1 | /*
|
---|
2 | * IDirect3D8 implementation
|
---|
3 | *
|
---|
4 | * Copyright 2002-2004 Jason Edmeades
|
---|
5 | * Copyright 2003-2004 Raphael Junqueira
|
---|
6 | * Copyright 2004 Christian Costa
|
---|
7 | *
|
---|
8 | * This library is free software; you can redistribute it and/or
|
---|
9 | * modify it under the terms of the GNU Lesser General Public
|
---|
10 | * License as published by the Free Software Foundation; either
|
---|
11 | * version 2.1 of the License, or (at your option) any later version.
|
---|
12 | *
|
---|
13 | * This library is distributed in the hope that it will be useful,
|
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
---|
16 | * Lesser General Public License for more details.
|
---|
17 | *
|
---|
18 | * You should have received a copy of the GNU Lesser General Public
|
---|
19 | * License along with this library; if not, write to the Free Software
|
---|
20 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
---|
21 | */
|
---|
22 |
|
---|
23 | /*
|
---|
24 | * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
|
---|
25 | * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
|
---|
26 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
|
---|
27 | * a choice of LGPL license versions is made available with the language indicating
|
---|
28 | * that LGPLv2 or any later version may be used, or where a choice of which version
|
---|
29 | * of the LGPL is applied is otherwise unspecified.
|
---|
30 | */
|
---|
31 |
|
---|
32 | #include "config.h"
|
---|
33 | #include "d3d8_private.h"
|
---|
34 |
|
---|
35 | #include <stdarg.h>
|
---|
36 |
|
---|
37 | #define NONAMELESSUNION
|
---|
38 | #define NONAMELESSSTRUCT
|
---|
39 | #include "windef.h"
|
---|
40 | #include "winbase.h"
|
---|
41 | #include "wingdi.h"
|
---|
42 | #include "winuser.h"
|
---|
43 | #include "wine/debug.h"
|
---|
44 | #include "wine/unicode.h"
|
---|
45 |
|
---|
46 | WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
|
---|
47 |
|
---|
48 | /* IDirect3D IUnknown parts follow: */
|
---|
49 | static HRESULT WINAPI IDirect3D8Impl_QueryInterface(LPDIRECT3D8 iface, REFIID riid,LPVOID *ppobj)
|
---|
50 | {
|
---|
51 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
52 |
|
---|
53 | TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
|
---|
54 |
|
---|
55 | if (IsEqualGUID(riid, &IID_IUnknown)
|
---|
56 | || IsEqualGUID(riid, &IID_IDirect3D8)) {
|
---|
57 | IUnknown_AddRef(iface);
|
---|
58 | *ppobj = This;
|
---|
59 | return S_OK;
|
---|
60 | }
|
---|
61 |
|
---|
62 | WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid),ppobj);
|
---|
63 | *ppobj = NULL;
|
---|
64 | return E_NOINTERFACE;
|
---|
65 | }
|
---|
66 |
|
---|
67 | static ULONG WINAPI IDirect3D8Impl_AddRef(LPDIRECT3D8 iface) {
|
---|
68 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
69 | ULONG ref = InterlockedIncrement(&This->ref);
|
---|
70 |
|
---|
71 | TRACE("%p increasing refcount to %u.\n", iface, ref);
|
---|
72 |
|
---|
73 | return ref;
|
---|
74 | }
|
---|
75 |
|
---|
76 | static ULONG WINAPI IDirect3D8Impl_Release(LPDIRECT3D8 iface) {
|
---|
77 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
78 | ULONG ref = InterlockedDecrement(&This->ref);
|
---|
79 |
|
---|
80 | TRACE("%p decreasing refcount to %u.\n", iface, ref);
|
---|
81 |
|
---|
82 | if (ref == 0) {
