1 | /*
|
---|
2 | * IDirect3DVolume8 implementation
|
---|
3 | *
|
---|
4 | * Copyright 2005 Oliver Stieber
|
---|
5 | *
|
---|
6 | * This library is free software; you can redistribute it and/or
|
---|
7 | * modify it under the terms of the GNU Lesser General Public
|
---|
8 | * License as published by the Free Software Foundation; either
|
---|
9 | * version 2.1 of the License, or (at your option) any later version.
|
---|
10 | *
|
---|
11 | * This library is distributed in the hope that it will be useful,
|
---|
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
---|
14 | * Lesser General Public License for more details.
|
---|
15 | *
|
---|
16 | * You should have received a copy of the GNU Lesser General Public
|
---|
17 | * License along with this library; if not, write to the Free Software
|
---|
18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
---|
19 | */
|
---|
20 |
|
---|
21 | /*
|
---|
22 | * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
|
---|
23 | * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
|
---|
24 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
|
---|
25 | * a choice of LGPL license versions is made available with the language indicating
|
---|
26 | * that LGPLv2 or any later version may be used, or where a choice of which version
|
---|
27 | * of the LGPL is applied is otherwise unspecified.
|
---|
28 | */
|
---|
29 |
|
---|
30 | #include "config.h"
|
---|
31 | #include "d3d8_private.h"
|
---|
32 |
|
---|
33 | WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
|
---|
34 |
|
---|
35 | static inline struct d3d8_volume *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
|
---|
36 | {
|
---|
37 | return CONTAINING_RECORD(iface, struct d3d8_volume, IDirect3DVolume8_iface);
|
---|
38 | }
|
---|
39 |
|
---|
40 | static HRESULT WINAPI d3d8_volume_QueryInterface(IDirect3DVolume8 *iface, REFIID riid, void **out)
|
---|
41 | {
|
---|
42 | TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
|
---|
43 |
|
---|
44 | if (IsEqualGUID(riid, &IID_IDirect3DVolume8)
|
---|
45 | || IsEqualGUID(riid, &IID_IUnknown))
|
---|
46 | {
|
---|
47 | IDirect3DVolume8_AddRef(iface);
|
---|
48 | *out = iface;
|
---|
49 | return S_OK;
|
---|
50 | }
|
---|
51 |
|
---|
52 | WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
---|
53 |
|
---|
54 | *out = NULL;
|
---|
55 | return E_NOINTERFACE;
|
---|
56 | }
|
---|
57 |
|
---|
58 | static ULONG WINAPI d3d8_volume_AddRef(IDirect3DVolume8 *iface)
|
---|
59 | {
|
---|
60 | struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
|
---|
61 |
|
---|
62 | TRACE("iface %p.\n", iface);
|
---|
63 |
|
---|
64 | if (volume->forwardReference)
|
---|
65 | {
|
---|
66 | /* Forward to the containerParent */
|
---|
67 | TRACE("Forwarding to %p,\n", volume->forwardReference);
|
---|
68 | return IUnknown_AddRef(volume->forwardReference);
|
---|
69 | }
|
---|
70 | else
|
---|
71 | {
|
---|
72 | /* No container, handle our own refcounting */
|
---|
73 | ULONG ref = InterlockedIncrement(&volume->refcount);
|
---|
74 |
|
---|
75 | TRACE("%p increasing refcount to %u.\n", iface, ref);
|
---|
76 |
|
---|
77 | if (ref == 1)
|
---|
78 | {
|
---|
79 | wined3d_mutex_lock();
|
---|
80 | wined3d_volume_incref(volume->wined3d_volume);
|
---|
81 | wined3d_mutex_unlock();
|
---|
82 | }
|
---|
83 |
|
---|
84 | return ref;
|
---|
85 | }
|
---|
86 | }
|
---|
87 |
|
---|
88 | static ULONG WINAPI d3d8_volume_Release(IDirect3DVolume8 *iface)
|
---|
89 | {
|
---|
90 | struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
|
---|
91 |
|
---|
92 | TRACE("iface %p.\n", iface);
|
---|
93 |
|
---|
94 | if (volume->forwardReference)
|
---|
95 | {
|
---|
96 | /* Forward to the containerParent */
|
---|
97 | TRACE("Forwarding to %p.\n", volume->forwardReference);
|
---|
98 | return IUnknown_Release(volume->forwardReference);
|
---|
99 | }
|
---|
100 | else
|
---|
101 | {
|
---|
102 | /* No container, handle our own refcounting */
|
---|
