1 | /*
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2 | * IDirect3D9 implementation
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3 | *
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4 | * Copyright 2002 Jason Edmeades
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5 | * Copyright 2005 Oliver Stieber
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6 | *
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7 | * This library is free software; you can redistribute it and/or
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8 | * modify it under the terms of the GNU Lesser General Public
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9 | * License as published by the Free Software Foundation; either
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10 | * version 2.1 of the License, or (at your option) any later version.
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11 | *
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12 | * This library is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 | * Lesser General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU Lesser General Public
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18 | * License along with this library; if not, write to the Free Software
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19 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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20 | */
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21 |
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22 | /*
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23 | * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
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24 | * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
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25 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
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26 | * a choice of LGPL license versions is made available with the language indicating
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27 | * that LGPLv2 or any later version may be used, or where a choice of which version
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28 | * of the LGPL is applied is otherwise unspecified.
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29 | */
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30 |
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31 | #include "config.h"
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32 | #include "d3d9_private.h"
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33 |
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34 | WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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35 |
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36 | static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
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37 | {
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38 | return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
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39 | }
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40 |
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41 | static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
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42 | {
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43 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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44 |
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45 | TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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46 |
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47 | if (IsEqualGUID(riid, &IID_IDirect3D9)
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48 | || IsEqualGUID(riid, &IID_IUnknown))
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49 | {
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50 | IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
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51 | *out = &d3d9->IDirect3D9Ex_iface;
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52 | return S_OK;
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53 | }
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54 |
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55 | if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
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56 | {
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57 | if (!d3d9->extended)
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58 | {
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59 | WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
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60 | *out = NULL;
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61 | return E_NOINTERFACE;
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62 | }
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63 |
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64 | IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
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65 | *out = &d3d9->IDirect3D9Ex_iface;
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66 | return S_OK;
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67 | }
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68 |
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69 | WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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70 |
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71 | *out = NULL;
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72 | return E_NOINTERFACE;
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73 | }
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74 |
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75 | static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
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76 | {
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77 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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78 | ULONG refcount = InterlockedIncrement(&d3d9->refcount);
