1 | [0x3a4] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://host:0", port=7000, mtu=1024, broker=0 )
|
---|
2 | [0x3a4] OpenGL Debug: Connecting to host on port 0, with protocol vboxhgcm
|
---|
3 | [0x3a4] OpenGL Debug: HGCM connect was successful: client id =0x18
|
---|
4 |
|
---|
5 | [0x3a4] OpenGL Debug: Done connecting to vboxhgcm://host:0 (swapping=0)
|
---|
6 | [0x3a4] OpenGL Debug: SPU 1/2: (0) "feedback"
|
---|
7 | [0x3a4] OpenGL Debug: SPU 2/2: (1) "pack"
|
---|
8 | [0x3a4] OpenGL Debug: Initializing error SPU
|
---|
9 | [0x3a4] OpenGL Debug: Initializing pack SPU
|
---|
10 | [0x3a4] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=5242880, broker=0 )
|
---|
11 | [0x3a4] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm
|
---|
12 | [0x3a4] OpenGL Debug: HGCM connect was successful: client id =0x19
|
---|
13 |
|
---|
14 | [0x3a4] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0)
|
---|
15 | [0x3a4] OpenGL Debug: Buffer pool 01462078 was empty; allocating new 5242900 byte buffer.
|
---|
16 | [0x3a4] OpenGL Debug: Using system malloc
|
---|
17 |
|
---|
18 | [0x3a4] OpenGL Debug: Initializing error SPU
|
---|
19 | [0x3a4] OpenGL Debug: Initializing passthrough SPU
|
---|
20 | [0x3a4] OpenGL Debug: Initializing feedback SPU
|
---|
21 | [0x3a4] OpenGL Debug: Looking for the system's OpenGL library...
|
---|
22 | [0x3a4] OpenGL Debug: Found it in default path.
|
---|
23 | [0x3a4] OpenGL Debug: glLoader: NULL function glCopyTexSubImage3D
|
---|
24 | [0x3a4] OpenGL Debug: glLoader: NULL function glDrawRangeElements
|
---|
25 | [0x3a4] OpenGL Debug: glLoader: NULL function glTexImage3D
|
---|
26 | [0x3a4] OpenGL Debug: glLoader: NULL function glTexSubImage3D
|
---|
27 | [0x3a4] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
---|
28 |
|
---|
29 | [0x3a4] OpenGL Debug: stubSPUSafeTearDown
|
---|
30 | [0x3a4] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://host:0", port=7000, mtu=1024, broker=0 )
|
---|
31 | [0x3a4] OpenGL Debug: Connecting to host on port 0, with protocol vboxhgcm
|
---|
32 | [0x3a4] OpenGL Debug: HGCM connect was successful: client id =0x1a
|
---|
33 |
|
---|
34 | [0x3a4] OpenGL Debug: Done connecting to vboxhgcm://host:0 (swapping=0)
|
---|
35 | [0x3a4] OpenGL Debug: SPU 1/2: (0) "feedback"
|
---|
36 | [0x3a4] OpenGL Debug: SPU 2/2: (1) "pack"
|
---|
37 | [0x3a4] OpenGL Debug: Initializing error SPU
|
---|
38 | [0x3a4] OpenGL Debug: Initializing pack SPU
|
---|
39 | [0x3a4] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=5242880, broker=0 )
|
---|
40 | [0x3a4] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm
|
---|
41 | [0x3a4] OpenGL Debug: HGCM connect was successful: client id =0x1b
|
---|
42 |
|
---|
43 | [0x3a4] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0)
|
---|
44 | [0x3a4] OpenGL Debug: Buffer pool 01E63A08 was empty; allocating new 5242900 byte buffer.
|
---|
45 | [0x3a4] OpenGL Debug: Using system malloc
|
---|
46 |
|
---|
47 | [0x3a4] OpenGL Debug: OpenGL Warning: State tracker is being re-initialized..
