VirtualBox

source: vbox/trunk/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/directx.c@ 21731

Last change on this file since 21731 was 21731, checked in by vboxsync, 15 years ago

crOpenGL: update to wine 1.1.26

  • Property svn:eol-style set to native
File size: 25.0 KB
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1/*
2 * IDirect3D9 implementation
3 *
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22/*
23 * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
24 * other than GPL or LGPL is available it will apply instead, Sun elects to use only
25 * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
26 * a choice of LGPL license versions is made available with the language indicating
27 * that LGPLv2 or any later version may be used, or where a choice of which version
28 * of the LGPL is applied is otherwise unspecified.
29 */
30
31#include "config.h"
32#include "d3d9_private.h"
33
34WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
35
36/* IDirect3D9 IUnknown parts follow: */
37static HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface, REFIID riid, LPVOID* ppobj)
38{
39 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
40
41 if (IsEqualGUID(riid, &IID_IUnknown)
42 || IsEqualGUID(riid, &IID_IDirect3D9)) {
43 IDirect3D9Ex_AddRef(iface);
44 *ppobj = This;
45 TRACE("Returning IDirect3D9 interface at %p\n", *ppobj);
46 return S_OK;
47 } else if(IsEqualGUID(riid, &IID_IDirect3D9Ex)) {
48 if(This->extended) {
49 *ppobj = This;
50 TRACE("Returning IDirect3D9Ex interface at %p\n", *ppobj);
51 IDirect3D9Ex_AddRef((IDirect3D9Ex *)*ppobj);
52 } else {
53 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex\n");
54 WARN("Returning E_NOINTERFACE\n");
55 *ppobj = NULL;
56 return E_NOINTERFACE;
57 }
58 }
59
60 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
61 *ppobj = NULL;
62 return E_NOINTERFACE;
63}
64
65static ULONG WINAPI IDirect3D9Impl_AddRef(LPDIRECT3D9EX iface) {
66 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
67 ULONG ref = InterlockedIncrement(&This->ref);
68
69 TRACE("(%p) : AddRef from %d\n", This, ref - 1);
70
71 return ref;
72}
73
74static ULONG WINAPI IDirect3D9Impl_Release(LPDIRECT3D9EX iface) {
75 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
76 ULONG ref = InterlockedDecrement(&This->ref);
77
78 TRACE("(%p) : ReleaseRef to %d\n", This, ref);
79
80 if (ref == 0) {
81 EnterCriticalSection(&d3d9_cs);
82 IWineD3D_Release(This->WineD3D);
83 LeaveCriticalSection(&d3d9_cs);
84 HeapFree(GetProcessHeap(), 0, This);
85 }
86
87 return ref;
88}
89
90/* IDirect3D9 Interface follow: */
91static HRESULT WINAPI IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9EX iface, void* pInitializeFunction) {
92 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
93 HRESULT hr;
94 TRACE("(%p)->(%p)\n", This, pInitializeFunction);
95
96 EnterCriticalSection(&d3d9_cs);
97 hr = IWineD3D_RegisterSoftwareDevice(This->WineD3D, pInitializeFunction);
98 LeaveCriticalSection(&d3d9_cs);
99 return hr;
100}
101
102static UINT WINAPI IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9EX iface) {
103 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
104 HRESULT hr;
105 TRACE("%p\n", This);
106
107 EnterCriticalSection(&d3d9_cs);
108 hr = IWineD3D_GetAdapterCount(This->WineD3D);
109 LeaveCriticalSection(&d3d9_cs);
110 return hr;
111}
112
113static HRESULT WINAPI IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9EX iface, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) {
