1 | #include <math.h>
|
---|
2 | #include <stdlib.h>
|
---|
3 | #include <stdio.h>
|
---|
4 | #include <time.h>
|
---|
5 |
|
---|
6 | #include <windows.h>
|
---|
7 | #include <mmsystem.h>
|
---|
8 |
|
---|
9 | #include <gl/gl.h>
|
---|
10 |
|
---|
11 | #define PI_OVER_180 0.01745329F
|
---|
12 | #define DEG2RAD( a ) ( (a) * PI_OVER_180 )
|
---|
13 |
|
---|
14 | #define ELEMENTS_PER_VERTEX 3
|
---|
15 | #define ELEMENTS_PER_NORMAL 3
|
---|
16 | #define BYTES_PER_CACHELINE 32
|
---|
17 |
|
---|
18 | /* struct used to manage color ramps */
|
---|
19 | struct colorIndexState {
|
---|
20 | GLfloat amb[3]; /* ambient color / bottom of ramp */
|
---|
21 | GLfloat diff[3]; /* diffuse color / middle of ramp */
|
---|
22 | GLfloat spec[3]; /* specular color / top of ramp */
|
---|
23 | GLfloat ratio; /* ratio of diffuse to specular in ramp */
|
---|
24 | GLint indexes[3]; /* where ramp was placed in palette */
|
---|
25 | };
|
---|
26 |
|
---|
27 | #define NUM_COLORS (sizeof(s_colors) / sizeof(s_colors[0]))
|
---|
28 | struct colorIndexState s_colors[] = {
|
---|
29 | {
|
---|
30 | { 0.0F, 0.0F, 0.0F },
|
---|
31 | { 1.0F, 0.0F, 0.0F },
|
---|
32 | { 1.0F, 1.0F, 1.0F },
|
---|
33 | 0.75F, { 0, 0, 0 },
|
---|
34 | },
|
---|
35 | {
|
---|
36 | { 0.0F, 0.05F, 0.05F },
|
---|
37 | { 0.9F, 0.0F, 1.0F },
|
---|
38 | { 1.0F, 1.0F, 1.0F },
|
---|
39 | 1.0F, { 0, 0, 0 },
|
---|
40 | },
|
---|
41 | {
|
---|
42 | { 0.0F, 0.0F, 0.0F },
|
---|
43 | { 1.0F, 0.9F, 0.1F },
|
---|
44 | { 1.0F, 1.0F, 1.0F },
|
---|
45 | 0.75F, { 0, 0, 0 },
|
---|
46 | },
|
---|
47 | {
|
---|
48 | { 0.0F, 0.0F, 0.0F },
|
---|
49 | { 0.1F, 1.0F, 0.9F },
|
---|
50 | { 1.0F, 1.0F, 1.0F },
|
---|
51 | 0.75F, { 0, 0, 0 },
|
---|
52 | },
|
---|
53 | };
|
---|
54 |
|
---|
55 | static void (APIENTRY *LockArraysSGI)(GLint first, GLsizei count);
|
---|
56 | static void (APIENTRY *UnlockArraysSGI)(void);
|
---|
57 | static void (APIENTRY *CullParameterfvSGI)( GLenum pname, GLfloat *params );
|
---|
58 |
|
---|
59 | static GLint s_lit_tex_indexes[3];
|
---|
60 |
|
---|
61 | static int s_num_rows = 16;
|
---|
62 | static int s_num_cols = 16;
|
---|
63 |
|
---|
64 | static int s_winwidth = 320;
|
---|
65 | static int s_winheight = 240;
|
---|
66 |
|
---|
67 | #define MS_TO_RENDER 5000
|
---|
68 |
|
---|
69 | #define DRAW_VERTEX3FV 0
|
---|
70 | #define DRAW_DRAW_ELEMENTS 1
|
---|
71 | #define DRAW_DRAW_ARRAYS 2
|
---|
72 | #define DRAW_ARRAY_ELEMENT 3
|
---|
73 |
|
---|
74 | static const char *s_class_name = "GL Sphere";
|
---|
75 | static const char *s_window_name = "GL Sphere";
|
---|
76 |
|
---|
77 | static BOOL s_rgba = TRUE;
|
---|
78 | static BOOL s_lighting = TRUE;
|
---|
79 | static BOOL s_benchmark = FALSE;
|
---|
80 | static BOOL s_remote = FALSE;
|
---|
81 | static BOOL s_lock_arrays = TRUE;
|
---|
82 | static BOOL s_vcull = TRUE;
|
---|
83 |
|
---|
84 | static HPALETTE s_hPalette = NULL;
|
---|
85 | static HWND s_hWnd = NULL;
|
---|
86 | static HGLRC s_hglrc = NULL;
|
---|
87 | static HDC s_hDC = NULL;
|
---|
88 | static int s_bpp = 8;
|
---|
89 | static int s_draw_method = DRAW_VERTEX3FV;
|
---|
90 |
|
---|
91 | static unsigned long s_vertices_processed = 0L;
|
---|
92 | static unsigned long s_triangles_processed = 0L;
|
---|
93 | static float s_elapsed_time;
|
---|
94 | static unsigned long s_start, s_stop;
|
---|
95 |
|
---|
96 | /*
|
---|
97 | ** this maintains the data for drawing stuff via tristrips
|
---|
98 | */
|
---|
99 | static float **s_sphere_points;
|
---|
100 | static float **s_sphere_normals;
|
---|
101 |
|
---|
102 | /*
|
---|
103 | ** this maintains the data for drawing stuff via vertex arrays and array elements
|
---|
104 | */
|
---|
105 | static float *s_sphere_point_array;
|
---|
106 | static float *s_sphere_normal_array;
|
---|
107 |
|
---|
108 | /*
|
---|
109 | ** this stores the data for drawing stuff using interleaved arrays with
|
---|
110 | ** draw elements
|
---|
111 | */
|
---|
112 | static float *s_sphere_interleaved_array;
|
---|
113 | static unsigned int **s_sphere_elements;
|
---|
114 |
|
---|
115 | /*
|
---|
116 | ** this maintains the data for drawing stuff via vertex arrays and drawarrays
|
---|
117 | */
|
---|
118 | static float **s_sphere_point_draw_array;
|
---|
119 | static float **s_sphere_normal_draw_array;
|
---|
120 |
|
---|
121 | static BOOL SphereCreateGeometry( int rows, int cols, float scale );
|
---|
122 | static BOOL InitSphere( HINSTANCE hInstance, LPSTR lpszCmdLine );
|
---|
123 | static void ShutdownSphere( void );
|
---|
124 | static void SphereSetDefaults( void );
