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1/* $Id: VBox-CodingGuidelines.cpp 76553 2019-01-01 01:45:53Z vboxsync $ */
2/** @file
3 * VBox - Coding Guidelines.
4 */
5
6/*
7 * Copyright (C) 2006-2019 Oracle Corporation
8 *
9 * This file is part of VirtualBox Open Source Edition (OSE), as
10 * available from http://www.virtualbox.org. This file is free software;
11 * you can redistribute it and/or modify it under the terms of the GNU
12 * General Public License (GPL) as published by the Free Software
13 * Foundation, in version 2 as it comes in the "COPYING" file of the
14 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
15 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
16 */
17
18/** @page pg_vbox_guideline VBox Coding Guidelines
19 *
20 * The compulsory sections of these guidelines are to be followed in all of the
21 * VBox sources. Please note that local guidelines in parts of the VBox source
22 * tree may promote the optional ones to compulsory status. The VBox tree also
23 * contains some 3rd party sources where it is good to follow the local coding
24 * style while keeping these guidelines in mind.
25 *
26 * Contents:
27 * - @ref sec_vbox_guideline_compulsory
28 * - @ref sec_vbox_guideline_compulsory_sub64
29 * - @ref sec_vbox_guideline_compulsory_cppmain
30 * - @ref sec_vbox_guideline_compulsory_cppqtgui
31 * - @ref sec_vbox_guideline_compulsory_xslt
32 * - @ref sec_vbox_guideline_compulsory_doxygen
33 * - @ref sec_vbox_guideline_compulsory_guest
34 * - @ref sec_vbox_guideline_optional
35 * - @ref sec_vbox_guideline_optional_layout
36 * - @ref sec_vbox_guideline_optional_prefix
37 * - @ref sec_vbox_guideline_optional_misc
38 * - @ref sec_vbox_guideline_warnings
39 * - @ref sec_vbox_guideline_warnings_signed_unsigned_compare
40 * - @ref sec_vbox_guideline_svn
41 *
42 * Local guidelines overrides:
43 * - src/VBox/VMM/: @ref pg_vmm_guideline (src/VBox/VMM/Docs-CodingGuidelines.cpp)
44 * - src/VBox/ValidationKit/: @ref pg_validationkit_guideline (src/VBox/ValidationKit/ValidationKitCodingGuidelines.cpp)
45 * - src/VBox/Runtime/: All of @ref sec_vbox_guideline_optional is mandatory.
46 * - src/VBox/Main/: @ref sec_vbox_guideline_compulsory_cppmain
47 * - src/VBox/Frontends/VirtualBox/: @ref sec_vbox_guideline_compulsory_cppqtgui
48 *
49 *
50 * @section sec_vbox_guideline_compulsory Compulsory
51 *
52 * <ul>
53 *
54 * <li> The indentation size is 4 chars.
55 *
56 * <li> Tabs are only ever used in makefiles.
57 *
58 * <li> Use RT and VBOX types.
59 *
60 * <li> Use Runtime functions.
61 *
62 * <li> Use the standard bool, uintptr_t, intptr_t and [u]int[1-9+]_t types.
63 *
64 * <li> Avoid using plain unsigned and int.
65 *
66 * <li> Use static wherever possible. This makes the namespace less polluted
67 * and avoids nasty name clash problems which can occur, especially on
68 * Unix-like systems. (1) It also simplifies locating callers when
69 * changing it (single source file vs entire VBox tree).
70 *
71 * <li> Public names are of the form Domain[Subdomain[]]Method, using mixed
72 * casing to mark the words. The main domain is all uppercase.
73 * (Think like java, mapping domain and subdomain to packages/classes.)
74 *
75 * <li> Public names are always declared using the appropriate DECL macro. (2)
76 *
77 * <li> Internal names starts with a lowercased main domain.
78 *
79 * <li> Defines are all uppercase and separate words with underscore.
80 * This applies to enum values too.
81 *
82 * <li> Typedefs are all uppercase and contain no underscores to distinguish
83 * them from defines.
84 *
85 * <li> Pointer typedefs start with 'P'. If pointer to const then 'PC'.
86 *
87 * <li> Function typedefs start with 'FN'. If pointer to FN then 'PFN'.
88 *
89 * <li> All files are case sensitive.
90 *
91 * <li> Slashes are unix slashes ('/') runtime converts when necessary.
92 *
93 * <li> char strings are UTF-8.
94 *
95 * <li> Strings from any external source must be treated with utmost care as
96 * they do not have to be valid UTF-8. Only trust internal strings.
97 *
98 * <li> All functions return VBox status codes. There are three general
99 * exceptions from this:
100 *
101 * <ol>
102 * <li>Predicate functions. These are function which are boolean in
103 * nature and usage. They return bool. The function name will
104 * include 'Has', 'Is' or similar.