|
---|
83 | TRACE("Releasing wined3d %p\n", This->WineD3D);
|
---|
84 |
|
---|
85 | wined3d_mutex_lock();
|
---|
86 | IWineD3D_Release(This->WineD3D);
|
---|
87 | wined3d_mutex_unlock();
|
---|
88 |
|
---|
89 | HeapFree(GetProcessHeap(), 0, This);
|
---|
90 | }
|
---|
91 |
|
---|
92 | return ref;
|
---|
93 | }
|
---|
94 |
|
---|
95 | /* IDirect3D8 Interface follow: */
|
---|
96 | static HRESULT WINAPI IDirect3D8Impl_RegisterSoftwareDevice (LPDIRECT3D8 iface, void* pInitializeFunction) {
|
---|
97 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
98 | HRESULT hr;
|
---|
99 |
|
---|
100 | TRACE("iface %p, init_function %p.\n", iface, pInitializeFunction);
|
---|
101 |
|
---|
102 | wined3d_mutex_lock();
|
---|
103 | hr = IWineD3D_RegisterSoftwareDevice(This->WineD3D, pInitializeFunction);
|
---|
104 | wined3d_mutex_unlock();
|
---|
105 |
|
---|
106 | return hr;
|
---|
107 | }
|
---|
108 |
|
---|
109 | static UINT WINAPI IDirect3D8Impl_GetAdapterCount (LPDIRECT3D8 iface) {
|
---|
110 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
111 | HRESULT hr;
|
---|
112 |
|
---|
113 | TRACE("iface %p.\n", iface);
|
---|
114 |
|
---|
115 | wined3d_mutex_lock();
|
---|
116 | hr = IWineD3D_GetAdapterCount(This->WineD3D);
|
---|
117 | wined3d_mutex_unlock();
|
---|
118 |
|
---|
119 | return hr;
|
---|
120 | }
|
---|
121 |
|
---|
122 | static HRESULT WINAPI IDirect3D8Impl_GetAdapterIdentifier(LPDIRECT3D8 iface,
|
---|
123 | UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER8 *pIdentifier)
|
---|
124 | {
|
---|
125 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
126 | WINED3DADAPTER_IDENTIFIER adapter_id;
|
---|
127 | HRESULT hr;
|
---|
128 |
|
---|
129 | TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
|
---|
130 | iface, Adapter, Flags, pIdentifier);
|
---|
131 |
|
---|
132 | adapter_id.driver = pIdentifier->Driver;
|
---|
133 | adapter_id.driver_size = sizeof(pIdentifier->Driver);
|
---|
134 | adapter_id.description = pIdentifier->Description;
|
---|
135 | adapter_id.description_size = sizeof(pIdentifier->Description);
|
---|
136 | adapter_id.device_name = NULL; /* d3d9 only */
|
---|
137 | adapter_id.device_name_size = 0; /* d3d9 only */
|
---|
138 |
|
---|
139 | wined3d_mutex_lock();
|
---|
140 | hr = IWineD3D_GetAdapterIdentifier(This->WineD3D, Adapter, Flags, &adapter_id);
|
---|
141 | wined3d_mutex_unlock();
|
---|
142 |
|
---|
143 | pIdentifier->DriverVersion = adapter_id.driver_version;
|
---|
144 | pIdentifier->VendorId = adapter_id.vendor_id;
|
---|
145 | pIdentifier->DeviceId = adapter_id.device_id;
|
---|
146 | pIdentifier->SubSysId = adapter_id.subsystem_id;
|
---|
147 | pIdentifier->Revision = adapter_id.revision;
|
---|
148 | memcpy(&pIdentifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(pIdentifier->DeviceIdentifier));
|
---|
149 | pIdentifier->WHQLLevel = adapter_id.whql_level;
|
---|
150 |
|
---|
151 | return hr;
|
---|
152 | }
|
---|
153 |
|
---|
154 | static UINT WINAPI IDirect3D8Impl_GetAdapterModeCount (LPDIRECT3D8 iface,UINT Adapter) {
|
---|
155 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
156 | HRESULT hr;
|
---|
157 |
|
---|
158 | TRACE("iface %p, adapter %u.\n", iface, Adapter);
|
---|
159 |
|
---|
160 | wined3d_mutex_lock();
|
---|
161 | hr = IWineD3D_GetAdapterModeCount(This->WineD3D, Adapter, 0 /* format */);
