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source: vbox/trunk/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/directx.c@ 46521

Last change on this file since 46521 was 46521, checked in by vboxsync, 12 years ago

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1/*
2 * IDirect3D9 implementation
3 *
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22#include "config.h"
23#include "d3d9_private.h"
24
25WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26
27static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
28{
29 return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
30}
31
32static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
33{
34 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
35
36 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37
38 if (IsEqualGUID(riid, &IID_IDirect3D9)
39 || IsEqualGUID(riid, &IID_IUnknown))
40 {
41 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
42 *out = &d3d9->IDirect3D9Ex_iface;
43 return S_OK;
44 }
45
46 if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
47 {
48 if (!d3d9->extended)
49 {
50 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
51 *out = NULL;
52 return E_NOINTERFACE;
53 }
54
55 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
56 *out = &d3d9->IDirect3D9Ex_iface;
57 return S_OK;
58 }
59
60 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61
62 *out = NULL;
63 return E_NOINTERFACE;
64}
65
66static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
67{
68 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
69 ULONG refcount = InterlockedIncrement(&d3d9->refcount);
70
71 TRACE("%p increasing refcount to %u.\n", iface, refcount);
72
73 return refcount;
74}
75
76static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
77{
78 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
79 ULONG refcount = InterlockedDecrement(&d3d9->refcount);
80
81 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
82
83 if (!refcount)
84 {
85 wined3d_mutex_lock();
86 wined3d_decref(d3d9->wined3d);
87 wined3d_mutex_unlock();
88
89 HeapFree(GetProcessHeap(), 0, d3d9);
90 }
91
92 return refcount;
93}
94
95static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
96{
97 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
98 HRESULT hr;
99
100 TRACE("iface %p, init_function %p.\n", iface, init_function);
101
102 wined3d_mutex_lock();
103 hr = wined3d_register_software_device(d3d9->wined3d, init_function);
104 wined3d_mutex_unlock();
105
106 return hr;
107}
108
109static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
110{
111 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
112 UINT ret;
113
114 TRACE("iface %p.\n", iface);
115
116 wined3d_mutex_lock();
117 ret = wined3d_get_adapter_count(d3d9->wined3d);
118 wined3d_mutex_unlock();
119
120 return ret;
121}
122
123static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
124 DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
125{
126 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
127 struct wined3d_adapter_identifier adapter_id;
128 HRESULT hr;
129
130 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
131 iface, adapter, flags, identifier);
132
133 adapter_id.driver = identifier->Driver;
134 adapter_id.driver_size = sizeof(identifier->Driver);
135 adapter_id.description = identifier->Description;
136 adapter_id.description_size = sizeof(identifier->Description);
137 adapter_id.device_name = identifier->DeviceName;
138 adapter_id.device_name_size = sizeof(identifier->DeviceName);
139
140 wined3d_mutex_lock();
141 hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, flags, &adapter_id);
142 wined3d_mutex_unlock();
143
144 identifier->DriverVersion = adapter_id.driver_version;
145 identifier->VendorId = adapter_id.vendor_id;
146 identifier->DeviceId = adapter_id.device_id;
147 identifier->SubSysId = adapter_id.subsystem_id;
148 identifier->Revision = adapter_id.revision;
149 memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
150 identifier->WHQLLevel = adapter_id.whql_level;
151
152 return hr;
153}
154
155static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
156{
157 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