105 * <li>Functions which by nature cannot possibly fail.
106 * These return void.
107 * <li>"Get"-functions which return what they ask for.
108 * A get function becomes a "Query" function if there is any
109 * doubt about getting what is ask for.
110 * </ol>
111 *
112 * <li> VBox status codes have three subdivisions:
113 * <ol>
114 * <li> Errors, which are VERR_ prefixed and negative.
115 * <li> Warnings, which are VWRN_ prefixed and positive.
116 * <li> Informational, which are VINF_ prefixed and positive.
117 * </ol>
118 *
119 * <li> Platform/OS operation are generalized and put in the IPRT.
120 *
121 * <li> Other useful constructs are also put in the IPRT.
122 *
123 * <li> The code shall not cause compiler warnings. Check this on ALL
124 * the platforms.
125 *
126 * <li> The use of symbols leading with single or double underscores is
127 * forbidden as that intrudes on reserved compiler/system namespace. (3)
128 *
129 * <li> All files have file headers with $Id and a file tag which describes
130 * the file in a sentence or two.
131 * Note: Use the svn-ps.cmd/svn-ps.sh utility with the -a option to add
132 * new sources with keyword expansion and exporting correctly
133 * configured.
134 *
135 * <li> All public functions are fully documented in Doxygen style using the
136 * javadoc dialect (using the 'at' instead of the 'slash' as
137 * commandprefix.)
138 *
139 * <li> All structures in header files are described, including all their
140 * members. (Doxygen style, of course.)
141 *
142 * <li> All modules have a documentation '\@page' in the main source file
143 * which describes the intent and actual implementation.
144 *
145 * <li> Code which is doing things that are not immediately comprehensible
146 * shall include explanatory comments.
147 *
148 * <li> Documentation and comments are kept up to date.
149 *
150 * <li> Headers in /include/VBox shall not contain any slash-slash C++
151 * comments, only ANSI C comments!
152 *
153 * <li> Comments on \#else indicates what begins while the comment on a
154 * \#endif indicates what ended. Only add these when there are more than
155 * a few lines (6-10) of \#ifdef'ed code, otherwise they're just clutter.
156 *
157 * <li> \#ifdefs around a single function shall be tight, i.e. no empty
158 * lines between it and the function documentation and body.
159 *
160 * <li> \#ifdefs around more than one function shall be relaxed, i.e. leave at
161 * least one line before the first function's documentation comment and
162 * one line after the end of the last function.
163 *
164 * <li> No 'else' after if block ending with 'return', 'break', or 'continue'.
165 *
166 * <li> The term 'last' is inclusive, whereas the term 'end' is exclusive.
167 *
168 * <li> Go through all of this: https://www.slideshare.net/olvemaudal/deep-c/
169 *
170 * </ul>
171 *
172 * (1) It is common practice on Unix to have a single symbol namespace for an
173 * entire process. If one is careless symbols might be resolved in a
174 * different way that one expects, leading to weird problems.
175 *
176 * (2) This is common practice among most projects dealing with modules in
177 * shared libraries. The Windows / PE __declspect(import) and
178 * __declspect(export) constructs are the main reason for this.
179 * OTOH, we do perhaps have a bit too detailed graining of this in VMM...
180 *
181 * (3) There are guys out there grepping public sources for symbols leading with
182 * single and double underscores as well as gotos and other things
183 * considered bad practice. They'll post statistics on how bad our sources
184 * are on some mailing list, forum or similar.
185 *
186 *
187 * @subsection sec_vbox_guideline_compulsory_sub64 64-bit and 32-bit
188 *
189 * Here are some amendments which address 64-bit vs. 32-bit portability issues.
190 *
191 * Some facts first:
192 *
193 * <ul>
194 *
195 * <li> On 64-bit Windows the type long remains 32-bit. On nearly all other
196 * 64-bit platforms long is 64-bit.
197 *
198 * <li> On all 64-bit platforms we care about, int is 32-bit, short is 16 bit
199 * and char is 8-bit.
200 * (I don't know about any platforms yet where this isn't true.)
201 *
202 * <li> size_t, ssize_t, uintptr_t, ptrdiff_t and similar are all 64-bit on
203 * 64-bit platforms. (These are 32-bit on 32-bit platforms.)
204 *
205 * <li> There is no inline assembly support in the 64-bit Microsoft compilers.
206 *
207 * </ul>
208 *
209 * Now for the guidelines:
210 *
211 * <ul>
212 *
213 * <li> Never, ever, use int, long, ULONG, LONG, DWORD or similar to cast a
214 * pointer to integer. Use uintptr_t or intptr_t. If you have to use
215 * NT/Windows types, there is the choice of ULONG_PTR and DWORD_PTR.
