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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4 <meta http-equiv="content-type" content="text/html; charset=utf-8">
5 <title>Mesa Release Notes</title>
6 <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 10.0.2 Release Notes / (January 9, 2014)</h1>
18
19<p>
20Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 release.
21</p>
22<p>
23Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 3.3. OpenGL
273.3 is <strong>only</strong> available if requested at context creation
28because compatibility contexts not supported.
29</p>
30
31
32<h2>MD5 checksums</h2>
33<pre>
34de7d14baf0101b697c140d2f47ef27e9 MesaLib-10.0.2.tar.gz
358544c0ab3e438a08b5103421ea15b6d2 MesaLib-10.0.2.tar.bz2
36181b0d6c1afca38e98a930d0e564ed90 MesaLib-10.0.2.zip
37</pre>
38
39
40<h2>New features</h2>
41<p>None</p>
42
43<h2>Bug fixes</h2>
44
45<p>This list is likely incomplete.</p>
46
47<ul>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70740">Bug 70740</a> - HiZ on SNB causes GPU hang with WebGL web app</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72026">Bug 72026</a> - SIGSEGV in fs_visitor::visit(ir_dereference_variable*)</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72264">Bug 72264</a> - GLSL error reporting</li>
54
55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72369">Bug 72369</a> - glitches in serious sam 3 with the sb shader backend</li>
56
57</ul>
58
59<h2>Changes</h2>
60
61<p>The full set of changes can be viewed by using the following git command:</p>
62
63<pre>
64 git log mesa-10.0.1..mesa-10.0.2
65</pre>
66
67<p>Aaron Watry (8):</p>
68<ul>
69 <li>clover: Remove unused variable</li>
70 <li>pipe_loader/sw: close dev-&gt;lib when initialization fails</li>
71 <li>radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode</li>
72 <li>r600/compute: Free compiled kernels when deleting compute state</li>
73 <li>r600/compute: Use the correct FREE macro when deleting compute state</li>
74 <li>radeon/llvm: Free target data at end of optimization</li>
75 <li>st/vdpau: Destroy context when initialization fails</li>
76 <li>r600/pipe: Stop leaking context-&gt;start_compute_cs_cmd.buf on EG/CM</li>
77</ul>
78
79<p>Alex Deucher (1):</p>
80<ul>
81 <li>r600g: fix SUMO2 pci id</li>
82</ul>
83
84<p>Alexander von Gluck IV (1):</p>
85<ul>
86 <li>Haiku: Add in public GL kit headers</li>
87</ul>
88
89<p>Anuj Phogat (1):</p>
90<ul>
91 <li>mesa: Fix error code generation in glBeginConditionalRender()</li>
92</ul>
93
94<p>Carl Worth (2):</p>
95<ul>
96 <li>docs: Add md5sums for the 10.0.1 release.</li>
97 <li>Update version to 10.0.2</li>
98</ul>
99
100<p>Chad Versace (1):</p>
101<ul>
102 <li>i965/gen6: Fix HiZ hang in WebGL Google Maps</li>
103</ul>
104
105<p>Erik Faye-Lund (1):</p>
106<ul>
107 <li>glcpp: error on multiple #else/#elif directives</li>
108</ul>
109
110<p>Henri Verbeet (1):</p>
111<ul>
112 <li>i915: Add support for gl_FragData[0] reads.</li>
113</ul>
114
115<p>Ilia Mirkin (1):</p>
116<ul>
117 <li>nv50: fix a small leak on context destroy</li>
118</ul>
119
120<p>Jonathan Liu (2):</p>
121<ul>
122 <li>st/mesa: use pipe_sampler_view_release()</li>
123 <li>llvmpipe: use pipe_sampler_view_release() to avoid segfault</li>
124</ul>
125
126<p>Kenneth Graunke (2):</p>
127<ul>
128 <li>i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.</li>
129 <li>Revert "mesa: Remove GLXContextID typedef from glx.h."</li>
130</ul>
131
132<p>Kevin Rogovin (1):</p>
133<ul>
134 <li>Use line number information from entire function expression</li>
135</ul>
136
137<p>Kristian Høgsberg (1):</p>
138<ul>
139 <li>dri_util: Don't assume __DRIcontext-&gt;driverPrivate is a gl_context</li>
140</ul>
141
142<p>Marek Olšák (2):</p>
143<ul>
144 <li>mesa: fix interpretation of glClearBuffer(drawbuffer)</li>
145 <li>st/mesa: fix glClear with multiple colorbuffers and different formats</li>
146</ul>
147
148<p>Paul Berry (2):</p>
149<ul>
150 <li>glsl: Teach ir_variable_refcount about ir_loop::counter variables.</li>
151 <li>glsl: Fix inconsistent assumptions about ir_loop::counter.</li>
152</ul>
153
154<p>Vadim Girlin (1):</p>
155<ul>
156 <li>r600g/sb: fix stack size computation on evergreen</li>
157</ul>
158
159</div>
160</body>
161</html>
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