1 | /*
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2 | * Direct3D 9 private include file
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3 | *
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4 | * Copyright 2002-2003 Jason Edmeades
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5 | * Copyright 2002-2003 Raphael Junqueira
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6 | * Copyright 2005 Oliver Stieber
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7 | *
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8 | * This library is free software; you can redistribute it and/or
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9 | * modify it under the terms of the GNU Lesser General Public
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10 | * License as published by the Free Software Foundation; either
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11 | * version 2.1 of the License, or (at your option) any later version.
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12 | *
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13 | * This library is distributed in the hope that it will be useful,
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 | * Lesser General Public License for more details.
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17 | *
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18 | * You should have received a copy of the GNU Lesser General Public
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19 | * License along with this library; if not, write to the Free Software
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20 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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21 | */
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22 |
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23 | /*
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24 | * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
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25 | * other than GPL or LGPL is available it will apply instead, Sun elects to use only
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26 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
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27 | * a choice of LGPL license versions is made available with the language indicating
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28 | * that LGPLv2 or any later version may be used, or where a choice of which version
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29 | * of the LGPL is applied is otherwise unspecified.
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30 | */
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31 |
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32 | #ifndef __WINE_D3D9_PRIVATE_H
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33 | #define __WINE_D3D9_PRIVATE_H
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34 |
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35 | #include <stdarg.h>
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36 |
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37 | #define NONAMELESSUNION
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38 | #define NONAMELESSSTRUCT
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39 | #define COBJMACROS
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40 | #include "windef.h"
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41 | #include "winbase.h"
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42 | #include "wingdi.h"
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43 | #include "winuser.h"
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44 | #include "wine/debug.h"
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45 | #include "wine/unicode.h"
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46 |
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47 | #include "d3d9.h"
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48 | #include "wine/wined3d.h"
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49 |
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50 | /* ===========================================================================
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51 | Internal use
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52 | =========================================================================== */
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53 | extern HRESULT vdecl_convert_fvf(
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54 | DWORD FVF,
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55 | D3DVERTEXELEMENT9** ppVertexElements);
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56 | extern CRITICAL_SECTION d3d9_cs;
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57 |
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58 | /* ===========================================================================
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59 | Macros
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60 | =========================================================================== */
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61 | /* Not nice, but it lets wined3d support different versions of directx */
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62 | #define WINECAPSTOD3D9CAPS(_pD3D9Caps, _pWineCaps) \
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63 | _pD3D9Caps->DeviceType = (D3DDEVTYPE) _pWineCaps->DeviceType; \
