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source: vbox/trunk/src/VBox/Additions/WINNT/Graphics/Wine/include/d3d.h@ 33876

Last change on this file since 33876 was 33656, checked in by vboxsync, 14 years ago

*: rebrand Sun (L)GPL disclaimers

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1/*
2 * Copyright (C) the Wine project
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19/*
20 * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
21 * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
22 * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
23 * a choice of LGPL license versions is made available with the language indicating
24 * that LGPLv2 or any later version may be used, or where a choice of which version
25 * of the LGPL is applied is otherwise unspecified.
26 */
27
28#ifndef __WINE_D3D_H
29#define __WINE_D3D_H
30
31#include <stdlib.h>
32
33#define COM_NO_WINDOWS_H
34#include <objbase.h>
35#include <d3dtypes.h> /* must precede d3dcaps.h */
36#include <d3dcaps.h>
37
38/*****************************************************************************
39 * Predeclare the interfaces
40 */
41DEFINE_GUID(IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
42DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
43DEFINE_GUID(IID_IDirect3D3, 0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
44DEFINE_GUID(IID_IDirect3D7, 0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
45
46DEFINE_GUID(IID_IDirect3DRampDevice, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
47DEFINE_GUID(IID_IDirect3DRGBDevice, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
48DEFINE_GUID(IID_IDirect3DHALDevice, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
49DEFINE_GUID(IID_IDirect3DMMXDevice, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
50DEFINE_GUID(IID_IDirect3DRefDevice, 0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
51DEFINE_GUID(IID_IDirect3DTnLHalDevice, 0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
52DEFINE_GUID(IID_IDirect3DNullDevice, 0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8);
53
54DEFINE_GUID(IID_IDirect3DDevice, 0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
55DEFINE_GUID(IID_IDirect3DDevice2, 0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
56DEFINE_GUID(IID_IDirect3DDevice3, 0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
57DEFINE_GUID(IID_IDirect3DDevice7, 0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
58
59DEFINE_GUID(IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
60DEFINE_GUID(IID_IDirect3DTexture2, 0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
61
62DEFINE_GUID(IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
63
64DEFINE_GUID(IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
65DEFINE_GUID(IID_IDirect3DMaterial2, 0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
66DEFINE_GUID(IID_IDirect3DMaterial3, 0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
67
68DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
69
70DEFINE_GUID(IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
71DEFINE_GUID(IID_IDirect3DViewport2, 0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
72DEFINE_GUID(IID_IDirect3DViewport3, 0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
73
74DEFINE_GUID(IID_IDirect3DVertexBuffer, 0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
75DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
76
77
78typedef struct IDirect3D *LPDIRECT3D;
79typedef struct IDirect3D2 *LPDIRECT3D2;
80typedef struct IDirect3D3 *LPDIRECT3D3;
81typedef struct IDirect3D7 *LPDIRECT3D7;
82
83typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
84
85typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
86typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
87typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
88typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
89
90typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
91typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
92typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
93
94typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
95typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
96typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
97
98typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
99typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
100
101typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
102
103typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
104typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
105
106/* ********************************************************************
107 Error Codes
108 ******************************************************************** */
109#define D3D_OK DD_OK
110#define D3DERR_BADMAJORVERSION MAKE_DDHRESULT(700)
111#define D3DERR_BADMINORVERSION MAKE_DDHRESULT(701)
112#define D3DERR_INVALID_DEVICE MAKE_DDHRESULT(705)
113#define D3DERR_INITFAILED MAKE_DDHRESULT(706)
114#define D3DERR_DEVICEAGGREGATED MAKE_DDHRESULT(707)
115#define D3DERR_EXECUTE_CREATE_FAILED MAKE_DDHRESULT(710)
116#define D3DERR_EXECUTE_DESTROY_FAILED MAKE_DDHRESULT(711)
117#define D3DERR_EXECUTE_LOCK_FAILED MAKE_DDHRESULT(712)
118#define D3DERR_EXECUTE_UNLOCK_FAILED MAKE_DDHRESULT(713)
119#define D3DERR_EXECUTE_LOCKED MAKE_DDHRESULT(714)
120#define D3DERR_EXECUTE_NOT_LOCKED MAKE_DDHRESULT(715)
121#define D3DERR_EXECUTE_FAILED MAKE_DDHRESULT(716)
122#define D3DERR_EXECUTE_CLIPPED_FAILED MAKE_DDHRESULT(717)
123#define D3DERR_TEXTURE_NO_SUPPORT MAKE_DDHRESULT(720)
124#define D3DERR_TEXTURE_CREATE_FAILED MAKE_DDHRESULT(721)
125#define D3DERR_TEXTURE_DESTROY_FAILED MAKE_DDHRESULT(722)
126#define D3DERR_TEXTURE_LOCK_FAILED MAKE_DDHRESULT(723)
127#define D3DERR_TEXTURE_UNLOCK_FAILED MAKE_DDHRESULT(724)
128#define D3DERR_TEXTURE_LOAD_FAILED MAKE_DDHRESULT(725)
129#define D3DERR_TEXTURE_SWAP_FAILED MAKE_DDHRESULT(726)
130#define D3DERR_TEXTURE_LOCKED MAKE_DDHRESULT(727)
131#define D3DERR_TEXTURE_NOT_LOCKED MAKE_DDHRESULT(728)
132#define D3DERR_TEXTURE_GETSURF_FAILED MAKE_DDHRESULT(729)
133#define D3DERR_MATRIX_CREATE_FAILED MAKE_DDHRESULT(730)
134#define D3DERR_MATRIX_DESTROY_FAILED MAKE_DDHRESULT(731)
135#define D3DERR_MATRIX_SETDATA_FAILED MAKE_DDHRESULT(732)
136#define D3DERR_MATRIX_GETDATA_FAILED MAKE_DDHRESULT(733)
137#define D3DERR_SETVIEWPORTDATA_FAILED MAKE_DDHRESULT(734)
138#define D3DERR_INVALIDCURRENTVIEWPORT MAKE_DDHRESULT(735)
139#define D3DERR_INVALIDPRIMITIVETYPE MAKE_DDHRESULT(736)
140#define D3DERR_INVALIDVERTEXTYPE MAKE_DDHRESULT(737)
141#define D3DERR_TEXTURE_BADSIZE MAKE_DDHRESULT(738)
142#define D3DERR_INVALIDRAMPTEXTURE MAKE_DDHRESULT(739)
143#define D3DERR_MATERIAL_CREATE_FAILED MAKE_DDHRESULT(740)
144#define D3DERR_MATERIAL_DESTROY_FAILED MAKE_DDHRESULT(741)
145#define D3DERR_MATERIAL_SETDATA_FAILED MAKE_DDHRESULT(742)
146#define D3DERR_MATERIAL_GETDATA_FAILED MAKE_DDHRESULT(743)
147#define D3DERR_INVALIDPALETTE MAKE_DDHRESULT(744)
148#define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
149#define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY MAKE_DDHRESULT(746)
150#define D3DERR_SURFACENOTINVIDMEM MAKE_DDHRESULT(747)
151#define D3DERR_LIGHT_SET_FAILED MAKE_DDHRESULT(750)
152#define D3DERR_LIGHTHASVIEWPORT MAKE_DDHRESULT(751)
153#define D3DERR_LIGHTNOTINTHISVIEWPORT MAKE_DDHRESULT(752)
154#define D3DERR_SCENE_IN_SCENE MAKE_DDHRESULT(760)
155#define D3DERR_SCENE_NOT_IN_SCENE MAKE_DDHRESULT(761)
156#define D3DERR_SCENE_BEGIN_FAILED MAKE_DDHRESULT(762)
157#define D3DERR_SCENE_END_FAILED MAKE_DDHRESULT(763)
158#define D3DERR_INBEGIN MAKE_DDHRESULT(770)
159#define D3DERR_NOTINBEGIN MAKE_DDHRESULT(771)
160#define D3DERR_NOVIEWPORTS MAKE_DDHRESULT(772)
161#define D3DERR_VIEWPORTDATANOTSET MAKE_DDHRESULT(773)
162#define D3DERR_VIEWPORTHASNODEVICE MAKE_DDHRESULT(774)
163#define D3DERR_NOCURRENTVIEWPORT MAKE_DDHRESULT(775)
164#define D3DERR_INVALIDVERTEXFORMAT MAKE_DDHRESULT(2048)
165#define D3DERR_COLORKEYATTACHED MAKE_DDHRESULT(2050)
166#define D3DERR_VERTEXBUFFEROPTIMIZED MAKE_DDHRESULT(2060)
167#define D3DERR_VBUF_CREATE_FAILED MAKE_DDHRESULT(2061)
168#define D3DERR_VERTEXBUFFERLOCKED MAKE_DDHRESULT(2062)
169#define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
170#define D3DERR_ZBUFFER_NOTPRESENT MAKE_DDHRESULT(2070)
171#define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
172
173#define D3DERR_WRONGTEXTUREFORMAT MAKE_DDHRESULT(2072)
174#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_DDHRESULT(2073)
175#define D3DERR_UNSUPPORTEDCOLORARG MAKE_DDHRESULT(2074)
176#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_DDHRESULT(2075)
177#define D3DERR_UNSUPPORTEDALPHAARG MAKE_DDHRESULT(2076)
178#define D3DERR_TOOMANYOPERATIONS MAKE_DDHRESULT(2077)
179#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_DDHRESULT(2078)
180#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_DDHRESULT(2079)
181#define D3DERR_CONFLICTINGRENDERSTATE MAKE_DDHRESULT(2081)
182#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_DDHRESULT(2082)
183#define D3DERR_TOOMANYPRIMITIVES MAKE_DDHRESULT(2083)
184#define D3DERR_INVALIDMATRIX MAKE_DDHRESULT(2084)
185#define D3DERR_TOOMANYVERTICES MAKE_DDHRESULT(2085)
186#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_DDHRESULT(2086)
187
188#define D3DERR_INVALIDSTATEBLOCK MAKE_DDHRESULT(2100)
189#define D3DERR_INBEGINSTATEBLOCK MAKE_DDHRESULT(2101)
190#define D3DERR_NOTINBEGINSTATEBLOCK MAKE_DDHRESULT(2102)
191
192/* ********************************************************************
193 Enums
194 ******************************************************************** */
195#define D3DNEXT_NEXT 0x01l
196#define D3DNEXT_HEAD 0x02l
197#define D3DNEXT_TAIL 0x04l
198
199#define D3DDP_WAIT 0x00000001l
200#define D3DDP_OUTOFORDER 0x00000002l
201#define D3DDP_DONOTCLIP 0x00000004l
202#define D3DDP_DONOTUPDATEEXTENTS 0x00000008l
203#define D3DDP_DONOTLIGHT 0x00000010l
204
205/* ********************************************************************
206 Types and structures
207 ******************************************************************** */
208typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
209
210
211/*****************************************************************************
