1 | /*
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2 | * Copyright (C) 2000 Peter Hunnisett
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3 | *
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4 | * This library is free software; you can redistribute it and/or
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5 | * modify it under the terms of the GNU Lesser General Public
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6 | * License as published by the Free Software Foundation; either
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7 | * version 2.1 of the License, or (at your option) any later version.
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8 | *
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9 | * This library is distributed in the hope that it will be useful,
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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12 | * Lesser General Public License for more details.
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13 | *
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14 | * You should have received a copy of the GNU Lesser General Public
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15 | * License along with this library; if not, write to the Free Software
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16 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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17 | */
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18 |
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19 | /*
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20 | * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
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21 | * other than GPL or LGPL is available it will apply instead, Sun elects to use only
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22 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
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23 | * a choice of LGPL license versions is made available with the language indicating
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24 | * that LGPLv2 or any later version may be used, or where a choice of which version
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25 | * of the LGPL is applied is otherwise unspecified.
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26 | */
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27 |
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28 | #ifndef __WINE_D3DCAPS_H
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29 | #define __WINE_D3DCAPS_H
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30 |
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31 | #include <ddraw.h>
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32 |
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33 | typedef struct _D3DTRANSFORMCAPS {
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34 | DWORD dwSize;
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35 | DWORD dwCaps;
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36 | } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
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37 |
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38 | #define D3DTRANSFORMCAPS_CLIP 0x00000001L
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39 |
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40 | typedef struct _D3DLIGHTINGCAPS {
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41 | DWORD dwSize;
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42 | DWORD dwCaps;
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43 | DWORD dwLightingModel;
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44 | DWORD dwNumLights;
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45 | } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
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46 |
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47 | #define D3DLIGHTINGMODEL_RGB 0x00000001
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48 | #define D3DLIGHTINGMODEL_MONO 0x00000002
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49 |
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50 | #define D3DLIGHTCAPS_POINT 0x00000001
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51 | #define D3DLIGHTCAPS_SPOT 0x00000002
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52 | #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
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53 | #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
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54 | #define D3DLIGHTCAPS_GLSPOT 0x00000010
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55 |
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56 | typedef struct _D3dPrimCaps {
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57 | DWORD dwSize;
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58 | DWORD dwMiscCaps;
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59 | DWORD dwRasterCaps;
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60 | DWORD dwZCmpCaps;
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61 | DWORD dwSrcBlendCaps;
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62 | DWORD dwDestBlendCaps;
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63 | DWORD dwAlphaCmpCaps;
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64 | DWORD dwShadeCaps;
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65 | DWORD dwTextureCaps;
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66 | DWORD dwTextureFilterCaps;
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67 | DWORD dwTextureBlendCaps;
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68 | DWORD dwTextureAddressCaps;
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69 | DWORD dwStippleWidth;
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70 | DWORD dwStippleHeight;
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71 | } D3DPRIMCAPS, *LPD3DPRIMCAPS;
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72 |
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73 | #define D3DPMISCCAPS_MASKPLANES 0x00000001
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74 | #define D3DPMISCCAPS_MASKZ 0x00000002
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75 | #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
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76 | #define D3DPMISCCAPS_CONFORMANT 0x00000008
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77 | #define D3DPMISCCAPS_CULLNONE 0x00000010
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78 | #define D3DPMISCCAPS_CULLCW 0x00000020
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79 | #define D3DPMISCCAPS_CULLCCW 0x00000040
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80 |
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81 | #define D3DPRASTERCAPS_DITHER 0x00000001
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82 | #define D3DPRASTERCAPS_ROP2 0x00000002
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83 | #define D3DPRASTERCAPS_XOR 0x00000004
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84 | #define D3DPRASTERCAPS_PAT 0x00000008
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85 | #define D3DPRASTERCAPS_ZTEST 0x00000010
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86 | #define D3DPRASTERCAPS_SUBPIXEL 0x00000020
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87 | #define D3DPRASTERCAPS_SUBPIXELX 0x00000040
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88 | #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
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89 | #define D3DPRASTERCAPS_FOGTABLE 0x00000100
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90 | #define D3DPRASTERCAPS_STIPPLE 0x00000200
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91 | #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
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92 | #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
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93 | #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