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64 | _pD3D9Caps->AdapterOrdinal = _pWineCaps->AdapterOrdinal; \
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65 | _pD3D9Caps->Caps = _pWineCaps->Caps; \
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66 | _pD3D9Caps->Caps2 = _pWineCaps->Caps2; \
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67 | _pD3D9Caps->Caps3 = _pWineCaps->Caps3; \
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68 | _pD3D9Caps->PresentationIntervals = _pWineCaps->PresentationIntervals; \
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69 | _pD3D9Caps->CursorCaps = _pWineCaps->CursorCaps; \
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70 | _pD3D9Caps->DevCaps = _pWineCaps->DevCaps; \
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71 | _pD3D9Caps->PrimitiveMiscCaps = _pWineCaps->PrimitiveMiscCaps; \
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72 | _pD3D9Caps->RasterCaps = _pWineCaps->RasterCaps; \
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73 | _pD3D9Caps->ZCmpCaps = _pWineCaps->ZCmpCaps; \
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74 | _pD3D9Caps->SrcBlendCaps = _pWineCaps->SrcBlendCaps; \
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75 | _pD3D9Caps->DestBlendCaps = _pWineCaps->DestBlendCaps; \
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76 | _pD3D9Caps->AlphaCmpCaps = _pWineCaps->AlphaCmpCaps; \
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77 | _pD3D9Caps->ShadeCaps = _pWineCaps->ShadeCaps; \
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78 | _pD3D9Caps->TextureCaps = _pWineCaps->TextureCaps; \
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79 | _pD3D9Caps->TextureFilterCaps = _pWineCaps->TextureFilterCaps; \
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80 | _pD3D9Caps->CubeTextureFilterCaps = _pWineCaps->CubeTextureFilterCaps; \
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81 | _pD3D9Caps->VolumeTextureFilterCaps = _pWineCaps->VolumeTextureFilterCaps; \
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82 | _pD3D9Caps->TextureAddressCaps = _pWineCaps->TextureAddressCaps; \
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83 | _pD3D9Caps->VolumeTextureAddressCaps = _pWineCaps->VolumeTextureAddressCaps; \
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84 | _pD3D9Caps->LineCaps = _pWineCaps->LineCaps; \
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85 | _pD3D9Caps->MaxTextureWidth = _pWineCaps->MaxTextureWidth; \
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86 | _pD3D9Caps->MaxTextureHeight = _pWineCaps->MaxTextureHeight; \
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87 | _pD3D9Caps->MaxVolumeExtent = _pWineCaps->MaxVolumeExtent; \
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88 | _pD3D9Caps->MaxTextureRepeat = _pWineCaps->MaxTextureRepeat; \
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89 | _pD3D9Caps->MaxTextureAspectRatio = _pWineCaps->MaxTextureAspectRatio; \
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90 | _pD3D9Caps->MaxAnisotropy = _pWineCaps->MaxAnisotropy; \
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91 | _pD3D9Caps->MaxVertexW = _pWineCaps->MaxVertexW; \
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92 | _pD3D9Caps->GuardBandLeft = _pWineCaps->GuardBandLeft; \
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93 | _pD3D9Caps->GuardBandTop = _pWineCaps->GuardBandTop; \
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94 | _pD3D9Caps->GuardBandRight = _pWineCaps->GuardBandRight; \
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95 | _pD3D9Caps->GuardBandBottom = _pWineCaps->GuardBandBottom; \
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96 | _pD3D9Caps->ExtentsAdjust = _pWineCaps->ExtentsAdjust; \
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97 | _pD3D9Caps->StencilCaps = _pWineCaps->StencilCaps; \
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98 | _pD3D9Caps->FVFCaps = _pWineCaps->FVFCaps; \
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99 | _pD3D9Caps->TextureOpCaps = _pWineCaps->TextureOpCaps; \
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100 | _pD3D9Caps->MaxTextureBlendStages = _pWineCaps->MaxTextureBlendStages; \
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101 | _pD3D9Caps->MaxSimultaneousTextures = _pWineCaps->MaxSimultaneousTextures; \
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102 | _pD3D9Caps->VertexProcessingCaps = _pWineCaps->VertexProcessingCaps; \
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103 | _pD3D9Caps->MaxActiveLights = _pWineCaps->MaxActiveLights; \
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104 | _pD3D9Caps->MaxUserClipPlanes = _pWineCaps->MaxUserClipPlanes; \
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105 | _pD3D9Caps->MaxVertexBlendMatrices = _pWineCaps->MaxVertexBlendMatrices; \
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106 | _pD3D9Caps->MaxVertexBlendMatrixIndex = _pWineCaps->MaxVertexBlendMatrixIndex; \
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107 | _pD3D9Caps->MaxPointSize = _pWineCaps->MaxPointSize; \
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108 | _pD3D9Caps->MaxPrimitiveCount = _pWineCaps->MaxPrimitiveCount; \
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109 | _pD3D9Caps->MaxVertexIndex = _pWineCaps->MaxVertexIndex; \
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110 | _pD3D9Caps->MaxStreams = _pWineCaps->MaxStreams; \