216 *
217 * <li> Avoid where ever possible the use of the types 'long' and 'unsigned
218 * long' as these differs in size between windows and the other hosts
219 * (see above).
220 *
221 * <li> RT_OS_WINDOWS is defined to indicate Windows. Do not use __WIN32__,
222 * __WIN64__ and __WIN__ because they are all deprecated and scheduled
223 * for removal (if not removed already). Do not use the compiler
224 * defined _WIN32, _WIN64, or similar either. The bitness can be
225 * determined by testing ARCH_BITS.
226 * Example:
227 * @code
228 * #ifdef RT_OS_WINDOWS
229 * // call win32/64 api.
230 * #endif
231 * #ifdef RT_OS_WINDOWS
232 * # if ARCH_BITS == 64
233 * // call win64 api.
234 * # else // ARCH_BITS == 32
235 * // call win32 api.
236 * # endif // ARCH_BITS == 32
237 * #else // !RT_OS_WINDOWS
238 * // call posix api
239 * #endif // !RT_OS_WINDOWS
240 * @endcode
241 *
242 * <li> There are RT_OS_xxx defines for each OS, just like RT_OS_WINDOWS
243 * mentioned above. Use these defines instead of any predefined
244 * compiler stuff or defines from system headers.
245 *
246 * <li> RT_ARCH_X86 is defined when compiling for the x86 the architecture.
247 * Do not use __x86__, __X86__, __[Ii]386__, __[Ii]586__, or similar
248 * for this purpose.
249 *
250 * <li> RT_ARCH_AMD64 is defined when compiling for the AMD64 architecture.
251 * Do not use __AMD64__, __amd64__ or __x64_86__.
252 *
253 * <li> Take care and use size_t when you have to, esp. when passing a pointer
254 * to a size_t as a parameter.
255 *
256 * <li> Be wary of type promotion to (signed) integer. For example the
257 * following will cause u8 to be promoted to int in the shift, and then
258 * sign extended in the assignment 64-bit:
259 * @code
260 * uint8_t u8 = 0xfe;
261 * uint64_t u64 = u8 << 24;
262 * // u64 == 0xfffffffffe000000
263 * @endcode
264 *
265 * </ul>
266 *
267 * @subsection sec_vbox_guideline_compulsory_cppmain C++ guidelines for Main
268 *
269 * Since the Main API code is a large amount of C++ code, it is allowed but
270 * not required to use C++ style comments (as permanent comments, beyond the
271 * temporary use allowed by the general coding guideline). This is a weak
272 * preference, i.e. large scale comment style changes are not encouraged.
273 *
274 * Main is currently (2009) full of hard-to-maintain code that uses complicated
275 * templates. The new mid-term goal for Main is to have less custom templates
276 * instead of more for the following reasons:
277 *
278 * <ul>
279 *
280 * <li> Template code is harder to read and understand. Custom templates create
281 * territories which only the code writer understands.
282 *
283 * <li> Errors in using templates create terrible C++ compiler messages.
284 *
285 * <li> Template code is really hard to look at in a debugger.
286 *
287 * <li> Templates slow down the compiler a lot.
288 *
289 * </ul>
290 *
291 * In particular, the following bits should be considered deprecated and should
292 * NOT be used in new code:
293 *
294 * <ul>
295 *
296 * <li> everything in include/iprt/cpputils.h (auto_ref_ptr, exception_trap_base,
297 * char_auto_ptr and friends)
298 *
299 * </ul>
300 *
301 * Generally, in many cases, a simple class with a proper destructor can achieve
302 * the same effect as a 1,000-line template include file, and the code is
303 * much more accessible that way.
304 *
305 * Using standard STL templates like std::list, std::vector and std::map is OK.
306 * Exceptions are:
307 *
308 * <ul>
309 *
310 * <li> Guest Additions because we don't want to link against libstdc++ there.
311 *
312 * <li> std::string should not be used because we have iprt::MiniString and
313 * com::Utf8Str which can convert efficiently with COM's UTF-16 strings.
314 *
315 * <li> std::auto_ptr<> in general; that part of the C++ standard is just broken.
316 * Write a destructor that calls delete.
317 *
318 * </ul>
319 *
320 * @subsection sec_vbox_guideline_compulsory_cppqtgui C++ guidelines for the Qt GUI
321 *
322 * The Qt GUI is currently (2010) on its way to become more compatible to the
323 * rest of VirtualBox coding style wise. From now on, all the coding style
324 * rules described in this file are also mandatory for the Qt GUI. Additionally
325 * the following rules should be respected:
326 *
327 * <ul>
328 *
329 * <li> GUI classes which correspond to GUI tasks should be prefixed by UI (no VBox anymore)
330 *
331 * <li> Classes which extents some of the Qt classes should be prefix by QI
332 *
333 * <li> General task classes should be prefixed by C
334 *
335 * <li> Slots are prefixed by slt -> sltName
336 *
337 * <li> Signals are prefixed by sig -> sigName
338 *
339 * <li> Use Qt classes for lists, strings and so on, the use of STL classes should
340 * be avoided
341 *
342 * <li> All files like .cpp, .h, .ui, which belong together are located in the
343 * same directory and named the same
344 *
345 * </ul>
346 *
347 *
348 * @subsection sec_vbox_guideline_compulsory_xslt XSLT
349 *
350 * XSLT (eXtensible Stylesheet Language Transformations) is used quite a bit in
351 * the Main API area of VirtualBox to generate sources and bindings to that API.
