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2 | <html lang="en">
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3 | <head>
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4 | <meta http-equiv="content-type" content="text/html; charset=utf-8">
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5 | <title>Mesa Release Notes</title>
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6 | <link rel="stylesheet" type="text/css" href="../mesa.css">
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7 | </head>
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8 | <body>
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9 |
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10 | <div class="header">
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11 | <h1>The Mesa 3D Graphics Library</h1>
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12 | </div>
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13 |
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14 | <iframe src="../contents.html"></iframe>
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15 | <div class="content">
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16 |
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17 | <h1>Mesa 10.5.4 Release Notes / April 24, 2015</h1>
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18 |
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19 | <p>
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20 | Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 release.
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21 | </p>
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22 | <p>
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23 | Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by
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24 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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25 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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26 | Some drivers don't support all the features required in OpenGL 3.3. OpenGL
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27 | 3.3 is <strong>only</strong> available if requested at context creation
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28 | because compatibility contexts are not supported.
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29 | </p>
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30 |
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31 |
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32 | <h2>SHA256 checksums</h2>
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33 | <pre>
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34 | e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11 mesa-10.5.4.tar.gz
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35 | b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803 mesa-10.5.4.tar.xz
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36 | </pre>
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37 |
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38 |
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39 | <h2>New features</h2>
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40 | <p>None</p>
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41 |
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42 | <h2>Bug fixes</h2>
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43 |
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44 | <p>This list is likely incomplete.</p>
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45 |
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46 | <ul>
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47 |
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48 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69226">Bug 69226</a> - Cannot enable basic shaders with Second Life aborts attempt</li>
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49 |
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50 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71591">Bug 71591</a> - Second Life shaders fail to compile (extension declared in middle of shader)</li>
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51 |
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52 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81025">Bug 81025</a> - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails</li>
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53 |
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54 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89457">Bug 89457</a> - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li>
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55 |
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56 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89957">Bug 89957</a> - vm protection faults in piglit lest: texsubimage cube_map_array pbo</li>
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57 |
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58 | </ul>
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59 |
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60 |
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61 | <h2>Changes</h2>
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62 |
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63 | <p>Brian Paul (1):</p>
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64 | <ul>
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65 | <li>glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow</li>
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66 | </ul>
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67 |
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68 | <p>Dave Airlie (2):</p>
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69 | <ul>
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70 | <li>st/mesa: convert sub image for cube map arrays to 2d arrays for upload</li>
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71 | <li>st/mesa: align cube map arrays layers</li>
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72 | </ul>
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73 |
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74 | <p>Emil Velikov (11):</p>
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75 | <ul>
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76 | <li>docs: Add 256 sums for the 10.5.3 release</li>
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77 | <li>radeonsi: remove unused si_dump_key()</li>
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78 | <li>android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS</li>
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79 | <li>android: add $(mesa_top)/src include to the whole of mesa</li>
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80 | <li>android: egl: add libsync_cflags to the build</li>
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81 | <li>android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_H</li>
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82 | <li>android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* defines</li>
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83 | <li>android: add $(mesa_top)/src/mesa/main to the includes list</li>
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84 | <li>android: dri: link against libmesa_util</li>
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85 | <li>android: mesa: fix the path of the SSE4_1 optimisations</li>
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86 | <li>Update version to 10.5.4</li>
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87 | </ul>
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88 |
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89 | <p>Ian Romanick (1):</p>
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90 | <ul>
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91 | <li>nir: Fix typo in "ushr by 0" algebraic replacement</li>
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92 | </ul>
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93 |
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94 | <p>Kenneth Graunke (2):</p>
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95 | <ul>
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96 | <li>i965: Fix software primitive restart with indirect draws.</li>
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97 | <li>drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).</li>
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98 | </ul>
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99 |
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100 | <p>Kristian Høgsberg (1):</p>
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101 | <ul>
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102 | <li>i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders</li>
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103 | </ul>
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104 |
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105 | <p>Marek Olšák (2):</p>
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106 | <ul>
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107 | <li>glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms</li>
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108 | <li>glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels</li>
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109 | </ul>
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110 |
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111 | <p>Mathias Froehlich (1):</p>
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112 | <ul>
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113 | <li>i965: Flush batchbuffer containing the query on glQueryCounter.</li>
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114 | </ul>
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115 |
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116 | <p>Mauro Rossi (2):</p>
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117 | <ul>
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118 | <li>android: mesa: generate the format_{un,}pack.[ch] sources</li>
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119 | <li>android: add inital NIR build</li>
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120 | </ul>
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121 |
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122 |
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123 | </div>
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124 | </body>
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125 | </html>
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