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111 | _pD3D9Caps->MaxStreamStride = _pWineCaps->MaxStreamStride; \
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112 | _pD3D9Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
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113 | _pD3D9Caps->MaxVertexShaderConst = _pWineCaps->MaxVertexShaderConst; \
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114 | _pD3D9Caps->PixelShaderVersion = _pWineCaps->PixelShaderVersion; \
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115 | _pD3D9Caps->PixelShader1xMaxValue = _pWineCaps->PixelShader1xMaxValue; \
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116 | _pD3D9Caps->DevCaps2 = _pWineCaps->DevCaps2; \
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117 | _pD3D9Caps->MaxNpatchTessellationLevel = _pWineCaps->MaxNpatchTessellationLevel; \
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118 | _pD3D9Caps->MasterAdapterOrdinal = _pWineCaps->MasterAdapterOrdinal; \
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119 | _pD3D9Caps->AdapterOrdinalInGroup = _pWineCaps->AdapterOrdinalInGroup; \
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120 | _pD3D9Caps->NumberOfAdaptersInGroup = _pWineCaps->NumberOfAdaptersInGroup; \
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121 | _pD3D9Caps->DeclTypes = _pWineCaps->DeclTypes; \
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122 | _pD3D9Caps->NumSimultaneousRTs = _pWineCaps->NumSimultaneousRTs; \
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123 | _pD3D9Caps->StretchRectFilterCaps = _pWineCaps->StretchRectFilterCaps; \
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124 | _pD3D9Caps->VS20Caps.Caps = _pWineCaps->VS20Caps.Caps; \
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125 | _pD3D9Caps->VS20Caps.DynamicFlowControlDepth = _pWineCaps->VS20Caps.DynamicFlowControlDepth; \
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126 | _pD3D9Caps->VS20Caps.NumTemps = _pWineCaps->VS20Caps.NumTemps; \
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127 | _pD3D9Caps->VS20Caps.NumTemps = _pWineCaps->VS20Caps.NumTemps; \
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128 | _pD3D9Caps->VS20Caps.StaticFlowControlDepth = _pWineCaps->VS20Caps.StaticFlowControlDepth; \
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129 | _pD3D9Caps->PS20Caps.Caps = _pWineCaps->PS20Caps.Caps; \
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130 | _pD3D9Caps->PS20Caps.DynamicFlowControlDepth = _pWineCaps->PS20Caps.DynamicFlowControlDepth; \
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131 | _pD3D9Caps->PS20Caps.NumTemps = _pWineCaps->PS20Caps.NumTemps; \
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132 | _pD3D9Caps->PS20Caps.StaticFlowControlDepth = _pWineCaps->PS20Caps.StaticFlowControlDepth; \
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133 | _pD3D9Caps->PS20Caps.NumInstructionSlots = _pWineCaps->PS20Caps.NumInstructionSlots; \
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134 | _pD3D9Caps->VertexTextureFilterCaps = _pWineCaps->VertexTextureFilterCaps; \
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135 | _pD3D9Caps->MaxVShaderInstructionsExecuted = _pWineCaps->MaxVShaderInstructionsExecuted; \
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136 | _pD3D9Caps->MaxPShaderInstructionsExecuted = _pWineCaps->MaxPShaderInstructionsExecuted; \
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137 | _pD3D9Caps->MaxVertexShader30InstructionSlots = _pWineCaps->MaxVertexShader30InstructionSlots; \
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138 | _pD3D9Caps->MaxPixelShader30InstructionSlots = _pWineCaps->MaxPixelShader30InstructionSlots;
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139 |
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140 | /* ===========================================================================
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141 | D3D9 interfaces
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142 | =========================================================================== */
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143 |
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144 | /* ---------- */
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145 | /* IDirect3D9 */
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146 | /* ---------- */
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147 |
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148 | /*****************************************************************************
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149 | * Predeclare the interface implementation structures
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150 | */
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151 | extern const IDirect3D9ExVtbl Direct3D9_Vtbl;
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152 |
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153 | /*****************************************************************************
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154 | * IDirect3D implementation structure
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155 | */
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156 | typedef struct IDirect3D9Impl
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157 | {
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158 | /* IUnknown fields */