352 * There are a couple of common pitfalls worth mentioning:
353 *
354 * <ul>
355 *
356 * <li> Never do repeated //interface[\@name=...] and //enum[\@name=...] lookups
357 * because they are expensive. Instead delcare xsl:key elements for these
358 * searches and do the lookup using the key() function. xsltproc uses
359 * (per current document) hash tables for each xsl:key, i.e. very fast.
360 *
361 * <li> When output type is 'text' make sure to call xsltprocNewlineOutputHack
362 * from typemap-shared.inc.xsl every few KB of output, or xsltproc will
363 * end up wasting all the time reallocating the output buffer.
364 *
365 * </ul>
366 *
367 *
368 * @subsection sec_vbox_guideline_compulsory_doxygen Doxygen Comments
369 *
370 * As mentioned above, we shall use doxygen/javadoc style commenting of public
371 * functions, typedefs, classes and such. It is mandatory to use this style
372 * everywhere!
373 *
374 * A couple of hints on how to best write doxygen comments:
375 *
376 * <ul>
377 *
378 * <li> A good class, method, function, structure or enum doxygen comment
379 * starts with a one line sentence giving a brief description of the
380 * item. Details comes in a new paragraph (after blank line).
381 *
382 * <li> Except for list generators like \@todo, \@cfgm, \@gcfgm and others,
383 * all doxygen comments are related to things in the code. So, for
384 * instance you DO NOT add a doxygen \@note comment in the middle of a
385 * because you've got something important to note, you add a normal
386 * comment like 'Note! blah, very importan blah!'
387 *
388 * <li> We do NOT use TODO/XXX/BUGBUG or similar markers in the code to flag
389 * things needing fixing later, we always use \@todo doxygen comments.
390 *
391 * <li> There is no colon after the \@todo. And it is ALWAYS in a doxygen
392 * comment.
393 *
394 * <li> The \@retval tag is used to explain status codes a method/function may
395 * returns. It is not used to describe output parameters, that is done
396 * using the \@param or \@param[out] tag.
397 *
398 * </ul>
399 *
400 * See https://www.stack.nl/~dimitri/doxygen/manual/index.html for the official
401 * doxygen documention.
402 *
403 *
404 *
405 * @subsection sec_vbox_guideline_compulsory_guest Handling of guest input
406 *
407 * First, guest input should ALWAYS be consider to be TOXIC and constructed with
408 * MALICIOUS intent! Max paranoia level!
409 *
410 * Second, when getting inputs from memory shared with the guest, be EXTREMELY
411 * careful to not re-read input from shared memory after validating it, because
412 * that will create TOCTOU problems. So, after reading input from shared memory
413 * always use the RT_UNTRUSTED_NONVOLATILE_COPY_FENCE() macro. For more details
414 * on TOCTOU: https://en.wikipedia.org/wiki/Time_of_check_to_time_of_use
415 *
416 * Thirdly, considering the recent speculation side channel issues, spectre v1
417 * in particular, we would like to be ready for future screwups. This means
418 * having input validation in a separate block of code that ends with one (or
419 * more) RT_UNTRUSTED_VALIDATED_FENCE().
420 *
421 * So the rules:
422 *
423 * <ul>
424 *
425 * <li> Mark all pointers to shared memory with RT_UNTRUSTED_VOLATILE_GUEST.
426 *
427 * <li> Copy volatile data into local variables or heap before validating
428 * them (see RT_COPY_VOLATILE() and RT_BCOPY_VOLATILE().
429 *
430 * <li> Place RT_UNTRUSTED_NONVOLATILE_COPY_FENCE() after a block copying
431 * volatile data.
432 *
433 * <li> Always validate untrusted inputs in a block ending with a
434 * RT_UNTRUSTED_VALIDATED_FENCE().
435 *
436 * <li> Use the ASSERT_GUEST_XXXX macros from VBox/AssertGuest.h to validate
437 * guest input. (Do NOT use iprt/assert.h macros.)
438 *
439 * <li> Validation of an input B may require using another input A to look up
440 * some data, in which case its necessary to insert an
441 * RT_UNTRUSTED_VALIDATED_FENCE() after validating A and before A is used
442 * for the lookup.
