/* $Id: VBoxOGL.h 76585 2019-01-01 06:31:29Z vboxsync $ */ /** @file * VBox 3D Support API */ /* * Copyright (C) 2012-2019 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL) only, as it comes in the "COPYING.CDDL" file of the * VirtualBox OSE distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. */ #ifndef VBOX_INCLUDED_VBoxOGL_h #define VBOX_INCLUDED_VBoxOGL_h #ifndef RT_WITHOUT_PRAGMA_ONCE # pragma once #endif #include #include RT_C_DECLS_BEGIN /* GUI and VBox OpenGL code require scaling factor value to be stored in container * of type of 'double'. Communication between them is done via Main. In the same time, * currently, Main does not like type of 'double' to be used for an interface method parameter. * An integer type should be used instead. This value is used in order to specify scaling factor in type * of 'integer' units. It is assumed that GUI feeds Main with its internal scaling factor value * (which is originally of type of 'double') multiplied by this constant and converted resulting * value to type of 'uint32_t'. Then Main provides this data to OpenGL HGCM thread. Finally, VBox OpenGL * code divides received scalar by this constant and converts result to type of 'double'. * This constant can be increased (multiplied by 10^n) in order to get better precision * for scaling factor manipulations. */ #define VBOX_OGL_SCALE_FACTOR_MULTIPLIER 10000.0 /* 3D content scale factor range bounds. */ #define VBOX_OGL_SCALE_FACTOR_MIN 0.01 #define VBOX_OGL_SCALE_FACTOR_MAX 10.0 bool RTCALL VBoxOglIsOfflineRenderingAppropriate(void); bool RTCALL VBoxOglIs3DAccelerationSupported(void); DECLEXPORT(int) VBoxOglSetScaleFactor(uint32_t idScreen, double dScaleFactorW, double dScaleFactorH); RT_C_DECLS_END #endif /* !VBOX_INCLUDED_VBoxOGL_h */