VirtualBox

source: vbox/trunk/src/VBox/Additions/WINNT/Graphics/Wine/Makefile.kmk@ 32241

Last change on this file since 32241 was 32241, checked in by vboxsync, 14 years ago

wddm: 1. guest installler integration (uninstall needs additional fixing), 2. dev/vga saved state fixes, 3. better split video dma and wddm 4. separate wddm wine libs, 5. etc.

  • Property svn:eol-style set to native
  • Property svn:keywords set to Author Date Id Revision
File size: 7.4 KB
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1# $Id: Makefile.kmk 32241 2010-09-06 04:52:56Z vboxsync $
2## @file
3# Makefile for the Wine D3D related dlls for VirtualBox.
4#
5
6#
7# Copyright (C) 2009 Oracle Corporation
8#
9# This file is part of VirtualBox Open Source Edition (OSE), as
10# available from http://www.virtualbox.org. This file is free software;
11# you can redistribute it and/or modify it under the terms of the GNU
12# General Public License (GPL) as published by the Free Software
13# Foundation, in version 2 as it comes in the "COPYING" file of the
14# VirtualBox OSE distribution. VirtualBox OSE is distributed in the
15# hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
16#
17
18
19SUB_DEPTH = ../../../../../..
20include $(KBUILD_PATH)/subheader.kmk
21
22DLLS += libWine
23
24libWine_TEMPLATE = VBOXGUESTR3NPDLL
25libWine_DEFS = __WINESRC__ WINE_UNICODE_API="" _REENTRANT WINE_NOWINSOCK USE_WIN32_OPENGL __i386__ \
26 DLLDIR=\"\" \
27 BINDIR=\"\" \
28 LIB_TO_BINDIR=\"\" \
29 LIB_TO_DLLDIR=\"\" \
30 BIN_TO_DLLDIR=\"\" \
31 LIB_TO_DATADIR=\"\" \
32 BIN_TO_DATADIR=\"\"
33libWine_INCS := $(PATH_SUB_CURRENT)/include
34libWine_SOURCES := \
35 libWine/wine.def \
36 libWine/casemap.c \
37 libWine/collation.c \
38 libWine/compose.c \
39 libWine/config.c \
40 libWine/cptable.c \
41 libWine/debug.c \
42 libWine/fold.c \
43 libWine/ldt.c \
44 libWine/loader.c \
45 libWine/mbtowc.c \
46 libWine/mmap.c \
47 libWine/port.c \
48 libWine/sortkey.c \
49 libWine/string.c \
50 libWine/utf8.c \
51 libWine/wctomb.c \
52 libWine/wctype.c \
53 libWine/c_037.c \
54 libWine/c_424.c \
55 libWine/c_437.c \
56 libWine/c_500.c \
57 libWine/c_737.c \
58 libWine/c_775.c \
59 libWine/c_850.c \
60 libWine/c_852.c \
61 libWine/c_855.c \
62 libWine/c_856.c \
63 libWine/c_857.c \
64 libWine/c_860.c \
65 libWine/c_861.c \
66 libWine/c_862.c \
67 libWine/c_863.c \
68 libWine/c_864.c \
69 libWine/c_865.c \
70 libWine/c_866.c \
71 libWine/c_869.c \
72 libWine/c_874.c \
73 libWine/c_875.c \
74 libWine/c_878.c \
75 libWine/c_932.c \
76 libWine/c_936.c \
77 libWine/c_949.c \
78 libWine/c_950.c \
79 libWine/c_1006.c \
80 libWine/c_1026.c \
81 libWine/c_1250.c \
82 libWine/c_1251.c \
83 libWine/c_1252.c \
84 libWine/c_1253.c \
