1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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2 | <html lang="en">
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3 | <head>
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4 | <meta http-equiv="content-type" content="text/html; charset=utf-8">
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5 | <title>Mesa Release Notes</title>
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6 | <link rel="stylesheet" type="text/css" href="../mesa.css">
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7 | </head>
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8 | <body>
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9 |
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10 | <div class="header">
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11 | <h1>The Mesa 3D Graphics Library</h1>
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12 | </div>
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13 |
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14 | <iframe src="../contents.html"></iframe>
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15 | <div class="content">
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16 |
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17 | <h1>Mesa 11.1.3 Release Notes / April 17, 2016</h1>
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18 |
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19 | <p>
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20 | Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 release.
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21 | </p>
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22 | <p>
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23 | Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by
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24 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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25 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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26 | Some drivers don't support all the features required in OpenGL 4.1. OpenGL
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27 | 4.1 is <strong>only</strong> available if requested at context creation
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28 | because compatibility contexts are not supported.
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29 | </p>
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30 |
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31 |
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32 | <h2>SHA256 checksums</h2>
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33 | <pre>
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34 | 9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf mesa-11.1.3.tar.gz
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35 | 51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac mesa-11.1.3.tar.xz
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36 | </pre>
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37 |
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38 |
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39 | <h2>New features</h2>
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40 | <p>None</p>
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41 |
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42 | <h2>Bug fixes</h2>
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43 |
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44 | <p>This list is likely incomplete.</p>
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45 |
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46 | <ul>
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47 |
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48 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27512">Bug 27512</a> - Illegal instruction _mesa_x86_64_transform_points4_general</li>
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49 |
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50 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
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51 |
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52 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug 92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails</li>
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53 |
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54 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93358">Bug 93358</a> - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter</li>
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55 |
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56 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93418">Bug 93418</a> - Geometry Shaders output wrong vertices on Sandy Bridge</li>
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57 |
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58 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93524">Bug 93524</a> - Clover doesn't build</li>
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59 |
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60 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93667">Bug 93667</a> - Crash in eglCreateImageKHR with huge texture size</li>
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61 |
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62 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93813">Bug 93813</a> - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT</li>
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63 |
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64 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94050">Bug 94050</a> - test_vec4_register_coalesce regression</li>
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65 |
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66 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94073">Bug 94073</a> - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance</li>
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67 |
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68 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94088">Bug 94088</a> - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40</li>
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69 |
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70 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94193">Bug 94193</a> - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff</li>
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71 |
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72 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94195">Bug 94195</a> - [llvmpipe] Does not build with LLVM 3.7.x on Windows</li>
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73 |
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74 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94388">Bug 94388</a> - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed.</li>
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75 |
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76 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94412">Bug 94412</a> - Trine 3 misrender</li>
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77 |
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78 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94481">Bug 94481</a> - softpipe - access violation in img_filter_2d_nearest</li>
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79 |
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80 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug 94595</a> - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly</li>
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81 |
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82 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94954">Bug 94954</a> - test_vec4_copy_propagation fails in `make check`</li>
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83 |
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84 | </ul>
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85 |
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86 |
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87 | <h2>Changes</h2>
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88 |
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89 | <p>Anuj Phogat (1):</p>
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90 | <ul>
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91 | <li>i965: Fix assert conditions for src/dst x/y offsets</li>
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92 | </ul>
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93 |
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94 | <p>Ben Widawsky (2):</p>
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95 | <ul>
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96 | <li>i965: Make sure we blit a full compressed block</li>
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97 | <li>i965/skl: Add two missing device IDs</li>
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98 | </ul>
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99 |
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100 | <p>Brian Paul (1):</p>
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101 | <ul>
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102 | <li>mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT</li>
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103 | </ul>
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104 |
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105 | <p>Chris Forbes (1):</p>
