1 | /*
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2 | * IDirect3DStateBlock9 implementation
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3 | *
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4 | * Copyright 2002-2003 Raphael Junqueira
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5 | * Copyright 2002-2003 Jason Edmeades
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6 | * Copyright 2005 Oliver Stieber
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7 | *
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8 | * This library is free software; you can redistribute it and/or
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9 | * modify it under the terms of the GNU Lesser General Public
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10 | * License as published by the Free Software Foundation; either
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11 | * version 2.1 of the License, or (at your option) any later version.
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12 | *
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13 | * This library is distributed in the hope that it will be useful,
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 | * Lesser General Public License for more details.
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17 | *
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18 | * You should have received a copy of the GNU Lesser General Public
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19 | * License along with this library; if not, write to the Free Software
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20 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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21 | */
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22 |
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23 | /*
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24 | * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
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25 | * other than GPL or LGPL is available it will apply instead, Sun elects to use only
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26 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
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27 | * a choice of LGPL license versions is made available with the language indicating
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28 | * that LGPLv2 or any later version may be used, or where a choice of which version
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29 | * of the LGPL is applied is otherwise unspecified.
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30 | */
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31 |
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32 | #include "config.h"
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33 | #include "d3d9_private.h"
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34 |
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35 | WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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36 |
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37 | /* IDirect3DStateBlock9 IUnknown parts follow: */
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38 | static HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface, REFIID riid, LPVOID* ppobj) {
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39 | IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
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40 |
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41 | if (IsEqualGUID(riid, &IID_IUnknown)
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42 | || IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) {
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43 | IDirect3DStateBlock9_AddRef(iface);
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44 | *ppobj = This;
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45 | return S_OK;
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46 | }
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47 |
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48 | WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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49 | *ppobj = NULL;
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50 | return E_NOINTERFACE;
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51 | }
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52 |
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53 | static ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface) {
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54 | IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
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55 | ULONG ref = InterlockedIncrement(&This->ref);
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56 |
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57 | TRACE("(%p) : AddRef from %d\n", This, ref - 1);
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58 |
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59 | return ref;
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60 | }
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61 |
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62 | static ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) {
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63 | IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
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64 | ULONG ref = InterlockedDecrement(&This->ref);
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65 |
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66 | TRACE("(%p) : ReleaseRef to %d\n", This, ref);
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67 |
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68 | if (ref == 0) {
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69 | EnterCriticalSection(&d3d9_cs);
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70 | IWineD3DStateBlock_Release(This->wineD3DStateBlock);
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71 | LeaveCriticalSection(&d3d9_cs);
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72 | IDirect3DDevice9Ex_Release(This->parentDevice);
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73 | HeapFree(GetProcessHeap(), 0, This);
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74 | }
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75 | return ref;
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76 | }
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77 |
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78 | /* IDirect3DStateBlock9 Interface follow: */
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79 | static HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface, IDirect3DDevice9** ppDevice) {
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80 | IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
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81 | IWineD3DDevice *wined3d_device;
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82 | HRESULT hr;
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83 | TRACE("(%p) Relay\n", This);
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84 |
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85 | EnterCriticalSection(&d3d9_cs);
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86 | hr = IWineD3DStateBlock_GetDevice(This->wineD3DStateBlock, &wined3d_device);
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87 | if (SUCCEEDED(hr))
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88 | {
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89 | IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
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90 | IWineD3DDevice_Release(wined3d_device);
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91 | }
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92 | LeaveCriticalSection(&d3d9_cs);
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93 | return hr;
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94 | }
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95 |
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96 | static HRESULT WINAPI IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface) {
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97 | IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
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98 | HRESULT hr;
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99 | TRACE("(%p) Relay\n", This);
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100 |
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101 | EnterCriticalSection(&d3d9_cs);
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102 | hr = IWineD3DStateBlock_Capture(This->wineD3DStateBlock);
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103 | LeaveCriticalSection(&d3d9_cs);
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104 | return hr;
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105 | }
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106 |
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107 | static HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) {