114 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
115 WINED3DADAPTER_IDENTIFIER adapter_id;
116 HRESULT hr;
117
118 adapter_id.driver = pIdentifier->Driver;
119 adapter_id.driver_size = sizeof(pIdentifier->Driver);
120 adapter_id.description = pIdentifier->Description;
121 adapter_id.description_size = sizeof(pIdentifier->Description);
122 adapter_id.device_name = pIdentifier->DeviceName;
123 adapter_id.device_name_size = sizeof(pIdentifier->DeviceName);
124
125 EnterCriticalSection(&d3d9_cs);
126 hr = IWineD3D_GetAdapterIdentifier(This->WineD3D, Adapter, Flags, &adapter_id);
127 LeaveCriticalSection(&d3d9_cs);
128
129 pIdentifier->DriverVersion = adapter_id.driver_version;
130 pIdentifier->VendorId = adapter_id.vendor_id;
131 pIdentifier->DeviceId = adapter_id.device_id;
132 pIdentifier->SubSysId = adapter_id.subsystem_id;
133 pIdentifier->Revision = adapter_id.revision;
134 memcpy(&pIdentifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(pIdentifier->DeviceIdentifier));
135 pIdentifier->WHQLLevel = adapter_id.whql_level;
136
137 return hr;
138}
139
140static UINT WINAPI IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9EX iface, UINT Adapter, D3DFORMAT Format) {
141 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
142 HRESULT hr;
143 TRACE("(%p)->(%d, %d\n", This, Adapter, Format);
144
145 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out */
146 if(Format != D3DFMT_X8R8G8B8 && Format != D3DFMT_R5G6B5) {
147 return 0;
148 }
149
150 EnterCriticalSection(&d3d9_cs);
151 hr = IWineD3D_GetAdapterModeCount(This->WineD3D, Adapter, wined3dformat_from_d3dformat(Format));
152 LeaveCriticalSection(&d3d9_cs);
153 return hr;
154}
155
156static HRESULT WINAPI IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9EX iface, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) {
157 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
158 HRESULT hr;
159 TRACE("(%p)->(%d, %d, %d, %p)\n", This, Adapter, Format, Mode, pMode);
160 /* We can't pass this to WineD3D, otherwise it'll think it came from D3D8 or DDraw.
161 It's supposed to fail anyway, so no harm returning failure. */
162 if(Format != D3DFMT_X8R8G8B8 && Format != D3DFMT_R5G6B5)
163 return D3DERR_INVALIDCALL;
164
165 EnterCriticalSection(&d3d9_cs);
166 hr = IWineD3D_EnumAdapterModes(This->WineD3D, Adapter, wined3dformat_from_d3dformat(Format),
167 Mode, (WINED3DDISPLAYMODE *) pMode);
168 LeaveCriticalSection(&d3d9_cs);
169
170 if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format);
171
172 return hr;
173}
174
175static HRESULT WINAPI IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9EX iface, UINT Adapter, D3DDISPLAYMODE* pMode) {
176 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
177 HRESULT hr;
178
179 EnterCriticalSection(&d3d9_cs);
180 hr = IWineD3D_GetAdapterDisplayMode(This->WineD3D, Adapter, (WINED3DDISPLAYMODE *) pMode);
181 LeaveCriticalSection(&d3d9_cs);
182
183 if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format);
184
185 return hr;
186}
187
188static HRESULT WINAPI IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9EX iface,
189 UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat,
190 D3DFORMAT BackBufferFormat, BOOL Windowed) {
191 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
192 HRESULT hr;
193 TRACE("(%p)->(%d, %d, %d, %d, %s\n", This, Adapter, CheckType, DisplayFormat,