103 | ULONG ref = InterlockedDecrement(&volume->refcount);
|
---|
104 |
|
---|
105 | TRACE("%p decreasing refcount to %u.\n", iface, ref);
|
---|
106 |
|
---|
107 | if (!ref)
|
---|
108 | {
|
---|
109 | wined3d_mutex_lock();
|
---|
110 | wined3d_volume_decref(volume->wined3d_volume);
|
---|
111 | wined3d_mutex_unlock();
|
---|
112 | }
|
---|
113 |
|
---|
114 | return ref;
|
---|
115 | }
|
---|
116 | }
|
---|
117 |
|
---|
118 | static HRESULT WINAPI d3d8_volume_GetDevice(IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
|
---|
119 | {
|
---|
120 | struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
|
---|
121 | IDirect3DResource8 *resource;
|
---|
122 | HRESULT hr;
|
---|
123 |
|
---|
124 | TRACE("iface %p, device %p.\n", iface, device);
|
---|
125 |
|
---|
126 | hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
|
---|
127 | if (SUCCEEDED(hr))
|
---|
128 | {
|
---|
129 | hr = IDirect3DResource8_GetDevice(resource, device);
|
---|
130 | IDirect3DResource8_Release(resource);
|
---|
131 |
|
---|
132 | TRACE("Returning device %p.\n", *device);
|
---|
133 | }
|
---|
134 |
|
---|
135 | return hr;
|
---|
136 | }
|
---|
137 |
|
---|
138 | static HRESULT WINAPI d3d8_volume_SetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
|
---|
139 | const void *data, DWORD data_size, DWORD flags)
|
---|
140 | {
|
---|
141 | struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
|
---|
142 | struct wined3d_resource *resource;
|
---|
143 | HRESULT hr;
|
---|
144 |
|
---|
145 | TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
|
---|
146 | iface, debugstr_guid(guid), data, data_size, flags);
|
---|
147 |
|
---|
148 | wined3d_mutex_lock();
|
---|
149 | resource = wined3d_volume_get_resource(volume->wined3d_volume);
|
---|
150 | hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
|
---|
151 | wined3d_mutex_unlock();
|
---|
152 |
|
---|
153 | return hr;
|
---|
154 | }
|
---|
155 |
|
---|
156 | static HRESULT WINAPI d3d8_volume_GetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
|
---|
157 | void *data, DWORD *data_size)
|
---|
158 | {
|
---|
159 | struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
|
---|
160 | struct wined3d_resource *resource;
|
---|
161 | HRESULT hr;
|
---|
162 |
|
---|
163 | TRACE("iface %p, guid %s, data %p, data_size %p.\n",
|
---|
164 | iface, debugstr_guid(guid), data, data_size);
|
---|
165 |
|
---|
166 | wined3d_mutex_lock();
|
---|
167 | resource = wined3d_volume_get_resource(volume->wined3d_volume);
|
---|
168 | hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
|
---|
169 | wined3d_mutex_unlock();
|
---|
170 |
|
---|
171 | return hr;
|
---|
172 | }
|
---|
173 |
|
---|
174 | static HRESULT WINAPI d3d8_volume_FreePrivateData(IDirect3DVolume8 *iface, REFGUID guid)
|
---|
175 | {
|
---|
176 | struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
|
---|
177 | struct wined3d_resource *resource;
|
---|
178 | HRESULT hr;
|
---|
179 |
|
---|
180 | TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
|
---|
181 |
|
---|
182 | wined3d_mutex_lock();
|
---|
183 | resource = wined3d_volume_get_resource(volume->wined3d_volume);
|
---|
184 | hr = wined3d_resource_free_private_data(resource, guid);
|
---|
185 | wined3d_mutex_unlock();
|
---|
186 |
|
---|
187 | return hr;
|
---|
188 | }
|
---|
189 |
|
---|
190 | static HRESULT WINAPI d3d8_volume_GetContainer(IDirect3DVolume8 *iface, REFIID riid, void **container)
|
---|
191 | {
|
---|
192 | struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
|
---|
193 | HRESULT res;
|
---|
194 |
|
---|
195 | TRACE("iface %p, riid %s, container %p.\n",
|
---|
196 | iface, debugstr_guid(riid), container);
|
---|
197 |
|
---|
198 | if (!volume->container)
|
---|
199 | return E_NOINTERFACE;
|
---|
200 |
|
---|
201 | res = IUnknown_QueryInterface(volume->container, riid, container);
|
---|
202 |
|
---|
203 | TRACE("Returning %p.\n", *container);
|
---|
204 |
|
---|
205 | return res;
|
---|
206 | }
|
---|
207 |
|
---|