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94 | #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
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95 | #define D3DPRASTERCAPS_ZBIAS 0x00004000
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96 | #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
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97 | #define D3DPRASTERCAPS_FOGRANGE 0x00010000
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98 | #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
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99 | #define D3DPRASTERCAPS_WBUFFER 0x00040000
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100 | #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
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101 | #define D3DPRASTERCAPS_WFOG 0x00100000
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102 | #define D3DPRASTERCAPS_ZFOG 0x00200000
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103 |
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104 | #define D3DPCMPCAPS_NEVER 0x00000001
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105 | #define D3DPCMPCAPS_LESS 0x00000002
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106 | #define D3DPCMPCAPS_EQUAL 0x00000004
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107 | #define D3DPCMPCAPS_LESSEQUAL 0x00000008
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108 | #define D3DPCMPCAPS_GREATER 0x00000010
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109 | #define D3DPCMPCAPS_NOTEQUAL 0x00000020
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110 | #define D3DPCMPCAPS_GREATEREQUAL 0x00000040
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111 | #define D3DPCMPCAPS_ALWAYS 0x00000080
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112 |
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113 | #define D3DPBLENDCAPS_ZERO 0x00000001
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114 | #define D3DPBLENDCAPS_ONE 0x00000002
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115 | #define D3DPBLENDCAPS_SRCCOLOR 0x00000004
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116 | #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
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117 | #define D3DPBLENDCAPS_SRCALPHA 0x00000010
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118 | #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
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119 | #define D3DPBLENDCAPS_DESTALPHA 0x00000040
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120 | #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
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121 | #define D3DPBLENDCAPS_DESTCOLOR 0x00000100
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122 | #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
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123 | #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
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124 | #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
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125 | #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
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126 |
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127 | #define D3DPSHADECAPS_COLORFLATMONO 0x00000001
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128 | #define D3DPSHADECAPS_COLORFLATRGB 0x00000002
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129 | #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
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130 | #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
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131 | #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
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132 | #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
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133 |
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134 | #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
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135 | #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
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136 | #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
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137 | #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
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138 | #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
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139 | #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
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140 |
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141 | #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
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142 | #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
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143 | #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
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144 | #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
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145 | #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
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146 | #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
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147 |
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148 | #define D3DPSHADECAPS_FOGFLAT 0x00040000
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149 | #define D3DPSHADECAPS_FOGGOURAUD 0x00080000
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150 | #define D3DPSHADECAPS_FOGPHONG 0x00100000
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151 |
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152 | #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
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153 | #define D3DPTEXTURECAPS_POW2 0x00000002
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154 | #define D3DPTEXTURECAPS_ALPHA 0x00000004
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155 | #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
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156 | #define D3DPTEXTURECAPS_BORDER 0x00000010
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157 | #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
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158 | #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
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159 | #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
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160 | #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L
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161 | /* yes actually 0x00000200 is unused - or at least unreleased */
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162 | #define D3DPTEXTURECAPS_PROJECTED 0x00000400
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163 | #define D3DPTEXTURECAPS_CUBEMAP 0x00000800
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164 | #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
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165 |
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166 | #define D3DPTFILTERCAPS_NEAREST 0x00000001
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167 | #define D3DPTFILTERCAPS_LINEAR 0x00000002
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168 | #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
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169 | #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
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170 | #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
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171 | #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
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172 | /* yes - missing numbers */
