1 | /* $Id: VBox-CodingGuidelines.cpp 28800 2010-04-27 08:22:32Z vboxsync $ */
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2 | /** @file
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3 | * VBox - Coding Guidelines.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2006-2009 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 | /** @page pg_vbox_guideline VBox Coding Guidelines
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19 | *
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20 | * The VBox Coding guidelines are followed by all of VBox with the exception of
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21 | * qemu. Qemu is using whatever the frenchman does.
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22 | *
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23 | * There are a few compulsory rules and a bunch of optional ones. The following
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24 | * sections will describe these in details. In addition there is a section of
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25 | * Subversion 'rules'.
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26 | *
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27 | *
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28 | *
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29 | * @section sec_vbox_guideline_compulsory Compulsory
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30 | *
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31 | *
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32 | * - Use RT and VBOX types.
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33 | *
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34 | * - Use Runtime functions.
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35 | *
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36 | * - Use the standard bool, uintptr_t, intptr_t and [u]int[1-9+]_t types.
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37 | *
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38 | * - Avoid using plain unsigned and int.
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39 | *
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40 | * - Use static wherever possible. This makes the namespace less polluted
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41 | * and avoids nasty name clash problems which can occur, especially on
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42 | * Unix-like systems. (1)
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43 | *
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44 | * - Public names are of the form Domain[Subdomain[]]Method, using mixed
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45 | * casing to mark the words. The main domain is all uppercase.
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46 | * (Think like java, mapping domain and subdomain to packages/classes.)
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47 | *
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48 | * - Public names are always declared using the appropriate DECL macro. (2)
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49 | *
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50 | * - Internal names starts with a lowercased main domain.
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51 | *
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52 | * - Defines are all uppercase and separate words with underscore.
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53 | * This applies to enum values too.
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54 | *
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55 | * - Typedefs are all uppercase and contain no underscores to distinguish
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56 | * them from defines.
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57 | *
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58 | * - Pointer typedefs start with 'P'. If pointer to const then 'PC'.
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59 | *
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60 | * - Function typedefs start with 'FN'. If pointer to FN then 'PFN'.
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61 | *
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62 | * - All files are case sensitive.
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63 | *
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64 | * - Slashes are unix slashes ('/') runtime converts when necessary.
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65 | *
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66 | * - char strings are UTF-8.
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67 | *
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68 | * - All functions return VBox status codes. There are three general
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69 | * exceptions from this:
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70 | * -# Predicate functions. These are function which are boolean in
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71 | * nature and usage. They return bool. The function name will
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72 | * include 'Has', 'Is' or similar.
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73 | * -# Functions which by nature cannot possibly fail.
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74 | * These return void.
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75 | * -# "Get"-functions which return what they ask for.
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76 | * A get function becomes a "Query" function if there is any
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77 | * doubt about getting what is ask for.
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78 | *
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79 | * - VBox status codes have three subdivisions:
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80 | * -# Errors, which are VERR_ prefixed and negative.
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81 | * -# Warnings, which are VWRN_ prefixed and positive.
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82 | * -# Informational, which are VINF_ prefixed and positive.
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83 | *
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84 | * - Platform/OS operation are generalized and put in the IPRT.
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85 | *
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86 | * - Other useful constructs are also put in the IPRT.
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87 | *
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88 | * - The code shall not cause compiler warnings. Check this on ALL
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89 | * the platforms.
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90 | *
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91 | * - All files have file headers with $Id and a file tag which describes
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92 | * the file in a sentence or two.
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93 | * Note: Remember to enable keyword expansion when adding files to svn.
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94 | *
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95 | * - All public functions are fully documented in Doxygen style using the
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96 | * javadoc dialect (using the 'at' instead of the 'slash' as
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97 | * commandprefix.)
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98 | *
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99 | * - All structures in header files are described, including all their
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100 | * members.
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101 | *
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102 | * - All modules have a documentation 'page' in the main source file which
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103 | * describes the intent and actual implementation.
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104 | *
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105 | * - Code which is doing things that are not immediately comprehensible
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106 | * shall include explanatory comments.
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107 | *
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108 | * - Documentation and comments are kept up to date.
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109 | *
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110 | * - Headers in /include/VBox shall not contain any slash-slash C++
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111 | * comments, only ANSI C comments!
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112 | *
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113 | * - Comments on \#else indicates what begins while the comment on a
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114 | * \#endif indicates what ended.