443 *
444 * For example A is a view identifier, idView, and B is an offset into
445 * the view's framebuffer area, offView. To validate offView (B) it is
446 * necessary to get the size of the views framebuffer region:
447 * @code
448 * uint32_t const idView = pReq->idView; // A
449 * uint32_t const offView = pReq->offView; // B
450 * RT_UNTRUSTED_NONVOLATILE_COPY_FENCE();
451 *
452 * ASSERT_GUEST_RETURN(idView < pThis->cView,
453 * VERR_INVALID_PARAMETER);
454 * RT_UNTRUSTED_VALIDATED_FENCE();
455 * const MYVIEW *pView = &pThis->aViews[idView];
456 * ASSERT_GUEST_RETURN(offView < pView->cbFramebufferArea,
457 * VERR_OUT_OF_RANGE);
458 * RT_UNTRUSTED_VALIDATED_FENCE();
459 * @endcode
460 *
461 * <li> Take care to make sure input check are not subject to integer overflow problems.
462 *
463 * For instance when validating an area, you must not just add cbDst + offDst
464 * and check against pThis->offEnd or something like that. Rather do:
465 * @code
466 * uint32_t const offDst = pReq->offDst;
467 * uint32_t const cbDst = pReq->cbDst;
468 * RT_UNTRUSTED_NONVOLATILE_COPY_FENCE();
469 *
470 * ASSERT_GUEST_RETURN( cbDst <= pThis->cbSrc
471 * && offDst < pThis->cbSrc - cbDst,
472 * VERR_OUT_OF_RANGE);
473 * RT_UNTRUSTED_VALIDATED_FENCE();
474 * @endcode
475 *
476 * <li> Input validation does not only apply to shared data cases, but also to
477 * I/O port and MMIO handlers.
478 *
479 * <li> Ditto for kernel drivers working with usermode inputs.
480 *
481 * </ul>
482 *
483 *
484 * Problem patterns:
485 * - https://en.wikipedia.org/wiki/Time_of_check_to_time_of_use
486 * - https://googleprojectzero.blogspot.de/2018/01/reading-privileged-memory-with-side.html
487 * (Variant 1 only).
488 * - https://en.wikipedia.org/wiki/Integer_overflow
489 *
490 *
491 *
492 * @section sec_vbox_guideline_optional Optional
493 *
494 * First part is the actual coding style and all the prefixes. The second part
495 * is a bunch of good advice.
496 *
497 *
498 * @subsection sec_vbox_guideline_optional_layout The code layout
499 *
500 * <ul>
501 *
502 * <li> Max line length is 130 chars. Exceptions are table-like
503 * code/initializers and Log*() statements (don't waste unnecessary
504 * vertical space on debug logging).
505 *
506 * <li> Comments should try stay within the usual 80 columns as these are
507 * denser and too long lines may be harder to read.
508 *
509 * <li> Curly brackets are not indented. Example:
510 * @code
511 * if (true)
512 * {
513 * Something1();
514 * Something2();
515 * }
516 * else
517 * {
518 * SomethingElse1().
519 * SomethingElse2().
520 * }
521 * @endcode
522 *
523 * <li> Space before the parentheses when it comes after a C keyword.
524 *
525 * <li> No space between argument and parentheses. Exception for complex
526 * expression. Example:
527 * @code
528 * if (PATMR3IsPatchGCAddr(pVM, GCPtr))
529 * @endcode
530 *
531 * <li> The else of an if is always the first statement on a line. (No curly
532 * stuff before it!)
533 *
534 * <li> else and if go on the same line if no { compound statement }
535 * follows the if. Example:
536 * @code
537 * if (fFlags & MYFLAGS_1)
538 * fFlags &= ~MYFLAGS_10;
539 * else if (fFlags & MYFLAGS_2)
540 * {
541 * fFlags &= ~MYFLAGS_MASK;
542 * fFlags |= MYFLAGS_5;
543 * }
544 * else if (fFlags & MYFLAGS_3)
545 * @endcode
546 *
547 * <li> Slightly complex boolean expressions are split into multiple lines,
548 * putting the operators first on the line and indenting it all according
549 * to the nesting of the expression. The purpose is to make it as easy as
550 * possible to read. Example:
551 * @code
552 * if ( RT_SUCCESS(rc)
553 * || (fFlags & SOME_FLAG))
554 * @endcode
555 *
556 * <li> When 'if' or 'while' statements gets long, the closing parentheses
557 * goes right below the opening parentheses. This may be applied to
558 * sub-expression. Example:
559 * @code
560 * if ( RT_SUCCESS(rc)
561 * || ( fSomeStuff
562 * && fSomeOtherStuff
563 * && fEvenMoreStuff
564 * )
565 * || SomePredicateFunction()
566 * )
567 * {
568 * ...