158 UINT ret;
159
160 TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
161
162 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
163 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
164 return 0;
165
166 wined3d_mutex_lock();
167 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
168 wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN);
169 wined3d_mutex_unlock();
170
171 return ret;
172}
173
174static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
175 D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
176{
177 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
178 struct wined3d_display_mode wined3d_mode;
179 HRESULT hr;
180
181 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
182 iface, adapter, format, mode_idx, mode);
183
184 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
185 return D3DERR_INVALIDCALL;
186
187 wined3d_mutex_lock();
188 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(format),
189 WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode);
190 wined3d_mutex_unlock();
191
192 if (SUCCEEDED(hr))
193 {
194 mode->Width = wined3d_mode.width;
195 mode->Height = wined3d_mode.height;
196 mode->RefreshRate = wined3d_mode.refresh_rate;
197 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
198 }
199
200 return hr;
201}
202
203static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
204{
205 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
206 struct wined3d_display_mode wined3d_mode;
207 HRESULT hr;
208
209 TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
210
211 wined3d_mutex_lock();
212 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode, NULL);
213 wined3d_mutex_unlock();
214
215 if (SUCCEEDED(hr))
216 {
217 mode->Width = wined3d_mode.width;
218 mode->Height = wined3d_mode.height;
219 mode->RefreshRate = wined3d_mode.refresh_rate;
220 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
221 }
222
223 return hr;
224}
225
226static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
227 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
228{
229 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
230 HRESULT hr;
231
232 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
233 iface, adapter, device_type, display_format, backbuffer_format, windowed);
234
235 wined3d_mutex_lock();
236 hr = wined3d_check_device_type(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(display_format),
237 wined3dformat_from_d3dformat(backbuffer_format), windowed);
238 wined3d_mutex_unlock();
239
240 return hr;
241}
242
243static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
244 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
245{
246 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
247 enum wined3d_resource_type wined3d_rtype;
248 HRESULT hr;
249
250 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
251 iface, adapter, device_type, adapter_format, usage, resource_type, format);
252
253 switch (resource_type)
254 {
255 case D3DRTYPE_VERTEXBUFFER:
256 case D3DRTYPE_INDEXBUFFER:
257 wined3d_rtype = WINED3D_RTYPE_BUFFER;
258 break;
259
260 default:
261 wined3d_rtype = resource_type;
262 break;
263 }
264
265 wined3d_mutex_lock();
266 hr = wined3d_check_device_format(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(adapter_format),
267 usage, wined3d_rtype, wined3dformat_from_d3dformat(format));
268 wined3d_mutex_unlock();
269
270 return hr;
271}
272
273static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
274 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
275{
276 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
277 HRESULT hr;
278
279 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
280 iface, adapter, device_type, format, windowed, multisample_type, levels);
281
282 wined3d_mutex_lock();
283 hr = wined3d_check_device_multisample_type(d3d9->wined3d, adapter, device_type,
284 wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
285 wined3d_mutex_unlock();
286
287 return hr;
288}
289
290static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
291 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
292{
293 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
