VirtualBox

source: vbox/trunk/src/VBox/Additions/WINNT/Graphics/Wine/include/d3drm.h@ 30919

Last change on this file since 30919 was 28475, checked in by vboxsync, 15 years ago

crOpenGL: update to wine 1.1.43

  • Property svn:eol-style set to native
File size: 37.0 KB
Line 
1/*
2 * Copyright (C) 2005 Peter Berg Larsen
3 * Copyright (C) 2010 Christian Costa
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 */
19
20/*
21 * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
22 * other than GPL or LGPL is available it will apply instead, Sun elects to use only
23 * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
24 * a choice of LGPL license versions is made available with the language indicating
25 * that LGPLv2 or any later version may be used, or where a choice of which version
26 * of the LGPL is applied is otherwise unspecified.
27 */
28
29#ifndef __D3DRM_H__
30#define __D3DRM_H__
31
32#include <ddraw.h>
33
34typedef struct IDirect3DRM *LPDIRECT3DRM;
35
36#include <d3drmobj.h>
37
38
39/* Direct3DRM Object CLSID */
40DEFINE_GUID(CLSID_CDirect3DRM, 0x4516ec41, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
41
42/* Direct3DRM Interface GUIDs */
43DEFINE_GUID(IID_IDirect3DRM, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
44DEFINE_GUID(IID_IDirect3DRM2, 0x4516ecc8, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
45DEFINE_GUID(IID_IDirect3DRM3, 0x4516ec83, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
46
47HRESULT WINAPI Direct3DRMCreate(LPDIRECT3DRM* ppDirect3DRM);
48
49/*****************************************************************************
50 * IDirect3DRMObject interface
51 */
52#ifdef WINE_NO_UNICODE_MACROS
53#undef GetClassName
54#endif
55#define INTERFACE IDirect3DRM
56DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
57{
58 /*** IUnknown methods ***/
59 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
60 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
61 STDMETHOD_(ULONG,Release)(THIS) PURE;
62 /*** IDirect3DRM methods ***/
63 STDMETHOD(CreateObject)(THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE;
64 STDMETHOD(CreateFrame)(THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME *) PURE;
65 STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH *) PURE;
66 STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER *) PURE;
67 STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE *) PURE;
68 STDMETHOD(CreateAnimation)(THIS_ LPDIRECT3DRMANIMATION *) PURE;
69 STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
70 STDMETHOD(CreateTexture)(THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE *) PURE;
71 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
72 STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
73 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
74 STDMETHOD(CreateDevice)(THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE *) PURE;
75 STDMETHOD(CreateDeviceFromSurface)(THIS_ LPGUID pGUID, LPDIRECTDRAW pDD, LPDIRECTDRAWSURFACE pDDSBack,
76 LPDIRECT3DRMDEVICE *) PURE;
77 STDMETHOD(CreateDeviceFromD3D)(THIS_ LPDIRECT3D pD3D, LPDIRECT3DDEVICE pD3DDev, LPDIRECT3DRMDEVICE *) PURE;
78 STDMETHOD(CreateDeviceFromClipper)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper, LPGUID pGUID, int width, int height,
79 LPDIRECT3DRMDEVICE *) PURE;
80 STDMETHOD(CreateShadow)(THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT, D3DVALUE px, D3DVALUE py, D3DVALUE pz,
81 D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMVISUAL *) PURE;
82 STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE pDDS, LPDIRECT3DRMTEXTURE *) PURE;
83 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD, DWORD, DWORD,
84 LPDIRECT3DRMVIEWPORT *) PURE;
85 STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
86 D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
87 D3DVALUE su, D3DVALUE sv, LPDIRECT3DRMWRAP *) PURE;
88 STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
89 STDMETHOD(LoadTexture)(THIS_ const char *, LPDIRECT3DRMTEXTURE *) PURE;
90 STDMETHOD(LoadTextureFromResource)(THIS_ HRSRC rs, LPDIRECT3DRMTEXTURE *) PURE;
91 STDMETHOD(SetSearchPath)(THIS_ LPCSTR) PURE;
92 STDMETHOD(AddSearchPath)(THIS_ LPCSTR) PURE;
93 STDMETHOD(GetSearchPath)(THIS_ DWORD *size_return, LPSTR path_return) PURE;
94 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
95 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
96 STDMETHOD(GetDevices)(THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
97 STDMETHOD(GetNamedObject)(THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
98 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
99 STDMETHOD(Load)(THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, D3DRMLOADCALLBACK, LPVOID,
100 D3DRMLOADTEXTURECALLBACK, LPVOID, LPDIRECT3DRMFRAME) PURE;
101 STDMETHOD(Tick)(THIS_ D3DVALUE) PURE;
102};
103#undef INTERFACE
104
105#if !defined(__cplusplus) || defined(CINTERFACE)
106/*** IUnknown methods ***/
107#define IDirect3DRM_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
108#define IDirect3DRM_AddRef(p) (p)->lpVtbl->AddRef(p)
109#define IDirect3DRM_Release(p) (p)->lpVtbl->Release(p)
110/*** IDirect3DRM methods ***/
