1 | /*
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2 | * Copyright 2007 Vijay Kiran Kamuju
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3 | * Copyright 2007 David ADAM
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4 | * Copyright 2010 Christian Costa
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5 | *
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6 | * This library is free software; you can redistribute it and/or
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7 | * modify it under the terms of the GNU Lesser General Public
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8 | * License as published by the Free Software Foundation; either
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9 | * version 2.1 of the License, or (at your option) any later version.
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10 | *
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11 | * This library is distributed in the hope that it will be useful,
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 | * Lesser General Public License for more details.
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15 | *
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16 | * You should have received a copy of the GNU Lesser General Public
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17 | * License along with this library; if not, write to the Free Software
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18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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19 | */
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20 |
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21 | /*
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22 | * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
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23 | * other than GPL or LGPL is available it will apply instead, Sun elects to use only
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24 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
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25 | * a choice of LGPL license versions is made available with the language indicating
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26 | * that LGPLv2 or any later version may be used, or where a choice of which version
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27 | * of the LGPL is applied is otherwise unspecified.
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28 | */
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29 |
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30 | #ifndef __D3DRMDEFS_H__
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31 | #define __D3DRMDEFS_H__
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32 |
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33 | #include <stddef.h>
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34 | #include <d3dtypes.h>
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35 |
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36 | #if defined(__cplusplus)
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37 | extern "C" {
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38 | #endif
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39 |
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40 | typedef struct _D3DRMVECTOR4D
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41 | {
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42 | D3DVALUE x;
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43 | D3DVALUE y;
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44 | D3DVALUE z;
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45 | D3DVALUE w;
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46 | } D3DRMVECTOR4D, *LPD3DRMVECTOR4D;
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47 |
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48 | typedef D3DVALUE D3DRMMATRIX4D[4][4];
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49 |
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50 | typedef struct _D3DRMQUATERNION {
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51 | D3DVALUE s;
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52 | D3DVECTOR v;
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53 | } D3DRMQUATERNION, *LPD3DRMQUATERNION;
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54 |
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55 | typedef struct _D3DRMRAY {
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56 | D3DVECTOR dvDir;
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57 | D3DVECTOR dvPos;
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58 | } D3DRMRAY, *LPD3DRMRAY;
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59 |
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60 | typedef struct _D3DRMBOX {
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61 | D3DVECTOR min;
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62 | D3DVECTOR max;
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63 | } D3DRMBOX, *LPD3DRMBOX;
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64 |
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65 | typedef enum _D3DRMLIGHTTYPE {
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66 | D3DRMLIGHT_AMBIENT,
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67 | D3DRMLIGHT_POINT,
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68 | D3DRMLIGHT_SPOT,
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69 | D3DRMLIGHT_DIRECTIONAL,
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70 | D3DRMLIGHT_PARALLELPOINT
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71 | } D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE;
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72 |
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73 | typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY;
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74 |
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75 | typedef enum _D3DRMTEXTUREQUALITY {
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76 | D3DRMTEXTURE_NEAREST,
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77 | D3DRMTEXTURE_LINEAR,
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78 | D3DRMTEXTURE_MIPNEAREST,
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79 | D3DRMTEXTURE_MIPLINEAR,
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80 | D3DRMTEXTURE_LINEARMIPNEAREST,
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81 | D3DRMTEXTURE_LINEARMIPLINEAR
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82 | } D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY;
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83 |
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84 | typedef enum _D3DRMCOMBINETYPE {
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85 | D3DRMCOMBINE_REPLACE,
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86 | D3DRMCOMBINE_BEFORE,
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87 | D3DRMCOMBINE_AFTER
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88 | } D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE;
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89 |
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90 | typedef struct _D3DRMPALETTEENTRY {
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91 | unsigned char red;
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92 | unsigned char green;
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93 | unsigned char blue;
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94 | unsigned char flags;
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95 | } D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY;
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96 |
