1 | /*
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2 | * IDirect3DDevice9 implementation
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3 | *
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4 | * Copyright 2002-2005 Jason Edmeades
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5 | * Copyright 2002-2005 Raphael Junqueira
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6 | * Copyright 2005 Oliver Stieber
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7 | *
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8 | * This library is free software; you can redistribute it and/or
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9 | * modify it under the terms of the GNU Lesser General Public
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10 | * License as published by the Free Software Foundation; either
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11 | * version 2.1 of the License, or (at your option) any later version.
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12 | *
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13 | * This library is distributed in the hope that it will be useful,
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 | * Lesser General Public License for more details.
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17 | *
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18 | * You should have received a copy of the GNU Lesser General Public
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19 | * License along with this library; if not, write to the Free Software
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20 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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21 | */
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22 |
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23 | /*
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24 | * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
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25 | * other than GPL or LGPL is available it will apply instead, Sun elects to use only
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26 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
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27 | * a choice of LGPL license versions is made available with the language indicating
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28 | * that LGPLv2 or any later version may be used, or where a choice of which version
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29 | * of the LGPL is applied is otherwise unspecified.
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30 | */
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31 |
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32 | #include "config.h"
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33 | #include "d3d9_private.h"
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34 |
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35 | WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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36 |
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37 | D3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format)
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38 | {
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39 | BYTE *c = (BYTE *)&format;
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40 |
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41 | /* Don't translate FOURCC formats */
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42 | if (isprint(c[0]) && isprint(c[1]) && isprint(c[2]) && isprint(c[3])) return format;
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43 |
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44 | switch(format)
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45 | {
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46 | case WINED3DFMT_UNKNOWN: return D3DFMT_UNKNOWN;
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47 | case WINED3DFMT_B8G8R8_UNORM: return D3DFMT_R8G8B8;
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48 | case WINED3DFMT_B8G8R8A8_UNORM: return D3DFMT_A8R8G8B8;
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49 | case WINED3DFMT_B8G8R8X8_UNORM: return D3DFMT_X8R8G8B8;
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50 | case WINED3DFMT_B5G6R5_UNORM: return D3DFMT_R5G6B5;
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51 | case WINED3DFMT_B5G5R5X1_UNORM: return D3DFMT_X1R5G5B5;
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52 | case WINED3DFMT_B5G5R5A1_UNORM: return D3DFMT_A1R5G5B5;
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53 | case WINED3DFMT_B4G4R4A4_UNORM: return D3DFMT_A4R4G4B4;
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54 | case WINED3DFMT_B2G3R3_UNORM: return D3DFMT_R3G3B2;
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55 | case WINED3DFMT_A8_UNORM: return D3DFMT_A8;
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56 | case WINED3DFMT_B2G3R3A8_UNORM: return D3DFMT_A8R3G3B2;
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57 | case WINED3DFMT_B4G4R4X4_UNORM: return D3DFMT_X4R4G4B4;
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58 | case WINED3DFMT_R10G10B10A2_UNORM: return D3DFMT_A2B10G10R10;
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59 | case WINED3DFMT_R8G8B8A8_UNORM: return D3DFMT_A8B8G8R8;
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60 | case WINED3DFMT_R8G8B8X8_UNORM: return D3DFMT_X8B8G8R8;
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61 | case WINED3DFMT_R16G16_UNORM: return D3DFMT_G16R16;
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62 | case WINED3DFMT_B10G10R10A2_UNORM: return D3DFMT_A2R10G10B10;
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63 | case WINED3DFMT_R16G16B16A16_UNORM: return D3DFMT_A16B16G16R16;
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64 | case WINED3DFMT_P8_UINT_A8_UNORM: return D3DFMT_A8P8;
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65 | case WINED3DFMT_P8_UINT: return D3DFMT_P8;
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66 | case WINED3DFMT_L8_UNORM: return D3DFMT_L8;
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67 | case WINED3DFMT_L8A8_UNORM: return D3DFMT_A8L8;
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68 | case WINED3DFMT_L4A4_UNORM: return D3DFMT_A4L4;
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69 | case WINED3DFMT_R8G8_SNORM: return D3DFMT_V8U8;
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70 | case WINED3DFMT_R5G5_SNORM_L6_UNORM: return D3DFMT_L6V5U5;
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71 | case WINED3DFMT_R8G8_SNORM_L8X8_UNORM: return D3DFMT_X8L8V8U8;
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72 | case WINED3DFMT_R8G8B8A8_SNORM: return D3DFMT_Q8W8V8U8;
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73 | case WINED3DFMT_R16G16_SNORM: return D3DFMT_V16U16;
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74 | case WINED3DFMT_R10G10B10_SNORM_A2_UNORM: return D3DFMT_A2W10V10U10;
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75 | case WINED3DFMT_D16_LOCKABLE: return D3DFMT_D16_LOCKABLE;
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76 | case WINED3DFMT_D32_UNORM: return D3DFMT_D32;
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77 | case WINED3DFMT_S1_UINT_D15_UNORM: return D3DFMT_D15S1;
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78 | case WINED3DFMT_D24_UNORM_S8_UINT: return D3DFMT_D24S8;
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79 | case WINED3DFMT_X8D24_UNORM: return D3DFMT_D24X8;
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80 | case WINED3DFMT_S4X4_UINT_D24_UNORM: return D3DFMT_D24X4S4;
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81 | case WINED3DFMT_D16_UNORM: return D3DFMT_D16;
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82 | case WINED3DFMT_L16_UNORM: return D3DFMT_L16;
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83 | case WINED3DFMT_D32_FLOAT: return D3DFMT_D32F_LOCKABLE;
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84 | case WINED3DFMT_S8_UINT_D24_FLOAT: return D3DFMT_D24FS8;
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85 | case WINED3DFMT_VERTEXDATA: return D3DFMT_VERTEXDATA;
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86 | case WINED3DFMT_R16_UINT: return D3DFMT_INDEX16;
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87 | case WINED3DFMT_R32_UINT: return D3DFMT_INDEX32;
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88 | case WINED3DFMT_R16G16B16A16_SNORM: return D3DFMT_Q16W16V16U16;
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89 | case WINED3DFMT_R16_FLOAT: return D3DFMT_R16F;
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90 | case WINED3DFMT_R16G16_FLOAT: return D3DFMT_G16R16F;
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91 | case WINED3DFMT_R16G16B16A16_FLOAT: return D3DFMT_A16B16G16R16F;
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92 | case WINED3DFMT_R32_FLOAT: return D3DFMT_R32F;
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93 | case WINED3DFMT_R32G32_FLOAT: return D3DFMT_G32R32F;
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94 | case WINED3DFMT_R32G32B32A32_FLOAT: return D3DFMT_A32B32G32R32F;
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95 | case WINED3DFMT_R8G8_SNORM_Cx: return D3DFMT_CxV8U8;
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96 | default:
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97 | FIXME("Unhandled WINED3DFORMAT %#x\n", format);
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98 | return D3DFMT_UNKNOWN;
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99 | }
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100 | }
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101 |
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102 | WINED3DFORMAT wined3dformat_from_d3dformat(D3DFORMAT format)
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103 | {
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104 | BYTE *c = (BYTE *)&format;
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105 |
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106 | /* Don't translate FOURCC formats */
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107 | if (isprint(c[0]) && isprint(c[1]) && isprint(c[2]) && isprint(c[3])) return format;
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108 |
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109 | switch(format)
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110 | {
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111 | case D3DFMT_UNKNOWN: return WINED3DFMT_UNKNOWN;
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112 | case D3DFMT_R8G8B8: return WINED3DFMT_B8G8R8_UNORM;
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113 | case D3DFMT_A8R8G8B8: return WINED3DFMT_B8G8R8A8_UNORM;
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114 | case D3DFMT_X8R8G8B8: return WINED3DFMT_B8G8R8X8_UNORM;
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115 | case D3DFMT_R5G6B5: return WINED3DFMT_B5G6R5_UNORM;
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116 | case D3DFMT_X1R5G5B5: return WINED3DFMT_B5G5R5X1_UNORM;
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117 | case D3DFMT_A1R5G5B5: return WINED3DFMT_B5G5R5A1_UNORM;
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118 | case D3DFMT_A4R4G4B4: return WINED3DFMT_B4G4R4A4_UNORM;
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119 | case D3DFMT_R3G3B2: return WINED3DFMT_B2G3R3_UNORM;
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120 | case D3DFMT_A8: return WINED3DFMT_A8_UNORM;
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121 | case D3DFMT_A8R3G3B2: return WINED3DFMT_B2G3R3A8_UNORM;
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122 | case D3DFMT_X4R4G4B4: return WINED3DFMT_B4G4R4X4_UNORM;
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123 | case D3DFMT_A2B10G10R10: return WINED3DFMT_R10G10B10A2_UNORM;
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124 | case D3DFMT_A8B8G8R8: return WINED3DFMT_R8G8B8A8_UNORM;
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125 | case D3DFMT_X8B8G8R8: return WINED3DFMT_R8G8B8X8_UNORM;
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126 | case D3DFMT_G16R16: return WINED3DFMT_R16G16_UNORM;
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127 | case D3DFMT_A2R10G10B10: return WINED3DFMT_B10G10R10A2_UNORM;
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128 | case D3DFMT_A16B16G16R16: return WINED3DFMT_R16G16B16A16_UNORM;
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129 | case D3DFMT_A8P8: return WINED3DFMT_P8_UINT_A8_UNORM;
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130 | case D3DFMT_P8: return WINED3DFMT_P8_UINT;
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131 | case D3DFMT_L8: return WINED3DFMT_L8_UNORM;
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132 | case D3DFMT_A8L8: return WINED3DFMT_L8A8_UNORM;
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133 | case D3DFMT_A4L4: return WINED3DFMT_L4A4_UNORM;
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134 | case D3DFMT_V8U8: return WINED3DFMT_R8G8_SNORM;
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135 | case D3DFMT_L6V5U5: return WINED3DFMT_R5G5_SNORM_L6_UNORM;
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136 | case D3DFMT_X8L8V8U8: return WINED3DFMT_R8G8_SNORM_L8X8_UNORM;
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137 | case D3DFMT_Q8W8V8U8: return WINED3DFMT_R8G8B8A8_SNORM;
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138 | case D3DFMT_V16U16: return WINED3DFMT_R16G16_SNORM;
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139 | case D3DFMT_A2W10V10U10: return WINED3DFMT_R10G10B10_SNORM_A2_UNORM;
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140 | case D3DFMT_D16_LOCKABLE: return WINED3DFMT_D16_LOCKABLE;
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141 | case D3DFMT_D32: return WINED3DFMT_D32_UNORM;
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142 | case D3DFMT_D15S1: return WINED3DFMT_S1_UINT_D15_UNORM;
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143 | case D3DFMT_D24S8: return WINED3DFMT_D24_UNORM_S8_UINT;
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144 | case D3DFMT_D24X8: return WINED3DFMT_X8D24_UNORM;
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145 | case D3DFMT_D24X4S4: return WINED3DFMT_S4X4_UINT_D24_UNORM;
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146 | case D3DFMT_D16: return WINED3DFMT_D16_UNORM;
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147 | case D3DFMT_L16: return WINED3DFMT_L16_UNORM;
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148 | case D3DFMT_D32F_LOCKABLE: return WINED3DFMT_D32_FLOAT;
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149 | case D3DFMT_D24FS8: return WINED3DFMT_S8_UINT_D24_FLOAT;
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150 | case D3DFMT_VERTEXDATA: return WINED3DFMT_VERTEXDATA;
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151 | case D3DFMT_INDEX16: return WINED3DFMT_R16_UINT;
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152 | case D3DFMT_INDEX32: return WINED3DFMT_R32_UINT;
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153 | case D3DFMT_Q16W16V16U16: return WINED3DFMT_R16G16B16A16_SNORM;
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154 | case D3DFMT_R16F: return WINED3DFMT_R16_FLOAT;
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155 | case D3DFMT_G16R16F: return WINED3DFMT_R16G16_FLOAT;
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156 | case D3DFMT_A16B16G16R16F: return WINED3DFMT_R16G16B16A16_FLOAT;
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157 | case D3DFMT_R32F: return WINED3DFMT_R32_FLOAT;
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158 | case D3DFMT_G32R32F: return WINED3DFMT_R32G32_FLOAT;
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159 | case D3DFMT_A32B32G32R32F: return WINED3DFMT_R32G32B32A32_FLOAT;
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160 | case D3DFMT_CxV8U8: return WINED3DFMT_R8G8_SNORM_Cx;
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161 | default:
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162 | FIXME("Unhandled D3DFORMAT %#x\n", format);
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163 | return WINED3DFMT_UNKNOWN;
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164 | }
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165 | }
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166 |
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167 | static UINT vertex_count_from_primitive_count(D3DPRIMITIVETYPE primitive_type, UINT primitive_count)
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168 | {
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169 | switch(primitive_type)
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170 | {
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171 | case D3DPT_POINTLIST:
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172 | return primitive_count;
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173 |
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174 | case D3DPT_LINELIST:
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175 | return primitive_count * 2;
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176 |
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177 | case D3DPT_LINESTRIP:
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178 | return primitive_count + 1;
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179 |
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180 | case D3DPT_TRIANGLELIST:
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181 | return primitive_count * 3;
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182 |
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183 | case D3DPT_TRIANGLESTRIP:
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184 | case D3DPT_TRIANGLEFAN:
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185 | return primitive_count + 2;
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186 |
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187 | default:
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188 | FIXME("Unhandled primitive type %#x\n", primitive_type);
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189 | return 0;
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190 | }
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191 | }
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192 |
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193 | static ULONG WINAPI D3D9CB_DestroySwapChain(IWineD3DSwapChain *swapchain)
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194 | {
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195 | IDirect3DSwapChain9Impl *parent;
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196 |
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197 | TRACE("swapchain %p.\n", swapchain);
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198 |
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199 | IWineD3DSwapChain_GetParent(swapchain, (IUnknown **)&parent);
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200 | parent->isImplicit = FALSE;
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201 | return IDirect3DSwapChain9_Release((IDirect3DSwapChain9 *)parent);
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202 | }
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203 |
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204 | /* IDirect3D IUnknown parts follow: */
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205 | static HRESULT WINAPI IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9EX iface, REFIID riid, LPVOID* ppobj) {
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206 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
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207 | IDirect3D9 *d3d;
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208 | IDirect3D9Impl *d3dimpl;
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209 |
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210 | TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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211 |
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212 | if (IsEqualGUID(riid, &IID_IUnknown)
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213 | || IsEqualGUID(riid, &IID_IDirect3DDevice9)) {
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214 | IDirect3DDevice9Ex_AddRef(iface);
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215 | *ppobj = This;
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216 | TRACE("Returning IDirect3DDevice9 interface at %p\n", *ppobj);
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217 | return S_OK;
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218 | } else if(IsEqualGUID(riid, &IID_IDirect3DDevice9Ex)) {
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219 | /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
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220 | * It doesn't matter with which function the device was created.
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221 | */
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222 | IDirect3DDevice9_GetDirect3D(iface, &d3d);
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223 | d3dimpl = (IDirect3D9Impl *) d3d;
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224 |
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225 | if(d3dimpl->extended) {
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226 | *ppobj = iface;
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227 | IDirect3DDevice9Ex_AddRef((IDirect3DDevice9Ex *) *ppobj);
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228 | IDirect3D9_Release(d3d);
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229 | TRACE("Returning IDirect3DDevice9Ex interface at %p\n", *ppobj);
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230 | return S_OK;
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231 | } else {
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232 | WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE\n");
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233 | IDirect3D9_Release(d3d);
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234 | *ppobj = NULL;
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235 | return E_NOINTERFACE;
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236 | }
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237 | }
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238 |
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239 | if (IsEqualGUID(riid, &IID_IWineD3DDeviceParent))
