anymore. Expect glitches with USB devices
163400:39:54.236056 EHCI: USB Suspended
163500:39:55.906546 OHCI: USB Suspended
163600:40:06.358712 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
163700:40:06.395283 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
163800:40:06.395310 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
163900:40:06.395313 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
164000:40:06.395316 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
164100:40:06.395689 OpenGL Info: crCmd ENABLED
164200:40:18.691915 Changing the VM state from 'RUNNING' to 'RESETTING'
164300:40:18.692513 APIC: Re-activating Local APIC
164400:40:18.692530 CPUM: SetGuestCpuIdFeature: Enabled APIC
164500:40:18.692542 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
164600:40:18.697464 OpenGL Info: crCmd DISABLED
164700:40:18.708320 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
164800:40:18.708337 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
164900:40:18.708341 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
165000:40:18.708344 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
165100:40:18.730494 AHCI#0: Reset the HBA
165200:40:18.731265 PIIX3 ATA: Ctl#0: finished processing RESET
165300:40:18.731310 PIIX3 ATA: Ctl#1: finished processing RESET
165400:40:18.731388 HDA: Reset
165500:40:18.731513 PDMR3Reset: after 39 ms, 1 loops: 1 async tasks - piix3ide/0
165600:40:18.891058 Changing the VM state from 'RESETTING' to 'RUNNING'
165700:40:18.891136 OHCI: root hub reset completed with VINF_SUCCESS
165800:40:18.891789 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
165900:40:18.891821 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
166000:40:18.891828 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
166100:40:18.891832 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
166200:40:18.894595 VMMDev: Guest Log: BIOS: VirtualBox 5.0.22
166300:40:18.895802 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
166400:40:18.911032 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
166500:40:18.911105 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
166600:40:18.911190 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
166700:40:18.911200 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
166800:40:18.911212 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
166900:40:18.912544 PIIX3 ATA: Ctl#1: RESET, DevSel=0 AIOIf=0 CmdIf0=0xa0 (-1 usec ago) CmdIf1=0x00 (-1 usec ago)
167000:40:18.912610 PIIX3 ATA: Ctl#1: finished processing RESET
167100:40:18.918507 AHCI#0: Reset the HBA
167200:40:18.918557 AHCI#0: Port 0 reset
167300:40:18.918943 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors
167400:40:18.918989 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0)
167500:40:18.931414 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1
167600:40:18.931480 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
167700:40:18.931548 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
167800:40:18.931558 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
167900:40:18.931569 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
168000:40:21.401073 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
168100:40:21.401363 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023
168200:40:21.401670 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0004
168300:40:21.401818 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed
168400:40:21.401999 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002
168500:40:21.404218 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
168600:40:21.404269 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
168700:40:21.404345 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
168800:40:21.404371 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
168900:40:21.404384 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
169000:40:21.410128 VMMDev: Guest Log: BIOS: Booting from Hard Disk...
169100:40:21.764209 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1
169200:40:21.764269 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
169300:40:21.764338 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
169400:40:21.764349 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
169500:40:21.764360 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
169600:40:25.025159 AHCI#0: Reset the HBA
169700:40:25.040801 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10586
169800:40:25.046884 VMMDev: Guest Additions information report: Version 5.0.22 r108108 '5.0.22'
169900:40:25.046941 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
170000:40:25.047020 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
170100:40:25.047071 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
170200:40:25.047080 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
170300:40:25.047090 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
170400:40:25.047093 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
170500:40:25.047289 VMMDev: Guest reported fixed hypervisor window at 00040c00000 LB 0x2400000 (rc=VINF_SUCCESS)
170600:40:25.047308 VMMDev: Heartbeat checking timer has been stopped (rc=VINF_SUCCESS)
170700:40:25.047323 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns
170800:40:25.047422 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
170900:40:25.047436 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
171000:40:25.047442 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
171100:40:25.047444 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
171200:40:27.282565 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.22r108108, 64 bit; Built Jun 16 2016 12:48:03
171300:40:27.282814 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10586)
171400:40:27.292406 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
171500:40:27.292503 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
171600:40:27.292512 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
171700:40:27.821528 HDA: Reset
171800:40:27.849693 HDA: Reset
171900:40:27.901859 OHCI: Software reset
172000:40:27.901943 OHCI: USB Reset
172100:40:27.952619 OHCI: USB Operational
172200:40:30.148992 EHCI: Hardware reset
172300:40:30.149071 EHCI: USB Operational
172400:40:32.924433 EHCI: USB Suspended
172500:40:35.637207 OHCI: USB Suspended
172600:40:38.191626 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
172700:40:38.249783 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
172800:40:38.249798 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
172900:40:38.249801 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
173000:40:38.249803 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
173100:40:38.250138 OpenGL Info: crCmd ENABLED
173200:40:38.251775 VMMDev: Guest Log: VBoxMP::DxgkDdiStartDevice: using HGSMI
173300:40:38.251890 2D is supported!
173400:40:38.277924 VMMDev: Guest Log: VBoxMP::DxgkDdiQueryAdapterInfo: DXGKQAITYPE_QUERYSEGMENT3 treating as unsupported!
