VirtualBox

source: vbox/trunk/doc/VBox-CodingGuidelines.cpp@ 71672

Last change on this file since 71672 was 71660, checked in by vboxsync, 7 years ago

Added a section about handling guest input to the general coding guidlines.

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1/* $Id: VBox-CodingGuidelines.cpp 71660 2018-04-04 15:14:28Z vboxsync $ */
2/** @file
3 * VBox - Coding Guidelines.
4 */
5
6/*
7 * Copyright (C) 2006-2017 Oracle Corporation
8 *
9 * This file is part of VirtualBox Open Source Edition (OSE), as
10 * available from http://www.virtualbox.org. This file is free software;
11 * you can redistribute it and/or modify it under the terms of the GNU
12 * General Public License (GPL) as published by the Free Software
13 * Foundation, in version 2 as it comes in the "COPYING" file of the
14 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
15 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
16 */
17
18/** @page pg_vbox_guideline VBox Coding Guidelines
19 *
20 * The VBox Coding guidelines are followed by all of VBox with the exception of
21 * qemu. Qemu is using whatever the frenchman does.
22 *
23 * There are a few compulsory rules and a bunch of optional ones. The following
24 * sections will describe these in details. In addition there is a section of
25 * Subversion 'rules'.
26 *
27 *
28 *
29 * @section sec_vbox_guideline_compulsory Compulsory
30 *
31 * <ul>
32 *
33 * <li> The indentation size is 4 chars.
34 *
35 * <li> Tabs are only ever used in makefiles.
36 *
37 * <li> Use RT and VBOX types.
38 *
39 * <li> Use Runtime functions.
40 *
41 * <li> Use the standard bool, uintptr_t, intptr_t and [u]int[1-9+]_t types.
42 *
43 * <li> Avoid using plain unsigned and int.
44 *
45 * <li> Use static wherever possible. This makes the namespace less polluted
46 * and avoids nasty name clash problems which can occur, especially on
47 * Unix-like systems. (1) It also simplifies locating callers when
48 * changing it (single source file vs entire VBox tree).
49 *
50 * <li> Public names are of the form Domain[Subdomain[]]Method, using mixed
51 * casing to mark the words. The main domain is all uppercase.
52 * (Think like java, mapping domain and subdomain to packages/classes.)
53 *
54 * <li> Public names are always declared using the appropriate DECL macro. (2)
55 *
56 * <li> Internal names starts with a lowercased main domain.
57 *
58 * <li> Defines are all uppercase and separate words with underscore.
59 * This applies to enum values too.
60 *
61 * <li> Typedefs are all uppercase and contain no underscores to distinguish
62 * them from defines.
63 *
64 * <li> Pointer typedefs start with 'P'. If pointer to const then 'PC'.
65 *
66 * <li> Function typedefs start with 'FN'. If pointer to FN then 'PFN'.
67 *
68 * <li> All files are case sensitive.
69 *
70 * <li> Slashes are unix slashes ('/') runtime converts when necessary.
71 *
72 * <li> char strings are UTF-8.
73 *
74 * <li> Strings from any external source must be treated with utmost care as
75 * they do not have to be valid UTF-8. Only trust internal strings.
76 *
77 * <li> All functions return VBox status codes. There are three general
78 * exceptions from this:
79 *
80 * <ol>
81 * <li>Predicate functions. These are function which are boolean in
82 * nature and usage. They return bool. The function name will
83 * include 'Has', 'Is' or similar.
84 * <li>Functions which by nature cannot possibly fail.
85 * These return void.
86 * <li>"Get"-functions which return what they ask for.
87 * A get function becomes a "Query" function if there is any
88 * doubt about getting what is ask for.
89 * </ol>
90 *
91 * <li> VBox status codes have three subdivisions:
92 * <ol>
93 * <li> Errors, which are VERR_ prefixed and negative.
94 * <li> Warnings, which are VWRN_ prefixed and positive.
95 * <li> Informational, which are VINF_ prefixed and positive.
96 * </ol>
97 *
98 * <li> Platform/OS operation are generalized and put in the IPRT.
99 *
100 * <li> Other useful constructs are also put in the IPRT.
101 *
102 * <li> The code shall not cause compiler warnings. Check this on ALL
103 * the platforms.
104 *
105 * <li> The use of symbols leading with single or double underscores is
106 * forbidden as that intrudes on reserved compiler/system namespace. (3)
107 *
108 * <li> All files have file headers with $Id and a file tag which describes
109 * the file in a sentence or two.
