1 | /*
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2 | * Copyright 2002-2005 Jason Edmeades
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3 | * Copyright 2002-2005 Raphael Junqueira
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4 | * Copyright 2005 Oliver Stieber
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5 | *
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6 | * This library is free software; you can redistribute it and/or
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7 | * modify it under the terms of the GNU Lesser General Public
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8 | * License as published by the Free Software Foundation; either
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9 | * version 2.1 of the License, or (at your option) any later version.
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10 | *
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11 | * This library is distributed in the hope that it will be useful,
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 | * Lesser General Public License for more details.
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15 | *
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16 | * You should have received a copy of the GNU Lesser General Public
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17 | * License along with this library; if not, write to the Free Software
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18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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19 | */
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20 |
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21 | #include "config.h"
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22 | #include "d3d9_private.h"
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23 |
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24 | WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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25 |
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26 | static inline struct d3d9_texture *impl_from_IDirect3DTexture9(IDirect3DTexture9 *iface)
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27 | {
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28 | return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DBaseTexture9_iface);
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29 | }
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30 |
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31 | static inline struct d3d9_texture *impl_from_IDirect3DCubeTexture9(IDirect3DCubeTexture9 *iface)
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32 | {
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33 | return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DBaseTexture9_iface);
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34 | }
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35 |
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36 | static inline struct d3d9_texture *impl_from_IDirect3DVolumeTexture9(IDirect3DVolumeTexture9 *iface)
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37 | {
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38 | return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DBaseTexture9_iface);
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39 | }
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40 |
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41 | static HRESULT WINAPI d3d9_texture_2d_QueryInterface(IDirect3DTexture9 *iface, REFIID riid, void **out)
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42 | {
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43 | TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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44 |
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45 | if (IsEqualGUID(riid, &IID_IDirect3DTexture9)
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46 | || IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)
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47 | || IsEqualGUID(riid, &IID_IDirect3DResource9)
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48 | || IsEqualGUID(riid, &IID_IUnknown))
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49 | {
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50 | IDirect3DTexture9_AddRef(iface);
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51 | *out = iface;
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52 | return S_OK;
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53 | }
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54 |
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55 | WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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56 |
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57 | *out = NULL;
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58 | return E_NOINTERFACE;
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59 | }
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60 |
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61 | static ULONG WINAPI d3d9_texture_2d_AddRef(IDirect3DTexture9 *iface)
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62 | {
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63 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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64 | ULONG ref = InterlockedIncrement(&texture->refcount);
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65 |
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66 | TRACE("%p increasing refcount to %u.\n", iface, ref);
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67 |
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68 | if (ref == 1)
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69 | {
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70 | IDirect3DDevice9Ex_AddRef(texture->parent_device);
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71 | wined3d_mutex_lock();
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72 | wined3d_texture_incref(texture->wined3d_texture);
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73 | wined3d_mutex_unlock();
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74 | }
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75 |
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76 | return ref;
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77 | }
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78 |
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79 | static ULONG WINAPI d3d9_texture_2d_Release(IDirect3DTexture9 *iface)
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80 | {
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81 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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82 | ULONG ref = InterlockedDecrement(&texture->refcount);
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83 |
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84 | TRACE("%p decreasing refcount to %u.\n", iface, ref);
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85 |
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86 | if (!ref)
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87 | {
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88 | IDirect3DDevice9Ex *parent_device = texture->parent_device;
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89 |
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90 | wined3d_mutex_lock();
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91 | wined3d_texture_decref(texture->wined3d_texture);
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92 | wined3d_mutex_unlock();
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93 |
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94 | /* Release the device last, as it may cause the device to be destroyed. */
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95 | IDirect3DDevice9Ex_Release(parent_device);
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96 | }
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97 | return ref;
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98 | }
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99 |
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100 | static HRESULT WINAPI d3d9_texture_2d_GetDevice(IDirect3DTexture9 *iface, IDirect3DDevice9 **device)
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101 | {
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102 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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103 |
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104 | TRACE("iface %p, device %p.\n", iface, device);
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105 |
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106 | *device = (IDirect3DDevice9 *)texture->parent_device;
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107 | IDirect3DDevice9_AddRef(*device);
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108 |
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109 | TRACE("Returning device %p.\n", *device);
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110 |
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111 | return D3D_OK;
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112 | }
