VirtualBox

source: vbox/trunk/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/swapchain_base.c@ 30585

Last change on this file since 30585 was 28475, checked in by vboxsync, 15 years ago

crOpenGL: update to wine 1.1.43

  • Property svn:eol-style set to native
File size: 7.2 KB
Line 
1/*
2 *IDirect3DSwapChain9 implementation
3 *
4 *Copyright 2002-2003 Jason Edmeades
5 *Copyright 2002-2003 Raphael Junqueira
6 *Copyright 2005 Oliver Stieber
7 *Copyright 2007-2008 Stefan Dösinger for CodeWeavers
8 *
9 *This library is free software; you can redistribute it and/or
10 *modify it under the terms of the GNU Lesser General Public
11 *License as published by the Free Software Foundation; either
12 *version 2.1 of the License, or (at your option) any later version.
13 *
14 *This library is distributed in the hope that it will be useful,
15 *but WITHOUT ANY WARRANTY; without even the implied warranty of
16 *MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 *Lesser General Public License for more details.
18 *
19 *You should have received a copy of the GNU Lesser General Public
20 *License along with this library; if not, write to the Free Software
21 *Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 */
23
24/*
25 * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
26 * other than GPL or LGPL is available it will apply instead, Sun elects to use only
27 * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
28 * a choice of LGPL license versions is made available with the language indicating
29 * that LGPLv2 or any later version may be used, or where a choice of which version
30 * of the LGPL is applied is otherwise unspecified.
31 */
32
33#include "config.h"
34#include "wined3d_private.h"
35
36WINE_DEFAULT_DEBUG_CHANNEL(d3d);
37
38/* IDirect3DSwapChain IUnknown parts follow: */
39HRESULT WINAPI IWineD3DBaseSwapChainImpl_QueryInterface(IWineD3DSwapChain *iface, REFIID riid, void **object)
40{
41 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
42
43 if (IsEqualGUID(riid, &IID_IWineD3DSwapChain)
44 || IsEqualGUID(riid, &IID_IWineD3DBase)
45 || IsEqualGUID(riid, &IID_IUnknown))
46 {
47 IUnknown_AddRef(iface);
48 *object = iface;
49 return S_OK;
50 }
51
52 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
53
54 *object = NULL;
55 return E_NOINTERFACE;
56}
57
58ULONG WINAPI IWineD3DBaseSwapChainImpl_AddRef(IWineD3DSwapChain *iface) {
59 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
60 DWORD refCount = InterlockedIncrement(&This->ref);
61 TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1);
62 return refCount;
63}
64
65ULONG WINAPI IWineD3DBaseSwapChainImpl_Release(IWineD3DSwapChain *iface) {
66 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
67 DWORD refCount;
68 refCount = InterlockedDecrement(&This->ref);
69 TRACE("(%p) : ReleaseRef to %d\n", This, refCount);
70 if (refCount == 0) {
71 IWineD3DSwapChain_Destroy(iface);
72 }
73 return refCount;
74}
75
76HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetParent(IWineD3DSwapChain *iface, IUnknown ** ppParent){
77 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
78 *ppParent = This->parent;
79 IUnknown_AddRef(*ppParent);
80 TRACE("(%p) returning %p\n", This , *ppParent);
81 return WINED3D_OK;
82}
83
84HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetFrontBufferData(IWineD3DSwapChain *iface, IWineD3DSurface *pDestSurface) {
85 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
86 POINT start;
87
88 TRACE("(%p) : iface(%p) pDestSurface(%p)\n", This, iface, pDestSurface);
89
90 start.x = 0;
91 start.y = 0;
92
93 if (This->presentParms.Windowed) {
94 MapWindowPoints(This->win_handle, NULL, &start, 1);
95 }
96
97 IWineD3DSurface_BltFast(pDestSurface, start.x, start.y, This->frontBuffer, NULL, 0);
98 return WINED3D_OK;
99}
100
101HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetBackBuffer(IWineD3DSwapChain *iface, UINT iBackBuffer, WINED3DBACKBUFFER_TYPE Type, IWineD3DSurface **ppBackBuffer) {
102
103 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
104
105 if (iBackBuffer > This->presentParms.BackBufferCount - 1) {
106 TRACE("Back buffer count out of range\n");
107 /* Native d3d9 doesn't set NULL here, just as wine's d3d9. But set it
108 * here in wined3d to avoid problems in other libs
109 */
110 *ppBackBuffer = NULL;
111 return WINED3DERR_INVALIDCALL;
112 }
113
114 /* Return invalid if there is no backbuffer array, otherwise it will crash when ddraw is
115 * used (there This->backBuffer is always NULL). We need this because this function has
116 * to be called from IWineD3DStateBlockImpl_InitStartupStateBlock to get the default
117 * scissorrect dimensions. */
118 if( !This->backBuffer ) {
119 *ppBackBuffer = NULL;
120 return WINED3DERR_INVALIDCALL;
121 }
122
123 *ppBackBuffer = This->backBuffer[iBackBuffer];
124 TRACE("(%p) : BackBuf %d Type %d returning %p\n", This, iBackBuffer, Type, *ppBackBuffer);
125
126 /* Note inc ref on returned surface */
127 if(*ppBackBuffer) IWineD3DSurface_AddRef(*ppBackBuffer);
128 return WINED3D_OK;
129
130}
131
132HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetRasterStatus(IWineD3DSwapChain *iface, WINED3DRASTER_STATUS *pRasterStatus) {
133 static BOOL warned;
134 pRasterStatus->InVBlank = TRUE;
135 pRasterStatus->ScanLine = 0;
136 /* No openGL equivalent */
137 if (!warned)
138 {
139 FIXME("iface %p, raster_status %p stub!\n", iface, pRasterStatus);
140 warned = TRUE;
141 }
142 return WINED3D_OK;
143}
144
145HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetDisplayMode(IWineD3DSwapChain *iface, WINED3DDISPLAYMODE*pMode) {
146 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
147 HRESULT hr;
148
149 TRACE("(%p)->(%p): Calling GetAdapterDisplayMode\n", This, pMode);
150 hr = IWineD3D_GetAdapterDisplayMode(This->device->wined3d, This->device->adapter->ordinal, pMode);
151
152 TRACE("(%p) : returning w(%d) h(%d) rr(%d) fmt(%u,%s)\n", This, pMode->Width, pMode->Height, pMode->RefreshRate,
153 pMode->Format, debug_d3dformat(pMode->Format));
154 return hr;
155}
156
157HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetDevice(IWineD3DSwapChain *iface, IWineD3DDevice**ppDevice) {
158 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
159
160 *ppDevice = (IWineD3DDevice *)This->device;
161
162 /* Note Calling this method will increase the internal reference count
163 on the IDirect3DDevice9 interface. */
164 IWineD3DDevice_AddRef(*ppDevice);
165 TRACE("(%p) : returning %p\n", This, *ppDevice);
166 return WINED3D_OK;
167}
168
169HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetPresentParameters(IWineD3DSwapChain *iface, WINED3DPRESENT_PARAMETERS *pPresentationParameters) {
170 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
171 TRACE("(%p)\n", This);
172
173 *pPresentationParameters = This->presentParms;
174
175 return WINED3D_OK;
176}
177
178HRESULT WINAPI IWineD3DBaseSwapChainImpl_SetGammaRamp(IWineD3DSwapChain *iface, DWORD Flags, CONST WINED3DGAMMARAMP *pRamp){
179
180 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
181 HDC hDC;
182 TRACE("(%p) : pRamp@%p flags(%d)\n", This, pRamp, Flags);
183 hDC = GetDC(This->device_window);
184 SetDeviceGammaRamp(hDC, (LPVOID)pRamp);
185 ReleaseDC(This->device_window, hDC);
186 return WINED3D_OK;
187
188}
189
190HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetGammaRamp(IWineD3DSwapChain *iface, WINED3DGAMMARAMP *pRamp){
191
192 IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
193 HDC hDC;
194 TRACE("(%p) : pRamp@%p\n", This, pRamp);
195 hDC = GetDC(This->device_window);
196 GetDeviceGammaRamp(hDC, pRamp);
197 ReleaseDC(This->device_window, hDC);
198 return WINED3D_OK;
199
200}
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