1 | /*
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2 | * (C) Copyright IBM Corporation 2002, 2004
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3 | * All Rights Reserved.
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4 | *
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5 | * Permission is hereby granted, free of charge, to any person obtaining a
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6 | * copy of this software and associated documentation files (the "Software"),
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7 | * to deal in the Software without restriction, including without limitation
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8 | * on the rights to use, copy, modify, merge, publish, distribute, sub
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9 | * license, and/or sell copies of the Software, and to permit persons to whom
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10 | * the Software is furnished to do so, subject to the following conditions:
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11 | *
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12 | * The above copyright notice and this permission notice (including the next
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13 | * paragraph) shall be included in all copies or substantial portions of the
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14 | * Software.
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15 | *
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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19 | * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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20 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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21 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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22 | * USE OR OTHER DEALINGS IN THE SOFTWARE.
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23 | */
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24 |
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25 | /**
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26 | * \file glxextensions.h
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27 | *
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28 | * \author Ian Romanick <[email protected]>
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29 | */
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30 |
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31 | #ifndef GLX_GLXEXTENSIONS_H
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32 | #define GLX_GLXEXTENSIONS_H
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33 |
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34 | #ifdef __cplusplus
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35 | extern "C" {
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36 | #endif
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37 |
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38 | enum
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39 | {
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40 | ARB_create_context_bit = 0,
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41 | ARB_create_context_profile_bit,
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42 | ARB_create_context_robustness_bit,
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43 | ARB_fbconfig_float_bit,
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44 | ARB_get_proc_address_bit,
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45 | ARB_multisample_bit,
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46 | EXT_buffer_age_bit,
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47 | EXT_create_context_es2_profile_bit,
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48 | EXT_create_context_es_profile_bit,
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49 | EXT_fbconfig_packed_float_bit,
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50 | EXT_framebuffer_sRGB_bit,
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51 | EXT_import_context_bit,
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52 | EXT_texture_from_pixmap_bit,
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53 | EXT_visual_info_bit,
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54 | EXT_visual_rating_bit,
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55 | ATI_pixel_format_float_bit,
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56 | INTEL_swap_event_bit,
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57 | MESA_copy_sub_buffer_bit,
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58 | MESA_depth_float_bit,
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59 | MESA_multithread_makecurrent_bit,
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60 | MESA_query_renderer_bit,
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61 | MESA_swap_control_bit,
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62 | MESA_swap_frame_usage_bit,
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63 | NV_float_buffer_bit,
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64 | OML_swap_method_bit,
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65 | OML_sync_control_bit,
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66 | SGIS_multisample_bit,
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67 | SGIX_fbconfig_bit,
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68 | SGIX_pbuffer_bit,
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69 | SGIX_swap_barrier_bit,
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70 | SGIX_swap_group_bit,
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71 | SGIX_visual_select_group_bit,
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72 | SGI_make_current_read_bit,
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73 | SGI_swap_control_bit,
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74 | SGI_video_sync_bit,
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75 | };
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76 |
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77 | /* From the GLX perspective, the ARB and EXT extensions are identical. Use a
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78 | * single bit for both.