|
---|
125 | static void SphereNormalizeVector( float v[3] );
|
---|
126 | static void SphereHelp( void );
|
---|
127 | static void SphereSetupPalette( HDC hDC );
|
---|
128 |
|
---|
129 | static void *AllocAlignedX( int num_bytes, int byte_alignment );
|
---|
130 |
|
---|
131 | static void SphereRedraw( void );
|
---|
132 |
|
---|
133 | static BOOL SphereSetupPixelFormat( HDC hDC );
|
---|
134 |
|
---|
135 | static LRESULT APIENTRY WndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
|
---|
136 |
|
---|
137 |
|
---|
138 | int APIENTRY WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance,
|
---|
139 | LPSTR lpszCmdLine,
|
---|
140 | int nCmdShow )
|
---|
141 | {
|
---|
142 | MSG msg;
|
---|
143 |
|
---|
144 | if ( InitSphere( hInstance, lpszCmdLine ) )
|
---|
145 | {
|
---|
146 | ShowWindow( s_hWnd, nCmdShow );
|
---|
147 | UpdateWindow( s_hWnd );
|
---|
148 |
|
---|
149 | while ( 1 )
|
---|
150 | {
|
---|
151 | if ( s_benchmark )
|
---|
152 | {
|
---|
153 | int i;
|
---|
154 | int vertices_to_render = 1000000;
|
---|
155 | int frames_to_render = vertices_to_render / ( s_num_rows * ( s_num_cols * 2 + 2 ) );
|
---|
156 |
|
---|
157 | if ( frames_to_render < 1 ) frames_to_render = 1;
|
---|
158 |
|
---|
159 | s_start = timeGetTime();
|
---|
160 |
|
---|
161 | for ( i = 0; i < frames_to_render; i++ )
|
---|
162 | {
|
---|
163 | SphereRedraw();
|
---|
164 | }
|
---|
165 | glFinish();
|
---|
166 | s_stop = timeGetTime();
|
---|
167 | s_elapsed_time = ( s_stop - s_start ) / 1000.0F;
|
---|
168 | ShutdownSphere();
|
---|
169 | return 0;
|
---|
170 | }
|
---|
171 | else
|
---|
172 | {
|
---|
173 | while ( PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE ) == FALSE )
|
---|
174 | {
|
---|
175 | SphereRedraw();
|
---|
176 | }
|
---|
177 | if ( GetMessage( &msg, NULL, 0, 0 ) != TRUE )
|
---|
178 | {
|
---|
179 | ShutdownSphere();
|
---|
180 | return msg.wParam;
|
---|
181 | }
|
---|
182 | TranslateMessage( &msg );
|
---|
183 | DispatchMessage( &msg );
|
---|
184 | }
|
---|
185 | }
|
---|
186 | }
|
---|
187 |
|
---|
188 | return 0;
|
---|
189 | }
|
---|
190 |
|
---|
191 | static LRESULT APIENTRY WndProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
|
---|
192 | {
|
---|
193 | switch ( msg )
|
---|
194 | {
|
---|
195 | case WM_CREATE:
|
---|
196 | s_hDC = GetDC( hWnd );
|
---|
197 |
|
---|
198 | if ( !SphereSetupPixelFormat( s_hDC ) )
|
---|
199 | exit( 1 );
|
---|
200 | SphereSetupPalette( s_hDC );
|
---|
201 | s_hglrc = wglCreateContext( s_hDC );
|
---|
202 | wglMakeCurrent( s_hDC, s_hglrc );
|
---|
203 | /*
|
---|
204 | ** see what kind of extensions are supported
|
---|
205 | */
|
---|
206 | if ( strstr( glGetString( GL_EXTENSIONS ), "GL_SGI_compiled_vertex_array " ) != 0 )
|
---|
207 | {
|
---|
208 | LockArraysSGI = ( void (APIENTRY *)(GLint, GLint) ) wglGetProcAddress( "glLockArraysSGI" );
|
---|
209 | UnlockArraysSGI = ( void (APIENTRY *)( void ) ) wglGetProcAddress( "glUnlockArraysSGI" );
|
---|
210 | }
|
---|
211 | #ifdef GL_SGI_cull_vertex
|
---|
212 | if ( s_vcull )
|
---|
213 | {
|
---|
214 | if ( strstr( glGetString( GL_EXTENSIONS ), "GL_SGI_cull_vertex" ) )
|
---|
215 | {
|
---|
216 | if ( ( CullParameterfvSGI = ( void (APIENTRY *)(GLenum, GLfloat*) ) wglGetProcAddress( "glCullParameterfvSGI" ) ) == 0 )
|
---|
217 | {
|
---|
218 | MessageBox( 0, "-vcull specified but wglGetProcAddress failed", "Sphere Warning", MB_OK | MB_ICONINFORMATION );
|
---|
219 | s_vcull = FALSE;
|
---|
220 | }
|
---|
221 | }
|
---|
222 | else
|
---|
223 | {
|
---|
224 | s_vcull = FALSE;
|
---|
225 | MessageBox( 0, "-vcull specified but no vcull extension exists", "Sphere Warning", MB_OK | MB_ICONINFORMATION );
|
---|
226 | }
|
---|
227 | }
|
---|
228 | #endif
|
---|
229 |
|
---|
230 | SphereSetDefaults();
|
---|
231 |
|
---|
232 | /*
|
---|
233 | ** set vertex and normal array pointers
|
---|
234 | */
|
---|
235 | if ( s_draw_method == DRAW_ARRAY_ELEMENT )
|
---|
236 | {
|
---|
237 | glEnableClientState( GL_VERTEX_ARRAY );
|
---|
238 | glEnableClientState( GL_NORMAL_ARRAY );
|
---|
239 | glVertexPointer( ELEMENTS_PER_VERTEX, GL_FLOAT, 0, ( const GLvoid * ) s_sphere_point_array );
|
---|
240 | glNormalPointer( GL_FLOAT, ELEMENTS_PER_NORMAL * sizeof( float ) , ( const GLfloat * ) s_sphere_normal_array );
|
---|
241 | }
|
---|
242 | else if ( s_draw_method == DRAW_DRAW_ARRAYS )
|
---|
243 | {
|
---|
244 | glEnableClientState( GL_VERTEX_ARRAY );
|
---|
245 | glEnableClientState( GL_NORMAL_ARRAY );
|
---|
246 | }
|
---|