212 * IDirect3D interface
213 */
214#define INTERFACE IDirect3D
215DECLARE_INTERFACE_(IDirect3D,IUnknown)
216{
217 /*** IUnknown methods ***/
218 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
219 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
220 STDMETHOD_(ULONG,Release)(THIS) PURE;
221 /*** IDirect3D methods ***/
222 STDMETHOD(Initialize)(THIS_ REFIID riid) PURE;
223 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
224 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
225 STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL *lplpDirect3DMaterial, IUnknown *pUnkOuter) PURE;
226 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT *lplpD3DViewport, IUnknown *pUnkOuter) PURE;
227 STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lplpD3DDevice) PURE;
228};
229#undef INTERFACE
230
231#if !defined(__cplusplus) || defined(CINTERFACE)
232/*** IUnknown methods ***/
233#define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
234#define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
235#define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
236/*** IDirect3D methods ***/
237#define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
238#define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
239#define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
240#define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
241#define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
242#define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
243#else
244/*** IUnknown methods ***/
245#define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
246#define IDirect3D_AddRef(p) (p)->AddRef()
247#define IDirect3D_Release(p) (p)->Release()
248/*** IDirect3D methods ***/
249#define IDirect3D_Initialize(p,a) (p)->Initialize(a)
250#define IDirect3D_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
251#define IDirect3D_CreateLight(p,a,b) (p)->CreateLight(a,b)
252#define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
253#define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
254#define IDirect3D_FindDevice(p,a,b) (p)->FindDevice(a,b)
255#endif
256
257
258/*****************************************************************************
259 * IDirect3D2 interface
260 */
261#define INTERFACE IDirect3D2
262DECLARE_INTERFACE_(IDirect3D2,IUnknown)
263{
264 /*** IUnknown methods ***/
265 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
266 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
267 STDMETHOD_(ULONG,Release)(THIS) PURE;
268 /*** IDirect3D2 methods ***/
269 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
270 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
271 STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL2 *lplpDirect3DMaterial2, IUnknown *pUnkOuter) PURE;
272 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpD3DViewport2, IUnknown *pUnkOuter) PURE;
273 STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE;
274 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DDEVICE2 *lplpD3DDevice2) PURE;
275};
276#undef INTERFACE
277
278#if !defined(__cplusplus) || defined(CINTERFACE)
279/*** IUnknown methods ***/
280#define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
281#define IDirect3D2_AddRef(p) (p)->lpVtbl->AddRef(p)
282#define IDirect3D2_Release(p) (p)->lpVtbl->Release(p)
283/*** IDirect3D2 methods ***/
284#define IDirect3D2_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
285#define IDirect3D2_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
286#define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
287#define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
288#define IDirect3D2_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
289#define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
290#else
291/*** IUnknown methods ***/
292#define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
293#define IDirect3D2_AddRef(p) (p)->AddRef()
294#define IDirect3D2_Release(p) (p)->Release()
295/*** IDirect3D2 methods ***/
296#define IDirect3D2_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
297#define IDirect3D2_CreateLight(p,a,b) (p)->CreateLight(a,b)
298#define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
299#define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
300#define IDirect3D2_FindDevice(p,a,b) (p)->FindDevice(a,b)
301#define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
302#endif
303
304
305/*****************************************************************************
306 * IDirect3D3 interface
307 */
308#define INTERFACE IDirect3D3
309DECLARE_INTERFACE_(IDirect3D3,IUnknown)
310{
311 /*** IUnknown methods ***/
312 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
313 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
314 STDMETHOD_(ULONG,Release)(THIS) PURE;
315 /*** IDirect3D3 methods ***/
316 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
317 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
318 STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL3 *lplpDirect3DMaterial3, IUnknown *pUnkOuter) PURE;
319 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpD3DViewport3, IUnknown *pUnkOuter) PURE;
320 STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE;
321 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE4 lpDDS, LPDIRECT3DDEVICE3 *lplpD3DDevice3,LPUNKNOWN lpUnk) PURE;
322 STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER *lplpD3DVertBuf,DWORD dwFlags,LPUNKNOWN lpUnk) PURE;
323 STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE;
324 STDMETHOD(EvictManagedTextures)(THIS) PURE;
325};
326#undef INTERFACE
327
328#if !defined(__cplusplus) || defined(CINTERFACE)
329/*** IUnknown methods ***/
330#define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
331#define IDirect3D3_AddRef(p) (p)->lpVtbl->AddRef(p)
332#define IDirect3D3_Release(p) (p)->lpVtbl->Release(p)
333/*** IDirect3D3 methods ***/
334#define IDirect3D3_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
335#define IDirect3D3_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
336#define IDirect3D3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
337#define IDirect3D3_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
338#define IDirect3D3_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
339#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->lpVtbl->CreateDevice(p,a,b,c,d)
340#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
341#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
342#define IDirect3D3_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
343#else
344/*** IUnknown methods ***/
345#define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
346#define IDirect3D3_AddRef(p) (p)->AddRef()
347#define IDirect3D3_Release(p) (p)->Release()
348/*** IDirect3D3 methods ***/
349#define IDirect3D3_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
350#define IDirect3D3_CreateLight(p,a,b) (p)->CreateLight(a,b)
351#define IDirect3D3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
352#define IDirect3D3_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
353#define IDirect3D3_FindDevice(p,a,b) (p)->FindDevice(a,b)
354#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->CreateDevice(a,b,c,d)
355#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
356#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
357#define IDirect3D3_EvictManagedTextures(p) (p)->EvictManagedTextures()
358#endif
359
360/*****************************************************************************
361 * IDirect3D7 interface
362 */
363#define INTERFACE IDirect3D7
364DECLARE_INTERFACE_(IDirect3D7,IUnknown)
365{
366 /*** IUnknown methods ***/
367 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
368 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
369 STDMETHOD_(ULONG,Release)(THIS) PURE;
370 /*** IDirect3D7 methods ***/
371 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
372 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE7 lpDDS, LPDIRECT3DDEVICE7 *lplpD3DDevice) PURE;
373 STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER7 *lplpD3DVertBuf,DWORD dwFlags) PURE;
374 STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE;
375 STDMETHOD(EvictManagedTextures)(THIS) PURE;
376};
377#undef INTERFACE
378
379#if !defined(__cplusplus) || defined(CINTERFACE)
380/*** IUnknown methods ***/
381#define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
382#define IDirect3D7_AddRef(p) (p)->lpVtbl->AddRef(p)
383#define IDirect3D7_Release(p) (p)->lpVtbl->Release(p)
384/*** IDirect3D3 methods ***/
385#define IDirect3D7_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
386#define IDirect3D7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
387#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
388#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
389#define IDirect3D7_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
390#else
391/*** IUnknown methods ***/
392#define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
393#define IDirect3D7_AddRef(p) (p)->AddRef()
394#define IDirect3D7_Release(p) (p)->Release()
395/*** IDirect3D3 methods ***/
396#define IDirect3D7_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
397#define IDirect3D7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
398#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->CreateVertexBuffer(a,b,c)
399#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
400#define IDirect3D7_EvictManagedTextures(p) (p)->EvictManagedTextures()
401#endif
402
403
404/*****************************************************************************
405 * IDirect3DLight interface
406 */
407#define INTERFACE IDirect3DLight
408DECLARE_INTERFACE_(IDirect3DLight,IUnknown)
409{
410 /*** IUnknown methods ***/
411 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
412 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
413 STDMETHOD_(ULONG,Release)(THIS) PURE;
414 /*** IDirect3DLight methods ***/
415 STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
416 STDMETHOD(SetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
417 STDMETHOD(GetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
418};
419#undef INTERFACE
420
421#if !defined(__cplusplus) || defined(CINTERFACE)
