1 | /*
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2 | * Direct3D 9 private include file
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3 | *
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4 | * Copyright 2002-2003 Jason Edmeades
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5 | * Copyright 2002-2003 Raphael Junqueira
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6 | * Copyright 2005 Oliver Stieber
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7 | *
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8 | * This library is free software; you can redistribute it and/or
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9 | * modify it under the terms of the GNU Lesser General Public
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10 | * License as published by the Free Software Foundation; either
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11 | * version 2.1 of the License, or (at your option) any later version.
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12 | *
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13 | * This library is distributed in the hope that it will be useful,
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 | * Lesser General Public License for more details.
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17 | *
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18 | * You should have received a copy of the GNU Lesser General Public
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19 | * License along with this library; if not, write to the Free Software
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20 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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21 | */
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22 |
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23 | /*
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24 | * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
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25 | * other than GPL or LGPL is available it will apply instead, Sun elects to use only
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26 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
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27 | * a choice of LGPL license versions is made available with the language indicating
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28 | * that LGPLv2 or any later version may be used, or where a choice of which version
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29 | * of the LGPL is applied is otherwise unspecified.
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30 | */
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31 |
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32 | #ifndef __WINE_D3D9_PRIVATE_H
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33 | #define __WINE_D3D9_PRIVATE_H
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34 |
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35 | #include <stdarg.h>
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36 |
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37 | #define NONAMELESSUNION
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38 | #define NONAMELESSSTRUCT
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39 | #define COBJMACROS
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40 | #include "windef.h"
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41 | #include "winbase.h"
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42 | #include "wingdi.h"
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43 | #include "winuser.h"
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44 | #include "wine/debug.h"
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45 | #include "wine/unicode.h"
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46 |
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47 | #include "d3d9.h"
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48 | #include "wine/wined3d.h"
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49 |
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50 | /* ===========================================================================
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51 | Internal use
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52 | =========================================================================== */
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53 | extern HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN;
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54 | D3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format) DECLSPEC_HIDDEN;
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55 | WINED3DFORMAT wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
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56 |
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57 | /* ===========================================================================
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58 | Macros
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59 | =========================================================================== */
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60 | /* Not nice, but it lets wined3d support different versions of directx */
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61 | #define WINECAPSTOD3D9CAPS(_pD3D9Caps, _pWineCaps) \
