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source: vbox/trunk/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/wined3d.def@ 46521

Last change on this file since 46521 was 46521, checked in by vboxsync, 11 years ago

wine/new: export

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File size: 7.8 KB
Line 
1; File generated automatically from ./dlls/wined3d/wined3d.spec; do not edit!
2
3EXPORTS
4 wined3d_mutex_lock
5 wined3d_mutex_unlock
6 wined3d_check_depth_stencil_match
7 wined3d_check_device_format
8 wined3d_check_device_format_conversion
9 wined3d_check_device_multisample_type
10 wined3d_check_device_type
11 wined3d_create
12 wined3d_decref
13 wined3d_enum_adapter_modes
14 wined3d_get_adapter_count
15 wined3d_get_adapter_display_mode
16 wined3d_get_adapter_identifier
17 wined3d_get_adapter_mode_count
18 wined3d_get_adapter_monitor
19 wined3d_get_adapter_raster_status
20 wined3d_get_device_caps
21 wined3d_incref
22 wined3d_register_software_device
23 wined3d_set_adapter_display_mode
24 wined3d_buffer_create
25 wined3d_buffer_create_ib
26 wined3d_buffer_create_vb
27 wined3d_buffer_decref
28 wined3d_buffer_get_parent
29 wined3d_buffer_get_priority
30 wined3d_buffer_get_resource
31 wined3d_buffer_incref
32 wined3d_buffer_map
33 wined3d_buffer_preload
34 wined3d_buffer_set_priority
35 wined3d_buffer_unmap
36 wined3d_device_acquire_focus_window
37 wined3d_device_begin_scene
38 wined3d_device_begin_stateblock
39 wined3d_device_clear
40 wined3d_device_clear_rendertarget_view
41 wined3d_device_color_fill
42 wined3d_device_create
43 wined3d_device_decref
44 wined3d_device_draw_indexed_primitive
45 wined3d_device_draw_primitive
46 wined3d_device_end_scene
47 wined3d_device_end_stateblock
48 wined3d_device_evict_managed_resources
49 wined3d_device_get_available_texture_mem
50 wined3d_device_get_back_buffer
51 wined3d_device_get_base_vertex_index
52 wined3d_device_get_clip_plane
53 wined3d_device_get_clip_status
54 wined3d_device_get_creation_parameters
55 wined3d_device_get_depth_stencil
56 wined3d_device_get_device_caps
57 wined3d_device_get_display_mode
58 wined3d_device_get_front_buffer_data
59 wined3d_device_get_gamma_ramp
60 wined3d_device_get_index_buffer
61 wined3d_device_get_light
62 wined3d_device_get_light_enable
63 wined3d_device_get_material
64 wined3d_device_get_npatch_mode
65 wined3d_device_get_pixel_shader
66 wined3d_device_get_primitive_type
67 wined3d_device_get_ps_consts_b
68 wined3d_device_get_ps_consts_f
69 wined3d_device_get_ps_consts_i
70 wined3d_device_get_raster_status
71 wined3d_device_get_render_state
72 wined3d_device_get_render_target
73 wined3d_device_get_sampler_state
74 wined3d_device_get_scissor_rect
75 wined3d_device_get_software_vertex_processing
76 wined3d_device_get_stream_source
77 wined3d_device_get_stream_source_freq
78 wined3d_device_get_surface_from_dc
79 wined3d_device_get_swapchain
80 wined3d_device_get_swapchain_count
81 wined3d_device_get_texture
82 wined3d_device_get_texture_stage_state
83 wined3d_device_get_transform
84 wined3d_device_get_vertex_declaration
85 wined3d_device_get_vertex_shader
86 wined3d_device_get_viewport
87 wined3d_device_get_vs_consts_b
88 wined3d_device_get_vs_consts_f
89 wined3d_device_get_vs_consts_i
90 wined3d_device_incref
91 wined3d_device_init_3d
92 wined3d_device_init_gdi
93 wined3d_device_multiply_transform
94 wined3d_device_present
95 wined3d_device_process_vertices
96 wined3d_device_release_focus_window
97 wined3d_device_reset
98 wined3d_device_restore_fullscreen_window
99 wined3d_device_set_base_vertex_index
100 wined3d_device_set_clip_plane
101 wined3d_device_set_clip_status
102 wined3d_device_set_cursor_position
103 wined3d_device_set_cursor_properties
104 wined3d_device_set_depth_stencil
105 wined3d_device_set_dialog_box_mode
106 wined3d_device_set_gamma_ramp
107 wined3d_device_set_index_buffer
108 wined3d_device_set_light
109 wined3d_device_set_light_enable
110 wined3d_device_set_material
111 wined3d_device_set_multithreaded
112 wined3d_device_set_npatch_mode
113 wined3d_device_set_pixel_shader
114 wined3d_device_set_primitive_type
115 wined3d_device_set_ps_consts_b
116 wined3d_device_set_ps_consts_f
117 wined3d_device_set_ps_consts_i
118 wined3d_device_set_render_state
119 wined3d_device_set_render_target
120 wined3d_device_set_sampler_state
121 wined3d_device_set_scissor_rect
122 wined3d_device_set_software_vertex_processing
