1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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2 | <html lang="en">
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3 | <head>
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4 | <meta http-equiv="content-type" content="text/html; charset=utf-8">
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5 | <title>Mesa Release Notes</title>
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6 | <link rel="stylesheet" type="text/css" href="../mesa.css">
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7 | </head>
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8 | <body>
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9 |
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10 | <div class="header">
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11 | <h1>The Mesa 3D Graphics Library</h1>
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12 | </div>
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13 |
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14 | <iframe src="../contents.html"></iframe>
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15 | <div class="content">
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16 |
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17 | <h1>Mesa 10.0.2 Release Notes / (January 9, 2014)</h1>
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18 |
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19 | <p>
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20 | Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 release.
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21 | </p>
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22 | <p>
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23 | Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
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24 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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25 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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26 | Some drivers don't support all the features required in OpenGL 3.3. OpenGL
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27 | 3.3 is <strong>only</strong> available if requested at context creation
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28 | because compatibility contexts not supported.
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29 | </p>
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30 |
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31 |
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32 | <h2>MD5 checksums</h2>
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33 | <pre>
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34 | de7d14baf0101b697c140d2f47ef27e9 MesaLib-10.0.2.tar.gz
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35 | 8544c0ab3e438a08b5103421ea15b6d2 MesaLib-10.0.2.tar.bz2
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36 | 181b0d6c1afca38e98a930d0e564ed90 MesaLib-10.0.2.zip
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37 | </pre>
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38 |
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39 |
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40 | <h2>New features</h2>
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41 | <p>None</p>
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42 |
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43 | <h2>Bug fixes</h2>
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44 |
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45 | <p>This list is likely incomplete.</p>
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46 |
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47 | <ul>
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48 |
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49 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70740">Bug 70740</a> - HiZ on SNB causes GPU hang with WebGL web app</li>
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50 |
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51 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72026">Bug 72026</a> - SIGSEGV in fs_visitor::visit(ir_dereference_variable*)</li>
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52 |
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53 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72264">Bug 72264</a> - GLSL error reporting</li>
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54 |
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55 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72369">Bug 72369</a> - glitches in serious sam 3 with the sb shader backend</li>
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56 |
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57 | </ul>
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58 |
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59 | <h2>Changes</h2>
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60 |
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61 | <p>The full set of changes can be viewed by using the following git command:</p>
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62 |
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63 | <pre>
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64 | git log mesa-10.0.1..mesa-10.0.2
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65 | </pre>
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66 |
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67 | <p>Aaron Watry (8):</p>
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68 | <ul>
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69 | <li>clover: Remove unused variable</li>
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70 | <li>pipe_loader/sw: close dev->lib when initialization fails</li>
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71 | <li>radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode</li>
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72 | <li>r600/compute: Free compiled kernels when deleting compute state</li>
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73 | <li>r600/compute: Use the correct FREE macro when deleting compute state</li>
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74 | <li>radeon/llvm: Free target data at end of optimization</li>
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75 | <li>st/vdpau: Destroy context when initialization fails</li>
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76 | <li>r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM</li>
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77 | </ul>
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78 |
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79 | <p>Alex Deucher (1):</p>
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80 | <ul>
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81 | <li>r600g: fix SUMO2 pci id</li>
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82 | </ul>
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83 |
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84 | <p>Alexander von Gluck IV (1):</p>
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85 | <ul>
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86 | <li>Haiku: Add in public GL kit headers</li>
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87 | </ul>
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88 |
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89 | <p>Anuj Phogat (1):</p>
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90 | <ul>
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91 | <li>mesa: Fix error code generation in glBeginConditionalRender()</li>
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92 | </ul>
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93 |
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94 | <p>Carl Worth (2):</p>
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95 | <ul>
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96 | <li>docs: Add md5sums for the 10.0.1 release.</li>
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97 | <li>Update version to 10.0.2</li>
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98 | </ul>
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99 |
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100 | <p>Chad Versace (1):</p>
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101 | <ul>
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102 | <li>i965/gen6: Fix HiZ hang in WebGL Google Maps</li>
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103 | </ul>
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104 |
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105 | <p>Erik Faye-Lund (1):</p>
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106 | <ul>
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107 | <li>glcpp: error on multiple #else/#elif directives</li>
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108 | </ul>
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109 |
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110 | <p>Henri Verbeet (1):</p>
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111 | <ul>
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112 | <li>i915: Add support for gl_FragData[0] reads.</li>
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113 | </ul>
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114 |
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115 | <p>Ilia Mirkin (1):</p>
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116 | <ul>
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117 | <li>nv50: fix a small leak on context destroy</li>
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118 | </ul>
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119 |
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120 | <p>Jonathan Liu (2):</p>
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121 | <ul>
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122 | <li>st/mesa: use pipe_sampler_view_release()</li>
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123 | <li>llvmpipe: use pipe_sampler_view_release() to avoid segfault</li>
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124 | </ul>
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125 |
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126 | <p>Kenneth Graunke (2):</p>
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127 | <ul>
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128 | <li>i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.</li>
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129 | <li>Revert "mesa: Remove GLXContextID typedef from glx.h."</li>
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130 | </ul>
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131 |
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132 | <p>Kevin Rogovin (1):</p>
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133 | <ul>
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134 | <li>Use line number information from entire function expression</li>
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135 | </ul>
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136 |
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137 | <p>Kristian Høgsberg (1):</p>
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138 | <ul>
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139 | <li>dri_util: Don't assume __DRIcontext->driverPrivate is a gl_context</li>
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140 | </ul>
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141 |
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142 | <p>Marek Olšák (2):</p>
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143 | <ul>
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144 | <li>mesa: fix interpretation of glClearBuffer(drawbuffer)</li>
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145 | <li>st/mesa: fix glClear with multiple colorbuffers and different formats</li>
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146 | </ul>
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147 |
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148 | <p>Paul Berry (2):</p>
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149 | <ul>
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150 | <li>glsl: Teach ir_variable_refcount about ir_loop::counter variables.</li>
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151 | <li>glsl: Fix inconsistent assumptions about ir_loop::counter.</li>
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152 | </ul>
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153 |
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154 | <p>Vadim Girlin (1):</p>
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155 | <ul>
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156 | <li>r600g/sb: fix stack size computation on evergreen</li>
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157 | </ul>
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158 |
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159 | </div>
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160 | </body>
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161 | </html>
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