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62 | _pD3D9Caps->DeviceType = (D3DDEVTYPE) _pWineCaps->DeviceType; \
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63 | _pD3D9Caps->AdapterOrdinal = _pWineCaps->AdapterOrdinal; \
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64 | _pD3D9Caps->Caps = _pWineCaps->Caps; \
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65 | _pD3D9Caps->Caps2 = _pWineCaps->Caps2; \
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66 | _pD3D9Caps->Caps3 = _pWineCaps->Caps3; \
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67 | _pD3D9Caps->PresentationIntervals = _pWineCaps->PresentationIntervals; \
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68 | _pD3D9Caps->CursorCaps = _pWineCaps->CursorCaps; \
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69 | _pD3D9Caps->DevCaps = _pWineCaps->DevCaps; \
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70 | _pD3D9Caps->PrimitiveMiscCaps = _pWineCaps->PrimitiveMiscCaps; \
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71 | _pD3D9Caps->RasterCaps = _pWineCaps->RasterCaps; \
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72 | _pD3D9Caps->ZCmpCaps = _pWineCaps->ZCmpCaps; \
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73 | _pD3D9Caps->SrcBlendCaps = _pWineCaps->SrcBlendCaps; \
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74 | _pD3D9Caps->DestBlendCaps = _pWineCaps->DestBlendCaps; \
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75 | _pD3D9Caps->AlphaCmpCaps = _pWineCaps->AlphaCmpCaps; \
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76 | _pD3D9Caps->ShadeCaps = _pWineCaps->ShadeCaps; \
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77 | _pD3D9Caps->TextureCaps = _pWineCaps->TextureCaps; \
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78 | _pD3D9Caps->TextureFilterCaps = _pWineCaps->TextureFilterCaps; \
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79 | _pD3D9Caps->CubeTextureFilterCaps = _pWineCaps->CubeTextureFilterCaps; \
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80 | _pD3D9Caps->VolumeTextureFilterCaps = _pWineCaps->VolumeTextureFilterCaps; \
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81 | _pD3D9Caps->TextureAddressCaps = _pWineCaps->TextureAddressCaps; \
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82 | _pD3D9Caps->VolumeTextureAddressCaps = _pWineCaps->VolumeTextureAddressCaps; \
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83 | _pD3D9Caps->LineCaps = _pWineCaps->LineCaps; \
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84 | _pD3D9Caps->MaxTextureWidth = _pWineCaps->MaxTextureWidth; \
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85 | _pD3D9Caps->MaxTextureHeight = _pWineCaps->MaxTextureHeight; \
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86 | _pD3D9Caps->MaxVolumeExtent = _pWineCaps->MaxVolumeExtent; \
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87 | _pD3D9Caps->MaxTextureRepeat = _pWineCaps->MaxTextureRepeat; \
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88 | _pD3D9Caps->MaxTextureAspectRatio = _pWineCaps->MaxTextureAspectRatio; \
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89 | _pD3D9Caps->MaxAnisotropy = _pWineCaps->MaxAnisotropy; \
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90 | _pD3D9Caps->MaxVertexW = _pWineCaps->MaxVertexW; \
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91 | _pD3D9Caps->GuardBandLeft = _pWineCaps->GuardBandLeft; \
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92 | _pD3D9Caps->GuardBandTop = _pWineCaps->GuardBandTop; \
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93 | _pD3D9Caps->GuardBandRight = _pWineCaps->GuardBandRight; \
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94 | _pD3D9Caps->GuardBandBottom = _pWineCaps->GuardBandBottom; \
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95 | _pD3D9Caps->ExtentsAdjust = _pWineCaps->ExtentsAdjust; \
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96 | _pD3D9Caps->StencilCaps = _pWineCaps->StencilCaps; \
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97 | _pD3D9Caps->FVFCaps = _pWineCaps->FVFCaps; \
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98 | _pD3D9Caps->TextureOpCaps = _pWineCaps->TextureOpCaps; \
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99 | _pD3D9Caps->MaxTextureBlendStages = _pWineCaps->MaxTextureBlendStages; \
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100 | _pD3D9Caps->MaxSimultaneousTextures = _pWineCaps->MaxSimultaneousTextures; \
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101 | _pD3D9Caps->VertexProcessingCaps = _pWineCaps->VertexProcessingCaps; \
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102 | _pD3D9Caps->MaxActiveLights = _pWineCaps->MaxActiveLights; \
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103 | _pD3D9Caps->MaxUserClipPlanes = _pWineCaps->MaxUserClipPlanes; \
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104 | _pD3D9Caps->MaxVertexBlendMatrices = _pWineCaps->MaxVertexBlendMatrices; \
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105 | _pD3D9Caps->MaxVertexBlendMatrixIndex = _pWineCaps->MaxVertexBlendMatrixIndex; \
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106 | _pD3D9Caps->MaxPointSize = _pWineCaps->MaxPointSize; \
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107 | _pD3D9Caps->MaxPrimitiveCount = _pWineCaps->MaxPrimitiveCount; \