422/*** IUnknown methods ***/
423#define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
424#define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p)
425#define IDirect3DLight_Release(p) (p)->lpVtbl->Release(p)
426/*** IDirect3DLight methods ***/
427#define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
428#define IDirect3DLight_SetLight(p,a) (p)->lpVtbl->SetLight(p,a)
429#define IDirect3DLight_GetLight(p,a) (p)->lpVtbl->GetLight(p,a)
430#else
431/*** IUnknown methods ***/
432#define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
433#define IDirect3DLight_AddRef(p) (p)->AddRef()
434#define IDirect3DLight_Release(p) (p)->Release()
435/*** IDirect3DLight methods ***/
436#define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
437#define IDirect3DLight_SetLight(p,a) (p)->SetLight(a)
438#define IDirect3DLight_GetLight(p,a) (p)->GetLight(a)
439#endif
440
441
442/*****************************************************************************
443 * IDirect3DMaterial interface
444 */
445#define INTERFACE IDirect3DMaterial
446DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown)
447{
448 /*** IUnknown methods ***/
449 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
450 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
451 STDMETHOD_(ULONG,Release)(THIS) PURE;
452 /*** IDirect3DMaterial methods ***/
453 STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
454 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
455 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
456 STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DMATERIALHANDLE lpHandle) PURE;
457 STDMETHOD(Reserve)(THIS) PURE;
458 STDMETHOD(Unreserve)(THIS) PURE;
459};
460#undef INTERFACE
461
462#if !defined(__cplusplus) || defined(CINTERFACE)
463/*** IUnknown methods ***/
464#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
465#define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p)
466#define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p)
467/*** IDirect3DMaterial methods ***/
468#define IDirect3DMaterial_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
469#define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
470#define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
471#define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
472#define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p)
473#define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p)
474#else
475/*** IUnknown methods ***/
476#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
477#define IDirect3DMaterial_AddRef(p) (p)->AddRef()
478#define IDirect3DMaterial_Release(p) (p)->Release()
479/*** IDirect3DMaterial methods ***/
480#define IDirect3DMaterial_Initialize(p,a) (p)->Initialize(a)
481#define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
482#define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
483#define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
484#define IDirect3DMaterial_Reserve(p) (p)->Reserve()
485#define IDirect3DMaterial_Unreserve(p) (p)->Unreserve()
486#endif
487
488
489/*****************************************************************************
490 * IDirect3DMaterial2 interface
491 */
492#define INTERFACE IDirect3DMaterial2
493DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown)
494{
495 /*** IUnknown methods ***/
496 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
497 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
498 STDMETHOD_(ULONG,Release)(THIS) PURE;
499 /*** IDirect3DMaterial2 methods ***/
500 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
501 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
502 STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DMATERIALHANDLE lpHandle) PURE;
503};
504#undef INTERFACE
505
506#if !defined(__cplusplus) || defined(CINTERFACE)
507/*** IUnknown methods ***/
508#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
509#define IDirect3DMaterial2_AddRef(p) (p)->lpVtbl->AddRef(p)
510#define IDirect3DMaterial2_Release(p) (p)->lpVtbl->Release(p)
511/*** IDirect3DMaterial2 methods ***/
512#define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
513#define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
514#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
515#else
516/*** IUnknown methods ***/
517#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
518#define IDirect3DMaterial2_AddRef(p) (p)->AddRef()
519#define IDirect3DMaterial2_Release(p) (p)->Release()
520/*** IDirect3DMaterial2 methods ***/
521#define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
522#define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
523#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
524#endif
525
526
527/*****************************************************************************
528 * IDirect3DMaterial3 interface
529 */
530#define INTERFACE IDirect3DMaterial3
531DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown)
532{
533 /*** IUnknown methods ***/
534 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
535 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
536 STDMETHOD_(ULONG,Release)(THIS) PURE;
537 /*** IDirect3DMaterial3 methods ***/
538 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
539 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
540 STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE3 lpDirect3DDevice3, LPD3DMATERIALHANDLE lpHandle) PURE;
541};
542#undef INTERFACE
543
544#if !defined(__cplusplus) || defined(CINTERFACE)
545/*** IUnknown methods ***/
546#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
547#define IDirect3DMaterial3_AddRef(p) (p)->lpVtbl->AddRef(p)
548#define IDirect3DMaterial3_Release(p) (p)->lpVtbl->Release(p)
549/*** IDirect3DMaterial3 methods ***/
550#define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
551#define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
552#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
553#else
554/*** IUnknown methods ***/
555#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
556#define IDirect3DMaterial3_AddRef(p) (p)->AddRef()
557#define IDirect3DMaterial3_Release(p) (p)->Release()
558/*** IDirect3DMaterial3 methods ***/
559#define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
560#define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
561#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
562#endif
563
564
565/*****************************************************************************
566 * IDirect3DTexture interface
567 */
568#define INTERFACE IDirect3DTexture
569DECLARE_INTERFACE_(IDirect3DTexture,IUnknown)
570{
571 /*** IUnknown methods ***/
572 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
573 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
574 STDMETHOD_(ULONG,Release)(THIS) PURE;
575 /*** IDirect3DTexture methods ***/
576 STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPDIRECTDRAWSURFACE lpDDSurface) PURE;
577 STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DTEXTUREHANDLE lpHandle) PURE;
578 STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
579 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE lpD3DTexture) PURE;
580 STDMETHOD(Unload)(THIS) PURE;
581};
582#undef INTERFACE
583
584#if !defined(__cplusplus) || defined(CINTERFACE)
585/*** IUnknown methods ***/
586#define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
587#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p)
588#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p)
589/*** IDirect3DTexture methods ***/
590#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
591#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
592#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
593#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
594#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
595#else
596/*** IUnknown methods ***/
597#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
598#define IDirect3DTexture_AddRef(p) (p)->AddRef()
599#define IDirect3DTexture_Release(p) (p)->Release()
600/*** IDirect3DTexture methods ***/
601#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
602#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
603#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
604#define IDirect3DTexture_Load(p,a) (p)->Load(a)
605#define IDirect3DTexture_Unload(p) (p)->Unload()
606#endif
607
608
609/*****************************************************************************
610 * IDirect3DTexture2 interface
611 */
612#define INTERFACE IDirect3DTexture2
613DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown)
614{
615 /*** IUnknown methods ***/
616 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
617 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
618 STDMETHOD_(ULONG,Release)(THIS) PURE;
619 /*** IDirect3DTexture2 methods ***/
620 STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DTEXTUREHANDLE lpHandle) PURE;
621 STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
622 STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTexture2) PURE;
623};
624#undef INTERFACE
625
626#if !defined(__cplusplus) || defined(CINTERFACE)
627/*** IUnknown methods ***/
628#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
629#define IDirect3DTexture2_AddRef(p) (p)->lpVtbl->AddRef(p)
630#define IDirect3DTexture2_Release(p) (p)->lpVtbl->Release(p)
631/*** IDirect3DTexture2 methods ***/
632#define IDirect3DTexture2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
633#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
634#define IDirect3DTexture2_Load(p,a) (p)->lpVtbl->Load(p,a)
635#else
636/*** IUnknown methods ***/
637#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
638#define IDirect3DTexture2_AddRef(p) (p)->AddRef()
639#define IDirect3DTexture2_Release(p) (p)->Release()
640/*** IDirect3DTexture2 methods ***/
641#define IDirect3DTexture2_GetHandle(p,a,b) (p)->GetHandle(a,b)
642#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
643#define IDirect3DTexture2_Load(p,a) (p)->Load(a)
644#endif
645
646
647/*****************************************************************************
648 * IDirect3DViewport interface
649 */
650#define INTERFACE IDirect3DViewport
651DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
