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2 | <html lang="en">
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3 | <head>
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4 | <meta http-equiv="content-type" content="text/html; charset=utf-8">
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5 | <title>Mesa Release Notes</title>
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6 | <link rel="stylesheet" type="text/css" href="../mesa.css">
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7 | </head>
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8 | <body>
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9 |
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10 | <div class="header">
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11 | <h1>The Mesa 3D Graphics Library</h1>
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12 | </div>
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13 |
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14 | <iframe src="../contents.html"></iframe>
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15 | <div class="content">
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16 |
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17 | <h1>Mesa 10.1.1 Release Notes / April 18, 2014</h1>
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18 |
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19 | <p>
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20 | Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1 release.
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21 | </p>
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22 | <p>
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23 | Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by
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24 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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25 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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26 | Some drivers don't support all the features required in OpenGL 3.3. OpenGL
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27 | 3.3 is <strong>only</strong> available if requested at context creation
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28 | because compatibility contexts are not supported.
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29 | </p>
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30 |
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31 |
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32 | <h2>MD5 checksums</h2>
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33 | <pre>
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34 | 96e63674ccfa98e7ec6eb4fee3f770c3 MesaLib-10.1.1.tar.gz
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35 | 1fde7ed079df7aeb9b6a744ca033de8d MesaLib-10.1.1.tar.bz2
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36 | e64d0a562638664b13d2edf22321df59 MesaLib-10.1.1.zip
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37 | </pre>
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38 |
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39 |
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40 | <h2>New features</h2>
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41 | <p>None</p>
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42 |
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43 | <h2>Bug fixes</h2>
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44 |
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45 | <ul>
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46 |
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47 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71547">Bug 71547</a> - compilation failure :#error "SSE4.1 instruction set not enabled"</li>
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48 |
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49 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74868">Bug 74868</a> - r600g: Diablo III Crashes After a few minutes</li>
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50 |
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51 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">Bug 74988</a> - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan</li>
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52 |
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53 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75279">Bug 75279</a> - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup</li>
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54 |
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55 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75543">Bug 75543</a> - OSMesa Gallium OSMesaMakeCurrent</li>
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56 |
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57 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75660">Bug 75660</a> - u_inlines.h:277:pipe_buffer_map_range: Assertion `length' failed.</li>
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58 |
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59 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76323">Bug 76323</a> - GLSL compiler ignores layout(binding=N) on uniform blocks</li>
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60 |
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61 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76377">Bug 76377</a> - DRI3 should only be enabled on Linux due to a udev dependency</li>
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62 |
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63 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76749">Bug 76749</a> - [HSW] DOTA world lighting has no effect</li>
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64 |
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65 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77102">Bug 77102</a> - gallium nouveau has no profile in vdpau and libva</li>
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66 |
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67 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77207">Bug 77207</a> - [ivb/hsw] batch overwritten with garbage</li>
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68 |
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69 | </ul>
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70 |
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71 | <h2>Changes</h2>
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72 |
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73 | <p>Aaron Watry (1):</p>
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74 | <ul>
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75 | <li>gallium/util: Fix memory leak</li>
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76 | </ul>
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77 |
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78 | <p>Alexander von Gluck IV (1):</p>
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79 | <ul>
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80 | <li>haiku: Fix build through scons corrections and viewport fixes</li>
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81 | </ul>
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82 |
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83 | <p>Anuj Phogat (2):</p>
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84 | <ul>
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85 | <li>mesa: Set initial internal format of a texture to GL_RGBA</li>
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86 | <li>mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImage{123}D()</li>
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87 | </ul>
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88 |