85 libWine/c_1254.c \
86 libWine/c_1255.c \
87 libWine/c_1256.c \
88 libWine/c_1257.c \
89 libWine/c_1258.c \
90 libWine/c_1361.c \
91 libWine/c_10000.c \
92 libWine/c_10006.c \
93 libWine/c_10007.c \
94 libWine/c_10029.c \
95 libWine/c_10079.c \
96 libWine/c_10081.c \
97 libWine/c_20127.c \
98 libWine/c_20866.c \
99 libWine/c_20932.c \
100 libWine/c_21866.c \
101 libWine/c_28591.c \
102 libWine/c_28592.c \
103 libWine/c_28593.c \
104 libWine/c_28594.c \
105 libWine/c_28595.c \
106 libWine/c_28596.c \
107 libWine/c_28597.c \
108 libWine/c_28598.c \
109 libWine/c_28599.c \
110 libWine/c_28600.c \
111 libWine/c_28603.c \
112 libWine/c_28604.c \
113 libWine/c_28605.c \
114 libWine/c_28606.c \
115 libWine/version.c
116
117DLLS += wined3d
118
119wined3d_TEMPLATE = VBOXGUESTR3NPDLL
120wined3d_DEFS = __WINESRC__ WINE_UNICODE_API="" _REENTRANT WINE_NOWINSOCK USE_WIN32_OPENGL __i386__ _USE_MATH_DEFINES\
121 DLLDIR=\"\" \
122 BINDIR=\"\" \
123 LIB_TO_BINDIR=\"\" \
124 LIB_TO_DLLDIR=\"\" \
125 BIN_TO_DLLDIR=\"\" \
126 LIB_TO_DATADIR=\"\" \
127 BIN_TO_DATADIR=\"\"
128if "$(KBUILD_TYPE)" != "debug" || defined(DEBUG_misha)
129 wined3d_DEFS += WINE_NO_DEBUG_MSGS
130endif
131wined3d_INCS := $(PATH_SUB_CURRENT)/include
132wined3d_SOURCES := \
133 wined3d/arb_program_shader.c \
134 wined3d/ati_fragment_shader.c \
135 wined3d/basetexture.c \
136 wined3d/buffer.c \
137 wined3d/clipper.c \
138 wined3d/context.c \
139 wined3d/cubetexture.c \
140 wined3d/device.c \
141 wined3d/directx.c \
142 wined3d/drawprim.c \
143 wined3d/gl_compat.c \
144 wined3d/glsl_shader.c \
145 wined3d/nvidia_texture_shader.c \
146 wined3d/palette.c \
147 wined3d/query.c \
148 wined3d/resource.c \
149 wined3d/shader.c \
150 wined3d/shader_sm1.c \
151 wined3d/shader_sm4.c \
152 wined3d/state.c \
153 wined3d/stateblock.c \
154 wined3d/surface_base.c \
155 wined3d/surface.c \
156 wined3d/surface_gdi.c \
157 wined3d/swapchain.c \
158 wined3d/swapchain_gdi.c \
159 wined3d/swapchain_base.c \
160 wined3d/texture.c \
161 wined3d/utils.c \
162 wined3d/vertexdeclaration.c \
163 wined3d/view.c \
164 wined3d/volume.c \
165 wined3d/volumetexture.c \
166 wined3d/wined3d_main.c \
167 wined3d/wined3d.def
168wined3d_LIBS = \
169 $(PATH_LIB)/libWine$(VBOX_SUFF_LIB)
170
171ifdef VBOXWDDM
172DLLS += wined3dwddm
173wined3dwddm_EXTENDS = wined3d
174wined3dwddm_DEFS += $(wined3d_DEFS) VBOXWDDM
175wined3dwddm_SOURCES = $(subst wined3d.def,wined3dwddm.def,$(wined3d_SOURCES))
176endif
177
178DLLS += VBoxD3D8
179
180VBoxD3D8_TEMPLATE = VBOXGUESTR3NPDLL
181VBoxD3D8_DEFS = __WINESRC__ WINE_UNICODE_API="" _REENTRANT WINE_NOWINSOCK USE_WIN32_OPENGL __i386__ _USE_MATH_DEFINES\
182 DLLDIR=\"\" \
183 BINDIR=\"\" \
184 LIB_TO_BINDIR=\"\" \
185 LIB_TO_DLLDIR=\"\" \