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79 |
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80 | TRACE("%p increasing refcount to %u.\n", iface, refcount);
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81 |
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82 | return refcount;
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83 | }
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84 |
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85 | static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
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86 | {
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87 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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88 | ULONG refcount = InterlockedDecrement(&d3d9->refcount);
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89 |
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90 | TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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91 |
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92 | if (!refcount)
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93 | {
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94 | wined3d_mutex_lock();
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95 | wined3d_decref(d3d9->wined3d);
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96 | wined3d_mutex_unlock();
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97 |
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98 | HeapFree(GetProcessHeap(), 0, d3d9);
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99 | }
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100 |
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101 | return refcount;
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102 | }
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103 |
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104 | static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
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105 | {
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106 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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107 | HRESULT hr;
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108 |
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109 | TRACE("iface %p, init_function %p.\n", iface, init_function);
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110 |
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111 | wined3d_mutex_lock();
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112 | hr = wined3d_register_software_device(d3d9->wined3d, init_function);
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113 | wined3d_mutex_unlock();
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114 |
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115 | return hr;
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116 | }
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117 |
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118 | static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
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119 | {
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120 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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121 | UINT ret;
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122 |
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123 | TRACE("iface %p.\n", iface);
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124 |
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125 | wined3d_mutex_lock();
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126 | ret = wined3d_get_adapter_count(d3d9->wined3d);
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127 | wined3d_mutex_unlock();
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128 |
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129 | return ret;
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130 | }
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131 |
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132 | static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
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133 | DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
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134 | {
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135 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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136 | struct wined3d_adapter_identifier adapter_id;
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137 | HRESULT hr;
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138 |
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139 | TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
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140 | iface, adapter, flags, identifier);
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141 |
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142 | adapter_id.driver = identifier->Driver;
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143 | adapter_id.driver_size = sizeof(identifier->Driver);
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144 | adapter_id.description = identifier->Description;
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145 | adapter_id.description_size = sizeof(identifier->Description);
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146 | adapter_id.device_name = identifier->DeviceName;
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147 | adapter_id.device_name_size = sizeof(identifier->DeviceName);
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148 |
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149 | wined3d_mutex_lock();
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150 | hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, flags, &adapter_id);
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151 | wined3d_mutex_unlock();
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152 |
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153 | identifier->DriverVersion = adapter_id.driver_version;