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159 | const IDirect3D9ExVtbl *lpVtbl;
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160 | LONG ref;
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161 |
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162 | /* The WineD3D device */
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163 | IWineD3D *WineD3D;
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164 |
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165 | /* Created via Direct3DCreate9Ex? Can QI extended interfaces */
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166 | BOOL extended;
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167 | } IDirect3D9Impl;
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168 |
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169 | void filter_caps(D3DCAPS9* pCaps);
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170 |
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171 | /* ---------------- */
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172 | /* IDirect3DDevice9 */
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173 | /* ---------------- */
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174 |
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175 | /*****************************************************************************
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176 | * Predeclare the interface implementation structures
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177 | */
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178 | extern const IDirect3DDevice9ExVtbl Direct3DDevice9_Vtbl;
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179 |
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180 | /*****************************************************************************
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181 | * IDirect3DDevice9 implementation structure
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182 | */
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183 | typedef struct IDirect3DDevice9Impl
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184 | {
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185 | /* IUnknown fields */
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186 | const IDirect3DDevice9ExVtbl *lpVtbl;
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187 | LONG ref;
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188 |
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189 | /* IDirect3DDevice9 fields */
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190 | IWineD3DDevice *WineD3DDevice;
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191 |
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192 | /* Avoids recursion with nested ReleaseRef to 0 */
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193 | BOOL inDestruction;
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194 |
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195 | IDirect3DVertexDeclaration9 **convertedDecls;
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196 | unsigned int numConvertedDecls, declArraySize;
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197 |
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198 | BOOL notreset;
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199 | } IDirect3DDevice9Impl;
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200 |
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201 |
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202 | /* IDirect3DDevice9: */
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203 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9EX iface, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain);
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204 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9EX iface, UINT iSwapChain, IDirect3DSwapChain9** pSwapChain);
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205 | extern UINT WINAPI IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9EX iface);
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206 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreateTexture(LPDIRECT3DDEVICE9EX iface, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle);
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207 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreateVolumeTexture(LPDIRECT3DDEVICE9EX iface, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle);
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208 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(LPDIRECT3DDEVICE9EX iface, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle);
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209 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexBuffer(LPDIRECT3DDEVICE9EX iface, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle);
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210 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9EX iface, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle);
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211 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9EX iface, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB);
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212 | extern HRESULT WINAPI IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9EX iface);
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213 | extern HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9EX iface, IDirect3DStateBlock9** ppSB);