194 BackBufferFormat, Windowed ? "true" : "false");
195
196 EnterCriticalSection(&d3d9_cs);
197 hr = IWineD3D_CheckDeviceType(This->WineD3D, Adapter, CheckType, wined3dformat_from_d3dformat(DisplayFormat),
198 wined3dformat_from_d3dformat(BackBufferFormat), Windowed);
199 LeaveCriticalSection(&d3d9_cs);
200 return hr;
201}
202
203static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9EX iface,
204 UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
205 DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) {
206 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
207 HRESULT hr;
208 WINED3DRESOURCETYPE WineD3DRType;
209 TRACE("%p\n", This);
210
211 switch(RType) {
212 case D3DRTYPE_VERTEXBUFFER:
213 case D3DRTYPE_INDEXBUFFER:
214 WineD3DRType = WINED3DRTYPE_BUFFER;
215 break;
216
217 default:
218 WineD3DRType = RType;
219 break;
220 }
221
222 EnterCriticalSection(&d3d9_cs);
223 hr = IWineD3D_CheckDeviceFormat(This->WineD3D, Adapter, DeviceType, wined3dformat_from_d3dformat(AdapterFormat),
224 Usage, WineD3DRType, wined3dformat_from_d3dformat(CheckFormat), SURFACE_OPENGL);
225 LeaveCriticalSection(&d3d9_cs);
226 return hr;
227}
228
229static HRESULT WINAPI IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9EX iface,
230 UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat,
231 BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) {
232 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
233 HRESULT hr;
234 TRACE("%p\n", This);
235
236 EnterCriticalSection(&d3d9_cs);
237 hr = IWineD3D_CheckDeviceMultiSampleType(This->WineD3D, Adapter, DeviceType,
238 wined3dformat_from_d3dformat(SurfaceFormat), Windowed, MultiSampleType, pQualityLevels);
239 LeaveCriticalSection(&d3d9_cs);
240 return hr;
241}
242
243static HRESULT WINAPI IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9EX iface,
244 UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
245 D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) {
246 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
247 HRESULT hr;
248 TRACE("%p\n", This);
249
250 EnterCriticalSection(&d3d9_cs);
251 hr = IWineD3D_CheckDepthStencilMatch(This->WineD3D, Adapter, DeviceType,
252 wined3dformat_from_d3dformat(AdapterFormat), wined3dformat_from_d3dformat(RenderTargetFormat),
253 wined3dformat_from_d3dformat(DepthStencilFormat));
254 LeaveCriticalSection(&d3d9_cs);
255 return hr;
256}
257
258static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9EX iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) {
259 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
260 HRESULT hr;
261 TRACE("%p\n", This);
262
263 EnterCriticalSection(&d3d9_cs);
264 hr = IWineD3D_CheckDeviceFormatConversion(This->WineD3D, Adapter, DeviceType,
265 wined3dformat_from_d3dformat(SourceFormat), wined3dformat_from_d3dformat(TargetFormat));
266 LeaveCriticalSection(&d3d9_cs);
267 return hr;
268}
269
270void filter_caps(D3DCAPS9* pCaps)
271{
272
273 DWORD textureFilterCaps =
274 D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR | D3DPTFILTERCAPS_MINFANISOTROPIC |
275 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD | D3DPTFILTERCAPS_MINFGAUSSIANQUAD|
276 D3DPTFILTERCAPS_MIPFPOINT | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT |
277 D3DPTFILTERCAPS_MAGFLINEAR |D3DPTFILTERCAPS_MAGFANISOTROPIC|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD|
278 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD;
279 pCaps->TextureFilterCaps &= textureFilterCaps;