173500:40:38.604220 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1871 h=1034 bpp=32 cbLine=0x1D3C flags=0x1
173600:40:38.604279 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1871x1034, Sending to async-handler
173700:40:38.604320 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1871x1034
173800:40:38.604329 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1871x1034
173900:40:38.604338 GUI: UIFrameBufferPrivate::performResize: Size=1871x1034, Directly using source bitmap content
174000:40:39.056900 OHCI: USB Operational
174100:40:45.987364 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
174200:40:45.987399 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
174300:40:46.069922 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
174400:40:46.069944 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
174500:40:46.069957 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
174600:40:46.069961 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
174700:40:53.510069 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
174800:40:53.510084 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
174900:40:53.510087 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
175000:40:53.510090 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
175100:40:54.773644 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****Start Dumping D3DCAPS9:*******
175200:40:54.773721 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: WoW64 flag(0)
175300:40:54.773841 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000001, 0x00000000, 0x00020000, 0xe00a0000,
175400:40:54.773906 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000320, 0x80000001, 0x00000003, 0x0019aff1,
175500:40:54.773946 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000e6ff2, 0x077363b1, 0x000000ff, 0x00003fff,
175600:40:54.774031 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000023ff, 0x000000ff, 0x00084208, 0x0001eccd,
175700:40:54.774073 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x07030700, 0x07030700, 0x03030300, 0x0000003f,
175800:40:54.774125 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000003f, 0x0000001f, 0x00004000, 0x00004000,
175900:40:54.774186 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000800, 0x00008000, 0x00004000, 0x00000010,
176000:40:54.774234 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x501502f9, 0xc6000000, 0xc6000000, 0x46000000,
176100:40:54.774274 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x46000000, 0x00000000, 0x000001ff, 0x00100008,
176200:40:54.774305 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x03feffff, 0x00000008, 0x00000008, 0x0000013b,
176300:40:54.774349 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000008, 0x00000008, 0x00000001, 0x00000000,
176400:40:54.774417 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x44ffe000, 0x000fffff, 0x000fffff, 0x00000010,
176500:40:54.774487 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000400, 0xfffe0300, 0x00000100, 0xffff0300,
176600:40:54.774523 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x41000000, 0x00000051, 0x00000000, 0x00000000,
176700:40:54.774556 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000000, 0x00000000, 0x00000001, 0x0000030f,
176800:40:54.774612 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000004, 0x03000300, 0x00000001, 0x00000018,
176900:40:54.774744 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x0000001f, 0x00000018,
177000:40:54.774814 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x00000200, 0x01000100,
177100:40:54.774874 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000ffff, 0x0000ffff, 0x00008000, 0x00008000,
177200:40:54.774944 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****End Dumping D3DCAPS9**********
177300:40:59.503930 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
177400:40:59.503955 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
177500:40:59.503958 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
177600:40:59.503969 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
177700:44:23.000995 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
177800:44:23.001021 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
177900:44:23.012904 Starting host clipboard service
178000:44:23.012925 Shared clipboard: Initializing X11 clipboard backend
178100:44:23.016835 Shared clipboard: Starting shared clipboard thread
178200:44:23.017774 VMMDev: Guest Additions capability report: (0x0 -> 0x1) seamless: yes, hostWindowMapping: no, graphics: no
178300:44:23.017846 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
178400:44:23.017857 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
178500:44:23.017862 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
178600:44:23.017865 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
178700:44:23.043887 VMMDev: Guest Additions capability report: (0x1 -> 0x5) seamless: yes, hostWindowMapping: no, graphics: yes
178800:44:23.043918 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
178900:44:23.043933 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
179000:44:23.043938 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
179100:44:23.043942 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
179200:44:23.043967 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
179300:44:23.043989 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
179400:44:23.043992 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
179500:44:23.043994 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
179600:44:32.638984 GUI: UIMediumEnumerator: Machine (or snapshot) event received, ID = d4498fd5-401e-4c77-9187-f7601d58e0cf
179700:44:32.639057 GUI: UIMediumEnumerator: Old usage: 26276530-0efa-49e9-ab58-b106e419f1be, 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60
179800:44:32.639878 GUI: UIMediumEnumerator: New usage: 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60, 26276530-0efa-49e9-ab58-b106e419f1be
179900:44:32.639893 GUI: UIMediumEnumerator: Items currently in usage: 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60, 26276530-0efa-49e9-ab58-b106e419f1be
180000:44:32.639953 GUI: UIMediumEnumerator: Machine (or snapshot) event processed, ID = d4498fd5-401e-4c77-9187-f7601d58e0cf
180100:44:32.649347 GUI: UIMediumEnumerator: Medium-enumeration finished!
180200:44:35.089630 GUI: UIMediumEnumerator: Machine (or snapshot) event received, ID = d4498fd5-401e-4c77-9187-f7601d58e0cf
180300:44:35.089724 GUI: UIMediumEnumerator: Old usage: 26276530-0efa-49e9-ab58-b106e419f1be, 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60
180400:44:35.091290 GUI: UIMediumEnumerator: New usage: 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60, 26276530-0efa-49e9-ab58-b106e419f1be
180500:44:35.091311 GUI: UIMediumEnumerator: Items currently in usage: 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60, 26276530-0efa-49e9-ab58-b106e419f1be
180600:44:35.091351 GUI: UIMediumEnumerator: Machine (or snapshot) event processed, ID = d4498fd5-401e-4c77-9187-f7601d58e0cf
180700:44:35.105363 GUI: UIMediumEnumerator: Medium-enumeration finished!
180800:44:39.049118 GUI: UIMediumEnumerator: Machine (or snapshot) event received, ID = d4498fd5-401e-4c77-9187-f7601d58e0cf
180900:44:39.049214 GUI: UIMediumEnumerator: Old usage: 26276530-0efa-49e9-ab58-b106e419f1be, 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60
181000:44:39.050311 GUI: UIMediumEnumerator: New usage: 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60, 26276530-0efa-49e9-ab58-b106e419f1be
181100:44:39.050332 GUI: UIMediumEnumerator: Items currently in usage: 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60, 26276530-0efa-49e9-ab58-b106e419f1be
181200:44:39.050374 GUI: UIMediumEnumerator: Machine (or snapshot) event processed, ID = d4498fd5-401e-4c77-9187-f7601d58e0cf
181300:44:39.065282 GUI: UIMediumEnumerator: Medium-enumeration finished!