110 * Note: Use the svn-ps.cmd/svn-ps.sh utility with the -a option to add
111 * new sources with keyword expansion and exporting correctly
112 * configured.
113 *
114 * <li> All public functions are fully documented in Doxygen style using the
115 * javadoc dialect (using the 'at' instead of the 'slash' as
116 * commandprefix.)
117 *
118 * <li> All structures in header files are described, including all their
119 * members. (Doxygen style, of course.)
120 *
121 * <li> All modules have a documentation '\@page' in the main source file
122 * which describes the intent and actual implementation.
123 *
124 * <li> Code which is doing things that are not immediately comprehensible
125 * shall include explanatory comments.
126 *
127 * <li> Documentation and comments are kept up to date.
128 *
129 * <li> Headers in /include/VBox shall not contain any slash-slash C++
130 * comments, only ANSI C comments!
131 *
132 * <li> Comments on \#else indicates what begins while the comment on a
133 * \#endif indicates what ended. Only add these when there are more than
134 * a few lines (6-10) of \#ifdef'ed code, otherwise they're just clutter.
135 *
136 * <li> No 'else' after if block ending with 'return', 'break', or 'continue'.
137 *
138 * </ul>
139 *
140 * (1) It is common practice on Unix to have a single symbol namespace for an
141 * entire process. If one is careless symbols might be resolved in a
142 * different way that one expects, leading to weird problems.
143 *
144 * (2) This is common practice among most projects dealing with modules in
145 * shared libraries. The Windows / PE __declspect(import) and
146 * __declspect(export) constructs are the main reason for this.
147 * OTOH, we do perhaps have a bit too detailed graining of this in VMM...
148 *
149 * (3) There are guys out there grepping public sources for symbols leading with
150 * single and double underscores as well as gotos and other things
151 * considered bad practice. They'll post statistics on how bad our sources
152 * are on some mailing list, forum or similar.
153 *
154 *
155 * @subsection sec_vbox_guideline_compulsory_sub64 64-bit and 32-bit
156 *
157 * Here are some amendments which address 64-bit vs. 32-bit portability issues.
158 *
159 * Some facts first:
160 *
161 * <ul>
162 *
163 * <li> On 64-bit Windows the type long remains 32-bit. On nearly all other
164 * 64-bit platforms long is 64-bit.
165 *
166 * <li> On all 64-bit platforms we care about, int is 32-bit, short is 16 bit
167 * and char is 8-bit.
168 * (I don't know about any platforms yet where this isn't true.)
169 *
170 * <li> size_t, ssize_t, uintptr_t, ptrdiff_t and similar are all 64-bit on
171 * 64-bit platforms. (These are 32-bit on 32-bit platforms.)
172 *
173 * <li> There is no inline assembly support in the 64-bit Microsoft compilers.
174 *
175 * </ul>
176 *
177 * Now for the guidelines:
178 *
179 * <ul>
180 *
181 * <li> Never, ever, use int, long, ULONG, LONG, DWORD or similar to cast a
182 * pointer to integer. Use uintptr_t or intptr_t. If you have to use
183 * NT/Windows types, there is the choice of ULONG_PTR and DWORD_PTR.
184 *
185 * <li> Avoid where ever possible the use of the types 'long' and 'unsigned
186 * long' as these differs in size between windows and the other hosts
187 * (see above).
188 *
189 * <li> RT_OS_WINDOWS is defined to indicate Windows. Do not use __WIN32__,
190 * __WIN64__ and __WIN__ because they are all deprecated and scheduled
191 * for removal (if not removed already). Do not use the compiler
192 * defined _WIN32, _WIN64, or similar either. The bitness can be
193 * determined by testing ARCH_BITS.
194 * Example:
195 * @code
196 * #ifdef RT_OS_WINDOWS
197 * // call win32/64 api.
198 * #endif
199 * #ifdef RT_OS_WINDOWS
200 * # if ARCH_BITS == 64
201 * // call win64 api.
202 * # else // ARCH_BITS == 32
203 * // call win32 api.
204 * # endif // ARCH_BITS == 32
205 * #else // !RT_OS_WINDOWS
206 * // call posix api
207 * #endif // !RT_OS_WINDOWS
208 * @endcode
209 *
210 * <li> There are RT_OS_xxx defines for each OS, just like RT_OS_WINDOWS
211 * mentioned above. Use these defines instead of any predefined
212 * compiler stuff or defines from system headers.
213 *
214 * <li> RT_ARCH_X86 is defined when compiling for the x86 the architecture.