111#define IDirect3DRM_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,d)
112#define IDirect3DRM_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b)
113#define IDirect3DRM_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a)
114#define IDirect3DRM_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a)
115#define IDirect3DRM_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a)
116#define IDirect3DRM_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a)
117#define IDirect3DRM_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a)
118#define IDirect3DRM_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b)
119#define IDirect3DRM_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c)
120#define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
121#define IDirect3DRM_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
122#define IDirect3DRM_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
123#define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
124#define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
125#define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
126#define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
127#define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
128#define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
129#define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
130#define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c)
131#define IDirect3DRM_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b)
132#define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->lpVtbl->LoadTextureFromResource(p,a,b)
133#define IDirect3DRM_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a)
134#define IDirect3DRM_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a)
135#define IDirect3DRM_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b)
136#define IDirect3DRM_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a)
137#define IDirect3DRM_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a)
138#define IDirect3DRM_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a)
139#define IDirect3DRM_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b)
140#define IDirect3DRM_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b)
141#define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
142#define IDirect3DRM_Tick(p,a) (p)->lpVtbl->Tick(p,a)
143#else
144/*** IUnknown methods ***/
145#define IDirect3DRM_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
146#define IDirect3DRM_AddRef(p) (p)->AddRef()
147#define IDirect3DRM_Release(p) (p)->Release()
148/*** IDirect3DRM methods ***/
149#define IDirect3DRM_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,d)
150#define IDirect3DRM_CreateFrame(p,a,b) (p)->CreateFrame(a,b)
151#define IDirect3DRM_CreateMesh(p,a) (p)->CreateMesh(a)
152#define IDirect3DRM_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a)
153#define IDirect3DRM_CreateFace(p,a) (p)->CreateFace(a)
154#define IDirect3DRM_CreateAnimation(p,a) (p)->CreateAnimation(a)
155#define IDirect3DRM_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a)
156#define IDirect3DRM_CreateTexture(p,a,b) (p)->CreateTexture(a,b)
157#define IDirect3DRM_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c)
158#define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e)
159#define IDirect3DRM_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
160#define IDirect3DRM_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
161#define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d)
162#define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c)
163#define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e)
164#define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
165#define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
166#define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
167#define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
168#define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
169#define IDirect3DRM_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
170#define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b)
171#define IDirect3DRM_SetSearchPath(p,a) (p)->SetSearchPath(a)
172#define IDirect3DRM_AddSearchPath(p,a) (p)->AddSearchPath(a)
173#define IDirect3DRM_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)
174#define IDirect3DRM_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a)
175#define IDirect3DRM_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a)
176#define IDirect3DRM_GetDevices(p,a) (p)->GetDevices(a)
177#define IDirect3DRM_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b)
178#define IDirect3DRM_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
179#define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j)
180#define IDirect3DRM_Tick(p,a) (p)->Tick(a)
181#endif
182
183/*****************************************************************************
184 * IDirect3DRM2 interface
185 */
186#ifdef WINE_NO_UNICODE_MACROS
187#undef GetClassName
188#endif
189#define INTERFACE IDirect3DRM2
190DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
191{