181400:44:55.496787 Stopping the host clipboard service
181500:44:55.496812 ClipStopX11: stopping the shared clipboard X11 backend
181600:44:55.496840 Shared clipboard: Shared clipboard thread terminated successfully
181700:44:55.501962 VMMDev: Guest Additions capability report: (0x5 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
181800:44:55.502074 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
181900:44:55.502106 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
182000:44:55.502111 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
182100:44:55.502114 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
182200:44:59.825725 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
182300:44:59.825743 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
182400:44:59.874647 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
182500:44:59.874666 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
182600:44:59.874728 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
182700:44:59.874732 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
182800:44:59.875402 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
182900:44:59.875411 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
183000:45:07.373377 EHCI: USB Operational
183100:45:07.391613 EHCI: USB Suspended
183200:45:07.412299 HDA: Reset
183300:45:07.431608 OHCI: USB Suspended
183400:45:07.491475 ACPI: Reset initiated by ACPI
183500:45:07.491588 Changing the VM state from 'RUNNING' to 'RESETTING'
183600:45:07.492429 APIC: Re-activating Local APIC
183700:45:07.492437 CPUM: SetGuestCpuIdFeature: Enabled APIC
183800:45:07.492443 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
183900:45:07.492897 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
184000:45:07.492918 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
184100:45:07.492923 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
184200:45:07.492925 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
184300:45:07.628239 OpenGL Info: crCmd DISABLED
184400:45:07.643819 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
184500:45:07.643832 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
184600:45:07.643834 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
184700:45:07.643837 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
184800:45:07.664688 AHCI#0: Reset the HBA
184900:45:07.664989 PIIX3 ATA: Ctl#1: finished processing RESET
185000:45:07.665000 PIIX3 ATA: Ctl#0: finished processing RESET
185100:45:07.665024 HDA: Reset
185200:45:07.731371 Changing the VM state from 'RESETTING' to 'RUNNING'
185300:45:07.731449 OHCI: root hub reset completed with VINF_SUCCESS
185400:45:07.733999 VMMDev: Guest Log: BIOS: VirtualBox 5.0.22
185500:45:07.735074 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
185600:45:07.747248 PIIX3 ATA: Ctl#1: RESET, DevSel=0 AIOIf=0 CmdIf0=0xa0 (-1 usec ago) CmdIf1=0x00 (-1 usec ago)
185700:45:07.747294 PIIX3 ATA: Ctl#1: finished processing RESET
185800:45:07.751584 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
185900:45:07.751641 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
186000:45:07.751723 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
186100:45:07.751735 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
186200:45:07.751746 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
186300:45:07.752884 AHCI#0: Reset the HBA
186400:45:07.752920 AHCI#0: Port 0 reset
186500:45:07.753311 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors
186600:45:07.753349 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0)
186700:45:07.771741 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1
186800:45:07.771805 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
186900:45:07.780326 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
187000:45:07.780341 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
187100:45:07.780351 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
187200:45:10.231425 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
187300:45:10.231496 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
187400:45:10.231588 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
187500:45:10.231603 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
187600:45:10.231616 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
187700:45:10.235463 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
187800:45:10.235679 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023
187900:45:10.235993 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0004
188000:45:10.236131 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed
188100:45:10.236298 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002
188200:45:10.248026 VMMDev: Guest Log: BIOS: Booting from Hard Disk...
188300:45:10.594183 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1
188400:45:10.594243 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
188500:45:10.594316 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
188600:45:10.594327 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
188700:45:10.594338 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
188800:45:13.757981 AHCI#0: Reset the HBA
188900:45:13.776551 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10586
189000:45:13.781224 VMMDev: Guest Additions information report: Version 5.0.22 r108108 '5.0.22'
189100:45:13.781277 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
189200:45:13.781368 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
189300:45:13.781389 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
189400:45:13.781408 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
189500:45:13.781434 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
189600:45:13.781437 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
189700:45:13.781591 VMMDev: Guest reported fixed hypervisor window at 00040c00000 LB 0x2400000 (rc=VINF_SUCCESS)
189800:45:13.781612 VMMDev: Heartbeat checking timer has been stopped (rc=VINF_SUCCESS)
189900:45:13.781628 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns
190000:45:13.781749 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
190100:45:13.781767 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
190200:45:13.781780 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
190300:45:13.781783 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
190400:45:15.559344 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.22r108108, 64 bit; Built Jun 16 2016 12:48:03
190500:45:15.559444 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10586)
190600:45:15.560328 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
190700:45:15.560429 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
190800:45:15.560438 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
190900:45:16.102918 HDA: Reset
191000:45:16.130606 HDA: Reset
191100:45:16.179343 OHCI: Software reset
191200:45:16.179430 OHCI: USB Reset
191300:45:16.230112 OHCI: USB Operational
191400:45:16.512819 EHCI: Hardware reset
191500:45:16.512912 EHCI: USB Operational
191600:45:20.235750 EHCI: USB Suspended
191700:45:20.865122 OHCI: USB Suspended
191800:45:22.887796 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
191900:45:22.923349 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
192000:45:22.923366 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
192100:45:22.923369 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
192200:45:22.923372 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
192300:45:22.923797 OpenGL Info: crCmd ENABLED
192400:45:22.925647 VMMDev: Guest Log: VBoxMP::DxgkDdiStartDevice: using HGSMI
192500:45:22.925789 2D is supported!