652{
653 /*** IUnknown methods ***/
654 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
655 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
656 STDMETHOD_(ULONG,Release)(THIS) PURE;
657 /*** IDirect3DViewport methods ***/
658 STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
659 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
660 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
661 STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
662 STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
663 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
664 STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
665 STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
666 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
667 STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
668 STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
669 STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
670 STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
671};
672#undef INTERFACE
673
674#if !defined(__cplusplus) || defined(CINTERFACE)
675/*** IUnknown methods ***/
676#define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
677#define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p)
678#define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p)
679/*** IDirect3DViewport methods ***/
680#define IDirect3DViewport_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
681#define IDirect3DViewport_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
682#define IDirect3DViewport_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
683#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
684#define IDirect3DViewport_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
685#define IDirect3DViewport_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
686#define IDirect3DViewport_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
687#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
688#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
689#define IDirect3DViewport_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
690#define IDirect3DViewport_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
691#define IDirect3DViewport_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
692#define IDirect3DViewport_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
693#else
694/*** IUnknown methods ***/
695#define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
696#define IDirect3DViewport_AddRef(p) (p)->AddRef()
697#define IDirect3DViewport_Release(p) (p)->Release()
698/*** IDirect3DViewport methods ***/
699#define IDirect3DViewport_Initialize(p,a) (p)->Initialize(a)
700#define IDirect3DViewport_GetViewport(p,a) (p)->GetViewport(a)
701#define IDirect3DViewport_SetViewport(p,a) (p)->SetViewport(a)
702#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
703#define IDirect3DViewport_LightElements(p,a,b) (p)->LightElements(a,b)
704#define IDirect3DViewport_SetBackground(p,a) (p)->SetBackground(a)
705#define IDirect3DViewport_GetBackground(p,a,b) (p)->GetBackground(a,b)
706#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
707#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
708#define IDirect3DViewport_Clear(p,a,b,c) (p)->Clear(a,b,c)
709#define IDirect3DViewport_AddLight(p,a) (p)->AddLight(a)
710#define IDirect3DViewport_DeleteLight(p,a) (p)->DeleteLight(a)
711#define IDirect3DViewport_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
712#endif
713
714
715/*****************************************************************************
716 * IDirect3DViewport2 interface
717 */
718#define INTERFACE IDirect3DViewport2
719DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
720{
721 /*** IUnknown methods ***/
722 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
723 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
724 STDMETHOD_(ULONG,Release)(THIS) PURE;
725 /*** IDirect3DViewport methods ***/
726 STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
727 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
728 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
729 STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
730 STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
731 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
732 STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
733 STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
734 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
735 STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
736 STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
737 STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
738 STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
739 /*** IDirect3DViewport2 methods ***/
740 STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
741 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
742};
743#undef INTERFACE
744
745#if !defined(__cplusplus) || defined(CINTERFACE)
746/*** IUnknown methods ***/
747#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
748#define IDirect3DViewport2_AddRef(p) (p)->lpVtbl->AddRef(p)
749#define IDirect3DViewport2_Release(p) (p)->lpVtbl->Release(p)
750/*** IDirect3Viewport methods ***/
751#define IDirect3DViewport2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
752#define IDirect3DViewport2_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
753#define IDirect3DViewport2_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
754#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
755#define IDirect3DViewport2_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
756#define IDirect3DViewport2_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
757#define IDirect3DViewport2_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
758#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
759#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
760#define IDirect3DViewport2_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
761#define IDirect3DViewport2_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
762#define IDirect3DViewport2_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
763#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
764/*** IDirect3DViewport2 methods ***/
765#define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
766#define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
767#else
768/*** IUnknown methods ***/
769#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
770#define IDirect3DViewport2_AddRef(p) (p)->AddRef()
771#define IDirect3DViewport2_Release(p) (p)->Release()
772/*** IDirect3Viewport methods ***/
773#define IDirect3DViewport2_Initialize(p,a) (p)->Initialize(a)
774#define IDirect3DViewport2_GetViewport(p,a) (p)->GetViewport(a)
775#define IDirect3DViewport2_SetViewport(p,a) (p)->SetViewport(a)
776#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
777#define IDirect3DViewport2_LightElements(p,a,b) (p)->LightElements(a,b)
778#define IDirect3DViewport2_SetBackground(p,a) (p)->SetBackground(a)
779#define IDirect3DViewport2_GetBackground(p,a,b) (p)->GetBackground(a,b)
780#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
781#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
782#define IDirect3DViewport2_Clear(p,a,b,c) (p)->Clear(a,b,c)
783#define IDirect3DViewport2_AddLight(p,a) (p)->AddLight(a)
784#define IDirect3DViewport2_DeleteLight(p,a) (p)->DeleteLight(a)
785#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
786/*** IDirect3DViewport2 methods ***/
787#define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
788#define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
789#endif
790
791/*****************************************************************************
792 * IDirect3DViewport3 interface
793 */
794#define INTERFACE IDirect3DViewport3
795DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
796{
797 /*** IUnknown methods ***/
798 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
799 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
800 STDMETHOD_(ULONG,Release)(THIS) PURE;
801 /*** IDirect3DViewport methods ***/
802 STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
803 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
804 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
805 STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
806 STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
807 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
808 STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
809 STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
810 STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
811 STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
812 STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
813 STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
814 STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
815 /*** IDirect3DViewport2 methods ***/
816 STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
817 STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
818 /*** IDirect3DViewport3 methods ***/
819 STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 lpDDS) PURE;
820 STDMETHOD(GetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 *lplpDDS,LPBOOL lpValid) PURE;
821 STDMETHOD(Clear2)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,DWORD dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
822};
823#undef INTERFACE
824
825#if !defined(__cplusplus) || defined(CINTERFACE)
826/*** IUnknown methods ***/
827#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
828#define IDirect3DViewport3_AddRef(p) (p)->lpVtbl->AddRef(p)
829#define IDirect3DViewport3_Release(p) (p)->lpVtbl->Release(p)
830/*** IDirect3Viewport methods ***/
831#define IDirect3DViewport3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
832#define IDirect3DViewport3_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
833#define IDirect3DViewport3_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
834#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
835#define IDirect3DViewport3_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
836#define IDirect3DViewport3_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
