1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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2 | <html lang="en">
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3 | <head>
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4 | <meta http-equiv="content-type" content="text/html; charset=utf-8">
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5 | <title>Mesa Release Notes</title>
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6 | <link rel="stylesheet" type="text/css" href="../mesa.css">
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7 | </head>
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8 | <body>
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9 |
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10 | <div class="header">
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11 | <h1>The Mesa 3D Graphics Library</h1>
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12 | </div>
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13 |
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14 | <iframe src="../contents.html"></iframe>
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15 | <div class="content">
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16 |
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17 | <h1>Mesa 10.2.3 Release Notes / July 7, 2014</h1>
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18 |
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19 | <p>
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20 | Mesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2 release.
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21 | </p>
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22 | <p>
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23 | Mesa 10.2.3 implements the OpenGL 3.3 API, but the version reported by
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24 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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25 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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26 | Some drivers don't support all the features required in OpenGL 3.3. OpenGL
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27 | 3.3 is <strong>only</strong> available if requested at context creation
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28 | because compatibility contexts are not supported.
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29 | </p>
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30 |
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31 |
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32 | <h2>SHA256 checksums</h2>
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33 | <pre>
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34 | e482a96170c98b17d6aba0d6e4dda4b9a2e61c39587bb64ac38cadfa4aba4aeb MesaLib-10.2.3.tar.bz2
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35 | 96cffacaa1c52ae659b3b0f91be2eebf5528b748934256751261fb79ea3d6636 MesaLib-10.2.3.tar.gz
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36 | 82cab6ff14c8038ee39842dbdea0d447a78d119efd8d702d1497bc7c246434e9 MesaLib-10.2.3.zip
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37 | </pre>
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38 |
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39 |
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40 | <h2>New features</h2>
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41 | <p>None</p>
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42 |
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43 | <h2>Bug fixes</h2>
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44 |
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45 | <p>This list is likely incomplete.</p>
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46 |
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47 | <ul>
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48 |
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49 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76223">Bug 76223</a> - </li>
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50 |
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51 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79823">Bug 79823</a> - </li>
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52 |
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53 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80015">Bug 80015</a> - </li>
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54 |
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55 | </ul>
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56 |
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57 | <h2>Changes</h2>
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58 |
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59 | <p>Aaron Watry (1):</p>
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60 | <ul>
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61 | <li>radeon/llvm: Allocate space for kernel metadata operands</li>
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62 | </ul>
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63 |
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64 | <p>Carl Worth (2):</p>
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65 | <ul>
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66 | <li>docs: Add sha256 sums for the 10.2.2 release</li>
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67 | <li>cherry-ignore: Add a patch that's been rejected</li>
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68 | </ul>
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69 |
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70 | <p>Ilia Mirkin (4):</p>
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71 | <ul>
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72 | <li>nouveau: dup fd before passing it to device</li>
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73 | <li>nv50: disable dedicated ubo upload method</li>
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74 | <li>nv50: do an explicit flush on draw when there are persistent buffers</li>
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75 | <li>nvc0: add a memory barrier when there are persistent UBOs</li>
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76 | </ul>
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77 |
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78 | <p>Jasper St. Pierre (1):</p>
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79 | <ul>
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80 | <li>glxext: Send the Drawable's ID in the GLX_BufferSwapComplete event</li>
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81 | </ul>
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82 |
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83 | <p>Kenneth Graunke (3):</p>
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84 | <ul>
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85 | <li>i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.</li>
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86 | <li>i965: Include marketing names for Broadwell GPUs.</li>
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87 | <li>i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications.</li>
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88 | </ul>
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89 |
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90 | <p>Michel Dänzer (1):</p>
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91 | <ul>
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92 | <li>radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ</li>
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93 | </ul>
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94 |
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95 | <p>Rob Clark (9):</p>
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96 | <ul>
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97 | <li>xa: fix segfault</li>
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98 | <li>freedreno: use OUT_RELOCW when buffer is written</li>
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99 | <li>freedreno/a3xx: fix depth/stencil GMEM positioning</li>
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100 | <li>freedreno/a3xx: fix depth/stencil gmem restore</li>
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101 | <li>freedreno/a3xx: fix blend opcode</li>
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102 | <li>freedreno: few caps fixes</li>
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103 | <li>freedreno/a3xx: texture fixes</li>
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104 | <li>freedreno: fix for null textures</li>
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105 | <li>freedreno/a3xx: vtx formats</li>
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106 | </ul>
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107 |
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108 | <p>Roland Scheidegger (1):</p>
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109 | <ul>
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110 | <li>draw: (trivial) fix clamping of viewport index</li>
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111 | </ul>
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112 |
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113 | <p>Takashi Iwai (1):</p>
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114 | <ul>
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115 | <li>llvmpipe: Fix zero-division in llvmpipe_texture_layout()</li>
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116 | </ul>
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117 |
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118 | <p>Thomas Hellstrom (1):</p>
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119 | <ul>
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120 | <li>st/xa: Don't close the drm fd on failure v2</li>
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121 | </ul>
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122 |
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123 | <p>Tobias Klausmann (1):</p>
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124 | <ul>
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125 | <li>nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices</li>
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126 | </ul>
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127 |
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128 | </div>
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129 | </body>
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130 | </html>
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