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108 | _pD3D9Caps->MaxVertexIndex = _pWineCaps->MaxVertexIndex; \
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109 | _pD3D9Caps->MaxStreams = _pWineCaps->MaxStreams; \
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110 | _pD3D9Caps->MaxStreamStride = _pWineCaps->MaxStreamStride; \
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111 | _pD3D9Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
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112 | _pD3D9Caps->MaxVertexShaderConst = _pWineCaps->MaxVertexShaderConst; \
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113 | _pD3D9Caps->PixelShaderVersion = _pWineCaps->PixelShaderVersion; \
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114 | _pD3D9Caps->PixelShader1xMaxValue = _pWineCaps->PixelShader1xMaxValue; \
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115 | _pD3D9Caps->DevCaps2 = _pWineCaps->DevCaps2; \
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116 | _pD3D9Caps->MaxNpatchTessellationLevel = _pWineCaps->MaxNpatchTessellationLevel; \
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117 | _pD3D9Caps->MasterAdapterOrdinal = _pWineCaps->MasterAdapterOrdinal; \
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118 | _pD3D9Caps->AdapterOrdinalInGroup = _pWineCaps->AdapterOrdinalInGroup; \
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119 | _pD3D9Caps->NumberOfAdaptersInGroup = _pWineCaps->NumberOfAdaptersInGroup; \
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120 | _pD3D9Caps->DeclTypes = _pWineCaps->DeclTypes; \
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121 | _pD3D9Caps->NumSimultaneousRTs = _pWineCaps->NumSimultaneousRTs; \
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122 | _pD3D9Caps->StretchRectFilterCaps = _pWineCaps->StretchRectFilterCaps; \
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123 | _pD3D9Caps->VS20Caps.Caps = _pWineCaps->VS20Caps.Caps; \
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124 | _pD3D9Caps->VS20Caps.DynamicFlowControlDepth = _pWineCaps->VS20Caps.DynamicFlowControlDepth; \
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125 | _pD3D9Caps->VS20Caps.NumTemps = _pWineCaps->VS20Caps.NumTemps; \
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126 | _pD3D9Caps->VS20Caps.NumTemps = _pWineCaps->VS20Caps.NumTemps; \
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127 | _pD3D9Caps->VS20Caps.StaticFlowControlDepth = _pWineCaps->VS20Caps.StaticFlowControlDepth; \
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128 | _pD3D9Caps->PS20Caps.Caps = _pWineCaps->PS20Caps.Caps; \
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129 | _pD3D9Caps->PS20Caps.DynamicFlowControlDepth = _pWineCaps->PS20Caps.DynamicFlowControlDepth; \
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130 | _pD3D9Caps->PS20Caps.NumTemps = _pWineCaps->PS20Caps.NumTemps; \
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131 | _pD3D9Caps->PS20Caps.StaticFlowControlDepth = _pWineCaps->PS20Caps.StaticFlowControlDepth; \
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132 | _pD3D9Caps->PS20Caps.NumInstructionSlots = _pWineCaps->PS20Caps.NumInstructionSlots; \
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133 | _pD3D9Caps->VertexTextureFilterCaps = _pWineCaps->VertexTextureFilterCaps; \
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134 | _pD3D9Caps->MaxVShaderInstructionsExecuted = _pWineCaps->MaxVShaderInstructionsExecuted; \
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135 | _pD3D9Caps->MaxPShaderInstructionsExecuted = _pWineCaps->MaxPShaderInstructionsExecuted; \
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136 | _pD3D9Caps->MaxVertexShader30InstructionSlots = _pWineCaps->MaxVertexShader30InstructionSlots; \
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137 | _pD3D9Caps->MaxPixelShader30InstructionSlots = _pWineCaps->MaxPixelShader30InstructionSlots;
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138 |
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139 | /* ===========================================================================
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140 | D3D9 interfaces
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141 | =========================================================================== */
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142 |
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143 | /* ---------- */
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144 | /* IDirect3D9 */
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145 | /* ---------- */
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146 |
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147 | /*****************************************************************************
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148 | * Predeclare the interface implementation structures
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149 | */
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150 | extern const IDirect3D9ExVtbl Direct3D9_Vtbl DECLSPEC_HIDDEN;
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151 |
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152 | /*****************************************************************************