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113 |
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114 | static HRESULT WINAPI d3d9_texture_2d_SetPrivateData(IDirect3DTexture9 *iface,
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115 | REFGUID guid, const void *data, DWORD data_size, DWORD flags)
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116 | {
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117 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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118 | struct wined3d_resource *resource;
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119 | HRESULT hr;
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120 |
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121 | TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
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122 | iface, debugstr_guid(guid), data, data_size, flags);
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123 |
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124 | wined3d_mutex_lock();
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125 | resource = wined3d_texture_get_resource(texture->wined3d_texture);
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126 | hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
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127 | wined3d_mutex_unlock();
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128 |
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129 | return hr;
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130 | }
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131 |
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132 | static HRESULT WINAPI d3d9_texture_2d_GetPrivateData(IDirect3DTexture9 *iface,
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133 | REFGUID guid, void *data, DWORD *data_size)
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134 | {
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135 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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136 | struct wined3d_resource *resource;
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137 | HRESULT hr;
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138 |
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139 | TRACE("iface %p, guid %s, data %p, data_size %p.\n",
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140 | iface, debugstr_guid(guid), data, data_size);
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141 |
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142 | wined3d_mutex_lock();
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143 | resource = wined3d_texture_get_resource(texture->wined3d_texture);
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144 | hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
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145 | wined3d_mutex_unlock();
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146 |
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147 | return hr;
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148 | }
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149 |
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150 | static HRESULT WINAPI d3d9_texture_2d_FreePrivateData(IDirect3DTexture9 *iface, REFGUID guid)
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151 | {
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152 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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153 | struct wined3d_resource *resource;
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154 | HRESULT hr;
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155 |
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156 | TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
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157 |
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158 | wined3d_mutex_lock();
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159 | resource = wined3d_texture_get_resource(texture->wined3d_texture);
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160 | hr = wined3d_resource_free_private_data(resource, guid);
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161 | wined3d_mutex_unlock();
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162 |
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163 | return hr;
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164 | }
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165 |
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166 | static DWORD WINAPI d3d9_texture_2d_SetPriority(IDirect3DTexture9 *iface, DWORD priority)
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167 | {
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168 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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169 | DWORD ret;
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170 |
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171 | TRACE("iface %p, priority %u.\n", iface, priority);
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172 |
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173 | wined3d_mutex_lock();
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174 | ret = wined3d_texture_set_priority(texture->wined3d_texture, priority);
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175 | wined3d_mutex_unlock();
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176 |
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177 | return ret;
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178 | }
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179 |
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180 | static DWORD WINAPI d3d9_texture_2d_GetPriority(IDirect3DTexture9 *iface)
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181 | {
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182 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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183 | DWORD ret;
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184 |
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185 | TRACE("iface %p.\n", iface);
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186 |
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187 | wined3d_mutex_lock();
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188 | ret = wined3d_texture_get_priority(texture->wined3d_texture);
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189 | wined3d_mutex_unlock();
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190 |
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191 | return ret;
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192 | }
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193 |
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194 | static void WINAPI d3d9_texture_2d_PreLoad(IDirect3DTexture9 *iface)
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195 | {
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196 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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197 |
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198 | TRACE("iface %p.\n", iface);
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199 |
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200 | wined3d_mutex_lock();
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201 | wined3d_texture_preload(texture->wined3d_texture);
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202 | wined3d_mutex_unlock();
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203 | }
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204 |
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205 | static D3DRESOURCETYPE WINAPI d3d9_texture_2d_GetType(IDirect3DTexture9 *iface)
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206 | {
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207 | TRACE("iface %p.\n", iface);
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208 |
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209 | return D3DRTYPE_TEXTURE;
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210 | }
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211 |
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212 | static DWORD WINAPI d3d9_texture_2d_SetLOD(IDirect3DTexture9 *iface, DWORD lod)
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213 | {
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214 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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215 | DWORD ret;
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216 |
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217 | TRACE("iface %p, lod %u.\n", iface, lod);
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218 |
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219 | wined3d_mutex_lock();
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220 | ret = wined3d_texture_set_lod(texture->wined3d_texture, lod);
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221 | wined3d_mutex_unlock();
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222 |
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223 | return ret;
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224 | }
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225 |
