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source: vbox/trunk/src/VBox/Additions/3D/mesa/mesa-17.3.9/docs/relnotes/17.1.1.html@ 87259

Last change on this file since 87259 was 75443, checked in by vboxsync, 6 years ago

Exported Mesa related code to OSE.

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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4 <meta http-equiv="content-type" content="text/html; charset=utf-8">
5 <title>Mesa Release Notes</title>
6 <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 17.1.1 Release Notes / March 25, 2017</h1>
18
19<p>
20Mesa 17.1.1 is a bug fix release which fixes bugs found since the 17.1.0 release.
21</p>
22<p>
23Mesa 17.1.1 implements the OpenGL 4.5 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.5. OpenGL
274.5 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
34652315af87f2bb015ce99ee3b90d9d115d53cbf9e052493bd13d521a753b1930 mesa-17.1.1.tar.gz
35aed503f94c0c1630a162a3e276f4ee12a86764cee4cb92338ea2dea99a04e7ef mesa-17.1.1.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42
43<h2>Bug fixes</h2>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100854">Bug 100854</a> - YUV to RGB Color Space Conversion result is not precise</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100925">Bug 100925</a> - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in the map correctly</li>
50
51</ul>
52
53
54<h2>Changes</h2>
55
56<p>Alex Deucher (1):</p>
57<ul>
58 <li>radeonsi: add new vega10 pci ids</li>
59</ul>
60
61<p>Andres Gomez (2):</p>
62<ul>
63 <li>bin/get-fixes-pick-list.sh: don't warn if more than one, go over them</li>
64 <li>bin/get-fixes-pick-list.sh: bring back the warning</li>
65</ul>
66
67<p>Bruce Cherniak (1):</p>
68<ul>
69 <li>swr: move msaa resolve to generalized StoreTile</li>
70</ul>
71
72<p>Chad Versace (1):</p>
73<ul>
74 <li>egl: Partially revert 23c86c74, fix eglMakeCurrent</li>
75</ul>
76
77<p>Chih-Wei Huang (1):</p>
78<ul>
79 <li>Android: correct libz dependency</li>
80</ul>
81
82<p>Daniel Stone (1):</p>
83<ul>
84 <li>gbm/dri: Fix sign-extension in modifier query</li>
85</ul>
86
87<p>Emil Velikov (6):</p>
88<ul>
89 <li>docs: add sha256 checksums for 17.1.0</li>
90 <li>radeon: automake: remove unneeded elf Cflags/Libs</li>
91 <li>configure: remove unneeded bits around libunwind handling</li>
92 <li>egl: add g_egldispatchstubs.h to the release tarball</li>
93 <li>automake: add SWR LLVM gen_builder.hpp workaround</li>
94 <li>Update version to 17.1.1</li>
95</ul>
96
97<p>Eric Anholt (2):</p>
98<ul>
99 <li>renderonly: Initialize fields of struct winsys_handle.</li>
100 <li>vc4: Don't allocate new BOs to avoid synchronization when they're shared.</li>
101</ul>
102
103<p>Grazvydas Ignotas (2):</p>
104<ul>
105 <li>anv: fix possible stack corruption</li>
106 <li>anv: don't leak DRM devices</li>
107</ul>
108
109<p>Hans de Goede (1):</p>
110<ul>
111 <li>glxglvnddispatch: Add missing dispatch for GetDriverConfig</li>
112</ul>
113
114<p>Ilia Mirkin (1):</p>
115<ul>
116 <li>nvc0/ir: SHLADD's middle source must be an immediate</li>
117</ul>
118
119<p>Johnson Lin (1):</p>
120<ul>
121 <li>nir/lower_tex: Fix minor error in YUV color conversion matrix</li>
122</ul>
123
124<p>Juan A. Suarez Romero (2):</p>
125<ul>
126 <li>bin/get-{extra,fixes}-pick-list.sh: add support for ignore list</li>
127 <li>bin/get-{extra,fixes}-pick-list.sh: improve output</li>
128</ul>
129
130<p>Lucas Stach (2):</p>
131<ul>
132 <li>etnaviv: stop oversizing buffer resources</li>
133 <li>etnaviv: allow R/B swapped surfaces to be cleared</li>
134</ul>
135
136<p>Marek Olšák (2):</p>
137<ul>
138 <li>amd/addrlib: import Raven support</li>
139 <li>radeonsi/gfx9: add support for Raven</li>
140</ul>
141
142<p>Nanley Chery (2):</p>
143<ul>
144 <li>anv/formats: Update the three-channel BC1 mappings</li>
145 <li>i965/formats: Update the three-channel DXT1 mappings</li>
146</ul>
147
148<p>Nicolai Hähnle (5):</p>
149<ul>
150 <li>radeonsi: mark fast-cleared textures as compressed when dirtying</li>
151 <li>radeonsi: fix primitive ID in fragment shader when using tessellation</li>
152 <li>radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI</li>
153 <li>radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellation</li>
154 <li>st/mesa: remove an incorrect assertion</li>
155</ul>
156
157<p>Pohjolainen, Topi (1):</p>
158<ul>
159 <li>intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4</li>
160</ul>
161
162<p>Rob Clark (2):</p>
163<ul>
164 <li>mesa/st: fix yuv EGLImage's</li>
165 <li>freedreno: fix crash when flush() but no rendering</li>
166</ul>
167
168<p>Rob Herring (1):</p>
169<ul>
170 <li>virgl: fix virgl_bo_transfer_{put, get} box struct copy</li>
171</ul>
172
173<p>Samuel Iglesias Gonsálvez (3):</p>
174<ul>
175 <li>i965/vec4/gs: restore the uniform values which was overwritten by failed vec4_gs_visitor execution</li>
176 <li>i965/vec4: fix swizzle and writemask when loading an uniform with constant offset</li>
177 <li>i965/vec4: load dvec3/4 uniforms first in the push constant buffer</li>
178</ul>
179
180<p>Tom Stellard (1):</p>
181<ul>
182 <li>gallivm: Make sure module has the correct data layout when pass manager runs</li>
183</ul>
184
185
186</div>
187</body>
188</html>
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