|
---|
162 | wined3d_mutex_unlock();
|
---|
163 |
|
---|
164 | return hr;
|
---|
165 | }
|
---|
166 |
|
---|
167 | static HRESULT WINAPI IDirect3D8Impl_EnumAdapterModes (LPDIRECT3D8 iface, UINT Adapter, UINT Mode, D3DDISPLAYMODE* pMode) {
|
---|
168 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
169 | HRESULT hr;
|
---|
170 |
|
---|
171 | TRACE("iface %p, adapter %u, mode_idx %u, mode %p.\n",
|
---|
172 | iface, Adapter, Mode, pMode);
|
---|
173 |
|
---|
174 | wined3d_mutex_lock();
|
---|
175 | hr = IWineD3D_EnumAdapterModes(This->WineD3D, Adapter, WINED3DFMT_UNKNOWN, Mode, (WINED3DDISPLAYMODE *) pMode);
|
---|
176 | wined3d_mutex_unlock();
|
---|
177 |
|
---|
178 | if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format);
|
---|
179 |
|
---|
180 | return hr;
|
---|
181 | }
|
---|
182 |
|
---|
183 | static HRESULT WINAPI IDirect3D8Impl_GetAdapterDisplayMode (LPDIRECT3D8 iface, UINT Adapter, D3DDISPLAYMODE* pMode) {
|
---|
184 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
185 | HRESULT hr;
|
---|
186 |
|
---|
187 | TRACE("iface %p, adapter %u, mode %p.\n",
|
---|
188 | iface, Adapter, pMode);
|
---|
189 |
|
---|
190 | wined3d_mutex_lock();
|
---|
191 | hr = IWineD3D_GetAdapterDisplayMode(This->WineD3D, Adapter, (WINED3DDISPLAYMODE *) pMode);
|
---|
192 | wined3d_mutex_unlock();
|
---|
193 |
|
---|
194 | if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format);
|
---|
195 |
|
---|
196 | return hr;
|
---|
197 | }
|
---|
198 |
|
---|
199 | static HRESULT WINAPI IDirect3D8Impl_CheckDeviceType (LPDIRECT3D8 iface,
|
---|
200 | UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat,
|
---|
201 | D3DFORMAT BackBufferFormat, BOOL Windowed) {
|
---|
202 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
203 | HRESULT hr;
|
---|
204 |
|
---|
205 | TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
|
---|
206 | iface, Adapter, CheckType, DisplayFormat, BackBufferFormat, Windowed);
|
---|
207 |
|
---|
208 | wined3d_mutex_lock();
|
---|
209 | hr = IWineD3D_CheckDeviceType(This->WineD3D, Adapter, CheckType, wined3dformat_from_d3dformat(DisplayFormat),
|
---|
210 | wined3dformat_from_d3dformat(BackBufferFormat), Windowed);
|
---|
211 | wined3d_mutex_unlock();
|
---|
212 |
|
---|
213 | return hr;
|
---|
214 | }
|
---|
215 |
|
---|
216 | static HRESULT WINAPI IDirect3D8Impl_CheckDeviceFormat (LPDIRECT3D8 iface,
|
---|
217 | UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
|
---|
218 | DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) {
|
---|
219 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
220 | HRESULT hr;
|
---|
221 | WINED3DRESOURCETYPE WineD3DRType;
|
---|
222 |
|
---|
223 | TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
|
---|
224 | iface, Adapter, DeviceType, AdapterFormat, Usage, RType, CheckFormat);
|
---|
225 |
|
---|
226 | if(CheckFormat == D3DFMT_R8G8B8)
|
---|
227 | {
|
---|
228 | /* See comment in dlls/d3d9/directx.c, IDirect3D9Impl_CheckDeviceFormat for details */
|
---|
229 | WARN("D3DFMT_R8G8B8 is not available on windows, returning D3DERR_NOTAVAILABLE\n");
|
---|
230 | return D3DERR_NOTAVAILABLE;
|
---|
231 | }
|
---|
232 |
|
---|
233 |
|
---|
234 | switch(RType) {
|
---|
235 | case D3DRTYPE_VERTEXBUFFER:
|
---|
236 | case D3DRTYPE_INDEXBUFFER:
|
---|
237 | WineD3DRType = WINED3DRTYPE_BUFFER;