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79 | */
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80 | #define ARB_framebuffer_sRGB_bit EXT_framebuffer_sRGB_bit
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81 |
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82 | enum
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83 | {
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84 | GL_ARB_depth_texture_bit = 0,
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85 | GL_ARB_draw_buffers_bit,
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86 | GL_ARB_fragment_program_bit,
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87 | GL_ARB_fragment_program_shadow_bit,
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88 | GL_ARB_framebuffer_object_bit,
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89 | GL_ARB_imaging_bit,
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90 | GL_ARB_multisample_bit,
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91 | GL_ARB_multitexture_bit,
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92 | GL_ARB_occlusion_query_bit,
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93 | GL_ARB_point_parameters_bit,
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94 | GL_ARB_point_sprite_bit,
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95 | GL_ARB_shadow_bit,
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96 | GL_ARB_shadow_ambient_bit,
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97 | GL_ARB_texture_border_clamp_bit,
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98 | GL_ARB_texture_cube_map_bit,
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99 | GL_ARB_texture_compression_bit,
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100 | GL_ARB_texture_env_add_bit,
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101 | GL_ARB_texture_env_combine_bit,
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102 | GL_ARB_texture_env_crossbar_bit,
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103 | GL_ARB_texture_env_dot3_bit,
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104 | GL_ARB_texture_filter_anisotropic_bit,
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105 | GL_ARB_texture_mirrored_repeat_bit,
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106 | GL_ARB_texture_non_power_of_two_bit,
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107 | GL_ARB_texture_rectangle_bit,
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108 | GL_ARB_texture_rg_bit,
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109 | GL_ARB_transpose_matrix_bit,
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110 | GL_ARB_vertex_buffer_object_bit,
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111 | GL_ARB_vertex_program_bit,
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112 | GL_ARB_window_pos_bit,
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113 | GL_EXT_abgr_bit,
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114 | GL_EXT_bgra_bit,
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115 | GL_EXT_blend_color_bit,
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116 | GL_EXT_blend_equation_separate_bit,
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117 | GL_EXT_blend_func_separate_bit,
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118 | GL_EXT_blend_logic_op_bit,
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119 | GL_EXT_blend_minmax_bit,
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120 | GL_EXT_blend_subtract_bit,
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121 | GL_EXT_clip_volume_hint_bit,
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122 | GL_EXT_compiled_vertex_array_bit,
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123 | GL_EXT_convolution_bit,
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124 | GL_EXT_copy_texture_bit,
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125 | GL_EXT_cull_vertex_bit,
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126 | GL_EXT_depth_bounds_test_bit,
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127 | GL_EXT_draw_range_elements_bit,
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128 | GL_EXT_fog_coord_bit,
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129 | GL_EXT_framebuffer_blit_bit,
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130 | GL_EXT_framebuffer_multisample_bit,
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131 | GL_EXT_framebuffer_object_bit,
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132 | GL_EXT_framebuffer_sRGB_bit,
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133 | GL_EXT_multi_draw_arrays_bit,
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134 | GL_EXT_packed_depth_stencil_bit,
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135 | GL_EXT_packed_pixels_bit,
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136 | GL_EXT_paletted_texture_bit,
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137 | GL_EXT_pixel_buffer_object_bit,
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138 | GL_EXT_polygon_offset_bit,
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139 | GL_EXT_rescale_normal_bit,
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140 | GL_EXT_secondary_color_bit,
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141 | GL_EXT_separate_specular_color_bit,
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142 | GL_EXT_shadow_funcs_bit,
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143 | GL_EXT_shared_texture_palette_bit,
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144 | GL_EXT_stencil_two_side_bit,
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145 | GL_EXT_stencil_wrap_bit,
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146 | GL_EXT_subtexture_bit,
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147 | GL_EXT_texture_bit,
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148 | GL_EXT_texture3D_bit,
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149 | GL_EXT_texture_compression_dxt1_bit,
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150 | GL_EXT_texture_compression_s3tc_bit,
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151 | GL_EXT_texture_edge_clamp_bit,
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152 | GL_EXT_texture_env_combine_bit,
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153 | GL_EXT_texture_env_dot3_bit,
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154 | GL_EXT_texture_integer_bit,
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155 | GL_EXT_texture_lod_bit,