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226 | static DWORD WINAPI d3d9_texture_2d_GetLOD(IDirect3DTexture9 *iface)
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227 | {
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228 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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229 | DWORD ret;
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230 |
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231 | TRACE("iface %p.\n", iface);
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232 |
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233 | wined3d_mutex_lock();
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234 | ret = wined3d_texture_get_lod(texture->wined3d_texture);
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235 | wined3d_mutex_unlock();
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236 |
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237 | return ret;
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238 | }
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239 |
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240 | static DWORD WINAPI d3d9_texture_2d_GetLevelCount(IDirect3DTexture9 *iface)
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241 | {
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242 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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243 | DWORD ret;
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244 |
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245 | TRACE("iface %p.\n", iface);
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246 |
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247 | wined3d_mutex_lock();
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248 | ret = wined3d_texture_get_level_count(texture->wined3d_texture);
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249 | wined3d_mutex_unlock();
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250 |
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251 | return ret;
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252 | }
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253 |
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254 | static HRESULT WINAPI d3d9_texture_2d_SetAutoGenFilterType(IDirect3DTexture9 *iface, D3DTEXTUREFILTERTYPE filter_type)
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255 | {
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256 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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257 | HRESULT hr;
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258 |
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259 | TRACE("iface %p, filter_type %#x.\n", iface, filter_type);
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260 |
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261 | wined3d_mutex_lock();
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262 | hr = wined3d_texture_set_autogen_filter_type(texture->wined3d_texture,
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263 | (enum wined3d_texture_filter_type)filter_type);
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264 | wined3d_mutex_unlock();
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265 |
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266 | return hr;
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267 | }
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268 |
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269 | static D3DTEXTUREFILTERTYPE WINAPI d3d9_texture_2d_GetAutoGenFilterType(IDirect3DTexture9 *iface)
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270 | {
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271 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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272 | D3DTEXTUREFILTERTYPE ret;
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273 |
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274 | TRACE("iface %p.\n", iface);
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275 |
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276 | wined3d_mutex_lock();
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277 | ret = (D3DTEXTUREFILTERTYPE)wined3d_texture_get_autogen_filter_type(texture->wined3d_texture);
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278 | wined3d_mutex_unlock();
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279 |
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280 | return ret;
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281 | }
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282 |
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283 | static void WINAPI d3d9_texture_2d_GenerateMipSubLevels(IDirect3DTexture9 *iface)
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284 | {
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285 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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286 |
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287 | TRACE("iface %p.\n", iface);
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288 |
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289 | wined3d_mutex_lock();
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290 | wined3d_texture_generate_mipmaps(texture->wined3d_texture);
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291 | wined3d_mutex_unlock();
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292 | }
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293 |
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294 | static HRESULT WINAPI d3d9_texture_2d_GetLevelDesc(IDirect3DTexture9 *iface, UINT level, D3DSURFACE_DESC *desc)
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295 | {
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296 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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297 | struct wined3d_resource *sub_resource;
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298 | HRESULT hr = D3D_OK;
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299 |
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300 | TRACE("iface %p, level %u, desc %p.\n", iface, level, desc);
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301 |
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302 | wined3d_mutex_lock();
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303 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
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304 | hr = D3DERR_INVALIDCALL;
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305 | else
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306 | {
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307 | struct wined3d_resource_desc wined3d_desc;
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308 |
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309 | wined3d_resource_get_desc(sub_resource, &wined3d_desc);
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310 | desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
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311 | desc->Type = wined3d_desc.resource_type;
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312 | desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
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313 | desc->Pool = wined3d_desc.pool;
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314 | desc->MultiSampleType = wined3d_desc.multisample_type;
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315 | desc->MultiSampleQuality = wined3d_desc.multisample_quality;
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316 | desc->Width = wined3d_desc.width;
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317 | desc->Height = wined3d_desc.height;
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318 | }
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319 | wined3d_mutex_unlock();
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320 |
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321 | return hr;
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322 | }
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323 |
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324 | static HRESULT WINAPI d3d9_texture_2d_GetSurfaceLevel(IDirect3DTexture9 *iface,
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325 | UINT level, IDirect3DSurface9 **surface)
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326 | {
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327 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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328 | struct wined3d_resource *sub_resource;
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329 | struct d3d9_surface *surface_impl;
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330 |
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331 | TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
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332 |
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333 | wined3d_mutex_lock();
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334 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
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335 | {
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336 | wined3d_mutex_unlock();
