VirtualBox

source: vbox/trunk/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/swapchain.c@ 16477

Last change on this file since 16477 was 16477, checked in by vboxsync, 16 years ago

LGPL disclaimer by filemuncher

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1/*
2 * IDirect3DSwapChain9 implementation
3 *
4 * Copyright 2002-2003 Jason Edmeades
5 * Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 */
22
23/*
24 * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
25 * other than GPL or LGPL is available it will apply instead, Sun elects to use only
26 * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
27 * a choice of LGPL license versions is made available with the language indicating
28 * that LGPLv2 or any later version may be used, or where a choice of which version
29 * of the LGPL is applied is otherwise unspecified.
30 */
31
32#include "config.h"
33#include "d3d9_private.h"
34
35WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
36
37/* IDirect3DSwapChain IUnknown parts follow: */
38static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, LPVOID* ppobj)
39{
40 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
41
42 if (IsEqualGUID(riid, &IID_IUnknown)
43 || IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) {
44 IDirect3DSwapChain9_AddRef(iface);
45 *ppobj = This;
46 return S_OK;
47 }
48
49 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
50 *ppobj = NULL;
51 return E_NOINTERFACE;
52}
53
54static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) {
55 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
56 ULONG ref = InterlockedIncrement(&This->ref);
57
58 TRACE("(%p) : AddRef from %d\n", This, ref - 1);
59
60 if(ref == 1 && This->parentDevice) IDirect3DDevice9Ex_AddRef(This->parentDevice);
61
62 return ref;
63}
64
65static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
66 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
67 ULONG ref = InterlockedDecrement(&This->ref);
68
69 TRACE("(%p) : ReleaseRef to %d\n", This, ref);
70
71 if (ref == 0) {
72 if (This->parentDevice) IDirect3DDevice9Ex_Release(This->parentDevice);
73 if (!This->isImplicit) {
74 EnterCriticalSection(&d3d9_cs);
75 IWineD3DSwapChain_Destroy(This->wineD3DSwapChain, D3D9CB_DestroyRenderTarget);
76 LeaveCriticalSection(&d3d9_cs);
77 HeapFree(GetProcessHeap(), 0, This);
78 }
79 }
80 return ref;
81}
82
83/* IDirect3DSwapChain9 parts follow: */
84static HRESULT WINAPI IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) {
85 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
86 TRACE("(%p) Relay\n", This);
87 return IWineD3DSwapChain_Present(This->wineD3DSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
88}
89
90static HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DSurface9* pDestSurface) {
91 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
92 HRESULT hr;
93 TRACE("(%p) Relay\n", This);
94
95 EnterCriticalSection(&d3d9_cs);
96 hr = IWineD3DSwapChain_GetFrontBufferData(This->wineD3DSwapChain, ((IDirect3DSurface9Impl *)pDestSurface)->wineD3DSurface);
97 LeaveCriticalSection(&d3d9_cs);
98 return hr;
99}
100
101static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) {
102 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
103 HRESULT hrc = D3D_OK;
104 IWineD3DSurface *mySurface = NULL;
105
106 TRACE("(%p) Relay\n", This);
107
108 EnterCriticalSection(&d3d9_cs);
109 hrc = IWineD3DSwapChain_GetBackBuffer(This->wineD3DSwapChain, iBackBuffer, (WINED3DBACKBUFFER_TYPE) Type, &mySurface);
110 if (hrc == D3D_OK && NULL != mySurface) {
111 IWineD3DSurface_GetParent(mySurface, (IUnknown **)ppBackBuffer);
112 IWineD3DSurface_Release(mySurface);
113 }
114 LeaveCriticalSection(&d3d9_cs);
115 /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
116 return hrc;
117}
118
119static HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus) {
120 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
121 HRESULT hr;
122 TRACE("(%p) Relay\n", This);
123
124 EnterCriticalSection(&d3d9_cs);
125 hr = IWineD3DSwapChain_GetRasterStatus(This->wineD3DSwapChain, (WINED3DRASTER_STATUS *) pRasterStatus);