569 * }
570 * @endcode
571 *
572 * <li> The case is indented from the switch (to avoid having the braces for
573 * the 'case' at the same level as the 'switch' statement).
574 *
575 * <li> If a case needs curly brackets they contain the entire case, are not
576 * indented from the case, and the break or return is placed inside them.
577 * Example:
578 * @code
579 * switch (pCur->eType)
580 * {
581 * case PGMMAPPINGTYPE_PAGETABLES:
582 * {
583 * unsigned iPDE = pCur->GCPtr >> PGDIR_SHIFT;
584 * unsigned iPT = (pCur->GCPtrEnd - pCur->GCPtr) >> PGDIR_SHIFT;
585 * while (iPT-- > 0)
586 * if (pPD->a[iPDE + iPT].n.u1Present)
587 * return VERR_HYPERVISOR_CONFLICT;
588 * break;
589 * }
590 * }
591 * @endcode
592 *
593 * <li> In a do while construction, the while is on the same line as the
594 * closing "}" if any are used.
595 * Example:
596 * @code
597 * do
598 * {
599 * stuff;
600 * i--;
601 * } while (i > 0);
602 * @endcode
603 *
604 * <li> Comments are in C style. C++ style comments are used for temporary
605 * disabling a few lines of code.
606 *
607 * <li> No unnecessary parentheses in expressions (just don't over do this
608 * so that gcc / msc starts bitching). Find a correct C/C++ operator
609 * precedence table if needed.
610 *
611 * <li> 'for (;;)' is preferred over 'while (true)' and 'while (1)'.
612 *
613 * <li> Parameters are indented to the start parentheses when breaking up
614 * function calls, declarations or prototypes. (This is in line with
615 * how 'if', 'for' and 'while' statements are done as well.) Example:
616 * @code
617 * RTPROCESS hProcess;
618 * int rc = RTProcCreateEx(papszArgs[0],
619 * papszArgs,
620 * RTENV_DEFAULT,
621 * fFlags,
622 * NULL, // phStdIn
623 * NULL, // phStdOut
624 * NULL, // phStdErr
625 * NULL, // pszAsUser
626 * NULL, // pszPassword
627 * &hProcess);
628 * @endcode
629 *
630 * <li> That Dijkstra is dead is no excuse for using gotos.
631 *
632 * <li> Using do-while-false loops to avoid gotos is considered very bad form.
633 * They create hard to read code. They tend to be either too short (i.e.
634 * pointless) or way to long (split up the function already), making
635 * tracking the state is difficult and prone to bugs. Also, they cause
636 * the compiler to generate suboptimal code, because the break branches
637 * are by preferred over the main code flow (MSC has no branch hinting!).
638 * Instead, do make use the 130 columns (i.e. nested ifs) and split
639 * the code up into more functions!
640 *
641 * <li> Avoid code like
642 * @code
643 * int foo;
644 * int rc;
645 * ...
646 * rc = FooBar();
647 * if (RT_SUCCESS(rc))
648 * {
649 * foo = getFoo();
650 * ...
651 * pvBar = RTMemAlloc(sizeof(*pvBar));
652 * if (!pvBar)
653 * rc = VERR_NO_MEMORY;
654 * }
655 * if (RT_SUCCESS(rc))
656 * {
657 * buzz = foo;
658 * ...
659 * }
660 * @endcode
661 * The intention of such code is probably to save some horizontal space
662 * but unfortunately it's hard to read and the scope of certain varables
663 * (e.g. foo in this example) is not optimal. Better use the following
664 * style:
665 * @code
666 * int rc;
667 * ...
668 * rc = FooBar();
669 * if (RT_SUCCESS(rc))
670 * {
671 * int foo = getFoo();
672 * ...
673 * pvBar = RTMemAlloc(sizeof(*pvBar));
674 * if (pvBar)
675 * {
676 * buzz = foo;
677 * ...
678 * }
679 * else
680 * rc = VERR_NO_MEMORY;
681 * }
682 * @endcode
683 *
684 * </ul>
685 *
686 * @subsection sec_vbox_guideline_optional_prefix Variable / Member Prefixes
687 *
688 * Prefixes are meant to provide extra context clues to a variable/member, we
689 * therefore avoid using prefixes that just indicating the type if a better
690 * choice is available.
691 *
692 *
693 * The prefixes:
694 *
695 * <ul>
696 *
697 * <li> The 'g_' (or 'g') prefix means a global variable, either on file or module level.
698 *
699 * <li> The 's_' (or 's') prefix means a static variable inside a function or
700 * class. This is not used for static variables on file level, use 'g_'
701 * for those (logical, right).
702 *
703 * <li> The 'm_' (or 'm') prefix means a class data member.