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97 | typedef struct _D3DRMIMAGE {
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98 | int width;
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99 | int height;
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100 | int aspectx;
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101 | int aspecty;
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102 | int depth;
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103 | int rgb;
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104 | int bytes_per_line;
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105 | void* buffer1;
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106 | void* buffer2;
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107 | unsigned long red_mask;
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108 | unsigned long green_mask;
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109 | unsigned long blue_mask;
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110 | unsigned long alpha_mask;
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111 | int palette_size;
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112 | D3DRMPALETTEENTRY* palette;
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113 | } D3DRMIMAGE, *LPD3DRMIMAGE;
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114 |
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115 | typedef enum _D3DRMWRAPTYPE {
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116 | D3DRMWRAP_FLAT,
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117 | D3DRMWRAP_CYLINDER,
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118 | D3DRMWRAP_SPHERE,
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119 | D3DRMWRAP_CHROME,
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120 | D3DRMWRAP_SHEET,
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121 | D3DRMWRAP_BOX
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122 | } D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE;
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123 |
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124 | typedef enum _D3DRMPROJECTIONTYPE
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125 | {
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126 | D3DRMPROJECT_PERSPECTIVE,
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127 | D3DRMPROJECT_ORTHOGRAPHIC,
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128 | D3DRMPROJECT_RIGHTHANDPERSPECTIVE,
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129 | D3DRMPROJECT_RIGHTHANDORTHOGRAPHIC
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130 | } D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE;
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131 |
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132 | typedef enum _D3DRMXOFFORMAT {
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133 | D3DRMXOF_BINARY,
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134 | D3DRMXOF_COMPRESSED,
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135 | D3DRMXOF_TEXT
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136 | } D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT;
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137 |
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138 | typedef DWORD D3DRMSAVEOPTIONS;
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139 |
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140 | typedef enum _D3DRMCOLORSOURCE {
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141 | D3DRMCOLOR_FROMFACE,
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142 | D3DRMCOLOR_FROMVERTEX
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143 | } D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE;
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144 |
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145 | typedef enum _D3DRMFRAMECONSTRAINT {
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146 | D3DRMCONSTRAIN_Z,
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147 | D3DRMCONSTRAIN_Y,
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148 | D3DRMCONSTRAIN_X
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149 | } D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT;
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150 |
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151 | typedef enum _D3DRMMATERIALMODE {
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152 | D3DRMMATERIAL_FROMMESH,
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153 | D3DRMMATERIAL_FROMPARENT,
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154 | D3DRMMATERIAL_FROMFRAME
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155 | } D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE;
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156 |
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157 | typedef enum _D3DRMFOGMODE {
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158 | D3DRMFOG_LINEAR,
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159 | D3DRMFOG_EXPONENTIAL,
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160 | D3DRMFOG_EXPONENTIALSQUARED
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161 | } D3DRMFOGMODE, *LPD3DRMFOGMODE;
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162 |
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163 | typedef enum _D3DRMZBUFFERMODE {
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164 | D3DRMZBUFFER_FROMPARENT,
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165 | D3DRMZBUFFER_ENABLE,
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166 | D3DRMZBUFFER_DISABLE
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167 | } D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE;
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168 |
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169 | typedef enum _D3DRMSORTMODE {
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170 | D3DRMSORT_FROMPARENT,
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171 | D3DRMSORT_NONE,
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172 | D3DRMSORT_FRONTTOBACK,
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173 | D3DRMSORT_BACKTOFRONT
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174 | } D3DRMSORTMODE, *LPD3DRMSORTMODE;
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175 |
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176 | typedef struct _D3DRMMATERIALOVERRIDE {
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177 | DWORD dwSize;
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178 | DWORD dwFlags;
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179 | D3DCOLORVALUE dcDiffuse;
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180 | D3DCOLORVALUE dcAmbient;
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181 | D3DCOLORVALUE dcEmissive;
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182 | D3DCOLORVALUE dcSpecular;
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183 | D3DVALUE dvPower;
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184 | LPUNKNOWN lpD3DRMTex;
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185 | } D3DRMMATERIALOVERRIDE, *LPD3DRMMATERIALOVERRIDE;
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186 |
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187 | typedef DWORD D3DRMLOADOPTIONS;
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188 |
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189 | #define D3DRMLOAD_FROMFILE 0x000L
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190 | #define D3DRMLOAD_FROMRESOURCE 0x001L
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191 | #define D3DRMLOAD_FROMMEMORY 0x002L
