1 | /*
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2 | * IDirect3DSwapChain8 implementation
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3 | *
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4 | * Copyright 2005 Oliver Stieber
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5 | *
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6 | * This library is free software; you can redistribute it and/or
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7 | * modify it under the terms of the GNU Lesser General Public
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8 | * License as published by the Free Software Foundation; either
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9 | * version 2.1 of the License, or (at your option) any later version.
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10 | *
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11 | * This library is distributed in the hope that it will be useful,
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 | * Lesser General Public License for more details.
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15 | *
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16 | * You should have received a copy of the GNU Lesser General Public
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17 | * License along with this library; if not, write to the Free Software
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18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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19 | */
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20 |
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21 | /*
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22 | * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
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23 | * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
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24 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
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25 | * a choice of LGPL license versions is made available with the language indicating
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26 | * that LGPLv2 or any later version may be used, or where a choice of which version
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27 | * of the LGPL is applied is otherwise unspecified.
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28 | */
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29 |
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30 | #include "config.h"
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31 | #include "d3d8_private.h"
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32 |
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33 | WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
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34 |
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35 | /* IDirect3DSwapChain IUnknown parts follow: */
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36 | static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface, REFIID riid, LPVOID* ppobj)
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37 | {
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38 | IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
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39 |
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40 | TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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41 |
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42 | if (IsEqualGUID(riid, &IID_IUnknown)
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43 | || IsEqualGUID(riid, &IID_IDirect3DSwapChain8)) {
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44 | IUnknown_AddRef(iface);
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45 | *ppobj = This;
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46 | return S_OK;
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47 | }
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48 |
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49 | WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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50 | *ppobj = NULL;
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51 | return E_NOINTERFACE;
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52 | }
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53 |
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54 | static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) {
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55 | IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
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56 | ULONG ref = InterlockedIncrement(&This->ref);
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57 |
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58 | TRACE("%p increasing refcount to %u.\n", iface, ref);
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59 |
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60 | return ref;
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61 | }
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62 |
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63 | static ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) {
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64 | IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
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65 | ULONG ref = InterlockedDecrement(&This->ref);
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66 |
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67 | TRACE("%p decreasing refcount to %u.\n", iface, ref);
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68 |
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69 | if (ref == 0) {
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70 | wined3d_mutex_lock();
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71 | IWineD3DSwapChain_Destroy(This->wineD3DSwapChain);
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72 | wined3d_mutex_unlock();
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73 |
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74 | if (This->parentDevice) IUnknown_Release(This->parentDevice);
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75 | HeapFree(GetProcessHeap(), 0, This);
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76 | }
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77 | return ref;
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78 | }
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79 |
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80 | /* IDirect3DSwapChain8 parts follow: */
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81 | static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion) {
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82 | IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
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83 | HRESULT hr;
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84 |
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85 | TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n",
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86 | iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
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87 |
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88 | wined3d_mutex_lock();
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89 | hr = IWineD3DSwapChain_Present(This->wineD3DSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, 0);
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90 | wined3d_mutex_unlock();
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91 |
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92 | return hr;
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93 | }
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94 |
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95 | static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN8 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) {
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96 | IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
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97 | HRESULT hrc = D3D_OK;
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98 | IWineD3DSurface *mySurface = NULL;
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99 |
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100 | TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
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101 | iface, iBackBuffer, Type, ppBackBuffer);
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102 |
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103 | wined3d_mutex_lock();
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104 | hrc = IWineD3DSwapChain_GetBackBuffer(This->wineD3DSwapChain, iBackBuffer, (WINED3DBACKBUFFER_TYPE )Type, &mySurface);
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105 | if (hrc == D3D_OK && NULL != mySurface) {
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106 | IWineD3DSurface_GetParent(mySurface, (IUnknown **)ppBackBuffer);
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107 | IWineD3DSurface_Release(mySurface);
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108 | }
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109 | wined3d_mutex_unlock();
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110 |
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111 | return hrc;
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112 | }
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113 |
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114 | static const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl =
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115 | {
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116 | IDirect3DSwapChain8Impl_QueryInterface,
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117 | IDirect3DSwapChain8Impl_AddRef,
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118 | IDirect3DSwapChain8Impl_Release,
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119 | IDirect3DSwapChain8Impl_Present,
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120 | IDirect3DSwapChain8Impl_GetBackBuffer
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121 | };
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122 |
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123 | HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, IDirect3DDevice8Impl *device,
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124 | D3DPRESENT_PARAMETERS *present_parameters)
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125 | {
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126 | WINED3DPRESENT_PARAMETERS wined3d_parameters;
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127 | HRESULT hr;
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128 |
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129 | swapchain->ref = 1;
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130 | swapchain->lpVtbl = &Direct3DSwapChain8_Vtbl;
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131 |
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132 | wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth;
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133 | wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight;
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134 | wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
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135 | wined3d_parameters.BackBufferCount = max(1, present_parameters->BackBufferCount);
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136 | wined3d_parameters.MultiSampleType = present_parameters->MultiSampleType;
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137 | wined3d_parameters.MultiSampleQuality = 0; /* d3d9 only */
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138 | wined3d_parameters.SwapEffect = present_parameters->SwapEffect;
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139 | wined3d_parameters.hDeviceWindow = present_parameters->hDeviceWindow;
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140 | wined3d_parameters.Windowed = present_parameters->Windowed;
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141 | wined3d_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil;
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142 | wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat);
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143 | wined3d_parameters.Flags = present_parameters->Flags;
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144 | wined3d_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz;
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145 | wined3d_parameters.PresentationInterval = present_parameters->FullScreen_PresentationInterval;
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146 | wined3d_parameters.AutoRestoreDisplayMode = TRUE;
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147 |
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148 | wined3d_mutex_lock();
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149 | hr = IWineD3DDevice_CreateSwapChain(device->WineD3DDevice, &wined3d_parameters,
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150 | &swapchain->wineD3DSwapChain, (IUnknown *)swapchain, SURFACE_OPENGL);
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151 | wined3d_mutex_unlock();
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152 |
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153 | present_parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth;
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154 | present_parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight;
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155 | present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
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156 | present_parameters->BackBufferCount = wined3d_parameters.BackBufferCount;
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157 | present_parameters->MultiSampleType = wined3d_parameters.MultiSampleType;
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158 | present_parameters->SwapEffect = wined3d_parameters.SwapEffect;
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159 | present_parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow;
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160 | present_parameters->Windowed = wined3d_parameters.Windowed;
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161 | present_parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil;
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162 | present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat);
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163 | present_parameters->Flags = wined3d_parameters.Flags;
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164 | present_parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz;
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165 | present_parameters->FullScreen_PresentationInterval = wined3d_parameters.PresentationInterval;
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166 |
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167 | if (FAILED(hr))
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168 | {
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169 | WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
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170 | return hr;
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171 | }
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172 |
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173 | swapchain->parentDevice = (IDirect3DDevice8 *)device;
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174 | IDirect3DDevice8_AddRef(swapchain->parentDevice);
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175 |
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176 | return D3D_OK;
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177 | }
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