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108 | IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
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109 | HRESULT hr;
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110 | TRACE("(%p) Relay\n", This);
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111 |
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112 | EnterCriticalSection(&d3d9_cs);
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113 | hr = IWineD3DStateBlock_Apply(This->wineD3DStateBlock);
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114 | LeaveCriticalSection(&d3d9_cs);
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115 | return hr;
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116 | }
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117 |
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118 |
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119 | static const IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl =
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120 | {
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121 | /* IUnknown */
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122 | IDirect3DStateBlock9Impl_QueryInterface,
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123 | IDirect3DStateBlock9Impl_AddRef,
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124 | IDirect3DStateBlock9Impl_Release,
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125 | /* IDirect3DStateBlock9 */
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126 | IDirect3DStateBlock9Impl_GetDevice,
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127 | IDirect3DStateBlock9Impl_Capture,
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128 | IDirect3DStateBlock9Impl_Apply
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129 | };
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130 |
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131 |
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132 | /* IDirect3DDevice9 IDirect3DStateBlock9 Methods follow: */
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133 | HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9EX iface, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppStateBlock) {
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134 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
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135 | IDirect3DStateBlock9Impl* object;
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136 | HRESULT hrc = D3D_OK;
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137 |
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138 | TRACE("(%p) Relay\n", This);
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139 |
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140 | if(Type != D3DSBT_ALL && Type != D3DSBT_PIXELSTATE &&
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141 | Type != D3DSBT_VERTEXSTATE ) {
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142 | WARN("Unexpected stateblock type, returning D3DERR_INVALIDCALL\n");
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143 | return D3DERR_INVALIDCALL;
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144 | }
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145 |
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146 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DStateBlock9Impl));
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147 | if (NULL == object) return E_OUTOFMEMORY;
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148 | object->lpVtbl = &Direct3DStateBlock9_Vtbl;
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149 | object->ref = 1;
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150 |
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151 | EnterCriticalSection(&d3d9_cs);
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152 | hrc = IWineD3DDevice_CreateStateBlock(This->WineD3DDevice, (WINED3DSTATEBLOCKTYPE)Type, &object->wineD3DStateBlock, (IUnknown*)object);
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153 | LeaveCriticalSection(&d3d9_cs);
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154 | if(hrc != D3D_OK){
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155 | FIXME("(%p) Call to IWineD3DDevice_CreateStateBlock failed.\n", This);
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156 | HeapFree(GetProcessHeap(), 0, object);
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157 | } else {
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158 | IDirect3DDevice9Ex_AddRef(iface);
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159 | object->parentDevice = iface;
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160 | *ppStateBlock = (IDirect3DStateBlock9*)object;
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161 | TRACE("(%p) : Created stateblock %p\n", This, object);
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162 | }
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163 | TRACE("(%p) returning token (ptr to stateblock) of %p\n", This, object);
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164 | return hrc;
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165 | }
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166 |
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167 | HRESULT WINAPI IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9EX iface) {
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168 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
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169 | HRESULT hr;
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170 | TRACE("(%p) Relay\n", This);
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171 |
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172 | EnterCriticalSection(&d3d9_cs);
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173 | hr = IWineD3DDevice_BeginStateBlock(This->WineD3DDevice);
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174 | LeaveCriticalSection(&d3d9_cs);
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175 | return hr;
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176 | }
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177 |
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178 | HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9EX iface, IDirect3DStateBlock9** ppSB) {
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179 | IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
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180 | HRESULT hr;
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181 | IWineD3DStateBlock* wineD3DStateBlock;
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182 | IDirect3DStateBlock9Impl* object;
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183 |
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184 | TRACE("(%p) Relay\n", This);
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185 |
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186 | /* Tell wineD3D to endstateblock before anything else (in case we run out
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187 | * of memory later and cause locking problems)
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188 | */
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189 | EnterCriticalSection(&d3d9_cs);
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190 | hr=IWineD3DDevice_EndStateBlock(This->WineD3DDevice,&wineD3DStateBlock);
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191 | LeaveCriticalSection(&d3d9_cs);
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192 | if(hr!= D3D_OK){
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193 | WARN("IWineD3DDevice_EndStateBlock returned an error\n");
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194 | return hr;
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195 | }
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196 | /* allocate a new IDirectD3DStateBlock */
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197 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY ,sizeof(IDirect3DStateBlock9Impl));
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198 | if (!object) return E_OUTOFMEMORY;
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199 | object->ref = 1;
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200 | object->lpVtbl = &Direct3DStateBlock9_Vtbl;
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201 | object->wineD3DStateBlock = wineD3DStateBlock;
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202 |
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203 | IDirect3DDevice9Ex_AddRef(iface);
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204 | object->parentDevice = iface;
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205 | *ppSB=(IDirect3DStateBlock9*)object;
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206 | TRACE("(%p) Returning *ppSB %p, wineD3DStateBlock %p\n", This, *ppSB, wineD3DStateBlock);
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207 | return D3D_OK;
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208 | }
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