192600:45:22.950921 VMMDev: Guest Log: VBoxMP::DxgkDdiQueryAdapterInfo: DXGKQAITYPE_QUERYSEGMENT3 treating as unsupported!
192700:45:23.472605 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1871 h=1034 bpp=32 cbLine=0x1D3C flags=0x1
192800:45:23.472662 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1871x1034, Sending to async-handler
192900:45:23.472709 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1871x1034
193000:45:23.472719 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1871x1034
193100:45:23.472730 GUI: UIFrameBufferPrivate::performResize: Size=1871x1034, Directly using source bitmap content
193200:45:23.903482 OHCI: USB Operational
193300:45:30.626608 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
193400:45:30.626635 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
193500:45:30.680938 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
193600:45:30.680959 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
193700:45:30.680964 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
193800:45:30.680966 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
193900:45:40.943913 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
194000:45:40.943935 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
194100:45:40.943939 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
194200:45:40.943941 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
194300:45:41.849065 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****Start Dumping D3DCAPS9:*******
194400:45:41.849127 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: WoW64 flag(0)
194500:45:41.849161 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000001, 0x00000000, 0x00020000, 0xe00a0000,
194600:45:41.849197 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000320, 0x80000001, 0x00000003, 0x0019aff1,
194700:45:41.849232 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000e6ff2, 0x077363b1, 0x000000ff, 0x00003fff,
194800:45:41.849267 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000023ff, 0x000000ff, 0x00084208, 0x0001eccd,
194900:45:41.849302 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x07030700, 0x07030700, 0x03030300, 0x0000003f,
195000:45:41.849337 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000003f, 0x0000001f, 0x00004000, 0x00004000,
195100:45:41.849372 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000800, 0x00008000, 0x00004000, 0x00000010,
195200:45:41.849407 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x501502f9, 0xc6000000, 0xc6000000, 0x46000000,
195300:45:41.849442 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x46000000, 0x00000000, 0x000001ff, 0x00100008,
195400:45:41.849487 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x03feffff, 0x00000008, 0x00000008, 0x0000013b,
195500:45:41.849522 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000008, 0x00000008, 0x00000001, 0x00000000,
195600:45:41.849557 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x44ffe000, 0x000fffff, 0x000fffff, 0x00000010,
195700:45:41.849592 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000400, 0xfffe0300, 0x00000100, 0xffff0300,
195800:45:41.849627 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x41000000, 0x00000051, 0x00000000, 0x00000000,
195900:45:41.849662 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000000, 0x00000000, 0x00000001, 0x0000030f,
196000:45:41.849701 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000004, 0x03000300, 0x00000001, 0x00000018,
196100:45:41.849733 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x0000001f, 0x00000018,
196200:45:41.849774 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x00000200, 0x01000100,
196300:45:41.849809 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000ffff, 0x0000ffff, 0x00008000, 0x00008000,
196400:45:41.849926 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****End Dumping D3DCAPS9**********
196500:45:44.793147 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
196600:45:44.793167 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
196700:45:44.793170 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
196800:45:44.793171 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
196900:46:10.271970 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
197000:46:10.271993 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
197100:46:10.271996 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
197200:46:10.271998 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
197300:46:25.568532 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
197400:46:25.572860 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
197500:46:25.648736 Starting host clipboard service
197600:46:25.648759 Shared clipboard: Initializing X11 clipboard backend
197700:46:25.650124 VMMDev: Guest Additions capability report: (0x0 -> 0x1) seamless: yes, hostWindowMapping: no, graphics: no
197800:46:25.650399 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
197900:46:25.650410 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
198000:46:25.650415 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
198100:46:25.650417 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
198200:46:25.656734 Shared clipboard: Starting shared clipboard thread
198300:46:25.911255 VMMDev: Guest Additions capability report: (0x1 -> 0x5) seamless: yes, hostWindowMapping: no, graphics: yes
198400:46:25.917061 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
198500:46:25.917099 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
198600:46:25.917104 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
198700:46:25.917106 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
198800:46:25.917115 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
198900:46:25.917117 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
199000:50:31.770459 VMMDev: vmmDevHeartbeatFlatlinedTimer: Guest seems to be unresponsive. Last heartbeat received 4 seconds ago
199100:52:29.264123 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=0 cbLine=0x140 flags=0x1
199200:52:29.264187 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
199300:52:29.264302 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
199400:52:29.264311 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
199500:52:29.264319 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
199600:52:29.277826 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 640x480
199700:52:29.373256 GUI: UIMediumEnumerator: Machine (or snapshot) event received, ID = d4498fd5-401e-4c77-9187-f7601d58e0cf
199800:52:29.373321 GUI: UIMediumEnumerator: Old usage: 26276530-0efa-49e9-ab58-b106e419f1be, 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60
199900:52:29.382879 GUI: UIMediumEnumerator: New usage: 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60, 26276530-0efa-49e9-ab58-b106e419f1be
200000:52:29.382892 GUI: UIMediumEnumerator: Items currently in usage: 4cd9b0c1-e62d-4abd-9c99-42a6855a6c60, 26276530-0efa-49e9-ab58-b106e419f1be
200100:52:29.382949 GUI: UIMediumEnumerator: Machine (or snapshot) event processed, ID = d4498fd5-401e-4c77-9187-f7601d58e0cf
200200:52:29.394987 GUI: UIMediumEnumerator: Medium-enumeration finished!
