1 | /*
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2 | * IDirect3DTexture9 implementation
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3 | *
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4 | * Copyright 2002-2005 Jason Edmeades
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5 | * Copyright 2002-2005 Raphael Junqueira
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6 | * Copyright 2005 Oliver Stieber
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7 | *
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8 | * This library is free software; you can redistribute it and/or
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9 | * modify it under the terms of the GNU Lesser General Public
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10 | * License as published by the Free Software Foundation; either
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11 | * version 2.1 of the License, or (at your option) any later version.
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12 | *
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13 | * This library is distributed in the hope that it will be useful,
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 | * Lesser General Public License for more details.
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17 | *
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18 | * You should have received a copy of the GNU Lesser General Public
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19 | * License along with this library; if not, write to the Free Software
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20 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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21 | */
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22 |
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23 | /*
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24 | * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
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25 | * other than GPL or LGPL is available it will apply instead, Sun elects to use only
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26 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
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27 | * a choice of LGPL license versions is made available with the language indicating
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28 | * that LGPLv2 or any later version may be used, or where a choice of which version
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29 | * of the LGPL is applied is otherwise unspecified.
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30 | */
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31 |
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32 | #include "config.h"
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33 | #include "d3d9_private.h"
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34 |
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35 | WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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36 |
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37 | /* IDirect3DTexture9 IUnknown parts follow: */
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38 | static HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 iface, REFIID riid, LPVOID* ppobj) {
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39 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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40 |
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41 | TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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42 |
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43 | if (IsEqualGUID(riid, &IID_IUnknown)
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44 | || IsEqualGUID(riid, &IID_IDirect3DResource9)
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45 | || IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)
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46 | || IsEqualGUID(riid, &IID_IDirect3DTexture9)) {
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47 | IDirect3DTexture9_AddRef(iface);
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48 | *ppobj = This;
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49 | return S_OK;
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50 | }
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51 |
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52 | WARN("(%p)->(%s,%p) not found\n", This, debugstr_guid(riid), ppobj);
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53 | *ppobj = NULL;
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54 | return E_NOINTERFACE;
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55 | }
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56 |
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57 | static ULONG WINAPI IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface) {
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58 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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59 | ULONG ref = InterlockedIncrement(&This->ref);
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60 |
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61 | TRACE("%p increasing refcount to %u.\n", iface, ref);
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62 |
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63 | if (ref == 1)
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64 | {
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65 | IDirect3DDevice9Ex_AddRef(This->parentDevice);
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66 | wined3d_mutex_lock();
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67 | IWineD3DTexture_AddRef(This->wineD3DTexture);
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68 | wined3d_mutex_unlock();
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69 | }
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70 |
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71 | return ref;
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72 | }
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73 |
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74 | static ULONG WINAPI IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface) {
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75 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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76 | ULONG ref = InterlockedDecrement(&This->ref);
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77 |
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78 | TRACE("%p decreasing refcount to %u.\n", iface, ref);
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79 |
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80 | if (ref == 0) {
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81 | IDirect3DDevice9Ex *parentDevice = This->parentDevice;
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82 |
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83 | wined3d_mutex_lock();
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84 | IWineD3DTexture_Release(This->wineD3DTexture);
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85 | wined3d_mutex_unlock();
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86 |
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87 | /* Release the device last, as it may cause the device to be destroyed. */
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88 | IDirect3DDevice9Ex_Release(parentDevice);
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89 | }
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90 | return ref;
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91 | }
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92 |
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93 | /* IDirect3DTexture9 IDirect3DResource9 Interface follow: */
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94 | static HRESULT WINAPI IDirect3DTexture9Impl_GetDevice(IDirect3DTexture9 *iface, IDirect3DDevice9 **device)
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95 | {
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96 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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97 |
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98 | TRACE("iface %p, device %p.\n", iface, device);
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99 |
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100 | *device = (IDirect3DDevice9 *)This->parentDevice;
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101 | IDirect3DDevice9_AddRef(*device);
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102 |
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103 | TRACE("Returning device %p.\n", *device);
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104 |
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105 | return D3D_OK;
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106 | }
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107 |
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108 | static HRESULT WINAPI IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