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240 | {
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241 | IUnknown_AddRef((IUnknown *)&This->device_parent_vtbl);
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242 | *ppobj = &This->device_parent_vtbl;
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243 | return S_OK;
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244 | }
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245 |
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246 | WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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247 | *ppobj = NULL;
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248 | return E_NOINTERFACE;
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249 | }
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250 |
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251 | static ULONG WINAPI IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9EX iface) {
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252 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
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253 | ULONG ref = InterlockedIncrement(&This->ref);
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254 |
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255 | TRACE("%p increasing refcount to %u.\n", iface, ref);
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256 |
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257 | return ref;
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258 | }
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259 |
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260 | static ULONG WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9EX iface) {
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261 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
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262 | ULONG ref;
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263 |
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264 | if (This->inDestruction) return 0;
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265 | ref = InterlockedDecrement(&This->ref);
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266 |
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267 | TRACE("%p decreasing refcount to %u.\n", iface, ref);
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268 |
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269 | if (ref == 0) {
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270 | unsigned i;
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271 | This->inDestruction = TRUE;
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272 |
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273 | wined3d_mutex_lock();
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274 | for(i = 0; i < This->numConvertedDecls; i++) {
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275 | /* Unless Wine is buggy or the app has a bug the refcount will be 0, because decls hold a reference to the
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276 | * device
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277 | */
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278 | IDirect3DVertexDeclaration9Impl_Destroy(This->convertedDecls[i]);
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279 | }
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280 | HeapFree(GetProcessHeap(), 0, This->convertedDecls);
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281 |
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282 | IWineD3DDevice_Uninit3D(This->WineD3DDevice, D3D9CB_DestroySwapChain);
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283 | IWineD3DDevice_ReleaseFocusWindow(This->WineD3DDevice);
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284 | IWineD3DDevice_Release(This->WineD3DDevice);
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285 | wined3d_mutex_unlock();
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286 |
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287 | HeapFree(GetProcessHeap(), 0, This);
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288 | }
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289 | return ref;
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290 | }
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291 |
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292 | /* IDirect3DDevice Interface follow: */
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293 | static HRESULT WINAPI IDirect3DDevice9Impl_TestCooperativeLevel(IDirect3DDevice9Ex *iface)
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294 | {
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295 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
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296 |
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297 | TRACE("iface %p.\n", iface);
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298 |
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299 | if (This->notreset)
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300 | {
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301 | TRACE("D3D9 device is marked not reset.\n");
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302 | return D3DERR_DEVICENOTRESET;
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303 | }
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304 |
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305 | return D3D_OK;
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306 | }
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307 |
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308 | static UINT WINAPI IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9EX iface) {
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309 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
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310 | HRESULT hr;
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311 |
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312 | TRACE("iface %p.\n", iface);
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313 |
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314 | wined3d_mutex_lock();
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315 | hr = IWineD3DDevice_GetAvailableTextureMem(This->WineD3DDevice);
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316 | wined3d_mutex_unlock();
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317 |
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318 | return hr;
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319 | }
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320 |
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321 | static HRESULT WINAPI IDirect3DDevice9Impl_EvictManagedResources(LPDIRECT3DDEVICE9EX iface) {
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322 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
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323 | HRESULT hr;
|
---|
324 |
|
---|
325 | TRACE("iface %p.\n", iface);
|
---|
326 |
|
---|
327 | wined3d_mutex_lock();
|
---|
328 | hr = IWineD3DDevice_EvictManagedResources(This->WineD3DDevice);
|
---|
329 | wined3d_mutex_unlock();
|
---|
330 |
|
---|
331 | return hr;
|
---|
332 | }
|
---|
333 |
|
---|
334 | static HRESULT WINAPI IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9EX iface, IDirect3D9** ppD3D9) {
|
---|
335 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
336 | HRESULT hr = D3D_OK;
|
---|
337 | IWineD3D* pWineD3D;
|
---|
338 |
|
---|
339 | TRACE("iface %p, d3d9 %p.\n", iface, ppD3D9);
|
---|
340 |
|
---|
341 | if (NULL == ppD3D9) {
|
---|
342 | return D3DERR_INVALIDCALL;
|
---|
343 | }
|
---|
344 |
|
---|
345 | wined3d_mutex_lock();
|
---|
346 | hr = IWineD3DDevice_GetDirect3D(This->WineD3DDevice, &pWineD3D);
|
---|
347 | if (hr == D3D_OK && pWineD3D != NULL)
|
---|
348 | {
|
---|
349 | IWineD3D_GetParent(pWineD3D,(IUnknown **)ppD3D9);
|
---|
350 | IWineD3D_Release(pWineD3D);
|
---|
351 | } else {
|
---|
352 | FIXME("Call to IWineD3DDevice_GetDirect3D failed\n");
|
---|
353 | *ppD3D9 = NULL;
|
---|
354 | }
|
---|
355 | TRACE("(%p) returning %p\n", This, *ppD3D9);
|
---|
356 | wined3d_mutex_unlock();
|
---|
357 |
|
---|
358 | return hr;
|
---|
359 | }
|
---|
360 |
|
---|
361 | static HRESULT WINAPI IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9EX iface, D3DCAPS9* pCaps) {
|
---|
362 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
363 | HRESULT hrc = D3D_OK;
|
---|
364 | WINED3DCAPS *pWineCaps;
|
---|
365 |
|
---|
366 | TRACE("iface %p, caps %p.\n", iface, pCaps);
|
---|
367 |
|
---|
368 | if(NULL == pCaps){
|
---|
369 | return D3DERR_INVALIDCALL;
|
---|
370 | }
|
---|
371 | pWineCaps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WINED3DCAPS));
|
---|
372 | if(pWineCaps == NULL){
|
---|
373 | return D3DERR_INVALIDCALL; /* well this is what MSDN says to return */
|
---|
374 | }
|
---|
375 |
|
---|
376 | memset(pCaps, 0, sizeof(*pCaps));
|
---|
377 |
|
---|
378 | wined3d_mutex_lock();
|
---|
379 | hrc = IWineD3DDevice_GetDeviceCaps(This->WineD3DDevice, pWineCaps);
|
---|
380 | wined3d_mutex_unlock();
|
---|
381 |
|
---|
382 | WINECAPSTOD3D9CAPS(pCaps, pWineCaps)
|
---|
383 | HeapFree(GetProcessHeap(), 0, pWineCaps);
|
---|
384 |
|
---|
385 | /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
|
---|
386 | pCaps->DevCaps2 |= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES;
|
---|
387 |
|
---|
388 | filter_caps(pCaps);
|
---|
389 |
|
---|
390 | TRACE("Returning %p %p\n", This, pCaps);
|
---|
391 | return hrc;
|
---|
392 | }
|
---|
393 |
|
---|
394 | static HRESULT WINAPI IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9EX iface, UINT iSwapChain, D3DDISPLAYMODE* pMode) {
|
---|
395 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
396 | HRESULT hr;
|
---|
397 |
|
---|
398 | TRACE("iface %p, swapchain %u, mode %p.\n", iface, iSwapChain, pMode);
|
---|
399 |
|
---|
400 | wined3d_mutex_lock();
|
---|
401 | hr = IWineD3DDevice_GetDisplayMode(This->WineD3DDevice, iSwapChain, (WINED3DDISPLAYMODE *) pMode);
|
---|
402 | wined3d_mutex_unlock();
|
---|
403 |
|
---|
404 | if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format);
|
---|
405 |
|
---|
406 | return hr;
|
---|
407 | }
|
---|
408 |
|
---|
409 | static HRESULT WINAPI IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9EX iface, D3DDEVICE_CREATION_PARAMETERS *pParameters) {
|
---|
410 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
411 | HRESULT hr;
|
---|
412 |
|
---|
413 | TRACE("iface %p, parameters %p.\n", iface, pParameters);
|
---|
414 |
|
---|
415 | wined3d_mutex_lock();
|
---|
416 | hr = IWineD3DDevice_GetCreationParameters(This->WineD3DDevice, (WINED3DDEVICE_CREATION_PARAMETERS *) pParameters);
|
---|
417 | wined3d_mutex_unlock();
|
---|
418 |
|
---|
419 | return hr;
|
---|
420 | }
|
---|
421 |
|
---|
422 | static HRESULT WINAPI IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9EX iface, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) {
|
---|
423 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
424 | IDirect3DSurface9Impl *pSurface = (IDirect3DSurface9Impl*)pCursorBitmap;
|
---|
425 | HRESULT hr;
|
---|
426 |
|
---|
427 | TRACE("iface %p, hotspot_x %u, hotspot_y %u, bitmap %p.\n",
|
---|
428 | iface, XHotSpot, YHotSpot, pCursorBitmap);
|
---|
429 |
|
---|
430 | if(!pCursorBitmap) {
|
---|
431 | WARN("No cursor bitmap, returning WINED3DERR_INVALIDCALL\n");
|
---|
432 | return WINED3DERR_INVALIDCALL;
|
---|
433 | }
|
---|
434 |
|
---|
435 | wined3d_mutex_lock();
|
---|
436 | hr = IWineD3DDevice_SetCursorProperties(This->WineD3DDevice, XHotSpot, YHotSpot, pSurface->wineD3DSurface);
|
---|
437 | wined3d_mutex_unlock();
|
---|
438 |
|
---|
439 | return hr;
|
---|
440 | }
|
---|
441 |
|
---|
442 | static void WINAPI IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9EX iface, int XScreenSpace, int YScreenSpace, DWORD Flags) {
|
---|
443 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
444 |
|
---|
445 | TRACE("iface %p, x %u, y %u, flags %#x.\n", iface, XScreenSpace, YScreenSpace, Flags);
|
---|
446 |
|
---|
447 | wined3d_mutex_lock();
|
---|
448 | IWineD3DDevice_SetCursorPosition(This->WineD3DDevice, XScreenSpace, YScreenSpace, Flags);
|
---|
449 | wined3d_mutex_unlock();
|
---|
450 | }
|
---|
451 |
|
---|
452 | static BOOL WINAPI IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9EX iface, BOOL bShow) {
|
---|
453 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
454 | BOOL ret;
|
---|
455 |
|
---|
456 | TRACE("iface %p, show %#x.\n", iface, bShow);
|
---|
457 |
|
---|
458 | wined3d_mutex_lock();
|
---|
459 | ret = IWineD3DDevice_ShowCursor(This->WineD3DDevice, bShow);
|
---|
460 | wined3d_mutex_unlock();
|
---|
461 |
|
---|
462 | return ret;
|
---|
463 | }
|
---|
464 |
|
---|
465 | static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_CreateAdditionalSwapChain(IDirect3DDevice9Ex *iface,
|
---|
466 | D3DPRESENT_PARAMETERS *present_parameters, IDirect3DSwapChain9 **swapchain)
|
---|
467 | {
|
---|
468 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
469 | IDirect3DSwapChain9Impl *object;
|
---|
470 | HRESULT hr;
|
---|
471 |
|
---|
472 | TRACE("iface %p, present_parameters %p, swapchain %p.\n",
|
---|
473 | iface, present_parameters, swapchain);
|
---|
474 |
|
---|
475 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
476 | if (!object)
|
---|
477 | {
|
---|
478 | ERR("Failed to allocate swapchain memory.\n");
|
---|
479 | return E_OUTOFMEMORY;
|
---|
480 | }
|
---|
481 |
|
---|
482 | hr = swapchain_init(object, This, present_parameters);
|
---|
483 | if (FAILED(hr))
|
---|
484 | {
|
---|
485 | WARN("Failed to initialize swapchain, hr %#x.\n", hr);
|
---|
486 | HeapFree(GetProcessHeap(), 0, object);
|
---|
487 | return hr;
|
---|
488 | }
|
---|
489 |
|
---|
490 | TRACE("Created swapchain %p.\n", object);
|
---|
491 | *swapchain = (IDirect3DSwapChain9 *)object;
|
---|
492 |
|
---|
493 | return D3D_OK;
|
---|
494 | }
|
---|
495 |
|
---|
496 | static HRESULT WINAPI reset_enum_callback(IWineD3DResource *resource, void *data) {
|
---|
497 | BOOL *resources_ok = data;
|
---|
498 | D3DRESOURCETYPE type;
|
---|
499 | HRESULT ret = S_OK;
|
---|
500 | WINED3DSURFACE_DESC surface_desc;
|
---|
501 | WINED3DVOLUME_DESC volume_desc;
|
---|
502 | D3DINDEXBUFFER_DESC index_desc;
|
---|
503 | D3DVERTEXBUFFER_DESC vertex_desc;
|
---|
504 | WINED3DPOOL pool;
|
---|
505 | IDirect3DResource9 *parent;
|
---|
506 |
|
---|
507 | IWineD3DResource_GetParent(resource, (IUnknown **) &parent);
|
---|
508 | type = IDirect3DResource9_GetType(parent);
|
---|
509 | switch(type) {
|
---|
510 | case D3DRTYPE_SURFACE:
|
---|
511 | IWineD3DSurface_GetDesc((IWineD3DSurface *) resource, &surface_desc);
|
---|
512 | pool = surface_desc.pool;
|
---|
513 | break;
|
---|
514 |
|
---|
515 | case D3DRTYPE_VOLUME:
|
---|
516 | IWineD3DVolume_GetDesc((IWineD3DVolume *) resource, &volume_desc);
|
---|
517 | pool = volume_desc.Pool;
|
---|
518 | break;
|
---|
519 |
|
---|
520 | case D3DRTYPE_INDEXBUFFER:
|
---|
521 | IDirect3DIndexBuffer9_GetDesc((IDirect3DIndexBuffer9 *) parent, &index_desc);
|
---|
522 | pool = index_desc.Pool;
|
---|
523 | break;
|
---|
524 |
|
---|
525 | case D3DRTYPE_VERTEXBUFFER:
|
---|
526 | IDirect3DVertexBuffer9_GetDesc((IDirect3DVertexBuffer9 *)parent, &vertex_desc);
|
---|
527 | pool = vertex_desc.Pool;
|
---|
528 | break;
|
---|
529 |
|
---|
530 | /* No need to check for textures. If there is a D3DPOOL_DEFAULT texture, there
|
---|
531 | * is a D3DPOOL_DEFAULT surface or volume as well
|
---|
532 | */
|
---|
533 | default:
|
---|
534 | pool = WINED3DPOOL_SCRATCH; /* a harmless pool */
|
---|
535 | break;
|
---|
536 | }
|
---|
537 |
|
---|
538 | if(pool == WINED3DPOOL_DEFAULT) {
|
---|
539 | if(IUnknown_Release(parent) == 0) {
|
---|
540 | TRACE("Parent %p is an implicit resource with ref 0\n", parent);
|
---|
541 | } else {
|
---|
542 | WARN("Resource %p(wineD3D %p) with pool D3DPOOL_DEFAULT blocks the Reset call\n", parent, resource);
|
---|
543 | ret = S_FALSE;
|
---|
544 | *resources_ok = FALSE;
|
---|
545 | }
|
---|
546 | } else {
|
---|
547 | IUnknown_Release(parent);
|
---|
548 | }
|
---|
549 | IWineD3DResource_Release(resource);
|
---|
550 |
|
---|
551 | return ret;
|
---|
552 | }
|
---|
553 |
|
---|
554 | static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9EX iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
|
---|
555 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
556 | WINED3DPRESENT_PARAMETERS localParameters;
|
---|
557 | HRESULT hr;
|
---|
558 | BOOL resources_ok = TRUE;
|
---|
559 | UINT i;
|
---|
560 |
|
---|
561 | TRACE("iface %p, present_parameters %p.\n", iface, pPresentationParameters);
|
---|
562 |
|
---|
563 | /* Reset states that hold a COM object. WineD3D holds an internal reference to set objects, because
|
---|
564 | * such objects can still be used for rendering after their external d3d9 object has been destroyed.
|
---|
565 | * These objects must not be enumerated. Unsetting them tells WineD3D that the application will not
|
---|
566 | * make use of the hidden reference and destroys the objects.
|
---|
567 | *
|
---|
568 | * Unsetting them is no problem, because the states are supposed to be reset anyway. If the validation
|
---|
569 | * below fails, the device is considered "lost", and _Reset and _Release are the only allowed calls
|
---|
570 | */
|
---|
571 | wined3d_mutex_lock();
|
---|
572 | IWineD3DDevice_SetIndexBuffer(This->WineD3DDevice, NULL, WINED3DFMT_UNKNOWN);
|
---|
573 | for(i = 0; i < 16; i++) {
|
---|
574 | IWineD3DDevice_SetStreamSource(This->WineD3DDevice, i, NULL, 0, 0);
|
---|
575 | }
|
---|
576 | for(i = 0; i < 16; i++) {
|
---|
577 | IWineD3DDevice_SetTexture(This->WineD3DDevice, i, NULL);
|
---|
578 | }
|
---|
579 |
|
---|
580 | IWineD3DDevice_EnumResources(This->WineD3DDevice, reset_enum_callback, &resources_ok);
|
---|
581 | if(!resources_ok) {
|
---|
582 | WARN("The application is holding D3DPOOL_DEFAULT resources, rejecting reset\n");
|
---|
583 | This->notreset = TRUE;
|
---|
584 | wined3d_mutex_unlock();
|
---|
585 |
|
---|
586 | return WINED3DERR_INVALIDCALL;
|
---|
587 | }
|
---|
588 |
|
---|
589 | localParameters.BackBufferWidth = pPresentationParameters->BackBufferWidth;
|
---|
590 | localParameters.BackBufferHeight = pPresentationParameters->BackBufferHeight;
|
---|
591 | localParameters.BackBufferFormat = wined3dformat_from_d3dformat(pPresentationParameters->BackBufferFormat);
|
---|
592 | localParameters.BackBufferCount = pPresentationParameters->BackBufferCount;
|
---|
593 | localParameters.MultiSampleType = pPresentationParameters->MultiSampleType;
|
---|
594 | localParameters.MultiSampleQuality = pPresentationParameters->MultiSampleQuality;
|
---|
595 | localParameters.SwapEffect = pPresentationParameters->SwapEffect;
|
---|
596 | localParameters.hDeviceWindow = pPresentationParameters->hDeviceWindow;
|
---|
597 | localParameters.Windowed = pPresentationParameters->Windowed;
|
---|
598 | localParameters.EnableAutoDepthStencil = pPresentationParameters->EnableAutoDepthStencil;
|
---|
599 | localParameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(pPresentationParameters->AutoDepthStencilFormat);
|
---|
600 | localParameters.Flags = pPresentationParameters->Flags;
|
---|
601 | localParameters.FullScreen_RefreshRateInHz = pPresentationParameters->FullScreen_RefreshRateInHz;
|
---|
602 | localParameters.PresentationInterval = pPresentationParameters->PresentationInterval;
|
---|
603 | localParameters.AutoRestoreDisplayMode = TRUE;
|
---|
604 |
|
---|
605 | hr = IWineD3DDevice_Reset(This->WineD3DDevice, &localParameters);
|
---|
606 | if(FAILED(hr)) {
|
---|
607 | This->notreset = TRUE;
|
---|
608 |
|
---|
609 | pPresentationParameters->BackBufferWidth = localParameters.BackBufferWidth;
|
---|
610 | pPresentationParameters->BackBufferHeight = localParameters.BackBufferHeight;
|
---|
611 | pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(localParameters.BackBufferFormat);
|
---|
612 | pPresentationParameters->BackBufferCount = localParameters.BackBufferCount;
|
---|
613 | pPresentationParameters->MultiSampleType = localParameters.MultiSampleType;
|
---|
614 | pPresentationParameters->MultiSampleQuality = localParameters.MultiSampleQuality;
|
---|
615 | pPresentationParameters->SwapEffect = localParameters.SwapEffect;
|
---|
616 | pPresentationParameters->hDeviceWindow = localParameters.hDeviceWindow;
|
---|
617 | pPresentationParameters->Windowed = localParameters.Windowed;
|
---|
618 | pPresentationParameters->EnableAutoDepthStencil = localParameters.EnableAutoDepthStencil;
|
---|
619 | pPresentationParameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(localParameters.AutoDepthStencilFormat);
|
---|
620 | pPresentationParameters->Flags = localParameters.Flags;
|
---|
621 | pPresentationParameters->FullScreen_RefreshRateInHz = localParameters.FullScreen_RefreshRateInHz;
|
---|
622 | pPresentationParameters->PresentationInterval = localParameters.PresentationInterval;
|
---|
623 | } else {
|
---|
624 | This->notreset = FALSE;
|
---|
625 | }
|
---|
626 |
|
---|
627 | wined3d_mutex_unlock();
|
---|
628 |
|
---|
629 | return hr;
|
---|
630 | }
|
---|
631 |
|
---|
632 | static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_Present(LPDIRECT3DDEVICE9EX iface, CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA*
|
---|
633 | pDirtyRegion) {
|
---|
634 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
635 | HRESULT hr;
|
---|
636 |
|
---|
637 | TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n",
|
---|
638 | iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
|
---|
639 |
|
---|
640 | wined3d_mutex_lock();
|
---|
641 | hr = IWineD3DDevice_Present(This->WineD3DDevice, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
|
---|
642 | wined3d_mutex_unlock();
|
---|
643 |
|
---|
644 | return hr;
|
---|
645 | }
|
---|
646 |
|
---|
647 | static HRESULT WINAPI IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9EX iface, UINT iSwapChain, UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 ** ppBackBuffer) {
|
---|
648 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
649 | IWineD3DSurface *retSurface = NULL;
|
---|
650 | HRESULT rc = D3D_OK;
|
---|
651 |
|
---|
652 | TRACE("iface %p, swapchain %u, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
|
---|
653 | iface, iSwapChain, BackBuffer, Type, ppBackBuffer);
|
---|
654 |
|
---|
655 | wined3d_mutex_lock();
|
---|
656 | rc = IWineD3DDevice_GetBackBuffer(This->WineD3DDevice, iSwapChain, BackBuffer, (WINED3DBACKBUFFER_TYPE) Type, &retSurface);
|
---|
657 | if (rc == D3D_OK && NULL != retSurface && NULL != ppBackBuffer) {
|
---|
658 | IWineD3DSurface_GetParent(retSurface, (IUnknown **)ppBackBuffer);
|
---|
659 | IWineD3DSurface_Release(retSurface);
|
---|
660 | }