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337 | return D3DERR_INVALIDCALL;
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338 | }
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339 |
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340 | surface_impl = wined3d_resource_get_parent(sub_resource);
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341 | *surface = &surface_impl->IDirect3DSurface9_iface;
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342 | IDirect3DSurface9_AddRef(*surface);
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343 | wined3d_mutex_unlock();
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344 |
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345 | return D3D_OK;
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346 | }
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347 |
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348 | static HRESULT WINAPI d3d9_texture_2d_LockRect(IDirect3DTexture9 *iface,
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349 | UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
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350 | {
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351 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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352 | struct wined3d_resource *sub_resource;
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353 | struct d3d9_surface *surface_impl;
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354 | HRESULT hr;
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355 |
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356 | TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n",
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357 | iface, level, locked_rect, rect, flags);
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358 |
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359 | wined3d_mutex_lock();
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360 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
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361 | hr = D3DERR_INVALIDCALL;
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362 | else
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363 | {
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364 | surface_impl = wined3d_resource_get_parent(sub_resource);
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365 | hr = IDirect3DSurface9_LockRect(&surface_impl->IDirect3DSurface9_iface, locked_rect, rect, flags);
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366 | }
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367 | wined3d_mutex_unlock();
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368 |
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369 | return hr;
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370 | }
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371 |
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372 | static HRESULT WINAPI d3d9_texture_2d_UnlockRect(IDirect3DTexture9 *iface, UINT level)
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373 | {
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374 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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375 | struct wined3d_resource *sub_resource;
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376 | struct d3d9_surface *surface_impl;
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377 | HRESULT hr;
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378 |
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379 | TRACE("iface %p, level %u.\n", iface, level);
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380 |
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381 | wined3d_mutex_lock();
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382 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
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383 | hr = D3DERR_INVALIDCALL;
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384 | else
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385 | {
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386 | surface_impl = wined3d_resource_get_parent(sub_resource);
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387 | hr = IDirect3DSurface9_UnlockRect(&surface_impl->IDirect3DSurface9_iface);
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388 | }
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389 | wined3d_mutex_unlock();
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390 |
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391 | return hr;
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392 | }
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393 |
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394 | static HRESULT WINAPI d3d9_texture_2d_AddDirtyRect(IDirect3DTexture9 *iface, const RECT *dirty_rect)
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395 | {
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396 | struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
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397 | HRESULT hr;
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398 |
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399 | TRACE("iface %p, dirty_rect %s.\n",
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400 | iface, wine_dbgstr_rect(dirty_rect));
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401 |
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402 | wined3d_mutex_lock();
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403 | if (!dirty_rect)
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404 | hr = wined3d_texture_add_dirty_region(texture->wined3d_texture, 0, NULL);
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405 | else
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406 | {
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407 | struct wined3d_box dirty_region;
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408 |
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409 | dirty_region.left = dirty_rect->left;
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410 | dirty_region.top = dirty_rect->top;
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411 | dirty_region.right = dirty_rect->right;
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412 | dirty_region.bottom = dirty_rect->bottom;
|
---|
413 | dirty_region.front = 0;
|
---|
414 | dirty_region.back = 1;
|
---|
415 | hr = wined3d_texture_add_dirty_region(texture->wined3d_texture, 0, &dirty_region);
|
---|
416 | }
|
---|
417 | wined3d_mutex_unlock();
|
---|
418 |
|
---|
419 | return hr;
|
---|
420 | }
|
---|
421 |
|
---|
422 | static const IDirect3DTexture9Vtbl d3d9_texture_2d_vtbl =
|
---|
423 | {
|
---|
424 | /* IUnknown */
|
---|
425 | d3d9_texture_2d_QueryInterface,
|
---|
426 | d3d9_texture_2d_AddRef,
|
---|
427 | d3d9_texture_2d_Release,
|
---|
428 | /* IDirect3DResource9 */
|
---|
429 | d3d9_texture_2d_GetDevice,
|
---|
430 | d3d9_texture_2d_SetPrivateData,
|
---|
431 | d3d9_texture_2d_GetPrivateData,
|
---|
432 | d3d9_texture_2d_FreePrivateData,
|
---|
433 | d3d9_texture_2d_SetPriority,
|
---|
434 | d3d9_texture_2d_GetPriority,
|
---|
435 | d3d9_texture_2d_PreLoad,
|
---|
436 | d3d9_texture_2d_GetType,
|
---|
437 | /* IDirect3dBaseTexture9 */
|
---|
438 | d3d9_texture_2d_SetLOD,
|
---|
439 | d3d9_texture_2d_GetLOD,
|
---|
440 | d3d9_texture_2d_GetLevelCount,
|
---|
441 | d3d9_texture_2d_SetAutoGenFilterType,
|
---|
442 | d3d9_texture_2d_GetAutoGenFilterType,
|
---|
443 | d3d9_texture_2d_GenerateMipSubLevels,
|
---|
444 | /* IDirect3DTexture9 */
|
---|
445 | d3d9_texture_2d_GetLevelDesc,
|
---|
446 | d3d9_texture_2d_GetSurfaceLevel,
|
---|
447 | d3d9_texture_2d_LockRect,
|
---|
448 | d3d9_texture_2d_UnlockRect,
|
---|
449 | d3d9_texture_2d_AddDirtyRect,
|
---|
450 | };
|
---|
451 |
|
---|
452 | static HRESULT WINAPI d3d9_texture_cube_QueryInterface(IDirect3DCubeTexture9 *iface, REFIID riid, void **out)
|
---|
453 | {
|
---|
454 | TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
|
---|
455 |
|
---|
456 | if (IsEqualGUID(riid, &IID_IDirect3DCubeTexture9)
|
---|
457 | || IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)
|
---|
458 | || IsEqualGUID(riid, &IID_IDirect3DResource9)
|
---|
459 | || IsEqualGUID(riid, &IID_IUnknown))
|
---|
460 | {
|
---|
461 | IDirect3DCubeTexture9_AddRef(iface);
|
---|
462 | *out = iface;
|
---|
463 | return S_OK;
|
---|
464 | }
|
---|
465 |
|
---|
466 | WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
---|
467 |
|
---|
468 | *out = NULL;
|
---|
469 | return E_NOINTERFACE;
|
---|
470 | }
|
---|
471 |
|
---|
472 | static ULONG WINAPI d3d9_texture_cube_AddRef(IDirect3DCubeTexture9 *iface)
|
---|
473 | {
|
---|
474 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
475 | ULONG ref = InterlockedIncrement(&texture->refcount);
|
---|
476 |
|
---|
477 | TRACE("%p increasing refcount to %u.\n", iface, ref);
|
---|
478 |
|
---|
479 | if (ref == 1)
|
---|
480 | {
|
---|
481 | IDirect3DDevice9Ex_AddRef(texture->parent_device);
|
---|
482 | wined3d_mutex_lock();
|
---|
483 | wined3d_texture_incref(texture->wined3d_texture);
|
---|
484 | wined3d_mutex_unlock();
|
---|
485 | }
|
---|
486 |
|
---|
487 | return ref;
|
---|
488 | }
|
---|
489 |
|
---|
490 | static ULONG WINAPI d3d9_texture_cube_Release(IDirect3DCubeTexture9 *iface)
|