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156 | GL_EXT_texture_lod_bias_bit,
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157 | GL_EXT_texture_mirror_clamp_bit,
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158 | GL_EXT_texture_object_bit,
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159 | GL_EXT_vertex_array_bit,
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160 | GL_3DFX_texture_compression_FXT1_bit,
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161 | GL_APPLE_packed_pixels_bit,
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162 | GL_APPLE_ycbcr_422_bit,
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163 | GL_ATI_text_fragment_shader_bit,
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164 | GL_ATI_texture_env_combine3_bit,
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165 | GL_ATI_texture_float_bit,
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166 | GL_ATI_texture_mirror_once_bit,
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167 | GL_HP_convolution_border_modes_bit,
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168 | GL_HP_occlusion_test_bit,
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169 | GL_IBM_cull_vertex_bit,
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170 | GL_IBM_pixel_filter_hint_bit,
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171 | GL_IBM_rasterpos_clip_bit,
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172 | GL_IBM_texture_clamp_nodraw_bit,
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173 | GL_INGR_interlace_read_bit,
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174 | GL_MESA_pack_invert_bit,
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175 | GL_MESA_ycbcr_texture_bit,
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176 | GL_NV_blend_square_bit,
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177 | GL_NV_copy_depth_to_color_bit,
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178 | GL_NV_depth_clamp_bit,
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179 | GL_NV_fog_distance_bit,
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180 | GL_NV_fragment_program_bit,
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181 | GL_NV_fragment_program_option_bit,
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182 | GL_NV_fragment_program2_bit,
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183 | GL_NV_light_max_exponent_bit,
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184 | GL_NV_multisample_filter_hint_bit,
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185 | GL_NV_packed_depth_stencil_bit,
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186 | GL_NV_point_sprite_bit,
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187 | GL_NV_texgen_reflection_bit,
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188 | GL_NV_texture_compression_vtc_bit,
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189 | GL_NV_texture_env_combine4_bit,
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190 | GL_NV_vertex_program_bit,
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191 | GL_NV_vertex_program1_1_bit,
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192 | GL_NV_vertex_program2_bit,
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193 | GL_NV_vertex_program2_option_bit,
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194 | GL_NV_vertex_program3_bit,
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195 | GL_OES_compressed_paletted_texture_bit,
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196 | GL_OES_read_format_bit,
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197 | GL_SGI_color_matrix_bit,
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198 | GL_SGI_color_table_bit,
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199 | GL_SGI_texture_color_table_bit,
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200 | GL_SGIS_generate_mipmap_bit,
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201 | GL_SGIS_multisample_bit,
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202 | GL_SGIS_texture_lod_bit,
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203 | GL_SGIX_blend_alpha_minmax_bit,
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204 | GL_SGIX_clipmap_bit,
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205 | GL_SGIX_depth_texture_bit,
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206 | GL_SGIX_fog_offset_bit,
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207 | GL_SGIX_shadow_bit,
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208 | GL_SGIX_texture_coordinate_clamp_bit,
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209 | GL_SGIX_texture_lod_bias_bit,
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210 | GL_SGIX_texture_range_bit,
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211 | GL_SGIX_texture_scale_bias_bit,
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212 | GL_SGIX_vertex_preclip_bit,
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213 | GL_SGIX_vertex_preclip_hint_bit,
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214 | GL_SGIX_ycrcb_bit,
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215 | GL_SUN_convolution_border_modes_bit,
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216 | GL_SUN_slice_accum_bit,
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217 |
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218 | /* This *MUST* go here. If it gets put after the duplicate values it will
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219 | * get the value after the last duplicate.
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220 | */
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221 | __NUM_GL_EXTS,
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222 |
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223 |
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224 | /* Alias extension bits. These extensions exist in either vendor-specific
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225 | * or EXT form and were later promoted to either EXT or ARB form. In all
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226 | * cases, the meaning (to GLX) is *exactly* the same. That's why
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227 | * EXT_texture_env_combine is *NOT* an alias of ARB_texture_env_combine and
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228 | * EXT_texture_env_dot3 is *NOT* an alias of ARB_texture_env_dot3. Be
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229 | * careful! When in doubt, src/mesa/main/extensions.c is a great reference.