192 /*** IUnknown methods ***/
193 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
194 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
195 STDMETHOD_(ULONG,Release)(THIS) PURE;
196 /*** IDirect3DRM2 methods ***/
197 STDMETHOD(CreateObject)(THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE;
198 STDMETHOD(CreateFrame)(THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME2 *) PURE;
199 STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH *) PURE;
200 STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER2 *) PURE;
201 STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE *) PURE;
202 STDMETHOD(CreateAnimation)(THIS_ LPDIRECT3DRMANIMATION *) PURE;
203 STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
204 STDMETHOD(CreateTexture)(THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE2 *) PURE;
205 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
206 STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
207 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
208 STDMETHOD(CreateDevice)(THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE2 *) PURE;
209 STDMETHOD(CreateDeviceFromSurface)(THIS_ LPGUID pGUID, LPDIRECTDRAW pDD, LPDIRECTDRAWSURFACE pDDSBack,
210 LPDIRECT3DRMDEVICE2 *) PURE;
211 STDMETHOD(CreateDeviceFromD3D)(THIS_ LPDIRECT3D2 pD3D, LPDIRECT3DDEVICE2 pD3DDev, LPDIRECT3DRMDEVICE2 *) PURE;
212 STDMETHOD(CreateDeviceFromClipper)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper, LPGUID pGUID, int width, int height,
213 LPDIRECT3DRMDEVICE2 *) PURE;
214 STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE pDDS, LPDIRECT3DRMTEXTURE2 *) PURE;
215 STDMETHOD(CreateShadow)(THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT, D3DVALUE px, D3DVALUE py, D3DVALUE pz,
216 D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMVISUAL *) PURE;
217 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD, DWORD, DWORD,
218 LPDIRECT3DRMVIEWPORT *) PURE;
219 STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
220 D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
221 D3DVALUE su, D3DVALUE sv, LPDIRECT3DRMWRAP *) PURE;
222 STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
223 STDMETHOD(LoadTexture)(THIS_ const char *, LPDIRECT3DRMTEXTURE2 *) PURE;
224 STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE hModule, LPCSTR /* LPCTSTR */ strName, LPCSTR /* LPCTSTR */ strType, LPDIRECT3DRMTEXTURE2 *) PURE;
225 STDMETHOD(SetSearchPath)(THIS_ LPCSTR) PURE;
226 STDMETHOD(AddSearchPath)(THIS_ LPCSTR) PURE;
227 STDMETHOD(GetSearchPath)(THIS_ DWORD *size_return, LPSTR path_return) PURE;
228 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
229 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
230 STDMETHOD(GetDevices)(THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
231 STDMETHOD(GetNamedObject)(THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
232 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
233 STDMETHOD(Load)(THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, D3DRMLOADCALLBACK, LPVOID,
234 D3DRMLOADTEXTURECALLBACK, LPVOID, LPDIRECT3DRMFRAME) PURE;
235 STDMETHOD(Tick)(THIS_ D3DVALUE) PURE;
236 STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH) PURE;
237};
238#undef INTERFACE
239
240#if !defined(__cplusplus) || defined(CINTERFACE)
241/*** IUnknown methods ***/
242#define IDirect3DRM2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
243#define IDirect3DRM2_AddRef(p) (p)->lpVtbl->AddRef(p)
244#define IDirect3DRM2_Release(p) (p)->lpVtbl->Release(p)
245/*** IDirect3DRM2 methods ***/
246#define IDirect3DRM2_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,d)
247#define IDirect3DRM2_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b)
248#define IDirect3DRM2_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a)
249#define IDirect3DRM2_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a)
250#define IDirect3DRM2_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a)
251#define IDirect3DRM2_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a)
252#define IDirect3DRM2_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a)
253#define IDirect3DRM2_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b)
254#define IDirect3DRM2_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c)
255#define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
256#define IDirect3DRM2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
257#define IDirect3DRM2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
258#define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
259#define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
260#define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
261#define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
262#define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
263#define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
264#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
265#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c)
266#define IDirect3DRM2_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b)
267#define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d)