---|
491 | {
|
---|
492 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
493 | ULONG ref = InterlockedDecrement(&texture->refcount);
|
---|
494 |
|
---|
495 | TRACE("%p decreasing refcount to %u.\n", iface, ref);
|
---|
496 |
|
---|
497 | if (!ref)
|
---|
498 | {
|
---|
499 | IDirect3DDevice9Ex *parent_device = texture->parent_device;
|
---|
500 |
|
---|
501 | TRACE("Releasing child %p.\n", texture->wined3d_texture);
|
---|
502 |
|
---|
503 | wined3d_mutex_lock();
|
---|
504 | wined3d_texture_decref(texture->wined3d_texture);
|
---|
505 | wined3d_mutex_unlock();
|
---|
506 |
|
---|
507 | /* Release the device last, as it may cause the device to be destroyed. */
|
---|
508 | IDirect3DDevice9Ex_Release(parent_device);
|
---|
509 | }
|
---|
510 | return ref;
|
---|
511 | }
|
---|
512 |
|
---|
513 | static HRESULT WINAPI d3d9_texture_cube_GetDevice(IDirect3DCubeTexture9 *iface, IDirect3DDevice9 **device)
|
---|
514 | {
|
---|
515 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
516 |
|
---|
517 | TRACE("iface %p, device %p.\n", iface, device);
|
---|
518 |
|
---|
519 | *device = (IDirect3DDevice9 *)texture->parent_device;
|
---|
520 | IDirect3DDevice9_AddRef(*device);
|
---|
521 |
|
---|
522 | TRACE("Returning device %p.\n", *device);
|
---|
523 |
|
---|
524 | return D3D_OK;
|
---|
525 | }
|
---|
526 |
|
---|
527 | static HRESULT WINAPI d3d9_texture_cube_SetPrivateData(IDirect3DCubeTexture9 *iface,
|
---|
528 | REFGUID guid, const void *data, DWORD data_size, DWORD flags)
|
---|
529 | {
|
---|
530 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
531 | struct wined3d_resource *resource;
|
---|
532 | HRESULT hr;
|
---|
533 |
|
---|
534 | TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
|
---|
535 | iface, debugstr_guid(guid), data, data_size, flags);
|
---|
536 |
|
---|
537 | wined3d_mutex_lock();
|
---|
538 | resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
---|
539 | hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
|
---|
540 | wined3d_mutex_unlock();
|
---|
541 |
|
---|
542 | return hr;
|
---|
543 | }
|
---|
544 |
|
---|
545 | static HRESULT WINAPI d3d9_texture_cube_GetPrivateData(IDirect3DCubeTexture9 *iface,
|
---|
546 | REFGUID guid, void *data, DWORD *data_size)
|
---|
547 | {
|
---|
548 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
549 | struct wined3d_resource *resource;
|
---|
550 | HRESULT hr;
|
---|
551 |
|
---|
552 | TRACE("iface %p, guid %s, data %p, data_size %p.\n",
|
---|
553 | iface, debugstr_guid(guid), data, data_size);
|
---|
554 |
|
---|
555 | wined3d_mutex_lock();
|
---|
556 | resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
---|
557 | hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
|
---|
558 | wined3d_mutex_unlock();
|
---|
559 |
|
---|
560 | return hr;
|
---|
561 | }
|
---|
562 |
|
---|
563 | static HRESULT WINAPI d3d9_texture_cube_FreePrivateData(IDirect3DCubeTexture9 *iface, REFGUID guid)
|
---|
564 | {
|
---|
565 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
566 | struct wined3d_resource *resource;
|
---|
567 | HRESULT hr;
|
---|
568 |
|
---|
569 | TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
|
---|
570 |
|
---|
571 | wined3d_mutex_lock();
|
---|
572 | resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
---|
573 | hr = wined3d_resource_free_private_data(resource, guid);
|
---|
574 | wined3d_mutex_unlock();
|
---|
575 |
|
---|
576 | return hr;
|
---|
577 | }
|
---|
578 |
|
---|
579 | static DWORD WINAPI d3d9_texture_cube_SetPriority(IDirect3DCubeTexture9 *iface, DWORD priority)
|
---|
580 | {
|
---|
581 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
582 | DWORD ret;
|
---|
583 |
|
---|
584 | TRACE("iface %p, priority %u.\n", iface, priority);
|
---|
585 |
|
---|
586 | wined3d_mutex_lock();
|
---|
587 | ret = wined3d_texture_set_priority(texture->wined3d_texture, priority);
|
---|
588 | wined3d_mutex_unlock();
|
---|
589 |
|
---|
590 | return ret;
|
---|
591 | }
|
---|
592 |
|
---|
593 | static DWORD WINAPI d3d9_texture_cube_GetPriority(IDirect3DCubeTexture9 *iface)
|
---|
594 | {
|
---|
595 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
596 | DWORD ret;
|
---|
597 |
|
---|
598 | TRACE("iface %p.\n", iface);
|
---|
599 |
|
---|
600 | wined3d_mutex_lock();
|
---|
601 | ret = wined3d_texture_get_priority(texture->wined3d_texture);
|
---|
602 | wined3d_mutex_unlock();
|
---|
603 |
|
---|
604 | return ret;
|
---|
605 | }
|
---|
606 |
|
---|
607 | static void WINAPI d3d9_texture_cube_PreLoad(IDirect3DCubeTexture9 *iface)
|
---|
608 | {
|
---|
609 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
610 |
|
---|
611 | TRACE("iface %p.\n", iface);
|
---|
612 |
|
---|
613 | wined3d_mutex_lock();
|
---|
614 | wined3d_texture_preload(texture->wined3d_texture);
|
---|
615 | wined3d_mutex_unlock();
|
---|
616 | }
|
---|
617 |
|
---|
618 | static D3DRESOURCETYPE WINAPI d3d9_texture_cube_GetType(IDirect3DCubeTexture9 *iface)
|
---|
619 | {
|
---|
620 | TRACE("iface %p.\n", iface);
|
---|
621 |
|
---|
622 | return D3DRTYPE_CUBETEXTURE;
|
---|
623 | }
|
---|
624 |
|
---|
625 | static DWORD WINAPI d3d9_texture_cube_SetLOD(IDirect3DCubeTexture9 *iface, DWORD lod)
|
---|
626 | {
|
---|
627 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
628 | DWORD ret;
|
---|
629 |
|
---|
630 | TRACE("iface %p, lod %u.\n", iface, lod);
|
---|
631 |
|
---|
632 | wined3d_mutex_lock();
|
---|
633 | ret = wined3d_texture_set_lod(texture->wined3d_texture, lod);
|
---|
634 | wined3d_mutex_unlock();
|
---|
635 |
|
---|
636 | return ret;
|
---|
637 | }
|
---|
638 |
|
---|
639 | static DWORD WINAPI d3d9_texture_cube_GetLOD(IDirect3DCubeTexture9 *iface)
|
---|
640 | {
|
---|
641 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
642 | DWORD ret;
|
---|
643 |
|
---|
644 | TRACE("iface %p.\n", iface);
|
---|
645 |
|
---|
646 | wined3d_mutex_lock();
|
---|
647 | ret = wined3d_texture_get_lod(texture->wined3d_texture);
|
---|
648 | wined3d_mutex_unlock();
|
---|
649 |
|
---|
650 | return ret;
|
---|
651 | }
|
---|
652 |
|
---|
653 | static DWORD WINAPI d3d9_texture_cube_GetLevelCount(IDirect3DCubeTexture9 *iface)
|
---|
654 | {
|
---|
655 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
656 | DWORD ret;
|
---|
657 |
|
---|
658 | TRACE("iface %p.\n", iface);
|
---|
659 |
|
---|
660 | wined3d_mutex_lock();
|
---|
661 | ret = wined3d_texture_get_level_count(texture->wined3d_texture);
|
---|
662 | wined3d_mutex_unlock();
|
---|
663 |
|
---|
664 | return ret;
|
---|
665 | }
|
---|
666 |
|
---|
667 | static HRESULT WINAPI d3d9_texture_cube_SetAutoGenFilterType(IDirect3DCubeTexture9 *iface,
|
---|
668 | D3DTEXTUREFILTERTYPE filter_type)
|
---|
669 | {
|
---|
670 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
671 | HRESULT hr;
|
---|
672 |
|
---|
673 | TRACE("iface %p, filter_type %#x.\n", iface, filter_type);
|
---|
674 |
|
---|
675 | wined3d_mutex_lock();
|
---|
676 | hr = wined3d_texture_set_autogen_filter_type(texture->wined3d_texture,
|
---|
677 | (enum wined3d_texture_filter_type)filter_type);
|
---|
678 | wined3d_mutex_unlock();
|
---|
679 |
|
---|
680 | return hr;
|
---|
681 | }
|
---|
682 |
|
---|
683 | static D3DTEXTUREFILTERTYPE WINAPI d3d9_texture_cube_GetAutoGenFilterType(IDirect3DCubeTexture9 *iface)
|
---|
684 | {
|
---|
685 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
686 | D3DTEXTUREFILTERTYPE ret;
|
---|
687 |
|
---|
688 | TRACE("iface %p.\n", iface);
|
---|
689 |
|
---|
690 | wined3d_mutex_lock();
|
---|
691 | ret = (D3DTEXTUREFILTERTYPE)wined3d_texture_get_autogen_filter_type(texture->wined3d_texture);
|
---|
692 | wined3d_mutex_unlock();
|
---|
693 |
|
---|
694 | return ret;
|
---|
695 | }
|
---|
696 |
|
---|
697 | static void WINAPI d3d9_texture_cube_GenerateMipSubLevels(IDirect3DCubeTexture9 *iface)
|
---|
698 | {
|
---|
699 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
700 |
|
---|
701 | TRACE("iface %p.\n", iface);
|
---|
702 |
|
---|
703 | wined3d_mutex_lock();
|
---|
704 | wined3d_texture_generate_mipmaps(texture->wined3d_texture);
|
---|
705 | wined3d_mutex_unlock();
|
---|
706 | }
|
---|
707 |
|
---|
708 | static HRESULT WINAPI d3d9_texture_cube_GetLevelDesc(IDirect3DCubeTexture9 *iface, UINT level, D3DSURFACE_DESC *desc)
|
---|
709 | {
|
---|
710 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
711 | struct wined3d_resource *sub_resource;
|
---|
712 | HRESULT hr = D3D_OK;
|
---|
713 | DWORD level_count;
|
---|
714 |
|
---|
715 | TRACE("iface %p, level %u, desc %p.\n", iface, level, desc);
|
---|
716 |
|
---|
717 | wined3d_mutex_lock();
|
---|
718 | level_count = wined3d_texture_get_level_count(texture->wined3d_texture);
|
---|
719 | if (level >= level_count)
|
---|
720 | {
|
---|
721 | wined3d_mutex_unlock();
|
---|
722 | return D3DERR_INVALIDCALL;
|
---|
723 | }
|
---|
724 |
|
---|
725 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
|
---|
726 | hr = D3DERR_INVALIDCALL;
|
---|
727 | else
|
---|
728 | {
|
---|
729 | struct wined3d_resource_desc wined3d_desc;
|
---|
730 |
|
---|
731 | wined3d_resource_get_desc(sub_resource, &wined3d_desc);
|
---|
732 | desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
|
---|
733 | desc->Type = wined3d_desc.resource_type;
|
---|
734 | desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
|
---|
735 | desc->Pool = wined3d_desc.pool;
|
---|
736 | desc->MultiSampleType = wined3d_desc.multisample_type;
|
---|
737 | desc->MultiSampleQuality = wined3d_desc.multisample_quality;
|
---|
738 | desc->Width = wined3d_desc.width;