215 * Do not use __x86__, __X86__, __[Ii]386__, __[Ii]586__, or similar
216 * for this purpose.
217 *
218 * <li> RT_ARCH_AMD64 is defined when compiling for the AMD64 architecture.
219 * Do not use __AMD64__, __amd64__ or __x64_86__.
220 *
221 * <li> Take care and use size_t when you have to, esp. when passing a pointer
222 * to a size_t as a parameter.
223 *
224 * <li> Be wary of type promotion to (signed) integer. For example the
225 * following will cause u8 to be promoted to int in the shift, and then
226 * sign extended in the assignment 64-bit:
227 * @code
228 * uint8_t u8 = 0xfe;
229 * uint64_t u64 = u8 << 24;
230 * // u64 == 0xfffffffffe000000
231 * @endcode
232 *
233 * </ul>
234 *
235 * @subsection sec_vbox_guideline_compulsory_cppmain C++ guidelines for Main
236 *
237 * Main is currently (2009) full of hard-to-maintain code that uses complicated
238 * templates. The new mid-term goal for Main is to have less custom templates
239 * instead of more for the following reasons:
240 *
241 * <ul>
242 *
243 * <li> Template code is harder to read and understand. Custom templates create
244 * territories which only the code writer understands.
245 *
246 * <li> Errors in using templates create terrible C++ compiler messages.
247 *
248 * <li> Template code is really hard to look at in a debugger.
249 *
250 * <li> Templates slow down the compiler a lot.
251 *
252 * </ul>
253 *
254 * In particular, the following bits should be considered deprecated and should
255 * NOT be used in new code:
256 *
257 * <ul>
258 *
259 * <li> everything in include/iprt/cpputils.h (auto_ref_ptr, exception_trap_base,
260 * char_auto_ptr and friends)
261 *
262 * </ul>
263 *
264 * Generally, in many cases, a simple class with a proper destructor can achieve
265 * the same effect as a 1,000-line template include file, and the code is
266 * much more accessible that way.
267 *
268 * Using standard STL templates like std::list, std::vector and std::map is OK.
269 * Exceptions are:
270 *
271 * <ul>
272 *
273 * <li> Guest Additions because we don't want to link against libstdc++ there.
274 *
275 * <li> std::string should not be used because we have iprt::MiniString and
276 * com::Utf8Str which can convert efficiently with COM's UTF-16 strings.
277 *
278 * <li> std::auto_ptr<> in general; that part of the C++ standard is just broken.
279 * Write a destructor that calls delete.
280 *
281 * </ul>
282 *
283 * @subsection sec_vbox_guideline_compulsory_cppqtgui C++ guidelines for the Qt GUI
284 *
285 * The Qt GUI is currently (2010) on its way to become more compatible to the
286 * rest of VirtualBox coding style wise. From now on, all the coding style
287 * rules described in this file are also mandatory for the Qt GUI. Additionally
288 * the following rules should be respected:
289 *
290 * <ul>
291 *
292 * <li> GUI classes which correspond to GUI tasks should be prefixed by UI (no VBox anymore)
293 *
294 * <li> Classes which extents some of the Qt classes should be prefix by QI
295 *
296 * <li> General task classes should be prefixed by C
297 *
298 * <li> Slots are prefixed by slt -> sltName
299 *
300 * <li> Signals are prefixed by sig -> sigName
301 *
302 * <li> Use Qt classes for lists, strings and so on, the use of STL classes should
303 * be avoided
304 *
305 * <li> All files like .cpp, .h, .ui, which belong together are located in the
306 * same directory and named the same
307 *
308 * </ul>
309 *
310 *
311 * @subsection sec_vbox_guideline_compulsory_xslt XSLT
312 *
313 * XSLT (eXtensible Stylesheet Language Transformations) is used quite a bit in
314 * the Main API area of VirtualBox to generate sources and bindings to that API.
315 * There are a couple of common pitfalls worth mentioning:
316 *
317 * <ul>
318 *
319 * <li> Never do repeated //interface[\@name=...] and //enum[\@name=...] lookups
320 * because they are expensive. Instead delcare xsl:key elements for these
321 * searches and do the lookup using the key() function. xsltproc uses
322 * (per current document) hash tables for each xsl:key, i.e. very fast.
323 *
324 * <li> When output type is 'text' make sure to call xsltprocNewlineOutputHack
325 * from typemap-shared.inc.xsl every few KB of output, or xsltproc will
326 * end up wasting all the time reallocating the output buffer.