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109 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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110 | HRESULT hr;
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111 |
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112 | TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
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113 | iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
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114 |
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115 | wined3d_mutex_lock();
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116 | hr = IWineD3DTexture_SetPrivateData(This->wineD3DTexture, refguid, pData, SizeOfData, Flags);
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117 | wined3d_mutex_unlock();
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118 |
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119 | return hr;
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120 | }
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121 |
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122 | static HRESULT WINAPI IDirect3DTexture9Impl_GetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
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123 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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124 | HRESULT hr;
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125 |
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126 | TRACE("iface %p, guid %s, data %p, data_size %p.\n",
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127 | iface, debugstr_guid(refguid), pData, pSizeOfData);
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128 |
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129 | wined3d_mutex_lock();
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130 | hr = IWineD3DTexture_GetPrivateData(This->wineD3DTexture, refguid, pData, pSizeOfData);
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131 | wined3d_mutex_unlock();
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132 |
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133 | return hr;
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134 | }
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135 |
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136 | static HRESULT WINAPI IDirect3DTexture9Impl_FreePrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid) {
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137 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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138 | HRESULT hr;
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139 |
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140 | TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
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141 |
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142 | wined3d_mutex_lock();
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143 | hr = IWineD3DTexture_FreePrivateData(This->wineD3DTexture, refguid);
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144 | wined3d_mutex_unlock();
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145 |
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146 | return hr;
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147 | }
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148 |
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149 | static DWORD WINAPI IDirect3DTexture9Impl_SetPriority(LPDIRECT3DTEXTURE9 iface, DWORD PriorityNew) {
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150 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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151 | DWORD ret;
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152 |
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153 | TRACE("iface %p, priority %u.\n", iface, PriorityNew);
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154 |
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155 | wined3d_mutex_lock();
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156 | ret = IWineD3DTexture_SetPriority(This->wineD3DTexture, PriorityNew);
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157 | wined3d_mutex_unlock();
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158 |
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159 | return ret;
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160 | }
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161 |
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162 | static DWORD WINAPI IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface) {
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163 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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164 | DWORD ret;
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165 |
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166 | TRACE("iface %p.\n", iface);
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167 |
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168 | wined3d_mutex_lock();
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169 | ret = IWineD3DTexture_GetPriority(This->wineD3DTexture);
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170 | wined3d_mutex_unlock();
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171 |
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172 | return ret;
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173 | }
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174 |
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175 | static void WINAPI IDirect3DTexture9Impl_PreLoad(LPDIRECT3DTEXTURE9 iface) {
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176 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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177 |
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178 | TRACE("iface %p.\n", iface);
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179 |
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180 | wined3d_mutex_lock();
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181 | IWineD3DTexture_PreLoad(This->wineD3DTexture);
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182 | wined3d_mutex_unlock();
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183 | }
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184 |
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185 | static D3DRESOURCETYPE WINAPI IDirect3DTexture9Impl_GetType(LPDIRECT3DTEXTURE9 iface) {
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186 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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187 | HRESULT ret;
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188 |
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189 | TRACE("iface %p.\n", iface);
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190 |
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191 | wined3d_mutex_lock();
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192 | ret = IWineD3DTexture_GetType(This->wineD3DTexture);
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193 | wined3d_mutex_unlock();
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194 |
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195 | return ret;
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196 | }
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197 |
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198 | /* IDirect3DTexture9 IDirect3DBaseTexture9 Interface follow: */
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199 | static DWORD WINAPI IDirect3DTexture9Impl_SetLOD(LPDIRECT3DTEXTURE9 iface, DWORD LODNew) {
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200 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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201 | DWORD ret;
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202 |
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203 | TRACE("iface %p, lod %u.\n", iface, LODNew);
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204 |
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205 | wined3d_mutex_lock();
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206 | ret = IWineD3DTexture_SetLOD(This->wineD3DTexture, LODNew);
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207 | wined3d_mutex_unlock();
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208 |
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209 | return ret;
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210 | }
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211 |
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212 | static DWORD WINAPI IDirect3DTexture9Impl_GetLOD(LPDIRECT3DTEXTURE9 iface) {
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213 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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214 | DWORD ret;
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215 |
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216 | TRACE("iface %p.\n", iface);
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217 |
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218 | wined3d_mutex_lock();
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219 | ret = IWineD3DTexture_GetLOD(This->wineD3DTexture);
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220 | wined3d_mutex_unlock();