268#define IDirect3DRM2_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a)
269#define IDirect3DRM2_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a)
270#define IDirect3DRM2_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b)
271#define IDirect3DRM2_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a)
272#define IDirect3DRM2_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a)
273#define IDirect3DRM2_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a)
274#define IDirect3DRM2_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b)
275#define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b)
276#define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
277#define IDirect3DRM2_Tick(p,a) (p)->lpVtbl->Tick(p,a)
278#define IDirect3DRM2_CreateProgressiveMesh(p,a) (p)->lpVtbl->CreateProgressiveMesh(p,a)
279#else
280/*** IUnknown methods ***/
281#define IDirect3DRM2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
282#define IDirect3DRM2_AddRef(p) (p)->AddRef()
283#define IDirect3DRM2_Release(p) (p)->Release()
284/*** IDirect3DRM2 methods ***/
285#define IDirect3DRM2_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,d)
286#define IDirect3DRM2_CreateFrame(p,a,b) (p)->CreateFrame(a,b)
287#define IDirect3DRM2_CreateMesh(p,a) (p)->CreateMesh(a)
288#define IDirect3DRM2_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a)
289#define IDirect3DRM2_CreateFace(p,a) (p)->CreateFace(a)
290#define IDirect3DRM2_CreateAnimation(p,a) (p)->CreateAnimation(a)
291#define IDirect3DRM2_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a)
292#define IDirect3DRM2_CreateTexture(p,a,b) (p)->CreateTexture(a,b)
293#define IDirect3DRM2_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c)
294#define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e)
295#define IDirect3DRM2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
296#define IDirect3DRM2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
297#define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d)
298#define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c)
299#define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e)
300#define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
301#define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
302#define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
303#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
304#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
305#define IDirect3DRM2_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
306#define IDirect3DRM2_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b)
307#define IDirect3DRM2_SetSearchPath(p,a) (p)->SetSearchPath(a)
308#define IDirect3DRM2_AddSearchPath(p,a) (p)->AddSearchPath(a)
309#define IDirect3DRM2_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)
310#define IDirect3DRM2_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a)
311#define IDirect3DRM2_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a)
312#define IDirect3DRM2_GetDevices(p,a) (p)->GetDevices(a)
313#define IDirect3DRM2_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b)
314#define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
315#define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j)
316#define IDirect3DRM2_Tick(p,a) (p)->Tick(a)
317#define IDirect3DRM2_CreateProgressiveMesh(p,a) (p)->CreateProgressiveMesh(p,a)
318#endif
319
320/*****************************************************************************
321 * IDirect3DRM3 interface
322 */
323#ifdef WINE_NO_UNICODE_MACROS
324#undef GetClassName
325#endif
326#define INTERFACE IDirect3DRM3
327DECLARE_INTERFACE_(IDirect3DRM3,IUnknown)
328{
329 /*** IUnknown methods ***/
330 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
331 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
332 STDMETHOD_(ULONG,Release)(THIS) PURE;
333 /*** IDirect3DRM2 methods ***/
334 STDMETHOD(CreateObject)(THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE;
335 STDMETHOD(CreateFrame)(THIS_ LPDIRECT3DRMFRAME3, LPDIRECT3DRMFRAME3 *) PURE;
336 STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH *) PURE;
337 STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER3 *) PURE;
338 STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE2 *) PURE;
339 STDMETHOD(CreateAnimation)(THIS_ LPDIRECT3DRMANIMATION2 *) PURE;
340 STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET2 *) PURE;
341 STDMETHOD(CreateTexture)(THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE3 *) PURE;
342 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
343 STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
344 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL2 *) PURE;
345 STDMETHOD(CreateDevice)(THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE3 *) PURE;
346 STDMETHOD(CreateDeviceFromSurface)(THIS_ LPGUID pGUID, LPDIRECTDRAW pDD, LPDIRECTDRAWSURFACE pDDSBack,
347 LPDIRECT3DRMDEVICE3 *) PURE;
348 STDMETHOD(CreateDeviceFromD3D)(THIS_ LPDIRECT3D2 pD3D, LPDIRECT3DDEVICE2 pD3DDev, LPDIRECT3DRMDEVICE3 *) PURE;
349 STDMETHOD(CreateDeviceFromClipper)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper, LPGUID pGUID, int width, int height,