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214 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9EX iface, CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl);
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215 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9EX iface, IDirect3DVertexDeclaration9* pDecl);
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216 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9EX iface, IDirect3DVertexDeclaration9** ppDecl);
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217 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexShader(LPDIRECT3DDEVICE9EX iface, CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader);
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218 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9EX iface, IDirect3DVertexShader9* pShader);
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219 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9EX iface, IDirect3DVertexShader9** ppShader);
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220 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount);
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221 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, float* pConstantData, UINT Vector4fCount);
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222 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount);
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223 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, int* pConstantData, UINT Vector4iCount);
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224 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount);
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225 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, BOOL* pConstantData, UINT BoolCount);
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226 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9EX iface, CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader);
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227 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9EX iface, IDirect3DPixelShader9* pShader);
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228 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9EX iface, IDirect3DPixelShader9** ppShader);
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229 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount);
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230 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, float* pConstantData, UINT Vector4fCount);
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231 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount);
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232 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, int* pConstantData, UINT Vector4iCount);
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233 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount);
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234 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantB(LPDIRECT3DDEVICE9EX iface, UINT StartRegister, BOOL* pConstantData, UINT BoolCount);
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235 | extern HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9EX iface, D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery);
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236 |
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237 |
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238 | /* ---------------- */
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239 | /* IDirect3DVolume9 */
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240 | /* ---------------- */
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241 |
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242 | /*****************************************************************************
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243 | * IDirect3DVolume9 implementation structure
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244 | */
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245 | typedef struct IDirect3DVolume9Impl
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246 | {
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247 | /* IUnknown fields */
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248 | const IDirect3DVolume9Vtbl *lpVtbl;
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249 | LONG ref;
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250 |
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251 | /* IDirect3DVolume9 fields */
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252 | IWineD3DVolume *wineD3DVolume;
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253 |
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254 | /* The volume container */
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255 | IUnknown *container;
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256 |
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257 | /* If set forward refcounting to this object */
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258 | IUnknown *forwardReference;
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259 | } IDirect3DVolume9Impl;
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260 |
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261 | /* ------------------- */
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262 | /* IDirect3DSwapChain9 */
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263 | /* ------------------- */
