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3 | <head>
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4 | <meta http-equiv="content-type" content="text/html; charset=utf-8">
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5 | <title>Mesa Release Notes</title>
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6 | <link rel="stylesheet" type="text/css" href="../mesa.css">
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7 | </head>
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8 | <body>
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9 |
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10 | <div class="header">
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11 | <h1>The Mesa 3D Graphics Library</h1>
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12 | </div>
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13 |
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14 | <iframe src="../contents.html"></iframe>
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15 | <div class="content">
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16 |
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17 | <h1>Mesa 17.1.4 Release Notes / June 30, 2017</h1>
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18 |
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19 | <p>
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20 | Mesa 17.1.4 is a bug fix release which fixes bugs found since the 17.1.3 release.
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21 | </p>
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22 | <p>
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23 | Mesa 17.1.4 implements the OpenGL 4.5 API, but the version reported by
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24 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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25 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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26 | Some drivers don't support all the features required in OpenGL 4.5. OpenGL
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27 | 4.5 is <strong>only</strong> available if requested at context creation
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28 | because compatibility contexts are not supported.
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29 | </p>
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30 |
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31 |
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32 | <h2>SHA256 checksums</h2>
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33 | <pre>
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34 | f82fbbdf2dcec0e7e5aa3a8fe4bacd50bf4b7293cc6e1a56658ae6504d732362 mesa-17.1.4.tar.gz
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35 | 06f3b0e6a28f0d20b7f3391cf67fe89ae98ecd0a686cd545da76557b6cec9cad mesa-17.1.4.tar.xz
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36 | </pre>
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37 |
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38 |
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39 | <h2>New features</h2>
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40 | <p>None</p>
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41 |
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42 |
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43 | <h2>Bug fixes</h2>
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44 |
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45 | <ul>
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46 |
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47 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77240">Bug 77240</a> - khrplatform.h not installed if EGL is disabled</li>
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48 |
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49 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95530">Bug 95530</a> - Stellaris - colored overlay of sectors doesn't render on i965</li>
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50 |
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51 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96958">Bug 96958</a> - [SKL] Improper rendering in Europa Universalis IV</li>
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52 |
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53 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99467">Bug 99467</a> - [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)</li>
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54 |
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55 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101071">Bug 101071</a> - compiling glsl fails with undefined reference to `pthread_create'</li>
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56 |
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57 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101252">Bug 101252</a> - eglGetDisplay() is not thread safe</li>
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58 |
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59 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101294">Bug 101294</a> - radeonsi minecraft forge splash freeze since 17.1</li>
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60 |
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61 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101451">Bug 101451</a> - [G33] ES2-CTS.functional.clipping.polygon regression</li>
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62 |
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63 | </ul>
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64 |
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65 |
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66 | <h2>Changes</h2>
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67 |
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68 | <p>Alex Deucher (1):</p>
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69 | <ul>
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70 | <li>radeonsi: add new polaris12 pci id</li>
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71 | </ul>
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72 |
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73 | <p>Andres Gomez (3):</p>
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74 | <ul>
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75 | <li>cherry-ignore: 17.1.4 rejected commits</li>
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76 | <li>cherry-ignore: bin/get-fixes-pick-list.sh: better identify multiple "fixes:" tags</li>
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77 | <li>Update version to 17.1.4</li>
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78 | </ul>
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79 |
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80 | <p>Anuj Phogat (2):</p>
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81 | <ul>
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82 | <li>i965: Add and initialize l3_banks field for gen7+</li>
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83 | <li>i965: Fix broxton 2x6 l3 config</li>
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84 | </ul>
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85 |
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86 | <p>Ben Crocker (1):</p>
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87 | <ul>
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88 | <li>egl_dri2: swrastGetDrawableInfo: set *x, common.py [v2]</li>
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89 | </ul>
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90 |
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91 | <p>Brian Paul (2):</p>
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92 | <ul>
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93 | <li>svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS, NULL)</li>
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94 | <li>gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()</li>
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95 | </ul>
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96 |
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97 | <p>Chad Versace (1):</p>
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98 | <ul>
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99 | <li>egl/android: Change order of EGLConfig generation (v2)</li>
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100 | </ul>
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101 |
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102 | <p>Chandu Babu N (1):</p>
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103 | <ul>
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104 | <li>change va max_entrypoints</li>
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105 | </ul>
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106 |
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107 | <p>Charmaine Lee (1):</p>
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108 | <ul>
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109 | <li>svga: use the winsys interface to invalidate surface</li>
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110 | </ul>
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111 |
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112 | <p>Emil Velikov (3):</p>