280 pCaps->CubeTextureFilterCaps &= textureFilterCaps;
281 pCaps->VolumeTextureFilterCaps &= textureFilterCaps;
282
283 pCaps->DevCaps &=
284 D3DDEVCAPS_EXECUTESYSTEMMEMORY | D3DDEVCAPS_EXECUTEVIDEOMEMORY | D3DDEVCAPS_TLVERTEXSYSTEMMEMORY |
285 D3DDEVCAPS_TLVERTEXVIDEOMEMORY | D3DDEVCAPS_TEXTURESYSTEMMEMORY| D3DDEVCAPS_TEXTUREVIDEOMEMORY |
286 D3DDEVCAPS_DRAWPRIMTLVERTEX | D3DDEVCAPS_CANRENDERAFTERFLIP | D3DDEVCAPS_TEXTURENONLOCALVIDMEM|
287 D3DDEVCAPS_DRAWPRIMITIVES2 | D3DDEVCAPS_SEPARATETEXTUREMEMORIES |
288 D3DDEVCAPS_DRAWPRIMITIVES2EX | D3DDEVCAPS_HWTRANSFORMANDLIGHT| D3DDEVCAPS_CANBLTSYSTONONLOCAL |
289 D3DDEVCAPS_HWRASTERIZATION | D3DDEVCAPS_PUREDEVICE | D3DDEVCAPS_QUINTICRTPATCHES |
290 D3DDEVCAPS_RTPATCHES | D3DDEVCAPS_RTPATCHHANDLEZERO | D3DDEVCAPS_NPATCHES;
291
292 pCaps->ShadeCaps &=
293 D3DPSHADECAPS_COLORGOURAUDRGB | D3DPSHADECAPS_SPECULARGOURAUDRGB |
294 D3DPSHADECAPS_ALPHAGOURAUDBLEND | D3DPSHADECAPS_FOGGOURAUD;
295
296 pCaps->RasterCaps &=
297 D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_ZTEST | D3DPRASTERCAPS_FOGVERTEX |
298 D3DPRASTERCAPS_FOGTABLE | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR |
299 D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER |
300 D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE |
301 D3DPRASTERCAPS_SCISSORTEST | D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS |
302 D3DPRASTERCAPS_DEPTHBIAS | D3DPRASTERCAPS_MULTISAMPLE_TOGGLE;
303
304 pCaps->DevCaps2 &=
305 D3DDEVCAPS2_STREAMOFFSET | D3DDEVCAPS2_DMAPNPATCH | D3DDEVCAPS2_ADAPTIVETESSRTPATCH |
306 D3DDEVCAPS2_ADAPTIVETESSNPATCH | D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES |
307 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET;
308
309 pCaps->Caps2 &=
310 D3DCAPS2_FULLSCREENGAMMA | D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_RESERVED |
311 D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_CANAUTOGENMIPMAP;
312
313 pCaps->VertexProcessingCaps &=
314 D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 | D3DVTXPCAPS_DIRECTIONALLIGHTS |
315 D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER | D3DVTXPCAPS_TWEENING |
316 D3DVTXPCAPS_TEXGEN_SPHEREMAP | D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER;
317
318 pCaps->TextureCaps &=
319 D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_ALPHA |
320 D3DPTEXTURECAPS_SQUAREONLY | D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE |
321 D3DPTEXTURECAPS_ALPHAPALETTE | D3DPTEXTURECAPS_NONPOW2CONDITIONAL |
322 D3DPTEXTURECAPS_PROJECTED | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP |
323 D3DPTEXTURECAPS_MIPMAP | D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP |
324 D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV;
325
326 pCaps->MaxVertexShaderConst = min(D3D9_MAX_VERTEX_SHADER_CONSTANTF, pCaps->MaxVertexShaderConst);
327}
328
329static HRESULT WINAPI IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9EX iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) {
330 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
331 HRESULT hrc = D3D_OK;
332 WINED3DCAPS *pWineCaps;
333
334 TRACE("(%p) Relay %d %u %p\n", This, Adapter, DeviceType, pCaps);
335
336 if(NULL == pCaps){
337 return D3DERR_INVALIDCALL;
338 }
339 pWineCaps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WINED3DCAPS));
340 if(pWineCaps == NULL){
341 return D3DERR_INVALIDCALL; /*well this is what MSDN says to return*/
342 }