837#define IDirect3DViewport3_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
838#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
839#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
840#define IDirect3DViewport3_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
841#define IDirect3DViewport3_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
842#define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
843#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
844/*** IDirect3DViewport2 methods ***/
845#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
846#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
847/*** IDirect3DViewport3 methods ***/
848#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
849#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
850#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
851#else
852/*** IUnknown methods ***/
853#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
854#define IDirect3DViewport3_AddRef(p) (p)->AddRef()
855#define IDirect3DViewport3_Release(p) (p)->Release()
856/*** IDirect3Viewport methods ***/
857#define IDirect3DViewport3_Initialize(p,a) (p)->Initialize(a)
858#define IDirect3DViewport3_GetViewport(p,a) (p)->GetViewport(a)
859#define IDirect3DViewport3_SetViewport(p,a) (p)->SetViewport(a)
860#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
861#define IDirect3DViewport3_LightElements(p,a,b) (p)->LightElements(a,b)
862#define IDirect3DViewport3_SetBackground(p,a) (p)->SetBackground(a)
863#define IDirect3DViewport3_GetBackground(p,a,b) (p)->GetBackground(a,b)
864#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
865#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
866#define IDirect3DViewport3_Clear(p,a,b,c) (p)->Clear(a,b,c)
867#define IDirect3DViewport3_AddLight(p,a) (p)->AddLight(a)
868#define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a)
869#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
870/*** IDirect3DViewport2 methods ***/
871#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
872#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
873/*** IDirect3DViewport3 methods ***/
874#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
875#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
876#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->Clear2(a,b,c,d,e,f)
877#endif
878
879
880
881/*****************************************************************************
882 * IDirect3DExecuteBuffer interface
883 */
884#define INTERFACE IDirect3DExecuteBuffer
885DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown)
886{
887 /*** IUnknown methods ***/
888 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
889 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
890 STDMETHOD_(ULONG,Release)(THIS) PURE;
891 /*** IDirect3DExecuteBuffer methods ***/
892 STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DEXECUTEBUFFERDESC lpDesc) PURE;
893 STDMETHOD(Lock)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc) PURE;
894 STDMETHOD(Unlock)(THIS) PURE;
895 STDMETHOD(SetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE;
896 STDMETHOD(GetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE;
897 STDMETHOD(Validate)(THIS_ LPDWORD lpdwOffset, LPD3DVALIDATECALLBACK lpFunc, LPVOID lpUserArg, DWORD dwReserved) PURE;
898 STDMETHOD(Optimize)(THIS_ DWORD dwDummy) PURE;
899};
900#undef INTERFACE
901
902#if !defined(__cplusplus) || defined(CINTERFACE)
903/*** IUnknown methods ***/
904#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
905#define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
906#define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p)
907/*** IDirect3DExecuteBuffer methods ***/
908#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
909#define IDirect3DExecuteBuffer_Lock(p,a) (p)->lpVtbl->Lock(p,a)
910#define IDirect3DExecuteBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
911#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
912#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
913#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
914#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->lpVtbl->Optimize(p,a)
915#else
916/*** IUnknown methods ***/
917#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
918#define IDirect3DExecuteBuffer_AddRef(p) (p)->AddRef()
919#define IDirect3DExecuteBuffer_Release(p) (p)->Release()
920/*** IDirect3DExecuteBuffer methods ***/
921#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
922#define IDirect3DExecuteBuffer_Lock(p,a) (p)->Lock(a)
923#define IDirect3DExecuteBuffer_Unlock(p) (p)->Unlock()
924#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
925#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
926#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
927#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->Optimize(a)
928#endif
929
930
931/*****************************************************************************
932 * IDirect3DDevice interface
933 */
934#define INTERFACE IDirect3DDevice
935DECLARE_INTERFACE_(IDirect3DDevice,IUnknown)
936{
937 /*** IUnknown methods ***/
938 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
939 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
940 STDMETHOD_(ULONG,Release)(THIS) PURE;
941 /*** IDirect3DDevice methods ***/
942 STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D, LPGUID lpGUID, LPD3DDEVICEDESC lpD3DDVDesc) PURE;
943 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
944 STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE lpD3Dtex1, LPDIRECT3DTEXTURE lpD3DTex2) PURE;
945 STDMETHOD(CreateExecuteBuffer)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc, LPDIRECT3DEXECUTEBUFFER *lplpDirect3DExecuteBuffer, IUnknown *pUnkOuter) PURE;
946 STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
947 STDMETHOD(Execute)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags) PURE;
948 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE;
949 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE;
950 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport, LPDIRECT3DVIEWPORT *lplpDirect3DViewport, DWORD dwFlags) PURE;
951 STDMETHOD(Pick)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags, LPD3DRECT lpRect) PURE;
952 STDMETHOD(GetPickRecords)(THIS_ LPDWORD lpCount, LPD3DPICKRECORD lpD3DPickRec) PURE;
953 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
954 STDMETHOD(CreateMatrix)(THIS_ LPD3DMATRIXHANDLE lpD3DMatHandle) PURE;
955 STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE;
956 STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE;
957 STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE;
958 STDMETHOD(BeginScene)(THIS) PURE;
959 STDMETHOD(EndScene)(THIS) PURE;
960 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D *lplpDirect3D) PURE;
961};
962#undef INTERFACE
963
964#if !defined(__cplusplus) || defined(CINTERFACE)
965/*** IUnknown methods ***/
966#define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
967#define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
968#define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p)
969/*** IDirect3DDevice methods ***/
970#define IDirect3DDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
971#define IDirect3DDevice_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
972#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
973#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
974#define IDirect3DDevice_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
975#define IDirect3DDevice_Execute(p,a,b,c) (p)->lpVtbl->Execute(p,a,b,c)
976#define IDirect3DDevice_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
977#define IDirect3DDevice_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
978#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
979#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->lpVtbl->Pick(p,a,b,c,d)
980#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->lpVtbl->GetPickRecords(p,a,b)
981#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
982#define IDirect3DDevice_CreateMatrix(p,a) (p)->lpVtbl->CreateMatrix(p,a)
983#define IDirect3DDevice_SetMatrix(p,a,b) (p)->lpVtbl->SetMatrix(p,a,b)
984#define IDirect3DDevice_GetMatrix(p,a,b) (p)->lpVtbl->GetMatrix(p,a,b)
985#define IDirect3DDevice_DeleteMatrix(p,a) (p)->lpVtbl->DeleteMatrix(p,a)
986#define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p)
987#define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p)
988#define IDirect3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
989#else
990/*** IUnknown methods ***/
991#define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
992#define IDirect3DDevice_AddRef(p) (p)->AddRef()
993#define IDirect3DDevice_Release(p) (p)->Release()
994/*** IDirect3DDevice methods ***/
995#define IDirect3DDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
996#define IDirect3DDevice_GetCaps(p,a,b) (p)->GetCaps(a,b)
997#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
998#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
999#define IDirect3DDevice_GetStats(p,a) (p)->GetStats(a)
1000#define IDirect3DDevice_Execute(p,a,b,c) (p)->Execute(a,b,c)
1001#define IDirect3DDevice_AddViewport(p,a) (p)->AddViewport(a)
1002#define IDirect3DDevice_DeleteViewport(p,a) (p)->DeleteViewport(a)
1003#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1004#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->Pick(a,b,c,d)
1005#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->GetPickRecords(a,b)
1006#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1007#define IDirect3DDevice_CreateMatrix(p,a) (p)->CreateMatrix(a)
1008#define IDirect3DDevice_SetMatrix(p,a,b) (p)->SetMatrix(a,b)
1009#define IDirect3DDevice_GetMatrix(p,a,b) (p)->GetMatrix(a,b)
1010#define IDirect3DDevice_DeleteMatrix(p,a) (p)->DeleteMatrix(a)
1011#define IDirect3DDevice_BeginScene(p) (p)->BeginScene()
1012#define IDirect3DDevice_EndScene(p) (p)->EndScene()
1013#define IDirect3DDevice_GetDirect3D(p,a) (p)->GetDirect3D(a)
1014#endif
1015
1016
1017/*****************************************************************************
1018 * IDirect3DDevice2 interface
1019 */
1020#define INTERFACE IDirect3DDevice2
1021DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown)