247 | else if ( s_draw_method == DRAW_DRAW_ELEMENTS )
|
---|
248 | {
|
---|
249 | }
|
---|
250 |
|
---|
251 | {
|
---|
252 | char buffer[1000], buf2[1000];
|
---|
253 | char *dummy;
|
---|
254 |
|
---|
255 | SearchPath( NULL, "opengl32.dll", NULL, 1000, buffer, &dummy );
|
---|
256 | sprintf( buf2, "GL Sphere (%s)", buffer );
|
---|
257 | SetWindowText( hWnd, buf2 );
|
---|
258 | }
|
---|
259 | return 0;
|
---|
260 | case WM_DESTROY:
|
---|
261 | PostQuitMessage( 0 );
|
---|
262 | return 0;
|
---|
263 | case WM_CHAR:
|
---|
264 | switch ( wParam )
|
---|
265 | {
|
---|
266 | case 'd':
|
---|
267 | s_draw_method = DRAW_DRAW_ELEMENTS;
|
---|
268 | glDisableClientState( GL_VERTEX_ARRAY );
|
---|
269 | glDisableClientState( GL_NORMAL_ARRAY );
|
---|
270 | break;
|
---|
271 | case 'a':
|
---|
272 | s_draw_method = DRAW_DRAW_ARRAYS;
|
---|
273 | glEnableClientState( GL_VERTEX_ARRAY );
|
---|
274 | glEnableClientState( GL_NORMAL_ARRAY );
|
---|
275 | break;
|
---|
276 | case 'l':
|
---|
277 | s_lock_arrays = !s_lock_arrays;
|
---|
278 | break;
|
---|
279 | case 27:
|
---|
280 | PostQuitMessage( 0 );
|
---|
281 | return 0;
|
---|
282 | }
|
---|
283 | break;
|
---|
284 | case WM_SIZE:
|
---|
285 | if ( s_hglrc )
|
---|
286 | {
|
---|
287 | int winWidth = ( int ) LOWORD( lParam );
|
---|
288 | int winHeight = ( int ) HIWORD( lParam );
|
---|
289 |
|
---|
290 | glViewport( 0, 0, winWidth, winHeight );
|
---|
291 | }
|
---|
292 | return 0;
|
---|
293 | case WM_PALETTECHANGED:
|
---|
294 | if (s_hPalette != NULL && (HWND) wParam != hWnd)
|
---|
295 | {
|
---|
296 | UnrealizeObject( s_hPalette );
|
---|
297 | SelectPalette( s_hDC, s_hPalette, FALSE );
|
---|
298 | RealizePalette( s_hDC );
|
---|
299 | return 0;
|
---|
300 | }
|
---|
301 | break;
|
---|
302 | case WM_QUERYNEWPALETTE:
|
---|
303 | if ( s_hPalette != NULL )
|
---|
304 | {
|
---|
305 | UnrealizeObject( s_hPalette );
|
---|
306 | SelectPalette( s_hDC, s_hPalette, FALSE );
|
---|
307 | RealizePalette( s_hDC );
|
---|
308 | return TRUE;
|
---|
309 | }
|
---|
310 | break;
|
---|
311 | case WM_COMMAND:
|
---|
312 | break;
|
---|
313 | }
|
---|
314 |
|
---|
315 | return DefWindowProc( hWnd, msg, wParam, lParam);
|
---|
316 | }
|
---|
317 |
|
---|
318 | static BOOL InitSphere( HINSTANCE hInstance, LPSTR lpszCmdLine )
|
---|
319 | {
|
---|
320 | WNDCLASS wc;
|
---|
321 |
|
---|
322 | wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
|
---|
323 | wc.lpfnWndProc = WndProc;
|
---|
324 | wc.cbClsExtra = 0;
|
---|
325 | wc.cbWndExtra = 0;
|
---|
326 | wc.hInstance = hInstance;
|
---|
327 | wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
|
---|
328 | wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
---|
329 | wc.hbrBackground = GetStockObject(WHITE_BRUSH);
|
---|
330 | wc.lpszMenuName = NULL;
|
---|
331 | wc.lpszClassName = s_class_name;
|
---|
332 |
|
---|
333 | RegisterClass( &wc );
|
---|
334 |
|
---|
335 | {
|
---|
336 | HDC hdc = GetDC( 0 );
|
---|
337 |
|
---|
338 | s_bpp = GetDeviceCaps( hdc, BITSPIXEL );
|
---|
339 |
|
---|
340 | #if NOTYET
|
---|
341 | if ( ( s_bpp <= 8 ) && !strstr( lpszCmdLine, "-332" ) )
|
---|
342 | s_rgba = 0;
|
---|
343 | else
|
---|
344 | #endif
|
---|
345 |
|
---|
346 | s_rgba = 1;
|
---|
347 |
|
---|
348 | ReleaseDC( 0, hdc );
|
---|
349 | }
|
---|
350 |
|
---|
351 | /*
|
---|
352 | ** check to see how to draw the sphere
|
---|
353 | */
|
---|
354 | if ( strstr( lpszCmdLine, "-arrayelement" ) )
|
---|
355 | s_draw_method = DRAW_ARRAY_ELEMENT;
|
---|
356 | else if ( strstr( lpszCmdLine, "-drawarrays" ) )
|
---|
357 | s_draw_method = DRAW_DRAW_ARRAYS;
|
---|
358 | else if ( strstr( lpszCmdLine, "-drawelements" ) )
|
---|
359 | s_draw_method = DRAW_DRAW_ELEMENTS;
|
---|
360 | else
|
---|
361 | s_draw_method = DRAW_VERTEX3FV;
|
---|
362 |
|
---|
363 | if ( strstr( lpszCmdLine, "-benchmark" ) )
|
---|
364 | s_benchmark = TRUE;
|
---|
365 | if ( strstr( lpszCmdLine, "-remote" ) )
|
---|
366 | s_remote = TRUE;
|
---|
367 |
|
---|
368 | if ( strstr( lpszCmdLine, "-rows:" ) )
|
---|
369 | {
|
---|
370 | s_num_rows = atoi( strchr( strstr( lpszCmdLine, "-rows:" ), ':' ) + 1 );
|
---|
371 | }
|
---|
372 | if ( strstr( lpszCmdLine, "-cols:" ) )
|
---|
373 | {
|
---|
374 | s_num_cols = atoi( strchr( strstr( lpszCmdLine, "-cols:" ), ':' ) + 1 );
|
---|
375 | }
|
---|
376 |
|
---|
377 | if ( strstr( lpszCmdLine, "-nolockarrays" ) )
|
---|
378 | s_lock_arrays = FALSE;
|
---|
379 |
|
---|
380 | if ( strstr( lpszCmdLine, "-novcull" ) )
|
---|
381 | s_vcull = FALSE;
|
---|
382 |
|
---|