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173 | #define D3DPTFILTERCAPS_MINFPOINT 0x00000100
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174 | #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
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175 | #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
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176 | /* yes - missing numbers */
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177 | #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
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178 | #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
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179 | /* yes - missing numbers */
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180 | #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
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181 | #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
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182 | #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
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183 | #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
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184 | #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
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185 |
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186 | #define D3DPTBLENDCAPS_DECAL 0x00000001
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187 | #define D3DPTBLENDCAPS_MODULATE 0x00000002
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188 | #define D3DPTBLENDCAPS_DECALALPHA 0x00000004
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189 | #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
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190 | #define D3DPTBLENDCAPS_DECALMASK 0x00000010
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191 | #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
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192 | #define D3DPTBLENDCAPS_COPY 0x00000040
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193 | #define D3DPTBLENDCAPS_ADD 0x00000080
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194 |
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195 | #define D3DPTADDRESSCAPS_WRAP 0x00000001
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196 | #define D3DPTADDRESSCAPS_MIRROR 0x00000002
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197 | #define D3DPTADDRESSCAPS_CLAMP 0x00000004
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198 | #define D3DPTADDRESSCAPS_BORDER 0x00000008
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199 | #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
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200 |
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201 |
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202 | typedef struct _D3DDeviceDesc {
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203 | DWORD dwSize;
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204 | DWORD dwFlags;
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205 | D3DCOLORMODEL dcmColorModel;
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206 | DWORD dwDevCaps;
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207 | D3DTRANSFORMCAPS dtcTransformCaps;
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208 | BOOL bClipping;
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209 | D3DLIGHTINGCAPS dlcLightingCaps;
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210 | D3DPRIMCAPS dpcLineCaps;
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211 | D3DPRIMCAPS dpcTriCaps;
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212 | DWORD dwDeviceRenderBitDepth;
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213 | DWORD dwDeviceZBufferBitDepth;
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214 | DWORD dwMaxBufferSize;
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215 | DWORD dwMaxVertexCount;
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216 |
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217 | DWORD dwMinTextureWidth,dwMinTextureHeight;
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218 | DWORD dwMaxTextureWidth,dwMaxTextureHeight;
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219 | DWORD dwMinStippleWidth,dwMaxStippleWidth;
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220 | DWORD dwMinStippleHeight,dwMaxStippleHeight;
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221 |
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222 | DWORD dwMaxTextureRepeat;
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223 | DWORD dwMaxTextureAspectRatio;
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224 | DWORD dwMaxAnisotropy;
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225 |
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226 | D3DVALUE dvGuardBandLeft;
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227 | D3DVALUE dvGuardBandTop;
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228 | D3DVALUE dvGuardBandRight;
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229 | D3DVALUE dvGuardBandBottom;
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230 |
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231 | D3DVALUE dvExtentsAdjust;
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232 | DWORD dwStencilCaps;
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233 |
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234 | DWORD dwFVFCaps;
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235 | DWORD dwTextureOpCaps;
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236 | WORD wMaxTextureBlendStages;
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237 | WORD wMaxSimultaneousTextures;
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238 | } D3DDEVICEDESC,*LPD3DDEVICEDESC;
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239 | #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
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240 |
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241 | typedef struct _D3DDeviceDesc7 {
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242 | DWORD dwDevCaps;
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243 | D3DPRIMCAPS dpcLineCaps;
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244 | D3DPRIMCAPS dpcTriCaps;
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245 | DWORD dwDeviceRenderBitDepth;
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246 | DWORD dwDeviceZBufferBitDepth;
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247 |
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248 | DWORD dwMinTextureWidth, dwMinTextureHeight;
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249 | DWORD dwMaxTextureWidth, dwMaxTextureHeight;
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250 |
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251 | DWORD dwMaxTextureRepeat;
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252 | DWORD dwMaxTextureAspectRatio;
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253 | DWORD dwMaxAnisotropy;
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254 |
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255 | D3DVALUE dvGuardBandLeft;
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256 | D3DVALUE dvGuardBandTop;
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257 | D3DVALUE dvGuardBandRight;
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258 | D3DVALUE dvGuardBandBottom;
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259 |
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260 | D3DVALUE dvExtentsAdjust;
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261 | DWORD dwStencilCaps;
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262 | DWORD dwFVFCaps;
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263 | DWORD dwTextureOpCaps;
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264 | WORD wMaxTextureBlendStages;
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265 | WORD wMaxSimultaneousTextures;