|
---|
739 | desc->Height = wined3d_desc.height;
|
---|
740 | }
|
---|
741 | wined3d_mutex_unlock();
|
---|
742 |
|
---|
743 | return hr;
|
---|
744 | }
|
---|
745 |
|
---|
746 | static HRESULT WINAPI d3d9_texture_cube_GetCubeMapSurface(IDirect3DCubeTexture9 *iface,
|
---|
747 | D3DCUBEMAP_FACES face, UINT level, IDirect3DSurface9 **surface)
|
---|
748 | {
|
---|
749 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
750 | struct wined3d_resource *sub_resource;
|
---|
751 | struct d3d9_surface *surface_impl;
|
---|
752 | UINT sub_resource_idx;
|
---|
753 | DWORD level_count;
|
---|
754 |
|
---|
755 | TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, face, level, surface);
|
---|
756 |
|
---|
757 | wined3d_mutex_lock();
|
---|
758 | level_count = wined3d_texture_get_level_count(texture->wined3d_texture);
|
---|
759 | if (level >= level_count)
|
---|
760 | {
|
---|
761 | wined3d_mutex_unlock();
|
---|
762 | return D3DERR_INVALIDCALL;
|
---|
763 | }
|
---|
764 |
|
---|
765 | sub_resource_idx = level_count * face + level;
|
---|
766 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx)))
|
---|
767 | {
|
---|
768 | wined3d_mutex_unlock();
|
---|
769 | return D3DERR_INVALIDCALL;
|
---|
770 | }
|
---|
771 |
|
---|
772 | surface_impl = wined3d_resource_get_parent(sub_resource);
|
---|
773 | *surface = &surface_impl->IDirect3DSurface9_iface;
|
---|
774 | IDirect3DSurface9_AddRef(*surface);
|
---|
775 | wined3d_mutex_unlock();
|
---|
776 |
|
---|
777 | return D3D_OK;
|
---|
778 | }
|
---|
779 |
|
---|
780 | static HRESULT WINAPI d3d9_texture_cube_LockRect(IDirect3DCubeTexture9 *iface,
|
---|
781 | D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect,
|
---|
782 | DWORD flags)
|
---|
783 | {
|
---|
784 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
785 | struct wined3d_resource *sub_resource;
|
---|
786 | struct d3d9_surface *surface_impl;
|
---|
787 | UINT sub_resource_idx;
|
---|
788 | HRESULT hr;
|
---|
789 |
|
---|
790 | TRACE("iface %p, face %#x, level %u, locked_rect %p, rect %p, flags %#x.\n",
|
---|
791 | iface, face, level, locked_rect, rect, flags);
|
---|
792 |
|
---|
793 | wined3d_mutex_lock();
|
---|
794 | sub_resource_idx = wined3d_texture_get_level_count(texture->wined3d_texture) * face + level;
|
---|
795 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx)))
|
---|
796 | hr = D3DERR_INVALIDCALL;
|
---|
797 | else
|
---|
798 | {
|
---|
799 | surface_impl = wined3d_resource_get_parent(sub_resource);
|
---|
800 | hr = IDirect3DSurface9_LockRect(&surface_impl->IDirect3DSurface9_iface, locked_rect, rect, flags);
|
---|
801 | }
|
---|
802 | wined3d_mutex_unlock();
|
---|
803 |
|
---|
804 | return hr;
|
---|
805 | }
|
---|
806 |
|
---|
807 | static HRESULT WINAPI d3d9_texture_cube_UnlockRect(IDirect3DCubeTexture9 *iface,
|
---|
808 | D3DCUBEMAP_FACES face, UINT level)
|
---|
809 | {
|
---|
810 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
811 | struct wined3d_resource *sub_resource;
|
---|
812 | struct d3d9_surface *surface_impl;
|
---|
813 | UINT sub_resource_idx;
|
---|
814 | HRESULT hr;
|
---|
815 |
|
---|
816 | TRACE("iface %p, face %#x, level %u.\n", iface, face, level);
|
---|
817 |
|
---|
818 | wined3d_mutex_lock();
|
---|
819 | sub_resource_idx = wined3d_texture_get_level_count(texture->wined3d_texture) * face + level;
|
---|
820 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx)))
|
---|
821 | hr = D3DERR_INVALIDCALL;
|
---|
822 | else
|
---|
823 | {
|
---|
824 | surface_impl = wined3d_resource_get_parent(sub_resource);
|
---|
825 | hr = IDirect3DSurface9_UnlockRect(&surface_impl->IDirect3DSurface9_iface);
|
---|
826 | }
|
---|
827 | wined3d_mutex_unlock();
|
---|
828 |
|
---|
829 | return hr;
|
---|
830 | }
|
---|
831 |
|
---|
832 | static HRESULT WINAPI d3d9_texture_cube_AddDirtyRect(IDirect3DCubeTexture9 *iface,
|
---|
833 | D3DCUBEMAP_FACES face, const RECT *dirty_rect)
|
---|
834 | {
|
---|
835 | struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
|
---|
836 | HRESULT hr;
|
---|
837 |
|
---|
838 | TRACE("iface %p, face %#x, dirty_rect %s.\n",
|
---|
839 | iface, face, wine_dbgstr_rect(dirty_rect));
|
---|
840 |
|
---|
841 | wined3d_mutex_lock();
|
---|
842 | if (!dirty_rect)
|
---|
843 | hr = wined3d_texture_add_dirty_region(texture->wined3d_texture, face, NULL);
|
---|
844 | else
|
---|
845 | {
|
---|
846 | struct wined3d_box dirty_region;
|
---|
847 |
|
---|
848 | dirty_region.left = dirty_rect->left;
|
---|
849 | dirty_region.top = dirty_rect->top;
|
---|
850 | dirty_region.right = dirty_rect->right;
|
---|
851 | dirty_region.bottom = dirty_rect->bottom;
|
---|
852 | dirty_region.front = 0;
|
---|
853 | dirty_region.back = 1;
|
---|
854 | hr = wined3d_texture_add_dirty_region(texture->wined3d_texture, face, &dirty_region);
|
---|
855 | }
|
---|
856 | wined3d_mutex_unlock();
|
---|
857 |
|
---|
858 | return hr;
|
---|
859 | }
|
---|
860 |
|
---|
861 | static const IDirect3DCubeTexture9Vtbl d3d9_texture_cube_vtbl =
|
---|
862 | {
|
---|
863 | /* IUnknown */
|
---|
864 | d3d9_texture_cube_QueryInterface,
|
---|
865 | d3d9_texture_cube_AddRef,
|
---|
866 | d3d9_texture_cube_Release,
|
---|
867 | /* IDirect3DResource9 */
|
---|
868 | d3d9_texture_cube_GetDevice,
|
---|
869 | d3d9_texture_cube_SetPrivateData,
|
---|
870 | d3d9_texture_cube_GetPrivateData,
|
---|
871 | d3d9_texture_cube_FreePrivateData,
|
---|
872 | d3d9_texture_cube_SetPriority,
|
---|
873 | d3d9_texture_cube_GetPriority,
|
---|
874 | d3d9_texture_cube_PreLoad,
|
---|
875 | d3d9_texture_cube_GetType,
|
---|
876 | /* IDirect3DBaseTexture9 */
|
---|
877 | d3d9_texture_cube_SetLOD,
|
---|
878 | d3d9_texture_cube_GetLOD,
|
---|
879 | d3d9_texture_cube_GetLevelCount,
|
---|
880 | d3d9_texture_cube_SetAutoGenFilterType,
|
---|
881 | d3d9_texture_cube_GetAutoGenFilterType,
|
---|
882 | d3d9_texture_cube_GenerateMipSubLevels,
|
---|
883 | /* IDirect3DCubeTexture9 */
|
---|
884 | d3d9_texture_cube_GetLevelDesc,
|
---|
885 | d3d9_texture_cube_GetCubeMapSurface,
|
---|
886 | d3d9_texture_cube_LockRect,
|
---|
887 | d3d9_texture_cube_UnlockRect,
|
---|
888 | d3d9_texture_cube_AddDirtyRect,
|
---|
889 | };
|
---|
890 |
|
---|
891 | static HRESULT WINAPI d3d9_texture_3d_QueryInterface(IDirect3DVolumeTexture9 *iface, REFIID riid, void **out)
|
---|
892 | {
|
---|
893 | TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
|
---|
894 |
|
---|
895 | if (IsEqualGUID(riid, &IID_IDirect3DVolumeTexture9)
|
---|
896 | || IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)
|
---|
897 | || IsEqualGUID(riid, &IID_IDirect3DResource9)
|
---|
898 | || IsEqualGUID(riid, &IID_IUnknown))
|
---|
899 | {
|
---|
900 | IDirect3DVolumeTexture9_AddRef(iface);
|
---|
901 | *out = iface;
|
---|
902 | return S_OK;
|
---|
903 | }
|
---|
904 |
|
---|
905 | WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
---|
906 |
|
---|
907 | *out = NULL;
|
---|
908 | return E_NOINTERFACE;
|
---|
909 | }
|
---|
910 |
|
---|
911 | static ULONG WINAPI d3d9_texture_3d_AddRef(IDirect3DVolumeTexture9 *iface)
|
---|
912 | {
|
---|
913 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
914 | ULONG ref = InterlockedIncrement(&texture->refcount);
|
---|
915 |
|
---|
916 | TRACE("%p increasing refcount to %u.\n", iface, ref);
|
---|
917 |
|
---|
918 | if (ref == 1)
|
---|
919 | {
|
---|
920 | IDirect3DDevice9Ex_AddRef(texture->parent_device);
|
---|
921 | wined3d_mutex_lock();
|
---|
922 | wined3d_texture_incref(texture->wined3d_texture);
|
---|
923 | wined3d_mutex_unlock();
|
---|
924 | }
|
---|
925 |
|
---|
926 | return ref;
|
---|
927 | }
|
---|
928 |
|
---|
929 | static ULONG WINAPI d3d9_texture_3d_Release(IDirect3DVolumeTexture9 *iface)
|
---|
930 | {
|
---|
931 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
932 | ULONG ref = InterlockedDecrement(&texture->refcount);
|
---|
933 |
|
---|
934 | TRACE("%p decreasing refcount to %u.\n", iface, ref);
|
---|
935 |
|
---|
936 | if (!ref)
|
---|
937 | {
|
---|
938 | IDirect3DDevice9Ex *parent_device = texture->parent_device;
|
---|
939 |
|
---|
940 | wined3d_mutex_lock();
|
---|
941 | wined3d_texture_decref(texture->wined3d_texture);
|
---|
942 | wined3d_mutex_unlock();
|
---|
943 |
|
---|
944 | /* Release the device last, as it may cause the device to be destroyed. */
|
---|
945 | IDirect3DDevice9Ex_Release(parent_device);
|
---|
946 | }
|
---|
947 | return ref;
|
---|
948 | }
|
---|
949 |
|
---|
950 | static HRESULT WINAPI d3d9_texture_3d_GetDevice(IDirect3DVolumeTexture9 *iface, IDirect3DDevice9 **device)
|
---|
951 | {
|
---|
952 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
953 |
|
---|
954 | TRACE("iface %p, device %p.\n", iface, device);
|
---|
955 |
|
---|
956 | *device = (IDirect3DDevice9 *)texture->parent_device;
|
---|
957 | IDirect3DDevice9_AddRef(*device);
|
---|
958 |
|
---|
959 | TRACE("Returning device %p.\n", *device);
|
---|
960 |
|
---|
961 | return D3D_OK;
|
---|
962 | }
|
---|
963 |
|
---|
964 | static HRESULT WINAPI d3d9_texture_3d_SetPrivateData(IDirect3DVolumeTexture9 *iface,
|
---|
965 | REFGUID guid, const void *data, DWORD data_size, DWORD flags)
|
---|
966 | {
|
---|
967 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
968 | struct wined3d_resource *resource;
|
---|
969 | HRESULT hr;
|
---|
970 |
|
---|
971 | TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
|
---|
972 | iface, debugstr_guid(guid), data, data_size, flags);
|
---|
973 |
|
---|
974 | wined3d_mutex_lock();
|
---|
