VirtualBox

source: vbox/trunk/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/swapchain.c@ 46521

Last change on this file since 46521 was 46521, checked in by vboxsync, 12 years ago

wine/new: export

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Line 
1/*
2 * IDirect3DSwapChain8 implementation
3 *
4 * Copyright 2005 Oliver Stieber
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21#include "config.h"
22#include "d3d8_private.h"
23
24WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
25
26static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
27{
28 return CONTAINING_RECORD(iface, struct d3d8_swapchain, IDirect3DSwapChain8_iface);
29}
30
31static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out)
32{
33 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
34
35 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain8)
36 || IsEqualGUID(riid, &IID_IUnknown))
37 {
38 IDirect3DSwapChain8_AddRef(iface);
39 *out = iface;
40 return S_OK;
41 }
42
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
44
45 *out = NULL;
46 return E_NOINTERFACE;
47}
48
49static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface)
50{
51 struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
52 ULONG ref = InterlockedIncrement(&swapchain->refcount);
53
54 TRACE("%p increasing refcount to %u.\n", iface, ref);
55
56 if (ref == 1)
57 {
58 if (swapchain->parent_device)
59 IDirect3DDevice8_AddRef(swapchain->parent_device);
60 wined3d_mutex_lock();
61 wined3d_swapchain_incref(swapchain->wined3d_swapchain);
62 wined3d_mutex_unlock();
63 }
64
65 return ref;
66}
67
68static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface)
69{
70 struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
71 ULONG ref = InterlockedDecrement(&swapchain->refcount);
72
73 TRACE("%p decreasing refcount to %u.\n", iface, ref);
74
75 if (!ref)
76 {
77 IDirect3DDevice8 *parent_device = swapchain->parent_device;
78
79 wined3d_mutex_lock();
80 wined3d_swapchain_decref(swapchain->wined3d_swapchain);
81 wined3d_mutex_unlock();
82
83 if (parent_device)
84 IDirect3DDevice8_Release(parent_device);
85 }
86 return ref;
87}
88
89static HRESULT WINAPI d3d8_swapchain_Present(IDirect3DSwapChain8 *iface,
90 const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
91 const RGNDATA *dirty_region)
92{
93 struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
94 HRESULT hr;
95
96 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
97 iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect), dst_window_override, dirty_region);
98
99 wined3d_mutex_lock();
100 hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
101 dst_rect, dst_window_override, dirty_region, 0);
102 wined3d_mutex_unlock();
103
104 return hr;
105}
106
107static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface,
108 UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer)
109{
110 struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
111 struct wined3d_surface *wined3d_surface = NULL;
112 struct d3d8_surface *surface_impl;
113 HRESULT hr = D3D_OK;
114
115 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
116 iface, backbuffer_idx, backbuffer_type, backbuffer);
117
118 wined3d_mutex_lock();
119 if ((wined3d_surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
120 backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type)))
121 {
122 surface_impl = wined3d_surface_get_parent(wined3d_surface);
123 *backbuffer = &surface_impl->IDirect3DSurface8_iface;
124 IDirect3DSurface8_AddRef(*backbuffer);
125 }
126 else
127 {
128 hr = D3DERR_INVALIDCALL;
129 }
130 wined3d_mutex_unlock();
131
132 return hr;
133}
134
135static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl =
136{
137 d3d8_swapchain_QueryInterface,
138 d3d8_swapchain_AddRef,
139 d3d8_swapchain_Release,
140 d3d8_swapchain_Present,
141 d3d8_swapchain_GetBackBuffer
142};
143
144static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent)
145{
146 HeapFree(GetProcessHeap(), 0, parent);
147}
148
149static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops =
150{
151 d3d8_swapchain_wined3d_object_released,
152};
153
154static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
155 struct wined3d_swapchain_desc *desc)
156{
157 HRESULT hr;
158
159 swapchain->refcount = 1;
160 swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
161
162 wined3d_mutex_lock();
163 hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
164 &d3d8_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
165 wined3d_mutex_unlock();
166
167 if (FAILED(hr))
168 {
169 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
170 return hr;
171 }
172
173 swapchain->parent_device = &device->IDirect3DDevice8_iface;
174 IDirect3DDevice8_AddRef(swapchain->parent_device);
175
176 return D3D_OK;
177}
178
179HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc,
180 struct d3d8_swapchain **swapchain)
181{
182 struct d3d8_swapchain *object;
183 HRESULT hr;
184
185 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
186 return E_OUTOFMEMORY;
187
188 if (FAILED(hr = swapchain_init(object, device, desc)))
189 {
190 WARN("Failed to initialize swapchain, hr %#x.\n", hr);
191 HeapFree(GetProcessHeap(), 0, object);
192 return hr;
193 }
194
195 TRACE("Created swapchain %p.\n", object);
196 *swapchain = object;
197
198 return D3D_OK;
199}
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