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264 |
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265 | /*****************************************************************************
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266 | * IDirect3DSwapChain9 implementation structure
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267 | */
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268 | typedef struct IDirect3DSwapChain9Impl
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269 | {
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270 | /* IUnknown fields */
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271 | const IDirect3DSwapChain9Vtbl *lpVtbl;
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272 | LONG ref;
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273 |
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274 | /* IDirect3DSwapChain9 fields */
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275 | IWineD3DSwapChain *wineD3DSwapChain;
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276 |
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277 | /* Parent reference */
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278 | LPDIRECT3DDEVICE9EX parentDevice;
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279 |
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280 | /* Flags an implicit swap chain */
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281 | BOOL isImplicit;
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282 | } IDirect3DSwapChain9Impl;
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283 |
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284 | /* ------------------ */
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285 | /* IDirect3DResource9 */
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286 | /* ------------------ */
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287 |
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288 | /*****************************************************************************
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289 | * IDirect3DResource9 implementation structure
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290 | */
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291 | typedef struct IDirect3DResource9Impl
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292 | {
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293 | /* IUnknown fields */
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294 | const IDirect3DResource9Vtbl *lpVtbl;
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295 | LONG ref;
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296 |
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297 | /* IDirect3DResource9 fields */
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298 | IWineD3DResource *wineD3DResource;
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299 | } IDirect3DResource9Impl;
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300 |
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301 | extern HRESULT WINAPI IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface, IDirect3DDevice9** ppDevice);
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302 |
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303 |
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304 | /* ----------------- */
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305 | /* IDirect3DSurface9 */
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306 | /* ----------------- */
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307 |
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308 | /*****************************************************************************
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309 | * Predeclare the interface implementation structures
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310 | */
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311 | extern const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl;
|
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312 |
|
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313 | /*****************************************************************************
|
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314 | * IDirect3DSurface9 implementation structure
|
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315 | */
|
---|
316 | typedef struct IDirect3DSurface9Impl
|
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317 | {
|
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318 | /* IUnknown fields */
|
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319 | const IDirect3DSurface9Vtbl *lpVtbl;
|
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320 | LONG ref;
|
---|
321 |
|
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322 | /* IDirect3DResource9 fields */
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---|
323 | IWineD3DSurface *wineD3DSurface;
|
---|
324 |
|
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325 | /* Parent reference */
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326 | LPDIRECT3DDEVICE9EX parentDevice;
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327 |
|
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328 | /* The surface container */
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329 | IUnknown *container;
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330 |
|
---|