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89 | <p>Brian Paul (12):</p>
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90 | <ul>
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91 | <li>softpipe: use 64-bit arithmetic in softpipe_resource_layout()</li>
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92 | <li>mesa: don't call ctx->Driver.ClearBufferSubData() if size==0</li>
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93 | <li>st/osmesa: check buffer size when searching for buffers</li>
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94 | <li>mesa: fix copy & paste bugs in pack_ubyte_SARGB8()</li>
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95 | <li>mesa: fix copy & paste bugs in pack_ubyte_SRGB8()</li>
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96 | <li>c11/threads: don't include assert.h if the assert macro is already defined</li>
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97 | <li>mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up</li>
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98 | <li>st/mesa: add null pointer checking in query object functions</li>
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99 | <li>mesa: fix glMultiDrawArrays inside a display list</li>
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100 | <li>cso: fix sampler view count in cso_set_sampler_views()</li>
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101 | <li>svga: replace sampler assertion with conditional</li>
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102 | <li>svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()</li>
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103 | </ul>
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104 |
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105 | <p>Carl Worth (3):</p>
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106 | <ul>
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107 | <li>cherry-ignore: Ignore a few patches</li>
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108 | <li>glsl: Allow explicit binding on atomics again</li>
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109 | <li>Update VERSION to 10.1.1</li>
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110 | </ul>
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111 |
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112 | <p>Chia-I Wu (1):</p>
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113 | <ul>
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114 | <li>i965/vec4: fix record clearing in copy propagation</li>
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115 | </ul>
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116 |
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117 | <p>Christian König (2):</p>
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118 | <ul>
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119 | <li>st/mesa: recreate sampler view on context change v3</li>
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120 | <li>st/mesa: fix sampler view handling with shared textures v4</li>
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121 | </ul>
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122 |
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123 | <p>Courtney Goeltzenleuchter (1):</p>
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124 | <ul>
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125 | <li>mesa: add bounds checking to eliminate buffer overrun</li>
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126 | </ul>
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127 |
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128 | <p>Emil Velikov (5):</p>
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129 | <ul>
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130 | <li>nv50: add missing brackets when handling the samplers array</li>
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131 | <li>mesa: return v.value_int64 when the requested type is TYPE_INT64</li>
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132 | <li>configure: enable dri3 only for linux</li>
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133 | <li>glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path</li>
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134 | <li>configure: cleanup libudev handling</li>
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135 | </ul>
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136 |
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137 | <p>Eric Anholt (1):</p>
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138 | <ul>
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139 | <li>i965: Fix buffer overruns in MSAA MCS buffer clearing.</li>
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140 | </ul>
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141 |
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142 | <p>Hans (2):</p>
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143 | <ul>
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144 | <li>util: don't define isfinite(), isnan() for MSVC >= 1800</li>
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145 | <li>mesa: don't define c99 math functions for MSVC >= 1800</li>
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146 | </ul>
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147 |
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148 | <p>Ian Romanick (7):</p>
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149 | <ul>
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150 | <li>linker: Split set_uniform_binding into separate functions for blocks and samplers</li>
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151 | <li>linker: Various trivial clean-ups in set_sampler_binding</li>
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152 | <li>linker: Fold set_uniform_binding into call site</li>
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153 | <li>linker: Clean up "unused parameter" warnings</li>
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154 | <li>linker: Set block bindings based on UniformBlocks rather than UniformStorage</li>
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155 | <li>linker: Set binding for all elements of UBO array</li>
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156 | <li>glsl: Propagate explicit binding information from the AST all the way to the linker</li>
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157 | </ul>
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158 |
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159 | <p>Ilia Mirkin (8):</p>
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160 | <ul>
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161 | <li>nouveau: fix fence waiting logic in screen destroy</li>
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162 | <li>nv50: adjust blit_3d handling of ms output textures</li>
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163 | <li>loader: add special logic to distinguish nouveau from nouveau_vieux</li>
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164 | <li>mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture</li>
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165 | <li>nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list</li>
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166 | <li>nouveau: there may not have been a texture if the fbo was incomplete</li>
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167 | <li>nvc0/ir: move sample id to second source arg to fix sampler2DMS</li>
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168 | <li>nouveau: fix firmware check on nvd7/nvd9</li>
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169 | </ul>
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170 |
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171 | <p>Johannes Nixdorf (1):</p>