1022{
1023 /*** IUnknown methods ***/
1024 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1025 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1026 STDMETHOD_(ULONG,Release)(THIS) PURE;
1027 /*** IDirect3DDevice2 methods ***/
1028 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
1029 STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTex1, LPDIRECT3DTEXTURE2 lpD3DTex2) PURE;
1030 STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
1031 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
1032 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
1033 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2, LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2, DWORD dwFlags) PURE;
1034 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
1035 STDMETHOD(BeginScene)(THIS) PURE;
1036 STDMETHOD(EndScene)(THIS) PURE;
1037 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2 *lplpDirect3D2) PURE;
1038 /*** DrawPrimitive API ***/
1039 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
1040 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2) PURE;
1041 STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE lpNewRenderTarget, DWORD dwFlags) PURE;
1042 STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE *lplpRenderTarget) PURE;
1043 STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dpt,D3DVERTEXTYPE dwVertexTypeDesc,DWORD dwFlags) PURE;
1044 STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE;
1045 STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE;
1046 STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
1047 STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
1048 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1049 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1050 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
1051 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
1052 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1053 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1054 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1055 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
1056 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
1057 STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1058 STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1059};
1060#undef INTERFACE
1061
1062#if !defined(__cplusplus) || defined(CINTERFACE)
1063/*** IUnknown methods ***/
1064#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1065#define IDirect3DDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
1066#define IDirect3DDevice2_Release(p) (p)->lpVtbl->Release(p)
1067/*** IDirect3DDevice2 methods ***/
1068#define IDirect3DDevice2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
1069#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
1070#define IDirect3DDevice2_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
1071#define IDirect3DDevice2_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
1072#define IDirect3DDevice2_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
1073#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
1074#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1075#define IDirect3DDevice2_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1076#define IDirect3DDevice2_EndScene(p) (p)->lpVtbl->EndScene(p)
1077#define IDirect3DDevice2_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1078#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1079#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
1080#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1081#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1082#define IDirect3DDevice2_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
1083#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
1084#define IDirect3DDevice2_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
1085#define IDirect3DDevice2_Index(p,a) (p)->lpVtbl->Index(p,a)
1086#define IDirect3DDevice2_End(p,a) (p)->lpVtbl->End(p,a)
1087#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1088#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1089#define IDirect3DDevice2_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
1090#define IDirect3DDevice2_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
1091#define IDirect3DDevice2_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1092#define IDirect3DDevice2_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1093#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1094#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1095#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1096#define IDirect3DDevice2_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1097#define IDirect3DDevice2_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1098#else
1099/*** IUnknown methods ***/
1100#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1101#define IDirect3DDevice2_AddRef(p) (p)->AddRef()
1102#define IDirect3DDevice2_Release(p) (p)->Release()
1103/*** IDirect3DDevice2 methods ***/
1104#define IDirect3DDevice2_GetCaps(p,a,b) (p)->GetCaps(a,b)
1105#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
1106#define IDirect3DDevice2_GetStats(p,a) (p)->GetStats(a)
1107#define IDirect3DDevice2_AddViewport(p,a) (p)->AddViewport(a)
1108#define IDirect3DDevice2_DeleteViewport(p,a) (p)->DeleteViewport(a)
1109#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1110#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1111#define IDirect3DDevice2_BeginScene(p) (p)->BeginScene()
1112#define IDirect3DDevice2_EndScene(p) (p)->EndScene()
1113#define IDirect3DDevice2_GetDirect3D(p,a) (p)->GetDirect3D(a)
1114#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1115#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
1116#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1117#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1118#define IDirect3DDevice2_Begin(p,a,b,c) (p)->Begin(a,b,c)
1119#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
1120#define IDirect3DDevice2_Vertex(p,a) (p)->Vertex(a)
1121#define IDirect3DDevice2_Index(p,a) (p)->Index(a)
1122#define IDirect3DDevice2_End(p,a) (p)->End(a)
1123#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1124#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1125#define IDirect3DDevice2_GetLightState(p,a,b) (p)->GetLightState(a,b)
1126#define IDirect3DDevice2_SetLightState(p,a,b) (p)->SetLightState(a,b)
1127#define IDirect3DDevice2_SetTransform(p,a,b) (p)->SetTransform(a,b)
1128#define IDirect3DDevice2_GetTransform(p,a,b) (p)->GetTransform(a,b)
1129#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1130#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1131#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1132#define IDirect3DDevice2_SetClipStatus(p,a) (p)->SetClipStatus(a)
1133#define IDirect3DDevice2_GetClipStatus(p,a) (p)->GetClipStatus(a)
1134#endif
1135
1136/*****************************************************************************
1137 * IDirect3DDevice3 interface
1138 */
1139#define INTERFACE IDirect3DDevice3
1140DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown)
1141{
1142 /*** IUnknown methods ***/
1143 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1144 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1145 STDMETHOD_(ULONG,Release)(THIS) PURE;
1146 /*** IDirect3DDevice3 methods ***/
1147 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
1148 STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
1149 STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
1150 STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
1151 STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3, LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3, DWORD dwFlags) PURE;
1152 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
1153 STDMETHOD(BeginScene)(THIS) PURE;
1154 STDMETHOD(EndScene)(THIS) PURE;
1155 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D3 *lplpDirect3D3) PURE;
1156 /*** DrawPrimitive API ***/
1157 STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
1158 STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3) PURE;
1159 STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 lpNewRenderTarget, DWORD dwFlags) PURE;
1160 STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 *lplpRenderTarget) PURE;
1161 STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexTypeDesc, DWORD dwFlags) PURE;
1162 STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE;
1163 STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE;
1164 STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
1165 STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
1166 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1167 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1168 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
1169 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
1170 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1171 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1172 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1173 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
1174 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
1175 STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1176 STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1177 STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE;
1178 STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE;
1179 STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE;
1180 STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE;
1181 STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE;
1182 STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 *lplpTexture2) PURE;
1183 STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 lpTexture2) PURE;
1184 STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
1185 STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
1186 STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
1187};
1188#undef INTERFACE
1189
1190#if !defined(__cplusplus) || defined(CINTERFACE)
1191/*** IUnknown methods ***/
1192#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1193#define IDirect3DDevice3_AddRef(p) (p)->lpVtbl->AddRef(p)