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115 | *
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116 | *
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117 | * (1) It is common practice on Unix to have a single symbol namespace for an
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118 | * entire process. If one is careless symbols might be resolved in a
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119 | * different way that one expects, leading to weird problems.
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120 | *
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121 | * (2) This is common practice among most projects dealing with modules in
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122 | * shared libraries. The Windows / PE __declspect(import) and
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123 | * __declspect(export) constructs are the main reason for this.
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124 | * OTOH, we do perhaps have a bit too detailed graining of this in VMM...
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125 | *
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126 | *
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127 | * @subsection sec_vbox_guideline_compulsory_sub64 64-bit and 32-bit
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128 | *
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129 | * Here are some amendments which address 64-bit vs. 32-bit portability issues.
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130 | *
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131 | * Some facts first:
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132 | *
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133 | * - On 64-bit Windows the type long remains 32-bit. On nearly all other
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134 | * 64-bit platforms long is 64-bit.
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135 | *
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136 | * - On all 64-bit platforms we care about, int is 32-bit, short is 16 bit
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137 | * and char is 8-bit.
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138 | * (I don't know about any platforms yet where this isn't true.)
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139 | *
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140 | * - size_t, ssize_t, uintptr_t, ptrdiff_t and similar are all 64-bit on
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141 | * 64-bit platforms. (These are 32-bit on 32-bit platforms.)
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142 | *
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143 | * - There is no inline assembly support in the 64-bit Microsoft compilers.
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144 | *
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145 | *
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146 | * Now for the guidelines:
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147 | *
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148 | * - Never, ever, use int, long, ULONG, LONG, DWORD or similar to cast a
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149 | * pointer to integer. Use uintptr_t or intptr_t. If you have to use
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150 | * NT/Windows types, there is the choice of ULONG_PTR and DWORD_PTR.
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151 | *
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152 | * - RT_OS_WINDOWS is defined to indicate Windows. Do not use __WIN32__,
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153 | * __WIN64__ and __WIN__ because they are all deprecated and scheduled
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154 | * for removal (if not removed already). Do not use the compiler
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155 | * defined _WIN32, _WIN64, or similar either. The bitness can be
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156 | * determined by testing ARCH_BITS.
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157 | * Example:
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158 | * @code
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159 | * #ifdef RT_OS_WINDOWS
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160 | * // call win32/64 api.
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161 | * #endif
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162 | * #ifdef RT_OS_WINDOWS
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163 | * # if ARCH_BITS == 64
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164 | * // call win64 api.
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165 | * # else // ARCH_BITS == 32
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166 | * // call win32 api.
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167 | * # endif // ARCH_BITS == 32
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168 | * #else // !RT_OS_WINDOWS
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169 | * // call posix api
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170 | * #endif // !RT_OS_WINDOWS
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171 | * @endcode
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172 | *
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173 | * - There are RT_OS_xxx defines for each OS, just like RT_OS_WINDOWS
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174 | * mentioned above. Use these defines instead of any predefined
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175 | * compiler stuff or defines from system headers.
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176 | *
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177 | * - RT_ARCH_X86 is defined when compiling for the x86 the architecture.
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178 | * Do not use __x86__, __X86__, __[Ii]386__, __[Ii]586__, or similar
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179 | * for this purpose.
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180 | *
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181 | * - RT_ARCH_AMD64 is defined when compiling for the AMD64 architecture.
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182 | * Do not use __AMD64__, __amd64__ or __x64_86__.
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183 | *
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184 | * - Take care and use size_t when you have to, esp. when passing a pointer
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185 | * to a size_t as a parameter.
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186 | *
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187 | * - Be wary of type promotion to (signed) integer. For example the
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188 | * following will cause u8 to be promoted to int in the shift, and then
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189 | * sign extended in the assignment 64-bit:
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190 | * @code
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191 | * uint8_t u8 = 0xfe;
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192 | * uint64_t u64 = u8 << 24;
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193 | * // u64 == 0xfffffffffe000000
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194 | * @endcode
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195 | *
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196 | *
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197 | * @subsection sec_vbox_guideline_compulsory_cppmain C++ guidelines for Main
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198 | *
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199 | * Main is currently (2009) full of hard-to-maintain code that uses complicated
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200 | * templates. The new mid-term goal for Main is to have less custom templates
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201 | * instead of more for the following reasons:
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202 | *
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203 | * - Template code is harder to read and understand. Custom templates create
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204 | * territories which only the code writer understands.
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205 | *
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206 | * - Errors in using templates create terrible C++ compiler messages.