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172 | <ul>
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173 | <li>configure.ac: fix the detection of expat with pkg-config</li>
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174 | </ul>
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175 |
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176 | <p>Jonathan Gray (7):</p>
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177 | <ul>
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178 | <li>gallium: add endian detection for OpenBSD</li>
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179 | <li>loader: use 0 instead of FALSE which isn't defined</li>
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180 | <li>loader: don't limit the non-udev path to only android</li>
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181 | <li>megadriver_stub.c: don't use _GNU_SOURCE to gate the compat code</li>
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182 | <li>egl/dri2: don't require libudev to build drm/wayland platforms</li>
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183 | <li>egl/dri2: use drm macros to construct device name</li>
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184 | <li>configure: don't require libudev for gbm or egl drm/wayland</li>
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185 | </ul>
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186 |
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187 | <p>José Fonseca (4):</p>
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188 | <ul>
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189 | <li>c11/threads: Fix nano to milisecond conversion.</li>
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190 | <li>mapi/u_thread: Use GetCurrentThreadId</li>
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191 | <li>c11/threads: Don't implement thrd_current on Windows.</li>
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192 | <li>draw: Duplicate TGSI tokens in draw_pipe_pstipple module.</li>
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193 | </ul>
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194 |
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195 | <p>Kenneth Graunke (4):</p>
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196 | <ul>
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197 | <li>i965/fs: Fix register comparisons in saturate propagation.</li>
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198 | <li>glsl: Fix lack of i2u in lower_ubo_reference.</li>
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199 | <li>i965: Stop advertising GL_MESA_ycbcr_texture.</li>
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200 | <li>glsl: Try vectorizing when seeing a repeated assignment to a channel.</li>
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201 | </ul>
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202 |
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203 | <p>Marek Olšák (13):</p>
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204 | <ul>
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205 | <li>r600g: fix texelFetchOffset GLSL functions</li>
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206 | <li>r600g: fix blitting the last 2 mipmap levels for Evergreen</li>
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207 | <li>mesa: fix the format of glEdgeFlagPointer</li>
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208 | <li>r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limits</li>
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209 | <li>st/mesa: fix per-vertex edge flags and GLSL support (v2)</li>
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210 | <li>mesa: mark GL_RGB9_E5 as not color-renderable</li>
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211 | <li>mesa: fix texture border handling for cube arrays</li>
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212 | <li>mesa: allow generating mipmaps for cube arrays</li>
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213 | <li>mesa: fix software fallback for generating mipmaps for cube arrays</li>
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214 | <li>mesa: fix software fallback for generating mipmaps for 3D textures</li>
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215 | <li>st/mesa: fix generating mipmaps for cube arrays</li>
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216 | <li>st/mesa: drop the lowering of quad strips to triangle strips</li>
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217 | <li>r600g: implement edge flags</li>
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218 | </ul>
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219 |
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220 | <p>Matt Turner (4):</p>
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221 | <ul>
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222 | <li>mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.</li>
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223 | <li>i965/fs: Fix off-by-one in saturate propagation.</li>
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224 | <li>i965/fs: Don't propagate saturate modifiers into partial writes.</li>
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225 | <li>i965/fs: Don't propagate saturation modifiers if there are source modifiers.</li>
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226 | </ul>
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227 |
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228 | <p>Michel Dänzer (1):</p>
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229 | <ul>
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230 | <li>r600g: Don't leak bytecode on shader compile failure</li>
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231 | </ul>
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232 |
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233 | <p>Mike Stroyan (1):</p>
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234 | <ul>
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235 | <li>i965: Avoid dependency hints on math opcodes</li>
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236 | </ul>
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237 |
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238 | <p>Thomas Hellstrom (5):</p>
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239 | <ul>
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240 | <li>winsys/svga: Replace the query mm buffer pool with a slab pool v3</li>
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241 | <li>winsys/svga: Update the vmwgfx_drm.h header to latest version from kernel</li>
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242 | <li>winsys/svga: Fix prime surface references also for guest-backed surfaces</li>
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243 | <li>st/xa: Bind destination before setting new state</li>
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244 | <li>st/xa: Make sure unused samplers are set to NULL</li>
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245 | </ul>
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246 |
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247 | <p>Tom Stellard (1):</p>
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248 | <ul>
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249 | <li>configure: Use LLVM shared libraries by default</li>
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250 | </ul>
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251 |
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252 | </div>
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253 | </body>
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254 | </html>
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