|
---|
661 | wined3d_mutex_unlock();
|
---|
662 |
|
---|
663 | return rc;
|
---|
664 | }
|
---|
665 | static HRESULT WINAPI IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9EX iface, UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) {
|
---|
666 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
667 | HRESULT hr;
|
---|
668 |
|
---|
669 | TRACE("iface %p, swapchain %u, raster_status %p.\n", iface, iSwapChain, pRasterStatus);
|
---|
670 |
|
---|
671 | wined3d_mutex_lock();
|
---|
672 | hr = IWineD3DDevice_GetRasterStatus(This->WineD3DDevice, iSwapChain, (WINED3DRASTER_STATUS *) pRasterStatus);
|
---|
673 | wined3d_mutex_unlock();
|
---|
674 |
|
---|
675 | return hr;
|
---|
676 | }
|
---|
677 |
|
---|
678 | static HRESULT WINAPI IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9EX iface, BOOL bEnableDialogs) {
|
---|
679 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
680 | HRESULT hr;
|
---|
681 |
|
---|
682 | TRACE("iface %p, enable %#x.\n", iface, bEnableDialogs);
|
---|
683 |
|
---|
684 | wined3d_mutex_lock();
|
---|
685 | hr = IWineD3DDevice_SetDialogBoxMode(This->WineD3DDevice, bEnableDialogs);
|
---|
686 | wined3d_mutex_unlock();
|
---|
687 |
|
---|
688 | return hr;
|
---|
689 | }
|
---|
690 |
|
---|
691 | static void WINAPI IDirect3DDevice9Impl_SetGammaRamp(IDirect3DDevice9Ex *iface, UINT iSwapChain,
|
---|
692 | DWORD Flags, const D3DGAMMARAMP *pRamp)
|
---|
693 | {
|
---|
694 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
695 |
|
---|
696 | TRACE("iface %p, swapchain %u, flags %#x, ramp %p.\n", iface, iSwapChain, Flags, pRamp);
|
---|
697 |
|
---|
698 | /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
|
---|
699 | wined3d_mutex_lock();
|
---|
700 | IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, iSwapChain, Flags, (CONST WINED3DGAMMARAMP *)pRamp);
|
---|
701 | wined3d_mutex_unlock();
|
---|
702 | }
|
---|
703 |
|
---|
704 | static void WINAPI IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9EX iface, UINT iSwapChain, D3DGAMMARAMP* pRamp) {
|
---|
705 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
706 |
|
---|
707 | TRACE("iface %p, swapchain %u, ramp %p.\n", iface, iSwapChain, pRamp);
|
---|
708 |
|
---|
709 | /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
|
---|
710 | wined3d_mutex_lock();
|
---|
711 | IWineD3DDevice_GetGammaRamp(This->WineD3DDevice, iSwapChain, (WINED3DGAMMARAMP *) pRamp);
|
---|
712 | wined3d_mutex_unlock();
|
---|
713 | }
|
---|
714 |
|
---|
715 | #ifdef VBOXWDDM
|
---|
716 | VBOXWINEEX_DECL(HRESULT) VBoxWineExD3DDev9CreateTexture(IDirect3DDevice9Ex *iface,
|
---|
717 | UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format,
|
---|
718 | D3DPOOL pool, IDirect3DTexture9 **texture, HANDLE *shared_handle,
|
---|
719 | void *pvClientMem) /* <- extension arg to pass in the client memory buffer,
|
---|
720 | * applicable ONLY for SYSMEM textures */
|
---|
721 | {
|
---|
722 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
723 | IDirect3DTexture9Impl *object;
|
---|
724 | HRESULT hr;
|
---|
725 |
|
---|
726 | TRACE("iface %p, width %u, height %u, levels %u, usage %#x, format %#x, pool %#x, texture %p, shared_handle %p.\n",
|
---|
727 | iface, width, height, levels, usage, format, pool, texture, shared_handle);
|
---|
728 |
|
---|
729 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
730 | if (!object)
|
---|
731 | {
|
---|
732 | ERR("Failed to allocate texture memory.\n");
|
---|
733 | return D3DERR_OUTOFVIDEOMEMORY;
|
---|
734 | }
|
---|
735 |
|
---|
736 | hr = texture_init(object, This, width, height, levels, usage, format, pool
|
---|
737 | , shared_handle
|
---|
738 | , pvClientMem
|
---|
739 | );
|
---|
740 | if (FAILED(hr))
|
---|
741 | {
|
---|
742 | WARN("Failed to initialize texture, hr %#x.\n", hr);
|
---|
743 | HeapFree(GetProcessHeap(), 0, object);
|
---|
744 | return hr;
|
---|
745 | }
|
---|
746 |
|
---|
747 | TRACE("Created texture %p.\n", object);
|
---|
748 | *texture = (IDirect3DTexture9 *)object;
|
---|
749 |
|
---|
750 | return D3D_OK;
|
---|
751 | }
|
---|
752 | #endif
|
---|
753 |
|
---|
754 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateTexture(IDirect3DDevice9Ex *iface,
|
---|
755 | UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format,
|
---|
756 | D3DPOOL pool, IDirect3DTexture9 **texture, HANDLE *shared_handle)
|
---|
757 | {
|
---|
758 | #ifdef VBOXWDDM
|
---|
759 | return VBoxWineExD3DDev9CreateTexture(iface, width, height, levels, usage, format,
|
---|
760 | pool, texture, shared_handle, NULL);
|
---|
761 | #else
|
---|
762 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
763 | IDirect3DTexture9Impl *object;
|
---|
764 | HRESULT hr;
|
---|
765 |
|
---|
766 | TRACE("iface %p, width %u, height %u, levels %u, usage %#x, format %#x, pool %#x, texture %p, shared_handle %p.\n",
|
---|
767 | iface, width, height, levels, usage, format, pool, texture, shared_handle);
|
---|
768 |
|
---|
769 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
770 | if (!object)
|
---|
771 | {
|
---|
772 | ERR("Failed to allocate texture memory.\n");
|
---|
773 | return D3DERR_OUTOFVIDEOMEMORY;
|
---|
774 | }
|
---|
775 |
|
---|
776 | hr = texture_init(object, This, width, height, levels, usage, format, pool);
|
---|
777 | if (FAILED(hr))
|
---|
778 | {
|
---|
779 | WARN("Failed to initialize texture, hr %#x.\n", hr);
|
---|
780 | HeapFree(GetProcessHeap(), 0, object);
|
---|
781 | return hr;
|
---|
782 | }
|
---|
783 |
|
---|
784 | TRACE("Created texture %p.\n", object);
|
---|
785 | *texture = (IDirect3DTexture9 *)object;
|
---|
786 |
|
---|
787 | return D3D_OK;
|
---|
788 | #endif
|
---|
789 | }
|
---|
790 |
|
---|
791 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateVolumeTexture(IDirect3DDevice9Ex *iface,
|
---|
792 | UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format,
|
---|
793 | D3DPOOL pool, IDirect3DVolumeTexture9 **texture, HANDLE *shared_handle)
|
---|
794 | {
|
---|
795 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
796 | IDirect3DVolumeTexture9Impl *object;
|
---|
797 | HRESULT hr;
|
---|
798 |
|
---|
799 | TRACE("iface %p, width %u, height %u, depth %u, levels %u\n",
|
---|
800 | iface, width, height, depth, levels);
|
---|
801 | TRACE("usage %#x, format %#x, pool %#x, texture %p, shared_handle %p.\n",
|
---|
802 | usage, format, pool, texture, shared_handle);
|
---|
803 |
|
---|
804 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
805 | if (!object)
|
---|
806 | {
|
---|
807 | ERR("Failed to allocate volume texture memory.\n");
|
---|
808 | return D3DERR_OUTOFVIDEOMEMORY;
|
---|
809 | }
|
---|
810 |
|
---|
811 | hr = volumetexture_init(object, This, width, height, depth, levels, usage, format, pool);
|
---|
812 | if (FAILED(hr))
|
---|
813 | {
|
---|
814 | WARN("Failed to initialize volume texture, hr %#x.\n", hr);
|
---|
815 | HeapFree(GetProcessHeap(), 0, object);
|
---|
816 | return hr;
|
---|
817 | }
|
---|
818 |
|
---|
819 | TRACE("Created volume texture %p.\n", object);
|
---|
820 | *texture = (IDirect3DVolumeTexture9 *)object;
|
---|
821 |
|
---|
822 | return D3D_OK;
|
---|
823 | }
|
---|
824 |
|
---|
825 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(IDirect3DDevice9Ex *iface,
|
---|
826 | UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool,
|
---|
827 | IDirect3DCubeTexture9 **texture, HANDLE *shared_handle)
|
---|
828 | {
|
---|
829 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
830 | IDirect3DCubeTexture9Impl *object;
|
---|
831 | HRESULT hr;
|
---|
832 |
|
---|
833 | TRACE("iface %p, edge_length %u, levels %u, usage %#x, format %#x, pool %#x, texture %p, shared_handle %p.\n",
|
---|
834 | iface, edge_length, levels, usage, format, pool, texture, shared_handle);
|
---|
835 |
|
---|
836 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
837 | if (!object)
|
---|
838 | {
|
---|
839 | ERR("Failed to allocate cube texture memory.\n");
|
---|
840 | return D3DERR_OUTOFVIDEOMEMORY;
|
---|
841 | }
|
---|
842 |
|
---|
843 | hr = cubetexture_init(object, This, edge_length, levels, usage, format, pool);
|
---|
844 | if (FAILED(hr))
|
---|
845 | {
|
---|
846 | WARN("Failed to initialize cube texture, hr %#x.\n", hr);
|
---|
847 | HeapFree(GetProcessHeap(), 0, object);
|
---|
848 | return hr;
|
---|
849 | }
|
---|
850 |
|
---|
851 | TRACE("Created cube texture %p.\n", object);
|
---|
852 | *texture = (IDirect3DCubeTexture9 *)object;
|
---|
853 |
|
---|
854 | return D3D_OK;
|
---|
855 | }
|
---|
856 |
|
---|
857 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexBuffer(IDirect3DDevice9Ex *iface, UINT size, DWORD usage,
|
---|
858 | DWORD fvf, D3DPOOL pool, IDirect3DVertexBuffer9 **buffer, HANDLE *shared_handle)
|
---|
859 | {
|
---|
860 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
861 | IDirect3DVertexBuffer9Impl *object;
|
---|
862 | HRESULT hr;
|
---|
863 |
|
---|
864 | TRACE("iface %p, size %u, usage %#x, fvf %#x, pool %#x, buffer %p, shared_handle %p.\n",
|
---|
865 | iface, size, usage, fvf, pool, buffer, shared_handle);
|
---|
866 |
|
---|
867 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
868 | if (!object)
|
---|
869 | {
|
---|
870 | ERR("Failed to allocate buffer memory.\n");
|
---|
871 | return D3DERR_OUTOFVIDEOMEMORY;
|
---|
872 | }
|
---|
873 |
|
---|
874 | hr = vertexbuffer_init(object, This, size, usage, fvf, pool);
|
---|
875 | if (FAILED(hr))
|
---|
876 | {
|
---|
877 | WARN("Failed to initialize vertex buffer, hr %#x.\n", hr);
|
---|
878 | HeapFree(GetProcessHeap(), 0, object);
|
---|
879 | return hr;
|
---|
880 | }
|
---|
881 |
|
---|
882 | TRACE("Created vertex buffer %p.\n", object);
|
---|
883 | *buffer = (IDirect3DVertexBuffer9 *)object;
|
---|
884 |
|
---|
885 | return D3D_OK;
|
---|
886 | }
|
---|
887 |
|
---|
888 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(IDirect3DDevice9Ex *iface, UINT size, DWORD usage,
|
---|
889 | D3DFORMAT format, D3DPOOL pool, IDirect3DIndexBuffer9 **buffer, HANDLE *shared_handle)
|
---|
890 | {
|
---|
891 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
892 | IDirect3DIndexBuffer9Impl *object;
|
---|
893 | HRESULT hr;
|
---|
894 |
|
---|
895 | TRACE("iface %p, size %u, usage %#x, format %#x, pool %#x, buffer %p, shared_handle %p.\n",
|
---|
896 | iface, size, usage, format, pool, buffer, shared_handle);
|
---|
897 |
|
---|
898 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
899 | if (!object)
|
---|
900 | {
|
---|
901 | ERR("Failed to allocate buffer memory.\n");
|
---|
902 | return D3DERR_OUTOFVIDEOMEMORY;
|
---|
903 | }
|
---|
904 |
|
---|
905 | hr = indexbuffer_init(object, This, size, usage, format, pool);
|
---|
906 | if (FAILED(hr))
|
---|
907 | {
|
---|
908 | WARN("Failed to initialize index buffer, hr %#x.\n", hr);
|
---|
909 | HeapFree(GetProcessHeap(), 0, object);
|
---|
910 | return hr;
|
---|
911 | }
|
---|
912 |
|
---|
913 | TRACE("Created index buffer %p.\n", object);
|
---|
914 | *buffer = (IDirect3DIndexBuffer9 *)object;
|
---|
915 |
|
---|
916 | return D3D_OK;
|
---|
917 | }
|
---|
918 |
|
---|
919 | #ifdef VBOXWDDM
|
---|
920 | HRESULT VBoxWineExD3DDev9CreateSurface(LPDIRECT3DDEVICE9EX iface, UINT Width, UINT Height,
|
---|
921 | D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface9 **ppSurface,
|
---|
922 | UINT Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality
|
---|
923 | , HANDLE *shared_handle
|
---|
924 | , void *pvClientMem
|
---|
925 | )
|
---|
926 | {
|
---|
927 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
928 | IDirect3DSurface9Impl *object;
|
---|
929 | HRESULT hr;
|
---|
930 |
|
---|
931 | TRACE("iface %p, width %u, height %u, format %#x, lockable %#x, discard %#x, level %u, surface %p.\n"
|
---|
932 | "usage %#x, pool %#x, multisample_type %#x, multisample_quality %u.\n",
|
---|
933 | iface, Width, Height, Format, Lockable, Discard, Level, ppSurface,
|
---|
934 | Usage, Pool, MultiSample, MultisampleQuality);
|
---|
935 |
|
---|
936 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DSurface9Impl));
|
---|
937 | if (!object)
|
---|
938 | {
|
---|
939 | FIXME("Failed to allocate surface memory.\n");
|
---|
940 | return D3DERR_OUTOFVIDEOMEMORY;
|
---|
941 | }
|
---|
942 |
|
---|
943 | hr = surface_init(object, This, Width, Height, Format, Lockable, Discard,
|
---|
944 | Level, Usage, Pool, MultiSample, MultisampleQuality,
|
---|
945 | shared_handle, pvClientMem);
|
---|
946 | if (FAILED(hr))
|
---|
947 | {
|
---|
948 | WARN("Failed to initialize surface, hr %#x.\n", hr);
|
---|
949 | HeapFree(GetProcessHeap(), 0, object);
|
---|
950 | return hr;
|
---|
951 | }
|
---|
952 |
|
---|
953 | TRACE("Created surface %p.\n", object);
|
---|
954 | *ppSurface = (IDirect3DSurface9 *)object;
|
---|
955 |
|
---|
956 | return D3D_OK;
|
---|
957 | }
|
---|
958 | #endif
|
---|
959 | static HRESULT IDirect3DDevice9Impl_CreateSurface(LPDIRECT3DDEVICE9EX iface, UINT Width, UINT Height,
|
---|
960 | D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface9 **ppSurface,
|
---|
961 | UINT Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality)
|
---|
962 | {
|
---|
963 | #ifdef VBOXWDDM
|
---|
964 | return VBoxWineExD3DDev9CreateSurface(iface, Width, Height, Format, Lockable, Discard, Level, ppSurface,
|
---|
965 | Usage, Pool, MultiSample, MultisampleQuality, NULL, NULL);
|
---|
966 | #else
|
---|
967 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
968 | IDirect3DSurface9Impl *object;
|
---|
969 | HRESULT hr;
|
---|
970 |
|
---|
971 | TRACE("iface %p, width %u, height %u, format %#x, lockable %#x, discard %#x, level %u, surface %p.\n"
|
---|
972 | "usage %#x, pool %#x, multisample_type %#x, multisample_quality %u.\n",
|
---|
973 | iface, Width, Height, Format, Lockable, Discard, Level, ppSurface,
|
---|
974 | Usage, Pool, MultiSample, MultisampleQuality);
|
---|
975 |
|
---|
976 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DSurface9Impl));
|
---|
977 | if (!object)
|
---|
978 | {
|
---|
979 | FIXME("Failed to allocate surface memory.\n");
|
---|
980 | return D3DERR_OUTOFVIDEOMEMORY;
|
---|
981 | }
|
---|
982 |
|
---|
983 | hr = surface_init(object, This, Width, Height, Format, Lockable, Discard,
|
---|
984 | Level, Usage, Pool, MultiSample, MultisampleQuality);
|
---|
985 | if (FAILED(hr))
|
---|
986 | {
|
---|
987 | WARN("Failed to initialize surface, hr %#x.\n", hr);
|
---|
988 | HeapFree(GetProcessHeap(), 0, object);
|
---|
989 | return hr;
|
---|
990 | }
|
---|
991 |
|
---|
992 | TRACE("Created surface %p.\n", object);
|
---|
993 | *ppSurface = (IDirect3DSurface9 *)object;
|
---|
994 |
|
---|
995 | return D3D_OK;
|
---|
996 | #endif
|
---|
997 | }
|
---|
998 |
|
---|
999 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateRenderTarget(IDirect3DDevice9Ex *iface, UINT Width, UINT Height,
|
---|
1000 | D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable,
|
---|
1001 | IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle)
|
---|
1002 | {
|
---|
1003 | HRESULT hr;
|
---|
1004 |
|
---|
1005 | TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x, multisample_quality %u.\n"
|
---|
1006 | "lockable %#x, surface %p, shared_handle %p.\n",
|
---|
1007 | iface, Width, Height, Format, MultiSample, MultisampleQuality,
|
---|
1008 | Lockable, ppSurface, pSharedHandle);
|
---|
1009 |
|
---|
1010 | hr = IDirect3DDevice9Impl_CreateSurface(iface, Width, Height, Format, Lockable, FALSE /* Discard */,
|
---|
1011 | 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, MultisampleQuality);
|
---|
1012 |
|
---|
1013 | return hr;
|
---|
1014 | }
|
---|
1015 |
|
---|
1016 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE9EX iface, UINT Width, UINT Height,
|
---|
1017 | D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample,
|
---|
1018 | DWORD MultisampleQuality, BOOL Discard,
|
---|
1019 | IDirect3DSurface9 **ppSurface, HANDLE* pSharedHandle) {
|
---|
1020 | HRESULT hr;
|
---|
1021 |
|
---|
1022 | TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x, multisample_quality %u.\n"
|
---|
1023 | "discard %#x, surface %p, shared_handle %p.\n",
|
---|
1024 | iface, Width, Height, Format, MultiSample, MultisampleQuality,
|
---|
1025 | Discard, ppSurface, pSharedHandle);
|
---|
1026 |
|
---|
1027 | hr = IDirect3DDevice9Impl_CreateSurface(iface, Width, Height, Format, TRUE /* Lockable */, Discard,
|
---|
1028 | 0 /* Level */, ppSurface, D3DUSAGE_DEPTHSTENCIL, D3DPOOL_DEFAULT, MultiSample, MultisampleQuality);
|
---|
1029 |
|
---|
1030 | return hr;
|
---|
1031 | }
|
---|
1032 |
|
---|
1033 |
|
---|
1034 | static HRESULT WINAPI IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) {
|
---|
1035 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1036 | HRESULT hr;
|
---|
1037 |
|
---|
1038 | TRACE("iface %p, src_surface %p, src_rect %p, dst_surface %p, dst_point %p.\n",
|
---|
1039 | iface, pSourceSurface, pSourceRect, pDestinationSurface, pDestPoint);
|
---|
1040 |
|
---|
1041 | wined3d_mutex_lock();
|
---|
1042 | hr = IWineD3DDevice_UpdateSurface(This->WineD3DDevice, ((IDirect3DSurface9Impl *)pSourceSurface)->wineD3DSurface, pSourceRect, ((IDirect3DSurface9Impl *)pDestinationSurface)->wineD3DSurface, pDestPoint);
|
---|
1043 | wined3d_mutex_unlock();
|
---|
1044 |
|
---|
1045 | return hr;
|
---|
1046 | }
|
---|
1047 |
|
---|
1048 | static HRESULT WINAPI IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9EX iface, IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) {
|
---|
1049 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1050 | HRESULT hr;
|
---|
1051 |
|
---|
1052 | TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, pSourceTexture, pDestinationTexture);
|
---|
1053 |
|
---|
1054 | wined3d_mutex_lock();
|
---|
1055 | hr = IWineD3DDevice_UpdateTexture(This->WineD3DDevice, ((IDirect3DBaseTexture9Impl *)pSourceTexture)->wineD3DBaseTexture, ((IDirect3DBaseTexture9Impl *)pDestinationTexture)->wineD3DBaseTexture);
|
---|
1056 | wined3d_mutex_unlock();
|
---|
1057 |
|
---|
1058 | return hr;
|
---|
1059 | }
|
---|
1060 |
|
---|
1061 | static HRESULT WINAPI IDirect3DDevice9Impl_GetRenderTargetData(IDirect3DDevice9Ex *iface,
|
---|
1062 | IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface)
|
---|
1063 | {
|
---|
1064 | IDirect3DSurface9Impl *renderTarget = (IDirect3DSurface9Impl *)pRenderTarget;
|
---|
1065 | IDirect3DSurface9Impl *destSurface = (IDirect3DSurface9Impl *)pDestSurface;
|
---|
1066 | HRESULT hr;
|
---|
1067 |
|
---|
1068 | TRACE("iface %p, render_target %p, dst_surface %p.\n", iface, pRenderTarget, pDestSurface);
|
---|
1069 |
|
---|
1070 | wined3d_mutex_lock();
|
---|
1071 | hr = IWineD3DSurface_BltFast(destSurface->wineD3DSurface, 0, 0, renderTarget->wineD3DSurface, NULL, WINEDDBLTFAST_NOCOLORKEY);
|
---|
1072 | wined3d_mutex_unlock();
|
---|
1073 |
|
---|
1074 | return hr;
|
---|
1075 | }
|
---|
1076 |
|
---|
1077 | static HRESULT WINAPI IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9EX iface, UINT iSwapChain, IDirect3DSurface9* pDestSurface) {
|
---|
1078 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1079 | IDirect3DSurface9Impl *destSurface = (IDirect3DSurface9Impl *)pDestSurface;
|
---|
1080 | HRESULT hr;
|
---|
1081 |
|
---|
1082 | TRACE("iface %p, swapchain %u, dst_surface %p.\n", iface, iSwapChain, pDestSurface);
|
---|
1083 |
|
---|
1084 | wined3d_mutex_lock();
|
---|
1085 | hr = IWineD3DDevice_GetFrontBufferData(This->WineD3DDevice, iSwapChain, destSurface->wineD3DSurface);
|
---|
1086 | wined3d_mutex_unlock();
|
---|
1087 |
|
---|
1088 | return hr;
|
---|
1089 | }
|
---|
1090 |
|
---|
1091 | static HRESULT WINAPI IDirect3DDevice9Impl_StretchRect(IDirect3DDevice9Ex *iface, IDirect3DSurface9 *pSourceSurface,
|
---|
1092 | const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter)
|
---|
1093 | {
|
---|
1094 | IDirect3DSurface9Impl *src = (IDirect3DSurface9Impl *) pSourceSurface;
|
---|
1095 | IDirect3DSurface9Impl *dst = (IDirect3DSurface9Impl *) pDestSurface;
|
---|
1096 | HRESULT hr;
|
---|
1097 |
|
---|
1098 | TRACE("iface %p, src_surface %p, src_rect %p, dst_surface %p, dst_rect %p, filter %#x.\n",
|
---|
1099 | iface, pSourceSurface, pSourceRect, pDestSurface, pDestRect, Filter);
|
---|
1100 |
|
---|
1101 | wined3d_mutex_lock();
|
---|
1102 | hr = IWineD3DSurface_Blt(dst->wineD3DSurface, pDestRect, src->wineD3DSurface, pSourceRect, 0, NULL, Filter);
|
---|
1103 | wined3d_mutex_unlock();
|
---|
1104 |
|
---|
1105 | return hr;
|
---|
1106 | }
|
---|
1107 |
|
---|
1108 | static HRESULT WINAPI IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) {
|
---|
1109 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1110 | IDirect3DSurface9Impl *surface = (IDirect3DSurface9Impl *)pSurface;
|
---|
1111 | WINED3DPOOL pool;
|
---|
1112 | WINED3DRESOURCETYPE restype;
|
---|
1113 | DWORD usage;
|
---|
1114 | WINED3DSURFACE_DESC desc;
|
---|
1115 | HRESULT hr;
|
---|
1116 |
|
---|
1117 | TRACE("iface %p, surface %p, rect %p, color 0x%08x.\n", iface, pSurface, pRect, color);
|
---|
1118 |
|
---|
1119 | wined3d_mutex_lock();
|
---|
1120 |
|
---|
1121 | IWineD3DSurface_GetDesc(surface->wineD3DSurface, &desc);
|
---|
1122 | usage = desc.usage;
|
---|
1123 | pool = desc.pool;
|
---|
1124 | restype = desc.resource_type;
|
---|
1125 |
|
---|
1126 | /* This method is only allowed with surfaces that are render targets, or offscreen plain surfaces
|
---|
1127 | * in D3DPOOL_DEFAULT
|
---|
1128 | */
|
---|
1129 | if(!(usage & WINED3DUSAGE_RENDERTARGET) && (pool != WINED3DPOOL_DEFAULT || restype != WINED3DRTYPE_SURFACE)) {
|
---|
1130 | wined3d_mutex_unlock();
|
---|
1131 | WARN("Surface is not a render target, or not a stand-alone D3DPOOL_DEFAULT surface\n");
|
---|
1132 | return D3DERR_INVALIDCALL;
|
---|
1133 | }
|
---|
1134 |
|
---|
1135 | /* Colorfill can only be used on rendertarget surfaces, or offscreen plain surfaces in D3DPOOL_DEFAULT */
|
---|
1136 | /* Note: D3DRECT is compatible with WINED3DRECT */
|
---|
1137 | hr = IWineD3DDevice_ColorFill(This->WineD3DDevice, surface->wineD3DSurface, (CONST WINED3DRECT*)pRect, color);
|
---|
1138 |
|
---|
1139 | wined3d_mutex_unlock();
|
---|
1140 |
|
---|
1141 | return hr;
|
---|
1142 | }
|
---|
1143 |
|
---|
1144 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9EX iface, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE* pSharedHandle) {
|
---|
1145 | HRESULT hr;
|
---|
1146 |
|
---|
1147 | TRACE("iface %p, width %u, height %u, format %#x, pool %#x, surface %p, shared_handle %p.\n",
|
---|
1148 | iface, Width, Height, Format, Pool, ppSurface, pSharedHandle);
|
---|
1149 |
|
---|
1150 | if(Pool == D3DPOOL_MANAGED ){
|
---|
1151 | FIXME("Attempting to create a managed offscreen plain surface\n");
|
---|
1152 | return D3DERR_INVALIDCALL;
|
---|
1153 | }
|
---|
1154 | /*
|
---|
1155 | 'Off-screen plain surfaces are always lockable, regardless of their pool types.'
|
---|
1156 | but then...
|
---|
1157 | D3DPOOL_DEFAULT is the appropriate pool for use with the IDirect3DDevice9::StretchRect and IDirect3DDevice9::ColorFill.
|
---|
1158 | Why, their always lockable?
|
---|
1159 | should I change the usage to dynamic?