343 memset(pCaps, 0, sizeof(*pCaps));
344 EnterCriticalSection(&d3d9_cs);
345 hrc = IWineD3D_GetDeviceCaps(This->WineD3D, Adapter, DeviceType, pWineCaps);
346 LeaveCriticalSection(&d3d9_cs);
347 WINECAPSTOD3D9CAPS(pCaps, pWineCaps)
348 HeapFree(GetProcessHeap(), 0, pWineCaps);
349
350 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
351 pCaps->DevCaps2 |= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES;
352
353 filter_caps(pCaps);
354
355 TRACE("(%p) returning %p\n", This, pCaps);
356 return hrc;
357}
358
359static HMONITOR WINAPI IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9EX iface, UINT Adapter) {
360 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
361 HMONITOR ret;
362 TRACE("%p\n", This);
363
364 EnterCriticalSection(&d3d9_cs);
365 ret = IWineD3D_GetAdapterMonitor(This->WineD3D, Adapter);
366 LeaveCriticalSection(&d3d9_cs);
367 return ret;
368}
369
370ULONG WINAPI D3D9CB_DestroyRenderTarget(IWineD3DSurface *pSurface) {
371 IDirect3DSurface9Impl* surfaceParent;
372 TRACE("(%p) call back\n", pSurface);
373
374 IWineD3DSurface_GetParent(pSurface, (IUnknown **) &surfaceParent);
375 surfaceParent->isImplicit = FALSE;
376 /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
377 return IDirect3DSurface9_Release((IDirect3DSurface9*) surfaceParent);
378}
379
380ULONG WINAPI D3D9CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain) {
381 IDirect3DSwapChain9Impl* swapChainParent;
382 TRACE("(%p) call back\n", pSwapChain);
383
384 IWineD3DSwapChain_GetParent(pSwapChain,(IUnknown **) &swapChainParent);
385 swapChainParent->isImplicit = FALSE;
386 /* Swap chain had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
387 return IDirect3DSwapChain9_Release((IDirect3DSwapChain9*) swapChainParent);
388}
389
390ULONG WINAPI D3D9CB_DestroyDepthStencilSurface(IWineD3DSurface *pSurface) {
391 IDirect3DSurface9Impl* surfaceParent;
392 TRACE("(%p) call back\n", pSurface);
393
394 IWineD3DSurface_GetParent(pSurface, (IUnknown **) &surfaceParent);
395 surfaceParent->isImplicit = FALSE;
396 /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
397 return IDirect3DSurface9_Release((IDirect3DSurface9*) surfaceParent);
398}
399
400static HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9EX iface, UINT Adapter, D3DDEVTYPE DeviceType,
401 HWND hFocusWindow, DWORD BehaviourFlags,
402 D3DPRESENT_PARAMETERS* pPresentationParameters,
403 IDirect3DDevice9** ppReturnedDeviceInterface) {
404
405 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
406 IDirect3DDevice9Impl *object = NULL;
407 WINED3DPRESENT_PARAMETERS *localParameters;
408 UINT i, count = 1;
409 HRESULT hr;
410 TRACE("(%p) Relay\n", This);
411
412 /* Check the validity range of the adapter parameter */
413 if (Adapter >= IDirect3D9Impl_GetAdapterCount(iface)) {
414 *ppReturnedDeviceInterface = NULL;
415 return D3DERR_INVALIDCALL;
416 }
417
418 /* Allocate the storage for the device object */
419 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DDevice9Impl));
420 if (NULL == object) {
421 FIXME("Allocation of memory failed\n");
422 *ppReturnedDeviceInterface = NULL;
423 return D3DERR_OUTOFVIDEOMEMORY;
424 }
425
426 object->lpVtbl = &Direct3DDevice9_Vtbl;
427 object->device_parent_vtbl = &d3d9_wined3d_device_parent_vtbl;
428 object->ref = 1;
429 *ppReturnedDeviceInterface = (IDirect3DDevice9 *)object;
430
431 /* Allocate an associated WineD3DDevice object */
432 EnterCriticalSection(&d3d9_cs);