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221 |
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222 | return ret;
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223 | }
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224 |
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225 | static DWORD WINAPI IDirect3DTexture9Impl_GetLevelCount(LPDIRECT3DTEXTURE9 iface) {
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226 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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227 | DWORD ret;
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228 |
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229 | TRACE("iface %p.\n", iface);
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230 |
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231 | wined3d_mutex_lock();
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232 | ret = IWineD3DTexture_GetLevelCount(This->wineD3DTexture);
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233 | wined3d_mutex_unlock();
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234 |
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235 | return ret;
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236 | }
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237 |
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238 | static HRESULT WINAPI IDirect3DTexture9Impl_SetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) {
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239 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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240 | HRESULT hr;
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241 |
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242 | TRACE("iface %p, filter_type %#x.\n", iface, FilterType);
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243 |
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244 | wined3d_mutex_lock();
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245 | hr = IWineD3DTexture_SetAutoGenFilterType(This->wineD3DTexture, (WINED3DTEXTUREFILTERTYPE) FilterType);
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246 | wined3d_mutex_unlock();
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247 |
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248 | return hr;
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249 | }
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250 |
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251 | static D3DTEXTUREFILTERTYPE WINAPI IDirect3DTexture9Impl_GetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface) {
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252 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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253 | D3DTEXTUREFILTERTYPE ret;
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254 |
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255 | TRACE("iface %p.\n", iface);
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256 |
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257 | wined3d_mutex_lock();
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258 | ret = (D3DTEXTUREFILTERTYPE) IWineD3DTexture_GetAutoGenFilterType(This->wineD3DTexture);
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259 | wined3d_mutex_unlock();
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260 |
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261 | return ret;
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262 | }
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263 |
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264 | static void WINAPI IDirect3DTexture9Impl_GenerateMipSubLevels(LPDIRECT3DTEXTURE9 iface) {
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265 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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266 |
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267 | TRACE("iface %p.\n", iface);
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268 |
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269 | wined3d_mutex_lock();
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270 | IWineD3DTexture_GenerateMipSubLevels(This->wineD3DTexture);
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271 | wined3d_mutex_unlock();
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272 | }
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273 |
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274 | /* IDirect3DTexture9 Interface follow: */
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275 | static HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DSURFACE_DESC* pDesc) {
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276 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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277 | WINED3DSURFACE_DESC wined3ddesc;
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278 | HRESULT hr;
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279 |
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280 | TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
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281 |
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282 | wined3d_mutex_lock();
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283 | hr = IWineD3DTexture_GetLevelDesc(This->wineD3DTexture, Level, &wined3ddesc);
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284 | wined3d_mutex_unlock();
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285 |
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286 | if (SUCCEEDED(hr))
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287 | {
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288 | pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.format);
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289 | pDesc->Type = wined3ddesc.resource_type;
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290 | pDesc->Usage = wined3ddesc.usage;
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291 | pDesc->Pool = wined3ddesc.pool;
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292 | pDesc->MultiSampleType = wined3ddesc.multisample_type;
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293 | pDesc->MultiSampleQuality = wined3ddesc.multisample_quality;
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294 | pDesc->Width = wined3ddesc.width;
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295 | pDesc->Height = wined3ddesc.height;
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296 | }
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297 |
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298 | return hr;
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299 | }
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300 |
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301 | static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface, UINT Level, IDirect3DSurface9** ppSurfaceLevel) {
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302 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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303 | HRESULT hrc = D3D_OK;
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304 | IWineD3DSurface *mySurface = NULL;
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305 |
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306 | TRACE("iface %p, level %u, surface %p.\n", iface, Level, ppSurfaceLevel);
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307 |
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308 | wined3d_mutex_lock();
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309 | hrc = IWineD3DTexture_GetSurfaceLevel(This->wineD3DTexture, Level, &mySurface);
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310 | if (hrc == D3D_OK && NULL != ppSurfaceLevel) {
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311 | IWineD3DSurface_GetParent(mySurface, (IUnknown **)ppSurfaceLevel);
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312 | IWineD3DSurface_Release(mySurface);
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313 | }
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314 | wined3d_mutex_unlock();
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315 |
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316 | return hrc;
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317 | }
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318 |
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319 | static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
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320 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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321 | HRESULT hr;
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322 |
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323 | TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n",
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324 | iface, Level, pLockedRect, pRect, Flags);
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325 |
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326 | wined3d_mutex_lock();
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327 | hr = IWineD3DTexture_LockRect(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