|
---|
1160 | */
|
---|
1161 | hr = IDirect3DDevice9Impl_CreateSurface(iface, Width, Height, Format, TRUE /* Lockable */, FALSE /* Discard */,
|
---|
1162 | 0 /* Level */, ppSurface, 0 /* Usage (undefined/none) */, (WINED3DPOOL)Pool, D3DMULTISAMPLE_NONE,
|
---|
1163 | 0 /* MultisampleQuality */);
|
---|
1164 |
|
---|
1165 | return hr;
|
---|
1166 | }
|
---|
1167 |
|
---|
1168 | /* TODO: move to wineD3D */
|
---|
1169 | static HRESULT WINAPI IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9EX iface, DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) {
|
---|
1170 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1171 | IDirect3DSurface9Impl *pSurface = (IDirect3DSurface9Impl*)pRenderTarget;
|
---|
1172 | HRESULT hr;
|
---|
1173 |
|
---|
1174 | TRACE("iface %p, idx %u, surface %p.\n", iface, RenderTargetIndex, pRenderTarget);
|
---|
1175 |
|
---|
1176 | if (RenderTargetIndex >= D3D9_MAX_SIMULTANEOUS_RENDERTARGETS)
|
---|
1177 | {
|
---|
1178 | WARN("Invalid index %u specified.\n", RenderTargetIndex);
|
---|
1179 | return D3DERR_INVALIDCALL;
|
---|
1180 | }
|
---|
1181 |
|
---|
1182 | wined3d_mutex_lock();
|
---|
1183 | hr = IWineD3DDevice_SetRenderTarget(This->WineD3DDevice, RenderTargetIndex, pSurface ? pSurface->wineD3DSurface : NULL, TRUE);
|
---|
1184 | wined3d_mutex_unlock();
|
---|
1185 |
|
---|
1186 | return hr;
|
---|
1187 | }
|
---|
1188 |
|
---|
1189 | static HRESULT WINAPI IDirect3DDevice9Impl_GetRenderTarget(LPDIRECT3DDEVICE9EX iface, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget) {
|
---|
1190 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1191 | IWineD3DSurface *pRenderTarget;
|
---|
1192 | HRESULT hr;
|
---|
1193 |
|
---|
1194 | TRACE("iface %p, idx %u, surface %p.\n", iface, RenderTargetIndex, ppRenderTarget);
|
---|
1195 |
|
---|
1196 | if (ppRenderTarget == NULL) {
|
---|
1197 | return D3DERR_INVALIDCALL;
|
---|
1198 | }
|
---|
1199 |
|
---|
1200 | if (RenderTargetIndex >= D3D9_MAX_SIMULTANEOUS_RENDERTARGETS)
|
---|
1201 | {
|
---|
1202 | WARN("Invalid index %u specified.\n", RenderTargetIndex);
|
---|
1203 | return D3DERR_INVALIDCALL;
|
---|
1204 | }
|
---|
1205 |
|
---|
1206 | wined3d_mutex_lock();
|
---|
1207 |
|
---|
1208 | hr=IWineD3DDevice_GetRenderTarget(This->WineD3DDevice,RenderTargetIndex,&pRenderTarget);
|
---|
1209 |
|
---|
1210 | if (FAILED(hr))
|
---|
1211 | {
|
---|
1212 | FIXME("Call to IWineD3DDevice_GetRenderTarget failed, hr %#x\n", hr);
|
---|
1213 | }
|
---|
1214 | else if (!pRenderTarget)
|
---|
1215 | {
|
---|
1216 | *ppRenderTarget = NULL;
|
---|
1217 | }
|
---|
1218 | else
|
---|
1219 | {
|
---|
1220 | IWineD3DSurface_GetParent(pRenderTarget, (IUnknown **)ppRenderTarget);
|
---|
1221 | IWineD3DSurface_Release(pRenderTarget);
|
---|
1222 | }
|
---|
1223 |
|
---|
1224 | wined3d_mutex_unlock();
|
---|
1225 |
|
---|
1226 | return hr;
|
---|
1227 | }
|
---|
1228 |
|
---|
1229 | static HRESULT WINAPI IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9* pZStencilSurface) {
|
---|
1230 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1231 | IDirect3DSurface9Impl *pSurface;
|
---|
1232 | IDirect3DSurface9 *pOldSurface;
|
---|
1233 | HRESULT hr;
|
---|
1234 |
|
---|
1235 | TRACE("iface %p, depth_stencil %p.\n", iface, pZStencilSurface);
|
---|
1236 |
|
---|
1237 | pSurface = (IDirect3DSurface9Impl*)pZStencilSurface;
|
---|
1238 |
|
---|
1239 | wined3d_mutex_lock();
|
---|
1240 | hr = IDirect3DDevice9_GetDepthStencilSurface(iface, &pOldSurface);
|
---|
1241 | if (D3D_OK==hr) {
|
---|
1242 | IDirect3DSurface9_Release(pOldSurface);
|
---|
1243 | IDirect3DSurface9_Release(pOldSurface);
|
---|
1244 | }
|
---|
1245 | hr = IWineD3DDevice_SetDepthStencilSurface(This->WineD3DDevice, NULL==pSurface ? NULL : pSurface->wineD3DSurface);
|
---|
1246 | if (pZStencilSurface) {
|
---|
1247 | IDirect3DSurface9_AddRef(pZStencilSurface);
|
---|
1248 | }
|
---|
1249 | wined3d_mutex_unlock();
|
---|
1250 |
|
---|
1251 | return hr;
|
---|
1252 | }
|
---|
1253 |
|
---|
1254 | static HRESULT WINAPI IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9 **ppZStencilSurface) {
|
---|
1255 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1256 | HRESULT hr = D3D_OK;
|
---|
1257 | IWineD3DSurface *pZStencilSurface;
|
---|
1258 |
|
---|
1259 | TRACE("iface %p, depth_stencil %p.\n", iface, ppZStencilSurface);
|
---|
1260 |
|
---|
1261 | if(ppZStencilSurface == NULL){
|
---|
1262 | return D3DERR_INVALIDCALL;
|
---|
1263 | }
|
---|
1264 |
|
---|
1265 | wined3d_mutex_lock();
|
---|
1266 | hr = IWineD3DDevice_GetDepthStencilSurface(This->WineD3DDevice,&pZStencilSurface);
|
---|
1267 | if (hr == WINED3D_OK) {
|
---|
1268 | IWineD3DSurface_GetParent(pZStencilSurface,(IUnknown**)ppZStencilSurface);
|
---|
1269 | IWineD3DSurface_Release(pZStencilSurface);
|
---|
1270 | } else {
|
---|
1271 | if (hr != WINED3DERR_NOTFOUND)
|
---|
1272 | WARN("Call to IWineD3DDevice_GetDepthStencilSurface failed with 0x%08x\n", hr);
|
---|
1273 | *ppZStencilSurface = NULL;
|
---|
1274 | }
|
---|
1275 | wined3d_mutex_unlock();
|
---|
1276 |
|
---|
1277 | return hr;
|
---|
1278 | }
|
---|
1279 |
|
---|
1280 | static HRESULT WINAPI IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9EX iface) {
|
---|
1281 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1282 | HRESULT hr;
|
---|
1283 |
|
---|
1284 | TRACE("iface %p.\n", iface);
|
---|
1285 |
|
---|
1286 | wined3d_mutex_lock();
|
---|
1287 | hr = IWineD3DDevice_BeginScene(This->WineD3DDevice);
|
---|
1288 | wined3d_mutex_unlock();
|
---|
1289 |
|
---|
1290 | return hr;
|
---|
1291 | }
|
---|
1292 |
|
---|
1293 | static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_EndScene(LPDIRECT3DDEVICE9EX iface) {
|
---|
1294 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1295 | HRESULT hr;
|
---|
1296 |
|
---|
1297 | TRACE("iface %p.\n", iface);
|
---|
1298 |
|
---|
1299 | wined3d_mutex_lock();
|
---|
1300 | hr = IWineD3DDevice_EndScene(This->WineD3DDevice);
|
---|
1301 | wined3d_mutex_unlock();
|
---|
1302 |
|
---|
1303 | return hr;
|
---|
1304 | }
|
---|
1305 |
|
---|
1306 | static HRESULT WINAPI IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9EX iface, DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) {
|
---|
1307 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1308 | HRESULT hr;
|
---|
1309 |
|
---|
1310 | TRACE("iface %p, rect_count %u, rects %p, flags %#x, color 0x%08x, z %.8e, stencil %u.\n",
|
---|
1311 | iface, Count, pRects, Flags, Color, Z, Stencil);
|
---|
1312 |
|
---|
1313 | /* Note: D3DRECT is compatible with WINED3DRECT */
|
---|
1314 | wined3d_mutex_lock();
|
---|
1315 | hr = IWineD3DDevice_Clear(This->WineD3DDevice, Count, (CONST WINED3DRECT*) pRects, Flags, Color, Z, Stencil);
|
---|
1316 | wined3d_mutex_unlock();
|
---|
1317 |
|
---|
1318 | return hr;
|
---|
1319 | }
|
---|
1320 |
|
---|
1321 | static HRESULT WINAPI IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9EX iface, D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* lpMatrix) {
|
---|
1322 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1323 | HRESULT hr;
|
---|
1324 |
|
---|
1325 | TRACE("iface %p, state %#x, matrix %p.\n", iface, State, lpMatrix);
|
---|
1326 |
|
---|
1327 | /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
|
---|
1328 | wined3d_mutex_lock();
|
---|
1329 | hr = IWineD3DDevice_SetTransform(This->WineD3DDevice, State, (CONST WINED3DMATRIX*) lpMatrix);
|
---|
1330 | wined3d_mutex_unlock();
|
---|
1331 |
|
---|
1332 | return hr;
|
---|
1333 | }
|
---|
1334 |
|
---|
1335 | static HRESULT WINAPI IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9EX iface, D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) {
|
---|
1336 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1337 | HRESULT hr;
|
---|
1338 |
|
---|
1339 | TRACE("iface %p, state %#x, matrix %p.\n", iface, State, pMatrix);
|
---|
1340 |
|
---|
1341 | /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
|
---|
1342 | wined3d_mutex_lock();
|
---|
1343 | hr = IWineD3DDevice_GetTransform(This->WineD3DDevice, State, (WINED3DMATRIX*) pMatrix);
|
---|
1344 | wined3d_mutex_unlock();
|
---|
1345 |
|
---|
1346 | return hr;
|
---|
1347 | }
|
---|
1348 |
|
---|
1349 | static HRESULT WINAPI IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9EX iface, D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) {
|
---|
1350 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1351 | HRESULT hr;
|
---|
1352 |
|
---|
1353 | TRACE("iface %p, state %#x, matrix %p.\n", iface, State, pMatrix);
|
---|
1354 |
|
---|
1355 | /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
|
---|
1356 | wined3d_mutex_lock();
|
---|
1357 | hr = IWineD3DDevice_MultiplyTransform(This->WineD3DDevice, State, (CONST WINED3DMATRIX*) pMatrix);
|
---|
1358 | wined3d_mutex_unlock();
|
---|
1359 |
|
---|
1360 | return hr;
|
---|
1361 | }
|
---|
1362 |
|
---|
1363 | static HRESULT WINAPI IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9EX iface, CONST D3DVIEWPORT9* pViewport) {
|
---|
1364 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1365 | HRESULT hr;
|
---|
1366 |
|
---|
1367 | TRACE("iface %p, viewport %p.\n", iface, pViewport);
|
---|
1368 |
|
---|
1369 | /* Note: D3DVIEWPORT9 is compatible with WINED3DVIEWPORT */
|
---|
1370 | wined3d_mutex_lock();
|
---|
1371 | hr = IWineD3DDevice_SetViewport(This->WineD3DDevice, (const WINED3DVIEWPORT *)pViewport);
|
---|
1372 | wined3d_mutex_unlock();
|
---|
1373 |
|
---|
1374 | return hr;
|
---|
1375 | }
|
---|
1376 |
|
---|
1377 | static HRESULT WINAPI IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9EX iface, D3DVIEWPORT9* pViewport) {
|
---|
1378 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1379 | HRESULT hr;
|
---|
1380 |
|
---|
1381 | TRACE("iface %p, viewport %p.\n", iface, pViewport);
|
---|
1382 |
|
---|
1383 | /* Note: D3DVIEWPORT9 is compatible with WINED3DVIEWPORT */
|
---|
1384 | wined3d_mutex_lock();
|
---|
1385 | hr = IWineD3DDevice_GetViewport(This->WineD3DDevice, (WINED3DVIEWPORT *)pViewport);
|
---|
1386 | wined3d_mutex_unlock();
|
---|
1387 |
|
---|
1388 | return hr;
|
---|
1389 | }
|
---|
1390 |
|
---|
1391 | static HRESULT WINAPI IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9EX iface, CONST D3DMATERIAL9* pMaterial) {
|
---|
1392 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1393 | HRESULT hr;
|
---|
1394 |
|
---|
1395 | TRACE("iface %p, material %p.\n", iface, pMaterial);
|
---|
1396 |
|
---|
1397 | /* Note: D3DMATERIAL9 is compatible with WINED3DMATERIAL */
|
---|
1398 | wined3d_mutex_lock();
|
---|
1399 | hr = IWineD3DDevice_SetMaterial(This->WineD3DDevice, (const WINED3DMATERIAL *)pMaterial);
|
---|
1400 | wined3d_mutex_unlock();
|
---|
1401 |
|
---|
1402 | return hr;
|
---|
1403 | }
|
---|
1404 |
|
---|
1405 | static HRESULT WINAPI IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9EX iface, D3DMATERIAL9* pMaterial) {
|
---|
1406 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1407 | HRESULT hr;
|
---|
1408 |
|
---|
1409 | TRACE("iface %p, material %p.\n", iface, pMaterial);
|
---|
1410 |
|
---|
1411 | /* Note: D3DMATERIAL9 is compatible with WINED3DMATERIAL */
|
---|
1412 | wined3d_mutex_lock();
|
---|
1413 | hr = IWineD3DDevice_GetMaterial(This->WineD3DDevice, (WINED3DMATERIAL *)pMaterial);
|
---|
1414 | wined3d_mutex_unlock();
|
---|
1415 |
|
---|
1416 | return hr;
|
---|
1417 | }
|
---|
1418 |
|
---|
1419 | static HRESULT WINAPI IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9EX iface, DWORD Index, CONST D3DLIGHT9* pLight) {
|
---|
1420 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1421 | HRESULT hr;
|
---|
1422 |
|
---|
1423 | TRACE("iface %p, index %u, light %p.\n", iface, Index, pLight);
|
---|
1424 |
|
---|
1425 | /* Note: D3DLIGHT9 is compatible with WINED3DLIGHT */
|
---|
1426 | wined3d_mutex_lock();
|
---|
1427 | hr = IWineD3DDevice_SetLight(This->WineD3DDevice, Index, (const WINED3DLIGHT *)pLight);
|
---|
1428 | wined3d_mutex_unlock();
|
---|
1429 |
|
---|
1430 | return hr;
|
---|
1431 | }
|
---|
1432 |
|
---|
1433 | static HRESULT WINAPI IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9EX iface, DWORD Index, D3DLIGHT9* pLight) {
|
---|
1434 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1435 | HRESULT hr;
|
---|
1436 |
|
---|
1437 | TRACE("iface %p, index %u, light %p.\n", iface, Index, pLight);
|
---|
1438 |
|
---|
1439 | /* Note: D3DLIGHT9 is compatible with WINED3DLIGHT */
|
---|
1440 | wined3d_mutex_lock();
|
---|
1441 | hr = IWineD3DDevice_GetLight(This->WineD3DDevice, Index, (WINED3DLIGHT *)pLight);
|
---|
1442 | wined3d_mutex_unlock();
|
---|
1443 |
|
---|
1444 | return hr;
|
---|
1445 | }
|
---|
1446 |
|
---|
1447 | static HRESULT WINAPI IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9EX iface, DWORD Index, BOOL Enable) {
|
---|
1448 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1449 | HRESULT hr;
|
---|
1450 |
|
---|
1451 | TRACE("iface %p, index %u, enable %#x.\n", iface, Index, Enable);
|
---|
1452 |
|
---|
1453 | wined3d_mutex_lock();
|
---|
1454 | hr = IWineD3DDevice_SetLightEnable(This->WineD3DDevice, Index, Enable);
|
---|
1455 | wined3d_mutex_unlock();
|
---|
1456 |
|
---|
1457 | return hr;
|
---|
1458 | }
|
---|
1459 |
|
---|
1460 | static HRESULT WINAPI IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9EX iface, DWORD Index, BOOL* pEnable) {
|
---|
1461 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1462 | HRESULT hr;
|
---|
1463 |
|
---|
1464 | TRACE("iface %p, index %u, enable %p.\n", iface, Index, pEnable);
|
---|
1465 |
|
---|
1466 | wined3d_mutex_lock();
|
---|
1467 | hr = IWineD3DDevice_GetLightEnable(This->WineD3DDevice, Index, pEnable);
|
---|
1468 | wined3d_mutex_unlock();
|
---|
1469 |
|
---|
1470 | return hr;
|
---|
1471 | }
|
---|
1472 |
|
---|
1473 | static HRESULT WINAPI IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9EX iface, DWORD Index, CONST float* pPlane) {
|
---|
1474 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1475 | HRESULT hr;
|
---|
1476 |
|
---|
1477 | TRACE("iface %p, index %u, plane %p.\n", iface, Index, pPlane);
|
---|
1478 |
|
---|
1479 | wined3d_mutex_lock();
|
---|
1480 | hr = IWineD3DDevice_SetClipPlane(This->WineD3DDevice, Index, pPlane);
|
---|
1481 | wined3d_mutex_unlock();
|
---|
1482 |
|
---|
1483 | return hr;
|
---|
1484 | }
|
---|
1485 |
|
---|
1486 | static HRESULT WINAPI IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9EX iface, DWORD Index, float* pPlane) {
|
---|
1487 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1488 | HRESULT hr;
|
---|
1489 |
|
---|
1490 | TRACE("iface %p, index %u, plane %p.\n", iface, Index, pPlane);
|
---|
1491 |
|
---|
1492 | wined3d_mutex_lock();
|
---|
1493 | hr = IWineD3DDevice_GetClipPlane(This->WineD3DDevice, Index, pPlane);
|
---|
1494 | wined3d_mutex_unlock();
|
---|
1495 |
|
---|
1496 | return hr;
|
---|
1497 | }
|
---|
1498 |
|
---|
1499 | static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_SetRenderState(LPDIRECT3DDEVICE9EX iface, D3DRENDERSTATETYPE State, DWORD Value) {
|
---|
1500 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1501 | HRESULT hr;
|
---|
1502 |
|
---|
1503 | TRACE("iface %p, state %#x, value %#x.\n", iface, State, Value);
|
---|
1504 |
|
---|
1505 | wined3d_mutex_lock();
|
---|
1506 | hr = IWineD3DDevice_SetRenderState(This->WineD3DDevice, State, Value);
|
---|
1507 | wined3d_mutex_unlock();
|
---|
1508 |
|
---|
1509 | return hr;
|
---|
1510 | }
|
---|
1511 |
|
---|
1512 | static HRESULT WINAPI IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9EX iface, D3DRENDERSTATETYPE State, DWORD* pValue) {
|
---|
1513 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1514 | HRESULT hr;
|
---|
1515 |
|
---|
1516 | TRACE("iface %p, state %#x, value %p.\n", iface, State, pValue);
|
---|
1517 |
|
---|
1518 | wined3d_mutex_lock();
|
---|
1519 | hr = IWineD3DDevice_GetRenderState(This->WineD3DDevice, State, pValue);
|
---|
1520 | wined3d_mutex_unlock();
|
---|
1521 |
|
---|
1522 | return hr;
|
---|
1523 | }
|
---|
1524 |
|
---|
1525 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(IDirect3DDevice9Ex *iface,
|
---|
1526 | D3DSTATEBLOCKTYPE type, IDirect3DStateBlock9 **stateblock)
|
---|
1527 | {
|
---|
1528 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1529 | IDirect3DStateBlock9Impl *object;
|
---|
1530 | HRESULT hr;
|
---|
1531 |
|
---|
1532 | TRACE("iface %p, type %#x, stateblock %p.\n", iface, type, stateblock);
|
---|
1533 |
|
---|
1534 | if (type != D3DSBT_ALL && type != D3DSBT_PIXELSTATE && type != D3DSBT_VERTEXSTATE)
|
---|
1535 | {
|
---|
1536 | WARN("Unexpected stateblock type, returning D3DERR_INVALIDCALL.\n");
|
---|
1537 | return D3DERR_INVALIDCALL;
|
---|
1538 | }
|
---|
1539 |
|
---|
1540 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
1541 | if (!object)
|
---|
1542 | {
|
---|
1543 | ERR("Failed to allocate stateblock memory.\n");
|
---|
1544 | return E_OUTOFMEMORY;
|
---|
1545 | }
|
---|
1546 |
|
---|
1547 | hr = stateblock_init(object, This, type, NULL);
|
---|
1548 | if (FAILED(hr))
|
---|
1549 | {
|
---|
1550 | WARN("Failed to initialize stateblock, hr %#x.\n", hr);
|
---|
1551 | HeapFree(GetProcessHeap(), 0, object);
|
---|
1552 | return hr;
|
---|
1553 | }
|
---|
1554 |
|
---|
1555 | TRACE("Created stateblock %p.\n", object);
|
---|
1556 | *stateblock = (IDirect3DStateBlock9 *)object;
|
---|
1557 |
|
---|
1558 | return D3D_OK;
|
---|
1559 | }
|
---|
1560 |
|
---|
1561 | static HRESULT WINAPI IDirect3DDevice9Impl_BeginStateBlock(IDirect3DDevice9Ex *iface)
|
---|
1562 | {
|
---|
1563 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1564 | HRESULT hr;
|
---|
1565 |
|
---|
1566 | TRACE("iface %p.\n", iface);
|
---|
1567 |
|
---|
1568 | wined3d_mutex_lock();
|
---|
1569 | hr = IWineD3DDevice_BeginStateBlock(This->WineD3DDevice);