186 BIN_TO_DLLDIR=\"\" \
187 LIB_TO_DATADIR=\"\" \
188 BIN_TO_DATADIR=\"\"
189if "$(KBUILD_TYPE)" != "debug" || defined(DEBUG_misha)
190 VBoxD3D8_DEFS += WINE_NO_DEBUG_MSGS
191endif
192#ifdef VBOXWDDM
193# VBoxD3D8_DEFS += VBOXWDDM IN_VBOXWINEEX
194#endif
195VBoxD3D8_INCS := $(PATH_SUB_CURRENT)/include
196VBoxD3D8_SOURCES := \
197 d3d8/cubetexture.c \
198 d3d8/d3d8_main.c \
199 d3d8/device.c \
200 d3d8/directx.c \
201 d3d8/indexbuffer.c \
202 d3d8/pixelshader.c \
203 d3d8/surface.c \
204 d3d8/swapchain.c \
205 d3d8/texture.c \
206 d3d8/vertexbuffer.c \
207 d3d8/vertexdeclaration.c \
208 d3d8/vertexshader.c \
209 d3d8/volume.c \
210 d3d8/volumetexture.c \
211 d3d8/d3d8.def
212VBoxD3D8_LIBS = \
213 $(PATH_LIB)/libWine$(VBOX_SUFF_LIB) \
214 $(PATH_LIB)/wined3d$(VBOX_SUFF_LIB)
215DLLS += VBoxD3D9
216
217VBoxD3D9_TEMPLATE = VBOXGUESTR3NPDLL
218VBoxD3D9_DEFS = __WINESRC__ WINE_UNICODE_API="" _REENTRANT WINE_NOWINSOCK USE_WIN32_OPENGL __i386__ _USE_MATH_DEFINES\
219 DLLDIR=\"\" \
220 BINDIR=\"\" \
221 LIB_TO_BINDIR=\"\" \
222 LIB_TO_DLLDIR=\"\" \
223 BIN_TO_DLLDIR=\"\" \
224 LIB_TO_DATADIR=\"\" \
225 BIN_TO_DATADIR=\"\"
226if "$(KBUILD_TYPE)" != "debug" || defined(DEBUG_misha)
227 VBoxD3D9_DEFS += WINE_NO_DEBUG_MSGS
228endif
229VBoxD3D9_INCS := $(PATH_SUB_CURRENT)/include
230VBoxD3D9_SOURCES := \
231 d3d9/cubetexture.c \
232 d3d9/d3d9_main.c \
233 d3d9/device.c \
234 d3d9/directx.c \
235 d3d9/indexbuffer.c \
236 d3d9/pixelshader.c \
237 d3d9/query.c \
238 d3d9/stateblock.c \
239 d3d9/surface.c \
240 d3d9/swapchain.c \
241 d3d9/texture.c \
242 d3d9/vertexbuffer.c \
243 d3d9/vertexdeclaration.c \
244 d3d9/vertexshader.c \
245 d3d9/volume.c \
246 d3d9/volumetexture.c \
247 d3d9/d3d9.def
248VBoxD3D9_LIBS = \
249 $(PATH_LIB)/libWine$(VBOX_SUFF_LIB) \
250 $(PATH_LIB)/wined3d$(VBOX_SUFF_LIB)
251
252ifdef VBOXWDDM
253DLLS += VBoxD3D9wddm
254VBoxD3D9wddm_EXTENDS = VBoxD3D9
255VBoxD3D9wddm_DEFS += $(VBoxD3D9_DEFS) VBOXWDDM IN_VBOXWINEEX
256VBoxD3D9wddm_SOURCES = $(subst d3d9.def,d3d9wddm.def,$(VBoxD3D9_SOURCES))
257VBoxD3D9wddm_LIBS = $(subst wined3d$(VBOX_SUFF_LIB),wined3dwddm$(VBOX_SUFF_LIB),$(VBoxD3D9_LIBS))
258endif
259
260DLLS += d3d8
261d3d8_TEMPLATE = VBOXGUESTR3NPDLL
262d3d8_DEFS = __i386__
263d3d8_INCS := $(PATH_SUB_CURRENT)/include
264d3d8_SOURCES = \
265 switcher/d3d8_main.c \
266 switcher/sw_common.c \
267 switcher/sw_d3d8.def \
268 switcher/d3d8.rc
269
270DLLS += d3d9
271d3d9_TEMPLATE = VBOXGUESTR3NPDLL
272d3d9_DEFS = __i386__
273d3d9_INCS := $(PATH_SUB_CURRENT)/include
274d3d9_SOURCES = \
275 switcher/d3d9_main.c \
276 switcher/sw_common.c \
277 switcher/sw_d3d9.def \
278 switcher/d3d9.rc
279
280include $(KBUILD_PATH)/subfooter.kmk
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