350 LPDIRECT3DRMDEVICE3 *) PURE;
351 STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE pDDS, LPDIRECT3DRMTEXTURE3 *) PURE;
352 STDMETHOD(CreateShadow)(THIS_ LPUNKNOWN, LPDIRECT3DRMLIGHT, D3DVALUE px, D3DVALUE py, D3DVALUE pz,
353 D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMSHADOW2 *) PURE;
354 STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DRMDEVICE3, LPDIRECT3DRMFRAME3, DWORD, DWORD, DWORD, DWORD,
355 LPDIRECT3DRMVIEWPORT2 *) PURE;
356 STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME3, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
357 D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
358 D3DVALUE su, D3DVALUE sv, LPDIRECT3DRMWRAP *) PURE;
359 STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
360 STDMETHOD(LoadTexture)(THIS_ const char *, LPDIRECT3DRMTEXTURE3 *) PURE;
361 STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE hModule, LPCSTR /* LPCTSTR */ strName, LPCSTR /* LPCTSTR */ strType, LPDIRECT3DRMTEXTURE3 *) PURE;
362 STDMETHOD(SetSearchPath)(THIS_ LPCSTR) PURE;
363 STDMETHOD(AddSearchPath)(THIS_ LPCSTR) PURE;
364 STDMETHOD(GetSearchPath)(THIS_ DWORD *size_return, LPSTR path_return) PURE;
365 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
366 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
367 STDMETHOD(GetDevices)(THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
368 STDMETHOD(GetNamedObject)(THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
369 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
370 STDMETHOD(Load)(THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, D3DRMLOADCALLBACK, LPVOID,
371 D3DRMLOADTEXTURECALLBACK, LPVOID, LPDIRECT3DRMFRAME3) PURE;
372 STDMETHOD(Tick)(THIS_ D3DVALUE) PURE;
373 STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH) PURE;
374 STDMETHOD(RegisterClient)(THIS_ REFGUID rguid, LPDWORD lpdwID) PURE;
375 STDMETHOD(UnregisterClient)(THIS_ REFGUID rguid) PURE;
376 STDMETHOD(CreateClippedVisual)(THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMCLIPPEDVISUAL *) PURE;
377 STDMETHOD(SetOptions)(THIS_ DWORD) PURE;
378 STDMETHOD(GetOptions)(THIS_ LPDWORD) PURE;
379};
380#undef INTERFACE
381
382#if !defined(__cplusplus) || defined(CINTERFACE)
383/*** IUnknown methods ***/
384#define IDirect3DRM3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
385#define IDirect3DRM3_AddRef(p) (p)->lpVtbl->AddRef(p)
386#define IDirect3DRM3_Release(p) (p)->lpVtbl->Release(p)
387/*** IDirect3DRM3 methods ***/
388#define IDirect3DRM3_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,d)
389#define IDirect3DRM3_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b)
390#define IDirect3DRM3_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a)
391#define IDirect3DRM3_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a)
392#define IDirect3DRM3_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a)
393#define IDirect3DRM3_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a)
394#define IDirect3DRM3_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a)
395#define IDirect3DRM3_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b)
396#define IDirect3DRM3_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c)
397#define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
398#define IDirect3DRM3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
399#define IDirect3DRM3_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
400#define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
401#define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
402#define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
403#define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
404#define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
405#define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
406#define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
407#define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c)
408#define IDirect3DRM3_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b)
409#define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d)
410#define IDirect3DRM3_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a)
411#define IDirect3DRM3_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a)
412#define IDirect3DRM3_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b)
413#define IDirect3DRM3_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a)
414#define IDirect3DRM3_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a)
415#define IDirect3DRM3_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a)
416#define IDirect3DRM3_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b)
417#define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b)
418#define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
419#define IDirect3DRM3_Tick(p,a) (p)->lpVtbl->Tick(p,a)
420#define IDirect3DRM3_CreateProgressiveMesh(p,a) (p)->lpVtbl->CreateProgressiveMesh(p,a)
421#define IDirect3DRM3_RegisterClient(p,a,b) (p)->lpVtbl->RegisterClient(p,a,b)
422#define IDirect3DRM3_UnregisterClient(p,a) (p)->lpVtbl->UnregisterClient(p,a)