|
---|
1570 | wined3d_mutex_unlock();
|
---|
1571 |
|
---|
1572 | return hr;
|
---|
1573 | }
|
---|
1574 |
|
---|
1575 | static HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(IDirect3DDevice9Ex *iface, IDirect3DStateBlock9 **stateblock)
|
---|
1576 | {
|
---|
1577 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1578 | IWineD3DStateBlock *wined3d_stateblock;
|
---|
1579 | IDirect3DStateBlock9Impl *object;
|
---|
1580 | HRESULT hr;
|
---|
1581 |
|
---|
1582 | TRACE("iface %p, stateblock %p.\n", iface, stateblock);
|
---|
1583 |
|
---|
1584 | wined3d_mutex_lock();
|
---|
1585 | hr = IWineD3DDevice_EndStateBlock(This->WineD3DDevice, &wined3d_stateblock);
|
---|
1586 | wined3d_mutex_unlock();
|
---|
1587 | if (FAILED(hr))
|
---|
1588 | {
|
---|
1589 | WARN("IWineD3DDevice_EndStateBlock() failed, hr %#x.\n", hr);
|
---|
1590 | return hr;
|
---|
1591 | }
|
---|
1592 |
|
---|
1593 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
1594 | if (!object)
|
---|
1595 | {
|
---|
1596 | ERR("Failed to allocate stateblock memory.\n");
|
---|
1597 | IWineD3DStateBlock_Release(wined3d_stateblock);
|
---|
1598 | return E_OUTOFMEMORY;
|
---|
1599 | }
|
---|
1600 |
|
---|
1601 | hr = stateblock_init(object, This, 0, wined3d_stateblock);
|
---|
1602 | if (FAILED(hr))
|
---|
1603 | {
|
---|
1604 | WARN("Failed to initialize stateblock, hr %#x.\n", hr);
|
---|
1605 | IWineD3DStateBlock_Release(wined3d_stateblock);
|
---|
1606 | HeapFree(GetProcessHeap(), 0, object);
|
---|
1607 | return hr;
|
---|
1608 | }
|
---|
1609 |
|
---|
1610 | TRACE("Created stateblock %p.\n", object);
|
---|
1611 | *stateblock = (IDirect3DStateBlock9 *)object;
|
---|
1612 |
|
---|
1613 | return D3D_OK;
|
---|
1614 | }
|
---|
1615 |
|
---|
1616 | static HRESULT WINAPI IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9EX iface, CONST D3DCLIPSTATUS9* pClipStatus) {
|
---|
1617 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1618 | HRESULT hr;
|
---|
1619 |
|
---|
1620 | TRACE("iface %p, clip_status %p.\n", iface, pClipStatus);
|
---|
1621 |
|
---|
1622 | wined3d_mutex_lock();
|
---|
1623 | hr = IWineD3DDevice_SetClipStatus(This->WineD3DDevice, (const WINED3DCLIPSTATUS *)pClipStatus);
|
---|
1624 | wined3d_mutex_unlock();
|
---|
1625 |
|
---|
1626 | return hr;
|
---|
1627 | }
|
---|
1628 |
|
---|
1629 | static HRESULT WINAPI IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9EX iface, D3DCLIPSTATUS9* pClipStatus) {
|
---|
1630 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1631 | HRESULT hr;
|
---|
1632 |
|
---|
1633 | TRACE("iface %p, clip_status %p.\n", iface, pClipStatus);
|
---|
1634 |
|
---|
1635 | wined3d_mutex_lock();
|
---|
1636 | hr = IWineD3DDevice_GetClipStatus(This->WineD3DDevice, (WINED3DCLIPSTATUS *)pClipStatus);
|
---|
1637 | wined3d_mutex_unlock();
|
---|
1638 |
|
---|
1639 | return hr;
|
---|
1640 | }
|
---|
1641 |
|
---|
1642 | static HRESULT WINAPI IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9EX iface, DWORD Stage, IDirect3DBaseTexture9 **ppTexture) {
|
---|
1643 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1644 | IWineD3DBaseTexture *retTexture = NULL;
|
---|
1645 | HRESULT rc = D3D_OK;
|
---|
1646 |
|
---|
1647 | TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, ppTexture);
|
---|
1648 |
|
---|
1649 | if(ppTexture == NULL){
|
---|
1650 | return D3DERR_INVALIDCALL;
|
---|
1651 | }
|
---|
1652 |
|
---|
1653 | wined3d_mutex_lock();
|
---|
1654 | rc = IWineD3DDevice_GetTexture(This->WineD3DDevice, Stage, &retTexture);
|
---|
1655 | if (SUCCEEDED(rc) && NULL != retTexture) {
|
---|
1656 | IWineD3DBaseTexture_GetParent(retTexture, (IUnknown **)ppTexture);
|
---|
1657 | IWineD3DBaseTexture_Release(retTexture);
|
---|
1658 | } else {
|
---|
1659 | if(FAILED(rc)) {
|
---|
1660 | WARN("Call to get texture (%d) failed (%p)\n", Stage, retTexture);
|
---|
1661 | }
|
---|
1662 | *ppTexture = NULL;
|
---|
1663 | }
|
---|
1664 | wined3d_mutex_unlock();
|
---|
1665 |
|
---|
1666 | return rc;
|
---|
1667 | }
|
---|
1668 |
|
---|
1669 | static HRESULT WINAPI IDirect3DDevice9Impl_SetTexture(LPDIRECT3DDEVICE9EX iface, DWORD Stage, IDirect3DBaseTexture9* pTexture) {
|
---|
1670 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1671 | HRESULT hr;
|
---|
1672 |
|
---|
1673 | TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, pTexture);
|
---|
1674 |
|
---|
1675 | wined3d_mutex_lock();
|
---|
1676 | hr = IWineD3DDevice_SetTexture(This->WineD3DDevice, Stage,
|
---|
1677 | pTexture==NULL ? NULL:((IDirect3DBaseTexture9Impl *)pTexture)->wineD3DBaseTexture);
|
---|
1678 | wined3d_mutex_unlock();
|
---|
1679 |
|
---|
1680 | return hr;
|
---|
1681 | }
|
---|
1682 |
|
---|
1683 | static const WINED3DTEXTURESTAGESTATETYPE tss_lookup[] =
|
---|
1684 | {
|
---|
1685 | WINED3DTSS_FORCE_DWORD, /* 0, unused */
|
---|
1686 | WINED3DTSS_COLOROP, /* 1, D3DTSS_COLOROP */
|
---|
1687 | WINED3DTSS_COLORARG1, /* 2, D3DTSS_COLORARG1 */
|
---|
1688 | WINED3DTSS_COLORARG2, /* 3, D3DTSS_COLORARG2 */
|
---|
1689 | WINED3DTSS_ALPHAOP, /* 4, D3DTSS_ALPHAOP */
|
---|
1690 | WINED3DTSS_ALPHAARG1, /* 5, D3DTSS_ALPHAARG1 */
|
---|
1691 | WINED3DTSS_ALPHAARG2, /* 6, D3DTSS_ALPHAARG2 */
|
---|
1692 | WINED3DTSS_BUMPENVMAT00, /* 7, D3DTSS_BUMPENVMAT00 */
|
---|
1693 | WINED3DTSS_BUMPENVMAT01, /* 8, D3DTSS_BUMPENVMAT01 */
|
---|
1694 | WINED3DTSS_BUMPENVMAT10, /* 9, D3DTSS_BUMPENVMAT10 */
|
---|
1695 | WINED3DTSS_BUMPENVMAT11, /* 10, D3DTSS_BUMPENVMAT11 */
|
---|
1696 | WINED3DTSS_TEXCOORDINDEX, /* 11, D3DTSS_TEXCOORDINDEX */
|
---|
1697 | WINED3DTSS_FORCE_DWORD, /* 12, unused */
|
---|
1698 | WINED3DTSS_FORCE_DWORD, /* 13, unused */
|
---|
1699 | WINED3DTSS_FORCE_DWORD, /* 14, unused */
|
---|
1700 | WINED3DTSS_FORCE_DWORD, /* 15, unused */
|
---|
1701 | WINED3DTSS_FORCE_DWORD, /* 16, unused */
|
---|
1702 | WINED3DTSS_FORCE_DWORD, /* 17, unused */
|
---|
1703 | WINED3DTSS_FORCE_DWORD, /* 18, unused */
|
---|
1704 | WINED3DTSS_FORCE_DWORD, /* 19, unused */
|
---|
1705 | WINED3DTSS_FORCE_DWORD, /* 20, unused */
|
---|
1706 | WINED3DTSS_FORCE_DWORD, /* 21, unused */
|
---|
1707 | WINED3DTSS_BUMPENVLSCALE, /* 22, D3DTSS_BUMPENVLSCALE */
|
---|
1708 | WINED3DTSS_BUMPENVLOFFSET, /* 23, D3DTSS_BUMPENVLOFFSET */
|
---|
1709 | WINED3DTSS_TEXTURETRANSFORMFLAGS, /* 24, D3DTSS_TEXTURETRANSFORMFLAGS */
|
---|
1710 | WINED3DTSS_FORCE_DWORD, /* 25, unused */
|
---|
1711 | WINED3DTSS_COLORARG0, /* 26, D3DTSS_COLORARG0 */
|
---|
1712 | WINED3DTSS_ALPHAARG0, /* 27, D3DTSS_ALPHAARG0 */
|
---|
1713 | WINED3DTSS_RESULTARG, /* 28, D3DTSS_RESULTARG */
|
---|
1714 | WINED3DTSS_FORCE_DWORD, /* 29, unused */
|
---|
1715 | WINED3DTSS_FORCE_DWORD, /* 30, unused */
|
---|
1716 | WINED3DTSS_FORCE_DWORD, /* 31, unused */
|
---|
1717 | WINED3DTSS_CONSTANT, /* 32, D3DTSS_CONSTANT */
|
---|
1718 | };
|
---|
1719 |
|
---|
1720 | static HRESULT WINAPI IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVICE9EX iface, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) {
|
---|
1721 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1722 | HRESULT hr;
|
---|
1723 |
|
---|
1724 | TRACE("iface %p, stage %u, state %#x, value %p.\n", iface, Stage, Type, pValue);
|
---|
1725 |
|
---|
1726 | wined3d_mutex_lock();
|
---|
1727 | hr = IWineD3DDevice_GetTextureStageState(This->WineD3DDevice, Stage, tss_lookup[Type], pValue);
|
---|
1728 | wined3d_mutex_unlock();
|
---|
1729 |
|
---|
1730 | return hr;
|
---|
1731 | }
|
---|
1732 |
|
---|
1733 | static HRESULT WINAPI IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVICE9EX iface, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) {
|
---|
1734 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1735 | HRESULT hr;
|
---|
1736 |
|
---|
1737 | TRACE("iface %p, stage %u, state %#x, value %#x.\n", iface, Stage, Type, Value);
|
---|
1738 |
|
---|
1739 | wined3d_mutex_lock();
|
---|
1740 | hr = IWineD3DDevice_SetTextureStageState(This->WineD3DDevice, Stage, tss_lookup[Type], Value);
|
---|
1741 | wined3d_mutex_unlock();
|
---|
1742 |
|
---|
1743 | return hr;
|
---|
1744 | }
|
---|
1745 |
|
---|
1746 | static HRESULT WINAPI IDirect3DDevice9Impl_GetSamplerState(IDirect3DDevice9Ex *iface, DWORD Sampler,
|
---|
1747 | D3DSAMPLERSTATETYPE Type, DWORD *pValue)
|
---|
1748 | {
|
---|
1749 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1750 | HRESULT hr;
|
---|
1751 |
|
---|
1752 | TRACE("iface %p, sampler %u, state %#x, value %p.\n", iface, Sampler, Type, pValue);
|
---|
1753 |
|
---|
1754 | wined3d_mutex_lock();
|
---|
1755 | hr = IWineD3DDevice_GetSamplerState(This->WineD3DDevice, Sampler, Type, pValue);
|
---|
1756 | wined3d_mutex_unlock();
|
---|
1757 |
|
---|
1758 | return hr;
|
---|
1759 | }
|
---|
1760 |
|
---|
1761 | static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_SetSamplerState(LPDIRECT3DDEVICE9EX iface, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) {
|
---|
1762 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1763 | HRESULT hr;
|
---|
1764 |
|
---|
1765 | TRACE("iface %p, sampler %u, state %#x, value %#x.\n", iface, Sampler, Type, Value);
|
---|
1766 |
|
---|
1767 | wined3d_mutex_lock();
|
---|
1768 | hr = IWineD3DDevice_SetSamplerState(This->WineD3DDevice, Sampler, Type, Value);
|
---|
1769 | wined3d_mutex_unlock();
|
---|
1770 |
|
---|
1771 | return hr;
|
---|
1772 | }
|
---|
1773 |
|
---|
1774 | static HRESULT WINAPI IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9EX iface, DWORD* pNumPasses) {
|
---|
1775 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1776 | HRESULT hr;
|
---|
1777 |
|
---|
1778 | TRACE("iface %p, pass_count %p.\n", iface, pNumPasses);
|
---|
1779 |
|
---|
1780 | wined3d_mutex_lock();
|
---|
1781 | hr = IWineD3DDevice_ValidateDevice(This->WineD3DDevice, pNumPasses);
|
---|
1782 | wined3d_mutex_unlock();
|
---|
1783 |
|
---|
1784 | return hr;
|
---|
1785 | }
|
---|
1786 |
|
---|
1787 | static HRESULT WINAPI IDirect3DDevice9Impl_SetPaletteEntries(IDirect3DDevice9Ex *iface, UINT PaletteNumber,
|
---|
1788 | const PALETTEENTRY *pEntries)
|
---|
1789 | {
|
---|
1790 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1791 | HRESULT hr;
|
---|
1792 |
|
---|
1793 | TRACE("iface %p, palette_idx %u, entries %p.\n", iface, PaletteNumber, pEntries);
|
---|
1794 |
|
---|
1795 | wined3d_mutex_lock();
|
---|
1796 | hr = IWineD3DDevice_SetPaletteEntries(This->WineD3DDevice, PaletteNumber, pEntries);
|
---|
1797 | wined3d_mutex_unlock();
|
---|
1798 |
|
---|
1799 | return hr;
|
---|
1800 | }
|
---|
1801 |
|
---|
1802 | static HRESULT WINAPI IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9EX iface, UINT PaletteNumber, PALETTEENTRY* pEntries) {
|
---|
1803 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1804 | HRESULT hr;
|
---|
1805 |
|
---|
1806 | TRACE("iface %p, palette_idx %u, entries %p.\n", iface, PaletteNumber, pEntries);
|
---|
1807 |
|
---|
1808 | wined3d_mutex_lock();
|
---|
1809 | hr = IWineD3DDevice_GetPaletteEntries(This->WineD3DDevice, PaletteNumber, pEntries);
|
---|
1810 | wined3d_mutex_unlock();
|
---|
1811 |
|
---|
1812 | return hr;
|
---|
1813 | }
|
---|
1814 |
|
---|
1815 | static HRESULT WINAPI IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE9EX iface, UINT PaletteNumber) {
|
---|
1816 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1817 | HRESULT hr;
|
---|
1818 |
|
---|
1819 | TRACE("iface %p, palette_idx %u.\n", iface, PaletteNumber);
|
---|
1820 |
|
---|
1821 | wined3d_mutex_lock();
|
---|
1822 | hr = IWineD3DDevice_SetCurrentTexturePalette(This->WineD3DDevice, PaletteNumber);
|
---|
1823 | wined3d_mutex_unlock();
|
---|
1824 |
|
---|
1825 | return hr;
|
---|
1826 | }
|
---|
1827 |
|
---|
1828 | static HRESULT WINAPI IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE9EX iface, UINT* PaletteNumber) {
|
---|
1829 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1830 | HRESULT hr;
|
---|
1831 |
|
---|
1832 | TRACE("iface %p, palette_idx %p.\n", iface, PaletteNumber);
|
---|
1833 |
|
---|
1834 | wined3d_mutex_lock();
|
---|
1835 | hr = IWineD3DDevice_GetCurrentTexturePalette(This->WineD3DDevice, PaletteNumber);
|
---|
1836 | wined3d_mutex_unlock();
|
---|
1837 |
|
---|
1838 | return hr;
|
---|
1839 | }
|
---|
1840 |
|
---|
1841 | static HRESULT WINAPI IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9EX iface, CONST RECT* pRect) {
|
---|
1842 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1843 | HRESULT hr;
|
---|
1844 |
|
---|
1845 | TRACE("iface %p, rect %p.\n", iface, pRect);
|
---|
1846 |
|
---|
1847 | wined3d_mutex_lock();
|
---|
1848 | hr = IWineD3DDevice_SetScissorRect(This->WineD3DDevice, pRect);
|
---|
1849 | wined3d_mutex_unlock();
|
---|
1850 |
|
---|
1851 | return hr;
|
---|
1852 | }
|
---|
1853 |
|
---|
1854 | static HRESULT WINAPI IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9EX iface, RECT* pRect) {
|
---|
1855 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1856 | HRESULT hr;
|
---|
1857 |
|
---|
1858 | TRACE("iface %p, rect %p.\n", iface, pRect);
|
---|
1859 |
|
---|
1860 | wined3d_mutex_lock();
|
---|
1861 | hr = IWineD3DDevice_GetScissorRect(This->WineD3DDevice, pRect);
|
---|
1862 | wined3d_mutex_unlock();
|
---|
1863 |
|
---|
1864 | return hr;
|
---|
1865 | }
|
---|
1866 |
|
---|
1867 | static HRESULT WINAPI IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIRECT3DDEVICE9EX iface, BOOL bSoftware) {
|
---|
1868 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1869 | HRESULT hr;
|
---|
1870 |
|
---|
1871 | TRACE("iface %p, software %#x.\n", iface, bSoftware);
|
---|
1872 |
|
---|
1873 | wined3d_mutex_lock();
|
---|
1874 | hr = IWineD3DDevice_SetSoftwareVertexProcessing(This->WineD3DDevice, bSoftware);
|
---|
1875 | wined3d_mutex_unlock();
|
---|
1876 |
|
---|
1877 | return hr;
|
---|
1878 | }
|
---|
1879 |
|
---|
1880 | static BOOL WINAPI IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIRECT3DDEVICE9EX iface) {
|
---|
1881 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1882 | BOOL ret;
|
---|
1883 |
|
---|
1884 | TRACE("iface %p.\n", iface);
|
---|
1885 |
|
---|
1886 | wined3d_mutex_lock();
|
---|
1887 | ret = IWineD3DDevice_GetSoftwareVertexProcessing(This->WineD3DDevice);
|
---|
1888 | wined3d_mutex_unlock();
|
---|
1889 |
|
---|
1890 | return ret;
|
---|
1891 | }
|
---|
1892 |
|
---|
1893 | static HRESULT WINAPI IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9EX iface, float nSegments) {
|
---|
1894 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1895 | HRESULT hr;
|
---|
1896 |
|
---|
1897 | TRACE("iface %p, segment_count %.8e.\n", iface, nSegments);
|
---|
1898 |
|
---|
1899 | wined3d_mutex_lock();
|
---|
1900 | hr = IWineD3DDevice_SetNPatchMode(This->WineD3DDevice, nSegments);
|
---|
1901 | wined3d_mutex_unlock();
|
---|
1902 |
|
---|
1903 | return hr;
|
---|
1904 | }
|
---|
1905 |
|
---|
1906 | static float WINAPI IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9EX iface) {
|
---|
1907 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1908 | float ret;
|
---|
1909 |
|
---|
1910 | TRACE("iface %p.\n", iface);
|
---|
1911 |
|
---|
1912 | wined3d_mutex_lock();
|
---|
1913 | ret = IWineD3DDevice_GetNPatchMode(This->WineD3DDevice);
|
---|
1914 | wined3d_mutex_unlock();
|
---|
1915 |
|
---|
1916 | return ret;
|
---|
1917 | }
|
---|
1918 |
|
---|
1919 | static HRESULT WINAPI IDirect3DDevice9Impl_DrawPrimitive(IDirect3DDevice9Ex *iface, D3DPRIMITIVETYPE PrimitiveType,
|
---|
1920 | UINT StartVertex, UINT PrimitiveCount)
|
---|
1921 | {
|
---|
1922 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1923 | HRESULT hr;
|
---|
1924 |
|
---|
1925 | TRACE("iface %p, primitive_type %#x, start_vertex %u, primitive_count %u.\n",
|
---|
1926 | iface, PrimitiveType, StartVertex, PrimitiveCount);
|
---|
1927 |
|
---|
1928 | wined3d_mutex_lock();
|
---|
1929 | IWineD3DDevice_SetPrimitiveType(This->WineD3DDevice, PrimitiveType);
|
---|
1930 | hr = IWineD3DDevice_DrawPrimitive(This->WineD3DDevice, StartVertex,
|
---|
1931 | vertex_count_from_primitive_count(PrimitiveType, PrimitiveCount));
|
---|
1932 | wined3d_mutex_unlock();
|
---|
1933 |
|
---|
1934 | return hr;
|
---|
1935 | }
|
---|
1936 |
|
---|
1937 | static HRESULT WINAPI IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE9EX iface, D3DPRIMITIVETYPE PrimitiveType,
|
---|
1938 | INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) {
|
---|
1939 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1940 | HRESULT hr;
|
---|
1941 |
|
---|
1942 | TRACE("iface %p, primitive_type %#x, base_vertex_idx %u, min_vertex_idx %u,\n"
|
---|
1943 | "vertex_count %u, start_idx %u, primitive_count %u.\n",
|
---|
1944 | iface, PrimitiveType, BaseVertexIndex, MinVertexIndex,
|
---|
1945 | NumVertices, startIndex, primCount);
|
---|
1946 |
|
---|
1947 | wined3d_mutex_lock();
|
---|
1948 | IWineD3DDevice_SetBaseVertexIndex(This->WineD3DDevice, BaseVertexIndex);
|
---|
1949 | IWineD3DDevice_SetPrimitiveType(This->WineD3DDevice, PrimitiveType);
|
---|
1950 | hr = IWineD3DDevice_DrawIndexedPrimitive(This->WineD3DDevice, startIndex,
|
---|
1951 | vertex_count_from_primitive_count(PrimitiveType, primCount));
|
---|
1952 | wined3d_mutex_unlock();
|
---|
1953 |
|
---|
1954 | return hr;
|
---|
1955 | }
|
---|
1956 |
|
---|
1957 | static HRESULT WINAPI IDirect3DDevice9Impl_DrawPrimitiveUP(IDirect3DDevice9Ex *iface, D3DPRIMITIVETYPE PrimitiveType,
|
---|
1958 | UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride)
|
---|
1959 | {
|
---|
1960 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1961 | HRESULT hr;
|
---|
1962 |
|
---|
1963 | TRACE("iface %p, primitive_type %#x, primitive_count %u, data %p, stride %u.\n",
|
---|
1964 | iface, PrimitiveType, PrimitiveCount, pVertexStreamZeroData, VertexStreamZeroStride);
|
---|
1965 |
|
---|
1966 | wined3d_mutex_lock();
|
---|