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266 |
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267 | DWORD dwMaxActiveLights;
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268 | D3DVALUE dvMaxVertexW;
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269 | GUID deviceGUID;
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270 |
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271 | WORD wMaxUserClipPlanes;
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272 | WORD wMaxVertexBlendMatrices;
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273 |
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274 | DWORD dwVertexProcessingCaps;
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275 |
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276 | DWORD dwReserved1;
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277 | DWORD dwReserved2;
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278 | DWORD dwReserved3;
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279 | DWORD dwReserved4;
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280 | } D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
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281 | #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
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282 |
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283 | #define D3DDD_COLORMODEL 0x00000001
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284 | #define D3DDD_DEVCAPS 0x00000002
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285 | #define D3DDD_TRANSFORMCAPS 0x00000004
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286 | #define D3DDD_LIGHTINGCAPS 0x00000008
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287 | #define D3DDD_BCLIPPING 0x00000010
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288 | #define D3DDD_LINECAPS 0x00000020
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289 | #define D3DDD_TRICAPS 0x00000040
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290 | #define D3DDD_DEVICERENDERBITDEPTH 0x00000080
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291 | #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
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292 | #define D3DDD_MAXBUFFERSIZE 0x00000200
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293 | #define D3DDD_MAXVERTEXCOUNT 0x00000400
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294 |
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295 | #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001
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296 | #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
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297 | #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
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298 | #define D3DDEVCAPS_SORTEXACT 0x00000008
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299 | #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
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300 | #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
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301 | #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
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302 | #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
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303 | #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
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304 | #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
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305 | #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
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306 | #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
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307 | #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
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308 | #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
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309 | #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
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310 | #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
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311 | #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
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312 | #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
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313 | #define D3DDEVCAPS_HWRASTERIZATION 0x00080000
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314 |
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315 | #define D3DSTENCILCAPS_KEEP 0x00000001
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316 | #define D3DSTENCILCAPS_ZERO 0x00000002
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317 | #define D3DSTENCILCAPS_REPLACE 0x00000004
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318 | #define D3DSTENCILCAPS_INCRSAT 0x00000008
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319 | #define D3DSTENCILCAPS_DECRSAT 0x00000010
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320 | #define D3DSTENCILCAPS_INVERT 0x00000020
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321 | #define D3DSTENCILCAPS_INCR 0x00000040
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322 | #define D3DSTENCILCAPS_DECR 0x00000080
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323 |
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324 | #define D3DTEXOPCAPS_DISABLE 0x00000001
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325 | #define D3DTEXOPCAPS_SELECTARG1 0x00000002
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326 | #define D3DTEXOPCAPS_SELECTARG2 0x00000004
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327 | #define D3DTEXOPCAPS_MODULATE 0x00000008
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328 | #define D3DTEXOPCAPS_MODULATE2X 0x00000010
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329 | #define D3DTEXOPCAPS_MODULATE4X 0x00000020
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330 | #define D3DTEXOPCAPS_ADD 0x00000040
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331 | #define D3DTEXOPCAPS_ADDSIGNED 0x00000080
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332 | #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
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333 | #define D3DTEXOPCAPS_SUBTRACT 0x00000200
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334 | #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
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335 | #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
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336 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
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337 | #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
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338 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
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339 | #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
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340 | #define D3DTEXOPCAPS_PREMODULATE 0x00010000
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341 | #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
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342 | #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
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343 | #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
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344 | #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
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345 | #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
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346 | #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
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347 | #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
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348 |