1194#define IDirect3DDevice3_Release(p) (p)->lpVtbl->Release(p)
1195/*** IDirect3DDevice3 methods ***/
1196#define IDirect3DDevice3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
1197#define IDirect3DDevice3_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
1198#define IDirect3DDevice3_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
1199#define IDirect3DDevice3_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
1200#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
1201#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1202#define IDirect3DDevice3_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1203#define IDirect3DDevice3_EndScene(p) (p)->lpVtbl->EndScene(p)
1204#define IDirect3DDevice3_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1205#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1206#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
1207#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1208#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1209#define IDirect3DDevice3_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
1210#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
1211#define IDirect3DDevice3_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
1212#define IDirect3DDevice3_Index(p,a) (p)->lpVtbl->Index(p,a)
1213#define IDirect3DDevice3_End(p,a) (p)->lpVtbl->End(p,a)
1214#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1215#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1216#define IDirect3DDevice3_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
1217#define IDirect3DDevice3_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
1218#define IDirect3DDevice3_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1219#define IDirect3DDevice3_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1220#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1221#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1222#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1223#define IDirect3DDevice3_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1224#define IDirect3DDevice3_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1225#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
1226#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
1227#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
1228#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
1229#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
1230#define IDirect3DDevice3_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1231#define IDirect3DDevice3_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1232#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1233#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1234#define IDirect3DDevice3_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1235#else
1236/*** IUnknown methods ***/
1237#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1238#define IDirect3DDevice3_AddRef(p) (p)->AddRef()
1239#define IDirect3DDevice3_Release(p) (p)->Release()
1240/*** IDirect3DDevice3 methods ***/
1241#define IDirect3DDevice3_GetCaps(p,a,b) (p)->GetCaps(a,b)
1242#define IDirect3DDevice3_GetStats(p,a) (p)->GetStats(a)
1243#define IDirect3DDevice3_AddViewport(p,a) (p)->AddViewport(a)
1244#define IDirect3DDevice3_DeleteViewport(p,a) (p)->DeleteViewport(a)
1245#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1246#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1247#define IDirect3DDevice3_BeginScene(p) (p)->BeginScene()
1248#define IDirect3DDevice3_EndScene(p) (p)->EndScene()
1249#define IDirect3DDevice3_GetDirect3D(p,a) (p)->GetDirect3D(a)
1250#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1251#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
1252#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1253#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1254#define IDirect3DDevice3_Begin(p,a,b,c) (p)->Begin(a,b,c)
1255#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
1256#define IDirect3DDevice3_Vertex(p,a) (p)->Vertex(a)
1257#define IDirect3DDevice3_Index(p,a) (p)->Index(a)
1258#define IDirect3DDevice3_End(p,a) (p)->End(a)
1259#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1260#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1261#define IDirect3DDevice3_GetLightState(p,a,b) (p)->GetLightState(a,b)
1262#define IDirect3DDevice3_SetLightState(p,a,b) (p)->SetLightState(a,b)
1263#define IDirect3DDevice3_SetTransform(p,a,b) (p)->SetTransform(a,b)
1264#define IDirect3DDevice3_GetTransform(p,a,b) (p)->GetTransform(a,b)
1265#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1266#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1267#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1268#define IDirect3DDevice3_SetClipStatus(p,a) (p)->SetClipStatus(a)
1269#define IDirect3DDevice3_GetClipStatus(p,a) (p)->GetClipStatus(a)
1270#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
1271#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
1272#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
1273#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
1274#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
1275#define IDirect3DDevice3_GetTexture(p,a,b) (p)->GetTexture(a,b)
1276#define IDirect3DDevice3_SetTexture(p,a,b) (p)->SetTexture(a,b)
1277#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1278#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1279#define IDirect3DDevice3_ValidateDevice(p,a) (p)->ValidateDevice(a)
1280#endif
1281
1282/*****************************************************************************
1283 * IDirect3DDevice7 interface
1284 */
1285#define INTERFACE IDirect3DDevice7
1286DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown)
1287{
1288 /*** IUnknown methods ***/
1289 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1290 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1291 STDMETHOD_(ULONG,Release)(THIS) PURE;
1292 /*** IDirect3DDevice7 methods ***/
1293 STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC7 lpD3DHELDevDesc) PURE;
1294 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
1295 STDMETHOD(BeginScene)(THIS) PURE;
1296 STDMETHOD(EndScene)(THIS) PURE;
1297 STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D7 *lplpDirect3D3) PURE;
1298 STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 lpNewRenderTarget,DWORD dwFlags) PURE;
1299 STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 *lplpRenderTarget) PURE;
1300 STDMETHOD(Clear)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,D3DCOLOR dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
1301 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1302 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
1303 STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE;
1304 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType,LPD3DMATRIX lpD3DMatrix) PURE;
1305 STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE;
1306 STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE;
1307 STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE;
1308 STDMETHOD(SetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE;
1309 STDMETHOD(GetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE;
1310 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1311 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1312 STDMETHOD(BeginStateBlock)(THIS) PURE;
1313 STDMETHOD(EndStateBlock)(THIS_ LPDWORD lpdwBlockHandle) PURE;
1314 STDMETHOD(PreLoad)(THIS_ LPDIRECTDRAWSURFACE7 lpddsTexture) PURE;
1315 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
1316 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
1317 STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1318 STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
1319 STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE;
1320 STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE;
1321 STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE;
1322 STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE;
1323 STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE;
1324 STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 *lpTexture) PURE;
1325 STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 lpTexture) PURE;
1326 STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
1327 STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
1328 STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
1329 STDMETHOD(ApplyStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1330 STDMETHOD(CaptureStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1331 STDMETHOD(DeleteStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1332 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE d3dsbType,LPDWORD lpdwBlockHandle) PURE;
1333 STDMETHOD(Load)(THIS_ LPDIRECTDRAWSURFACE7 lpDestTex,LPPOINT lpDestPoint,LPDIRECTDRAWSURFACE7 lpSrcTex,LPRECT lprcSrcRect,DWORD dwFlags) PURE;
1334 STDMETHOD(LightEnable)(THIS_ DWORD dwLightIndex,BOOL bEnable) PURE;
1335 STDMETHOD(GetLightEnable)(THIS_ DWORD dwLightIndex,BOOL *pbEnable) PURE;
1336 STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
1337 STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
1338 STDMETHOD(GetInfo)(THIS_ DWORD dwDevInfoID,LPVOID pDevInfoStruct,DWORD dwSize) PURE;
1339};
1340#undef INTERFACE
1341
1342#if !defined(__cplusplus) || defined(CINTERFACE)
1343/*** IUnknown methods ***/
1344#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1345#define IDirect3DDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
1346#define IDirect3DDevice7_Release(p) (p)->lpVtbl->Release(p)
1347/*** IDirect3DDevice7 methods ***/
1348#define IDirect3DDevice7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
1349#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1350#define IDirect3DDevice7_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1351#define IDirect3DDevice7_EndScene(p) (p)->lpVtbl->EndScene(p)