1967 | IWineD3DDevice_SetPrimitiveType(This->WineD3DDevice, PrimitiveType);
|
---|
1968 | hr = IWineD3DDevice_DrawPrimitiveUP(This->WineD3DDevice,
|
---|
1969 | vertex_count_from_primitive_count(PrimitiveType, PrimitiveCount),
|
---|
1970 | pVertexStreamZeroData, VertexStreamZeroStride);
|
---|
1971 | wined3d_mutex_unlock();
|
---|
1972 |
|
---|
1973 | return hr;
|
---|
1974 | }
|
---|
1975 |
|
---|
1976 | static HRESULT WINAPI IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE9EX iface, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex,
|
---|
1977 | UINT NumVertexIndices, UINT PrimitiveCount, CONST void* pIndexData,
|
---|
1978 | D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) {
|
---|
1979 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1980 | HRESULT hr;
|
---|
1981 |
|
---|
1982 | TRACE("iface %p, primitive_type %#x, min_vertex_idx %u, index_count %u, primitive_count %u,\n"
|
---|
1983 | "index_data %p, index_format %#x, vertex_data %p, vertex_stride %u.\n",
|
---|
1984 | iface, PrimitiveType, MinVertexIndex, NumVertexIndices, PrimitiveCount,
|
---|
1985 | pIndexData, IndexDataFormat, pVertexStreamZeroData, VertexStreamZeroStride);
|
---|
1986 |
|
---|
1987 | wined3d_mutex_lock();
|
---|
1988 | IWineD3DDevice_SetPrimitiveType(This->WineD3DDevice, PrimitiveType);
|
---|
1989 | hr = IWineD3DDevice_DrawIndexedPrimitiveUP(This->WineD3DDevice,
|
---|
1990 | vertex_count_from_primitive_count(PrimitiveType, PrimitiveCount), pIndexData,
|
---|
1991 | wined3dformat_from_d3dformat(IndexDataFormat), pVertexStreamZeroData, VertexStreamZeroStride);
|
---|
1992 | wined3d_mutex_unlock();
|
---|
1993 |
|
---|
1994 | return hr;
|
---|
1995 | }
|
---|
1996 |
|
---|
1997 | static HRESULT WINAPI IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9EX iface, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) {
|
---|
1998 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
1999 | IDirect3DVertexDeclaration9Impl *Decl = (IDirect3DVertexDeclaration9Impl *) pVertexDecl;
|
---|
2000 | HRESULT hr;
|
---|
2001 | IDirect3DVertexBuffer9Impl *dest = (IDirect3DVertexBuffer9Impl *) pDestBuffer;
|
---|
2002 |
|
---|
2003 | TRACE("iface %p, src_start_idx %u, dst_idx %u, vertex_count %u, dst_buffer %p, declaration %p, flags %#x.\n",
|
---|
2004 | iface, SrcStartIndex, DestIndex, VertexCount, pDestBuffer, pVertexDecl, Flags);
|
---|
2005 |
|
---|
2006 | wined3d_mutex_lock();
|
---|
2007 | hr = IWineD3DDevice_ProcessVertices(This->WineD3DDevice,SrcStartIndex, DestIndex, VertexCount, dest->wineD3DVertexBuffer, Decl ? Decl->wineD3DVertexDeclaration : NULL, Flags, dest->fvf);
|
---|
2008 | wined3d_mutex_unlock();
|
---|
2009 |
|
---|
2010 | return hr;
|
---|
2011 | }
|
---|
2012 |
|
---|
2013 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(IDirect3DDevice9Ex *iface,
|
---|
2014 | const D3DVERTEXELEMENT9 *elements, IDirect3DVertexDeclaration9 **declaration)
|
---|
2015 | {
|
---|
2016 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2017 | IDirect3DVertexDeclaration9Impl *object;
|
---|
2018 | HRESULT hr;
|
---|
2019 |
|
---|
2020 | TRACE("iface %p, elements %p, declaration %p.\n", iface, elements, declaration);
|
---|
2021 |
|
---|
2022 | if (!declaration)
|
---|
2023 | {
|
---|
2024 | WARN("Caller passed a NULL declaration, returning D3DERR_INVALIDCALL.\n");
|
---|
2025 | return D3DERR_INVALIDCALL;
|
---|
2026 | }
|
---|
2027 |
|
---|
2028 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
2029 | if (!object)
|
---|
2030 | {
|
---|
2031 | ERR("Failed to allocate vertex declaration memory.\n");
|
---|
2032 | return E_OUTOFMEMORY;
|
---|
2033 | }
|
---|
2034 |
|
---|
2035 | hr = vertexdeclaration_init(object, This, elements);
|
---|
2036 | if (FAILED(hr))
|
---|
2037 | {
|
---|
2038 | WARN("Failed to initialize vertex declaration, hr %#x.\n", hr);
|
---|
2039 | HeapFree(GetProcessHeap(), 0, object);
|
---|
2040 | return hr;
|
---|
2041 | }
|
---|
2042 |
|
---|
2043 | TRACE("Created vertex declaration %p.\n", object);
|
---|
2044 | *declaration = (IDirect3DVertexDeclaration9 *)object;
|
---|
2045 |
|
---|
2046 | return D3D_OK;
|
---|
2047 | }
|
---|
2048 |
|
---|
2049 | static IDirect3DVertexDeclaration9 *getConvertedDecl(IDirect3DDevice9Impl *This, DWORD fvf) {
|
---|
2050 | HRESULT hr;
|
---|
2051 | D3DVERTEXELEMENT9* elements = NULL;
|
---|
2052 | IDirect3DVertexDeclaration9* pDecl = NULL;
|
---|
2053 | int p, low, high; /* deliberately signed */
|
---|
2054 | IDirect3DVertexDeclaration9 **convertedDecls = This->convertedDecls;
|
---|
2055 |
|
---|
2056 | TRACE("Searching for declaration for fvf %08x... ", fvf);
|
---|
2057 |
|
---|
2058 | low = 0;
|
---|
2059 | high = This->numConvertedDecls - 1;
|
---|
2060 | while(low <= high) {
|
---|
2061 | p = (low + high) >> 1;
|
---|
2062 | TRACE("%d ", p);
|
---|
2063 | if(((IDirect3DVertexDeclaration9Impl *) convertedDecls[p])->convFVF == fvf) {
|
---|
2064 | TRACE("found %p\n", convertedDecls[p]);
|
---|
2065 | return convertedDecls[p];
|
---|
2066 | } else if(((IDirect3DVertexDeclaration9Impl *) convertedDecls[p])->convFVF < fvf) {
|
---|
2067 | low = p + 1;
|
---|
2068 | } else {
|
---|
2069 | high = p - 1;
|
---|
2070 | }
|
---|
2071 | }
|
---|
2072 | TRACE("not found. Creating and inserting at position %d.\n", low);
|
---|
2073 |
|
---|
2074 | hr = vdecl_convert_fvf(fvf, &elements);
|
---|
2075 | if (hr != S_OK) return NULL;
|
---|
2076 |
|
---|
2077 | hr = IDirect3DDevice9Impl_CreateVertexDeclaration((IDirect3DDevice9Ex *) This, elements, &pDecl);
|
---|
2078 | HeapFree(GetProcessHeap(), 0, elements); /* CreateVertexDeclaration makes a copy */
|
---|
2079 | if (hr != S_OK) return NULL;
|
---|
2080 |
|
---|
2081 | if(This->declArraySize == This->numConvertedDecls) {
|
---|
2082 | int grow = max(This->declArraySize / 2, 8);
|
---|
2083 | convertedDecls = HeapReAlloc(GetProcessHeap(), 0, convertedDecls,
|
---|
2084 | sizeof(convertedDecls[0]) * (This->numConvertedDecls + grow));
|
---|
2085 | if(!convertedDecls) {
|
---|
2086 | /* This will destroy it */
|
---|
2087 | IDirect3DVertexDeclaration9_Release(pDecl);
|
---|
2088 | return NULL;
|
---|
2089 | }
|
---|
2090 | This->convertedDecls = convertedDecls;
|
---|
2091 | This->declArraySize += grow;
|
---|
2092 | }
|
---|
2093 |
|
---|
2094 | memmove(convertedDecls + low + 1, convertedDecls + low, sizeof(IDirect3DVertexDeclaration9Impl *) * (This->numConvertedDecls - low));
|
---|
2095 | convertedDecls[low] = pDecl;
|
---|
2096 | This->numConvertedDecls++;
|
---|
2097 |
|
---|
2098 | /* Will prevent the decl from being destroyed */
|
---|
2099 | ((IDirect3DVertexDeclaration9Impl *) pDecl)->convFVF = fvf;
|
---|
2100 | IDirect3DVertexDeclaration9_Release(pDecl); /* Does not destroy now */
|
---|
2101 |
|
---|
2102 | TRACE("Returning %p. %d decls in array\n", pDecl, This->numConvertedDecls);
|
---|
2103 | return pDecl;
|
---|
2104 | }
|
---|
2105 |
|
---|
2106 | static HRESULT WINAPI IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9EX iface, DWORD FVF) {
|
---|
2107 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2108 | IDirect3DVertexDeclaration9 *decl;
|
---|
2109 | HRESULT hr;
|
---|
2110 |
|
---|
2111 | TRACE("iface %p, fvf %#x.\n", iface, FVF);
|
---|
2112 |
|
---|
2113 | if (!FVF)
|
---|
2114 | {
|
---|
2115 | WARN("%#x is not a valid FVF\n", FVF);
|
---|
2116 | return D3D_OK;
|
---|
2117 | }
|
---|
2118 |
|
---|
2119 | wined3d_mutex_lock();
|
---|
2120 | decl = getConvertedDecl(This, FVF);
|
---|
2121 | wined3d_mutex_unlock();
|
---|
2122 |
|
---|
2123 | if (!decl)
|
---|
2124 | {
|
---|
2125 | /* Any situation when this should happen, except out of memory? */
|
---|
2126 | ERR("Failed to create a converted vertex declaration\n");
|
---|
2127 | return D3DERR_DRIVERINTERNALERROR;
|
---|
2128 | }
|
---|
2129 |
|
---|
2130 | hr = IDirect3DDevice9Impl_SetVertexDeclaration(iface, decl);
|
---|
2131 | if (FAILED(hr)) ERR("Failed to set vertex declaration\n");
|
---|
2132 |
|
---|
2133 | return hr;
|
---|
2134 | }
|
---|
2135 |
|
---|
2136 | static HRESULT WINAPI IDirect3DDevice9Impl_GetFVF(IDirect3DDevice9Ex *iface, DWORD *pFVF)
|
---|
2137 | {
|
---|
2138 | IDirect3DVertexDeclaration9 *decl;
|
---|
2139 | HRESULT hr;
|
---|
2140 |
|
---|
2141 | TRACE("iface %p, fvf %p.\n", iface, pFVF);
|
---|
2142 |
|
---|
2143 | hr = IDirect3DDevice9_GetVertexDeclaration(iface, &decl);
|
---|
2144 | if (FAILED(hr))
|
---|
2145 | {
|
---|
2146 | WARN("Failed to get vertex declaration, %#x\n", hr);
|
---|
2147 | *pFVF = 0;
|
---|
2148 | return hr;
|
---|
2149 | }
|
---|
2150 |
|
---|
2151 | if (decl)
|
---|
2152 | {
|
---|
2153 | *pFVF = ((IDirect3DVertexDeclaration9Impl *)decl)->convFVF;
|
---|
2154 | IDirect3DVertexDeclaration9_Release(decl);
|
---|
2155 | }
|
---|
2156 | else
|
---|
2157 | {
|
---|
2158 | *pFVF = 0;
|
---|
2159 | }
|
---|
2160 |
|
---|
2161 | TRACE("Returning FVF %#x\n", *pFVF);
|
---|
2162 |
|
---|
2163 | return hr;
|
---|
2164 | }
|
---|
2165 |
|
---|
2166 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexShader(IDirect3DDevice9Ex *iface,
|
---|
2167 | const DWORD *byte_code, IDirect3DVertexShader9 **shader)
|
---|
2168 | {
|
---|
2169 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2170 | IDirect3DVertexShader9Impl *object;
|
---|
2171 | HRESULT hr;
|
---|
2172 |
|
---|
2173 | TRACE("iface %p, byte_code %p, shader %p.\n", iface, byte_code, shader);
|
---|
2174 |
|
---|
2175 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
2176 | if (!object)
|
---|
2177 | {
|
---|
2178 | ERR("Failed to allocate vertex shader memory.\n");
|
---|
2179 | return E_OUTOFMEMORY;
|
---|
2180 | }
|
---|
2181 |
|
---|
2182 | hr = vertexshader_init(object, This, byte_code);
|
---|
2183 | if (FAILED(hr))
|
---|
2184 | {
|
---|
2185 | WARN("Failed to initialize vertex shader, hr %#x.\n", hr);
|
---|
2186 | HeapFree(GetProcessHeap(), 0, object);
|
---|
2187 | return hr;
|
---|
2188 | }
|
---|
2189 |
|
---|
2190 | TRACE("Created vertex shader %p.\n", object);
|
---|
2191 | *shader = (IDirect3DVertexShader9 *)object;
|
---|
2192 |
|
---|
2193 | return D3D_OK;
|
---|
2194 | }
|
---|
2195 |
|
---|
2196 | static HRESULT WINAPI IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9EX iface, UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) {
|
---|
2197 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2198 | HRESULT hr;
|
---|
2199 |
|
---|
2200 | TRACE("iface %p, stream_idx %u, buffer %p, offset %u, stride %u.\n",
|
---|
2201 | iface, StreamNumber, pStreamData, OffsetInBytes, Stride);
|
---|
2202 |
|
---|
2203 | wined3d_mutex_lock();
|
---|
2204 | hr = IWineD3DDevice_SetStreamSource(This->WineD3DDevice, StreamNumber,
|
---|
2205 | pStreamData ? ((IDirect3DVertexBuffer9Impl *)pStreamData)->wineD3DVertexBuffer : NULL,
|
---|
2206 | OffsetInBytes, Stride);
|
---|
2207 | wined3d_mutex_unlock();
|
---|
2208 |
|
---|
2209 | return hr;
|
---|
2210 | }
|
---|
2211 |
|
---|
2212 | static HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9EX iface, UINT StreamNumber, IDirect3DVertexBuffer9 **pStream, UINT* OffsetInBytes, UINT* pStride) {
|
---|
2213 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2214 | IWineD3DBuffer *retStream = NULL;
|
---|
2215 | HRESULT rc = D3D_OK;
|
---|
2216 |
|
---|
2217 | TRACE("iface %p, stream_idx %u, buffer %p, offset %p, stride %p.\n",
|
---|
2218 | iface, StreamNumber, pStream, OffsetInBytes, pStride);
|
---|
2219 |
|
---|
2220 | if(pStream == NULL){
|
---|
2221 | return D3DERR_INVALIDCALL;
|
---|
2222 | }
|
---|
2223 |
|
---|
2224 | wined3d_mutex_lock();
|
---|
2225 | rc = IWineD3DDevice_GetStreamSource(This->WineD3DDevice, StreamNumber, &retStream, OffsetInBytes, pStride);
|
---|
2226 | if (rc == D3D_OK && NULL != retStream) {
|
---|
2227 | IWineD3DBuffer_GetParent(retStream, (IUnknown **)pStream);
|
---|
2228 | IWineD3DBuffer_Release(retStream);
|
---|
2229 | }else{
|
---|
2230 | if (rc != D3D_OK){
|
---|
2231 | FIXME("Call to GetStreamSource failed %p %p\n", OffsetInBytes, pStride);
|
---|
2232 | }
|
---|
2233 | *pStream = NULL;
|
---|
2234 | }
|
---|
2235 | wined3d_mutex_unlock();
|
---|
2236 |
|
---|
2237 | return rc;
|
---|
2238 | }
|
---|
2239 |
|
---|
2240 | static HRESULT WINAPI IDirect3DDevice9Impl_SetStreamSourceFreq(IDirect3DDevice9Ex *iface, UINT StreamNumber,
|
---|
2241 | UINT Divider)
|
---|
2242 | {
|
---|
2243 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2244 | HRESULT hr;
|
---|
2245 |
|
---|
2246 | TRACE("iface %p, stream_idx %u, freq %u.\n", iface, StreamNumber, Divider);
|
---|
2247 |
|
---|
2248 | wined3d_mutex_lock();
|
---|
2249 | hr = IWineD3DDevice_SetStreamSourceFreq(This->WineD3DDevice, StreamNumber, Divider);
|
---|
2250 | wined3d_mutex_unlock();
|
---|
2251 |
|
---|
2252 | return hr;
|
---|
2253 | }
|
---|
2254 |
|
---|
2255 | static HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVICE9EX iface, UINT StreamNumber, UINT* Divider) {
|
---|
2256 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2257 | HRESULT hr;
|
---|
2258 |
|
---|
2259 | TRACE("iface %p, stream_idx %u, freq %p.\n", iface, StreamNumber, Divider);
|
---|
2260 |
|
---|
2261 | wined3d_mutex_lock();
|
---|
2262 | hr = IWineD3DDevice_GetStreamSourceFreq(This->WineD3DDevice, StreamNumber, Divider);
|
---|
2263 | wined3d_mutex_unlock();
|
---|
2264 |
|
---|
2265 | return hr;
|
---|
2266 | }
|
---|
2267 |
|
---|
2268 | static HRESULT WINAPI IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9EX iface, IDirect3DIndexBuffer9* pIndexData) {
|
---|
2269 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2270 | HRESULT hr;
|
---|
2271 | IDirect3DIndexBuffer9Impl *ib = (IDirect3DIndexBuffer9Impl *) pIndexData;
|
---|
2272 |
|
---|
2273 | TRACE("iface %p, buffer %p.\n", iface, pIndexData);
|
---|
2274 |
|
---|
2275 | wined3d_mutex_lock();
|
---|
2276 | hr = IWineD3DDevice_SetIndexBuffer(This->WineD3DDevice,
|
---|
2277 | ib ? ib->wineD3DIndexBuffer : NULL,
|
---|
2278 | ib ? ib->format : WINED3DFMT_UNKNOWN);
|
---|
2279 | wined3d_mutex_unlock();
|
---|
2280 |
|
---|
2281 | return hr;
|
---|
2282 | }
|
---|
2283 |
|
---|
2284 | static HRESULT WINAPI IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9EX iface, IDirect3DIndexBuffer9 **ppIndexData) {
|
---|
2285 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2286 | IWineD3DBuffer *retIndexData = NULL;
|
---|
2287 | HRESULT rc = D3D_OK;
|
---|
2288 |
|
---|
2289 | TRACE("iface %p, buffer %p.\n", iface, ppIndexData);
|
---|
2290 |
|
---|
2291 | if(ppIndexData == NULL){
|
---|
2292 | return D3DERR_INVALIDCALL;
|
---|
2293 | }
|
---|
2294 |
|
---|
2295 | wined3d_mutex_lock();
|
---|
2296 | rc = IWineD3DDevice_GetIndexBuffer(This->WineD3DDevice, &retIndexData);
|
---|
2297 | if (SUCCEEDED(rc) && retIndexData) {
|
---|
2298 | IWineD3DBuffer_GetParent(retIndexData, (IUnknown **)ppIndexData);
|
---|
2299 | IWineD3DBuffer_Release(retIndexData);
|
---|
2300 | } else {
|
---|
2301 | if (FAILED(rc)) FIXME("Call to GetIndices failed\n");
|
---|
2302 | *ppIndexData = NULL;
|
---|
2303 | }
|
---|
2304 | wined3d_mutex_unlock();
|
---|
2305 |
|
---|
2306 | return rc;
|
---|
2307 | }
|
---|
2308 |
|
---|
2309 | static HRESULT WINAPI IDirect3DDevice9Impl_CreatePixelShader(IDirect3DDevice9Ex *iface,
|
---|
2310 | const DWORD *byte_code, IDirect3DPixelShader9 **shader)
|
---|
2311 | {
|
---|
2312 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2313 | IDirect3DPixelShader9Impl *object;
|
---|
2314 | HRESULT hr;
|
---|
2315 |
|
---|
2316 | TRACE("iface %p, byte_code %p, shader %p.\n", iface, byte_code, shader);
|
---|
2317 |
|
---|
2318 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
2319 | if (!object)
|
---|
2320 | {
|
---|
2321 | FIXME("Failed to allocate pixel shader memory.\n");
|
---|
2322 | return E_OUTOFMEMORY;
|
---|
2323 | }
|
---|
2324 |
|
---|
2325 | hr = pixelshader_init(object, This, byte_code);
|
---|
2326 | if (FAILED(hr))
|
---|
2327 | {
|
---|
2328 | WARN("Failed to initialize pixel shader, hr %#x.\n", hr);
|
---|
2329 | HeapFree(GetProcessHeap(), 0, object);
|
---|
2330 | return hr;
|
---|
2331 | }
|
---|
2332 |
|
---|
2333 | TRACE("Created pixel shader %p.\n", object);
|
---|
2334 | *shader = (IDirect3DPixelShader9 *)object;
|
---|
2335 |
|
---|
2336 | return D3D_OK;
|
---|
2337 | }
|
---|
2338 |
|
---|
2339 | static HRESULT WINAPI IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9EX iface, UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) {
|
---|
2340 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2341 | HRESULT hr;
|
---|
2342 |
|
---|
2343 | TRACE("iface %p, handle %#x, segment_count %p, patch_info %p.\n",
|
---|
2344 | iface, Handle, pNumSegs, pRectPatchInfo);
|
---|
2345 |
|
---|
2346 | wined3d_mutex_lock();
|
---|
2347 | hr = IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DRECTPATCH_INFO *)pRectPatchInfo);
|
---|
2348 | wined3d_mutex_unlock();
|
---|
2349 |
|
---|
2350 | return hr;
|
---|
2351 | }
|
---|
2352 |
|
---|
2353 | static HRESULT WINAPI IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9EX iface, UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) {
|
---|
2354 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2355 | HRESULT hr;
|
---|
2356 |
|
---|
2357 | TRACE("iface %p, handle %#x, segment_count %p, patch_info %p.\n",
|
---|
2358 | iface, Handle, pNumSegs, pTriPatchInfo);
|
---|
2359 |
|
---|
2360 | wined3d_mutex_lock();
|
---|
2361 | hr = IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DTRIPATCH_INFO *)pTriPatchInfo);
|
---|
2362 | wined3d_mutex_unlock();
|
---|
2363 |
|
---|
2364 | return hr;
|
---|
2365 | }
|
---|
2366 |
|
---|
2367 | static HRESULT WINAPI IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9EX iface, UINT Handle) {
|
---|
2368 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2369 | HRESULT hr;
|
---|
2370 |
|
---|