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328 | wined3d_mutex_unlock();
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329 |
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330 | return hr;
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331 | }
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332 |
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333 | static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface, UINT Level) {
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334 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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335 | HRESULT hr;
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336 |
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337 | TRACE("iface %p, level %u.\n", iface, Level);
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338 |
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339 | wined3d_mutex_lock();
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340 | hr = IWineD3DTexture_UnlockRect(This->wineD3DTexture, Level);
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341 | wined3d_mutex_unlock();
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342 |
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343 | return hr;
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344 | }
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345 |
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346 | static HRESULT WINAPI IDirect3DTexture9Impl_AddDirtyRect(LPDIRECT3DTEXTURE9 iface, CONST RECT* pDirtyRect) {
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347 | IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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348 | HRESULT hr;
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349 |
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350 | TRACE("iface %p, dirty_rect %p.\n", iface, pDirtyRect);
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351 |
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352 | wined3d_mutex_lock();
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353 | hr = IWineD3DTexture_AddDirtyRect(This->wineD3DTexture, pDirtyRect);
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354 | wined3d_mutex_unlock();
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355 |
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356 | return hr;
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357 | }
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358 |
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359 | static const IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl =
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360 | {
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361 | /* IUnknown */
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362 | IDirect3DTexture9Impl_QueryInterface,
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363 | IDirect3DTexture9Impl_AddRef,
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364 | IDirect3DTexture9Impl_Release,
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365 | /* IDirect3DResource9 */
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366 | IDirect3DTexture9Impl_GetDevice,
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367 | IDirect3DTexture9Impl_SetPrivateData,
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368 | IDirect3DTexture9Impl_GetPrivateData,
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369 | IDirect3DTexture9Impl_FreePrivateData,
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370 | IDirect3DTexture9Impl_SetPriority,
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371 | IDirect3DTexture9Impl_GetPriority,
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372 | IDirect3DTexture9Impl_PreLoad,
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373 | IDirect3DTexture9Impl_GetType,
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374 | /* IDirect3dBaseTexture9 */
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375 | IDirect3DTexture9Impl_SetLOD,
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376 | IDirect3DTexture9Impl_GetLOD,
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377 | IDirect3DTexture9Impl_GetLevelCount,
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378 | IDirect3DTexture9Impl_SetAutoGenFilterType,
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379 | IDirect3DTexture9Impl_GetAutoGenFilterType,
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380 | IDirect3DTexture9Impl_GenerateMipSubLevels,
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381 | /* IDirect3DTexture9 */
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382 | IDirect3DTexture9Impl_GetLevelDesc,
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383 | IDirect3DTexture9Impl_GetSurfaceLevel,
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384 | IDirect3DTexture9Impl_LockRect,
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385 | IDirect3DTexture9Impl_UnlockRect,
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386 | IDirect3DTexture9Impl_AddDirtyRect
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387 | };
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388 |
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389 | static void STDMETHODCALLTYPE d3d9_texture_wined3d_object_destroyed(void *parent)
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390 | {
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391 | HeapFree(GetProcessHeap(), 0, parent);
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392 | }
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393 |
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394 | static const struct wined3d_parent_ops d3d9_texture_wined3d_parent_ops =
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395 | {
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396 | d3d9_texture_wined3d_object_destroyed,
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397 | };
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398 |
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399 | HRESULT texture_init(IDirect3DTexture9Impl *texture, IDirect3DDevice9Impl *device,
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400 | UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool
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401 | #ifdef VBOXWDDM
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402 | , HANDLE *shared_handle
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403 | , void *pvClientMem
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404 | #endif
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405 | )
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406 | {
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407 | HRESULT hr;
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408 |
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409 | texture->lpVtbl = &Direct3DTexture9_Vtbl;
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410 | texture->ref = 1;
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411 |
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412 | wined3d_mutex_lock();
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413 | #ifdef VBOXWDDM
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414 | hr = IWineD3DDevice_CreateTexture(device->WineD3DDevice, width, height, levels,
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415 | usage & WINED3DUSAGE_MASK, wined3dformat_from_d3dformat(format), pool,
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416 | &texture->wineD3DTexture, (IUnknown *)texture, &d3d9_texture_wined3d_parent_ops
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417 | , shared_handle
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418 | , pvClientMem);
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419 | #else
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420 | hr = IWineD3DDevice_CreateTexture(device->WineD3DDevice, width, height, levels,
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421 | usage & WINED3DUSAGE_MASK, wined3dformat_from_d3dformat(format), pool,
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422 | &texture->wineD3DTexture, (IUnknown *)texture, &d3d9_texture_wined3d_parent_ops);
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423 | #endif
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424 |
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425 | wined3d_mutex_unlock();
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426 | if (FAILED(hr))
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427 | {
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428 | WARN("Failed to create wined3d texture, hr %#x.\n", hr);
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429 | return hr;
|
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430 | }
|
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431 |
|
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432 | texture->parentDevice = (IDirect3DDevice9Ex *)device;
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433 | IDirect3DDevice9Ex_AddRef(texture->parentDevice);
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434 |
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435 | return D3D_OK;
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436 | }
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