208 | static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
|
---|
209 | {
|
---|
210 | struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
|
---|
211 | struct wined3d_resource_desc wined3d_desc;
|
---|
212 | struct wined3d_resource *wined3d_resource;
|
---|
213 |
|
---|
214 | TRACE("iface %p, desc %p.\n", iface, desc);
|
---|
215 |
|
---|
216 | wined3d_mutex_lock();
|
---|
217 | wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
|
---|
218 | wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
|
---|
219 | wined3d_mutex_unlock();
|
---|
220 |
|
---|
221 | desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
|
---|
222 | desc->Type = wined3d_desc.resource_type;
|
---|
223 | desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
|
---|
224 | desc->Pool = wined3d_desc.pool;
|
---|
225 | desc->Size = wined3d_desc.size;
|
---|
226 | desc->Width = wined3d_desc.width;
|
---|
227 | desc->Height = wined3d_desc.height;
|
---|
228 | desc->Depth = wined3d_desc.depth;
|
---|
229 |
|
---|
230 | return D3D_OK;
|
---|
231 | }
|
---|
232 |
|
---|
233 | static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
|
---|
234 | D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
|
---|
235 | {
|
---|
236 | struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
|
---|
237 | struct wined3d_map_desc map_desc;
|
---|
238 | HRESULT hr;
|
---|
239 |
|
---|
240 | TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
|
---|
241 | iface, locked_box, box, flags);
|
---|
242 |
|
---|
243 | wined3d_mutex_lock();
|
---|
244 | hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
|
---|
245 | wined3d_mutex_unlock();
|
---|
246 |
|
---|
247 | locked_box->RowPitch = map_desc.row_pitch;
|
---|
248 | locked_box->SlicePitch = map_desc.slice_pitch;
|
---|
249 | locked_box->pBits = map_desc.data;
|
---|
250 |
|
---|
251 | return hr;
|
---|
252 | }
|
---|
253 |
|
---|
254 | static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
|
---|
255 | {
|
---|
256 | struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
|
---|
257 | HRESULT hr;
|
---|
258 |
|
---|
259 | TRACE("iface %p.\n", iface);
|
---|
260 |
|
---|
261 | wined3d_mutex_lock();
|
---|
262 | hr = wined3d_volume_unmap(volume->wined3d_volume);
|
---|
263 | wined3d_mutex_unlock();
|
---|
264 |
|
---|
265 | return hr;
|
---|
266 | }
|
---|
267 |
|
---|
268 | static const IDirect3DVolume8Vtbl d3d8_volume_vtbl =
|
---|
269 | {
|
---|
270 | /* IUnknown */
|
---|
271 | d3d8_volume_QueryInterface,
|
---|
272 | d3d8_volume_AddRef,
|
---|
273 | d3d8_volume_Release,
|
---|
274 | /* IDirect3DVolume8 */
|
---|
275 | d3d8_volume_GetDevice,
|
---|
276 | d3d8_volume_SetPrivateData,
|
---|
277 | d3d8_volume_GetPrivateData,
|
---|
278 | d3d8_volume_FreePrivateData,
|
---|
279 | d3d8_volume_GetContainer,
|
---|
280 | d3d8_volume_GetDesc,
|
---|
281 | d3d8_volume_LockBox,
|
---|
282 | d3d8_volume_UnlockBox,
|
---|
283 | };
|
---|
284 |
|
---|
285 | static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
|
---|
286 | {
|
---|
287 | HeapFree(GetProcessHeap(), 0, parent);
|
---|
288 | }
|
---|
289 |
|
---|
290 | static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
|
---|
291 | {
|
---|
292 | volume_wined3d_object_destroyed,
|
---|
293 | };
|
---|
294 |
|
---|
295 | HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
|
---|
296 | UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
|
---|
297 | {
|
---|
298 | HRESULT hr;
|
---|
299 |
|
---|
300 | volume->IDirect3DVolume8_iface.lpVtbl = &d3d8_volume_vtbl;
|
---|
301 | volume->refcount = 1;
|
---|
302 |
|
---|
303 | hr = wined3d_volume_create(device->wined3d_device, width, height, depth, usage,
|
---|
304 | format, pool, volume, &d3d8_volume_wined3d_parent_ops, &volume->wined3d_volume);
|
---|
305 | if (FAILED(hr))
|
---|
306 | {
|
---|
307 | WARN("Failed to create wined3d volume, hr %#x.\n", hr);
|
---|
308 | return hr;
|
---|
309 | }
|
---|
310 |
|
---|
311 | return D3D_OK;
|
---|
312 | }
|
---|