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154 | identifier->VendorId = adapter_id.vendor_id;
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155 | identifier->DeviceId = adapter_id.device_id;
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156 | identifier->SubSysId = adapter_id.subsystem_id;
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157 | identifier->Revision = adapter_id.revision;
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158 | memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
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159 | identifier->WHQLLevel = adapter_id.whql_level;
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160 |
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161 | return hr;
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162 | }
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163 |
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164 | static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
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165 | {
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166 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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167 | UINT ret;
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168 |
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169 | TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
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170 |
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171 | /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
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172 | if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
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173 | return 0;
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174 |
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175 | wined3d_mutex_lock();
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176 | ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
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177 | wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN);
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178 | wined3d_mutex_unlock();
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179 |
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180 | return ret;
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181 | }
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182 |
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183 | static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
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184 | D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
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185 | {
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186 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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187 | struct wined3d_display_mode wined3d_mode;
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188 | HRESULT hr;
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189 |
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190 | TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
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191 | iface, adapter, format, mode_idx, mode);
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192 |
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193 | if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
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194 | return D3DERR_INVALIDCALL;
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195 |
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196 | wined3d_mutex_lock();
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197 | hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(format),
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198 | WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode);
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199 | wined3d_mutex_unlock();
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200 |
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201 | if (SUCCEEDED(hr))
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202 | {
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203 | mode->Width = wined3d_mode.width;
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204 | mode->Height = wined3d_mode.height;
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205 | mode->RefreshRate = wined3d_mode.refresh_rate;
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206 | mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
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207 | }
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208 |
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209 | return hr;
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210 | }
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211 |
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212 | static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
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213 | {
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214 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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215 | struct wined3d_display_mode wined3d_mode;
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216 | HRESULT hr;
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217 |
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218 | TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
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219 |
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220 | wined3d_mutex_lock();
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221 | hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode, NULL);
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222 | wined3d_mutex_unlock();
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223 |
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224 | if (SUCCEEDED(hr))
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225 | {
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226 | mode->Width = wined3d_mode.width;
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227 | mode->Height = wined3d_mode.height;