1352#define IDirect3DDevice7_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1353#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1354#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1355#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1356#define IDirect3DDevice7_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1357#define IDirect3DDevice7_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1358#define IDirect3DDevice7_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1359#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1360#define IDirect3DDevice7_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1361#define IDirect3DDevice7_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1362#define IDirect3DDevice7_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1363#define IDirect3DDevice7_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1364#define IDirect3DDevice7_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1365#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1366#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1367#define IDirect3DDevice7_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1368#define IDirect3DDevice7_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1369#define IDirect3DDevice7_PreLoad(p,a) (p)->lpVtbl->PreLoad(p,a)
1370#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1371#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1372#define IDirect3DDevice7_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1373#define IDirect3DDevice7_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1374#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
1375#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
1376#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
1377#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
1378#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
1379#define IDirect3DDevice7_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1380#define IDirect3DDevice7_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1381#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1382#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1383#define IDirect3DDevice7_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1384#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
1385#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
1386#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
1387#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1388#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e)
1389#define IDirect3DDevice7_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1390#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1391#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1392#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1393#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
1394#else
1395/*** IUnknown methods ***/
1396#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1397#define IDirect3DDevice7_AddRef(p) (p)->AddRef()
1398#define IDirect3DDevice7_Release(p) (p)->Release()
1399/*** IDirect3DDevice7 methods ***/
1400#define IDirect3DDevice7_GetCaps(p,a) (p)->GetCaps(a)
1401#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1402#define IDirect3DDevice7_BeginScene(p) (p)->BeginScene()
1403#define IDirect3DDevice7_EndScene(p) (p)->EndScene()
1404#define IDirect3DDevice7_GetDirect3D(p,a) (p)->GetDirect3D(a)
1405#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1406#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1407#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1408#define IDirect3DDevice7_SetTransform(p,a,b) (p)->SetTransform(a,b)
1409#define IDirect3DDevice7_GetTransform(p,a,b) (p)->GetTransform(a,b)
1410#define IDirect3DDevice7_SetViewport(p,a) (p)->SetViewport(a)
1411#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1412#define IDirect3DDevice7_GetViewport(p,a) (p)->GetViewport(a)
1413#define IDirect3DDevice7_SetMaterial(p,a) (p)->SetMaterial(a)
1414#define IDirect3DDevice7_GetMaterial(p,a) (p)->GetMaterial(a)
1415#define IDirect3DDevice7_SetLight(p,a,b) (p)->SetLight(a,b)
1416#define IDirect3DDevice7_GetLight(p,a,b) (p)->GetLight(a,b)
1417#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1418#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1419#define IDirect3DDevice7_BeginStateBlock(p) (p)->BeginStateBlock()
1420#define IDirect3DDevice7_EndStateBlock(p,a) (p)->EndStateBlock(a)
1421#define IDirect3DDevice7_PreLoad(p,a) (p)->PreLoad(a)
1422#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1423#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1424#define IDirect3DDevice7_SetClipStatus(p,a) (p)->SetClipStatus(a)
1425#define IDirect3DDevice7_GetClipStatus(p,a) (p)->GetClipStatus(a)
1426#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
1427#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
1428#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
1429#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
1430#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
1431#define IDirect3DDevice7_GetTexture(p,a,b) (p)->GetTexture(a,b)
1432#define IDirect3DDevice7_SetTexture(p,a,b) (p)->SetTexture(a,b)
1433#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1434#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1435#define IDirect3DDevice7_ValidateDevice(p,a) (p)->ValidateDevice(a)
1436#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
1437#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
1438#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
1439#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1440#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e)
1441#define IDirect3DDevice7_LightEnable(p,a,b) (p)->LightEnable(a,b)
1442#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1443#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1444#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1445#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
1446#endif
1447
1448
1449
1450/*****************************************************************************
1451 * IDirect3DVertexBuffer interface
1452 */
1453#define INTERFACE IDirect3DVertexBuffer
1454DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown)
1455{
1456 /*** IUnknown methods ***/
1457 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1458 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1459 STDMETHOD_(ULONG,Release)(THIS) PURE;
1460 /*** IDirect3DVertexBuffer methods ***/
1461 STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE;
1462 STDMETHOD(Unlock)(THIS) PURE;
1463 STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE3 lpD3DDevice,DWORD dwFlags) PURE;
1464 STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE;
1465 STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE3 lpD3DDevice,DWORD dwFlags) PURE;
1466};
1467#undef INTERFACE
1468
1469#if !defined(__cplusplus) || defined(CINTERFACE)
1470/*** IUnknown methods ***/
1471#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1472#define IDirect3DVertexBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
1473#define IDirect3DVertexBuffer_Release(p) (p)->lpVtbl->Release(p)
1474/*** IDirect3DVertexBuffer methods ***/
1475#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
1476#define IDirect3DVertexBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
1477#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1478#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
1479#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
1480#else
1481/*** IUnknown methods ***/
1482#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1483#define IDirect3DVertexBuffer_AddRef(p) (p)->AddRef()
1484#define IDirect3DVertexBuffer_Release(p) (p)->Release()
1485/*** IDirect3DVertexBuffer methods ***/
1486#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->Lock(a,b,c)
1487#define IDirect3DVertexBuffer_Unlock(p) (p)->Unlock()
1488#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
1489#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
1490#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->Optimize(a,b)
1491#endif
1492
1493/*****************************************************************************
1494 * IDirect3DVertexBuffer7 interface
1495 */
1496#define INTERFACE IDirect3DVertexBuffer7
1497DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown)
1498{
1499 /*** IUnknown methods ***/
1500 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1501 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1502 STDMETHOD_(ULONG,Release)(THIS) PURE;
1503 /*** IDirect3DVertexBuffer7 methods ***/
1504 STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE;
1505 STDMETHOD(Unlock)(THIS) PURE;
1506 STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER7 lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
1507 STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE;
1508 STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
1509 STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPD3DDRAWPRIMITIVESTRIDEDDATA lpStrideData,DWORD dwVertexTypeDesc,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
1510};
1511#undef INTERFACE
1512
1513#if !defined(__cplusplus) || defined(CINTERFACE)
1514/*** IUnknown methods ***/
1515#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1516#define IDirect3DVertexBuffer7_AddRef(p) (p)->lpVtbl->AddRef(p)
1517#define IDirect3DVertexBuffer7_Release(p) (p)->lpVtbl->Release(p)
1518/*** IDirect3DVertexBuffer7 methods ***/
1519#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
1520#define IDirect3DVertexBuffer7_Unlock(p) (p)->lpVtbl->Unlock(p)
1521#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1522#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
1523#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
1524#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
1525#else
1526/*** IUnknown methods ***/
1527#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1528#define IDirect3DVertexBuffer7_AddRef(p) (p)->AddRef()
1529#define IDirect3DVertexBuffer7_Release(p) (p)->Release()
1530/*** IDirect3DVertexBuffer7 methods ***/
1531#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->Lock(a,b,c)
1532#define IDirect3DVertexBuffer7_Unlock(p) (p)->Unlock()
1533#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
1534#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
1535#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->Optimize(a,b)
1536#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
1537#endif
1538
1539#endif /* __WINE_D3D_H */
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