294 HRESULT hr;
295
296 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
297 iface, adapter, device_type, adapter_format, rt_format, ds_format);
298
299 wined3d_mutex_lock();
300 hr = wined3d_check_depth_stencil_match(d3d9->wined3d, adapter, device_type,
301 wined3dformat_from_d3dformat(adapter_format), wined3dformat_from_d3dformat(rt_format),
302 wined3dformat_from_d3dformat(ds_format));
303 wined3d_mutex_unlock();
304
305 return hr;
306}
307
308static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
309 D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
310{
311 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
312 HRESULT hr;
313
314 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
315 iface, adapter, device_type, src_format, dst_format);
316
317 wined3d_mutex_lock();
318 hr = wined3d_check_device_format_conversion(d3d9->wined3d, adapter, device_type,
319 wined3dformat_from_d3dformat(src_format), wined3dformat_from_d3dformat(dst_format));
320 wined3d_mutex_unlock();
321
322 return hr;
323}
324
325void filter_caps(D3DCAPS9* pCaps)
326{
327 DWORD ps_minor_version[] = {0, 4, 0, 0};
328 DWORD vs_minor_version[] = {0, 1, 0, 0};
329 DWORD textureFilterCaps =
330 D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR | D3DPTFILTERCAPS_MINFANISOTROPIC |
331 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD | D3DPTFILTERCAPS_MINFGAUSSIANQUAD|
332 D3DPTFILTERCAPS_MIPFPOINT | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT |
333 D3DPTFILTERCAPS_MAGFLINEAR |D3DPTFILTERCAPS_MAGFANISOTROPIC|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD|
334 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD;
335 pCaps->TextureFilterCaps &= textureFilterCaps;
336 pCaps->CubeTextureFilterCaps &= textureFilterCaps;
337 pCaps->VolumeTextureFilterCaps &= textureFilterCaps;
338
339 pCaps->DevCaps &=
340 D3DDEVCAPS_EXECUTESYSTEMMEMORY | D3DDEVCAPS_EXECUTEVIDEOMEMORY | D3DDEVCAPS_TLVERTEXSYSTEMMEMORY |
341 D3DDEVCAPS_TLVERTEXVIDEOMEMORY | D3DDEVCAPS_TEXTURESYSTEMMEMORY| D3DDEVCAPS_TEXTUREVIDEOMEMORY |
342 D3DDEVCAPS_DRAWPRIMTLVERTEX | D3DDEVCAPS_CANRENDERAFTERFLIP | D3DDEVCAPS_TEXTURENONLOCALVIDMEM|
343 D3DDEVCAPS_DRAWPRIMITIVES2 | D3DDEVCAPS_SEPARATETEXTUREMEMORIES |
344 D3DDEVCAPS_DRAWPRIMITIVES2EX | D3DDEVCAPS_HWTRANSFORMANDLIGHT| D3DDEVCAPS_CANBLTSYSTONONLOCAL |
345 D3DDEVCAPS_HWRASTERIZATION | D3DDEVCAPS_PUREDEVICE | D3DDEVCAPS_QUINTICRTPATCHES |
346 D3DDEVCAPS_RTPATCHES | D3DDEVCAPS_RTPATCHHANDLEZERO | D3DDEVCAPS_NPATCHES;
347
348 pCaps->ShadeCaps &=
349 D3DPSHADECAPS_COLORGOURAUDRGB | D3DPSHADECAPS_SPECULARGOURAUDRGB |
350 D3DPSHADECAPS_ALPHAGOURAUDBLEND | D3DPSHADECAPS_FOGGOURAUD;
351
352 pCaps->RasterCaps &=
353 D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_ZTEST | D3DPRASTERCAPS_FOGVERTEX |
354 D3DPRASTERCAPS_FOGTABLE | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR |
355 D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER |
356 D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE |
357 D3DPRASTERCAPS_SCISSORTEST | D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS |
358 D3DPRASTERCAPS_DEPTHBIAS | D3DPRASTERCAPS_MULTISAMPLE_TOGGLE;
359
360 pCaps->DevCaps2 &=
361 D3DDEVCAPS2_STREAMOFFSET | D3DDEVCAPS2_DMAPNPATCH | D3DDEVCAPS2_ADAPTIVETESSRTPATCH |
362 D3DDEVCAPS2_ADAPTIVETESSNPATCH | D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES |
363 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET;
364
365 pCaps->Caps2 &=
366 D3DCAPS2_FULLSCREENGAMMA | D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_RESERVED |
367 D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_CANAUTOGENMIPMAP;
368
369 pCaps->VertexProcessingCaps &=
370 D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 | D3DVTXPCAPS_DIRECTIONALLIGHTS |
371 D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER | D3DVTXPCAPS_TWEENING |
372 D3DVTXPCAPS_TEXGEN_SPHEREMAP | D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER;
373
374 pCaps->TextureCaps &=
375 D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_ALPHA |
376 D3DPTEXTURECAPS_SQUAREONLY | D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE |
377 D3DPTEXTURECAPS_ALPHAPALETTE | D3DPTEXTURECAPS_NONPOW2CONDITIONAL |