|
---|
48 |
|
---|
49 | [0x3a4] OpenGL Debug: Initializing error SPU
|
---|
50 | [0x3a4] OpenGL Debug: Initializing passthrough SPU
|
---|
51 | [0x3a4] OpenGL Debug: Initializing feedback SPU
|
---|
52 | [0x3a4] OpenGL Debug: OpenGL Warning: State tracker is being re-initialized..
|
---|
53 |
|
---|
54 | [0x3a4] OpenGL Debug: Looking for the system's OpenGL library...
|
---|
55 | [0x3a4] OpenGL Debug: Found it in default path.
|
---|
56 | [0x3a4] OpenGL Debug: glLoader: NULL function glCopyTexSubImage3D
|
---|
57 | [0x3a4] OpenGL Debug: glLoader: NULL function glDrawRangeElements
|
---|
58 | [0x3a4] OpenGL Debug: glLoader: NULL function glTexImage3D
|
---|
59 | [0x3a4] OpenGL Debug: glLoader: NULL function glTexSubImage3D
|
---|
60 | [0x3a4] OpenGL Debug: DrvValidateVersion 1 -> TRUE
|
---|
61 |
|
---|
62 | [0x3a4] OpenGL Debug: DrvSetPixelFormat(0x19010487, 1) called.
|
---|
63 | [0x3a4] OpenGL Debug: DrvCreateLayerContext(0x19010487, 0) called.
|
---|
64 | [0x3a4] OpenGL Debug: DrvCreateContext(0x19010487) called.
|
---|
65 | [0x3a4] OpenGL Debug: Buffer pool 01E63A08 was empty; allocating new 5242900 byte buffer.
|
---|
66 | [0x3a4] OpenGL Debug: Using system malloc
|
---|
67 |
|
---|
68 | [0x3a4] OpenGL Debug: Dispatched: WindowShow(12, 1)
|
---|
69 | [0x3a4] OpenGL Debug: Returning GetProcAddress:NULL for wglMakeContextCurrentARB
|
---|
70 | [0x3a4] OpenGL Debug: Returning GetProcAddress:NULL for wglGetCurrentReadDCARB
|
---|
71 | [0x3a4] OpenGL Debug: Returning GetProcAddress:NULL for wglCreatePbufferARB
|
---|
72 | [0x3a4] OpenGL Debug: Returning GetProcAddress:NULL for wglGetPbufferDCARB
|
---|
73 | [0x3a4] OpenGL Debug: Returning GetProcAddress:NULL for wglReleasePbufferDCARB
|
---|
74 | [0x3a4] OpenGL Debug: Returning GetProcAddress:NULL for wglDestroyPbufferARB
|
---|
75 | [0x3a4] OpenGL Debug: Returning GetProcAddress:NULL for wglQueryPbufferARB
|
---|
76 | [0x3a4] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
---|
77 | [0x3a4] OpenGL Debug: Resolution changed(1280,975), forcing window Pos/Size update
|
---|
78 | [0x3a4] OpenGL Debug: Dispatched WindowVisibleRegion (12, cRects=0)
|
---|
79 | [0x1a4] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
---|
80 |
|
---|
81 | [0x1a4] OpenGL Debug: DrvSetPixelFormat(0x1010053, 1) called.
|
---|
82 | [0x1a4] OpenGL Debug: DrvCreateLayerContext(0x1010053, 0) called.
|
---|
83 | [0x1a4] OpenGL Debug: DrvCreateContext(0x1010053) called.
|
---|
84 | [0x1a4] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=5242880, broker=0 )
|
---|
85 | [0x1a4] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm
|
---|
86 | [0x1a4] OpenGL Debug: HGCM connect was successful: client id =0x1c
|
---|
87 |
|
---|
88 | [0x1a4] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0)
|
---|
89 | [0x1a4] OpenGL Debug: Buffer pool 01E63A08 was empty; allocating new 5242900 byte buffer.