126 LeaveCriticalSection(&d3d9_cs);
127 return hr;
128}
129
130static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode) {
131 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
132 HRESULT hr;
133 TRACE("(%p) Relay\n", This);
134
135 EnterCriticalSection(&d3d9_cs);
136 hr = IWineD3DSwapChain_GetDisplayMode(This->wineD3DSwapChain, (WINED3DDISPLAYMODE *) pMode);
137 LeaveCriticalSection(&d3d9_cs);
138 return hr;
139}
140
141static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DDevice9** ppDevice) {
142 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
143 HRESULT hrc = D3D_OK;
144 IWineD3DDevice *device = NULL;
145
146 TRACE("(%p) Relay\n", This);
147
148 EnterCriticalSection(&d3d9_cs);
149 hrc = IWineD3DSwapChain_GetDevice(This->wineD3DSwapChain, &device);
150 if (hrc == D3D_OK && NULL != device) {
151 IWineD3DDevice_GetParent(device, (IUnknown **)ppDevice);
152 IWineD3DDevice_Release(device);
153 }
154 LeaveCriticalSection(&d3d9_cs);
155 return hrc;
156}
157
158static HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
159 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
160 WINED3DPRESENT_PARAMETERS winePresentParameters;
161 HRESULT hr;
162
163 TRACE("(%p)->(%p): Relay\n", This, pPresentationParameters);
164
165 EnterCriticalSection(&d3d9_cs);
166 hr = IWineD3DSwapChain_GetPresentParameters(This->wineD3DSwapChain, &winePresentParameters);
167 LeaveCriticalSection(&d3d9_cs);
168
169 pPresentationParameters->BackBufferWidth = winePresentParameters.BackBufferWidth;
170 pPresentationParameters->BackBufferHeight = winePresentParameters.BackBufferHeight;
171 pPresentationParameters->BackBufferFormat = winePresentParameters.BackBufferFormat;
172 pPresentationParameters->BackBufferCount = winePresentParameters.BackBufferCount;
173 pPresentationParameters->MultiSampleType = winePresentParameters.MultiSampleType;
174 pPresentationParameters->MultiSampleQuality = winePresentParameters.MultiSampleQuality;
175 pPresentationParameters->SwapEffect = winePresentParameters.SwapEffect;
176 pPresentationParameters->hDeviceWindow = winePresentParameters.hDeviceWindow;
177 pPresentationParameters->Windowed = winePresentParameters.Windowed;
178 pPresentationParameters->EnableAutoDepthStencil = winePresentParameters.EnableAutoDepthStencil;
179 pPresentationParameters->Flags = winePresentParameters.Flags;
180 pPresentationParameters->FullScreen_RefreshRateInHz = winePresentParameters.FullScreen_RefreshRateInHz;
181 pPresentationParameters->PresentationInterval = winePresentParameters.PresentationInterval;
182
183 return hr;
184}
185
186
187static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
188{
189 IDirect3DSwapChain9Impl_QueryInterface,
190 IDirect3DSwapChain9Impl_AddRef,
191 IDirect3DSwapChain9Impl_Release,
192 IDirect3DSwapChain9Impl_Present,
193 IDirect3DSwapChain9Impl_GetFrontBufferData,
194 IDirect3DSwapChain9Impl_GetBackBuffer,
195 IDirect3DSwapChain9Impl_GetRasterStatus,
196 IDirect3DSwapChain9Impl_GetDisplayMode,
197 IDirect3DSwapChain9Impl_GetDevice,
198 IDirect3DSwapChain9Impl_GetPresentParameters
199};
200
201
202/* IDirect3DDevice9 IDirect3DSwapChain9 Methods follow: */
203HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9EX iface, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) {
204 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
205 IDirect3DSwapChain9Impl* object;
206 HRESULT hrc = D3D_OK;
207 WINED3DPRESENT_PARAMETERS localParameters;
208
209 TRACE("(%p) Relay\n", This);
210
211 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
212 if (NULL == object) {
213 FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
214 return D3DERR_OUTOFVIDEOMEMORY;
215 }
216 object->ref = 1;
217 object->lpVtbl = &Direct3DSwapChain9_Vtbl;
218
219 /* The back buffer count is set to one if it's 0 */
220 if(pPresentationParameters->BackBufferCount == 0) {
221 pPresentationParameters->BackBufferCount = 1;
222 }
223
224 /* Allocate an associated WineD3DDevice object */