383 | if ( strstr( lpszCmdLine, "-?" ) || strstr( lpszCmdLine, "/?" ) )
|
---|
384 | {
|
---|
385 | SphereHelp();
|
---|
386 | return FALSE;
|
---|
387 | }
|
---|
388 |
|
---|
389 | if ( strstr( lpszCmdLine, "-width:" ) )
|
---|
390 | s_winwidth = atoi( strchr( strstr( lpszCmdLine, "-width:" ), ':' ) + 1 );
|
---|
391 | if ( strstr( lpszCmdLine, "-height:" ) )
|
---|
392 | s_winheight = atoi( strchr( strstr( lpszCmdLine, "-height:" ), ':' ) + 1 );
|
---|
393 |
|
---|
394 | /*
|
---|
395 | ** create geometry
|
---|
396 | */
|
---|
397 | if ( !SphereCreateGeometry( s_num_rows, s_num_cols, 1.0F ) )
|
---|
398 | return FALSE;
|
---|
399 |
|
---|
400 | /*
|
---|
401 | ** create a window of the previously defined class
|
---|
402 | */
|
---|
403 | s_hWnd = CreateWindow( s_class_name,
|
---|
404 | s_window_name,
|
---|
405 | WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN | WS_CLIPSIBLINGS,
|
---|
406 | 10, 10,
|
---|
407 | s_winwidth, s_winheight,
|
---|
408 | NULL,
|
---|
409 | NULL,
|
---|
410 | hInstance,
|
---|
411 | NULL );
|
---|
412 |
|
---|
413 | if ( s_hWnd != NULL )
|
---|
414 | return TRUE;
|
---|
415 | return FALSE;
|
---|
416 | }
|
---|
417 |
|
---|
418 | void ShutdownSphere( void )
|
---|
419 | {
|
---|
420 | if ( s_benchmark && !s_remote )
|
---|
421 | {
|
---|
422 | char buffer[1000]="";
|
---|
423 | char temp[100];
|
---|
424 |
|
---|
425 | sprintf( temp, "Vendor: %s\n\n", glGetString( GL_VENDOR ) );
|
---|
426 | strcat( buffer, temp );
|
---|
427 |
|
---|
428 | sprintf( temp, "%.2f vertices/second\n", s_vertices_processed / s_elapsed_time );
|
---|
429 | strcat( buffer, temp );
|
---|
430 |
|
---|
431 | sprintf( temp, "%.2f triangles/second\n", s_triangles_processed / s_elapsed_time );
|
---|
432 | strcat( buffer, temp );
|
---|
433 |
|
---|
434 | MessageBox( 0, buffer, "Performance", MB_OK | MB_ICONINFORMATION );
|
---|
435 | }
|
---|
436 |
|
---|
437 | if ( s_hglrc )
|
---|
438 | {
|
---|
439 | wglMakeCurrent( NULL, NULL );
|
---|
440 | wglDeleteContext( s_hglrc );
|
---|
441 | }
|
---|
442 | ReleaseDC( s_hWnd, s_hDC );
|
---|
443 |
|
---|
444 | }
|
---|
445 |
|
---|
446 | static BOOL SphereSetupPixelFormat( HDC hDC )
|
---|
447 | {
|
---|
448 | unsigned char pixelType = s_rgba ? PFD_TYPE_RGBA : PFD_TYPE_COLORINDEX;
|
---|
449 | PIXELFORMATDESCRIPTOR pfd =
|
---|
450 | {
|
---|
451 | sizeof( PIXELFORMATDESCRIPTOR ),
|
---|
452 | 1,
|
---|
453 | PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
---|
454 | pixelType,
|
---|
455 | s_bpp,
|
---|
456 | 0, 0, 0, 0, 0, 0,
|
---|
457 | 0,
|
---|
458 | 0,
|
---|
459 | 0,
|
---|
460 | 0, 0, 0, 0,
|
---|
461 | 16, // 16-bit depth buffer
|
---|
462 | 0, // no stencil buffer
|
---|
463 | 0, // no aux buffers
|
---|
464 | PFD_MAIN_PLANE, /* main layer */
|
---|
465 | 0,
|
---|
466 | 0, 0, 0
|
---|
467 | };
|
---|
468 | int selected_pf;
|
---|
469 |
|
---|
470 | if ( ( selected_pf = ChoosePixelFormat( hDC, &pfd ) ) == 0 )
|
---|
471 | {
|
---|
472 | MessageBox( 0, "Failed to find acceptable pixel format", "GL Sphere Error", MB_ICONERROR | MB_OK );
|
---|
473 | return FALSE;
|
---|
474 | }
|
---|
475 |
|
---|
476 | if ( !SetPixelFormat( hDC, selected_pf, &pfd) )
|
---|
477 | {
|
---|
478 | MessageBox( 0, "Failed to SetPixelFormat", "GL Sphere Error", MB_ICONERROR | MB_OK );
|
---|
479 | return FALSE;
|
---|
480 | }
|
---|
481 | return TRUE;
|
---|
482 | }
|
---|
483 |
|
---|
484 | static void SphereSetDefaults( void )
|
---|
485 | {
|
---|
486 | // setup a default color
|
---|
487 | glColor3f( 1.0F, 1.0F, 1.0F );
|
---|
488 | glClearColor( 0.0F, 0.0F, 1.0F, 1.0F );
|
---|
489 |
|
---|
490 | #if 0
|
---|
491 | glClearDepth( 1.0F );
|
---|
492 | glDepthFunc( GL_LEQUAL );
|
---|
493 | glEnable( GL_DEPTH_TEST );
|
---|
494 | glDepthMask( GL_TRUE );
|
---|
495 | #endif
|
---|
496 |
|
---|
497 | // setup perspective
|
---|
498 | glMatrixMode( GL_PROJECTION );
|
---|
499 | glFrustum( -0.5, 0.5, -0.5, 0.5, 1.0, 1000.0 );
|
---|
500 |
|
---|
501 | // setup viewer
|
---|
502 | glMatrixMode( GL_MODELVIEW );
|
---|
503 | glLoadIdentity();
|
---|
504 | glTranslatef( 0.0F, 0.0F, -3.0F );
|
---|
505 |
|
---|
506 | // setup Z-buffering
|
---|
507 | // setup shade model
|
---|
508 | glShadeModel( GL_SMOOTH );
|
---|
509 |
|
---|
510 | // setup lighting
|
---|
511 | if ( !s_lighting )
|
---|
512 | {
|
---|
513 | glDisable( GL_LIGHTING );
|
---|
514 | glDisable( GL_LIGHT0 );
|
---|
515 | }
|
---|
516 | else
|
---|
517 | {
|
---|
518 | GLfloat light0Pos[4] = { 0.70F, 0.70F, 1.25F, 0.00F };
|
---|
519 | GLfloat matAmb[4] = { 0.01F, 0.01F, 0.01F, 1.00F };