327 *
328 * </ul>
329 *
330 *
331 * @subsection sec_vbox_guideline_compulsory_doxygen Doxygen Comments
332 *
333 * As mentioned above, we shall use doxygen/javadoc style commenting of public
334 * functions, typedefs, classes and such. It is mandatory to use this style
335 * everywhere!
336 *
337 * A couple of hints on how to best write doxygen comments:
338 *
339 * <ul>
340 *
341 * <li> A good class, method, function, structure or enum doxygen comment
342 * starts with a one line sentence giving a brief description of the
343 * item. Details comes in a new paragraph (after blank line).
344 *
345 * <li> Except for list generators like \@todo, \@cfgm, \@gcfgm and others,
346 * all doxygen comments are related to things in the code. So, for
347 * instance you DO NOT add a doxygen \@note comment in the middle of a
348 * because you've got something important to note, you add a normal
349 * comment like 'Note! blah, very importan blah!'
350 *
351 * <li> We do NOT use TODO/XXX/BUGBUG or similar markers in the code to flag
352 * things needing fixing later, we always use \@todo doxygen comments.
353 *
354 * <li> There is no colon after the \@todo. And it is ALWAYS in a doxygen
355 * comment.
356 *
357 * <li> The \@retval tag is used to explain status codes a method/function may
358 * returns. It is not used to describe output parameters, that is done
359 * using the \@param or \@param[out] tag.
360 *
361 * </ul>
362 *
363 * See https://www.stack.nl/~dimitri/doxygen/manual/index.html for the official
364 * doxygen documention.
365 *
366 *
367 *
368 * @subsection sec_vbox_guideline_compulsory_guest Handling of guest input
369 *
370 * First, guest input should ALWAYS be consider to be TOXIC and constructed with
371 * MALICIOUS intent! Max paranoia level!
372 *
373 * Second, when getting inputs from memory shared with the guest, be EXTREMELY
374 * careful to not re-read input from shared memory after validating it, because
375 * that will create TOCTOU problems. So, after reading input from shared memory
376 * always use the RT_UNTRUSTED_NONVOLATILE_COPY_FENCE() macor. For more details
377 * on TOCTOU: https://en.wikipedia.org/wiki/Time_of_check_to_time_of_use
378 *
379 * Thirdly, considering the recent speculation side channel issues, spectre v1
380 * in particular, we would like to be ready for future screwups. This means
381 * having input validation in a separate block of code that ends with one (or
382 * more) RT_UNTRUSTED_VALIDATED_FENCE().
383 *
384 * So the rules:
385 *
386 * <ul>
387 *
388 * <li> Mark all pointers to shared memory with RT_UNTRUSTED_VOLATILE_GUEST.
389 *
390 * <li> Copy volatile data into local variables or heap before validating
391 * them (see RT_COPY_VOLATILE() and RT_BCOPY_VOLATILE().
392 *
393 * <li> Place RT_UNTRUSTED_NONVOLATILE_COPY_FENCE() after a block copying
394 * volatile data.
395 *
396 * <li> Always validate untrusted inputs in a block ending with a
397 * RT_UNTRUSTED_VALIDATED_FENCE().
398 *
399 * <li> Use the ASSERT_GUEST_XXXX macros from VBox/AssertGuest.h to validate
400 * guest input. (Do NOT use iprt/assert.h macros.)
401 *
402 * <li> Validation of an input B may require using another input A to look up
403 * some data, in which case its necessary to insert an
404 * RT_UNTRUSTED_VALIDATED_FENCE() after validating A and before A is used
405 * for the lookup.
406 *
407 * For example A is a view identifier, idView, and B is an offset into
408 * the view's framebuffer area, offView. To validate offView (B) it is
409 * necessary to get the size of the views framebuffer region:
410 * @code
411 * uint32_t const idView = pReq->idView; // A
412 * uint32_t const offView = pReq->offView; // B
413 * RT_UNTRUSTED_NONVOLATILE_COPY_FENCE();
414 *
415 * ASSERT_GUEST_RETURN(idView < pThis->cView,
416 * VERR_INVALID_PARAMETER);
417 * RT_UNTRUSTED_VALIDATED_FENCE();
418 * const MYVIEW *pView = &pThis->aViews[idView];
419 * ASSERT_GUEST_RETURN(offView < pView->cbFramebufferArea,
420 * VERR_OUT_OF_RANGE);
421 * RT_UNTRUSTED_VALIDATED_FENCE();
422 * @endcode
423 *
424 * <li> Take care to make sure input check are not subject to integer overflow problems.