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207 | *
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208 | * - Template code is really hard to look at in a debugger.
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209 | *
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210 | * - Templates slow down the compiler a lot.
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211 | *
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212 | * In particular, the following bits should be considered deprecated and should
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213 | * NOT be used in new code:
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214 | *
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215 | * - everything in include/iprt/cpputils.h (auto_ref_ptr, exception_trap_base,
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216 | * char_auto_ptr and friends)
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217 | *
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218 | * Generally, in many cases, a simple class with a proper destructor can achieve
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219 | * the same effect as a 1,000-line template include file, and the code is
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220 | * much more accessible that way.
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221 | *
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222 | * Using standard STL templates like std::list, std::vector and std::map is OK.
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223 | * Exceptions are:
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224 | *
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225 | * - Guest Additions because we don't want to link against libstdc++ there.
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226 | *
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227 | * - std::string should not be used because we have iprt::MiniString and
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228 | * com::Utf8Str which can convert efficiently with COM's UTF-16 strings.
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229 | *
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230 | * - std::auto_ptr<> in general; that part of the C++ standard is just broken.
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231 | * Write a destructor that calls delete.
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232 | *
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233 | *
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234 | * @subsection sec_vbox_guideline_compulsory_cppqtgui C++ guidelines for the Qt GUI
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235 | *
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236 | * The Qt GUI is currently (2010) on its way to become more compatible to the
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237 | * rest of VirtualBox coding style wise. From now on, all the coding style
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238 | * rules described in this file are also mandatory for the Qt GUI. Additionally
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239 | * the following rules should be respected:
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240 | *
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241 | * - GUI classes which correspond to GUI tasks should be prefixed by UI (no VBox anymore)
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242 | *
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243 | * - Classes which extents some of the Qt classes should be prefix by QI
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244 | *
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245 | * - General task classes should be prefixed by C
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246 | *
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247 | * - Slots are prefixed by slt -> sltName
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248 | *
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249 | * - Signals are prefixed by sig -> sigName
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250 | *
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251 | * - Use Qt classes for lists, strings and so on, the use of STL classes should
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252 | * be avoided
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253 | *
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254 | * - All files like .cpp, .h, .ui, which belong together are located in the
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255 | * same directory and named the same
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256 | *
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257 | *
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258 | * @section sec_vbox_guideline_optional Optional
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259 | *
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260 | * First part is the actual coding style and all the prefixes. The second part
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261 | * is a bunch of good advice.
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262 | *
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263 | *
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264 | * @subsection sec_vbox_guideline_optional_layout The code layout
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265 | *
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266 | * - Curly brackets are not indented.
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267 | *
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268 | * - Space before the parenthesis when it comes after a C keyword.
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269 | *
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270 | * - No space between argument and parenthesis. Exception for complex
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271 | * expression.
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272 | * Example:
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273 | * @code
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274 | * if (PATMR3IsPatchGCAddr(pVM, GCPtr))
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275 | * @endcode
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276 | *
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277 | * - The else of an if is always the first statement on a line. (No curly
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278 | * stuff before it!)
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279 | *
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280 | * - else and if go on the same line if no { compound statement }
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281 | * follows the if.
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282 | * Example:
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283 | * @code
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284 | * if (fFlags & MYFLAGS_1)
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285 | * fFlags &= ~MYFLAGS_10;
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286 | * else if (fFlags & MYFLAGS_2)
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287 | * {
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288 | * fFlags &= ~MYFLAGS_MASK;
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289 | * fFlags |= MYFLAGS_5;
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290 | * }
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291 | * else if (fFlags & MYFLAGS_3)
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292 | * @endcode
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293 | *
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294 | * - The case is indented from the switch.
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295 | *
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296 | * - If a case needs curly brackets they contain the entire case, are not
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297 | * indented from the case, and the break or return is placed inside them.
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298 | * Example:
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299 | * @code
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300 | * switch (pCur->eType)
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301 | * {
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302 | * case PGMMAPPINGTYPE_PAGETABLES:
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303 | * {
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304 | * unsigned iPDE = pCur->GCPtr >> PGDIR_SHIFT;
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305 | * unsigned iPT = (pCur->GCPtrEnd - pCur->GCPtr) >> PGDIR_SHIFT;
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306 | * while (iPT-- > 0)
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307 | * if (pPD->a[iPDE + iPT].n.u1Present)
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308 | * return VERR_HYPERVISOR_CONFLICT;
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309 | * break;
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310 | * }
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311 | * }
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312 | * @endcode
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313 | *
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314 | * - In a do while construction, the while is on the same line as the
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315 | * closing "}" if any are used.