|
---|
520 | GLfloat matDiff[4] = { 0.65F, 0.05F, 0.20F, 0.60F };
|
---|
521 | GLfloat matSpec[4] = { 0.50F, 0.50F, 0.50F, 1.00F };
|
---|
522 | GLfloat matShine = 20.00F;
|
---|
523 |
|
---|
524 | glEnable( GL_LIGHTING );
|
---|
525 | glEnable( GL_LIGHT0 );
|
---|
526 | glLightfv(GL_LIGHT0, GL_POSITION, light0Pos);
|
---|
527 | glMaterialfv(GL_FRONT, GL_AMBIENT, matAmb);
|
---|
528 | glMaterialfv(GL_FRONT, GL_DIFFUSE, matDiff);
|
---|
529 | glMaterialfv(GL_FRONT, GL_SPECULAR, matSpec);
|
---|
530 | glMaterialf(GL_FRONT, GL_SHININESS, matShine);
|
---|
531 | }
|
---|
532 |
|
---|
533 | // setup cull mode
|
---|
534 | glEnable( GL_CULL_FACE );
|
---|
535 |
|
---|
536 | #ifdef GL_SGI_cull_vertex
|
---|
537 | if ( s_vcull )
|
---|
538 | {
|
---|
539 | GLfloat eyeDir[] = { 0.0F, 0.0F, 1.0F, 0.0F };
|
---|
540 |
|
---|
541 | glEnable(GL_CULL_VERTEX_SGI);
|
---|
542 |
|
---|
543 | if ( CullParameterfvSGI )
|
---|
544 | CullParameterfvSGI( GL_CULL_VERTEX_EYE_POSITION_SGI, eyeDir );
|
---|
545 | }
|
---|
546 | else
|
---|
547 | {
|
---|
548 | glDisable(GL_CULL_VERTEX_SGI);
|
---|
549 | }
|
---|
550 | #endif
|
---|
551 |
|
---|
552 | // setup dither
|
---|
553 | glEnable( GL_DITHER );
|
---|
554 |
|
---|
555 | glClear( GL_COLOR_BUFFER_BIT );
|
---|
556 | SwapBuffers( s_hDC );
|
---|
557 | }
|
---|
558 |
|
---|
559 | static BOOL SphereCreateGeometry( int rows, int cols, float scale )
|
---|
560 | {
|
---|
561 | float cap_offset = 10.0F;
|
---|
562 |
|
---|
563 | float x_delta = ( 360.0F - 2.0f * cap_offset ) / cols;
|
---|
564 | float y_delta = ( 180.0F - 2.0f * cap_offset ) / rows;
|
---|
565 | int row, col;
|
---|
566 | int num_vertex_rows = rows + 1;
|
---|
567 | int num_vertex_cols = cols;
|
---|
568 |
|
---|
569 | float *spa, *sna, *sia;
|
---|
570 |
|
---|
571 | s_sphere_points = ( float ** ) AllocAlignedX( sizeof( float ) * num_vertex_rows, BYTES_PER_CACHELINE );
|
---|
572 | s_sphere_normals = ( float ** ) AllocAlignedX( sizeof( float ) * num_vertex_rows, BYTES_PER_CACHELINE );
|
---|
573 |
|
---|
574 | spa = s_sphere_point_array = ( float * ) AllocAlignedX( sizeof( float ) * ELEMENTS_PER_VERTEX * num_vertex_rows * num_vertex_cols, BYTES_PER_CACHELINE );
|
---|
575 | sna = s_sphere_normal_array = ( float * ) AllocAlignedX( sizeof( float ) * ELEMENTS_PER_NORMAL * num_vertex_rows * num_vertex_cols, BYTES_PER_CACHELINE );
|
---|
576 |
|
---|
577 | if ( !s_sphere_points || !s_sphere_normals || !s_sphere_point_array || !s_sphere_normal_array )
|
---|
578 | return FALSE;
|
---|
579 |
|
---|
580 | for ( row = 0; row < num_vertex_rows; row++ )
|
---|
581 | {
|
---|
582 | s_sphere_points[row] = ( float * ) AllocAlignedX( sizeof( float ) * num_vertex_cols * ELEMENTS_PER_VERTEX, BYTES_PER_CACHELINE );
|
---|
583 | s_sphere_normals[row] = ( float * ) AllocAlignedX( sizeof( float ) * num_vertex_cols * ELEMENTS_PER_NORMAL, BYTES_PER_CACHELINE );
|
---|
584 | }
|
---|
585 |
|
---|
586 | for ( row = 0; row < num_vertex_rows; row++ )
|
---|
587 | {
|
---|
588 | float rowangle;
|
---|
589 |
|
---|
590 | rowangle = row*y_delta + cap_offset;
|
---|
591 |
|
---|
592 | for ( col = 0; col < num_vertex_cols; col++ )
|
---|
593 | {
|
---|
594 | float colangle;
|
---|
595 |
|
---|
596 | colangle = col*x_delta;
|
---|
597 |
|
---|
598 | spa[0] = s_sphere_points[row][col*ELEMENTS_PER_VERTEX+0] = ( float ) ( sin( DEG2RAD( colangle ) ) * sin ( DEG2RAD( rowangle ) ) * scale );
|
---|
599 | spa[1] = s_sphere_points[row][col*ELEMENTS_PER_VERTEX+1] = ( float ) ( sin( DEG2RAD( rowangle + 270.0F ) ) * scale );
|
---|
600 | spa[2] = s_sphere_points[row][col*ELEMENTS_PER_VERTEX+2] = ( float ) ( sin( DEG2RAD( colangle + 270.0F ) ) * sin ( DEG2RAD( rowangle ) ) * scale );
|
---|
601 | #if ( ELEMENTS_PER_VERTEX == 4 )
|
---|
602 | spa[3] = s_sphere_points[row][col*ELEMENTS_PER_VERTEX+3] = 1.0F;
|
---|
603 | #endif
|
---|
604 |
|
---|
605 | spa += ELEMENTS_PER_VERTEX;
|
---|
606 |
|
---|
607 | sna[0] = s_sphere_normals[row][col*ELEMENTS_PER_NORMAL+0] = s_sphere_points[row][col*ELEMENTS_PER_VERTEX+0];
|
---|
608 | sna[1] = s_sphere_normals[row][col*ELEMENTS_PER_NORMAL+1] = s_sphere_points[row][col*ELEMENTS_PER_VERTEX+1];
|
---|
609 | sna[2] = s_sphere_normals[row][col*ELEMENTS_PER_NORMAL+2] = s_sphere_points[row][col*ELEMENTS_PER_VERTEX+2];
|
---|
610 | #if ( ELEMENTS_PER_NORMAL == 4 )
|
---|
611 | sna[3] = s_sphere_normals[row][col*ELEMENTS_PER_NORMAL+3] = 1.0F;
|
---|
612 | #endif
|
---|
613 |
|
---|
614 | SphereNormalizeVector( &s_sphere_normals[row][col*ELEMENTS_PER_NORMAL] );