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153 | * IDirect3D implementation structure
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154 | */
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155 | typedef struct IDirect3D9Impl
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156 | {
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157 | /* IUnknown fields */
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158 | const IDirect3D9ExVtbl *lpVtbl;
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159 | LONG ref;
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160 |
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161 | /* The WineD3D device */
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162 | IWineD3D *WineD3D;
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163 |
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164 | /* Created via Direct3DCreate9Ex? Can QI extended interfaces */
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165 | BOOL extended;
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166 | } IDirect3D9Impl;
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167 |
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168 | void filter_caps(D3DCAPS9* pCaps) DECLSPEC_HIDDEN;
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169 |
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170 | /*****************************************************************************
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171 | * IDirect3DDevice9 implementation structure
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172 | */
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173 | typedef struct IDirect3DDevice9Impl
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174 | {
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175 | /* IUnknown fields */
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176 | const IDirect3DDevice9ExVtbl *lpVtbl;
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177 | const IWineD3DDeviceParentVtbl *device_parent_vtbl;
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178 | LONG ref;
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179 |
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180 | /* IDirect3DDevice9 fields */
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181 | IWineD3DDevice *WineD3DDevice;
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182 |
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183 | /* Avoids recursion with nested ReleaseRef to 0 */
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184 | BOOL inDestruction;
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185 |
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186 | IDirect3DVertexDeclaration9 **convertedDecls;
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187 | unsigned int numConvertedDecls, declArraySize;
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188 |
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189 | BOOL notreset;
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190 | } IDirect3DDevice9Impl;
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191 |
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192 | HRESULT device_init(IDirect3DDevice9Impl *device, IWineD3D *wined3d, UINT adapter, D3DDEVTYPE device_type,
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193 | HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters) DECLSPEC_HIDDEN;
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194 |
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195 | /* IDirect3DDevice9: */
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196 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetSwapChain(IDirect3DDevice9Ex *iface,
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197 | UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain) DECLSPEC_HIDDEN;
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198 | extern UINT WINAPI IDirect3DDevice9Impl_GetNumberOfSwapChains(IDirect3DDevice9Ex *iface) DECLSPEC_HIDDEN;
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199 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(IDirect3DDevice9Ex *iface,
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200 | IDirect3DVertexDeclaration9 *pDecl) DECLSPEC_HIDDEN;
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201 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(IDirect3DDevice9Ex *iface,
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202 | IDirect3DVertexDeclaration9 **ppDecl) DECLSPEC_HIDDEN;
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203 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShader(IDirect3DDevice9Ex *iface,
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204 | IDirect3DVertexShader9 *pShader) DECLSPEC_HIDDEN;
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205 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShader(IDirect3DDevice9Ex *iface,
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206 | IDirect3DVertexShader9 **ppShader) DECLSPEC_HIDDEN;
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207 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantF(IDirect3DDevice9Ex *iface,
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208 | UINT StartRegister, const float *pConstantData, UINT Vector4fCount) DECLSPEC_HIDDEN;
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209 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantF(IDirect3DDevice9Ex *iface,