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228 | mode->RefreshRate = wined3d_mode.refresh_rate;
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229 | mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
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230 | }
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231 |
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232 | return hr;
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233 | }
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234 |
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235 | static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
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236 | D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
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237 | {
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238 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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239 | HRESULT hr;
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240 |
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241 | TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
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242 | iface, adapter, device_type, display_format, backbuffer_format, windowed);
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243 |
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244 | wined3d_mutex_lock();
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245 | hr = wined3d_check_device_type(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(display_format),
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246 | wined3dformat_from_d3dformat(backbuffer_format), windowed);
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247 | wined3d_mutex_unlock();
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248 |
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249 | return hr;
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250 | }
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251 |
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252 | static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
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253 | D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
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254 | {
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255 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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256 | enum wined3d_resource_type wined3d_rtype;
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257 | HRESULT hr;
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258 |
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259 | TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
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260 | iface, adapter, device_type, adapter_format, usage, resource_type, format);
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261 |
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262 | switch (resource_type)
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263 | {
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264 | case D3DRTYPE_VERTEXBUFFER:
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265 | case D3DRTYPE_INDEXBUFFER:
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266 | wined3d_rtype = WINED3D_RTYPE_BUFFER;
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267 | break;
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268 |
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269 | default:
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270 | wined3d_rtype = resource_type;
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271 | break;
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272 | }
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273 |
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274 | wined3d_mutex_lock();
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275 | hr = wined3d_check_device_format(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(adapter_format),
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276 | usage, wined3d_rtype, wined3dformat_from_d3dformat(format));
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277 | wined3d_mutex_unlock();
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278 |
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279 | return hr;
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280 | }
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281 |
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282 | static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
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283 | D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
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284 | {
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285 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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286 | HRESULT hr;
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287 |
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288 | TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
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289 | iface, adapter, device_type, format, windowed, multisample_type, levels);
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290 |
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291 | wined3d_mutex_lock();
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292 | hr = wined3d_check_device_multisample_type(d3d9->wined3d, adapter, device_type,
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293 | wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
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294 | wined3d_mutex_unlock();
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295 |
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296 | return hr;
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297 | }
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298 |
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299 | static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