|
---|
615 | SphereNormalizeVector( sna );
|
---|
616 |
|
---|
617 | sna += ELEMENTS_PER_NORMAL;
|
---|
618 | }
|
---|
619 | }
|
---|
620 |
|
---|
621 | /*
|
---|
622 | ** create the draw arrays data
|
---|
623 | */
|
---|
624 | s_sphere_point_draw_array = ( float ** ) AllocAlignedX( sizeof( float * ) * s_num_rows, BYTES_PER_CACHELINE );
|
---|
625 | s_sphere_normal_draw_array = ( float ** ) AllocAlignedX( sizeof( float * ) * s_num_rows, BYTES_PER_CACHELINE );
|
---|
626 |
|
---|
627 | for ( row = 0; row < s_num_rows; row++ )
|
---|
628 | {
|
---|
629 | s_sphere_point_draw_array[row] = ( float * ) AllocAlignedX( sizeof( float ) * ELEMENTS_PER_VERTEX * ( s_num_cols + 1 ) * 2, BYTES_PER_CACHELINE );
|
---|
630 | s_sphere_normal_draw_array[row] = ( float * ) AllocAlignedX( sizeof( float ) * ELEMENTS_PER_NORMAL * ( s_num_cols + 1 ) * 2, BYTES_PER_CACHELINE );
|
---|
631 | }
|
---|
632 | for ( row = 0; row < s_num_rows; row++ )
|
---|
633 | {
|
---|
634 | for ( col = 0; col < s_num_cols; col++ )
|
---|
635 | {
|
---|
636 | float *pdst, *psrc;
|
---|
637 |
|
---|
638 | pdst = &s_sphere_point_draw_array[row][col*2*ELEMENTS_PER_VERTEX];
|
---|
639 | psrc = &s_sphere_points[row][col*ELEMENTS_PER_VERTEX];
|
---|
640 | memcpy( pdst, psrc, sizeof( float ) * ELEMENTS_PER_VERTEX );
|
---|
641 |
|
---|
642 | pdst = &s_sphere_point_draw_array[row][(col*2+1)*ELEMENTS_PER_VERTEX];
|
---|
643 | psrc = &s_sphere_points[row+1][col*ELEMENTS_PER_VERTEX];
|
---|
644 | memcpy( pdst, psrc, sizeof( float ) * ELEMENTS_PER_VERTEX );
|
---|
645 |
|
---|
646 | pdst = &s_sphere_normal_draw_array[row][col*2*ELEMENTS_PER_NORMAL];
|
---|
647 | psrc = &s_sphere_normals[row][col*ELEMENTS_PER_NORMAL];
|
---|
648 | memcpy( pdst, psrc, sizeof( float ) * ELEMENTS_PER_NORMAL );
|
---|
649 |
|
---|
650 | pdst = &s_sphere_normal_draw_array[row][(col*2+1)*ELEMENTS_PER_NORMAL];
|
---|
651 | psrc = &s_sphere_normals[row+1][col*ELEMENTS_PER_NORMAL];
|
---|
652 | memcpy( pdst, psrc, sizeof( float ) * ELEMENTS_PER_NORMAL );
|
---|
653 | }
|
---|
654 | memcpy( &s_sphere_point_draw_array[row][s_num_cols*2*ELEMENTS_PER_VERTEX], &s_sphere_points[row][0], sizeof( float ) * ELEMENTS_PER_VERTEX );
|
---|
655 | memcpy( &s_sphere_point_draw_array[row][(s_num_cols*2+1)*ELEMENTS_PER_VERTEX], &s_sphere_points[row+1][0], sizeof( float ) * ELEMENTS_PER_VERTEX );
|
---|
656 | memcpy( &s_sphere_normal_draw_array[row][s_num_cols*2*ELEMENTS_PER_NORMAL], &s_sphere_normals[row][0], sizeof( float ) * ELEMENTS_PER_NORMAL );
|
---|
657 | memcpy( &s_sphere_normal_draw_array[row][(s_num_cols*2+1)*ELEMENTS_PER_NORMAL], &s_sphere_normals[row+1][0], sizeof( float ) * ELEMENTS_PER_NORMAL );
|
---|
658 | }
|
---|
659 |
|
---|
660 | /*
|
---|
661 | ** create the draw elements data
|
---|
662 | */
|
---|
663 | s_sphere_elements = ( unsigned int ** ) malloc( sizeof( unsigned int * ) * s_num_rows );
|
---|
664 | for ( row = 0; row < s_num_rows; row++ )
|
---|
665 | {
|
---|
666 | s_sphere_elements[row] = ( unsigned int * ) malloc( sizeof( unsigned int ) * ( 2 * s_num_cols + 2 ) );
|
---|
667 | }
|
---|
668 | for ( row = 0; row < s_num_rows; row++ )
|
---|
669 | {
|
---|
670 | for ( col = 0; col < s_num_cols*2; col += 2 )
|
---|
671 | {
|
---|
672 | s_sphere_elements[row][col] = row * s_num_cols + col/2;
|
---|
673 | s_sphere_elements[row][col+1] = ( row + 1 ) * s_num_cols + col/2;
|
---|
674 | }
|
---|
675 |
|
---|
676 | s_sphere_elements[row][s_num_cols*2] = row * s_num_cols;
|
---|
677 | s_sphere_elements[row][s_num_cols*2+1] = ( row + 1 ) * s_num_cols;
|
---|
678 | }
|
---|
679 | sia = s_sphere_interleaved_array = ( float * ) malloc( sizeof( float ) * ELEMENTS_PER_VERTEX * ELEMENTS_PER_NORMAL * ( s_num_rows + 1 ) * ( s_num_cols + 1 ) );
|
---|
680 | memset( s_sphere_interleaved_array, 0, sizeof( float ) * ELEMENTS_PER_VERTEX * ELEMENTS_PER_NORMAL * ( s_num_rows + 1 ) * ( s_num_cols + 1 ) );
|
---|
681 |
|
---|
682 | for ( row = 0; row < num_vertex_rows; row++ )
|
---|
683 | {
|
---|
684 | for ( col = 0; col < s_num_cols; col++ )
|
---|
685 | {
|
---|
686 | memcpy( sia, &s_sphere_normals[row][col*ELEMENTS_PER_NORMAL], sizeof( float ) * ELEMENTS_PER_NORMAL );
|
---|
687 |
|
---|
688 | sia += ELEMENTS_PER_NORMAL;
|
---|
689 |
|
---|
690 | memcpy( sia, &s_sphere_points[row][col*ELEMENTS_PER_VERTEX], sizeof( float ) * ELEMENTS_PER_VERTEX );
|
---|
691 |
|
---|
692 | sia += ELEMENTS_PER_VERTEX;
|
---|
693 | }
|
---|
694 | }
|
---|
695 |
|
---|
696 | return TRUE;
|
---|
697 | }
|
---|
698 |
|
---|
699 | static void SphereRedraw( void )
|
---|