331 | /* If set forward refcounting to this object */
|
---|
332 | IUnknown *forwardReference;
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333 |
|
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334 | /* Flags an implicit surface */
|
---|
335 | BOOL isImplicit;
|
---|
336 | } IDirect3DSurface9Impl;
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337 |
|
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338 | /* ---------------------- */
|
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339 | /* IDirect3DVertexBuffer9 */
|
---|
340 | /* ---------------------- */
|
---|
341 |
|
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342 | /*****************************************************************************
|
---|
343 | * IDirect3DVertexBuffer9 implementation structure
|
---|
344 | */
|
---|
345 | typedef struct IDirect3DVertexBuffer9Impl
|
---|
346 | {
|
---|
347 | /* IUnknown fields */
|
---|
348 | const IDirect3DVertexBuffer9Vtbl *lpVtbl;
|
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349 | LONG ref;
|
---|
350 |
|
---|
351 | /* IDirect3DResource9 fields */
|
---|
352 | IWineD3DVertexBuffer *wineD3DVertexBuffer;
|
---|
353 |
|
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354 | /* Parent reference */
|
---|
355 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
356 | } IDirect3DVertexBuffer9Impl;
|
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357 |
|
---|
358 | /* --------------------- */
|
---|
359 | /* IDirect3DIndexBuffer9 */
|
---|
360 | /* --------------------- */
|
---|
361 |
|
---|
362 | /*****************************************************************************
|
---|
363 | * IDirect3DIndexBuffer9 implementation structure
|
---|
364 | */
|
---|
365 | typedef struct IDirect3DIndexBuffer9Impl
|
---|
366 | {
|
---|
367 | /* IUnknown fields */
|
---|
368 | const IDirect3DIndexBuffer9Vtbl *lpVtbl;
|
---|
369 | LONG ref;
|
---|
370 |
|
---|
371 | /* IDirect3DResource9 fields */
|
---|
372 | IWineD3DIndexBuffer *wineD3DIndexBuffer;
|
---|
373 |
|
---|
374 | /* Parent reference */
|
---|
375 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
376 | } IDirect3DIndexBuffer9Impl;
|
---|
377 |
|
---|
378 | /* --------------------- */
|
---|
379 | /* IDirect3DBaseTexture9 */
|
---|
380 | /* --------------------- */
|
---|
381 |
|
---|
382 | /*****************************************************************************
|
---|
383 | * IDirect3DBaseTexture9 implementation structure
|
---|
384 | */
|
---|
385 | typedef struct IDirect3DBaseTexture9Impl
|
---|
386 | {
|
---|
387 | /* IUnknown fields */
|
---|
388 | const IDirect3DBaseTexture9Vtbl *lpVtbl;
|
---|
389 | LONG ref;
|
---|
390 |
|
---|
391 | /* IDirect3DResource9 fields */
|
---|
392 | IWineD3DBaseTexture *wineD3DBaseTexture;
|
---|
393 |
|
---|
394 | } IDirect3DBaseTexture9Impl;
|
---|
395 |
|
---|
396 | extern DWORD WINAPI IDirect3DBaseTexture9Impl_GetLOD(LPDIRECT3DBASETEXTURE9 iface);
|
---|
397 |
|
---|
398 | /* --------------------- */
|
---|
399 | /* IDirect3DCubeTexture9 */
|
---|
400 | /* --------------------- */
|
---|
401 |
|
---|
402 | /*****************************************************************************
|
---|
403 | * IDirect3DCubeTexture9 implementation structure
|
---|
404 | */
|
---|
405 | typedef struct IDirect3DCubeTexture9Impl
|
---|
406 | {
|
---|
407 | /* IUnknown fields */
|
---|
408 | const IDirect3DCubeTexture9Vtbl *lpVtbl;
|
---|
409 | LONG ref;
|
---|
410 |
|
---|
411 | /* IDirect3DResource9 fields */
|
---|
412 | IWineD3DCubeTexture *wineD3DCubeTexture;
|
---|
413 |
|
---|
414 | /* Parent reference */
|
---|
415 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
416 | } IDirect3DCubeTexture9Impl;
|
---|
417 |
|
---|
418 |
|
---|
419 | /* ----------------- */
|
---|
420 | /* IDirect3DTexture9 */
|
---|
421 | /* ----------------- */
|
---|
422 |
|
---|
423 | /*****************************************************************************
|
---|
424 | * IDirect3DTexture9 implementation structure
|
---|
425 | */
|
---|
426 | typedef struct IDirect3DTexture9Impl
|
---|
427 | {
|
---|
428 | /* IUnknown fields */
|
---|
429 | const IDirect3DTexture9Vtbl *lpVtbl;
|
---|
430 | LONG ref;
|
---|
431 |
|
---|
432 | /* IDirect3DResource9 fields */
|
---|
433 | IWineD3DTexture *wineD3DTexture;
|
---|
434 |
|
---|
435 | /* Parent reference */
|
---|
436 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
437 | } IDirect3DTexture9Impl;
|
---|
438 |
|
---|
439 | /* ----------------------- */
|
---|
440 | /* IDirect3DVolumeTexture9 */
|
---|
441 | /* ----------------------- */
|
---|
442 |
|
---|
443 | /*****************************************************************************
|
---|
444 | * IDirect3DVolumeTexture9 implementation structure
|
---|
445 | */
|
---|
446 | typedef struct IDirect3DVolumeTexture9Impl
|
---|
447 | {
|
---|
448 | /* IUnknown fields */
|
---|
449 | const IDirect3DVolumeTexture9Vtbl *lpVtbl;
|
---|
450 | LONG ref;
|
---|
451 |
|
---|
452 | /* IDirect3DResource9 fields */
|
---|
453 | IWineD3DVolumeTexture *wineD3DVolumeTexture;
|
---|
454 |
|
---|
455 | /* Parent reference */
|
---|
456 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
457 | } IDirect3DVolumeTexture9Impl;
|
---|
458 |
|
---|
459 | /* ----------------------- */
|
---|
460 | /* IDirect3DStateBlock9 */
|
---|
461 | /* ----------------------- */
|
---|
462 |
|
---|
463 | /*****************************************************************************
|
---|
464 | * IDirect3DStateBlock9 implementation structure
|
---|
465 | */
|
---|