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316 | * Example:
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317 | * @code
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318 | * do
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319 | * {
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320 | * stuff;
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321 | * i--;
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322 | * } while (i > 0);
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323 | * @endcode
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324 | *
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325 | * - Comments are in C style. C++ style comments are used for temporary
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326 | * disabling a few lines of code.
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327 | *
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328 | * - Slightly complex boolean expressions are split into multiple lines,
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329 | * putting the operators first on the line and indenting it all according
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330 | * to the nesting of the expression. The purpose is to make it as easy as
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331 | * possible to read.
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332 | * Example:
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333 | * @code
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334 | * if ( RT_SUCCESS(rc)
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335 | * || (fFlags & SOME_FLAG))
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336 | * @endcode
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337 | *
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338 | * - No unnecessary parentheses in expressions (just don't over do this
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339 | * so that gcc / msc starts bitching). Find a correct C/C++ operator
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340 | * precedence table if needed.
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341 | *
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342 | *
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343 | * @subsection sec_vbox_guideline_optional_prefix Variable / Member Prefixes
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344 | *
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345 | * - The 'g_' (or 'g') prefix means a global variable, either on file or module level.
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346 | *
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347 | * - The 's_' (or 's') prefix means a static variable inside a function or class.
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348 | *
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349 | * - The 'm_' (or 'm') prefix means a class data member.
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350 | *
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351 | * In new code in Main, use "m_" (and common sense). As an exception, in Main,
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352 | * if a class encapsulates its member variables in an anonymous
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353 | * structure which is declared in the class, but defined only in the
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354 | * implementation (like this: "class X { struct Data; Data *m; }"), then
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355 | * the pointer to that struct is called "m" itself and its members then need no prefix,
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356 | * because the members are accessed with "m->member" already which is clear enough.
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357 | *
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358 | * - The 'p' prefix means pointer. For instance 'pVM' is pointer to VM.
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359 | *
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360 | * - The 'a' prefix means array. For instance 'aPages' could be read as array
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361 | * of pages.
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362 | *
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363 | * - The 'c' prefix means count. For instance 'cbBlock' could be read, count
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364 | * of bytes in block.
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365 | *
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366 | * - The 'off' prefix means offset.
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367 | *
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368 | * - The 'i' or 'idx' prefixes usually means index. Although the 'i' one can
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369 | * sometimes just mean signed integer.
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370 | *
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371 | * - The 'e' (or 'enm') prefix means enum.
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372 | *
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373 | * - The 'u' prefix usually means unsigned integer. Exceptions follows.
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374 | *
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375 | * - The 'u[1-9]+' prefix means a fixed bit size variable. Frequently used
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376 | * with the uint[1-9]+_t types and with bitfields.
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377 | *
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378 | * - The 'b' prefix means byte or bytes.
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379 | *
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380 | * - The 'f' prefix means flags. Flags are unsigned integers of some kind or bools.
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381 | *
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382 | * - The 'ch' prefix means a char, the (signed) char type.
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383 | *
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384 | * - The 'wc' prefix means a wide/windows char, the RTUTF16 type.
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385 | *
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386 | * - The 'uc' prefix means a Unicode Code point, the RTUNICP type.
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387 | *
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388 | * - The 'uch' prefix means unsigned char. It's rarely used.
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389 | *
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390 | * - The 'sz' prefix means zero terminated character string (array of chars). (UTF-8)
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391 | *
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392 | * - The 'wsz' prefix means zero terminated wide/windows character string (array of RTUTF16).
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393 | *
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394 | * - The 'usz' prefix means zero terminated Unicode string (array of RTUNICP).
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395 | *
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396 | * - The 'str' prefix means C++ string; either a std::string or, in Main,
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397 | * a Utf8Str or, in Qt, a QString
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398 | *
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399 | * - The 'bstr' prefix, in Main, means a UTF-16 Bstr.
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400 | *
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401 | * - The 'pfn' prefix means pointer to function. Common usage is 'pfnCallback'
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402 | * and such like.
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403 | *
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404 | *
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405 | * @subsection sec_vbox_guideline_optional_misc Misc / Advice / Stuff
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406 | *
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407 | * - When writing code think as the reader.
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408 | *
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409 | * - When writing code think as the compiler. (2)
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410 | *
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411 | * - When reading code think as if it's full of bugs - find them and fix them.