425 *
426 * For instance when validating an area, you must not just add cbDst + offDst
427 * and check against pThis->offEnd or something like that. Rather do:
428 * @code
429 * uint32_t const offDst = pReq->offDst;
430 * uint32_t const cbDst = pReq->cbDst;
431 * RT_UNTRUSTED_NONVOLATILE_COPY_FENCE();
432 *
433 * ASSERT_GUEST_RETURN( cbDst <= pThis->cbSrc
434 * && offDst < pThis->cbSrc - cbDst,
435 * VERR_OUT_OF_RANGE);
436 * RT_UNTRUSTED_VALIDATED_FENCE();
437 * @endcode
438 *
439 * <li> Input validation does not only apply to shared data cases, but also to
440 * I/O port and MMIO handlers.
441 *
442 * <li> Ditto for kernel drivers working with usermode inputs.
443 *
444 * </ul>
445 *
446 *
447 * Problem patterns:
448 * - https://en.wikipedia.org/wiki/Time_of_check_to_time_of_use
449 * - https://googleprojectzero.blogspot.de/2018/01/reading-privileged-memory-with-side.html
450 * (Variant 1 only).
451 * - https://en.wikipedia.org/wiki/Integer_overflow
452 *
453 *
454 *
455 * @section sec_vbox_guideline_optional Optional
456 *
457 * First part is the actual coding style and all the prefixes. The second part
458 * is a bunch of good advice.
459 *
460 *
461 * @subsection sec_vbox_guideline_optional_layout The code layout
462 *
463 * <ul>
464 *
465 * <li> Max line length is 130 chars. Exceptions are table-like
466 * code/initializers and Log*() statements (don't waste unnecessary
467 * vertical space on debug logging).
468 *
469 * <li> Comments should try stay within the usual 80 columns as these are
470 * denser and too long lines may be harder to read.
471 *
472 * <li> Curly brackets are not indented. Example:
473 * @code
474 * if (true)
475 * {
476 * Something1();
477 * Something2();
478 * }
479 * else
480 * {
481 * SomethingElse1().
482 * SomethingElse2().
483 * }
484 * @endcode
485 *
486 * <li> Space before the parentheses when it comes after a C keyword.
487 *
488 * <li> No space between argument and parentheses. Exception for complex
489 * expression. Example:
490 * @code
491 * if (PATMR3IsPatchGCAddr(pVM, GCPtr))
492 * @endcode
493 *
494 * <li> The else of an if is always the first statement on a line. (No curly
495 * stuff before it!)
496 *
497 * <li> else and if go on the same line if no { compound statement }
498 * follows the if. Example:
499 * @code
500 * if (fFlags & MYFLAGS_1)
501 * fFlags &= ~MYFLAGS_10;
502 * else if (fFlags & MYFLAGS_2)
503 * {
504 * fFlags &= ~MYFLAGS_MASK;
505 * fFlags |= MYFLAGS_5;
506 * }
507 * else if (fFlags & MYFLAGS_3)
508 * @endcode
509 *
510 * <li> Slightly complex boolean expressions are split into multiple lines,
511 * putting the operators first on the line and indenting it all according
512 * to the nesting of the expression. The purpose is to make it as easy as
513 * possible to read. Example:
514 * @code
515 * if ( RT_SUCCESS(rc)
516 * || (fFlags & SOME_FLAG))
517 * @endcode
518 *
519 * <li> When 'if' or 'while' statements gets long, the closing parentheses
520 * goes right below the opening parentheses. This may be applied to
521 * sub-expression. Example:
522 * @code
523 * if ( RT_SUCCESS(rc)
524 * || ( fSomeStuff
525 * && fSomeOtherStuff
526 * && fEvenMoreStuff
527 * )
528 * || SomePredicateFunction()
529 * )
530 * {
531 * ...
532 * }
533 * @endcode
534 *
535 * <li> The case is indented from the switch (to avoid having the braces for
536 * the 'case' at the same level as the 'switch' statement).
537 *
538 * <li> If a case needs curly brackets they contain the entire case, are not
539 * indented from the case, and the break or return is placed inside them.
540 * Example:
541 * @code
542 * switch (pCur->eType)
543 * {
544 * case PGMMAPPINGTYPE_PAGETABLES:
545 * {
546 * unsigned iPDE = pCur->GCPtr >> PGDIR_SHIFT;
547 * unsigned iPT = (pCur->GCPtrEnd - pCur->GCPtr) >> PGDIR_SHIFT;
548 * while (iPT-- > 0)
549 * if (pPD->a[iPDE + iPT].n.u1Present)
550 * return VERR_HYPERVISOR_CONFLICT;
551 * break;
552 * }
553 * }
554 * @endcode
555 *
556 * <li> In a do while construction, the while is on the same line as the
557 * closing "}" if any are used.