|
---|
238 | break;
|
---|
239 |
|
---|
240 | default:
|
---|
241 | WineD3DRType = RType;
|
---|
242 | break;
|
---|
243 | }
|
---|
244 |
|
---|
245 | wined3d_mutex_lock();
|
---|
246 | hr = IWineD3D_CheckDeviceFormat(This->WineD3D, Adapter, DeviceType, wined3dformat_from_d3dformat(AdapterFormat),
|
---|
247 | Usage, WineD3DRType, wined3dformat_from_d3dformat(CheckFormat), SURFACE_OPENGL);
|
---|
248 | wined3d_mutex_unlock();
|
---|
249 |
|
---|
250 | return hr;
|
---|
251 | }
|
---|
252 |
|
---|
253 | static HRESULT WINAPI IDirect3D8Impl_CheckDeviceMultiSampleType(IDirect3D8 *iface, UINT Adapter,
|
---|
254 | D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType)
|
---|
255 | {
|
---|
256 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
257 | HRESULT hr;
|
---|
258 |
|
---|
259 | TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x.\n",
|
---|
260 | iface, Adapter, DeviceType, SurfaceFormat, Windowed, MultiSampleType);
|
---|
261 |
|
---|
262 | wined3d_mutex_lock();
|
---|
263 | hr = IWineD3D_CheckDeviceMultiSampleType(This->WineD3D, Adapter, DeviceType,
|
---|
264 | wined3dformat_from_d3dformat(SurfaceFormat), Windowed, (WINED3DMULTISAMPLE_TYPE) MultiSampleType, NULL);
|
---|
265 | wined3d_mutex_unlock();
|
---|
266 |
|
---|
267 | return hr;
|
---|
268 | }
|
---|
269 |
|
---|
270 | static HRESULT WINAPI IDirect3D8Impl_CheckDepthStencilMatch(IDirect3D8 *iface, UINT Adapter, D3DDEVTYPE DeviceType,
|
---|
271 | D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat)
|
---|
272 | {
|
---|
273 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
274 | HRESULT hr;
|
---|
275 |
|
---|
276 | TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
|
---|
277 | iface, Adapter, DeviceType, AdapterFormat, RenderTargetFormat, DepthStencilFormat);
|
---|
278 |
|
---|
279 | wined3d_mutex_lock();
|
---|
280 | hr = IWineD3D_CheckDepthStencilMatch(This->WineD3D, Adapter, DeviceType,
|
---|
281 | wined3dformat_from_d3dformat(AdapterFormat), wined3dformat_from_d3dformat(RenderTargetFormat),
|
---|
282 | wined3dformat_from_d3dformat(DepthStencilFormat));
|
---|
283 | wined3d_mutex_unlock();
|
---|
284 |
|
---|
285 | return hr;
|
---|
286 | }
|
---|
287 |
|
---|
288 | void fixup_caps(WINED3DCAPS *caps)
|
---|
289 | {
|
---|
290 | /* D3D8 doesn't support SM 2.0 or higher, so clamp to 1.x */
|
---|
291 | if (caps->PixelShaderVersion > D3DPS_VERSION(1,4)) {
|
---|
292 | caps->PixelShaderVersion = D3DPS_VERSION(1,4);
|
---|
293 | }
|
---|
294 | if (caps->VertexShaderVersion > D3DVS_VERSION(1,1)) {
|
---|
295 | caps->VertexShaderVersion = D3DVS_VERSION(1,1);
|
---|
296 | }
|
---|
297 | caps->MaxVertexShaderConst = min(D3D8_MAX_VERTEX_SHADER_CONSTANTF, caps->MaxVertexShaderConst);
|
---|
298 |
|
---|
299 | caps->StencilCaps &= ~WINED3DSTENCILCAPS_TWOSIDED;
|
---|
300 | }
|
---|
301 |
|
---|
302 | static HRESULT WINAPI IDirect3D8Impl_GetDeviceCaps(LPDIRECT3D8 iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS8* pCaps) {
|
---|
303 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
304 | HRESULT hrc = D3D_OK;
|
---|
305 | WINED3DCAPS *pWineCaps;
|
---|
306 |
|
---|
307 | TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, Adapter, DeviceType, pCaps);
|
---|
308 |
|
---|
309 | if(NULL == pCaps){
|
---|
310 | return D3DERR_INVALIDCALL;
|
---|