700 | {
|
---|
701 | int row, col;
|
---|
702 |
|
---|
703 | if ( !s_benchmark )
|
---|
704 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
---|
705 |
|
---|
706 | glRotatef( 1.0f, 0.0F, 1.0F, 0.0F );
|
---|
707 | glRotatef( 1.0f, 1.0F, 0.0F, 0.0F );
|
---|
708 |
|
---|
709 | if ( s_draw_method == DRAW_VERTEX3FV )
|
---|
710 | {
|
---|
711 | for ( row = 0; row < s_num_rows; row++ )
|
---|
712 | {
|
---|
713 | glBegin( GL_TRIANGLE_STRIP );
|
---|
714 | for ( col = 0; col < s_num_cols; col++ )
|
---|
715 | {
|
---|
716 | glNormal3fv( &s_sphere_normals[row][col*ELEMENTS_PER_NORMAL] );
|
---|
717 | glVertex3fv( &s_sphere_points[row][col*ELEMENTS_PER_VERTEX] );
|
---|
718 | glNormal3fv( &s_sphere_normals[row+1][col*ELEMENTS_PER_NORMAL] );
|
---|
719 | glVertex3fv( &s_sphere_points[row+1][col*ELEMENTS_PER_VERTEX] );
|
---|
720 | }
|
---|
721 | glNormal3fv( &s_sphere_normals[row][0] );
|
---|
722 | glVertex3fv( &s_sphere_points[row][0] );
|
---|
723 | glNormal3fv( &s_sphere_normals[row+1][0] );
|
---|
724 | glVertex3fv( &s_sphere_points[row+1][0] );
|
---|
725 |
|
---|
726 | glEnd();
|
---|
727 | }
|
---|
728 | }
|
---|
729 | else if ( s_draw_method == DRAW_DRAW_ARRAYS )
|
---|
730 | {
|
---|
731 | for ( row = 0; row < s_num_rows; row++ )
|
---|
732 | {
|
---|
733 | glVertexPointer( ELEMENTS_PER_VERTEX, GL_FLOAT, ELEMENTS_PER_VERTEX * sizeof( float ), ( const GLvoid * ) s_sphere_point_draw_array[row] );
|
---|
734 | glNormalPointer( GL_FLOAT, ELEMENTS_PER_NORMAL * sizeof( float ), ( const GLfloat * ) s_sphere_normal_draw_array[row] );
|
---|
735 | glDrawArrays( GL_TRIANGLE_STRIP, 0, (s_num_cols+1)*2 );
|
---|
736 | }
|
---|
737 | }
|
---|
738 | else if ( s_draw_method == DRAW_ARRAY_ELEMENT )
|
---|
739 | {
|
---|
740 | for ( row = 0; row < s_num_rows; row++ )
|
---|
741 | {
|
---|
742 | glBegin( GL_TRIANGLE_STRIP );
|
---|
743 |
|
---|
744 | for ( col = 0; col < s_num_cols; col++ )
|
---|
745 | {
|
---|
746 | glArrayElement( col + row*s_num_cols );
|
---|
747 | glArrayElement( col + (row+1)*s_num_cols );
|
---|
748 | }
|
---|
749 |
|
---|
750 | glArrayElement( row*s_num_cols );
|
---|
751 | glArrayElement( (row+1)*s_num_cols );
|
---|
752 |
|
---|
753 | glEnd();
|
---|
754 | }
|
---|
755 | }
|
---|
756 | else if ( s_draw_method == DRAW_DRAW_ELEMENTS )
|
---|
757 | {
|
---|
758 | glInterleavedArrays( GL_N3F_V3F, ( ELEMENTS_PER_VERTEX + ELEMENTS_PER_NORMAL ) * sizeof( float ), s_sphere_interleaved_array );
|
---|
759 |
|
---|
760 | if ( LockArraysSGI && s_lock_arrays )
|
---|
761 | {
|
---|
762 | LockArraysSGI( 0, ( s_num_rows + 1 ) * ( s_num_cols + 1 ) );
|
---|
763 | }
|
---|
764 |
|
---|
765 | for ( row = 0; row < s_num_rows; row++ )
|
---|
766 | {
|
---|
767 | glDrawElements( GL_TRIANGLE_STRIP, (s_num_cols+1)*2, GL_UNSIGNED_INT, s_sphere_elements[row] );
|
---|
768 | }
|
---|
769 |
|
---|
770 | if ( UnlockArraysSGI && s_lock_arrays )
|
---|
771 | {
|
---|
772 | UnlockArraysSGI();
|
---|
773 | }
|
---|
774 | }
|
---|
775 |
|
---|
776 | s_vertices_processed += ( ( s_num_rows + 1 ) * ( s_num_cols ) );
|
---|
777 | s_triangles_processed += ( s_num_rows * s_num_cols );
|
---|
778 |
|
---|
779 | if ( !s_benchmark )
|
---|
780 | SwapBuffers( s_hDC );
|
---|
781 | }
|
---|
782 |
|
---|
783 | static void SphereNormalizeVector( float v[3] )
|
---|
784 | {
|
---|
785 | float m = 1.0F / ( float ) ( sqrt( v[0] * v[0] + v[1] * v[1] + v[2] * v[2] ) );
|
---|
786 |
|
---|
787 | v[0] *= m;
|
---|
788 | v[1] *= m;
|
---|
789 | v[2] *= m;
|
---|
790 | }
|
---|
791 |
|
---|
792 | static void *AllocAlignedX( int num_bytes, int byte_alignment )
|
---|
793 | {
|
---|
794 | void *buf = malloc( num_bytes + byte_alignment );
|
---|
795 | unsigned long q = ( unsigned long ) buf;
|
---|
796 |
|
---|
797 | q += byte_alignment;
|
---|
798 |
|
---|
799 | q &= ~( byte_alignment - 1 );
|
---|
800 |
|
---|
801 | return ( void * ) q;
|
---|
802 | }
|
---|
803 |
|
---|
804 | static void SphereHelp( void )
|
---|
805 | {
|
---|
806 | char superbuffer[1000]=
|
---|
807 | "-?\t\tthis help screen\n"
|
---|
808 | "-arrayelements\tuse glArrayElement\n"
|
---|
809 | "-drawelements\tuse glDrawElements\n"
|
---|
810 | "-drawarrays\tuse glDrawArrays\n"
|
---|
811 | "-tristrip\t\tuse triangle strips w/ glVertex3fv\n"
|
---|
812 | "-vcull\t\tuse SGI's vertex culling extension\n"
|
---|
813 | "-lockarrays\tuse SGI's lock arrays extension when doing drawelements\n\n"
|
---|
814 | "-cols:val\t\tspecify number of vertical (longitudinal) bands in sphere\n"
|
---|
