1 | /*
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2 | * IDirect3DStateBlock9 implementation
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3 | *
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4 | * Copyright 2002-2003 Raphael Junqueira
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5 | * Copyright 2002-2003 Jason Edmeades
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6 | * Copyright 2005 Oliver Stieber
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7 | *
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8 | * This library is free software; you can redistribute it and/or
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9 | * modify it under the terms of the GNU Lesser General Public
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10 | * License as published by the Free Software Foundation; either
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11 | * version 2.1 of the License, or (at your option) any later version.
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12 | *
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13 | * This library is distributed in the hope that it will be useful,
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 | * Lesser General Public License for more details.
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17 | *
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18 | * You should have received a copy of the GNU Lesser General Public
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19 | * License along with this library; if not, write to the Free Software
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20 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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21 | */
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22 |
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23 | #include "config.h"
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24 | #include "d3d9_private.h"
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25 |
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26 | WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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27 |
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28 | static inline struct d3d9_stateblock *impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9 *iface)
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29 | {
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30 | return CONTAINING_RECORD(iface, struct d3d9_stateblock, IDirect3DStateBlock9_iface);
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31 | }
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32 |
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33 | static HRESULT WINAPI d3d9_stateblock_QueryInterface(IDirect3DStateBlock9 *iface, REFIID riid, void **out)
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34 | {
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35 | TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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36 |
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37 | if (IsEqualGUID(riid, &IID_IDirect3DStateBlock9)
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38 | || IsEqualGUID(riid, &IID_IUnknown))
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39 | {
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40 | IDirect3DStateBlock9_AddRef(iface);
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41 | *out = iface;
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42 | return S_OK;
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43 | }
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44 |
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45 | WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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46 |
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47 | *out = NULL;
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48 | return E_NOINTERFACE;
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49 | }
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50 |
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51 | static ULONG WINAPI d3d9_stateblock_AddRef(IDirect3DStateBlock9 *iface)
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52 | {
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53 | struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
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54 | ULONG refcount = InterlockedIncrement(&stateblock->refcount);
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55 |
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56 | TRACE("%p increasing refcount to %u.\n", iface, refcount);
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57 |
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58 | return refcount;
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59 | }
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60 |
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61 | static ULONG WINAPI d3d9_stateblock_Release(IDirect3DStateBlock9 *iface)
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62 | {
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63 | struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
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64 | ULONG refcount = InterlockedDecrement(&stateblock->refcount);
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65 |
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66 | TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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67 |
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68 | if (!refcount)
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69 | {
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70 | wined3d_mutex_lock();
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71 | wined3d_stateblock_decref(stateblock->wined3d_stateblock);
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72 | wined3d_mutex_unlock();
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73 |
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74 | IDirect3DDevice9Ex_Release(stateblock->parent_device);
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75 | HeapFree(GetProcessHeap(), 0, stateblock);
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76 | }
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77 |
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78 | return refcount;
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79 | }
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80 |
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81 | static HRESULT WINAPI d3d9_stateblock_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device)
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82 | {
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83 | struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
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84 |
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85 | TRACE("iface %p, device %p.\n", iface, device);
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86 |
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87 | *device = (IDirect3DDevice9 *)stateblock->parent_device;
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88 | IDirect3DDevice9_AddRef(*device);
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89 |
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90 | TRACE("Returning device %p.\n", *device);
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91 |
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92 | return D3D_OK;
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93 | }
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94 |
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95 | static HRESULT WINAPI d3d9_stateblock_Capture(IDirect3DStateBlock9 *iface)
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96 | {
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97 | struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
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98 |
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99 | TRACE("iface %p.\n", iface);
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100 |
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101 | wined3d_mutex_lock();
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102 | wined3d_stateblock_capture(stateblock->wined3d_stateblock);
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103 | wined3d_mutex_unlock();
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104 |
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105 | return D3D_OK;
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106 | }
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107 |
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108 | static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface)
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109 | {
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110 | struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
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111 |
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112 | TRACE("iface %p.\n", iface);
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113 |
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114 | wined3d_mutex_lock();
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115 | wined3d_stateblock_apply(stateblock->wined3d_stateblock);
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116 | wined3d_mutex_unlock();
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117 |
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118 | return D3D_OK;
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119 | }
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120 |
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121 |
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122 | static const struct IDirect3DStateBlock9Vtbl d3d9_stateblock_vtbl =
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123 | {
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124 | /* IUnknown */
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125 | d3d9_stateblock_QueryInterface,
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126 | d3d9_stateblock_AddRef,
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127 | d3d9_stateblock_Release,
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128 | /* IDirect3DStateBlock9 */
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129 | d3d9_stateblock_GetDevice,
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130 | d3d9_stateblock_Capture,
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131 | d3d9_stateblock_Apply,
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132 | };
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133 |
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134 | HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
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135 | D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock)
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136 | {
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137 | HRESULT hr;
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138 |
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139 | stateblock->IDirect3DStateBlock9_iface.lpVtbl = &d3d9_stateblock_vtbl;
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140 | stateblock->refcount = 1;
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141 |
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142 | if (wined3d_stateblock)
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143 | {
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144 | stateblock->wined3d_stateblock = wined3d_stateblock;
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145 | }
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146 | else
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147 | {
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148 | wined3d_mutex_lock();
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149 | hr = wined3d_stateblock_create(device->wined3d_device,
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150 | (enum wined3d_stateblock_type)type, &stateblock->wined3d_stateblock);
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151 | wined3d_mutex_unlock();
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152 | if (FAILED(hr))
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153 | {
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154 | WARN("Failed to create wined3d stateblock, hr %#x.\n", hr);
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155 | return hr;
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156 | }
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157 | }
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158 |
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159 | stateblock->parent_device = &device->IDirect3DDevice9Ex_iface;
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160 | IDirect3DDevice9Ex_AddRef(stateblock->parent_device);
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161 |
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162 | return D3D_OK;
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163 | }
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