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412 | *
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413 | * - Pointer within range tests like:
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414 | * @code
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415 | * if ((uintptr_t)pv >= (uintptr_t)pvBase && (uintptr_t)pv < (uintptr_t)pvBase + cbRange)
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416 | * @endcode
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417 | * Can also be written as (assuming cbRange unsigned):
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418 | * @code
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419 | * if ((uintptr_t)pv - (uintptr_t)pvBase < cbRange)
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420 | * @endcode
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421 | * Which is shorter and potentially faster. (1)
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422 | *
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423 | * - Avoid unnecessary casting. All pointers automatically cast down to
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424 | * void *, at least for non class instance pointers.
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425 | *
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426 | * - It's very very bad practise to write a function larger than a
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427 | * screen full (1024x768) without any comprehensibility and explaining
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428 | * comments.
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429 | *
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430 | * - More to come....
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431 | *
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432 | *
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433 | * (1) Important, be very careful with the casting. In particular, note that
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434 | * a compiler might treat pointers as signed (IIRC).
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435 | *
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436 | * (2) "A really advanced hacker comes to understand the true inner workings of
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437 | * the machine - he sees through the language he's working in and glimpses
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438 | * the secret functioning of the binary code - becomes a Ba'al Shem of
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439 | * sorts." (Neal Stephenson "Snow Crash")
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440 | *
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441 | *
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442 | *
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443 | * @section sec_vbox_guideline_warnings Compiler Warnings
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444 | *
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445 | * The code should when possible compile on all platforms and compilers without any
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446 | * warnings. That's a nice idea, however, if it means making the code harder to read,
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447 | * less portable, unreliable or similar, the warning should not be fixed.
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448 | *
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449 | * Some of the warnings can seem kind of innocent at first glance. So, let's take the
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450 | * most common ones and explain them.
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451 | *
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452 | *
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453 | * @subsection sec_vbox_guideline_warnings_signed_unsigned_compare Signed / Unsigned Compare
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454 | *
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455 | * GCC says: "warning: comparison between signed and unsigned integer expressions"
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456 | * MSC says: "warning C4018: '<|<=|==|>=|>' : signed/unsigned mismatch"
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457 | *
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458 | * The following example will not output what you expect:
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459 | @code
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460 | #include <stdio.h>
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461 | int main()
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462 | {
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463 | signed long a = -1;
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464 | unsigned long b = 2294967295;
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465 | if (a < b)
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466 | printf("%ld < %lu: true\n", a, b);
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467 | else
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468 | printf("%ld < %lu: false\n", a, b);
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469 | return 0;
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470 | }
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471 | @endcode
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472 | * If I understood it correctly, the compiler will convert a to an
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473 | * unsigned long before doing the compare.
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474 | *
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475 | *
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476 | *
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477 | * @section sec_vbox_guideline_svn Subversion Commit Rules
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478 | *
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479 | *
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480 | * Before checking in:
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481 | *
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482 | * - Check Tinderbox and make sure the tree is green across all platforms. If it's
|
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483 | * red on a platform, don't check in. If you want, warn in the \#vbox channel and
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484 | * help make the responsible person fix it.
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485 | * NEVER CHECK IN TO A BROKEN BUILD.
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486 | *
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487 | * - When checking in keep in mind that a commit is atomic and that the Tinderbox and
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488 | * developers are constantly checking out the tree. Therefore do not split up the
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489 | * commit unless it's into 100% independent parts. If you need to split it up in order
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490 | * to have sensible commit comments, make the sub-commits as rapid as possible.
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491 | *
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492 | * - If you make a user visible change, such as fixing a reported bug,
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493 | * make sure you add an entry to doc/manual/user_ChangeLogImpl.xml.
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494 | *
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495 | * - If you are adding files make sure set the right attributes.
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496 | * svn-ps.sh/cmd was created for this purpose, please make use of it.
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497 | *
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498 | *
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499 | * After checking in:
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500 | *
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501 | * - After checking-in, you watch Tinderbox until your check-ins clear. You do not
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502 | * go home. You do not sleep. You do not log out or experiment with drugs. You do
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503 | * not become unavailable. If you break the tree, add a comment saying that you're
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504 | * fixing it. If you can't fix it and need help, ask in the \#innotek channel or back
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505 | * out the change.
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506 | *
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507 | * (Inspired by mozilla tree rules.)
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508 | */
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509 |
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