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113 | <ul>
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114 | <li>docs: add sha256 checksums for 17.1.3</li>
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115 | <li>configure.ac: add -pthread to PTHREAD_LIBS</li>
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116 | <li>radeonsi: include ac_binary.h for struct ac_shader_binary</li>
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117 | </ul>
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118 |
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119 | <p>Eric Engestrom (3):</p>
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120 | <ul>
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121 | <li>egl: properly count configs</li>
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122 | <li>egl/display: only detect the platform once</li>
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123 | <li>egl/display: make platform detection thread-safe</li>
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124 | </ul>
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125 |
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126 | <p>Eric Le Bihan (1):</p>
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127 | <ul>
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128 | <li>Fix khrplatform.h not installed if EGL is disabled.</li>
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129 | </ul>
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130 |
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131 | <p>Iago Toral Quiroga (1):</p>
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132 | <ul>
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133 | <li>i965: update MaxTextureRectSize to match PRMs and comply with OpenGL 4.1+</li>
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134 | </ul>
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135 |
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136 | <p>Ilia Mirkin (2):</p>
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137 | <ul>
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138 | <li>nv50/ir: fetch indirect sources BEFORE the op that uses them</li>
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139 | <li>nv50/ir: fix combineLd/St to update existing records as necessary</li>
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140 | </ul>
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141 |
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142 | <p>Jason Ekstrand (10):</p>
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143 | <ul>
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144 | <li>i965: Flush around state base address</li>
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145 | <li>i965: Take a uint64_t immediate in emit_pipe_control_write</li>
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146 | <li>i965: Unify the two emit_pipe_control functions</li>
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147 | <li>i965: Do an end-of-pipe sync prior to STATE_BASE_ADDRESS</li>
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148 | <li>i965/blorp: Do an end-of-pipe sync around CCS ops</li>
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149 | <li>i965: Do an end-of-pipe sync after flushes</li>
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150 | <li>i965: Disable the interleaved vertex optimization when instancing</li>
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151 | <li>i965: Set step_rate = 0 for interleaved vertex buffers</li>
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152 | <li>spirv: Work around the Doom shader bug</li>
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153 | <li>i965: Clamp clear colors to the representable range</li>
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154 | </ul>
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155 |
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156 | <p>Jonas Kulla (1):</p>
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157 | <ul>
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158 | <li>anv: Fix L3 cache programming on Bay Trail</li>
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159 | </ul>
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160 |
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161 | <p>Kenneth Graunke (1):</p>
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162 | <ul>
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163 | <li>i965: Ignore anisotropic filtering in nearest mode.</li>
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164 | </ul>
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165 |
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166 | <p>Lucas Stach (7):</p>
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167 | <ul>
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168 | <li>etnaviv: don't try RS blit if blit region is unaligned</li>
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169 | <li>etnaviv: use padded width/height for resource copies</li>
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170 | <li>etnaviv: remove bogus assert</li>
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171 | <li>etnaviv: replace translate_clear_color with util_pack_color</li>
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172 | <li>etnaviv: mask correct channel for RB swapped rendertargets</li>
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173 | <li>etnaviv: advertise correct max LOD bias</li>
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174 | <li>etnaviv: only flush resource to self if no scanout buffer exists</li>
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175 | </ul>
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176 |
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177 | <p>Marek Olšák (4):</p>
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178 | <ul>
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179 | <li>winsys/amdgpu: fix a deadlock when waiting for submission_in_progress</li>
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180 | <li>mesa: flush vertices before changing viewports</li>
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181 | <li>mesa: flush vertices before updating ctx->_Shader</li>
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182 | <li>st/mesa: fix pipe_rasterizer_state::scissor with multiple viewports</li>
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183 | </ul>
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184 |
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185 | <p>Michel Dänzer (1):</p>
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186 | <ul>
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187 | <li>gallium/util: Break recursion in pipe_resource_reference</li>
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188 | </ul>
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189 |
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190 | <p>Nicolai Hähnle (2):</p>
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191 | <ul>
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192 | <li>gallium/radeon/gfx9: fix PBO texture uploads to compressed textures</li>
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193 | <li>amd/common: fix off-by-one in sid_tables.py</li>
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194 | </ul>
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195 |
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196 | <p>Pierre Moreau (1):</p>
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197 | <ul>
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198 | <li>nv50/ir: Properly fold constants in SPLIT operation</li>
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199 | </ul>
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200 |
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201 | <p>Rob Herring (1):</p>
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202 | <ul>
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203 | <li>Android: major/minor/makedev live in <sys/sysmacros.h></li>
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204 | </ul>
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205 |
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206 | <p>Topi Pohjolainen (2):</p>
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207 | <ul>
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208 | <li>i965: Add an end-of-pipe sync helper</li>
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209 | <li>i965/gen4: Set depth offset when there is stencil attachment only</li>
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210 | </ul>
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211 |
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212 | <p>Ville Syrjälä (2):</p>
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213 | <ul>
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214 | <li>i915: Fix gl_Fragcoord interpolation</li>
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215 | <li>i915: Fix wpos_tex vs. -1 comparison</li>
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216 | </ul>
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217 |
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218 | </div>
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219 | </body>
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220 | </html>
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