433 hr = IWineD3D_CreateDevice(This->WineD3D, Adapter, DeviceType, hFocusWindow, BehaviourFlags,
434 (IUnknown *)object, (IWineD3DDeviceParent *)&object->device_parent_vtbl, &object->WineD3DDevice);
435 if (hr != D3D_OK) {
436 HeapFree(GetProcessHeap(), 0, object);
437 *ppReturnedDeviceInterface = NULL;
438 LeaveCriticalSection(&d3d9_cs);
439 return hr;
440 }
441
442 TRACE("(%p) : Created Device %p\n", This, object);
443
444 if (BehaviourFlags & D3DCREATE_ADAPTERGROUP_DEVICE)
445 {
446 WINED3DCAPS caps;
447
448 IWineD3D_GetDeviceCaps(This->WineD3D, Adapter, DeviceType, &caps);
449 count = caps.NumberOfAdaptersInGroup;
450 }
451
452 if(BehaviourFlags & D3DCREATE_MULTITHREADED) {
453 IWineD3DDevice_SetMultithreaded(object->WineD3DDevice);
454 }
455
456 localParameters = HeapAlloc(GetProcessHeap(), 0, sizeof(*localParameters) * count);
457 for (i = 0; i < count; ++i)
458 {
459 localParameters[i].BackBufferWidth = pPresentationParameters[i].BackBufferWidth;
460 localParameters[i].BackBufferHeight = pPresentationParameters[i].BackBufferHeight;
461 localParameters[i].BackBufferFormat = wined3dformat_from_d3dformat(pPresentationParameters[i].BackBufferFormat);
462 localParameters[i].BackBufferCount = pPresentationParameters[i].BackBufferCount;
463 localParameters[i].MultiSampleType = pPresentationParameters[i].MultiSampleType;
464 localParameters[i].MultiSampleQuality = pPresentationParameters[i].MultiSampleQuality;
465 localParameters[i].SwapEffect = pPresentationParameters[i].SwapEffect;
466 localParameters[i].hDeviceWindow = pPresentationParameters[i].hDeviceWindow;
467 localParameters[i].Windowed = pPresentationParameters[i].Windowed;
468 localParameters[i].EnableAutoDepthStencil = pPresentationParameters[i].EnableAutoDepthStencil;
469 localParameters[i].AutoDepthStencilFormat = wined3dformat_from_d3dformat(pPresentationParameters[i].AutoDepthStencilFormat);
470 localParameters[i].Flags = pPresentationParameters[i].Flags;
471 localParameters[i].FullScreen_RefreshRateInHz = pPresentationParameters[i].FullScreen_RefreshRateInHz;
472 localParameters[i].PresentationInterval = pPresentationParameters[i].PresentationInterval;
473 localParameters[i].AutoRestoreDisplayMode = TRUE;
474 }
475
476 hr = IWineD3DDevice_Init3D(object->WineD3DDevice, localParameters);
477 if (hr != D3D_OK) {
478 FIXME("(%p) D3D Initialization failed for WineD3DDevice %p\n", This, object->WineD3DDevice);
479 HeapFree(GetProcessHeap(), 0, object);
480 *ppReturnedDeviceInterface = NULL;
481 }
482
483 for (i = 0; i < count; ++i)
484 {
485 pPresentationParameters[i].BackBufferWidth = localParameters[i].BackBufferWidth;
486 pPresentationParameters[i].BackBufferHeight = localParameters[i].BackBufferHeight;
487 pPresentationParameters[i].BackBufferFormat = d3dformat_from_wined3dformat(localParameters[i].BackBufferFormat);
488 pPresentationParameters[i].BackBufferCount = localParameters[i].BackBufferCount;
489 pPresentationParameters[i].MultiSampleType = localParameters[i].MultiSampleType;
490 pPresentationParameters[i].MultiSampleQuality = localParameters[i].MultiSampleQuality;
491 pPresentationParameters[i].SwapEffect = localParameters[i].SwapEffect;
492 pPresentationParameters[i].hDeviceWindow = localParameters[i].hDeviceWindow;
493 pPresentationParameters[i].Windowed = localParameters[i].Windowed;
494 pPresentationParameters[i].EnableAutoDepthStencil = localParameters[i].EnableAutoDepthStencil;