704 *
705 * In new code in Main, use "m_" (and common sense). As an exception,
706 * in Main, if a class encapsulates its member variables in an anonymous
707 * structure which is declared in the class, but defined only in the
708 * implementation (like this: 'class X { struct Data; Data *m; }'), then
709 * the pointer to that struct is called 'm' itself and its members then
710 * need no prefix, because the members are accessed with 'm->member'
711 * already which is clear enough.
712 *
713 * <li> The 'a_' prefix means a parameter (argument) variable. This is
714 * sometimes written 'a' in parts of the source code that does not use
715 * the array prefix.
716 *
717 * <li> The 'p' prefix means pointer. For instance 'pVM' is pointer to VM.
718 *
719 * <li> The 'r' prefix means that something is passed by reference.
720 *
721 * <li> The 'k' prefix means that something is a constant. For instance
722 * 'enum { kStuff };'. This is usually not used in combination with
723 * 'p', 'r' or any such thing, it's main main use is to make enums
724 * easily identifiable.
725 *
726 * <li> The 'a' prefix means array. For instance 'aPages' could be read as
727 * array of pages.
728 *
729 * <li> The 'c' prefix means count. For instance 'cbBlock' could be read,
730 * count of bytes in block. (1)
731 *
732 * <li> The 'cx' prefix means width (count of 'x' units).
733 *
734 * <li> The 'cy' prefix means height (count of 'y' units).
735 *
736 * <li> The 'x', 'y' and 'z' prefix refers to the x-, y- , and z-axis
737 * respectively.
738 *
739 * <li> The 'off' prefix means offset.
740 *
741 * <li> The 'i' or 'idx' prefixes usually means index. Although the 'i' one
742 * can sometimes just mean signed integer.
743 *
744 * <li> The 'i[1-9]+' prefix means a fixed bit size variable. Frequently
745 * used with the int[1-9]+_t types where the width is really important.
746 * In most cases 'i' is more appropriate. [type]
747 *
748 * <li> The 'e' (or 'enm') prefix means enum.
749 *
750 * <li> The 'u' prefix usually means unsigned integer. Exceptions follows.
751 *
752 * <li> The 'u[1-9]+' prefix means a fixed bit size variable. Frequently
753 * used with the uint[1-9]+_t types and with bitfields where the width is
754 * really important. In most cases 'u' or 'b' (byte) would be more
755 * appropriate. [type]
756 *
757 * <li> The 'b' prefix means byte or bytes. [type]
758 *
759 * <li> The 'f' prefix means flags. Flags are unsigned integers of some kind
760 * or booleans.
761 *
762 * <li> TODO: need prefix for real float. [type]
763 *
764 * <li> The 'rd' prefix means real double and is used for 'double' variables.
765 * [type]
766 *
767 * <li> The 'lrd' prefix means long real double and is used for 'long double'
768 * variables. [type]
769 *
770 * <li> The 'ch' prefix means a char, the (signed) char type. [type]
771 *
772 * <li> The 'wc' prefix means a wide/windows char, the RTUTF16 type. [type]
773 *
774 * <li> The 'uc' prefix means a Unicode Code point, the RTUNICP type. [type]
775 *
776 * <li> The 'uch' prefix means unsigned char. It's rarely used. [type]
777 *
778 * <li> The 'sz' prefix means zero terminated character string (array of
779 * chars). (UTF-8)
780 *
781 * <li> The 'wsz' prefix means zero terminated wide/windows character string
782 * (array of RTUTF16).
783 *
784 * <li> The 'usz' prefix means zero terminated Unicode string (array of
785 * RTUNICP).
786 *
787 * <li> The 'str' prefix means C++ string; either a std::string or, in Main,
788 * a Utf8Str or, in Qt, a QString. When used with 'p', 'r', 'a' or 'c'
789 * the first letter should be capitalized.
790 *
791 * <li> The 'bstr' prefix, in Main, means a UTF-16 Bstr. When used with 'p',
792 * 'r', 'a' or 'c' the first letter should be capitalized.
793 *
794 * <li> The 'pfn' prefix means pointer to function. Common usage is 'pfnCallback'
795 * and such like.
796 *
797 * <li> The 'psz' prefix is a combination of 'p' and 'sz' and thus means
798 * pointer to a zero terminated character string. (UTF-8)
799 *
800 * <li> The 'pcsz' prefix is used to indicate constant string pointers in
801 * parts of the code. Most code uses 'psz' for const and non-const
802 * string pointers, so please ignore this one.
803 *
804 * <li> The 'l' prefix means (signed) long. We try avoid using this,
805 * expecially with the 'LONG' types in Main as these are not 'long' on
806 * 64-bit non-Windows platforms and can cause confusion. Alternatives:
807 * 'i' or 'i32'. [type]
808 *
809 * <li> The 'ul' prefix means unsigned long. We try avoid using this,
810 * expecially with the 'ULONG' types in Main as these are not 'unsigned
811 * long' on 64-bit non-Windows platforms and can cause confusion.