2371 | TRACE("iface %p, handle %#x.\n", iface, Handle);
|
---|
2372 |
|
---|
2373 | wined3d_mutex_lock();
|
---|
2374 | hr = IWineD3DDevice_DeletePatch(This->WineD3DDevice, Handle);
|
---|
2375 | wined3d_mutex_unlock();
|
---|
2376 |
|
---|
2377 | return hr;
|
---|
2378 | }
|
---|
2379 |
|
---|
2380 | static HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(IDirect3DDevice9Ex *iface,
|
---|
2381 | D3DQUERYTYPE type, IDirect3DQuery9 **query)
|
---|
2382 | {
|
---|
2383 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
---|
2384 | IDirect3DQuery9Impl *object;
|
---|
2385 | HRESULT hr;
|
---|
2386 |
|
---|
2387 | TRACE("iface %p, type %#x, query %p.\n", iface, type, query);
|
---|
2388 |
|
---|
2389 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
2390 | if (!object)
|
---|
2391 | {
|
---|
2392 | ERR("Failed to allocate query memory.\n");
|
---|
2393 | return E_OUTOFMEMORY;
|
---|
2394 | }
|
---|
2395 |
|
---|
2396 | hr = query_init(object, This, type);
|
---|
2397 | if (FAILED(hr))
|
---|
2398 | {
|
---|
2399 | WARN("Failed to initialize query, hr %#x.\n", hr);
|
---|
2400 | HeapFree(GetProcessHeap(), 0, object);
|
---|
2401 | return hr;
|
---|
2402 | }
|
---|
2403 |
|
---|
2404 | TRACE("Created query %p.\n", object);
|
---|
2405 | if (query) *query = (IDirect3DQuery9 *)object;
|
---|
2406 | else IDirect3DQuery9_Release((IDirect3DQuery9 *)object);
|
---|
2407 |
|
---|
2408 | return D3D_OK;
|
---|
2409 | }
|
---|
2410 |
|
---|
2411 | static HRESULT WINAPI IDirect3DDevice9ExImpl_SetConvolutionMonoKernel(IDirect3DDevice9Ex *iface,
|
---|
2412 | UINT width, UINT height, float *rows, float *columns)
|
---|
2413 | {
|
---|
2414 | FIXME("iface %p, width %u, height %u, rows %p, columns %p stub!\n",
|
---|
2415 | iface, width, height, rows, columns);
|
---|
2416 |
|
---|
2417 | return WINED3DERR_INVALIDCALL;
|
---|
2418 | }
|
---|
2419 |
|
---|
2420 | static HRESULT WINAPI IDirect3DDevice9ExImpl_ComposeRects(IDirect3DDevice9Ex *iface,
|
---|
2421 | IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface, IDirect3DVertexBuffer9 *src_descs,
|
---|
2422 | UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y)
|
---|
2423 | {
|
---|
2424 | FIXME("iface %p, src_surface %p, dst_surface %p, src_descs %p, rect_count %u,\n"
|
---|
2425 | "dst_descs %p, operation %#x, offset_x %u, offset_y %u stub!\n",
|
---|
2426 | iface, src_surface, dst_surface, src_descs, rect_count,
|
---|
2427 | dst_descs, operation, offset_x, offset_y);
|
---|
2428 |
|
---|
2429 | return WINED3DERR_INVALIDCALL;
|
---|
2430 | }
|
---|
2431 |
|
---|
2432 | static HRESULT WINAPI IDirect3DDevice9ExImpl_PresentEx(IDirect3DDevice9Ex *iface,
|
---|
2433 | const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
|
---|
2434 | const RGNDATA *dirty_region, DWORD flags)
|
---|
2435 | {
|
---|
2436 | FIXME("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p, flags %#x stub!\n",
|
---|
2437 | iface, src_rect, dst_rect, dst_window_override, dirty_region, flags);
|
---|
2438 |
|
---|
2439 | return WINED3DERR_INVALIDCALL;
|
---|
2440 | }
|
---|
2441 |
|
---|
2442 | static HRESULT WINAPI IDirect3DDevice9ExImpl_GetGPUThreadPriority(IDirect3DDevice9Ex *iface, INT *priority)
|
---|
2443 | {
|
---|
2444 | FIXME("iface %p, priority %p stub!\n", iface, priority);
|
---|
2445 |
|
---|
2446 | return WINED3DERR_INVALIDCALL;
|
---|
2447 | }
|
---|
2448 |
|
---|
2449 | static HRESULT WINAPI IDirect3DDevice9ExImpl_SetGPUThreadPriority(IDirect3DDevice9Ex *iface, INT priority)
|
---|
2450 | {
|
---|
2451 | FIXME("iface %p, priority %d stub!\n", iface, priority);
|
---|
2452 |
|
---|
2453 | return WINED3DERR_INVALIDCALL;
|
---|
2454 | }
|
---|
2455 |
|
---|
2456 | static HRESULT WINAPI IDirect3DDevice9ExImpl_WaitForVBlank(IDirect3DDevice9Ex *iface, UINT swapchain_idx)
|
---|
2457 | {
|
---|
2458 | FIXME("iface %p, swapchain_idx %u stub!\n", iface, swapchain_idx);
|
---|
2459 |
|
---|
2460 | return WINED3DERR_INVALIDCALL;
|
---|
2461 | }
|
---|
2462 |
|
---|
2463 | static HRESULT WINAPI IDirect3DDevice9ExImpl_CheckResourceResidency(IDirect3DDevice9Ex *iface,
|
---|
2464 | IDirect3DResource9 **resources, UINT32 resource_count)
|
---|
2465 | {
|
---|
2466 | FIXME("iface %p, resources %p, resource_count %u stub!\n",
|
---|
2467 | iface, resources, resource_count);
|
---|
2468 |
|
---|
2469 | return WINED3DERR_INVALIDCALL;
|
---|
2470 | }
|
---|
2471 |
|
---|
2472 | static HRESULT WINAPI IDirect3DDevice9ExImpl_SetMaximumFrameLatency(IDirect3DDevice9Ex *iface, UINT max_latency)
|
---|
2473 | {
|
---|
2474 | FIXME("iface %p, max_latency %u stub!\n", iface, max_latency);
|
---|
2475 |
|
---|
2476 | return WINED3DERR_INVALIDCALL;
|
---|
2477 | }
|
---|
2478 |
|
---|
2479 | static HRESULT WINAPI IDirect3DDevice9ExImpl_GetMaximumFrameLatency(IDirect3DDevice9Ex *iface, UINT *max_latency)
|
---|
2480 | {
|
---|
2481 | FIXME("iface %p, max_latency %p stub!\n", iface, max_latency);
|
---|
2482 |
|
---|
2483 | *max_latency = 2;
|
---|
2484 |
|
---|
2485 | return WINED3DERR_INVALIDCALL;
|
---|
2486 | }
|
---|
2487 |
|
---|
2488 | static HRESULT WINAPI IDirect3DDevice9ExImpl_CheckDeviceState(IDirect3DDevice9Ex *iface, HWND dst_window)
|
---|
2489 | {
|
---|
2490 | FIXME("iface %p, dst_window %p stub!\n", iface, dst_window);
|
---|
2491 |
|
---|
2492 | return WINED3DERR_INVALIDCALL;
|
---|
2493 | }
|
---|
2494 |
|
---|
2495 | static HRESULT WINAPI IDirect3DDevice9ExImpl_CreateRenderTargetEx(IDirect3DDevice9Ex *iface,
|
---|
2496 | UINT width, UINT height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality,
|
---|
2497 | BOOL lockable, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage)
|
---|
2498 | {
|
---|
2499 | FIXME("iface %p, width %u, height %u, format %#x, multisample_type %#x, multisample_quality %u,\n"
|
---|
2500 | "lockable %#x, surface %p, shared_handle %p, usage %#x stub!\n",
|
---|
2501 | iface, width, height, format, multisample_type, multisample_quality,
|
---|
2502 | lockable, surface, shared_handle, usage);
|
---|
2503 |
|
---|
2504 | return WINED3DERR_INVALIDCALL;
|
---|
2505 | }
|
---|
2506 |
|
---|
2507 | static HRESULT WINAPI IDirect3DDevice9ExImpl_CreateOffscreenPlainSurfaceEx(IDirect3DDevice9Ex *iface,
|
---|
2508 | UINT width, UINT height, D3DFORMAT format, D3DPOOL pool, IDirect3DSurface9 **surface,
|
---|
2509 | HANDLE *shared_handle, DWORD usage)
|
---|
2510 | {
|
---|
2511 | FIXME("iface %p, width %u, height %u, format %#x, pool %#x, surface %p, shared_handle %p, usage %#x stub!\n",
|
---|
2512 | iface, width, height, format, pool, surface, shared_handle, usage);
|
---|
2513 |
|
---|
2514 | return WINED3DERR_INVALIDCALL;
|
---|
2515 | }
|
---|
2516 |
|
---|
2517 | static HRESULT WINAPI IDirect3DDevice9ExImpl_CreateDepthStencilSurfaceEx(IDirect3DDevice9Ex *iface,
|
---|
2518 | UINT width, UINT height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality,
|
---|
2519 | BOOL discard, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage)
|
---|
2520 | {
|
---|
2521 | FIXME("iface %p, width %u, height %u, format %#x, multisample_type %#x, multisample_quality %u,\n"
|
---|
2522 | "discard %#x, surface %p, shared_handle %p, usage %#x stub!\n",
|
---|
2523 | iface, width, height, format, multisample_type, multisample_quality,
|
---|
2524 | discard, surface, shared_handle, usage);
|
---|
2525 |
|
---|
2526 | return WINED3DERR_INVALIDCALL;
|
---|
2527 | }
|
---|
2528 |
|
---|
2529 | static HRESULT WINAPI IDirect3DDevice9ExImpl_ResetEx(IDirect3DDevice9Ex *iface,
|
---|
2530 | D3DPRESENT_PARAMETERS *present_parameters, D3DDISPLAYMODEEX *mode)
|
---|
2531 | {
|
---|
2532 | FIXME("iface %p, present_parameters %p, mode %p stub!\n", iface, present_parameters, mode);
|
---|
2533 |
|
---|
2534 | return WINED3DERR_INVALIDCALL;
|
---|
2535 | }
|
---|
2536 |
|
---|
2537 | static HRESULT WINAPI IDirect3DDevice9ExImpl_GetDisplayModeEx(IDirect3DDevice9Ex *iface,
|
---|
2538 | UINT swapchain_idx, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
|
---|
2539 | {
|
---|
2540 | FIXME("iface %p, swapchain_idx %u, mode %p, rotation %p stub!\n", iface, swapchain_idx, mode, rotation);
|
---|
2541 |
|
---|
2542 | return WINED3DERR_INVALIDCALL;
|
---|
2543 | }
|
---|
2544 |
|
---|
2545 | static const IDirect3DDevice9ExVtbl Direct3DDevice9_Vtbl =
|
---|
2546 | {
|
---|
2547 | /* IUnknown */
|
---|
2548 | IDirect3DDevice9Impl_QueryInterface,
|
---|
2549 | IDirect3DDevice9Impl_AddRef,
|
---|
2550 | IDirect3DDevice9Impl_Release,
|
---|
2551 | /* IDirect3DDevice9 */
|
---|
2552 | IDirect3DDevice9Impl_TestCooperativeLevel,
|
---|
2553 | IDirect3DDevice9Impl_GetAvailableTextureMem,
|
---|
2554 | IDirect3DDevice9Impl_EvictManagedResources,
|
---|
2555 | IDirect3DDevice9Impl_GetDirect3D,
|
---|
2556 | IDirect3DDevice9Impl_GetDeviceCaps,
|
---|
2557 | IDirect3DDevice9Impl_GetDisplayMode,
|
---|
2558 | IDirect3DDevice9Impl_GetCreationParameters,
|
---|
2559 | IDirect3DDevice9Impl_SetCursorProperties,
|
---|
2560 | IDirect3DDevice9Impl_SetCursorPosition,
|
---|
2561 | IDirect3DDevice9Impl_ShowCursor,
|
---|
2562 | IDirect3DDevice9Impl_CreateAdditionalSwapChain,
|
---|
2563 | IDirect3DDevice9Impl_GetSwapChain,
|
---|
2564 | IDirect3DDevice9Impl_GetNumberOfSwapChains,
|
---|
2565 | IDirect3DDevice9Impl_Reset,
|
---|
2566 | IDirect3DDevice9Impl_Present,
|
---|
2567 | IDirect3DDevice9Impl_GetBackBuffer,
|
---|
2568 | IDirect3DDevice9Impl_GetRasterStatus,
|
---|
2569 | IDirect3DDevice9Impl_SetDialogBoxMode,
|
---|
2570 | IDirect3DDevice9Impl_SetGammaRamp,
|
---|
2571 | IDirect3DDevice9Impl_GetGammaRamp,
|
---|
2572 | IDirect3DDevice9Impl_CreateTexture,
|
---|
2573 | IDirect3DDevice9Impl_CreateVolumeTexture,
|
---|
2574 | IDirect3DDevice9Impl_CreateCubeTexture,
|
---|
2575 | IDirect3DDevice9Impl_CreateVertexBuffer,
|
---|
2576 | IDirect3DDevice9Impl_CreateIndexBuffer,
|
---|
2577 | IDirect3DDevice9Impl_CreateRenderTarget,
|
---|
2578 | IDirect3DDevice9Impl_CreateDepthStencilSurface,
|
---|
2579 | IDirect3DDevice9Impl_UpdateSurface,
|
---|
2580 | IDirect3DDevice9Impl_UpdateTexture,
|
---|
2581 | IDirect3DDevice9Impl_GetRenderTargetData,
|
---|
2582 | IDirect3DDevice9Impl_GetFrontBufferData,
|
---|
2583 | IDirect3DDevice9Impl_StretchRect,
|
---|
2584 | IDirect3DDevice9Impl_ColorFill,
|
---|
2585 | IDirect3DDevice9Impl_CreateOffscreenPlainSurface,
|
---|
2586 | IDirect3DDevice9Impl_SetRenderTarget,
|
---|
2587 | IDirect3DDevice9Impl_GetRenderTarget,
|
---|
2588 | IDirect3DDevice9Impl_SetDepthStencilSurface,
|
---|
2589 | IDirect3DDevice9Impl_GetDepthStencilSurface,
|
---|
2590 | IDirect3DDevice9Impl_BeginScene,
|
---|
2591 | IDirect3DDevice9Impl_EndScene,
|
---|
2592 | IDirect3DDevice9Impl_Clear,
|
---|
2593 | IDirect3DDevice9Impl_SetTransform,
|
---|
2594 | IDirect3DDevice9Impl_GetTransform,
|
---|
2595 | IDirect3DDevice9Impl_MultiplyTransform,
|
---|
2596 | IDirect3DDevice9Impl_SetViewport,
|
---|
2597 | IDirect3DDevice9Impl_GetViewport,
|
---|
2598 | IDirect3DDevice9Impl_SetMaterial,
|
---|
2599 | IDirect3DDevice9Impl_GetMaterial,
|
---|
2600 | IDirect3DDevice9Impl_SetLight,
|
---|
2601 | IDirect3DDevice9Impl_GetLight,
|
---|
2602 | IDirect3DDevice9Impl_LightEnable,
|
---|
2603 | IDirect3DDevice9Impl_GetLightEnable,
|
---|
2604 | IDirect3DDevice9Impl_SetClipPlane,
|
---|
2605 | IDirect3DDevice9Impl_GetClipPlane,
|
---|
2606 | IDirect3DDevice9Impl_SetRenderState,
|
---|
2607 | IDirect3DDevice9Impl_GetRenderState,
|
---|
2608 | IDirect3DDevice9Impl_CreateStateBlock,
|
---|
2609 | IDirect3DDevice9Impl_BeginStateBlock,
|
---|
2610 | IDirect3DDevice9Impl_EndStateBlock,
|
---|
2611 | IDirect3DDevice9Impl_SetClipStatus,
|
---|
2612 | IDirect3DDevice9Impl_GetClipStatus,
|
---|
2613 | IDirect3DDevice9Impl_GetTexture,
|
---|
2614 | IDirect3DDevice9Impl_SetTexture,
|
---|
2615 | IDirect3DDevice9Impl_GetTextureStageState,
|
---|
2616 | IDirect3DDevice9Impl_SetTextureStageState,
|
---|
2617 | IDirect3DDevice9Impl_GetSamplerState,
|
---|
2618 | IDirect3DDevice9Impl_SetSamplerState,
|
---|
2619 | IDirect3DDevice9Impl_ValidateDevice,
|
---|
2620 | IDirect3DDevice9Impl_SetPaletteEntries,
|
---|
2621 | IDirect3DDevice9Impl_GetPaletteEntries,
|
---|
2622 | IDirect3DDevice9Impl_SetCurrentTexturePalette,
|
---|
2623 | IDirect3DDevice9Impl_GetCurrentTexturePalette,
|
---|
2624 | IDirect3DDevice9Impl_SetScissorRect,
|
---|
2625 | IDirect3DDevice9Impl_GetScissorRect,
|
---|
2626 | IDirect3DDevice9Impl_SetSoftwareVertexProcessing,
|
---|
2627 | IDirect3DDevice9Impl_GetSoftwareVertexProcessing,
|
---|
2628 | IDirect3DDevice9Impl_SetNPatchMode,
|
---|
2629 | IDirect3DDevice9Impl_GetNPatchMode,
|
---|
2630 | IDirect3DDevice9Impl_DrawPrimitive,
|
---|
2631 | IDirect3DDevice9Impl_DrawIndexedPrimitive,
|
---|
2632 | IDirect3DDevice9Impl_DrawPrimitiveUP,
|
---|
2633 | IDirect3DDevice9Impl_DrawIndexedPrimitiveUP,
|
---|
2634 | IDirect3DDevice9Impl_ProcessVertices,
|
---|
2635 | IDirect3DDevice9Impl_CreateVertexDeclaration,
|
---|
2636 | IDirect3DDevice9Impl_SetVertexDeclaration,
|
---|
2637 | IDirect3DDevice9Impl_GetVertexDeclaration,
|
---|
2638 | IDirect3DDevice9Impl_SetFVF,
|
---|
2639 | IDirect3DDevice9Impl_GetFVF,
|
---|
2640 | IDirect3DDevice9Impl_CreateVertexShader,
|
---|
2641 | IDirect3DDevice9Impl_SetVertexShader,
|
---|
2642 | IDirect3DDevice9Impl_GetVertexShader,
|
---|
2643 | IDirect3DDevice9Impl_SetVertexShaderConstantF,
|
---|
2644 | IDirect3DDevice9Impl_GetVertexShaderConstantF,
|
---|
2645 | IDirect3DDevice9Impl_SetVertexShaderConstantI,
|
---|
2646 | IDirect3DDevice9Impl_GetVertexShaderConstantI,
|
---|
2647 | IDirect3DDevice9Impl_SetVertexShaderConstantB,
|
---|
2648 | IDirect3DDevice9Impl_GetVertexShaderConstantB,
|
---|
2649 | IDirect3DDevice9Impl_SetStreamSource,
|
---|
2650 | IDirect3DDevice9Impl_GetStreamSource,
|
---|
2651 | IDirect3DDevice9Impl_SetStreamSourceFreq,
|
---|
2652 | IDirect3DDevice9Impl_GetStreamSourceFreq,
|
---|
2653 | IDirect3DDevice9Impl_SetIndices,
|
---|
2654 | IDirect3DDevice9Impl_GetIndices,
|
---|
2655 | IDirect3DDevice9Impl_CreatePixelShader,
|
---|
2656 | IDirect3DDevice9Impl_SetPixelShader,
|
---|
2657 | IDirect3DDevice9Impl_GetPixelShader,
|
---|
2658 | IDirect3DDevice9Impl_SetPixelShaderConstantF,
|
---|
2659 | IDirect3DDevice9Impl_GetPixelShaderConstantF,
|
---|
2660 | IDirect3DDevice9Impl_SetPixelShaderConstantI,
|
---|
2661 | IDirect3DDevice9Impl_GetPixelShaderConstantI,
|
---|
2662 | IDirect3DDevice9Impl_SetPixelShaderConstantB,
|
---|
2663 | IDirect3DDevice9Impl_GetPixelShaderConstantB,
|
---|
2664 | IDirect3DDevice9Impl_DrawRectPatch,
|
---|
2665 | IDirect3DDevice9Impl_DrawTriPatch,
|
---|
2666 | IDirect3DDevice9Impl_DeletePatch,
|
---|
2667 | IDirect3DDevice9Impl_CreateQuery,
|
---|
2668 | /* IDirect3DDevice9Ex */
|
---|
2669 | IDirect3DDevice9ExImpl_SetConvolutionMonoKernel,
|
---|
2670 | IDirect3DDevice9ExImpl_ComposeRects,
|
---|
2671 | IDirect3DDevice9ExImpl_PresentEx,
|
---|
2672 | IDirect3DDevice9ExImpl_GetGPUThreadPriority,
|
---|
2673 | IDirect3DDevice9ExImpl_SetGPUThreadPriority,
|
---|
2674 | IDirect3DDevice9ExImpl_WaitForVBlank,
|
---|
2675 | IDirect3DDevice9ExImpl_CheckResourceResidency,
|
---|
2676 | IDirect3DDevice9ExImpl_SetMaximumFrameLatency,
|
---|
2677 | IDirect3DDevice9ExImpl_GetMaximumFrameLatency,
|
---|
2678 | IDirect3DDevice9ExImpl_CheckDeviceState,
|
---|
2679 | IDirect3DDevice9ExImpl_CreateRenderTargetEx,
|
---|
2680 | IDirect3DDevice9ExImpl_CreateOffscreenPlainSurfaceEx,
|
---|
2681 | IDirect3DDevice9ExImpl_CreateDepthStencilSurfaceEx,
|
---|
2682 | IDirect3DDevice9ExImpl_ResetEx,
|
---|
2683 | IDirect3DDevice9ExImpl_GetDisplayModeEx
|
---|
2684 | };
|
---|
2685 |
|
---|
2686 | /* IWineD3DDeviceParent IUnknown methods */
|
---|
2687 |
|
---|
2688 | static inline struct IDirect3DDevice9Impl *device_from_device_parent(IWineD3DDeviceParent *iface)
|
---|
2689 | {
|
---|
2690 | return (struct IDirect3DDevice9Impl *)((char*)iface
|
---|
2691 | - FIELD_OFFSET(struct IDirect3DDevice9Impl, device_parent_vtbl));
|
---|
2692 | }
|
---|
2693 |
|
---|
2694 | static HRESULT STDMETHODCALLTYPE device_parent_QueryInterface(IWineD3DDeviceParent *iface, REFIID riid, void **object)
|
---|
2695 | {
|
---|
2696 | struct IDirect3DDevice9Impl *This = device_from_device_parent(iface);
|
---|
2697 | return IDirect3DDevice9Impl_QueryInterface((IDirect3DDevice9Ex *)This, riid, object);
|
---|
2698 | }
|
---|
2699 |
|
---|
2700 | static ULONG STDMETHODCALLTYPE device_parent_AddRef(IWineD3DDeviceParent *iface)
|
---|
2701 | {
|
---|
2702 | struct IDirect3DDevice9Impl *This = device_from_device_parent(iface);
|
---|
2703 | return IDirect3DDevice9Impl_AddRef((IDirect3DDevice9Ex *)This);
|
---|
2704 | }
|
---|
2705 |
|
---|
2706 | static ULONG STDMETHODCALLTYPE device_parent_Release(IWineD3DDeviceParent *iface)
|
---|
2707 | {
|
---|
2708 | struct IDirect3DDevice9Impl *This = device_from_device_parent(iface);
|
---|
2709 | return IDirect3DDevice9Impl_Release((IDirect3DDevice9Ex *)This);
|
---|
2710 | }
|
---|
2711 |
|
---|
2712 | /* IWineD3DDeviceParent methods */
|
---|
2713 |
|
---|
2714 | static void STDMETHODCALLTYPE device_parent_WineD3DDeviceCreated(IWineD3DDeviceParent *iface, IWineD3DDevice *device)
|
---|
2715 | {
|
---|
2716 | TRACE("iface %p, device %p\n", iface, device);
|
---|
2717 | }
|
---|
2718 |
|
---|
2719 | static HRESULT STDMETHODCALLTYPE device_parent_CreateSurface(IWineD3DDeviceParent *iface,
|
---|
2720 | IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, DWORD usage,
|
---|
2721 | WINED3DPOOL pool, UINT level, WINED3DCUBEMAP_FACES face, IWineD3DSurface **surface
|
---|
2722 | #ifdef VBOXWDDM
|
---|
2723 | , HANDLE *shared_handle
|
---|
2724 | , void *pvClientMem
|
---|
2725 | #endif
|
---|
2726 | )
|
---|
2727 | {
|
---|
2728 | struct IDirect3DDevice9Impl *This = device_from_device_parent(iface);
|
---|
2729 | IDirect3DSurface9Impl *d3d_surface;