|
---|
90 | [0x1a4] OpenGL Debug: Using system malloc
|
---|
91 |
|
---|
92 | [0x1a4] OpenGL Debug: Dispatched: WindowShow(13, 1)
|
---|
93 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglMakeContextCurrentARB
|
---|
94 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglGetCurrentReadDCARB
|
---|
95 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglCreatePbufferARB
|
---|
96 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglGetPbufferDCARB
|
---|
97 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglReleasePbufferDCARB
|
---|
98 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglDestroyPbufferARB
|
---|
99 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglQueryPbufferARB
|
---|
100 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
---|
101 | [0x1a4] OpenGL Debug: Resolution changed(1280,975), forcing window Pos/Size update
|
---|
102 | [0x1a4] OpenGL Debug: Dispatched WindowVisibleRegion (13, cRects=0)
|
---|
103 | [0x1a4] OpenGL Debug: DrvSetPixelFormat(0x1010053, 1) called.
|
---|
104 | [0x1a4] OpenGL Debug: DrvCreateLayerContext(0x1010053, 0) called.
|
---|
105 | [0x1a4] OpenGL Debug: DrvCreateContext(0x1010053) called.
|
---|
106 | [0x1a4] OpenGL Debug: Dispatched: WindowShow(14, 1)
|
---|
107 | [0x1a4] OpenGL Debug: Resolution changed(640,480), forcing window Pos/Size update
|
---|
108 | [0x1a4] OpenGL Debug: Dispatched WindowSize (14)
|
---|
109 | [0x1a4] OpenGL Debug: Dispatched WindowPosition (14)
|
---|
110 | [0x1a4] OpenGL Debug: Dispatched WindowVisibleRegion (14, cRects=2)
|
---|
111 | [0x1a4] OpenGL Debug: Dispatched WindowVisibleRegion (14, cRects=3)
|
---|
112 | [0x1a4] OpenGL Debug: DrvValidateVersion 0 -> TRUE
|
---|
113 |
|
---|
114 | [0x1a4] OpenGL Debug: DrvSetPixelFormat(0xf10104e8, 1) called.
|
---|
115 | [0x1a4] OpenGL Debug: DrvCreateLayerContext(0xf10104e8, 0) called.
|
---|
116 | [0x1a4] OpenGL Debug: DrvCreateContext(0xf10104e8) called.
|
---|
117 | [0x1a4] OpenGL Debug: Dispatched: WindowShow(15, 1)
|
---|
118 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglMakeContextCurrentARB
|
---|
119 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglGetCurrentReadDCARB
|
---|
120 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglCreatePbufferARB
|
---|
121 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglGetPbufferDCARB
|
---|
122 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglReleasePbufferDCARB
|
---|
123 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglDestroyPbufferARB
|
---|
124 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglQueryPbufferARB
|
---|
125 | [0x1a4] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE
|
---|
126 | [0x1a4] OpenGL Debug: Resolution changed(1280,975), forcing window Pos/Size update
|
---|
127 | [0x1a4] OpenGL Debug: Dispatched WindowVisibleRegion (15, cRects=0)
|
---|
128 | [0x1a4] OpenGL Debug: DrvSetPixelFormat(0x19010487, 1) called.
|
---|
129 | [0x1a4] OpenGL Debug: DrvCreateLayerContext(0x19010487, 0) called.
|
---|
130 | [0x1a4] OpenGL Debug: DrvCreateContext(0x19010487) called.
|
---|
131 | [0x1a4] OpenGL Debug: Dispatched: WindowShow(16, 1)
|
---|
132 | [0x1a4] OpenGL Debug: Resolution changed(800,600), forcing window Pos/Size update
|
---|
133 | [0x1a4] OpenGL Debug: Dispatched WindowSize (16)
|
---|
134 | [0x1a4] OpenGL Debug: Dispatched WindowPosition (16)
|
---|
135 | [0x1a4] OpenGL Debug: Dispatched WindowVisibleRegion (16, cRects=2)
|
---|
136 | [0x1a4] OpenGL Debug: Dispatched WindowVisibleRegion (16, cRects=3)
|
---|
137 | [0x3a4] OpenGL Debug: stubSPUSafeTearDown
|
---|