812 * Alternatives: 'u' or 'u32'. [type]
813 *
814 * </ul>
815 *
816 * (1) Except in the occasional 'pcsz' prefix, the 'c' prefix is never ever
817 * used in the meaning 'const'.
818 *
819 *
820 * @subsection sec_vbox_guideline_optional_misc Misc / Advice / Stuff
821 *
822 * <ul>
823 *
824 * <li> When writing code think as the reader.
825 *
826 * <li> When writing code think as the compiler. (2)
827 *
828 * <li> When reading code think as if it's full of bugs - find them and fix them.
829 *
830 * <li> Pointer within range tests like:
831 * @code
832 * if ((uintptr_t)pv >= (uintptr_t)pvBase && (uintptr_t)pv < (uintptr_t)pvBase + cbRange)
833 * @endcode
834 * Can also be written as (assuming cbRange unsigned):
835 * @code
836 * if ((uintptr_t)pv - (uintptr_t)pvBase < cbRange)
837 * @endcode
838 * Which is shorter and potentially faster. (1)
839 *
840 * <li> Avoid unnecessary casting. All pointers automatically cast down to
841 * void *, at least for non class instance pointers.
842 *
843 * <li> It's very very bad practise to write a function larger than a
844 * screen full (1024x768) without any comprehensibility and explaining
845 * comments.
846 *
847 * <li> More to come....
848 *
849 * </ul>
850 *
851 * (1) Important, be very careful with the casting. In particular, note that
852 * a compiler might treat pointers as signed (IIRC).
853 *
854 * (2) "A really advanced hacker comes to understand the true inner workings of
855 * the machine - he sees through the language he's working in and glimpses
856 * the secret functioning of the binary code - becomes a Ba'al Shem of
857 * sorts." (Neal Stephenson "Snow Crash")
858 *
859 *
860 *
861 * @section sec_vbox_guideline_warnings Compiler Warnings
862 *
863 * The code should when possible compile on all platforms and compilers without any
864 * warnings. That's a nice idea, however, if it means making the code harder to read,
865 * less portable, unreliable or similar, the warning should not be fixed.
866 *
867 * Some of the warnings can seem kind of innocent at first glance. So, let's take the
868 * most common ones and explain them.
869 *
870 *
871 * @subsection sec_vbox_guideline_warnings_signed_unsigned_compare Signed / Unsigned Compare
872 *
873 * GCC says: "warning: comparison between signed and unsigned integer expressions"
874 * MSC says: "warning C4018: '<|<=|==|>=|>' : signed/unsigned mismatch"
875 *
876 * The following example will not output what you expect:
877@code
878#include <stdio.h>
879int main()
880{
881 signed long a = -1;
882 unsigned long b = 2294967295;
883 if (a < b)
884 printf("%ld < %lu: true\n", a, b);
885 else
886 printf("%ld < %lu: false\n", a, b);
887 return 0;
888}
889@endcode
890 * If I understood it correctly, the compiler will convert a to an
891 * unsigned long before doing the compare.
892 *
893 *
894 *
895 * @section sec_vbox_guideline_svn Subversion Commit Rules
896 *
897 *
898 * Before checking in:
899 *
900 * <ul>
901 *
902 * <li> Check Tinderbox and make sure the tree is green across all platforms. If it's
903 * red on a platform, don't check in. If you want, warn in the \#vbox channel and
904 * help make the responsible person fix it.
905 * NEVER CHECK IN TO A BROKEN BUILD.
906 *
907 * <li> When checking in keep in mind that a commit is atomic and that the Tinderbox and
908 * developers are constantly checking out the tree. Therefore do not split up the
909 * commit unless it's into 100% independent parts. If you need to split it up in order
910 * to have sensible commit comments, make the sub-commits as rapid as possible.
911 *
912 * <li> If you make a user visible change, such as fixing a reported bug,
913 * make sure you add an entry to doc/manual/user_ChangeLogImpl.xml.
914 *
915 * <li> If you are adding files make sure set the right attributes.
916 * svn-ps.sh/cmd was created for this purpose, please make use of it.
917 *
918 * </ul>
919 *
920 * After checking in:
921 *
922 * <ul>
923 *
924 * <li> After checking-in, you watch Tinderbox until your check-ins clear. You do not
925 * go home. You do not sleep. You do not log out or experiment with drugs. You do
926 * not become unavailable. If you break the tree, add a comment saying that you're
927 * fixing it. If you can't fix it and need help, ask in the \#innotek channel or back
928 * out the change.
929 *
930 * </ul>
931 *
932 * (Inspired by mozilla tree rules.)
933 *
934 *
935 */
936
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