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106 | <ul>
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107 | <li>i965/blorp: Fix hiz ops on MSAA surfaces</li>
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108 | </ul>
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109 |
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110 | <p>Christian König (1):</p>
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111 | <ul>
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112 | <li>radeon/uvd: disable MPEG1</li>
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113 | </ul>
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114 |
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115 | <p>Christian Schmidbauer (1):</p>
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116 | <ul>
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117 | <li>st/nine: specify WINAPI only for i386 and amd64</li>
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118 | </ul>
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119 |
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120 | <p>Daniel Czarnowski (3):</p>
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121 | <ul>
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122 | <li>egl_dri2: NULL check for xcb_dri2_get_buffers_reply()</li>
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123 | <li>egl_dri2: set correct error code if swapbuffers fails</li>
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124 | <li>egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)</li>
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125 | </ul>
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126 |
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127 | <p>Dave Airlie (1):</p>
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128 | <ul>
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129 | <li>mesa/fbobject: propogate Layered when reusing attachments.</li>
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130 | </ul>
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131 |
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132 | <p>Derek Foreman (1):</p>
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133 | <ul>
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134 | <li>egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage</li>
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135 | </ul>
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136 |
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137 | <p>Dongwon Kim (1):</p>
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138 | <ul>
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139 | <li>egl: move Null check to eglGetSyncAttribKHR to prevent Segfault</li>
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140 | </ul>
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141 |
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142 | <p>Emil Velikov (10):</p>
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143 | <ul>
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144 | <li>docs: add sha256 checksums for 11.1.2</li>
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145 | <li>get-pick-list.sh: Require explicit "11.1" for nominating stable patches</li>
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146 | <li>cherry-ignore: do not pick nv50/ir commit</li>
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147 | <li>automake: add nine to make distcheck</li>
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148 | <li>install-gallium-links: port changes from install-lib-links</li>
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149 | <li>automake: add more missing options for make distcheck</li>
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150 | <li>mesa; add get-extra-pick-list.sh script into bin/</li>
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151 | <li>egl/x11: check the return value of xcb_dri2_get_buffers_reply()</li>
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152 | <li>nvc/ir: remove duplicate variable declaration</li>
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153 | <li>Update version to 11.1.3</li>
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154 | </ul>
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155 |
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156 | <p>Francisco Jerez (4):</p>
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157 | <ul>
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158 | <li>i965: Reupload push and pull constants when we get new shader image unit state.</li>
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159 | <li>i965/fs: Add missing analysis invalidation in opt_sampler_eot().</li>
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160 | <li>i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().</li>
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161 | <li>i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.</li>
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162 | </ul>
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163 |
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164 | <p>Ilia Mirkin (21):</p>
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165 | <ul>
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166 | <li>nvc0/ir: fix converting between predicate and gpr</li>
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167 | <li>nvc0: add some missing PUSH_SPACE's</li>
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168 | <li>nvc0: avoid negatives in PUSH_SPACE argument</li>
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169 | <li>glsl: make sure builtins are initialized before getting the shader</li>
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170 | <li>glsl: return cloned signature, not the builtin one</li>
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171 | <li>nv50/ir: fix quadop emission in the presence of predication</li>
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172 | <li>st/mesa: fix up result_src.type when doing i2u/u2i conversions</li>
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173 | <li>meta/copy_image: use precomputed dst_internal_format to avoid segfault</li>
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174 | <li>st/mesa: force depth mode to GL_RED for sized depth/stencil formats</li>
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175 | <li>glx: update to updated version of EXT_create_context_es2_profile</li>
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176 | <li>nv50,nvc0: bump minimum texture buffer offset alignment</li>
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177 | <li>nvc0: reset TFB bufctx when we no longer hold a reference to the buffers</li>
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178 | <li>glsl: avoid stack smashing when there are too many attributes</li>
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179 | <li>nvc0: fix blit triangle size to fully cover FB's > 8192x8192</li>
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180 | <li>nv50: reset TFB bufctx when we no longer hold a reference to the buffers</li>
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181 | <li>nv50/ir: force-enable derivatives on TXD ops</li>
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182 | <li>st/mesa: only minify depth for 3d targets</li>
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183 | <li>nv50/ir: fix indirect texturing for non-array textures on nvc0</li>
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184 | <li>nvc0/ir: fix picking of coordinates from tex instruction for textureGrad</li>
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185 | <li>nvc0: disable primitive restart and index bias during blits</li>
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186 | <li>nv50/ir: we can't load local memory directly into an output</li>
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187 | </ul>
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188 |
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189 | <p>Jason Ekstrand (1):</p>
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190 | <ul>
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191 | <li>nir/lower_vec_to_movs: Better report channels handled by insert_mov</li>
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192 | </ul>
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193 |
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194 | <p>Kenneth Graunke (3):</p>
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195 | <ul>
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196 | <li>mesa: Make glGet queries initialize ctx->Debug when necessary.</li>
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197 | <li>mesa: Allow Get*() of several forgotten IsEnabled() pnames.</li>
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198 | <li>i965: Only magnify depth for 3D textures, not array textures.</li>
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199 | </ul>
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200 |
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201 | <p>Koop Mast (1):</p>
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202 | <ul>
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203 | <li>st/clover: Add libelf cflags to the build</li>
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204 | </ul>
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205 |
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206 | <p>Marc-André Lureau (1):</p>
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207 | <ul>
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208 | <li>virtio_gpu: Add virtio 1.0 PCI ID to driver map</li>