495 pPresentationParameters[i].AutoDepthStencilFormat = d3dformat_from_wined3dformat(localParameters[i].AutoDepthStencilFormat);
496 pPresentationParameters[i].Flags = localParameters[i].Flags;
497 pPresentationParameters[i].FullScreen_RefreshRateInHz = localParameters[i].FullScreen_RefreshRateInHz;
498 pPresentationParameters[i].PresentationInterval = localParameters[i].PresentationInterval;
499 }
500 HeapFree(GetProcessHeap(), 0, localParameters);
501
502 /* Initialize the converted declaration array. This creates a valid pointer and when adding decls HeapReAlloc
503 * can be used without further checking
504 */
505 object->convertedDecls = HeapAlloc(GetProcessHeap(), 0, 0);
506 LeaveCriticalSection(&d3d9_cs);
507
508 return hr;
509}
510
511static UINT WINAPI IDirect3D9ExImpl_GetAdapterModeCountEx(IDirect3D9Ex *iface, UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter) {
512 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
513 FIXME("(%p)->(%d, %p): Stub!\n", This, Adapter, pFilter);
514 return D3DERR_DRIVERINTERNALERROR;
515}
516
517static HRESULT WINAPI IDirect3D9ExImpl_EnumAdapterModesEx(IDirect3D9Ex *iface, UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX* pMode) {
518 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
519 FIXME("(%p)->(%d, %p, %p): Stub!\n", This, Adapter, pFilter, pMode);
520 return D3DERR_DRIVERINTERNALERROR;
521}
522
523static HRESULT WINAPI IDirect3D9ExImpl_GetAdapterDisplayModeEx(IDirect3D9Ex *iface, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) {
524 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
525 FIXME("(%p)->(%d, %p, %p): Stub!\n", This, Adapter, pMode, pRotation);
526 return D3DERR_DRIVERINTERNALERROR;
527}
528
529static HRESULT WINAPI IDirect3D9ExImpl_CreateDeviceEx(IDirect3D9Ex *iface, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) {
530 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
531 FIXME("(%p)->(%d, %d, %p, 0x%08x, %p, %p, %p): Stub!\n", This, Adapter, DeviceType, hFocusWindow, BehaviorFlags, pPresentationParameters, pFullscreenDisplayMode, ppReturnedDeviceInterface);
532 *ppReturnedDeviceInterface = NULL;
533 return D3DERR_DRIVERINTERNALERROR;
534}
535
536static HRESULT WINAPI IDirect3D9ExImpl_GetAdapterLUID(IDirect3D9Ex *iface, UINT Adapter, LUID *pLUID) {
537 IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
538 FIXME("(%p)->(%d, %p)\n", This, Adapter, pLUID);
539 return D3DERR_DRIVERINTERNALERROR;
540}
541
542
543const IDirect3D9ExVtbl Direct3D9_Vtbl =
544{
545 /* IUnknown */
546 IDirect3D9Impl_QueryInterface,
547 IDirect3D9Impl_AddRef,
548 IDirect3D9Impl_Release,
549 /* IDirect3D9 */
550 IDirect3D9Impl_RegisterSoftwareDevice,
551 IDirect3D9Impl_GetAdapterCount,
552 IDirect3D9Impl_GetAdapterIdentifier,
553 IDirect3D9Impl_GetAdapterModeCount,
554 IDirect3D9Impl_EnumAdapterModes,
555 IDirect3D9Impl_GetAdapterDisplayMode,
556 IDirect3D9Impl_CheckDeviceType,
557 IDirect3D9Impl_CheckDeviceFormat,
558 IDirect3D9Impl_CheckDeviceMultiSampleType,
559 IDirect3D9Impl_CheckDepthStencilMatch,
560 IDirect3D9Impl_CheckDeviceFormatConversion,
561 IDirect3D9Impl_GetDeviceCaps,
562 IDirect3D9Impl_GetAdapterMonitor,
563 IDirect3D9Impl_CreateDevice,
564 /* IDirect3D9Ex */
565 IDirect3D9ExImpl_GetAdapterModeCountEx,
566 IDirect3D9ExImpl_EnumAdapterModesEx,
567 IDirect3D9ExImpl_GetAdapterDisplayModeEx,
568 IDirect3D9ExImpl_CreateDeviceEx,
569 IDirect3D9ExImpl_GetAdapterLUID
570
571};
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