975 | resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
---|
976 | hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
|
---|
977 | wined3d_mutex_unlock();
|
---|
978 |
|
---|
979 | return hr;
|
---|
980 | }
|
---|
981 |
|
---|
982 | static HRESULT WINAPI d3d9_texture_3d_GetPrivateData(IDirect3DVolumeTexture9 *iface,
|
---|
983 | REFGUID guid, void *data, DWORD *data_size)
|
---|
984 | {
|
---|
985 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
986 | struct wined3d_resource *resource;
|
---|
987 | HRESULT hr;
|
---|
988 |
|
---|
989 | TRACE("iface %p, guid %s, data %p, data_size %p.\n",
|
---|
990 | iface, debugstr_guid(guid), data, data_size);
|
---|
991 |
|
---|
992 | wined3d_mutex_lock();
|
---|
993 | resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
---|
994 | hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
|
---|
995 | wined3d_mutex_unlock();
|
---|
996 |
|
---|
997 | return hr;
|
---|
998 | }
|
---|
999 |
|
---|
1000 | static HRESULT WINAPI d3d9_texture_3d_FreePrivateData(IDirect3DVolumeTexture9 *iface, REFGUID guid)
|
---|
1001 | {
|
---|
1002 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1003 | struct wined3d_resource *resource;
|
---|
1004 | HRESULT hr;
|
---|
1005 |
|
---|
1006 | TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
|
---|
1007 |
|
---|
1008 | wined3d_mutex_lock();
|
---|
1009 | resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
---|
1010 | hr = wined3d_resource_free_private_data(resource, guid);
|
---|
1011 | wined3d_mutex_unlock();
|
---|
1012 |
|
---|
1013 | return hr;
|
---|
1014 | }
|
---|
1015 |
|
---|
1016 | static DWORD WINAPI d3d9_texture_3d_SetPriority(IDirect3DVolumeTexture9 *iface, DWORD priority)
|
---|
1017 | {
|
---|
1018 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1019 | DWORD ret;
|
---|
1020 |
|
---|
1021 | TRACE("iface %p, priority %u.\n", iface, priority);
|
---|
1022 |
|
---|
1023 | wined3d_mutex_lock();
|
---|
1024 | ret = wined3d_texture_set_priority(texture->wined3d_texture, priority);
|
---|
1025 | wined3d_mutex_unlock();
|
---|
1026 |
|
---|
1027 | return ret;
|
---|
1028 | }
|
---|
1029 |
|
---|
1030 | static DWORD WINAPI d3d9_texture_3d_GetPriority(IDirect3DVolumeTexture9 *iface)
|
---|
1031 | {
|
---|
1032 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1033 | DWORD ret;
|
---|
1034 |
|
---|
1035 | TRACE("iface %p.\n", iface);
|
---|
1036 |
|
---|
1037 | wined3d_mutex_lock();
|
---|
1038 | ret = wined3d_texture_get_priority(texture->wined3d_texture);
|
---|
1039 | wined3d_mutex_unlock();
|
---|
1040 |
|
---|
1041 | return ret;
|
---|
1042 | }
|
---|
1043 |
|
---|
1044 | static void WINAPI d3d9_texture_3d_PreLoad(IDirect3DVolumeTexture9 *iface)
|
---|
1045 | {
|
---|
1046 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1047 |
|
---|
1048 | TRACE("iface %p.\n", iface);
|
---|
1049 |
|
---|
1050 | wined3d_mutex_lock();
|
---|
1051 | wined3d_texture_preload(texture->wined3d_texture);
|
---|
1052 | wined3d_mutex_unlock();
|
---|
1053 | }
|
---|
1054 |
|
---|
1055 | static D3DRESOURCETYPE WINAPI d3d9_texture_3d_GetType(IDirect3DVolumeTexture9 *iface)
|
---|
1056 | {
|
---|
1057 | TRACE("iface %p.\n", iface);
|
---|
1058 |
|
---|
1059 | return D3DRTYPE_VOLUMETEXTURE;
|
---|
1060 | }
|
---|
1061 |
|
---|
1062 | static DWORD WINAPI d3d9_texture_3d_SetLOD(IDirect3DVolumeTexture9 *iface, DWORD lod)
|
---|
1063 | {
|
---|
1064 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1065 | DWORD ret;
|
---|
1066 |
|
---|
1067 | TRACE("iface %p, lod %u.\n", iface, lod);
|
---|
1068 |
|
---|
1069 | wined3d_mutex_lock();
|
---|
1070 | ret = wined3d_texture_set_lod(texture->wined3d_texture, lod);
|
---|
1071 | wined3d_mutex_unlock();
|
---|
1072 |
|
---|
1073 | return ret;
|
---|
1074 | }
|
---|
1075 |
|
---|
1076 | static DWORD WINAPI d3d9_texture_3d_GetLOD(IDirect3DVolumeTexture9 *iface)
|
---|
1077 | {
|
---|
1078 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1079 | DWORD ret;
|
---|
1080 |
|
---|
1081 | TRACE("iface %p.\n", iface);
|
---|
1082 |
|
---|
1083 | wined3d_mutex_lock();
|
---|
1084 | ret = wined3d_texture_get_lod(texture->wined3d_texture);
|
---|
1085 | wined3d_mutex_unlock();
|
---|
1086 |
|
---|
1087 | return ret;
|
---|
1088 | }
|
---|
1089 |
|
---|
1090 | static DWORD WINAPI d3d9_texture_3d_GetLevelCount(IDirect3DVolumeTexture9 *iface)
|
---|
1091 | {
|
---|
1092 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1093 | DWORD ret;
|
---|
1094 |
|
---|
1095 | TRACE("iface %p.\n", iface);
|
---|
1096 |
|
---|
1097 | wined3d_mutex_lock();
|
---|
1098 | ret = wined3d_texture_get_level_count(texture->wined3d_texture);
|
---|
1099 | wined3d_mutex_unlock();
|
---|
1100 |
|
---|
1101 | return ret;
|
---|
1102 | }
|
---|
1103 |
|
---|
1104 | static HRESULT WINAPI d3d9_texture_3d_SetAutoGenFilterType(IDirect3DVolumeTexture9 *iface,
|
---|
1105 | D3DTEXTUREFILTERTYPE filter_type)
|
---|
1106 | {
|
---|
1107 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1108 | HRESULT hr;
|
---|
1109 |
|
---|
1110 | TRACE("iface %p, filter_type %#x.\n", iface, filter_type);
|
---|
1111 |
|
---|
1112 | wined3d_mutex_lock();
|
---|
1113 | hr = wined3d_texture_set_autogen_filter_type(texture->wined3d_texture,
|
---|
1114 | (enum wined3d_texture_filter_type)filter_type);
|
---|
1115 | wined3d_mutex_unlock();
|
---|
1116 |
|
---|
1117 | return hr;
|
---|
1118 | }
|
---|
1119 |
|
---|
1120 | static D3DTEXTUREFILTERTYPE WINAPI d3d9_texture_3d_GetAutoGenFilterType(IDirect3DVolumeTexture9 *iface)
|
---|
1121 | {
|
---|
1122 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1123 | D3DTEXTUREFILTERTYPE filter_type;
|
---|
1124 |
|
---|
1125 | TRACE("iface %p.\n", iface);
|
---|
1126 |
|
---|
1127 | wined3d_mutex_lock();
|
---|
1128 | filter_type = (D3DTEXTUREFILTERTYPE)wined3d_texture_get_autogen_filter_type(texture->wined3d_texture);
|
---|
1129 | wined3d_mutex_unlock();
|
---|
1130 |
|
---|
1131 | return filter_type;
|
---|
1132 | }
|
---|
1133 |
|
---|
1134 | static void WINAPI d3d9_texture_3d_GenerateMipSubLevels(IDirect3DVolumeTexture9 *iface)
|
---|
1135 | {
|
---|
1136 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1137 |
|
---|
1138 | TRACE("iface %p.\n", iface);
|
---|
1139 |
|
---|
1140 | wined3d_mutex_lock();
|
---|
1141 | wined3d_texture_generate_mipmaps(texture->wined3d_texture);
|
---|
1142 | wined3d_mutex_unlock();
|
---|
1143 | }
|
---|
1144 |
|
---|
1145 | static HRESULT WINAPI d3d9_texture_3d_GetLevelDesc(IDirect3DVolumeTexture9 *iface, UINT level, D3DVOLUME_DESC *desc)
|
---|
1146 | {
|
---|
1147 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1148 | struct wined3d_resource *sub_resource;
|
---|
1149 | HRESULT hr = D3D_OK;
|
---|
1150 |
|
---|
1151 | TRACE("iface %p, level %u, desc %p.\n", iface, level, desc);
|
---|
1152 |
|
---|
1153 | wined3d_mutex_lock();
|
---|
1154 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
|
---|
1155 | hr = D3DERR_INVALIDCALL;
|
---|
1156 | else
|
---|
1157 | {
|
---|
1158 | struct wined3d_resource_desc wined3d_desc;
|
---|
1159 |
|
---|
1160 | wined3d_resource_get_desc(sub_resource, &wined3d_desc);
|
---|
1161 | desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
|
---|
1162 | desc->Type = wined3d_desc.resource_type;
|
---|
1163 | desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
|
---|
1164 | desc->Pool = wined3d_desc.pool;
|
---|
1165 | desc->Width = wined3d_desc.width;
|
---|
1166 | desc->Height = wined3d_desc.height;
|
---|
1167 | desc->Depth = wined3d_desc.depth;
|
---|
1168 | }
|
---|
1169 | wined3d_mutex_unlock();
|
---|
1170 |
|
---|
1171 | return hr;
|
---|
1172 | }
|
---|
1173 |
|
---|
1174 | static HRESULT WINAPI d3d9_texture_3d_GetVolumeLevel(IDirect3DVolumeTexture9 *iface,
|
---|
1175 | UINT level, IDirect3DVolume9 **volume)
|
---|
1176 | {
|
---|
1177 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1178 | struct wined3d_resource *sub_resource;
|
---|
1179 | struct d3d9_volume *volume_impl;
|
---|
1180 |
|
---|
1181 | TRACE("iface %p, level %u, volume %p.\n", iface, level, volume);
|
---|
1182 |
|
---|
1183 | wined3d_mutex_lock();
|
---|
1184 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
|
---|
1185 | {
|
---|
1186 | wined3d_mutex_unlock();
|
---|
1187 | return D3DERR_INVALIDCALL;
|
---|
1188 | }
|
---|
1189 |
|
---|
1190 | volume_impl = wined3d_resource_get_parent(sub_resource);
|
---|
1191 | *volume = &volume_impl->IDirect3DVolume9_iface;
|
---|
1192 | IDirect3DVolume9_AddRef(*volume);
|
---|
1193 | wined3d_mutex_unlock();
|
---|
1194 |
|
---|
1195 | return D3D_OK;
|
---|
1196 | }
|
---|
1197 |
|
---|
1198 | static HRESULT WINAPI d3d9_texture_3d_LockBox(IDirect3DVolumeTexture9 *iface,
|
---|
1199 | UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
|
---|
1200 | {
|
---|
1201 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1202 | struct wined3d_resource *sub_resource;
|
---|
1203 | struct d3d9_volume *volume_impl;
|
---|
1204 | HRESULT hr;
|
---|
1205 |
|
---|
1206 | TRACE("iface %p, level %u, locked_box %p, box %p, flags %#x.\n",
|
---|
1207 | iface, level, locked_box, box, flags);
|
---|
1208 |
|
---|
1209 | wined3d_mutex_lock();
|
---|
1210 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
|
---|
1211 | hr = D3DERR_INVALIDCALL;
|
---|
1212 | else
|
---|
1213 | {
|
---|
1214 | volume_impl = wined3d_resource_get_parent(sub_resource);
|
---|
1215 | hr = IDirect3DVolume9_LockBox(&volume_impl->IDirect3DVolume9_iface, locked_box, box, flags);
|
---|
1216 | }
|
---|
1217 | wined3d_mutex_unlock();