225 localParameters.BackBufferWidth = pPresentationParameters->BackBufferWidth;
226 localParameters.BackBufferHeight = pPresentationParameters->BackBufferHeight;
227 localParameters.BackBufferFormat = pPresentationParameters->BackBufferFormat;
228 localParameters.BackBufferCount = pPresentationParameters->BackBufferCount;
229 localParameters.MultiSampleType = pPresentationParameters->MultiSampleType;
230 localParameters.MultiSampleQuality = pPresentationParameters->MultiSampleQuality;
231 localParameters.SwapEffect = pPresentationParameters->SwapEffect;
232 localParameters.hDeviceWindow = pPresentationParameters->hDeviceWindow;
233 localParameters.Windowed = pPresentationParameters->Windowed;
234 localParameters.EnableAutoDepthStencil = pPresentationParameters->EnableAutoDepthStencil;
235 localParameters.AutoDepthStencilFormat = pPresentationParameters->AutoDepthStencilFormat;
236 localParameters.Flags = pPresentationParameters->Flags;
237 localParameters.FullScreen_RefreshRateInHz = pPresentationParameters->FullScreen_RefreshRateInHz;
238 localParameters.PresentationInterval = pPresentationParameters->PresentationInterval;
239
240 EnterCriticalSection(&d3d9_cs);
241 hrc = IWineD3DDevice_CreateSwapChain(This->WineD3DDevice, &localParameters, &object->wineD3DSwapChain, (IUnknown*)object, D3D9CB_CreateRenderTarget, D3D9CB_CreateDepthStencilSurface, SURFACE_OPENGL);
242 LeaveCriticalSection(&d3d9_cs);
243
244 pPresentationParameters->BackBufferWidth = localParameters.BackBufferWidth;
245 pPresentationParameters->BackBufferHeight = localParameters.BackBufferHeight;
246 pPresentationParameters->BackBufferFormat = localParameters.BackBufferFormat;
247 pPresentationParameters->BackBufferCount = localParameters.BackBufferCount;
248 pPresentationParameters->MultiSampleType = localParameters.MultiSampleType;
249 pPresentationParameters->MultiSampleQuality = localParameters.MultiSampleQuality;
250 pPresentationParameters->SwapEffect = localParameters.SwapEffect;
251 pPresentationParameters->hDeviceWindow = localParameters.hDeviceWindow;
252 pPresentationParameters->Windowed = localParameters.Windowed;
253 pPresentationParameters->EnableAutoDepthStencil = localParameters.EnableAutoDepthStencil;
254 pPresentationParameters->AutoDepthStencilFormat = localParameters.AutoDepthStencilFormat;
255 pPresentationParameters->Flags = localParameters.Flags;
256 pPresentationParameters->FullScreen_RefreshRateInHz = localParameters.FullScreen_RefreshRateInHz;
257 pPresentationParameters->PresentationInterval = localParameters.PresentationInterval;
258
259 if (hrc != D3D_OK) {
260 FIXME("(%p) call to IWineD3DDevice_CreateSwapChain failed\n", This);
261 HeapFree(GetProcessHeap(), 0 , object);
262 } else {
263 IDirect3DDevice9Ex_AddRef(iface);
264 object->parentDevice = iface;
265 *pSwapChain = (IDirect3DSwapChain9 *)object;
266 TRACE("(%p) : Created swapchain %p\n", This, *pSwapChain);
267 }
268 TRACE("(%p) returning %p\n", This, *pSwapChain);
269 return hrc;
270}
271
272HRESULT WINAPI IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9EX iface, UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) {
273 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
274 HRESULT hrc = D3D_OK;
275 IWineD3DSwapChain *swapchain = NULL;
276
277 TRACE("(%p) Relay\n", This);
278
279 EnterCriticalSection(&d3d9_cs);
280 hrc = IWineD3DDevice_GetSwapChain(This->WineD3DDevice, iSwapChain, &swapchain);
281 if (hrc == D3D_OK && NULL != swapchain) {
282 IWineD3DSwapChain_GetParent(swapchain, (IUnknown **)pSwapChain);
283 IWineD3DSwapChain_Release(swapchain);
284 } else {
285 *pSwapChain = NULL;
286 }
287 LeaveCriticalSection(&d3d9_cs);
288 return hrc;
289}
290
291UINT WINAPI IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9EX iface) {
292 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
293 UINT ret;
294 TRACE("(%p) Relay\n", This);
295
296 EnterCriticalSection(&d3d9_cs);
297 ret = IWineD3DDevice_GetNumberOfSwapChains(This->WineD3DDevice);
298 LeaveCriticalSection(&d3d9_cs);
299 return ret;
300}
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