815 | "-rows:val\t\tspecify number of horizontal (latitudinal) bands in sphere\n\n"
|
---|
816 | "-width:val\t\twidth of window, in pixels (default is 320)\n"
|
---|
817 | "-height:val\t\theight of window, in pixels (default is 240)\n\n"
|
---|
818 | "-benchmark\trun as benchmark and immediately quit when done\n"
|
---|
819 | "-remote\t\tdon't print performance data\n";
|
---|
820 |
|
---|
821 | MessageBox( 0, superbuffer, "Sphere, Copyright (C) 1997 Silicon Graphics, Inc.", MB_OK | MB_ICONINFORMATION );
|
---|
822 | }
|
---|
823 |
|
---|
824 | static void SphereSetupPalette( HDC hDC )
|
---|
825 | {
|
---|
826 | PIXELFORMATDESCRIPTOR pfd;
|
---|
827 | LOGPALETTE *pPal;
|
---|
828 | int paletteSize;
|
---|
829 | int pixelFormat = GetPixelFormat(hDC);
|
---|
830 |
|
---|
831 | DescribePixelFormat( hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
---|
832 |
|
---|
833 | if (!(pfd.dwFlags & PFD_NEED_PALETTE || pfd.iPixelType == PFD_TYPE_COLORINDEX))
|
---|
834 | return;
|
---|
835 |
|
---|
836 | paletteSize = 1 << pfd.cColorBits;
|
---|
837 |
|
---|
838 | pPal = (LOGPALETTE * ) malloc( sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY) );
|
---|
839 | pPal->palVersion = 0x300;
|
---|
840 | pPal->palNumEntries = paletteSize;
|
---|
841 |
|
---|
842 | /* start with a copy of the current system palette */
|
---|
843 | GetSystemPaletteEntries( hDC, 0, paletteSize, &pPal->palPalEntry[0] );
|
---|
844 |
|
---|
845 | if ( pfd.iPixelType == PFD_TYPE_RGBA )
|
---|
846 | {
|
---|
847 | /* fill in an RGBA color palette */
|
---|
848 | int redMask = (1 << pfd.cRedBits) - 1;
|
---|
849 | int greenMask = (1 << pfd.cGreenBits) - 1;
|
---|
850 | int blueMask = (1 << pfd.cBlueBits) - 1;
|
---|
851 | int i;
|
---|
852 |
|
---|
853 | for (i=0; i<paletteSize; ++i)
|
---|
854 | {
|
---|
855 | pPal->palPalEntry[i].peRed =
|
---|
856 | (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
|
---|
857 | pPal->palPalEntry[i].peGreen =
|
---|
858 | (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
|
---|
859 | pPal->palPalEntry[i].peBlue =
|
---|
860 | (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
|
---|
861 | pPal->palPalEntry[i].peFlags = 0;
|
---|
862 | }
|
---|
863 | }
|
---|
864 | else
|
---|
865 | {
|
---|
866 | /* fill in a Color Index ramp color palette */
|
---|
867 | int numRamps = NUM_COLORS;
|
---|
868 | int rampSize = (paletteSize - 20) / numRamps;
|
---|
869 | int extra = (paletteSize - 20) - (numRamps * rampSize);
|
---|
870 | int i, r;
|
---|
871 |
|
---|
872 | for (r=0; r<numRamps; ++r)
|
---|
873 | {
|
---|
874 | int rampBase = r * rampSize + 10;
|
---|
875 | PALETTEENTRY *pe = &pPal->palPalEntry[rampBase];
|
---|
876 | int diffSize = (int) (rampSize * s_colors[r].ratio);
|
---|
877 | int specSize = rampSize - diffSize;
|
---|
878 |
|
---|
879 | for (i=0; i<rampSize; ++i)
|
---|
880 | {
|
---|
881 | GLfloat *c0, *c1;
|
---|
882 | GLint a;
|
---|
883 |
|
---|
884 | if (i < diffSize)
|
---|
885 | {
|
---|
886 | c0 = s_colors[r].amb;
|
---|
887 | c1 = s_colors[r].diff;
|
---|
888 | a = (i * 255) / (diffSize - 1);
|
---|
889 | }
|
---|
890 | else
|
---|
891 | {
|
---|
892 | c0 = s_colors[r].diff;
|
---|
893 | c1 = s_colors[r].spec;
|
---|
894 | a = ((i - diffSize) * 255) / (specSize - 1);
|
---|
895 | }
|
---|
896 |
|
---|
897 | pe[i].peRed = (BYTE) (a * (c1[0] - c0[0]) + 255 * c0[0]);
|
---|
898 | pe[i].peGreen = (BYTE) (a * (c1[1] - c0[1]) + 255 * c0[1]);
|
---|
899 | pe[i].peBlue = (BYTE) (a * (c1[2] - c0[2]) + 255 * c0[2]);
|
---|
900 | pe[i].peFlags = PC_NOCOLLAPSE;
|
---|
901 | }
|
---|
902 |
|
---|
903 | s_colors[r].indexes[0] = rampBase;
|
---|
904 | s_colors[r].indexes[1] = rampBase + (diffSize-1);
|
---|
905 | s_colors[r].indexes[2] = rampBase + (rampSize-1);
|
---|
906 | }
|
---|
907 | s_lit_tex_indexes[0] = 0;
|
---|
908 | s_lit_tex_indexes[1] = (GLint)(rampSize*s_colors[0].ratio)-1;
|
---|
909 | s_lit_tex_indexes[2] = rampSize-1;
|
---|
910 |
|
---|
911 | for (i=0; i<extra; ++i)
|
---|
912 | {
|
---|
913 | int index = numRamps*rampSize+10+i;
|
---|
914 | PALETTEENTRY *pe = &pPal->palPalEntry[index];
|
---|
915 |
|
---|
916 | pe->peRed = (BYTE) 0;
|
---|
917 | pe->peGreen = (BYTE) 0;
|
---|
918 | pe->peBlue = (BYTE) 0;
|
---|
919 | pe->peFlags = PC_NOCOLLAPSE;
|
---|
920 | }
|
---|
921 | }
|
---|
922 |
|
---|
923 | s_hPalette = CreatePalette( pPal );
|
---|
924 | free( pPal );
|
---|
925 |
|
---|
926 | if ( s_hPalette )
|
---|
927 | {
|
---|
928 | SelectPalette( hDC, s_hPalette, FALSE );
|
---|
929 | RealizePalette( hDC );
|
---|
930 | }
|
---|
931 | }
|
---|
932 |
|
---|