200300:52:30.695283 AHCI#0: Reset the HBA
200400:52:30.695927 AHCI#0: Port 0 reset
200500:52:42.568262 ACPI: Reset initiated by ACPI
200600:52:42.568989 Changing the VM state from 'RUNNING' to 'RESETTING'
200700:52:42.570266 APIC: Re-activating Local APIC
200800:52:42.570275 CPUM: SetGuestCpuIdFeature: Enabled APIC
200900:52:42.570282 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
201000:52:42.570372 Stopping the host clipboard service
201100:52:42.570376 ClipStopX11: stopping the shared clipboard X11 backend
201200:52:42.570397 Shared clipboard: Shared clipboard thread terminated successfully
201300:52:42.571219 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
201400:52:42.571258 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
201500:52:42.571264 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
201600:52:42.571267 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
201700:52:42.571276 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
201800:52:42.571278 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
201900:52:42.718217 OpenGL Info: crCmd DISABLED
202000:52:42.724114 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
202100:52:42.724130 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
202200:52:42.724133 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
202300:52:42.724135 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
202400:52:42.742637 AHCI#0: Reset the HBA
202500:52:42.742749 HDA: Reset
202600:52:42.742776 PIIX3 ATA: Ctl#0: finished processing RESET
202700:52:42.742796 PIIX3 ATA: Ctl#1: finished processing RESET
202800:52:42.742931 PDMR3Reset: after 172 ms, 1 loops: 1 async tasks - piix3ide/0
202900:52:42.823198 Changing the VM state from 'RESETTING' to 'RUNNING'
203000:52:42.823289 OHCI: root hub reset completed with VINF_SUCCESS
203100:52:42.825946 VMMDev: Guest Log: BIOS: VirtualBox 5.0.22
203200:52:42.827009 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
203300:52:42.838610 PIIX3 ATA: Ctl#1: RESET, DevSel=0 AIOIf=0 CmdIf0=0xa0 (-1 usec ago) CmdIf1=0x00 (-1 usec ago)
203400:52:42.838668 PIIX3 ATA: Ctl#1: finished processing RESET
203500:52:42.843348 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
203600:52:42.843405 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
203700:52:42.843475 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
203800:52:42.843485 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
203900:52:42.843497 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
204000:52:42.844302 AHCI#0: Reset the HBA
204100:52:42.844342 AHCI#0: Port 0 reset
204200:52:42.844742 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors
204300:52:42.844796 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0)
204400:52:42.864198 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1
204500:52:42.864249 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
204600:52:42.866940 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
204700:52:42.866949 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
204800:52:42.866958 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
204900:52:45.324196 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
205000:52:45.324256 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
205100:52:45.324337 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
205200:52:45.324347 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
205300:52:45.324358 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
205400:52:45.324583 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
205500:52:45.325068 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023
205600:52:45.325297 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0004
205700:52:45.325412 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed
205800:52:45.325547 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002
205900:52:45.338543 VMMDev: Guest Log: BIOS: Booting from Hard Disk...
206000:52:45.684169 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1
206100:52:45.684364 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
206200:52:45.684408 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
206300:52:45.684413 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
206400:52:45.684421 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
206500:52:48.744052 AHCI#0: Reset the HBA
206600:52:48.764841 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10586
206700:52:48.773292 VMMDev: Guest Additions information report: Version 5.0.22 r108108 '5.0.22'
206800:52:48.773359 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
206900:52:48.773478 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
207000:52:48.773483 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
207100:52:48.773687 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
207200:52:48.773782 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
207300:52:48.773793 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
207400:52:48.774111 VMMDev: Guest reported fixed hypervisor window at 00040c00000 LB 0x2400000 (rc=VINF_SUCCESS)
207500:52:48.774135 VMMDev: Heartbeat checking timer has been stopped (rc=VINF_SUCCESS)
207600:52:48.774151 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns
207700:52:48.774538 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
207800:52:48.774547 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
207900:52:48.774551 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
208000:52:48.774553 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
208100:52:52.635973 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.22r108108, 64 bit; Built Jun 16 2016 12:48:03
208200:52:52.636106 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10586)
208300:52:52.636655 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
208400:52:52.636742 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
208500:52:52.636759 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
208600:52:53.149876 HDA: Reset
208700:52:53.177814 HDA: Reset
208800:52:53.226462 OHCI: Software reset
208900:52:53.226550 OHCI: USB Reset
209000:52:53.277529 OHCI: USB Operational
209100:52:56.960112 EHCI: Hardware reset
209200:52:56.960237 EHCI: USB Operational
209300:52:59.469838 EHCI: USB Suspended
209400:53:00.882063 OHCI: USB Suspended
209500:53:03.629027 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
209600:53:03.688638 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
209700:53:03.688658 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
209800:53:03.688661 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