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210 | UINT StartRegister, float *pConstantData, UINT Vector4fCount) DECLSPEC_HIDDEN;
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211 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantI(IDirect3DDevice9Ex *iface,
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212 | UINT StartRegister, const int *pConstantData, UINT Vector4iCount) DECLSPEC_HIDDEN;
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213 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantI(IDirect3DDevice9Ex *iface,
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214 | UINT StartRegister, int *pConstantData, UINT Vector4iCount) DECLSPEC_HIDDEN;
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215 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantB(IDirect3DDevice9Ex *iface,
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216 | UINT StartRegister, const BOOL *pConstantData, UINT BoolCount) DECLSPEC_HIDDEN;
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217 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantB(IDirect3DDevice9Ex *iface,
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218 | UINT StartRegister, BOOL *pConstantData, UINT BoolCount) DECLSPEC_HIDDEN;
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219 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShader(IDirect3DDevice9Ex *iface,
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220 | IDirect3DPixelShader9 *pShader) DECLSPEC_HIDDEN;
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221 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShader(IDirect3DDevice9Ex *iface,
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222 | IDirect3DPixelShader9 **ppShader) DECLSPEC_HIDDEN;
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223 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantF(IDirect3DDevice9Ex *iface,
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224 | UINT StartRegister, const float *pConstantData, UINT Vector4fCount) DECLSPEC_HIDDEN;
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225 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantF(IDirect3DDevice9Ex *iface,
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226 | UINT StartRegister, float *pConstantData, UINT Vector4fCount) DECLSPEC_HIDDEN;
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227 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantI(IDirect3DDevice9Ex *iface,
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228 | UINT StartRegister, const int *pConstantData, UINT Vector4iCount) DECLSPEC_HIDDEN;
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229 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantI(IDirect3DDevice9Ex *iface,
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230 | UINT StartRegister, int *pConstantData, UINT Vector4iCount) DECLSPEC_HIDDEN;
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231 | extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantB(IDirect3DDevice9Ex *iface,
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232 | UINT StartRegister, const BOOL *pConstantData, UINT BoolCount) DECLSPEC_HIDDEN;
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233 | extern HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantB(IDirect3DDevice9Ex *iface,
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234 | UINT StartRegister, BOOL *pConstantData, UINT BoolCount) DECLSPEC_HIDDEN;
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235 |
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236 | /* ---------------- */
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237 | /* IDirect3DVolume9 */
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238 | /* ---------------- */
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239 |
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240 | /*****************************************************************************
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241 | * IDirect3DVolume9 implementation structure
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242 | */
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243 | typedef struct IDirect3DVolume9Impl
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244 | {
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245 | /* IUnknown fields */
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246 | const IDirect3DVolume9Vtbl *lpVtbl;
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247 | LONG ref;
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248 |
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249 | /* IDirect3DVolume9 fields */
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250 | IWineD3DVolume *wineD3DVolume;
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251 |
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252 | /* The volume container */
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253 | IUnknown *container;
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254 |
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255 | /* If set forward refcounting to this object */
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256 | IUnknown *forwardReference;
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257 | } IDirect3DVolume9Impl;
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258 |