466 | typedef struct IDirect3DStateBlock9Impl {
|
---|
467 | /* IUnknown fields */
|
---|
468 | const IDirect3DStateBlock9Vtbl *lpVtbl;
|
---|
469 | LONG ref;
|
---|
470 |
|
---|
471 | /* IDirect3DStateBlock9 fields */
|
---|
472 | IWineD3DStateBlock *wineD3DStateBlock;
|
---|
473 |
|
---|
474 | /* Parent reference */
|
---|
475 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
476 | } IDirect3DStateBlock9Impl;
|
---|
477 |
|
---|
478 |
|
---|
479 | /* --------------------------- */
|
---|
480 | /* IDirect3DVertexDeclaration9 */
|
---|
481 | /* --------------------------- */
|
---|
482 |
|
---|
483 | /*****************************************************************************
|
---|
484 | * IDirect3DVertexDeclaration implementation structure
|
---|
485 | */
|
---|
486 | typedef struct IDirect3DVertexDeclaration9Impl {
|
---|
487 | /* IUnknown fields */
|
---|
488 | const IDirect3DVertexDeclaration9Vtbl *lpVtbl;
|
---|
489 | LONG ref;
|
---|
490 |
|
---|
491 | D3DVERTEXELEMENT9 *elements;
|
---|
492 | UINT element_count;
|
---|
493 |
|
---|
494 | /* IDirect3DVertexDeclaration9 fields */
|
---|
495 | IWineD3DVertexDeclaration *wineD3DVertexDeclaration;
|
---|
496 | DWORD convFVF;
|
---|
497 |
|
---|
498 | /* Parent reference */
|
---|
499 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
500 | } IDirect3DVertexDeclaration9Impl;
|
---|
501 |
|
---|
502 | void IDirect3DVertexDeclaration9Impl_Destroy(LPDIRECT3DVERTEXDECLARATION9 iface);
|
---|
503 |
|
---|
504 | /* ---------------------- */
|
---|
505 | /* IDirect3DVertexShader9 */
|
---|
506 | /* ---------------------- */
|
---|
507 |
|
---|
508 | /*****************************************************************************
|
---|
509 | * IDirect3DVertexShader implementation structure
|
---|
510 | */
|
---|
511 | typedef struct IDirect3DVertexShader9Impl {
|
---|
512 | /* IUnknown fields */
|
---|
513 | const IDirect3DVertexShader9Vtbl *lpVtbl;
|
---|
514 | LONG ref;
|
---|
515 |
|
---|
516 | /* IDirect3DVertexShader9 fields */
|
---|
517 | IWineD3DVertexShader *wineD3DVertexShader;
|
---|
518 |
|
---|
519 | /* Parent reference */
|
---|
520 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
521 | } IDirect3DVertexShader9Impl;
|
---|
522 |
|
---|
523 | /* --------------------- */
|
---|
524 | /* IDirect3DPixelShader9 */
|
---|
525 | /* --------------------- */
|
---|
526 |
|
---|
527 | /*****************************************************************************
|
---|
528 | * IDirect3DPixelShader implementation structure
|
---|
529 | */
|
---|
530 | typedef struct IDirect3DPixelShader9Impl {
|
---|
531 | /* IUnknown fields */
|
---|
532 | const IDirect3DPixelShader9Vtbl *lpVtbl;
|
---|
533 | LONG ref;
|
---|
534 |
|
---|
535 | /* IDirect3DPixelShader9 fields */
|
---|
536 | IWineD3DPixelShader *wineD3DPixelShader;
|
---|
537 |
|
---|
538 | /* Parent reference */
|
---|
539 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
540 | } IDirect3DPixelShader9Impl;
|
---|
541 |
|
---|
542 | /* --------------- */
|
---|
543 | /* IDirect3DQuery9 */
|
---|
544 | /* --------------- */
|
---|
545 |
|
---|
546 | /*****************************************************************************
|
---|
547 | * IDirect3DPixelShader implementation structure
|
---|
548 | */
|
---|
549 | typedef struct IDirect3DQuery9Impl {
|
---|
550 | /* IUnknown fields */
|
---|
551 | const IDirect3DQuery9Vtbl *lpVtbl;
|
---|
552 | LONG ref;
|
---|
553 |
|
---|
554 | /* IDirect3DQuery9 fields */
|
---|
555 | IWineD3DQuery *wineD3DQuery;
|
---|
556 |
|
---|
557 | /* Parent reference */
|
---|
558 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
559 | } IDirect3DQuery9Impl;
|
---|
560 |
|
---|
561 |
|
---|
562 | /* Callbacks */
|
---|
563 | extern HRESULT WINAPI D3D9CB_CreateSurface(IUnknown *device, IUnknown *pSuperior, UINT Width, UINT Height,
|
---|
564 | WINED3DFORMAT Format, DWORD Usage, WINED3DPOOL Pool, UINT Level,
|
---|
565 | WINED3DCUBEMAP_FACES Face, IWineD3DSurface** ppSurface,
|
---|
566 | HANDLE* pSharedHandle);
|
---|
567 |
|
---|
568 | extern HRESULT WINAPI D3D9CB_CreateVolume(IUnknown *pDevice, IUnknown *pSuperior, UINT Width, UINT Height, UINT Depth,
|
---|
569 | WINED3DFORMAT Format, WINED3DPOOL Pool, DWORD Usage,
|
---|
570 | IWineD3DVolume **ppVolume,
|
---|
571 | HANDLE * pSharedHandle);
|
---|
572 |
|
---|
573 | extern HRESULT WINAPI D3D9CB_CreateDepthStencilSurface(IUnknown *device, IUnknown *pSuperior, UINT Width, UINT Height,
|
---|
574 | WINED3DFORMAT Format, WINED3DMULTISAMPLE_TYPE MultiSample,
|
---|
575 | DWORD MultisampleQuality, BOOL Discard,
|
---|
576 | IWineD3DSurface** ppSurface, HANDLE* pSharedHandle);
|
---|
577 |
|
---|
578 | extern HRESULT WINAPI D3D9CB_CreateRenderTarget(IUnknown *device, IUnknown *pSuperior, UINT Width, UINT Height,
|
---|
579 | WINED3DFORMAT Format, WINED3DMULTISAMPLE_TYPE MultiSample,
|
---|
580 | DWORD MultisampleQuality, BOOL Lockable,
|
---|
581 | IWineD3DSurface** ppSurface, HANDLE* pSharedHandle);
|
---|
582 |
|
---|
583 | extern ULONG WINAPI D3D9CB_DestroySwapChain (IWineD3DSwapChain *pSwapChain);
|
---|
584 |
|
---|
585 | extern ULONG WINAPI D3D9CB_DestroyDepthStencilSurface (IWineD3DSurface *pSurface);
|
---|
586 |
|
---|
587 | extern ULONG WINAPI D3D9CB_DestroyRenderTarget (IWineD3DSurface *pSurface);
|
---|
588 |
|
---|
589 | extern ULONG WINAPI D3D9CB_DestroySurface(IWineD3DSurface *pSurface);
|
---|
590 |
|
---|
591 | extern ULONG WINAPI D3D9CB_DestroyVolume(IWineD3DVolume *pVolume);
|
---|
592 |
|
---|
593 | #endif /* __WINE_D3D9_PRIVATE_H */
|
---|