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230 | */
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231 |
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232 | GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit,
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233 | GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit,
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234 | GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
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235 | GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
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236 | GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,
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237 | GL_EXT_texture_filter_anisotropic_bit = GL_ARB_texture_filter_anisotropic_bit,
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238 | GL_EXT_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
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239 | GL_IBM_texture_mirrored_repeat_bit = GL_ARB_texture_mirrored_repeat_bit,
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240 | GL_INGR_blend_func_separate_bit = GL_EXT_blend_func_separate_bit,
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241 | GL_MESA_window_pos_bit = GL_ARB_window_pos_bit,
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242 | GL_NV_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
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243 | GL_SGIS_texture_border_clamp_bit = GL_ARB_texture_border_clamp_bit,
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244 | GL_SGIS_texture_edge_clamp_bit = GL_EXT_texture_edge_clamp_bit,
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245 | GL_SGIX_shadow_ambient_bit = GL_ARB_shadow_ambient_bit,
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246 | GL_SUN_multi_draw_arrays_bit = GL_EXT_multi_draw_arrays_bit
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247 | };
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248 |
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249 | #define __GL_EXT_BYTES ((__NUM_GL_EXTS + 7) / 8)
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250 |
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251 | struct glx_screen;
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252 | struct glx_context;
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253 |
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254 | extern GLboolean __glXExtensionBitIsEnabled(struct glx_screen *psc,
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255 | unsigned bit);
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256 | extern const char *__glXGetClientExtensions(void);
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257 | extern void __glXCalculateUsableExtensions(struct glx_screen *psc,
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258 | GLboolean
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259 | display_is_direct_capable,
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260 | int server_minor_version);
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261 |
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262 | extern void __glXCalculateUsableGLExtensions(struct glx_context *gc,
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263 | const char *server_string,
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264 | int major_version,
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265 | int minor_version);
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266 | extern void __glXGetGLVersion(int *major_version, int *minor_version);
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267 | extern char *__glXGetClientGLExtensionString(void);
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268 |
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269 | extern GLboolean __glExtensionBitIsEnabled(struct glx_context *gc,
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270 | unsigned bit);
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271 |
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272 | extern void
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273 | __glXEnableDirectExtension(struct glx_screen *psc, const char *name);
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274 |
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275 | /* Source-level backwards compatibility with old drivers. They won't
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276 | * find the respective functions, though.
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277 | */
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278 | typedef void (*PFNGLXENABLEEXTENSIONPROC) (const char *name,
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279 | GLboolean force_client);
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280 | typedef void (*PFNGLXDISABLEEXTENSIONPROC) (const char *name);
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281 |
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282 | /* GLX_ALIAS should be used for functions with a non-void return type.
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283 | GLX_ALIAS_VOID is for functions with a void return type. */
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284 | # ifdef HAVE_FUNC_ATTRIBUTE_ALIAS
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285 | /* GLX_ALIAS and GLX_ALIAS_VOID both expand to the macro GLX_ALIAS2. Using the
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286 | * extra expansion means that the name mangling macros in glx_mangle.h will
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287 | * apply before stringification, so the alias attribute will have a string like
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288 | * "mglXFoo" instead of "glXFoo". */
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289 | # define GLX_ALIAS2(return_type, real_func, proto_args, args, aliased_func) \
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290 | return_type real_func proto_args \
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291 | __attribute__ ((alias( # aliased_func ) ));
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292 | # define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
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293 | GLX_ALIAS2(return_type, real_func, proto_args, args, aliased_func)
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294 | # define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
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295 | GLX_ALIAS2(void, real_func, proto_args, args, aliased_func)
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296 | # else
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297 | # define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
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298 | return_type real_func proto_args \
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299 | { return aliased_func args ; }
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300 | # define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
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301 | void real_func proto_args \
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302 | { aliased_func args ; }
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303 | # endif /* HAVE_FUNC_ATTRIBUTE_ALIAS */
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304 |
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305 | #ifdef __cplusplus
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306 | }
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307 | #endif
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308 |
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309 | #endif /* GLX_GLXEXTENSIONS_H */
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