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259 | HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height,
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260 | UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool) DECLSPEC_HIDDEN;
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261 |
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262 | /* ------------------- */
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263 | /* IDirect3DSwapChain9 */
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264 | /* ------------------- */
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265 |
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266 | /*****************************************************************************
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267 | * IDirect3DSwapChain9 implementation structure
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268 | */
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269 | typedef struct IDirect3DSwapChain9Impl
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270 | {
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271 | /* IUnknown fields */
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272 | const IDirect3DSwapChain9Vtbl *lpVtbl;
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273 | LONG ref;
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274 |
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275 | /* IDirect3DSwapChain9 fields */
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276 | IWineD3DSwapChain *wineD3DSwapChain;
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277 |
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278 | /* Parent reference */
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279 | LPDIRECT3DDEVICE9EX parentDevice;
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280 |
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281 | /* Flags an implicit swap chain */
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282 | BOOL isImplicit;
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283 | } IDirect3DSwapChain9Impl;
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284 |
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285 | HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, IDirect3DDevice9Impl *device,
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286 | D3DPRESENT_PARAMETERS *present_parameters) DECLSPEC_HIDDEN;
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287 |
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288 | /* ----------------- */
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289 | /* IDirect3DSurface9 */
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290 | /* ----------------- */
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291 |
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292 | /*****************************************************************************
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293 | * IDirect3DSurface9 implementation structure
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294 | */
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295 | typedef struct IDirect3DSurface9Impl
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296 | {
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297 | /* IUnknown fields */
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298 | const IDirect3DSurface9Vtbl *lpVtbl;
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299 | LONG ref;
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300 |
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301 | /* IDirect3DResource9 fields */
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302 | IWineD3DSurface *wineD3DSurface;
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303 |
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304 | /* Parent reference */
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305 | LPDIRECT3DDEVICE9EX parentDevice;
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306 |
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307 | /* The surface container */
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308 | IUnknown *container;
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309 |
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310 | /* If set forward refcounting to this object */
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311 | IUnknown *forwardReference;
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312 |
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313 | BOOL getdc_supported;
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314 | } IDirect3DSurface9Impl;
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315 |
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316 | HRESULT surface_init(IDirect3DSurface9Impl *surface, IDirect3DDevice9Impl *device,
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317 | UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
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318 | DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) DECLSPEC_HIDDEN;
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319 |
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320 | /* ---------------------- */
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321 | /* IDirect3DVertexBuffer9 */
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322 | /* ---------------------- */