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192 | #define D3DRMLOAD_FROMSTREAM 0x004L
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193 | #define D3DRMLOAD_FROMURL 0x008L
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194 |
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195 | #define D3DRMLOAD_BYNAME 0x010L
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196 | #define D3DRMLOAD_BYPOSITION 0x020L
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197 | #define D3DRMLOAD_BYGUID 0x040L
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198 | #define D3DRMLOAD_FIRST 0x080L
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199 |
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200 | #define D3DRMLOAD_INSTANCEBYREFERENCE 0x100L
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201 | #define D3DRMLOAD_INSTANCEBYCOPYING 0x200L
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202 |
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203 | #define D3DRMLOAD_ASYNCHRONOUS 0x400L
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204 |
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205 | typedef struct _D3DRMLOADRESOURCE {
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206 | HMODULE hModule;
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207 | LPCSTR /*LPCTSTR*/ lpName;
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208 | LPCSTR /*LPCTSTR*/ lpType;
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209 | } D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE;
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210 |
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211 | typedef struct _D3DRMLOADMEMORY {
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212 | LPVOID lpMemory;
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213 | DWORD dSize;
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214 | } D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY;
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215 |
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216 | typedef struct _D3DRMPMESHLOADSTATUS {
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217 | DWORD dwSize;
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218 | DWORD dwPMeshSize;
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219 | DWORD dwBaseMeshSize;
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220 | DWORD dwBytesLoaded;
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221 | DWORD dwVerticesLoaded;
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222 | DWORD dwFacesLoaded;
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223 | HRESULT dwLoadResult;
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224 | DWORD dwFlags;
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225 | } D3DRMPMESHLOADSTATUS, *LPD3DRMPMESHLOADSTATUS;
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226 |
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227 | typedef enum _D3DRMUSERVISUALREASON {
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228 | D3DRMUSERVISUAL_CANSEE,
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229 | D3DRMUSERVISUAL_RENDER
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230 | } D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON;
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231 |
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232 | typedef DWORD D3DRMMAPPING;
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233 |
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234 | typedef struct _D3DRMVERTEX {
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235 | D3DVECTOR position;
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236 | D3DVECTOR normal;
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237 | D3DVALUE tu;
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238 | D3DVALUE tv;
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239 | D3DCOLOR color;
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240 | } D3DRMVERTEX, *LPD3DRMVERTEX;
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241 |
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242 | typedef LONG D3DRMGROUPINDEX;
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243 |
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244 | void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D, LPD3DRMQUATERNION);
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245 |
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246 | LPD3DRMQUATERNION WINAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION ,LPD3DVECTOR,D3DVALUE);
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247 | LPD3DRMQUATERNION WINAPI D3DRMQuaternionMultiply(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION);
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248 | LPD3DRMQUATERNION WINAPI D3DRMQuaternionSlerp(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION, D3DVALUE);
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249 |
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250 | LPD3DVECTOR WINAPI D3DRMVectorAdd(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
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251 | LPD3DVECTOR WINAPI D3DRMVectorCrossProduct(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
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252 | D3DVALUE WINAPI D3DRMVectorDotProduct(LPD3DVECTOR, LPD3DVECTOR);
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253 | LPD3DVECTOR WINAPI D3DRMVectorNormalize(LPD3DVECTOR);
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254 |
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255 | #define D3DRMVectorNormalise D3DRMVectorNormalize
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256 |
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257 | D3DVALUE WINAPI D3DRMVectorModulus(LPD3DVECTOR);
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258 | LPD3DVECTOR WINAPI D3DRMVectorRandom(LPD3DVECTOR);
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259 | LPD3DVECTOR WINAPI D3DRMVectorRotate(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
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260 | LPD3DVECTOR WINAPI D3DRMVectorReflect(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
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261 | LPD3DVECTOR WINAPI D3DRMVectorScale(LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
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262 | LPD3DVECTOR WINAPI D3DRMVectorSubtract(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
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263 |
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264 | D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE);
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265 | D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE);
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266 | D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR);
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267 | D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR);
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268 | D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR);
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269 | D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR);
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270 |
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271 | #if defined(__cplusplus)
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272 | }
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273 | #endif
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274 |
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275 | #endif
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