209900:53:03.688664 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
210000:53:03.688994 OpenGL Info: crCmd ENABLED
210100:54:38.842931 Changing the VM state from 'RUNNING' to 'RESETTING'
210200:54:38.843492 APIC: Re-activating Local APIC
210300:54:38.843509 CPUM: SetGuestCpuIdFeature: Enabled APIC
210400:54:38.843521 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
210500:54:38.860204 OpenGL Info: crCmd DISABLED
210600:54:38.888558 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
210700:54:38.888574 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
210800:54:38.888578 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
210900:54:38.888581 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
211000:54:38.909540 AHCI#0: Reset the HBA
211100:54:39.159985 HDA: Reset
211200:54:39.160016 PIIX3 ATA: Ctl#1: finished processing RESET
211300:54:39.160052 PIIX3 ATA: Ctl#0: finished processing RESET
211400:54:39.160083 PDMR3Reset: after 316 ms, 1 loops: 1 async tasks - piix3ide/0
211500:54:39.302440 Changing the VM state from 'RESETTING' to 'RUNNING'
211600:54:39.302525 OHCI: root hub reset completed with VINF_SUCCESS
211700:54:39.303496 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
211800:54:39.303519 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
211900:54:39.303523 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
212000:54:39.303526 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
212100:54:39.306020 VMMDev: Guest Log: BIOS: VirtualBox 5.0.22
212200:54:39.307316 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
212300:54:39.322720 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
212400:54:39.322801 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
212500:54:39.322867 PIIX3 ATA: Ctl#1: RESET, DevSel=0 AIOIf=0 CmdIf0=0xa0 (-1 usec ago) CmdIf1=0x00 (-1 usec ago)
212600:54:39.322918 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
212700:54:39.322930 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
212800:54:39.322942 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
212900:54:39.323676 PIIX3 ATA: Ctl#1: finished processing RESET
213000:54:39.329134 AHCI#0: Reset the HBA
213100:54:39.329179 AHCI#0: Port 0 reset
213200:54:39.329589 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors
213300:54:39.329632 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0)
213400:54:39.344225 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1
213500:54:39.344283 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
213600:54:39.353378 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
213700:54:39.353401 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
213800:54:39.353416 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
213900:54:41.814085 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
214000:54:41.814176 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
214100:54:41.814282 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
214200:54:41.814303 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
214300:54:41.814320 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
214400:54:41.819262 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
214500:54:41.819516 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023
214600:54:41.819856 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0004
214700:54:41.820032 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed
214800:54:41.820249 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002
214900:54:41.832082 VMMDev: Guest Log: BIOS: Booting from Hard Disk...
215000:54:42.177353 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1
215100:54:42.177420 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
215200:54:42.177487 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
215300:54:42.177497 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
215400:54:42.177508 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
215500:54:45.523883 AHCI#0: Reset the HBA
215600:54:45.548641 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10586
215700:54:45.555777 VMMDev: Guest Additions information report: Version 5.0.22 r108108 '5.0.22'
215800:54:45.555821 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
215900:54:45.555895 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
216000:54:45.555919 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
216100:54:45.555929 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
216200:54:45.555955 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
216300:54:45.555958 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
216400:54:45.556067 VMMDev: Guest reported fixed hypervisor window at 00040c00000 LB 0x2400000 (rc=VINF_SUCCESS)
216500:54:45.556083 VMMDev: Heartbeat checking timer has been stopped (rc=VINF_SUCCESS)
216600:54:45.556095 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns
216700:54:45.556181 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
216800:54:45.556190 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
216900:54:45.556196 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
217000:54:45.556199 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
217100:54:47.067131 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.22r108108, 64 bit; Built Jun 16 2016 12:48:03
217200:54:47.067313 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10586)
217300:54:47.068477 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
217400:54:47.068604 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
217500:54:47.068615 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
217600:54:47.602662 HDA: Reset
217700:54:47.630788 HDA: Reset
217800:54:47.685516 OHCI: Software reset
217900:54:47.685627 OHCI: USB Reset
218000:54:47.736714 OHCI: USB Operational
218100:54:49.418790 EHCI: Hardware reset
218200:54:49.418873 EHCI: USB Operational
218300:54:52.047673 EHCI: USB Suspended
218400:54:53.310449 OHCI: USB Suspended
218500:54:55.331988 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
218600:54:55.363520 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
218700:54:55.363541 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
218800:54:55.363555 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
218900:54:55.363558 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
219000:54:55.363964 OpenGL Info: crCmd ENABLED
219100:54:55.365631 VMMDev: Guest Log: VBoxMP::DxgkDdiStartDevice: using HGSMI
219200:54:55.365744 2D is supported!
219300:54:55.391083 VMMDev: Guest Log: VBoxMP::DxgkDdiQueryAdapterInfo: DXGKQAITYPE_QUERYSEGMENT3 treating as unsupported!