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323 |
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324 | /*****************************************************************************
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325 | * IDirect3DVertexBuffer9 implementation structure
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326 | */
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327 | typedef struct IDirect3DVertexBuffer9Impl
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328 | {
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329 | /* IUnknown fields */
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330 | const IDirect3DVertexBuffer9Vtbl *lpVtbl;
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331 | LONG ref;
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332 |
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333 | /* IDirect3DResource9 fields */
|
---|
334 | IWineD3DBuffer *wineD3DVertexBuffer;
|
---|
335 |
|
---|
336 | /* Parent reference */
|
---|
337 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
338 |
|
---|
339 | DWORD fvf;
|
---|
340 | } IDirect3DVertexBuffer9Impl;
|
---|
341 |
|
---|
342 | HRESULT vertexbuffer_init(IDirect3DVertexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
|
---|
343 | UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN;
|
---|
344 |
|
---|
345 | /* --------------------- */
|
---|
346 | /* IDirect3DIndexBuffer9 */
|
---|
347 | /* --------------------- */
|
---|
348 |
|
---|
349 | /*****************************************************************************
|
---|
350 | * IDirect3DIndexBuffer9 implementation structure
|
---|
351 | */
|
---|
352 | typedef struct IDirect3DIndexBuffer9Impl
|
---|
353 | {
|
---|
354 | /* IUnknown fields */
|
---|
355 | const IDirect3DIndexBuffer9Vtbl *lpVtbl;
|
---|
356 | LONG ref;
|
---|
357 |
|
---|
358 | /* IDirect3DResource9 fields */
|
---|
359 | IWineD3DBuffer *wineD3DIndexBuffer;
|
---|
360 |
|
---|
361 | /* Parent reference */
|
---|
362 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
363 | WINED3DFORMAT format;
|
---|
364 | } IDirect3DIndexBuffer9Impl;
|
---|
365 |
|
---|
366 | HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
|
---|
367 | UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
---|
368 |
|
---|
369 | /* --------------------- */
|
---|
370 | /* IDirect3DBaseTexture9 */
|
---|
371 | /* --------------------- */
|
---|
372 |
|
---|
373 | /*****************************************************************************
|
---|
374 | * IDirect3DBaseTexture9 implementation structure
|
---|
375 | */
|
---|
376 | typedef struct IDirect3DBaseTexture9Impl
|
---|
377 | {
|
---|
378 | /* IUnknown fields */
|
---|
379 | const IDirect3DBaseTexture9Vtbl *lpVtbl;
|
---|
380 | LONG ref;
|
---|
381 |
|
---|
382 | /* IDirect3DResource9 fields */
|
---|
383 | IWineD3DBaseTexture *wineD3DBaseTexture;
|
---|
384 | } IDirect3DBaseTexture9Impl;
|
---|
385 |
|
---|
386 | /* --------------------- */
|
---|
387 | /* IDirect3DCubeTexture9 */
|
---|
388 | /* --------------------- */
|
---|
389 |
|
---|
390 | /*****************************************************************************
|
---|
391 | * IDirect3DCubeTexture9 implementation structure
|
---|
392 | */
|
---|
393 | typedef struct IDirect3DCubeTexture9Impl
|
---|
394 | {
|
---|
395 | /* IUnknown fields */
|
---|
396 | const IDirect3DCubeTexture9Vtbl *lpVtbl;
|
---|
397 | LONG ref;
|
---|
398 |
|
---|
399 | /* IDirect3DResource9 fields */
|
---|
400 | IWineD3DCubeTexture *wineD3DCubeTexture;
|
---|
401 |
|
---|
402 | /* Parent reference */
|
---|
403 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
404 | } IDirect3DCubeTexture9Impl;
|
---|
405 |
|
---|
406 | HRESULT cubetexture_init(IDirect3DCubeTexture9Impl *texture, IDirect3DDevice9Impl *device,
|
---|
407 | UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
---|
408 |
|
---|
409 | /* ----------------- */
|
---|
410 | /* IDirect3DTexture9 */
|
---|
411 | /* ----------------- */
|
---|
412 |
|
---|
413 | /*****************************************************************************
|
---|
414 | * IDirect3DTexture9 implementation structure
|
---|
415 | */
|
---|
416 | typedef struct IDirect3DTexture9Impl
|
---|
417 | {
|
---|
418 | /* IUnknown fields */
|
---|
419 | const IDirect3DTexture9Vtbl *lpVtbl;
|
---|
420 | LONG ref;
|
---|
421 |
|
---|
422 | /* IDirect3DResource9 fields */
|
---|
423 | IWineD3DTexture *wineD3DTexture;
|
---|
424 |
|
---|
425 | /* Parent reference */
|
---|
426 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
427 | } IDirect3DTexture9Impl;
|
---|
428 |
|
---|
429 | HRESULT texture_init(IDirect3DTexture9Impl *texture, IDirect3DDevice9Impl *device,
|
---|
430 | UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
---|
431 |
|
---|
432 | /* ----------------------- */
|
---|
433 | /* IDirect3DVolumeTexture9 */
|
---|
434 | /* ----------------------- */
|
---|
435 |
|
---|
436 | /*****************************************************************************
|
---|
437 | * IDirect3DVolumeTexture9 implementation structure
|
---|
438 | */
|
---|
439 | typedef struct IDirect3DVolumeTexture9Impl
|
---|
440 | {
|
---|
441 | /* IUnknown fields */
|
---|
442 | const IDirect3DVolumeTexture9Vtbl *lpVtbl;
|
---|
443 | LONG ref;
|
---|
444 |
|
---|
445 | /* IDirect3DResource9 fields */
|
---|
446 | IWineD3DVolumeTexture *wineD3DVolumeTexture;