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300 | D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
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301 | {
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302 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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303 | HRESULT hr;
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304 |
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305 | TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
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306 | iface, adapter, device_type, adapter_format, rt_format, ds_format);
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307 |
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308 | wined3d_mutex_lock();
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309 | hr = wined3d_check_depth_stencil_match(d3d9->wined3d, adapter, device_type,
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310 | wined3dformat_from_d3dformat(adapter_format), wined3dformat_from_d3dformat(rt_format),
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311 | wined3dformat_from_d3dformat(ds_format));
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312 | wined3d_mutex_unlock();
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313 |
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314 | return hr;
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315 | }
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316 |
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317 | static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
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318 | D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
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319 | {
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320 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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321 | HRESULT hr;
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322 |
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323 | TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
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324 | iface, adapter, device_type, src_format, dst_format);
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325 |
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326 | wined3d_mutex_lock();
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327 | hr = wined3d_check_device_format_conversion(d3d9->wined3d, adapter, device_type,
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328 | wined3dformat_from_d3dformat(src_format), wined3dformat_from_d3dformat(dst_format));
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329 | wined3d_mutex_unlock();
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330 |
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331 | return hr;
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332 | }
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333 |
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334 | void filter_caps(D3DCAPS9* pCaps)
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335 | {
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336 | DWORD ps_minor_version[] = {0, 4, 0, 0};
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337 | DWORD vs_minor_version[] = {0, 1, 0, 0};
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338 | DWORD textureFilterCaps =
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339 | D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR | D3DPTFILTERCAPS_MINFANISOTROPIC |
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340 | D3DPTFILTERCAPS_MINFPYRAMIDALQUAD | D3DPTFILTERCAPS_MINFGAUSSIANQUAD|
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341 | D3DPTFILTERCAPS_MIPFPOINT | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT |
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342 | D3DPTFILTERCAPS_MAGFLINEAR |D3DPTFILTERCAPS_MAGFANISOTROPIC|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD|
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343 | D3DPTFILTERCAPS_MAGFGAUSSIANQUAD;
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344 | pCaps->TextureFilterCaps &= textureFilterCaps;
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345 | pCaps->CubeTextureFilterCaps &= textureFilterCaps;
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346 | pCaps->VolumeTextureFilterCaps &= textureFilterCaps;
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347 |
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348 | pCaps->DevCaps &=
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349 | D3DDEVCAPS_EXECUTESYSTEMMEMORY | D3DDEVCAPS_EXECUTEVIDEOMEMORY | D3DDEVCAPS_TLVERTEXSYSTEMMEMORY |
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350 | D3DDEVCAPS_TLVERTEXVIDEOMEMORY | D3DDEVCAPS_TEXTURESYSTEMMEMORY| D3DDEVCAPS_TEXTUREVIDEOMEMORY |
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351 | D3DDEVCAPS_DRAWPRIMTLVERTEX | D3DDEVCAPS_CANRENDERAFTERFLIP | D3DDEVCAPS_TEXTURENONLOCALVIDMEM|
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352 | D3DDEVCAPS_DRAWPRIMITIVES2 | D3DDEVCAPS_SEPARATETEXTUREMEMORIES |
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353 | D3DDEVCAPS_DRAWPRIMITIVES2EX | D3DDEVCAPS_HWTRANSFORMANDLIGHT| D3DDEVCAPS_CANBLTSYSTONONLOCAL |
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354 | D3DDEVCAPS_HWRASTERIZATION | D3DDEVCAPS_PUREDEVICE | D3DDEVCAPS_QUINTICRTPATCHES |
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355 | D3DDEVCAPS_RTPATCHES | D3DDEVCAPS_RTPATCHHANDLEZERO | D3DDEVCAPS_NPATCHES;
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356 |
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357 | pCaps->ShadeCaps &=
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358 | D3DPSHADECAPS_COLORGOURAUDRGB | D3DPSHADECAPS_SPECULARGOURAUDRGB |
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359 | D3DPSHADECAPS_ALPHAGOURAUDBLEND | D3DPSHADECAPS_FOGGOURAUD;
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360 |
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361 | pCaps->RasterCaps &=
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362 | D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_ZTEST | D3DPRASTERCAPS_FOGVERTEX |