378 D3DPTEXTURECAPS_PROJECTED | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP |
379 D3DPTEXTURECAPS_MIPMAP | D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP |
380 D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV;
381
382 pCaps->MaxVertexShaderConst = min(D3D9_MAX_VERTEX_SHADER_CONSTANTF, pCaps->MaxVertexShaderConst);
383 pCaps->NumSimultaneousRTs = min(D3D9_MAX_SIMULTANEOUS_RENDERTARGETS, pCaps->NumSimultaneousRTs);
384
385 if (pCaps->PixelShaderVersion > 3)
386 pCaps->PixelShaderVersion = D3DPS_VERSION(3,0);
387 else
388 {
389 DWORD major = pCaps->PixelShaderVersion;
390 pCaps->PixelShaderVersion = D3DPS_VERSION(major,ps_minor_version[major]);
391 }
392
393 if (pCaps->VertexShaderVersion > 3)
394 pCaps->VertexShaderVersion = D3DVS_VERSION(3,0);
395 else
396 {
397 DWORD major = pCaps->VertexShaderVersion;
398 pCaps->VertexShaderVersion = D3DVS_VERSION(major,vs_minor_version[major]);
399 }
400}
401
402static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
403{
404 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
405 WINED3DCAPS *wined3d_caps;
406 HRESULT hr;
407
408 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
409
410 if (!caps)
411 return D3DERR_INVALIDCALL;
412
413 if (!(wined3d_caps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WINED3DCAPS))))
414 return D3DERR_INVALIDCALL; /*well this is what MSDN says to return*/
415 memset(caps, 0, sizeof(*caps));
416
417 wined3d_mutex_lock();
418 hr = wined3d_get_device_caps(d3d9->wined3d, adapter, device_type, wined3d_caps);
419 wined3d_mutex_unlock();
420
421 WINECAPSTOD3D9CAPS(caps, wined3d_caps)
422 HeapFree(GetProcessHeap(), 0, wined3d_caps);
423
424 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
425 caps->DevCaps2 |= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES;
426
427 filter_caps(caps);
428
429 return hr;
430}
431
432static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
433{
434 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
435 HMONITOR ret;
436
437 TRACE("iface %p, adapter %u.\n", iface, adapter);
438
439 wined3d_mutex_lock();
440 ret = wined3d_get_adapter_monitor(d3d9->wined3d, adapter);
441 wined3d_mutex_unlock();
442
443 return ret;
444}
445
446static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
447 D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
448 IDirect3DDevice9 **device)
449{
450 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
451 struct d3d9_device *object;
452 HRESULT hr;
453
454 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
455 iface, adapter, device_type, focus_window, flags, parameters, device);
456
457 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
458 if (!object)
459 return E_OUTOFMEMORY;
460
461 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags,
462#ifdef VBOX_WITH_WDDM
463 (VBOXWINEEX_D3DPRESENT_PARAMETERS *)
464#endif
465 parameters, NULL);
466 if (FAILED(hr))
467 {
468 WARN("Failed to initialize device, hr %#x.\n", hr);
469 HeapFree(GetProcessHeap(), 0, object);
470 return hr;
471 }
472
473 TRACE("Created device %p.\n", object);
474 *device = (IDirect3DDevice9 *)object;
475
476 return D3D_OK;
477}
478
479static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
480 UINT adapter, const D3DDISPLAYMODEFILTER *filter)
481{
482 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
483 UINT ret;
484
485 TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
486
487 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
488 return 0;
489
490 wined3d_mutex_lock();
491 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
492 wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
493 wined3d_mutex_unlock();
494
495 return ret;
496}
497
498static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
499 UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
500{
501 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
502 struct wined3d_display_mode wined3d_mode;
503 HRESULT hr;
504
505 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
506 iface, adapter, filter, mode_idx, mode);
507
508 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
509 return D3DERR_INVALIDCALL;