|
---|
2730 | BOOL lockable = TRUE;
|
---|
2731 | HRESULT hr;
|
---|
2732 |
|
---|
2733 | TRACE("iface %p, superior %p, width %u, height %u, format %#x, usage %#x,\n"
|
---|
2734 | "\tpool %#x, level %u, face %u, surface %p\n",
|
---|
2735 | iface, superior, width, height, format, usage, pool, level, face, surface);
|
---|
2736 |
|
---|
2737 | if (pool == WINED3DPOOL_DEFAULT && !(usage & D3DUSAGE_DYNAMIC))
|
---|
2738 | lockable = FALSE;
|
---|
2739 |
|
---|
2740 | #ifdef VBOXWDDM
|
---|
2741 | hr = VBoxWineExD3DDev9CreateSurface((IDirect3DDevice9Ex *)This, width, height,
|
---|
2742 | d3dformat_from_wined3dformat(format), lockable, FALSE /* Discard */, level,
|
---|
2743 | (IDirect3DSurface9 **)&d3d_surface, usage, pool, D3DMULTISAMPLE_NONE, 0 /* MultisampleQuality */
|
---|
2744 | , shared_handle
|
---|
2745 | , pvClientMem
|
---|
2746 | );
|
---|
2747 |
|
---|
2748 | #else
|
---|
2749 | hr = IDirect3DDevice9Impl_CreateSurface((IDirect3DDevice9Ex *)This, width, height,
|
---|
2750 | d3dformat_from_wined3dformat(format), lockable, FALSE /* Discard */, level,
|
---|
2751 | (IDirect3DSurface9 **)&d3d_surface, usage, pool, D3DMULTISAMPLE_NONE, 0 /* MultisampleQuality */
|
---|
2752 | );
|
---|
2753 | #endif
|
---|
2754 | if (FAILED(hr))
|
---|
2755 | {
|
---|
2756 | ERR("(%p) CreateSurface failed, returning %#x\n", iface, hr);
|
---|
2757 | return hr;
|
---|
2758 | }
|
---|
2759 |
|
---|
2760 | *surface = d3d_surface->wineD3DSurface;
|
---|
2761 | IWineD3DSurface_AddRef(*surface);
|
---|
2762 |
|
---|
2763 | d3d_surface->container = superior;
|
---|
2764 | IDirect3DDevice9Ex_Release(d3d_surface->parentDevice);
|
---|
2765 | d3d_surface->parentDevice = NULL;
|
---|
2766 |
|
---|
2767 | IDirect3DSurface9_Release((IDirect3DSurface9 *)d3d_surface);
|
---|
2768 | d3d_surface->forwardReference = superior;
|
---|
2769 |
|
---|
2770 | return hr;
|
---|
2771 | }
|
---|
2772 |
|
---|
2773 | static HRESULT STDMETHODCALLTYPE device_parent_CreateRenderTarget(IWineD3DDeviceParent *iface,
|
---|
2774 | IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type,
|
---|
2775 | DWORD multisample_quality, BOOL lockable, IWineD3DSurface **surface)
|
---|
2776 | {
|
---|
2777 | struct IDirect3DDevice9Impl *This = device_from_device_parent(iface);
|
---|
2778 | IDirect3DSurface9Impl *d3d_surface;
|
---|
2779 | HRESULT hr;
|
---|
2780 |
|
---|
2781 | TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
|
---|
2782 | "\tmultisample_quality %u, lockable %u, surface %p\n",
|
---|
2783 | iface, superior, width, height, format, multisample_type, multisample_quality, lockable, surface);
|
---|
2784 |
|
---|
2785 | hr = IDirect3DDevice9Impl_CreateRenderTarget((IDirect3DDevice9Ex *)This, width, height,
|
---|
2786 | d3dformat_from_wined3dformat(format), multisample_type, multisample_quality, lockable,
|
---|
2787 | (IDirect3DSurface9 **)&d3d_surface, NULL);
|
---|
2788 | if (FAILED(hr))
|
---|
2789 | {
|
---|
2790 | ERR("(%p) CreateRenderTarget failed, returning %#x\n", iface, hr);
|
---|
2791 | return hr;
|
---|
2792 | }
|
---|
2793 |
|
---|
2794 | *surface = d3d_surface->wineD3DSurface;
|
---|
2795 | IWineD3DSurface_AddRef(*surface);
|
---|
2796 |
|
---|
2797 | d3d_surface->container = superior;
|
---|
2798 | /* Implicit surfaces are created with an refcount of 0 */
|
---|
2799 | IDirect3DSurface9_Release((IDirect3DSurface9 *)d3d_surface);
|
---|
2800 |
|
---|
2801 | return hr;
|
---|
2802 | }
|
---|
2803 |
|
---|
2804 | static HRESULT STDMETHODCALLTYPE device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent *iface,
|
---|
2805 | IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type,
|
---|
2806 | DWORD multisample_quality, BOOL discard, IWineD3DSurface **surface)
|
---|
2807 | {
|
---|
2808 | struct IDirect3DDevice9Impl *This = device_from_device_parent(iface);
|
---|
2809 | IDirect3DSurface9Impl *d3d_surface;
|
---|
2810 | HRESULT hr;
|
---|
2811 |
|
---|
2812 | TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
|
---|
2813 | "\tmultisample_quality %u, discard %u, surface %p\n",
|
---|
2814 | iface, superior, width, height, format, multisample_type, multisample_quality, discard, surface);
|
---|
2815 |
|
---|
2816 | hr = IDirect3DDevice9Impl_CreateDepthStencilSurface((IDirect3DDevice9Ex *)This, width, height,
|
---|
2817 | d3dformat_from_wined3dformat(format), multisample_type, multisample_quality, discard,
|
---|
2818 | (IDirect3DSurface9 **)&d3d_surface, NULL);
|
---|
2819 | if (FAILED(hr))
|
---|
2820 | {
|
---|
2821 | ERR("(%p) CreateDepthStencilSurface failed, returning %#x\n", iface, hr);
|
---|
2822 | return hr;
|
---|
2823 | }
|
---|
2824 |
|
---|
2825 | *surface = d3d_surface->wineD3DSurface;
|
---|
2826 | IWineD3DSurface_AddRef(*surface);
|
---|
2827 | d3d_surface->container = (IUnknown *)This;
|
---|
2828 | /* Implicit surfaces are created with an refcount of 0 */
|
---|
2829 | IDirect3DSurface9_Release((IDirect3DSurface9 *)d3d_surface);
|
---|
2830 |
|
---|
2831 | return hr;
|
---|
2832 | }
|
---|
2833 |
|
---|
2834 | static HRESULT STDMETHODCALLTYPE device_parent_CreateVolume(IWineD3DDeviceParent *iface,
|
---|
2835 | IUnknown *superior, UINT width, UINT height, UINT depth, WINED3DFORMAT format,
|
---|
2836 | WINED3DPOOL pool, DWORD usage, IWineD3DVolume **volume)
|
---|
2837 | {
|
---|
2838 | struct IDirect3DDevice9Impl *This = device_from_device_parent(iface);
|
---|
2839 | IDirect3DVolume9Impl *object;
|
---|
2840 | HRESULT hr;
|
---|
2841 |
|
---|
2842 | TRACE("iface %p, superior %p, width %u, height %u, depth %u, format %#x, pool %#x, usage %#x, volume %p\n",
|
---|
2843 | iface, superior, width, height, depth, format, pool, usage, volume);
|
---|
2844 |
|
---|
2845 | /* Allocate the storage for the device */
|
---|
2846 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
2847 | if (!object)
|
---|
2848 | {
|
---|
2849 | FIXME("Allocation of memory failed\n");
|
---|
2850 | *volume = NULL;
|
---|
2851 | return D3DERR_OUTOFVIDEOMEMORY;
|
---|
2852 | }
|
---|
2853 |
|
---|
2854 | hr = volume_init(object, This, width, height, depth, usage, format, pool);
|
---|
2855 | if (FAILED(hr))
|
---|
2856 | {
|
---|
2857 | WARN("Failed to initialize volume, hr %#x.\n", hr);
|
---|
2858 | HeapFree(GetProcessHeap(), 0, object);
|
---|
2859 | return hr;
|
---|
2860 | }
|
---|
2861 |
|
---|
2862 | *volume = object->wineD3DVolume;
|
---|
2863 | IWineD3DVolume_AddRef(*volume);
|
---|
2864 | IDirect3DVolume9_Release((IDirect3DVolume9 *)object);
|
---|
2865 |
|
---|
2866 | object->container = superior;
|
---|
2867 | object->forwardReference = superior;
|
---|
2868 |
|
---|
2869 | TRACE("(%p) Created volume %p\n", iface, object);
|
---|
2870 |
|
---|
2871 | return hr;
|
---|
2872 | }
|
---|
2873 |
|
---|
2874 | static HRESULT STDMETHODCALLTYPE device_parent_CreateSwapChain(IWineD3DDeviceParent *iface,
|
---|
2875 | WINED3DPRESENT_PARAMETERS *present_parameters, IWineD3DSwapChain **swapchain)
|
---|
2876 | {
|
---|
2877 | struct IDirect3DDevice9Impl *This = device_from_device_parent(iface);
|
---|
2878 | IDirect3DSwapChain9Impl *d3d_swapchain;
|
---|
2879 | D3DPRESENT_PARAMETERS local_parameters;
|
---|
2880 | HRESULT hr;
|
---|
2881 |
|
---|
2882 | TRACE("iface %p, present_parameters %p, swapchain %p\n", iface, present_parameters, swapchain);
|
---|
2883 |
|
---|
2884 | /* Copy the presentation parameters */
|
---|
2885 | local_parameters.BackBufferWidth = present_parameters->BackBufferWidth;
|
---|
2886 | local_parameters.BackBufferHeight = present_parameters->BackBufferHeight;
|
---|
2887 | local_parameters.BackBufferFormat = d3dformat_from_wined3dformat(present_parameters->BackBufferFormat);
|
---|
2888 | local_parameters.BackBufferCount = present_parameters->BackBufferCount;
|
---|
2889 | local_parameters.MultiSampleType = present_parameters->MultiSampleType;
|
---|
2890 | local_parameters.MultiSampleQuality = present_parameters->MultiSampleQuality;
|
---|
2891 | local_parameters.SwapEffect = present_parameters->SwapEffect;
|
---|
2892 | local_parameters.hDeviceWindow = present_parameters->hDeviceWindow;
|
---|
2893 | local_parameters.Windowed = present_parameters->Windowed;
|
---|
2894 | local_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil;
|
---|
2895 | local_parameters.AutoDepthStencilFormat = d3dformat_from_wined3dformat(present_parameters->AutoDepthStencilFormat);
|
---|
2896 | local_parameters.Flags = present_parameters->Flags;
|
---|
2897 | local_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz;
|
---|
2898 | local_parameters.PresentationInterval = present_parameters->PresentationInterval;
|
---|
2899 |
|
---|
2900 | hr = IDirect3DDevice9Impl_CreateAdditionalSwapChain((IDirect3DDevice9Ex *)This,
|
---|
2901 | &local_parameters, (IDirect3DSwapChain9 **)&d3d_swapchain);
|
---|
2902 | if (FAILED(hr))
|
---|
2903 | {
|
---|
2904 | ERR("(%p) CreateAdditionalSwapChain failed, returning %#x\n", iface, hr);
|
---|
2905 | *swapchain = NULL;
|
---|
2906 | return hr;
|
---|
2907 | }
|
---|
2908 |
|
---|
2909 | *swapchain = d3d_swapchain->wineD3DSwapChain;
|
---|
2910 | d3d_swapchain->isImplicit = TRUE;
|
---|
2911 | /* Implicit swap chains are created with an refcount of 0 */
|
---|
2912 | IDirect3DSwapChain9_Release((IDirect3DSwapChain9 *)d3d_swapchain);
|
---|
2913 |
|
---|
2914 | /* Copy back the presentation parameters */
|
---|
2915 | present_parameters->BackBufferWidth = local_parameters.BackBufferWidth;
|
---|
2916 | present_parameters->BackBufferHeight = local_parameters.BackBufferHeight;
|
---|
2917 | present_parameters->BackBufferFormat = wined3dformat_from_d3dformat(local_parameters.BackBufferFormat);
|
---|
2918 | present_parameters->BackBufferCount = local_parameters.BackBufferCount;
|
---|
2919 | present_parameters->MultiSampleType = local_parameters.MultiSampleType;
|
---|
2920 | present_parameters->MultiSampleQuality = local_parameters.MultiSampleQuality;
|
---|
2921 | present_parameters->SwapEffect = local_parameters.SwapEffect;
|
---|
2922 | present_parameters->hDeviceWindow = local_parameters.hDeviceWindow;
|
---|
2923 | present_parameters->Windowed = local_parameters.Windowed;
|
---|
2924 | present_parameters->EnableAutoDepthStencil = local_parameters.EnableAutoDepthStencil;
|
---|
2925 | present_parameters->AutoDepthStencilFormat = wined3dformat_from_d3dformat(local_parameters.AutoDepthStencilFormat);
|
---|
2926 | present_parameters->Flags = local_parameters.Flags;
|
---|
2927 | present_parameters->FullScreen_RefreshRateInHz = local_parameters.FullScreen_RefreshRateInHz;
|
---|
2928 | present_parameters->PresentationInterval = local_parameters.PresentationInterval;
|
---|
2929 |
|
---|
2930 | return hr;
|
---|
2931 | }
|
---|
2932 |
|
---|
2933 | static const IWineD3DDeviceParentVtbl d3d9_wined3d_device_parent_vtbl =
|
---|
2934 | {
|
---|
2935 | /* IUnknown methods */
|
---|
2936 | device_parent_QueryInterface,
|
---|
2937 | device_parent_AddRef,
|
---|
2938 | device_parent_Release,
|
---|
2939 | /* IWineD3DDeviceParent methods */
|
---|
2940 | device_parent_WineD3DDeviceCreated,
|
---|
2941 | device_parent_CreateSurface,
|
---|
2942 | device_parent_CreateRenderTarget,
|
---|
2943 | device_parent_CreateDepthStencilSurface,
|
---|
2944 | device_parent_CreateVolume,
|
---|
2945 | device_parent_CreateSwapChain,
|
---|
2946 | };
|
---|
2947 |
|
---|
2948 | HRESULT device_init(IDirect3DDevice9Impl *device, IWineD3D *wined3d, UINT adapter, D3DDEVTYPE device_type,
|
---|
2949 | HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters)
|
---|
2950 | {
|
---|
2951 | WINED3DPRESENT_PARAMETERS *wined3d_parameters;
|
---|
2952 | UINT i, count = 1;
|
---|
2953 | HRESULT hr;
|
---|
2954 |
|
---|
2955 | device->lpVtbl = &Direct3DDevice9_Vtbl;
|
---|
2956 | device->device_parent_vtbl = &d3d9_wined3d_device_parent_vtbl;
|
---|
2957 | device->ref = 1;
|
---|
2958 |
|
---|
2959 | wined3d_mutex_lock();
|
---|
2960 | hr = IWineD3D_CreateDevice(wined3d, adapter, device_type, focus_window, flags, (IUnknown *)device,
|
---|
2961 | (IWineD3DDeviceParent *)&device->device_parent_vtbl, &device->WineD3DDevice);
|
---|
2962 | if (FAILED(hr))
|
---|
2963 | {
|
---|
2964 | WARN("Failed to create wined3d device, hr %#x.\n", hr);
|
---|
2965 | wined3d_mutex_unlock();
|
---|
2966 | return hr;
|
---|
2967 | }
|
---|
2968 |
|
---|
2969 | if (!parameters->Windowed)
|
---|
2970 | {
|
---|
2971 | if (!focus_window) focus_window = parameters->hDeviceWindow;
|
---|
2972 | if (FAILED(hr = IWineD3DDevice_AcquireFocusWindow(device->WineD3DDevice, focus_window)))
|
---|
2973 | {
|
---|
2974 | ERR("Failed to acquire focus window, hr %#x.\n", hr);
|
---|
2975 | IWineD3DDevice_Release(device->WineD3DDevice);
|
---|
2976 | wined3d_mutex_unlock();
|
---|
2977 | return hr;
|
---|
2978 | }
|
---|
2979 | }
|
---|
2980 |
|
---|
2981 | if (flags & D3DCREATE_ADAPTERGROUP_DEVICE)
|
---|
2982 | {
|
---|
2983 | WINED3DCAPS caps;
|
---|
2984 |
|
---|
2985 | IWineD3D_GetDeviceCaps(wined3d, adapter, device_type, &caps);
|
---|
2986 | count = caps.NumberOfAdaptersInGroup;
|
---|
2987 | }
|
---|
2988 |
|
---|
2989 | if (flags & D3DCREATE_MULTITHREADED) IWineD3DDevice_SetMultithreaded(device->WineD3DDevice);
|
---|
2990 |
|
---|
2991 | wined3d_parameters = HeapAlloc(GetProcessHeap(), 0, sizeof(*wined3d_parameters) * count);
|
---|
2992 | if (!wined3d_parameters)
|
---|
2993 | {
|
---|
2994 | ERR("Failed to allocate wined3d parameters.\n");
|
---|
2995 | IWineD3DDevice_Release(device->WineD3DDevice);
|
---|
2996 | wined3d_mutex_unlock();
|
---|
2997 | return E_OUTOFMEMORY;
|
---|
2998 | }
|
---|
2999 |
|
---|
3000 | for (i = 0; i < count; ++i)
|
---|
3001 | {
|
---|
3002 | wined3d_parameters[i].BackBufferWidth = parameters[i].BackBufferWidth;
|
---|
3003 | wined3d_parameters[i].BackBufferHeight = parameters[i].BackBufferHeight;
|
---|
3004 | wined3d_parameters[i].BackBufferFormat = wined3dformat_from_d3dformat(parameters[i].BackBufferFormat);
|
---|
3005 | wined3d_parameters[i].BackBufferCount = parameters[i].BackBufferCount;
|
---|
3006 | wined3d_parameters[i].MultiSampleType = parameters[i].MultiSampleType;
|
---|
3007 | wined3d_parameters[i].MultiSampleQuality = parameters[i].MultiSampleQuality;
|
---|
3008 | wined3d_parameters[i].SwapEffect = parameters[i].SwapEffect;
|
---|
3009 | wined3d_parameters[i].hDeviceWindow = parameters[i].hDeviceWindow;
|
---|
3010 | wined3d_parameters[i].Windowed = parameters[i].Windowed;
|
---|
3011 | wined3d_parameters[i].EnableAutoDepthStencil = parameters[i].EnableAutoDepthStencil;
|
---|
3012 | wined3d_parameters[i].AutoDepthStencilFormat =
|
---|
3013 | wined3dformat_from_d3dformat(parameters[i].AutoDepthStencilFormat);
|
---|
3014 | wined3d_parameters[i].Flags = parameters[i].Flags;
|
---|
3015 | wined3d_parameters[i].FullScreen_RefreshRateInHz = parameters[i].FullScreen_RefreshRateInHz;
|
---|
3016 | wined3d_parameters[i].PresentationInterval = parameters[i].PresentationInterval;
|
---|
3017 | wined3d_parameters[i].AutoRestoreDisplayMode = TRUE;
|
---|
3018 | }
|
---|
3019 |
|
---|
3020 | hr = IWineD3DDevice_Init3D(device->WineD3DDevice, wined3d_parameters);
|
---|
3021 | if (FAILED(hr))
|
---|
3022 | {
|
---|
3023 | WARN("Failed to initialize 3D, hr %#x.\n", hr);
|
---|
3024 | IWineD3DDevice_ReleaseFocusWindow(device->WineD3DDevice);
|
---|
3025 | HeapFree(GetProcessHeap(), 0, wined3d_parameters);
|
---|
3026 | IWineD3DDevice_Release(device->WineD3DDevice);
|
---|
3027 | wined3d_mutex_unlock();
|
---|
3028 | return hr;
|
---|
3029 | }
|
---|
3030 |
|
---|
3031 | wined3d_mutex_unlock();
|
---|
3032 |
|
---|
3033 | for (i = 0; i < count; ++i)
|
---|
3034 | {
|
---|
3035 | parameters[i].BackBufferWidth = wined3d_parameters[i].BackBufferWidth;
|
---|
3036 | parameters[i].BackBufferHeight = wined3d_parameters[i].BackBufferHeight;
|
---|
3037 | parameters[i].BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters[i].BackBufferFormat);
|
---|
3038 | parameters[i].BackBufferCount = wined3d_parameters[i].BackBufferCount;
|
---|
3039 | parameters[i].MultiSampleType = wined3d_parameters[i].MultiSampleType;
|
---|
3040 | parameters[i].MultiSampleQuality = wined3d_parameters[i].MultiSampleQuality;
|
---|
3041 | parameters[i].SwapEffect = wined3d_parameters[i].SwapEffect;
|
---|
3042 | parameters[i].hDeviceWindow = wined3d_parameters[i].hDeviceWindow;
|
---|
3043 | parameters[i].Windowed = wined3d_parameters[i].Windowed;
|
---|
3044 | parameters[i].EnableAutoDepthStencil = wined3d_parameters[i].EnableAutoDepthStencil;
|
---|
3045 | parameters[i].AutoDepthStencilFormat =
|
---|
3046 | d3dformat_from_wined3dformat(wined3d_parameters[i].AutoDepthStencilFormat);
|
---|
3047 | parameters[i].Flags = wined3d_parameters[i].Flags;
|
---|
3048 | parameters[i].FullScreen_RefreshRateInHz = wined3d_parameters[i].FullScreen_RefreshRateInHz;
|
---|
3049 | parameters[i].PresentationInterval = wined3d_parameters[i].PresentationInterval;
|
---|
3050 | }
|
---|
3051 | HeapFree(GetProcessHeap(), 0, wined3d_parameters);
|
---|
3052 |
|
---|
3053 | /* Initialize the converted declaration array. This creates a valid pointer
|
---|
3054 | * and when adding decls HeapReAlloc() can be used without further checking. */
|
---|
3055 | device->convertedDecls = HeapAlloc(GetProcessHeap(), 0, 0);
|
---|
3056 | if (!device->convertedDecls)
|
---|
3057 | {
|
---|
3058 | ERR("Failed to allocate FVF vertex declaration map memory.\n");
|
---|
3059 | wined3d_mutex_lock();
|
---|
3060 | IWineD3DDevice_Uninit3D(device->WineD3DDevice, D3D9CB_DestroySwapChain);
|
---|
3061 | IWineD3DDevice_ReleaseFocusWindow(device->WineD3DDevice);
|
---|
3062 | IWineD3DDevice_Release(device->WineD3DDevice);
|
---|
3063 | wined3d_mutex_unlock();
|
---|
3064 | return E_OUTOFMEMORY;
|
---|
3065 | }
|
---|
3066 |
|
---|
3067 | return D3D_OK;
|
---|
3068 | }
|
---|