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209 | </ul>
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210 |
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211 | <p>Marek Olšák (3):</p>
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212 | <ul>
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213 | <li>radeonsi: fix Hyper-Z on Stoney</li>
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214 | <li>gallium/radeon: don't use temporary buffers for persistent mappings</li>
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215 | <li>radeonsi: fix Hyper-Z hangs on P2 configs</li>
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216 | </ul>
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217 |
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218 | <p>Matt Turner (3):</p>
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219 | <ul>
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220 | <li>i965/vec4: don't copy ATTR into 3src instructions with complex swizzles</li>
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221 | <li>i965/fs: Don't CSE negated multiplies with saturation.</li>
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222 | <li>i965/vec4: Update vec4 unit tests for commit 01dacc83ff.</li>
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223 | </ul>
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224 |
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225 | <p>Nanley Chery (2):</p>
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226 | <ul>
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227 | <li>mesa/image: Make _mesa_clip_readpixels() work with renderbuffers</li>
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228 | <li>mesa/readpix: Clip ReadPixels() area to the ReadBuffer's</li>
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229 | </ul>
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230 |
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231 | <p>Nicolai Hähnle (2):</p>
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232 | <ul>
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233 | <li>r600g: clear compressed_depthtex/colortex_mask when binding buffer texture</li>
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234 | <li>st/mesa: use the texture view's format for render-to-texture</li>
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235 | </ul>
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236 |
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237 | <p>Nishanth Peethambaran (2):</p>
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238 | <ul>
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239 | <li>st/omx: Remove trailing spaces</li>
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240 | <li>st/omx/dec: Correct the timestamping</li>
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241 | </ul>
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242 |
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243 | <p>Oded Gabbay (8):</p>
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244 | <ul>
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245 | <li>gallium/radeon: Correctly translate colorswaps for big endian</li>
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246 | <li>llvmpipe: use vpkswss when dst is signed</li>
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247 | <li>gallium/radeon: return correct values for BE in r600_translate_colorswap</li>
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248 | <li>gallium/radeon: remove separate BE path in r600_translate_colorswap</li>
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249 | <li>gallium/r600: Don't let h/w do endian swap for colorformat</li>
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250 | <li>gallium/radeon: disable evergreen_do_fast_color_clear for BE</li>
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251 | <li>r600g: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
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252 | <li>radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
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253 | </ul>
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254 |
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255 | <p>Olivier Pena (1):</p>
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256 | <ul>
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257 | <li>scons: support for LLVM 3.7.</li>
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258 | </ul>
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259 |
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260 | <p>Patrick Baggett (1):</p>
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261 | <ul>
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262 | <li>mesa: Use SSE prefetch instructions rather than 3DNow instructions</li>
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263 | </ul>
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264 |
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265 | <p>Rob Herring (10):</p>
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266 | <ul>
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267 | <li>Android: remove dependence on .SECONDEXPANSION</li>
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268 | <li>Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system</li>
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269 | <li>Android: add -Wno-date-time flag for clang</li>
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270 | <li>Android: remove headers from LOCAL_SRC_FILES</li>
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271 | <li>Android: clean-up and fix DRI module path handling</li>
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272 | <li>freedreno: drop unnecessary -Wno-packed-bitfield-compat</li>
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273 | <li>gallium/radeon: Add space between string literal and identifier</li>
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274 | <li>r600: Make enum alu_op_flags unsigned</li>
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275 | <li>virtio_gpu: Add PCI ID to driver map</li>
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276 | <li>Android: fix x86 gallium builds</li>
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277 | </ul>
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278 |
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279 | <p>Roland Scheidegger (2):</p>
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280 | <ul>
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281 | <li>softpipe: fix anisotropic filtering crash</li>
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282 | <li>draw: fix line stippling</li>
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283 | </ul>
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284 |
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285 | <p>Samuel Pitoiset (1):</p>
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286 | <ul>
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287 | <li>nvc0: make sure to delete samplers used by compute shaders</li>
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288 | </ul>
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289 |
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290 | <p>Steinar H. Gunderson (1):</p>
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291 | <ul>
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292 | <li>mesa: Fix locking of GLsync objects.</li>
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293 | </ul>
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294 |
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295 | <p>Tamil velan (1):</p>
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296 | <ul>
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297 | <li>radeon/uvd: increase max height to 4096 for VI and newer</li>
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298 | </ul>
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299 |
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300 | <p>Thomas Hellstrom (2):</p>
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301 | <ul>
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302 | <li>winsys/svga: Fix an uninitialized return value</li>
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303 | <li>winsys/svga: Increase the fence timeout</li>
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304 | </ul>
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305 |
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306 | <p>Vinson Lee (1):</p>
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307 | <ul>
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308 | <li>llvmpipe: Do not use barriers if not using threads.</li>
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309 | </ul>
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310 |
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311 | <p>xavier (1):</p>
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312 | <ul>
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313 | <li>r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding multiplications.</li>
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314 | </ul>
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315 |
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316 |
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317 | </div>
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318 | </body>
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319 | </html>
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