219400:54:55.749380 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1871 h=1034 bpp=32 cbLine=0x1D3C flags=0x1
219500:54:55.749430 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1871x1034, Sending to async-handler
219600:54:55.749511 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1871x1034
219700:54:55.749523 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1871x1034
219800:54:55.749535 GUI: UIFrameBufferPrivate::performResize: Size=1871x1034, Directly using source bitmap content
219900:54:56.521751 OHCI: USB Operational
220000:55:03.415427 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
220100:55:03.415447 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
220200:55:03.475440 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
220300:55:03.475460 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
220400:55:03.475464 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
220500:55:03.475467 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
220600:55:11.555277 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
220700:55:11.555301 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
220800:55:11.555304 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
220900:55:11.555307 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
221000:55:12.546210 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****Start Dumping D3DCAPS9:*******
221100:55:12.546293 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: WoW64 flag(0)
221200:55:12.546328 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000001, 0x00000000, 0x00020000, 0xe00a0000,
221300:55:12.546370 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000320, 0x80000001, 0x00000003, 0x0019aff1,
221400:55:12.546410 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000e6ff2, 0x077363b1, 0x000000ff, 0x00003fff,
221500:55:12.546447 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x000023ff, 0x000000ff, 0x00084208, 0x0001eccd,
221600:55:12.546489 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x07030700, 0x07030700, 0x03030300, 0x0000003f,
221700:55:12.546558 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000003f, 0x0000001f, 0x00004000, 0x00004000,
221800:55:12.546594 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000800, 0x00008000, 0x00004000, 0x00000010,
221900:55:12.546628 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x501502f9, 0xc6000000, 0xc6000000, 0x46000000,
222000:55:12.546662 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x46000000, 0x00000000, 0x000001ff, 0x00100008,
222100:55:12.546696 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x03feffff, 0x00000008, 0x00000008, 0x0000013b,
222200:55:12.546730 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000008, 0x00000008, 0x00000001, 0x00000000,
222300:55:12.546763 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x44ffe000, 0x000fffff, 0x000fffff, 0x00000010,
222400:55:12.546797 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000400, 0xfffe0300, 0x00000100, 0xffff0300,
222500:55:12.546831 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x41000000, 0x00000051, 0x00000000, 0x00000000,
222600:55:12.546865 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000000, 0x00000000, 0x00000001, 0x0000030f,
222700:55:12.546899 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000004, 0x03000300, 0x00000001, 0x00000018,
222800:55:12.546932 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x0000001f, 0x00000018,
222900:55:12.546979 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x00000020, 0x00000004, 0x00000200, 0x01000100,
223000:55:12.547020 VMMDev: Guest Log: VBoxMP::vboxUmdDumpDword: 0x0000ffff, 0x0000ffff, 0x00008000, 0x00008000,
223100:55:12.547057 VMMDev: Guest Log: VBoxMP::vboxUmdDumpD3DCAPS9: *****End Dumping D3DCAPS9**********
223200:55:17.764272 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
223300:55:17.764291 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
223400:55:17.764293 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
223500:55:17.764295 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
223600:55:17.819844 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
223700:55:17.819867 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
223800:55:17.819870 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
223900:55:17.819872 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
224000:57:00.259451 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
224100:57:00.259475 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
224200:57:00.281633 Starting host clipboard service
224300:57:00.281655 Shared clipboard: Initializing X11 clipboard backend
224400:57:00.282905 Shared clipboard: Starting shared clipboard thread
224500:57:00.296928 VMMDev: Guest Additions capability report: (0x0 -> 0x1) seamless: yes, hostWindowMapping: no, graphics: no
224600:57:00.296992 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
224700:57:00.297003 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
224800:57:00.297007 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
224900:57:00.297009 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
225000:57:00.332720 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
225100:57:00.332743 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
225200:57:00.332748 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
225300:57:00.332751 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
225400:57:00.332765 VMMDev: Guest Additions capability report: (0x1 -> 0x5) seamless: yes, hostWindowMapping: no, graphics: yes
225500:57:00.332801 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
225600:57:00.332821 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
225700:57:00.332824 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
225800:57:00.332826 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
225901:00:11.567238 VMMDev: vmmDevHeartbeatFlatlinedTimer: Guest seems to be unresponsive. Last heartbeat received 4 seconds ago
226001:01:17.564234 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=0 cbLine=0x140 flags=0x1
226101:01:17.564298 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
226201:01:17.564397 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
226301:01:17.564408 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
226401:01:17.564416 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
226501:01:17.567469 GUI: UIMachineView::storeGuestSizeHint: Storing guest-screen size-hint for screen 0 as 640x480
226601:01:19.090368 AHCI#0: Reset the HBA
226701:01:19.091014 AHCI#0: Port 0 reset
226801:01:30.480219 ACPI: Reset initiated by ACPI
226901:01:30.480255 Changing the VM state from 'RUNNING' to 'RESETTING'
227001:01:30.481655 APIC: Re-activating Local APIC
227101:01:30.481662 CPUM: SetGuestCpuIdFeature: Enabled APIC
227201:01:30.481676 PIT: mode=3 count=0x10000 (65536) - 18.20 Hz (ch=0)
227301:01:30.481760 Stopping the host clipboard service
227401:01:30.481767 ClipStopX11: stopping the shared clipboard X11 backend