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363 | D3DPRASTERCAPS_FOGTABLE | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR |
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364 | D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER |
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365 | D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE |
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366 | D3DPRASTERCAPS_SCISSORTEST | D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS |
|
---|
367 | D3DPRASTERCAPS_DEPTHBIAS | D3DPRASTERCAPS_MULTISAMPLE_TOGGLE;
|
---|
368 |
|
---|
369 | pCaps->DevCaps2 &=
|
---|
370 | D3DDEVCAPS2_STREAMOFFSET | D3DDEVCAPS2_DMAPNPATCH | D3DDEVCAPS2_ADAPTIVETESSRTPATCH |
|
---|
371 | D3DDEVCAPS2_ADAPTIVETESSNPATCH | D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES |
|
---|
372 | D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET;
|
---|
373 |
|
---|
374 | pCaps->Caps2 &=
|
---|
375 | D3DCAPS2_FULLSCREENGAMMA | D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_RESERVED |
|
---|
376 | D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_CANAUTOGENMIPMAP;
|
---|
377 |
|
---|
378 | pCaps->VertexProcessingCaps &=
|
---|
379 | D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 | D3DVTXPCAPS_DIRECTIONALLIGHTS |
|
---|
380 | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER | D3DVTXPCAPS_TWEENING |
|
---|
381 | D3DVTXPCAPS_TEXGEN_SPHEREMAP | D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER;
|
---|
382 |
|
---|
383 | pCaps->TextureCaps &=
|
---|
384 | D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_ALPHA |
|
---|
385 | D3DPTEXTURECAPS_SQUAREONLY | D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE |
|
---|
386 | D3DPTEXTURECAPS_ALPHAPALETTE | D3DPTEXTURECAPS_NONPOW2CONDITIONAL |
|
---|
387 | D3DPTEXTURECAPS_PROJECTED | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP |
|
---|
388 | D3DPTEXTURECAPS_MIPMAP | D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP |
|
---|
389 | D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV;
|
---|
390 |
|
---|
391 | pCaps->MaxVertexShaderConst = min(D3D9_MAX_VERTEX_SHADER_CONSTANTF, pCaps->MaxVertexShaderConst);
|
---|
392 | pCaps->NumSimultaneousRTs = min(D3D9_MAX_SIMULTANEOUS_RENDERTARGETS, pCaps->NumSimultaneousRTs);
|
---|
393 |
|
---|
394 | if (pCaps->PixelShaderVersion > 3)
|
---|
395 | pCaps->PixelShaderVersion = D3DPS_VERSION(3,0);
|
---|
396 | else
|
---|
397 | {
|
---|
398 | DWORD major = pCaps->PixelShaderVersion;
|
---|
399 | pCaps->PixelShaderVersion = D3DPS_VERSION(major,ps_minor_version[major]);
|
---|
400 | }
|
---|
401 |
|
---|
402 | if (pCaps->VertexShaderVersion > 3)
|
---|
403 | pCaps->VertexShaderVersion = D3DVS_VERSION(3,0);
|
---|
404 | else
|
---|
405 | {
|
---|
406 | DWORD major = pCaps->VertexShaderVersion;
|
---|
407 | pCaps->VertexShaderVersion = D3DVS_VERSION(major,vs_minor_version[major]);
|
---|
408 | }
|
---|
409 | }
|
---|
410 |
|
---|
411 | static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
|
---|
412 | {
|
---|
413 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
---|
414 | WINED3DCAPS *wined3d_caps;
|
---|
415 | HRESULT hr;
|
---|
416 |
|
---|
417 | TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
|
---|
418 |
|
---|
419 | if (!caps)
|
---|
420 | return D3DERR_INVALIDCALL;
|
---|
421 |
|
---|
422 | if (!(wined3d_caps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WINED3DCAPS))))
|
---|
423 | return D3DERR_INVALIDCALL; /*well this is what MSDN says to return*/
|
---|
424 | memset(caps, 0, sizeof(*caps));
|
---|
425 |
|
---|
426 | wined3d_mutex_lock();
|
---|
427 | hr = wined3d_get_device_caps(d3d9->wined3d, adapter, device_type, wined3d_caps);
|
---|
428 | wined3d_mutex_unlock();
|
---|
429 |
|
---|
430 | WINECAPSTOD3D9CAPS(caps, wined3d_caps)
|
---|
431 | HeapFree(GetProcessHeap(), 0, wined3d_caps);
|
---|
432 |
|
---|
433 | /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
|
---|
434 | caps->DevCaps2 |= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES;
|
---|
435 |
|
---|
436 | filter_caps(caps);
|
---|
437 |
|
---|
438 | return hr;
|
---|
439 | }
|
---|
440 |
|
---|
441 | static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
|
---|
442 | {
|
---|
443 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
---|
444 | HMONITOR ret;
|
---|
445 |
|
---|
446 | TRACE("iface %p, adapter %u.\n", iface, adapter);
|
---|
447 |
|
---|
448 | wined3d_mutex_lock();
|
---|
449 | ret = wined3d_get_adapter_monitor(d3d9->wined3d, adapter);
|
---|
450 | wined3d_mutex_unlock();
|
---|
451 |
|
---|
452 | return ret;
|
---|
453 | }
|
---|
454 |
|
---|
455 | static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
|
---|
456 | D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
|
---|
457 | IDirect3DDevice9 **device)
|
---|
458 | {
|
---|
459 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
---|
460 | struct d3d9_device *object;
|
---|
461 | HRESULT hr;
|
---|
462 |
|
---|
463 | TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
|
---|
464 | iface, adapter, device_type, focus_window, flags, parameters, device);
|
---|
465 |
|
---|
466 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
467 | if (!object)
|
---|
468 | return E_OUTOFMEMORY;
|
---|
469 |
|
---|
470 | hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags,
|
---|
471 | #ifdef VBOX_WITH_WDDM
|
---|
472 | (VBOXWINEEX_D3DPRESENT_PARAMETERS *)
|
---|
473 | #endif
|
---|
474 | parameters, NULL);
|
---|
475 | if (FAILED(hr))
|
---|
476 | {
|
---|
477 | WARN("Failed to initialize device, hr %#x.\n", hr);
|
---|
478 | HeapFree(GetProcessHeap(), 0, object);
|
---|
479 | return hr;
|
---|
480 | }
|
---|
481 |
|
---|
482 | TRACE("Created device %p.\n", object);
|
---|
483 | *device = (IDirect3DDevice9 *)object;
|
---|
484 |
|
---|
485 | return D3D_OK;
|
---|
486 | }
|
---|
487 |
|
---|
488 | static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
|
---|
489 | UINT adapter, const D3DDISPLAYMODEFILTER *filter)
|
---|
490 | {
|
---|
491 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
---|
492 | UINT ret;
|
---|
493 |
|
---|
494 | TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
|
---|
495 |
|
---|
496 | if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
|
---|
497 | return 0;
|
---|
498 |
|