|
---|
447 |
|
---|
448 | /* Parent reference */
|
---|
449 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
450 | } IDirect3DVolumeTexture9Impl;
|
---|
451 |
|
---|
452 | HRESULT volumetexture_init(IDirect3DVolumeTexture9Impl *texture, IDirect3DDevice9Impl *device,
|
---|
453 | UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
---|
454 |
|
---|
455 | /* ----------------------- */
|
---|
456 | /* IDirect3DStateBlock9 */
|
---|
457 | /* ----------------------- */
|
---|
458 |
|
---|
459 | /*****************************************************************************
|
---|
460 | * IDirect3DStateBlock9 implementation structure
|
---|
461 | */
|
---|
462 | typedef struct IDirect3DStateBlock9Impl {
|
---|
463 | /* IUnknown fields */
|
---|
464 | const IDirect3DStateBlock9Vtbl *lpVtbl;
|
---|
465 | LONG ref;
|
---|
466 |
|
---|
467 | /* IDirect3DStateBlock9 fields */
|
---|
468 | IWineD3DStateBlock *wineD3DStateBlock;
|
---|
469 |
|
---|
470 | /* Parent reference */
|
---|
471 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
472 | } IDirect3DStateBlock9Impl;
|
---|
473 |
|
---|
474 | HRESULT stateblock_init(IDirect3DStateBlock9Impl *stateblock, IDirect3DDevice9Impl *device,
|
---|
475 | D3DSTATEBLOCKTYPE type, IWineD3DStateBlock *wined3d_stateblock) DECLSPEC_HIDDEN;
|
---|
476 |
|
---|
477 | /* --------------------------- */
|
---|
478 | /* IDirect3DVertexDeclaration9 */
|
---|
479 | /* --------------------------- */
|
---|
480 |
|
---|
481 | /*****************************************************************************
|
---|
482 | * IDirect3DVertexDeclaration implementation structure
|
---|
483 | */
|
---|
484 | typedef struct IDirect3DVertexDeclaration9Impl {
|
---|
485 | /* IUnknown fields */
|
---|
486 | const IDirect3DVertexDeclaration9Vtbl *lpVtbl;
|
---|
487 | LONG ref;
|
---|
488 |
|
---|
489 | D3DVERTEXELEMENT9 *elements;
|
---|
490 | UINT element_count;
|
---|
491 |
|
---|
492 | /* IDirect3DVertexDeclaration9 fields */
|
---|
493 | IWineD3DVertexDeclaration *wineD3DVertexDeclaration;
|
---|
494 | DWORD convFVF;
|
---|
495 |
|
---|
496 | /* Parent reference */
|
---|
497 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
498 | } IDirect3DVertexDeclaration9Impl;
|
---|
499 |
|
---|
500 | void IDirect3DVertexDeclaration9Impl_Destroy(LPDIRECT3DVERTEXDECLARATION9 iface) DECLSPEC_HIDDEN;
|
---|
501 | HRESULT vertexdeclaration_init(IDirect3DVertexDeclaration9Impl *declaration,
|
---|
502 | IDirect3DDevice9Impl *device, const D3DVERTEXELEMENT9 *elements) DECLSPEC_HIDDEN;
|
---|
503 |
|
---|
504 | /* ---------------------- */
|
---|
505 | /* IDirect3DVertexShader9 */
|
---|
506 | /* ---------------------- */
|
---|
507 |
|
---|
508 | /*****************************************************************************
|
---|
509 | * IDirect3DVertexShader implementation structure
|
---|
510 | */
|
---|
511 | typedef struct IDirect3DVertexShader9Impl {
|
---|
512 | /* IUnknown fields */
|
---|
513 | const IDirect3DVertexShader9Vtbl *lpVtbl;
|
---|
514 | LONG ref;
|
---|
515 |
|
---|
516 | /* IDirect3DVertexShader9 fields */
|
---|
517 | IWineD3DVertexShader *wineD3DVertexShader;
|
---|
518 |
|
---|
519 | /* Parent reference */
|
---|
520 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
521 | } IDirect3DVertexShader9Impl;
|
---|
522 |
|
---|
523 | HRESULT vertexshader_init(IDirect3DVertexShader9Impl *shader,
|
---|
524 | IDirect3DDevice9Impl *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
|
---|
525 |
|
---|
526 | #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
|
---|
527 | #define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4
|
---|
528 |
|
---|
529 | /* --------------------- */
|
---|
530 | /* IDirect3DPixelShader9 */
|
---|
531 | /* --------------------- */
|
---|
532 |
|
---|
533 | /*****************************************************************************
|
---|
534 | * IDirect3DPixelShader implementation structure
|
---|
535 | */
|
---|
536 | typedef struct IDirect3DPixelShader9Impl {
|
---|
537 | /* IUnknown fields */
|
---|
538 | const IDirect3DPixelShader9Vtbl *lpVtbl;
|
---|
539 | LONG ref;
|
---|
540 |
|
---|
541 | /* IDirect3DPixelShader9 fields */
|
---|
542 | IWineD3DPixelShader *wineD3DPixelShader;
|
---|
543 |
|
---|
544 | /* Parent reference */
|
---|
545 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
546 | } IDirect3DPixelShader9Impl;
|
---|
547 |
|
---|
548 | HRESULT pixelshader_init(IDirect3DPixelShader9Impl *shader,
|
---|
549 | IDirect3DDevice9Impl *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
|
---|
550 |
|
---|
551 | /* --------------- */
|
---|
552 | /* IDirect3DQuery9 */
|
---|
553 | /* --------------- */
|
---|
554 |
|
---|
555 | /*****************************************************************************
|
---|
556 | * IDirect3DPixelShader implementation structure
|
---|
557 | */
|
---|
558 | typedef struct IDirect3DQuery9Impl {
|
---|
559 | /* IUnknown fields */
|
---|
560 | const IDirect3DQuery9Vtbl *lpVtbl;
|
---|
561 | LONG ref;
|
---|
562 |
|
---|
563 | /* IDirect3DQuery9 fields */
|
---|
564 | IWineD3DQuery *wineD3DQuery;
|
---|
565 |
|
---|
566 | /* Parent reference */
|
---|
567 | LPDIRECT3DDEVICE9EX parentDevice;
|
---|
568 | } IDirect3DQuery9Impl;
|
---|
569 |
|
---|
570 | HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device,
|
---|
571 | D3DQUERYTYPE type) DECLSPEC_HIDDEN;
|
---|
572 |
|
---|
573 | #endif /* __WINE_D3D9_PRIVATE_H */
|
---|