558 * Example:
559 * @code
560 * do
561 * {
562 * stuff;
563 * i--;
564 * } while (i > 0);
565 * @endcode
566 *
567 * <li> Comments are in C style. C++ style comments are used for temporary
568 * disabling a few lines of code.
569 *
570 * <li> No unnecessary parentheses in expressions (just don't over do this
571 * so that gcc / msc starts bitching). Find a correct C/C++ operator
572 * precedence table if needed.
573 *
574 * <li> 'for (;;)' is preferred over 'while (true)' and 'while (1)'.
575 *
576 * <li> Parameters are indented to the start parentheses when breaking up
577 * function calls, declarations or prototypes. (This is in line with
578 * how 'if', 'for' and 'while' statements are done as well.) Example:
579 * @code
580 * RTPROCESS hProcess;
581 * int rc = RTProcCreateEx(papszArgs[0],
582 * papszArgs,
583 * RTENV_DEFAULT,
584 * fFlags,
585 * NULL, // phStdIn
586 * NULL, // phStdOut
587 * NULL, // phStdErr
588 * NULL, // pszAsUser
589 * NULL, // pszPassword
590 * &hProcess);
591 * @endcode
592 *
593 * <li> That Dijkstra is dead is no excuse for using gotos.
594 *
595 * <li> Using do-while-false loops to avoid gotos is considered very bad form.
596 * They create hard to read code. They tend to be either too short (i.e.
597 * pointless) or way to long (split up the function already), making
598 * tracking the state is difficult and prone to bugs. Also, they cause
599 * the compiler to generate suboptimal code, because the break branches
600 * are by preferred over the main code flow (MSC has no branch hinting!).
601 * Instead, do make use the 130 columns (i.e. nested ifs) and split
602 * the code up into more functions!
603 *
604 * <li> Avoid code like
605 * @code
606 * int foo;
607 * int rc;
608 * ...
609 * rc = FooBar();
610 * if (RT_SUCCESS(rc))
611 * {
612 * foo = getFoo();
613 * ...
614 * pvBar = RTMemAlloc(sizeof(*pvBar));
615 * if (!pvBar)
616 * rc = VERR_NO_MEMORY;
617 * }
618 * if (RT_SUCCESS(rc))
619 * {
620 * buzz = foo;
621 * ...
622 * }
623 * @endcode
624 * The intention of such code is probably to save some horizontal space
625 * but unfortunately it's hard to read and the scope of certain varables
626 * (e.g. foo in this example) is not optimal. Better use the following
627 * style:
628 * @code
629 * int rc;
630 * ...
631 * rc = FooBar();
632 * if (RT_SUCCESS(rc))
633 * {
634 * int foo = getFoo();
635 * ...
636 * pvBar = RTMemAlloc(sizeof(*pvBar));
637 * if (pvBar)
638 * {
639 * buzz = foo;
640 * ...
641 * }
642 * else
643 * rc = VERR_NO_MEMORY;
644 * }
645 * @endcode
646 *
647 * </ul>
648 *
649 * @subsection sec_vbox_guideline_optional_prefix Variable / Member Prefixes
650 *
651 * Prefixes are meant to provide extra context clues to a variable/member, we
652 * therefore avoid using prefixes that just indicating the type if a better
653 * choice is available.
654 *
655 *
656 * The prefixes:
657 *
658 * <ul>
659 *
660 * <li> The 'g_' (or 'g') prefix means a global variable, either on file or module level.
661 *
662 * <li> The 's_' (or 's') prefix means a static variable inside a function or
663 * class. This is not used for static variables on file level, use 'g_'
664 * for those (logical, right).
665 *
666 * <li> The 'm_' (or 'm') prefix means a class data member.
667 *
668 * In new code in Main, use "m_" (and common sense). As an exception,
669 * in Main, if a class encapsulates its member variables in an anonymous
670 * structure which is declared in the class, but defined only in the
671 * implementation (like this: 'class X { struct Data; Data *m; }'), then
672 * the pointer to that struct is called 'm' itself and its members then
673 * need no prefix, because the members are accessed with 'm->member'
674 * already which is clear enough.
675 *
676 * <li> The 'a_' prefix means a parameter (argument) variable. This is
677 * sometimes written 'a' in parts of the source code that does not use
678 * the array prefix.