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349 | #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
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350 | #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
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351 |
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352 | #define D3DVTXPCAPS_TEXGEN 0x00000001
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353 | #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
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354 | #define D3DVTXPCAPS_VERTEXFOG 0x00000004
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355 | #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
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356 | #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
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357 | #define D3DVTXPCAPS_LOCALVIEWER 0x00000020
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358 |
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359 | typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid,LPSTR lpDeviceDescription,LPSTR lpDeviceName,LPD3DDEVICEDESC,LPD3DDEVICEDESC,LPVOID);
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360 | typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
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361 |
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362 | #define D3DFDS_COLORMODEL 0x00000001
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363 | #define D3DFDS_GUID 0x00000002
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364 | #define D3DFDS_HARDWARE 0x00000004
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365 | #define D3DFDS_TRIANGLES 0x00000008
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366 | #define D3DFDS_LINES 0x00000010
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367 | #define D3DFDS_MISCCAPS 0x00000020
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368 | #define D3DFDS_RASTERCAPS 0x00000040
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369 | #define D3DFDS_ZCMPCAPS 0x00000080
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370 | #define D3DFDS_ALPHACMPCAPS 0x00000100
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371 | #define D3DFDS_SRCBLENDCAPS 0x00000200
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372 | #define D3DFDS_DSTBLENDCAPS 0x00000400
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373 | #define D3DFDS_SHADECAPS 0x00000800
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374 | #define D3DFDS_TEXTURECAPS 0x00001000
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375 | #define D3DFDS_TEXTUREFILTERCAPS 0x00002000
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376 | #define D3DFDS_TEXTUREBLENDCAPS 0x00004000
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377 | #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
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378 |
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379 | typedef struct _D3DFINDDEVICESEARCH {
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380 | DWORD dwSize;
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381 | DWORD dwFlags;
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382 | BOOL bHardware;
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383 | D3DCOLORMODEL dcmColorModel;
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384 | GUID guid;
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385 | DWORD dwCaps;
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386 | D3DPRIMCAPS dpcPrimCaps;
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387 | } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
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388 |
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389 | typedef struct _D3DFINDDEVICERESULT {
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390 | DWORD dwSize;
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391 | GUID guid;
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392 | D3DDEVICEDESC ddHwDesc;
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393 | D3DDEVICEDESC ddSwDesc;
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394 | } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
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395 |
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396 | typedef struct _D3DExecuteBufferDesc {
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397 | DWORD dwSize;
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398 | DWORD dwFlags;
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399 | DWORD dwCaps;
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400 | DWORD dwBufferSize;
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401 | LPVOID lpData;
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402 | } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
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403 |
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404 | #define D3DDEB_BUFSIZE 0x00000001
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405 | #define D3DDEB_CAPS 0x00000002
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406 | #define D3DDEB_LPDATA 0x00000004
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407 |
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408 | #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
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409 | #define D3DDEBCAPS_VIDEOMEMORY 0x00000002
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410 | #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
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411 |
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412 | typedef struct _D3DDEVINFO_TEXTUREMANAGER {
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413 | BOOL bThrashing;
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414 | DWORD dwApproxBytesDownloaded;
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415 | DWORD dwNumEvicts;
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416 | DWORD dwNumVidCreates;
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417 | DWORD dwNumTexturesUsed;
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418 | DWORD dwNumUsedTexInVid;
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419 | DWORD dwWorkingSet;
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420 | DWORD dwWorkingSetBytes;
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421 | DWORD dwTotalManaged;
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422 | DWORD dwTotalBytes;
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423 | DWORD dwLastPri;
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424 | } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
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425 |
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426 | typedef struct _D3DDEVINFO_TEXTURING {
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427 | DWORD dwNumLoads;
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428 | DWORD dwApproxBytesLoaded;
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429 | DWORD dwNumPreLoads;
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430 | DWORD dwNumSet;
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431 | DWORD dwNumCreates;
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432 | DWORD dwNumDestroys;
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433 | DWORD dwNumSetPriorities;
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434 | DWORD dwNumSetLODs;
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435 | DWORD dwNumLocks;
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436 | DWORD dwNumGetDCs;
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437 | } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
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438 |
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439 |
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440 |
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441 | #endif
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