423#define IDirect3DRM3_CreateClippedVisual(p,ab) (p)->lpVtbl->CreateClippedVisual(p,a,b)
424#define IDirect3DRM3_SetOptions(p,a) (p)->lpVtbl->SetOptions(p,a)
425#define IDirect3DRM3_GetOptions(p,a) (p)->lpVtbl->GetOptions(p,a)
426#else
427/*** IUnknown methods ***/
428#define IDirect3DRM3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
429#define IDirect3DRM3_AddRef(p) (p)->AddRef()
430#define IDirect3DRM3_Release(p) (p)->Release()
431/*** IDirect3DRM3 methods ***/
432#define IDirect3DRM3_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,d)
433#define IDirect3DRM3_CreateFrame(p,a,b) (p)->CreateFrame(a,b)
434#define IDirect3DRM3_CreateMesh(p,a) (p)->CreateMesh(a)
435#define IDirect3DRM3_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a)
436#define IDirect3DRM3_CreateFace(p,a) (p)->CreateFace(a)
437#define IDirect3DRM3_CreateAnimation(p,a) (p)->CreateAnimation(a)
438#define IDirect3DRM3_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a)
439#define IDirect3DRM3_CreateTexture(p,a,b) (p)->CreateTexture(a,b)
440#define IDirect3DRM3_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c)
441#define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e)
442#define IDirect3DRM3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
443#define IDirect3DRM3_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
444#define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d)
445#define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c)
446#define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e)
447#define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
448#define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
449#define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
450#define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
451#define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
452#define IDirect3DRM3_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
453#define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d)
454#define IDirect3DRM3_SetSearchPath(p,a) (p)->SetSearchPath(a)
455#define IDirect3DRM3_AddSearchPath(p,a) (p)->AddSearchPath(a)
456#define IDirect3DRM3_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)
457#define IDirect3DRM3_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a)
458#define IDirect3DRM3_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a)
459#define IDirect3DRM3_GetDevices(p,a) (p)->GetDevices(a)
460#define IDirect3DRM3_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b)
461#define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
462#define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j)
463#define IDirect3DRM3_Tick(p,a) (p)->Tick(a)
464#define IDirect3DRM3_CreateProgressiveMesh(p,a) (p)->CreateProgressiveMesh(p,a)
465#define IDirect3DRM3_RegisterClient(p,a,b) (p)->RegisterClient(p,a,b)
466#define IDirect3DRM3_UnregisterClient(p,a) (p)->UnregisterClient(p,a)
467#define IDirect3DRM3_CreateClippedVisual(p,ab) (p)->CreateClippedVisual(p,a,b)
468#define IDirect3DRM3_SetOptions(p,a) (p)->SetOptions(p,a)
469#define IDirect3DRM3_GetOptions(p,a) (p)->GetOptions(p,a)
470#endif
471
472#define D3DRM_OK DD_OK
473#define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781)
474#define D3DRMERR_BADTYPE MAKE_DDHRESULT(782)
475#define D3DRMERR_BADALLOC MAKE_DDHRESULT(783)
476#define D3DRMERR_FACEUSED MAKE_DDHRESULT(784)
477#define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785)
478#define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786)
479#define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787)
480#define D3DRMERR_BADFILE MAKE_DDHRESULT(788)
481#define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789)
482#define D3DRMERR_BADVALUE MAKE_DDHRESULT(790)
483#define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791)
484#define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792)
485#define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793)
486#define D3DRMERR_LIBRARYNOTFOUND MAKE_DDHRESULT(794)
487#define D3DRMERR_INVALIDLIBRARY MAKE_DDHRESULT(795)
488#define D3DRMERR_PENDING MAKE_DDHRESULT(796)
489#define D3DRMERR_NOTENOUGHDATA MAKE_DDHRESULT(797)
490#define D3DRMERR_REQUESTTOOLARGE MAKE_DDHRESULT(798)
491#define D3DRMERR_REQUESTTOOSMALL MAKE_DDHRESULT(799)
492#define D3DRMERR_CONNECTIONLOST MAKE_DDHRESULT(800)
493#define D3DRMERR_LOADABORTED MAKE_DDHRESULT(801)
494#define D3DRMERR_NOINTERNET MAKE_DDHRESULT(802)
495#define D3DRMERR_BADCACHEFILE MAKE_DDHRESULT(803)
496#define D3DRMERR_BOXNOTSET MAKE_DDHRESULT(804)
497#define D3DRMERR_BADPMDATA MAKE_DDHRESULT(805)
498#define D3DRMERR_CLIENTNOTREGISTERED MAKE_DDHRESULT(806)
499#define D3DRMERR_NOTCREATEDFROMDDS MAKE_DDHRESULT(807)
500#define D3DRMERR_NOSUCHKEY MAKE_DDHRESULT(808)
501#define D3DRMERR_INCOMPATABLEKEY MAKE_DDHRESULT(809)
502#define D3DRMERR_ELEMENTINUSE MAKE_DDHRESULT(810)
503#define D3DRMERR_TEXTUREFORMATNOTFOUND MAKE_DDHRESULT(811)
504#define D3DRMERR_NOTAGGREGATED MAKE_DDHRESULT(812)
505
506#endif /* __D3DRM_H__ */
Note: See TracBrowser for help on using the repository browser.

© 2024 Oracle Support Privacy / Do Not Sell My Info Terms of Use Trademark Policy Automated Access Etiquette