123 wined3d_device_set_stream_source
124 wined3d_device_set_stream_source_freq
125 wined3d_device_set_texture
126 wined3d_device_set_texture_stage_state
127 wined3d_device_set_transform
128 wined3d_device_set_vertex_declaration
129 wined3d_device_set_vertex_shader
130 wined3d_device_set_viewport
131 wined3d_device_set_vs_consts_b
132 wined3d_device_set_vs_consts_f
133 wined3d_device_set_vs_consts_i
134 wined3d_device_setup_fullscreen_window
135 wined3d_device_show_cursor
136 wined3d_device_uninit_3d
137 wined3d_device_uninit_gdi
138 wined3d_device_update_surface
139 wined3d_device_update_texture
140 wined3d_device_validate_device
141 wined3d_palette_create
142 wined3d_palette_decref
143 wined3d_palette_get_entries
144 wined3d_palette_get_flags
145 wined3d_palette_get_parent
146 wined3d_palette_incref
147 wined3d_palette_set_entries
148 wined3d_query_create
149 wined3d_query_decref
150 wined3d_query_get_data
151 wined3d_query_get_data_size
152 wined3d_query_get_type
153 wined3d_query_incref
154 wined3d_query_issue
155 wined3d_resource_free_private_data
156 wined3d_resource_get_desc
157 wined3d_resource_get_parent
158 wined3d_resource_get_private_data
159 wined3d_resource_set_private_data
160 wined3d_rendertarget_view_create
161 wined3d_rendertarget_view_decref
162 wined3d_rendertarget_view_get_parent
163 wined3d_rendertarget_view_get_resource
164 wined3d_rendertarget_view_incref
165 wined3d_shader_create_gs
166 wined3d_shader_create_ps
167 wined3d_shader_create_vs
168 wined3d_shader_decref
169 wined3d_shader_get_byte_code
170 wined3d_shader_get_parent
171 wined3d_shader_incref
172 wined3d_shader_set_local_constants_float
173 wined3d_stateblock_apply
174 wined3d_stateblock_capture
175 wined3d_stateblock_create
176 wined3d_stateblock_decref
177 wined3d_stateblock_incref
178 wined3d_surface_blt
179 wined3d_surface_create
180 wined3d_surface_decref
181 wined3d_surface_flip
182 wined3d_surface_from_resource
183 wined3d_surface_get_blt_status
184 wined3d_surface_get_flip_status
185 wined3d_surface_get_overlay_position
186 wined3d_surface_get_palette
187 wined3d_surface_get_parent
188 wined3d_surface_get_pitch
189 wined3d_surface_get_priority
190 wined3d_surface_get_render_target_data
191 wined3d_surface_get_resource
192 wined3d_surface_getdc
193 wined3d_surface_incref
194 wined3d_surface_is_lost
195 wined3d_surface_map
196 wined3d_surface_preload
197 wined3d_surface_releasedc
198 wined3d_surface_restore
199 wined3d_surface_set_color_key
200 wined3d_surface_set_mem
201 wined3d_surface_set_overlay_position
202 wined3d_surface_set_palette
203 wined3d_surface_set_priority
204 wined3d_surface_unmap
205 wined3d_surface_update_desc
206 wined3d_surface_update_overlay
207 wined3d_surface_update_overlay_z_order
208 wined3d_swapchain_create
209 wined3d_swapchain_decref
210 wined3d_swapchain_get_back_buffer
211 wined3d_swapchain_get_device
212 wined3d_swapchain_get_display_mode
213 wined3d_swapchain_get_front_buffer_data
214 wined3d_swapchain_get_gamma_ramp
215 wined3d_swapchain_get_parent
216 wined3d_swapchain_get_desc
217 wined3d_swapchain_get_raster_status
218 wined3d_swapchain_incref
219 wined3d_swapchain_present
220 wined3d_swapchain_set_gamma_ramp
221 wined3d_swapchain_set_window
222 wined3d_texture_add_dirty_region
223 wined3d_texture_create_2d
224 wined3d_texture_create_3d
225 wined3d_texture_create_cube
226 wined3d_texture_decref
227 wined3d_texture_generate_mipmaps
228 wined3d_texture_get_autogen_filter_type
229 wined3d_texture_get_level_count
230 wined3d_texture_get_lod
231 wined3d_texture_get_parent
232 wined3d_texture_get_priority
233 wined3d_texture_get_resource
234 wined3d_texture_get_sub_resource
235 wined3d_texture_incref
236 wined3d_texture_preload
237 wined3d_texture_set_autogen_filter_type
238 wined3d_texture_set_lod
239 wined3d_texture_set_priority
240 wined3d_vertex_declaration_create
241 wined3d_vertex_declaration_create_from_fvf
242 wined3d_vertex_declaration_decref
243 wined3d_vertex_declaration_get_parent
244 wined3d_vertex_declaration_incref
245 wined3d_volume_create
246 wined3d_volume_decref
247 wined3d_volume_from_resource
248 wined3d_volume_get_parent
249 wined3d_volume_get_priority
250 wined3d_volume_get_resource
251 wined3d_volume_incref
252 wined3d_volume_map
253 wined3d_volume_preload
254 wined3d_volume_set_priority
255 wined3d_volume_unmap
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