510
511 wined3d_mutex_lock();
512 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(filter->Format),
513 filter->ScanLineOrdering, mode_idx, &wined3d_mode);
514 wined3d_mutex_unlock();
515
516 if (SUCCEEDED(hr))
517 {
518 mode->Width = wined3d_mode.width;
519 mode->Height = wined3d_mode.height;
520 mode->RefreshRate = wined3d_mode.refresh_rate;
521 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
522 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
523 }
524
525 return hr;
526}
527
528static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
529 UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
530{
531 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
532 struct wined3d_display_mode wined3d_mode;
533 HRESULT hr;
534
535 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
536 iface, adapter, mode, rotation);
537
538 if (mode->Size != sizeof(*mode))
539 return D3DERR_INVALIDCALL;
540
541 wined3d_mutex_lock();
542 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode,
543 (enum wined3d_display_rotation *)rotation);
544 wined3d_mutex_unlock();
545
546 if (SUCCEEDED(hr))
547 {
548 mode->Width = wined3d_mode.width;
549 mode->Height = wined3d_mode.height;
550 mode->RefreshRate = wined3d_mode.refresh_rate;
551 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
552 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
553 }
554
555 return hr;
556}
557
558static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
559 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
560 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
561{
562 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
563 struct d3d9_device *object;
564 HRESULT hr;
565
566 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
567 iface, adapter, device_type, focus_window, flags, parameters, mode, device);
568
569 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
570 if (!object)
571 return E_OUTOFMEMORY;
572
573 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags,
574#ifdef VBOX_WITH_WDDM
575 (VBOXWINEEX_D3DPRESENT_PARAMETERS *)
576#endif
577 parameters, mode);
578 if (FAILED(hr))
579 {
580 WARN("Failed to initialize device, hr %#x.\n", hr);
581 HeapFree(GetProcessHeap(), 0, object);
582 return hr;
583 }
584
585 TRACE("Created device %p.\n", object);
586 *device = &object->IDirect3DDevice9Ex_iface;
587
588 return D3D_OK;
589}
590
591static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
592{
593 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
594 struct wined3d_adapter_identifier adapter_id;
595 HRESULT hr;
596
597 TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
598
599 adapter_id.driver_size = 0;
600 adapter_id.description_size = 0;
601 adapter_id.device_name_size = 0;
602
603 wined3d_mutex_lock();
604 hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id);
605 wined3d_mutex_unlock();
606
607 memcpy(luid, &adapter_id.adapter_luid, sizeof(*luid));
608
609 return hr;
610}
611
612static const struct IDirect3D9ExVtbl d3d9_vtbl =
613{
614 /* IUnknown */
615 d3d9_QueryInterface,
616 d3d9_AddRef,
617 d3d9_Release,
618 /* IDirect3D9 */
619 d3d9_RegisterSoftwareDevice,
620 d3d9_GetAdapterCount,
621 d3d9_GetAdapterIdentifier,
622 d3d9_GetAdapterModeCount,
623 d3d9_EnumAdapterModes,
624 d3d9_GetAdapterDisplayMode,
625 d3d9_CheckDeviceType,
626 d3d9_CheckDeviceFormat,
627 d3d9_CheckDeviceMultiSampleType,
628 d3d9_CheckDepthStencilMatch,
629 d3d9_CheckDeviceFormatConversion,
630 d3d9_GetDeviceCaps,
631 d3d9_GetAdapterMonitor,
632 d3d9_CreateDevice,
633 /* IDirect3D9Ex */
634 d3d9_GetAdapterModeCountEx,
635 d3d9_EnumAdapterModesEx,
636 d3d9_GetAdapterDisplayModeEx,
637 d3d9_CreateDeviceEx,
638 d3d9_GetAdapterLUID,
639};
640
641BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
642{
643 DWORD flags = extended ? 0 : WINED3D_VIDMEM_ACCOUNTING;
644 d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
645 d3d9->refcount = 1;
646
647 wined3d_mutex_lock();
648 d3d9->wined3d = wined3d_create(9, flags);
649 wined3d_mutex_unlock();
650 if (!d3d9->wined3d)
651 return FALSE;
652 d3d9->extended = extended;
653
654 return TRUE;
655}
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