---|
499 | wined3d_mutex_lock();
|
---|
500 | ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
|
---|
501 | wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
|
---|
502 | wined3d_mutex_unlock();
|
---|
503 |
|
---|
504 | return ret;
|
---|
505 | }
|
---|
506 |
|
---|
507 | static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
|
---|
508 | UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
|
---|
509 | {
|
---|
510 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
---|
511 | struct wined3d_display_mode wined3d_mode;
|
---|
512 | HRESULT hr;
|
---|
513 |
|
---|
514 | TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
|
---|
515 | iface, adapter, filter, mode_idx, mode);
|
---|
516 |
|
---|
517 | if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
|
---|
518 | return D3DERR_INVALIDCALL;
|
---|
519 |
|
---|
520 | wined3d_mutex_lock();
|
---|
521 | hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(filter->Format),
|
---|
522 | filter->ScanLineOrdering, mode_idx, &wined3d_mode);
|
---|
523 | wined3d_mutex_unlock();
|
---|
524 |
|
---|
525 | if (SUCCEEDED(hr))
|
---|
526 | {
|
---|
527 | mode->Width = wined3d_mode.width;
|
---|
528 | mode->Height = wined3d_mode.height;
|
---|
529 | mode->RefreshRate = wined3d_mode.refresh_rate;
|
---|
530 | mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
|
---|
531 | mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
|
---|
532 | }
|
---|
533 |
|
---|
534 | return hr;
|
---|
535 | }
|
---|
536 |
|
---|
537 | static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
|
---|
538 | UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
|
---|
539 | {
|
---|
540 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
---|
541 | struct wined3d_display_mode wined3d_mode;
|
---|
542 | HRESULT hr;
|
---|
543 |
|
---|
544 | TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
|
---|
545 | iface, adapter, mode, rotation);
|
---|
546 |
|
---|
547 | if (mode->Size != sizeof(*mode))
|
---|
548 | return D3DERR_INVALIDCALL;
|
---|
549 |
|
---|
550 | wined3d_mutex_lock();
|
---|
551 | hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode,
|
---|
552 | (enum wined3d_display_rotation *)rotation);
|
---|
553 | wined3d_mutex_unlock();
|
---|
554 |
|
---|
555 | if (SUCCEEDED(hr))
|
---|
556 | {
|
---|
557 | mode->Width = wined3d_mode.width;
|
---|
558 | mode->Height = wined3d_mode.height;
|
---|
559 | mode->RefreshRate = wined3d_mode.refresh_rate;
|
---|
560 | mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
|
---|
561 | mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
|
---|
562 | }
|
---|
563 |
|
---|
564 | return hr;
|
---|
565 | }
|
---|
566 |
|
---|
567 | static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
|
---|
568 | UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
|
---|
569 | D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
|
---|
570 | {
|
---|
571 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
---|
572 | struct d3d9_device *object;
|
---|
573 | HRESULT hr;
|
---|
574 |
|
---|
575 | TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
|
---|
576 | iface, adapter, device_type, focus_window, flags, parameters, mode, device);
|
---|
577 |
|
---|
578 | object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
---|
579 | if (!object)
|
---|
580 | return E_OUTOFMEMORY;
|
---|
581 |
|
---|
582 | hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags,
|
---|
583 | #ifdef VBOX_WITH_WDDM
|
---|
584 | (VBOXWINEEX_D3DPRESENT_PARAMETERS *)
|
---|
585 | #endif
|
---|
586 | parameters, mode);
|
---|
587 | if (FAILED(hr))
|
---|
588 | {
|
---|
589 | WARN("Failed to initialize device, hr %#x.\n", hr);
|
---|
590 | HeapFree(GetProcessHeap(), 0, object);
|
---|
591 | return hr;
|
---|
592 | }
|
---|
593 |
|
---|
594 | TRACE("Created device %p.\n", object);
|
---|
595 | *device = &object->IDirect3DDevice9Ex_iface;
|
---|
596 |
|
---|
597 | return D3D_OK;
|
---|
598 | }
|
---|
599 |
|
---|
600 | static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
|
---|
601 | {
|
---|
602 | struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
---|
603 | struct wined3d_adapter_identifier adapter_id;
|
---|
604 | HRESULT hr;
|
---|
605 |
|
---|
606 | TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
|
---|
607 |
|
---|
608 | adapter_id.driver_size = 0;
|
---|
609 | adapter_id.description_size = 0;
|
---|
610 | adapter_id.device_name_size = 0;
|
---|
611 |
|
---|
612 | wined3d_mutex_lock();
|
---|
613 | hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id);
|
---|
614 | wined3d_mutex_unlock();
|
---|
615 |
|
---|
616 | memcpy(luid, &adapter_id.adapter_luid, sizeof(*luid));
|
---|
617 |
|
---|
618 | return hr;
|
---|
619 | }
|
---|
620 |
|
---|
621 | static const struct IDirect3D9ExVtbl d3d9_vtbl =
|
---|
622 | {
|
---|
623 | /* IUnknown */
|
---|
624 | d3d9_QueryInterface,
|
---|
625 | d3d9_AddRef,
|
---|
626 | d3d9_Release,
|
---|
627 | /* IDirect3D9 */
|
---|
628 | d3d9_RegisterSoftwareDevice,
|
---|
629 | d3d9_GetAdapterCount,
|
---|
630 | d3d9_GetAdapterIdentifier,
|
---|
631 | d3d9_GetAdapterModeCount,
|
---|
632 | d3d9_EnumAdapterModes,
|
---|
633 | d3d9_GetAdapterDisplayMode,
|
---|
634 | d3d9_CheckDeviceType,
|
---|
635 | d3d9_CheckDeviceFormat,
|
---|
636 | d3d9_CheckDeviceMultiSampleType,
|
---|
637 | d3d9_CheckDepthStencilMatch,
|
---|
638 | d3d9_CheckDeviceFormatConversion,
|
---|
639 | d3d9_GetDeviceCaps,
|
---|
640 | d3d9_GetAdapterMonitor,
|
---|
641 | d3d9_CreateDevice,
|
---|
642 | /* IDirect3D9Ex */
|
---|
643 | d3d9_GetAdapterModeCountEx,
|
---|
644 | d3d9_EnumAdapterModesEx,
|
---|
645 | d3d9_GetAdapterDisplayModeEx,
|
---|
646 | d3d9_CreateDeviceEx,
|
---|
647 | d3d9_GetAdapterLUID,
|
---|
648 | };
|
---|
649 |
|
---|
650 | BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
|
---|
651 | {
|
---|
652 | DWORD flags = extended ? 0 : WINED3D_VIDMEM_ACCOUNTING;
|
---|
653 | d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
|
---|
654 | d3d9->refcount = 1;
|
---|
655 |
|
---|
656 | wined3d_mutex_lock();
|
---|
657 | d3d9->wined3d = wined3d_create(9, flags);
|
---|
658 | wined3d_mutex_unlock();
|
---|
659 | if (!d3d9->wined3d)
|
---|
660 | return FALSE;
|
---|
661 | d3d9->extended = extended;
|
---|
662 |
|
---|
663 | return TRUE;
|
---|
664 | }
|
---|