679 *
680 * <li> The 'p' prefix means pointer. For instance 'pVM' is pointer to VM.
681 *
682 * <li> The 'r' prefix means that something is passed by reference.
683 *
684 * <li> The 'k' prefix means that something is a constant. For instance
685 * 'enum { kStuff };'. This is usually not used in combination with
686 * 'p', 'r' or any such thing, it's main main use is to make enums
687 * easily identifiable.
688 *
689 * <li> The 'a' prefix means array. For instance 'aPages' could be read as
690 * array of pages.
691 *
692 * <li> The 'c' prefix means count. For instance 'cbBlock' could be read,
693 * count of bytes in block. (1)
694 *
695 * <li> The 'cx' prefix means width (count of 'x' units).
696 *
697 * <li> The 'cy' prefix means height (count of 'y' units).
698 *
699 * <li> The 'x', 'y' and 'z' prefix refers to the x-, y- , and z-axis
700 * respectively.
701 *
702 * <li> The 'off' prefix means offset.
703 *
704 * <li> The 'i' or 'idx' prefixes usually means index. Although the 'i' one
705 * can sometimes just mean signed integer.
706 *
707 * <li> The 'i[1-9]+' prefix means a fixed bit size variable. Frequently
708 * used with the int[1-9]+_t types where the width is really important.
709 * In most cases 'i' is more appropriate. [type]
710 *
711 * <li> The 'e' (or 'enm') prefix means enum.
712 *
713 * <li> The 'u' prefix usually means unsigned integer. Exceptions follows.
714 *
715 * <li> The 'u[1-9]+' prefix means a fixed bit size variable. Frequently
716 * used with the uint[1-9]+_t types and with bitfields where the width is
717 * really important. In most cases 'u' or 'b' (byte) would be more
718 * appropriate. [type]
719 *
720 * <li> The 'b' prefix means byte or bytes. [type]
721 *
722 * <li> The 'f' prefix means flags. Flags are unsigned integers of some kind
723 * or booleans.
724 *
725 * <li> TODO: need prefix for real float. [type]
726 *
727 * <li> The 'rd' prefix means real double and is used for 'double' variables.
728 * [type]
729 *
730 * <li> The 'lrd' prefix means long real double and is used for 'long double'
731 * variables. [type]
732 *
733 * <li> The 'ch' prefix means a char, the (signed) char type. [type]
734 *
735 * <li> The 'wc' prefix means a wide/windows char, the RTUTF16 type. [type]
736 *
737 * <li> The 'uc' prefix means a Unicode Code point, the RTUNICP type. [type]
738 *
739 * <li> The 'uch' prefix means unsigned char. It's rarely used. [type]
740 *
741 * <li> The 'sz' prefix means zero terminated character string (array of
742 * chars). (UTF-8)
743 *
744 * <li> The 'wsz' prefix means zero terminated wide/windows character string
745 * (array of RTUTF16).
746 *
747 * <li> The 'usz' prefix means zero terminated Unicode string (array of
748 * RTUNICP).
749 *
750 * <li> The 'str' prefix means C++ string; either a std::string or, in Main,
751 * a Utf8Str or, in Qt, a QString. When used with 'p', 'r', 'a' or 'c'
752 * the first letter should be capitalized.
753 *
754 * <li> The 'bstr' prefix, in Main, means a UTF-16 Bstr. When used with 'p',
755 * 'r', 'a' or 'c' the first letter should be capitalized.
756 *
757 * <li> The 'pfn' prefix means pointer to function. Common usage is 'pfnCallback'
758 * and such like.
759 *
760 * <li> The 'psz' prefix is a combination of 'p' and 'sz' and thus means
761 * pointer to a zero terminated character string. (UTF-8)
762 *
763 * <li> The 'pcsz' prefix is used to indicate constant string pointers in
764 * parts of the code. Most code uses 'psz' for const and non-const
765 * string pointers, so please ignore this one.
766 *
767 * <li> The 'l' prefix means (signed) long. We try avoid using this,
768 * expecially with the 'LONG' types in Main as these are not 'long' on
769 * 64-bit non-Windows platforms and can cause confusion. Alternatives:
770 * 'i' or 'i32'. [type]
771 *
772 * <li> The 'ul' prefix means unsigned long. We try avoid using this,
773 * expecially with the 'ULONG' types in Main as these are not 'unsigned
774 * long' on 64-bit non-Windows platforms and can cause confusion.