|
---|
1218 |
|
---|
1219 | return hr;
|
---|
1220 | }
|
---|
1221 |
|
---|
1222 | static HRESULT WINAPI d3d9_texture_3d_UnlockBox(IDirect3DVolumeTexture9 *iface, UINT level)
|
---|
1223 | {
|
---|
1224 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1225 | struct wined3d_resource *sub_resource;
|
---|
1226 | struct d3d9_volume *volume_impl;
|
---|
1227 | HRESULT hr;
|
---|
1228 |
|
---|
1229 | TRACE("iface %p, level %u.\n", iface, level);
|
---|
1230 |
|
---|
1231 | wined3d_mutex_lock();
|
---|
1232 | if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
|
---|
1233 | hr = D3DERR_INVALIDCALL;
|
---|
1234 | else
|
---|
1235 | {
|
---|
1236 | volume_impl = wined3d_resource_get_parent(sub_resource);
|
---|
1237 | hr = IDirect3DVolume9_UnlockBox(&volume_impl->IDirect3DVolume9_iface);
|
---|
1238 | }
|
---|
1239 | wined3d_mutex_unlock();
|
---|
1240 |
|
---|
1241 | return hr;
|
---|
1242 | }
|
---|
1243 |
|
---|
1244 | static HRESULT WINAPI d3d9_texture_3d_AddDirtyBox(IDirect3DVolumeTexture9 *iface, const D3DBOX *dirty_box)
|
---|
1245 | {
|
---|
1246 | struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
|
---|
1247 | HRESULT hr;
|
---|
1248 |
|
---|
1249 | TRACE("iface %p, dirty_box %p.\n", iface, dirty_box);
|
---|
1250 |
|
---|
1251 | wined3d_mutex_lock();
|
---|
1252 | hr = wined3d_texture_add_dirty_region(texture->wined3d_texture, 0, (const struct wined3d_box *)dirty_box);
|
---|
1253 | wined3d_mutex_unlock();
|
---|
1254 |
|
---|
1255 | return hr;
|
---|
1256 | }
|
---|
1257 |
|
---|
1258 |
|
---|
1259 | static const IDirect3DVolumeTexture9Vtbl d3d9_texture_3d_vtbl =
|
---|
1260 | {
|
---|
1261 | /* IUnknown */
|
---|
1262 | d3d9_texture_3d_QueryInterface,
|
---|
1263 | d3d9_texture_3d_AddRef,
|
---|
1264 | d3d9_texture_3d_Release,
|
---|
1265 | /* IDirect3DResource9 */
|
---|
1266 | d3d9_texture_3d_GetDevice,
|
---|
1267 | d3d9_texture_3d_SetPrivateData,
|
---|
1268 | d3d9_texture_3d_GetPrivateData,
|
---|
1269 | d3d9_texture_3d_FreePrivateData,
|
---|
1270 | d3d9_texture_3d_SetPriority,
|
---|
1271 | d3d9_texture_3d_GetPriority,
|
---|
1272 | d3d9_texture_3d_PreLoad,
|
---|
1273 | d3d9_texture_3d_GetType,
|
---|
1274 | /* IDirect3DBaseTexture9 */
|
---|
1275 | d3d9_texture_3d_SetLOD,
|
---|
1276 | d3d9_texture_3d_GetLOD,
|
---|
1277 | d3d9_texture_3d_GetLevelCount,
|
---|
1278 | d3d9_texture_3d_SetAutoGenFilterType,
|
---|
1279 | d3d9_texture_3d_GetAutoGenFilterType,
|
---|
1280 | d3d9_texture_3d_GenerateMipSubLevels,
|
---|
1281 | /* IDirect3DVolumeTexture9 */
|
---|
1282 | d3d9_texture_3d_GetLevelDesc,
|
---|
1283 | d3d9_texture_3d_GetVolumeLevel,
|
---|
1284 | d3d9_texture_3d_LockBox,
|
---|
1285 | d3d9_texture_3d_UnlockBox,
|
---|
1286 | d3d9_texture_3d_AddDirtyBox,
|
---|
1287 | };
|
---|
1288 |
|
---|
1289 | struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface)
|
---|
1290 | {
|
---|
1291 | if (!iface)
|
---|
1292 | return NULL;
|
---|
1293 | assert(iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_2d_vtbl
|
---|
1294 | || iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_cube_vtbl
|
---|
1295 | || iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_3d_vtbl);
|
---|
1296 | return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DBaseTexture9_iface);
|
---|
1297 | }
|
---|
1298 |
|
---|
1299 | static void STDMETHODCALLTYPE d3d9_texture_wined3d_object_destroyed(void *parent)
|
---|
1300 | {
|
---|
1301 | HeapFree(GetProcessHeap(), 0, parent);
|
---|
1302 | }
|
---|
1303 |
|
---|
1304 | static const struct wined3d_parent_ops d3d9_texture_wined3d_parent_ops =
|
---|
1305 | {
|
---|
1306 | d3d9_texture_wined3d_object_destroyed,
|
---|
1307 | };
|
---|
1308 |
|
---|
1309 | HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
|
---|
1310 | UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool
|
---|
1311 | #ifdef VBOX_WITH_WDDM
|
---|
1312 | , HANDLE *shared_handle
|
---|
1313 | , void **pavClientMem
|
---|
1314 | #endif
|
---|
1315 | )
|
---|
1316 | {
|
---|
1317 | struct wined3d_resource_desc desc;
|
---|
1318 | DWORD surface_flags = 0;
|
---|
1319 | HRESULT hr;
|
---|
1320 |
|
---|
1321 | texture->IDirect3DBaseTexture9_iface.lpVtbl = (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_2d_vtbl;
|
---|
1322 | texture->refcount = 1;
|
---|
1323 |
|
---|
1324 | desc.resource_type = WINED3D_RTYPE_TEXTURE;
|
---|
1325 | desc.format = wined3dformat_from_d3dformat(format);
|
---|
1326 | desc.multisample_type = WINED3D_MULTISAMPLE_NONE;
|
---|
1327 | desc.multisample_quality = 0;
|
---|
1328 | desc.usage = usage & WINED3DUSAGE_MASK;
|
---|
1329 | desc.pool = pool;
|
---|
1330 | desc.width = width;
|
---|
1331 | desc.height = height;
|
---|
1332 | desc.depth = 1;
|
---|
1333 | desc.size = 0;
|
---|
1334 |
|
---|
1335 | if (pool != D3DPOOL_DEFAULT || (usage & D3DUSAGE_DYNAMIC))
|
---|
1336 | surface_flags |= WINED3D_SURFACE_MAPPABLE;
|
---|
1337 |
|
---|
1338 | wined3d_mutex_lock();
|
---|
1339 | hr = wined3d_texture_create_2d(device->wined3d_device, &desc, levels, surface_flags,
|
---|
1340 | texture, &d3d9_texture_wined3d_parent_ops, &texture->wined3d_texture
|
---|
1341 | #ifdef VBOX_WITH_WDDM
|
---|
1342 | , shared_handle
|
---|
1343 | , pavClientMem
|
---|
1344 | #endif
|
---|
1345 | );
|
---|
1346 | wined3d_mutex_unlock();
|
---|
1347 | if (FAILED(hr))
|
---|
1348 | {
|
---|
1349 | WARN("Failed to create wined3d texture, hr %#x.\n", hr);
|
---|
1350 | return hr;
|
---|
1351 | }
|
---|
1352 |
|
---|
1353 | texture->parent_device = &device->IDirect3DDevice9Ex_iface;
|
---|
1354 | IDirect3DDevice9Ex_AddRef(texture->parent_device);
|
---|
1355 |
|
---|
1356 | return D3D_OK;
|
---|
1357 | }
|
---|
1358 |
|
---|
1359 | HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
|
---|
1360 | UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool
|
---|
1361 | #ifdef VBOX_WITH_WDDM
|
---|
1362 | , HANDLE *shared_handle
|
---|
1363 | , void **pavClientMem
|
---|
1364 | #endif
|
---|
1365 | )
|
---|
1366 | {
|
---|
1367 | struct wined3d_resource_desc desc;
|
---|
1368 | DWORD surface_flags = 0;
|
---|
1369 | HRESULT hr;
|
---|
1370 |
|
---|
1371 | texture->IDirect3DBaseTexture9_iface.lpVtbl = (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_cube_vtbl;
|
---|
1372 | texture->refcount = 1;
|
---|
1373 |
|
---|
1374 | desc.resource_type = WINED3D_RTYPE_CUBE_TEXTURE;
|
---|
1375 | desc.format = wined3dformat_from_d3dformat(format);
|
---|
1376 | desc.multisample_type = WINED3D_MULTISAMPLE_NONE;
|
---|
1377 | desc.multisample_quality = 0;
|
---|
1378 | desc.usage = usage & WINED3DUSAGE_MASK;
|
---|
1379 | desc.pool = pool;
|
---|
1380 | desc.width = edge_length;
|
---|
1381 | desc.height = edge_length;
|
---|
1382 | desc.depth = 1;
|
---|
1383 | desc.size = 0;
|
---|
1384 |
|
---|
1385 | if (pool != D3DPOOL_DEFAULT || (usage & D3DUSAGE_DYNAMIC))
|
---|
1386 | surface_flags |= WINED3D_SURFACE_MAPPABLE;
|
---|
1387 |
|
---|
1388 | wined3d_mutex_lock();
|
---|
1389 | hr = wined3d_texture_create_cube(device->wined3d_device, &desc, levels, surface_flags,
|
---|
1390 | texture, &d3d9_texture_wined3d_parent_ops, &texture->wined3d_texture
|
---|
1391 | #ifdef VBOX_WITH_WDDM
|
---|
1392 | , shared_handle
|
---|
1393 | , pavClientMem
|
---|
1394 | #endif
|
---|
1395 | );
|
---|
1396 | wined3d_mutex_unlock();
|
---|
1397 | if (FAILED(hr))
|
---|
1398 | {
|
---|
1399 | WARN("Failed to create wined3d cube texture, hr %#x.\n", hr);
|
---|
1400 | return hr;
|
---|
1401 | }
|
---|
1402 |
|
---|
1403 | texture->parent_device = &device->IDirect3DDevice9Ex_iface;
|
---|
1404 | IDirect3DDevice9Ex_AddRef(texture->parent_device);
|
---|
1405 |
|
---|
1406 | return D3D_OK;
|
---|
1407 | }
|
---|
1408 |
|
---|
1409 | HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
|
---|
1410 | UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool
|
---|
1411 | #ifdef VBOX_WITH_WDDM
|
---|
1412 | , HANDLE *shared_handle
|
---|
1413 | , void **pavClientMem
|
---|
1414 | #endif
|
---|
1415 | )
|
---|
1416 | {
|
---|
1417 | struct wined3d_resource_desc desc;
|
---|
1418 | HRESULT hr;
|
---|
1419 |
|
---|
1420 | texture->IDirect3DBaseTexture9_iface.lpVtbl = (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_3d_vtbl;
|
---|
1421 | texture->refcount = 1;
|
---|
1422 |
|
---|
1423 | desc.resource_type = WINED3D_RTYPE_VOLUME_TEXTURE;
|
---|
1424 | desc.format = wined3dformat_from_d3dformat(format);
|
---|
1425 | desc.multisample_type = WINED3D_MULTISAMPLE_NONE;
|
---|
1426 | desc.multisample_quality = 0;
|
---|
1427 | desc.usage = usage & WINED3DUSAGE_MASK;
|
---|
1428 | desc.pool = pool;
|
---|
1429 | desc.width = width;
|
---|
1430 | desc.height = height;
|
---|
1431 | desc.depth = depth;
|
---|
1432 | desc.size = 0;
|
---|
1433 |
|
---|
1434 | wined3d_mutex_lock();
|
---|
1435 | hr = wined3d_texture_create_3d(device->wined3d_device, &desc, levels,
|
---|
1436 | texture, &d3d9_texture_wined3d_parent_ops, &texture->wined3d_texture
|
---|
1437 | #ifdef VBOX_WITH_WDDM
|
---|
1438 | , shared_handle
|
---|
1439 | , pavClientMem
|
---|
1440 | #endif
|
---|
1441 | );
|
---|
1442 | wined3d_mutex_unlock();
|
---|
1443 | if (FAILED(hr))
|
---|
1444 | {
|
---|
1445 | WARN("Failed to create wined3d volume texture, hr %#x.\n", hr);
|
---|
1446 | return hr;
|
---|
1447 | }
|
---|
1448 |
|
---|
1449 | texture->parent_device = &device->IDirect3DDevice9Ex_iface;
|
---|
1450 | IDirect3DDevice9Ex_AddRef(texture->parent_device);
|
---|
1451 |
|
---|
1452 | return D3D_OK;
|
---|
1453 | }
|
---|