227501:01:30.481790 Shared clipboard: Shared clipboard thread terminated successfully
227601:01:30.482436 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
227701:01:30.482471 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
227801:01:30.482476 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
227901:01:30.482479 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
228001:01:30.482488 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
228101:01:30.482490 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
228201:01:30.623890 OpenGL Info: crCmd DISABLED
228301:01:30.635928 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
228401:01:30.635941 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
228501:01:30.635944 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
228601:01:30.635946 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
228701:01:30.656615 AHCI#0: Reset the HBA
228801:01:30.656717 PIIX3 ATA: Ctl#1: finished processing RESET
228901:01:30.656739 HDA: Reset
229001:01:30.656747 PIIX3 ATA: Ctl#0: finished processing RESET
229101:01:30.657827 PDMR3Reset: after 176 ms, 1 loops: 1 async tasks - piix3ide/0
229201:01:30.766942 Changing the VM state from 'RESETTING' to 'RUNNING'
229301:01:30.767003 OHCI: root hub reset completed with VINF_SUCCESS
229401:01:30.769726 VMMDev: Guest Log: BIOS: VirtualBox 5.0.22
229501:01:30.770821 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
229601:01:30.782453 PIIX3 ATA: Ctl#1: RESET, DevSel=0 AIOIf=0 CmdIf0=0xa0 (-1 usec ago) CmdIf1=0x00 (-1 usec ago)
229701:01:30.782506 PIIX3 ATA: Ctl#1: finished processing RESET
229801:01:30.787051 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
229901:01:30.787108 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
230001:01:30.787184 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
230101:01:30.787205 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
230201:01:30.787219 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
230301:01:30.788057 AHCI#0: Reset the HBA
230401:01:30.788097 AHCI#0: Port 0 reset
230501:01:30.788489 VMMDev: Guest Log: BIOS: AHCI 0-P#0: PCHS=16383/16/63 LCHS=1024/255/63 0x000000000c800000 sectors
230601:01:30.788529 PIT: mode=2 count=0x48d3 (18643) - 64.00 Hz (ch=0)
230701:01:30.807480 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=640 h=480 bpp=32 cbLine=0xA00 flags=0x1
230801:01:30.807534 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=640x480, Sending to async-handler
230901:01:30.810438 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=640x480
231001:01:30.810449 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=640x480
231101:01:30.810460 GUI: UIFrameBufferPrivate::performResize: Size=640x480, Directly using source bitmap content
231201:01:33.272942 PIT: mode=2 count=0x10000 (65536) - 18.20 Hz (ch=0)
231301:01:33.273223 VMMDev: Guest Log: BIOS: Boot : bseqnr=1, bootseq=0023
231401:01:33.273553 VMMDev: Guest Log: BIOS: CDROM boot failure code : 0004
231501:01:33.273720 VMMDev: Guest Log: BIOS: Boot from CD-ROM failed
231601:01:33.273926 VMMDev: Guest Log: BIOS: Boot : bseqnr=2, bootseq=0002
231701:01:33.274177 Display::handleDisplayResize: uScreenId=0 pvVRAM=0000000000000000 w=720 h=400 bpp=0 cbLine=0x0 flags=0x1
231801:01:33.274243 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=720x400, Sending to async-handler
231901:01:33.274340 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=720x400
232001:01:33.274353 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=720x400
232101:01:33.274378 GUI: UIFrameBufferPrivate::performResize: Size=720x400, Directly using source bitmap content
232201:01:33.280223 VMMDev: Guest Log: BIOS: Booting from Hard Disk...
232301:01:33.634281 Display::handleDisplayResize: uScreenId=0 pvVRAM=00007f5190000000 w=1024 h=768 bpp=24 cbLine=0xC00 flags=0x1
232401:01:33.634347 GUI: UIFrameBufferPrivate::NotifyChange: Screen=0, Origin=0x0, Size=1024x768, Sending to async-handler
232501:01:33.634405 GUI: UIMachineView::sltHandleNotifyChange: Screen=0, Size=1024x768
232601:01:33.634415 GUI: UIFrameBufferPrivate::handleNotifyChange: Size=1024x768
232701:01:33.634427 GUI: UIFrameBufferPrivate::performResize: Size=1024x768, Directly using source bitmap content
232801:01:37.071067 AHCI#0: Reset the HBA
232901:01:37.081551 VMMDev: Guest Log: VBoxGuest: Windows version 10.0, build 10586
233001:01:37.086645 VMMDev: Guest Additions information report: Version 5.0.22 r108108 '5.0.22'
233101:01:37.086699 VMMDev: Guest Additions information report: Interface = 0x00010004 osType = 0x0003B100 (Windows 10, 64-bit)
233201:01:37.086787 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
233301:01:37.086831 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
233401:01:37.086845 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
233501:01:37.086881 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
233601:01:37.086885 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
233701:01:37.087009 VMMDev: Guest reported fixed hypervisor window at 00040c00000 LB 0x2400000 (rc=VINF_SUCCESS)
233801:01:37.087030 VMMDev: Heartbeat checking timer has been stopped (rc=VINF_SUCCESS)
233901:01:37.087046 VMMDev: Heartbeat flatline timer set to trigger after 4 000 000 000 ns
234001:01:37.087140 GUI: UISession::sltAdditionsChange: GA state really changed, notifying listeners.
234101:01:37.087151 GUI: UIMachineViewNormal::adjustGuestScreenSize: Adjust guest-screen size if necessary.
234201:01:37.087158 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
234301:01:37.087161 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
234401:01:40.020255 VMMDev: Guest Log: VBoxMP::DriverEntry: VBox WDDM Driver for Windows 8+ version 5.0.22r108108, 64 bit; Built Jun 16 2016 12:48:03
234501:01:40.020383 VMMDev: Guest Log: VBoxMP::DriverEntry: OsVersion(10, 0, 10586)
234601:01:40.021588 VMMDev: Guest Additions capability report: (0x0 -> 0x0) seamless: no, hostWindowMapping: no, graphics: no
234701:01:40.021670 GUI: UISession::sltAdditionsChange: GA state change event came, notifying listeners.
234801:01:40.021680 GUI: UIMachineLogicNormal::sltCheckForRequestedVisualStateType: Requested-state=0, Machine-state=5
234901:01:40.509195 HDA: Reset
235001:01:40.537346 HDA: Reset
235101:01:40.601987 OHCI: Software reset
235201:01:40.602076 OHCI: USB Reset
235301:01:40.653298 OHCI: USB Operational
235401:01:40.704970 EHCI: Hardware reset
235501:01:40.705060 EHCI: USB Operational
235601:01:46.316509 EHCI: USB Suspended
235701:01:47.137127 OHCI: USB Suspended
235801:01:53.784377 VMMDev: Guest Log: VBoxMP::vboxWddmPickResources: found the VBE card
235901:01:53.844254 OpenGL Info: Render SPU: GL_VENDOR: NVIDIA Corporation
236001:01:53.844269 OpenGL Info: Render SPU: GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
236101:01:53.844272 OpenGL Info: Render SPU: GL_VERSION: 4.5.0 NVIDIA 361.42
236201:01:53.844275 OpenGL Info: Render SPU: GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
236301:01:53.844577 OpenGL Info: crCmd ENABLED

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