1 | /* $Id: VBoxNine.c 82968 2020-02-04 10:35:17Z vboxsync $ */
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2 | /** @file
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3 | * VirtualBox Windows Guest Mesa3D - Direct3D9 state tracker.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2016-2020 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 | #include <iprt/win/windows.h>
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19 | #include <iprt/win/d3d9.h>
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20 | //#include <d3dumddi.h>
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21 |
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22 | #include <VBoxWddmUmHlp.h>
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23 |
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24 | //#include <windef.h>
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25 | //#include <winbase.h>
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26 | //#include <winsvc.h>
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27 | //#include <winnetwk.h>
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28 | //#include <npapi.h>
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29 | //#include <devioctl.h>
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30 | //#include <stdio.h>
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31 |
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32 | //#include <iprt/alloc.h>
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33 | //#include <iprt/initterm.h>
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34 | //#include <iprt/string.h>
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35 | //#include <iprt/log.h>
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36 | //#include <VBox/version.h>
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37 | //#include <VBox/VMMDev.h>
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38 | //#include <VBox/Log.h>
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39 |
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40 | #include "adapter9.h"
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41 | #include "surface9.h"
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42 | #include "pipe/p_screen.h"
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43 |
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44 | #include <iprt/types.h>
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45 | // #include <iprt/asm.h>
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46 |
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47 | // #include "VBoxNine.h"
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48 |
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49 | struct d3dadapter9_context_wddm
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50 | {
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51 | struct d3dadapter9_context base;
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52 | void *reserved;
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53 | };
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54 |
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55 | static void
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56 | wddm_destroy(struct d3dadapter9_context *ctx)
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57 | {
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58 | /* struct d3dadapter9_context_wddm *ctx_wddm = (struct d3dadapter9_context_wddm *)ctx; */
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59 |
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60 | /// @todo screen (hal) is deleted by the upper level. Do not delete here.
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61 | // if (ctx->ref)
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62 | // ctx->ref->destroy(ctx->ref);
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63 | // /* because ref is a wrapper around hal, freeing ref frees hal too. */
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64 | // else if (ctx->hal)
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65 | // ctx->hal->destroy(ctx->hal);
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66 |
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67 | FREE(ctx);
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68 | }
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69 |
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70 | static HRESULT
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71 | d3dadapter9_context_wddm_create(struct d3dadapter9_context_wddm **ppCtx, struct pipe_screen *s)
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72 | {
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73 | struct d3dadapter9_context_wddm *ctx = CALLOC_STRUCT(d3dadapter9_context_wddm);
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74 |
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75 | if (!ctx) { return E_OUTOFMEMORY; }
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76 |
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77 | ctx->base.destroy = wddm_destroy;
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78 |
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79 | ctx->base.linear_framebuffer = 1;
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80 |
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81 | ctx->base.hal = s;
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82 |
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83 | ctx->base.throttling = FALSE;
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84 | ctx->base.throttling_value = 0;
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85 |
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86 | ctx->base.vblank_mode = 1;
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87 |
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88 | ctx->base.thread_submit = 0;
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89 |
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90 | /** @todo Need software device here. Currently assigned to hw device to prevent NineDevice9_ctor crash. */
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91 | ctx->base.ref = ctx->base.hal;
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92 |
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93 | /* read out PCI info */
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94 | /// @todo read_descriptor(&ctx->base, fd);
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95 |
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96 | *ppCtx = ctx;
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97 | return D3D_OK;
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98 | }
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99 |
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100 | HRESULT WINAPI
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101 | GaNineD3DAdapter9Create(struct pipe_screen *s, ID3DAdapter9 **ppOut)
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102 | {
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103 | HRESULT hr;
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104 | struct d3dadapter9_context_wddm *pCtx = NULL;
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105 | hr = d3dadapter9_context_wddm_create(&pCtx, s);
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106 | if (SUCCEEDED(hr))
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107 | {
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108 | hr = NineAdapter9_new(&pCtx->base, (struct NineAdapter9 **)ppOut);
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109 | if (FAILED(hr))
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110 | {
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111 | /// @todo NineAdapter9_new calls this as ctx->base.destroy,
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112 | // and will not call if memory allocation fails.
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113 | // wddm_destroy(&pCtx->base);
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114 | }
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115 | }
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116 | return hr;
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117 | }
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118 |
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119 | struct pipe_resource * WINAPI
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120 | GaNinePipeResourceFromSurface(IUnknown *pSurface)
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121 | {
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122 | /// @todo QueryInterface?
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123 | struct NineResource9 *pResource = (struct NineResource9 *)pSurface;
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124 | return pResource->resource;
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125 | }
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126 |
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127 | extern struct pipe_context *
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128 | NineDevice9_GetPipe( struct NineDevice9 *This );
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129 |
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130 | struct pipe_context * WINAPI
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131 | GaNinePipeContextFromDevice(IDirect3DDevice9 *pDevice)
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132 | {
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133 | /// @todo Verify that this is a NineDevice?
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134 | struct pipe_context *pPipeContext = NineDevice9_GetPipe((struct NineDevice9 *)pDevice);
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135 | return pPipeContext;
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136 | }
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137 |
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138 | BOOL WINAPI DllMain(HINSTANCE hDLLInst,
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139 | DWORD fdwReason,
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140 | LPVOID lpvReserved)
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141 | {
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142 | BOOL fReturn = TRUE;
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143 |
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144 | RT_NOREF2(hDLLInst, lpvReserved);
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145 |
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146 | switch (fdwReason)
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147 | {
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148 | case DLL_PROCESS_ATTACH:
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149 | //RTR3InitDll(RTR3INIT_FLAGS_UNOBTRUSIVE);
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150 | D3DKMTLoad();
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151 | break;
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152 |
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153 | case DLL_PROCESS_DETACH:
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154 | /// @todo RTR3Term();
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155 | break;
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156 |
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157 | case DLL_THREAD_ATTACH:
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158 | break;
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159 |
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160 | case DLL_THREAD_DETACH:
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161 | break;
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162 |
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163 | default:
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164 | break;
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165 | }
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166 |
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167 | return fReturn;
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168 | }
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