311 | }
|
---|
312 | pWineCaps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WINED3DCAPS));
|
---|
313 | if(pWineCaps == NULL){
|
---|
314 | return D3DERR_INVALIDCALL; /*well this is what MSDN says to return*/
|
---|
315 | }
|
---|
316 |
|
---|
317 | wined3d_mutex_lock();
|
---|
318 | hrc = IWineD3D_GetDeviceCaps(This->WineD3D, Adapter, DeviceType, pWineCaps);
|
---|
319 | wined3d_mutex_unlock();
|
---|
320 |
|
---|
321 | fixup_caps(pWineCaps);
|
---|
322 | WINECAPSTOD3D8CAPS(pCaps, pWineCaps)
|
---|
323 | HeapFree(GetProcessHeap(), 0, pWineCaps);
|
---|
324 |
|
---|
325 | TRACE("(%p) returning %p\n", This, pCaps);
|
---|
326 | return hrc;
|
---|
327 | }
|
---|
328 |
|
---|
329 | static HMONITOR WINAPI IDirect3D8Impl_GetAdapterMonitor(LPDIRECT3D8 iface, UINT Adapter) {
|
---|
330 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
331 | HMONITOR ret;
|
---|
332 |
|
---|
333 | TRACE("iface %p, adapter %u.\n", iface, Adapter);
|
---|
334 |
|
---|
335 | wined3d_mutex_lock();
|
---|
336 | ret = IWineD3D_GetAdapterMonitor(This->WineD3D, Adapter);
|
---|
337 | wined3d_mutex_unlock();
|
---|
338 |
|
---|
339 | return ret;
|
---|
340 | }
|
---|
341 |
|
---|
342 | static HRESULT WINAPI IDirect3D8Impl_CreateDevice(IDirect3D8 *iface, UINT adapter, D3DDEVTYPE device_type,
|
---|
343 | HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters, IDirect3DDevice8 **device)
|
---|
344 | {
|
---|
345 | IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
|
---|
346 | IDirect3DDevice8Impl *object;
|
---|
347 | HRESULT hr;
|
---|
348 |
|
---|
349 | TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
|
---|
350 | iface, adapter, device_type, focus_window, flags, parameters, device);
|
---|
351 |
|
---|
352 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
353 | if (!object)
|
---|
354 | {
|
---|
355 | ERR("Failed to allocate device memory.\n");
|
---|
356 | return E_OUTOFMEMORY;
|
---|
357 | }
|
---|
358 |
|
---|
359 | hr = device_init(object, This->WineD3D, adapter, device_type, focus_window, flags, parameters);
|
---|
360 | if (FAILED(hr))
|
---|
361 | {
|
---|
362 | WARN("Failed to initialize device, hr %#x.\n", hr);
|
---|
363 | HeapFree(GetProcessHeap(), 0, object);
|
---|
364 | return hr;
|
---|
365 | }
|
---|
366 |
|
---|
367 | TRACE("Created device %p.\n", object);
|
---|
368 | *device = (IDirect3DDevice8 *)object;
|
---|
369 |
|
---|
370 | return D3D_OK;
|
---|
371 | }
|
---|
372 |
|
---|
373 | const IDirect3D8Vtbl Direct3D8_Vtbl =
|
---|
374 | {
|
---|
375 | /* IUnknown */
|
---|
376 | IDirect3D8Impl_QueryInterface,
|
---|
377 | IDirect3D8Impl_AddRef,
|
---|
378 | IDirect3D8Impl_Release,
|
---|
379 | /* IDirect3D8 */
|
---|
380 | IDirect3D8Impl_RegisterSoftwareDevice,
|
---|
381 | IDirect3D8Impl_GetAdapterCount,
|
---|
382 | IDirect3D8Impl_GetAdapterIdentifier,
|
---|
383 | IDirect3D8Impl_GetAdapterModeCount,
|
---|
384 | IDirect3D8Impl_EnumAdapterModes,
|
---|
385 | IDirect3D8Impl_GetAdapterDisplayMode,
|
---|
386 | IDirect3D8Impl_CheckDeviceType,
|
---|
387 | IDirect3D8Impl_CheckDeviceFormat,
|
---|
388 | IDirect3D8Impl_CheckDeviceMultiSampleType,
|
---|
389 | IDirect3D8Impl_CheckDepthStencilMatch,
|
---|
390 | IDirect3D8Impl_GetDeviceCaps,
|
---|
391 | IDirect3D8Impl_GetAdapterMonitor,
|
---|
392 | IDirect3D8Impl_CreateDevice
|
---|
393 | };
|
---|