775 * Alternatives: 'u' or 'u32'. [type]
776 *
777 * </ul>
778 *
779 * (1) Except in the occasional 'pcsz' prefix, the 'c' prefix is never ever
780 * used in the meaning 'const'.
781 *
782 *
783 * @subsection sec_vbox_guideline_optional_misc Misc / Advice / Stuff
784 *
785 * <ul>
786 *
787 * <li> When writing code think as the reader.
788 *
789 * <li> When writing code think as the compiler. (2)
790 *
791 * <li> When reading code think as if it's full of bugs - find them and fix them.
792 *
793 * <li> Pointer within range tests like:
794 * @code
795 * if ((uintptr_t)pv >= (uintptr_t)pvBase && (uintptr_t)pv < (uintptr_t)pvBase + cbRange)
796 * @endcode
797 * Can also be written as (assuming cbRange unsigned):
798 * @code
799 * if ((uintptr_t)pv - (uintptr_t)pvBase < cbRange)
800 * @endcode
801 * Which is shorter and potentially faster. (1)
802 *
803 * <li> Avoid unnecessary casting. All pointers automatically cast down to
804 * void *, at least for non class instance pointers.
805 *
806 * <li> It's very very bad practise to write a function larger than a
807 * screen full (1024x768) without any comprehensibility and explaining
808 * comments.
809 *
810 * <li> More to come....
811 *
812 * </ul>
813 *
814 * (1) Important, be very careful with the casting. In particular, note that
815 * a compiler might treat pointers as signed (IIRC).
816 *
817 * (2) "A really advanced hacker comes to understand the true inner workings of
818 * the machine - he sees through the language he's working in and glimpses
819 * the secret functioning of the binary code - becomes a Ba'al Shem of
820 * sorts." (Neal Stephenson "Snow Crash")
821 *
822 *
823 *
824 * @section sec_vbox_guideline_warnings Compiler Warnings
825 *
826 * The code should when possible compile on all platforms and compilers without any
827 * warnings. That's a nice idea, however, if it means making the code harder to read,
828 * less portable, unreliable or similar, the warning should not be fixed.
829 *
830 * Some of the warnings can seem kind of innocent at first glance. So, let's take the
831 * most common ones and explain them.
832 *
833 *
834 * @subsection sec_vbox_guideline_warnings_signed_unsigned_compare Signed / Unsigned Compare
835 *
836 * GCC says: "warning: comparison between signed and unsigned integer expressions"
837 * MSC says: "warning C4018: '<|<=|==|>=|>' : signed/unsigned mismatch"
838 *
839 * The following example will not output what you expect:
840@code
841#include <stdio.h>
842int main()
843{
844 signed long a = -1;
845 unsigned long b = 2294967295;
846 if (a < b)
847 printf("%ld < %lu: true\n", a, b);
848 else
849 printf("%ld < %lu: false\n", a, b);
850 return 0;
851}
852@endcode
853 * If I understood it correctly, the compiler will convert a to an
854 * unsigned long before doing the compare.
855 *
856 *
857 *
858 * @section sec_vbox_guideline_svn Subversion Commit Rules
859 *
860 *
861 * Before checking in:
862 *
863 * <ul>
864 *
865 * <li> Check Tinderbox and make sure the tree is green across all platforms. If it's
866 * red on a platform, don't check in. If you want, warn in the \#vbox channel and
867 * help make the responsible person fix it.
868 * NEVER CHECK IN TO A BROKEN BUILD.
869 *
870 * <li> When checking in keep in mind that a commit is atomic and that the Tinderbox and
871 * developers are constantly checking out the tree. Therefore do not split up the
872 * commit unless it's into 100% independent parts. If you need to split it up in order
873 * to have sensible commit comments, make the sub-commits as rapid as possible.
874 *
875 * <li> If you make a user visible change, such as fixing a reported bug,
876 * make sure you add an entry to doc/manual/user_ChangeLogImpl.xml.
877 *
878 * <li> If you are adding files make sure set the right attributes.
879 * svn-ps.sh/cmd was created for this purpose, please make use of it.
880 *
881 * </ul>
882 *
883 * After checking in:
884 *
885 * <ul>
886 *
887 * <li> After checking-in, you watch Tinderbox until your check-ins clear. You do not
888 * go home. You do not sleep. You do not log out or experiment with drugs. You do
889 * not become unavailable. If you break the tree, add a comment saying that you're
890 * fixing it. If you can't fix it and need help, ask in the \#innotek channel or back
891 * out the change.
892 *
893 * </ul>
894 *
895 * (Inspired by mozilla tree rules.)
896 */
897
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