1 | @ stdcall wined3d_mutex_lock()
|
---|
2 | @ stdcall wined3d_mutex_unlock()
|
---|
3 |
|
---|
4 | @ cdecl wined3d_check_depth_stencil_match(ptr long long long long long)
|
---|
5 | @ cdecl wined3d_check_device_format(ptr long long long long long long)
|
---|
6 | @ cdecl wined3d_check_device_format_conversion(ptr long long long long)
|
---|
7 | @ cdecl wined3d_check_device_multisample_type(ptr long long long long long ptr)
|
---|
8 | @ cdecl wined3d_check_device_type(ptr long long long long long)
|
---|
9 | @ cdecl wined3d_create(long long)
|
---|
10 | @ cdecl wined3d_decref(ptr)
|
---|
11 | @ cdecl wined3d_enum_adapter_modes(ptr long long long long ptr)
|
---|
12 | @ cdecl wined3d_get_adapter_count(ptr)
|
---|
13 | @ cdecl wined3d_get_adapter_display_mode(ptr long ptr ptr)
|
---|
14 | @ cdecl wined3d_get_adapter_identifier(ptr long long ptr)
|
---|
15 | @ cdecl wined3d_get_adapter_mode_count(ptr long long long)
|
---|
16 | @ cdecl wined3d_get_adapter_monitor(ptr long)
|
---|
17 | @ cdecl wined3d_get_adapter_raster_status(ptr long ptr)
|
---|
18 | @ cdecl wined3d_get_device_caps(ptr long long ptr)
|
---|
19 | @ cdecl wined3d_incref(ptr)
|
---|
20 | @ cdecl wined3d_register_software_device(ptr ptr)
|
---|
21 | @ cdecl wined3d_set_adapter_display_mode(ptr long ptr)
|
---|
22 |
|
---|
23 | @ cdecl wined3d_buffer_create(ptr ptr ptr ptr ptr ptr)
|
---|
24 | @ cdecl wined3d_buffer_create_ib(ptr long long long ptr ptr ptr)
|
---|
25 | @ cdecl wined3d_buffer_create_vb(ptr long long long ptr ptr ptr)
|
---|
26 | @ cdecl wined3d_buffer_decref(ptr)
|
---|
27 | @ cdecl wined3d_buffer_get_parent(ptr)
|
---|
28 | @ cdecl wined3d_buffer_get_priority(ptr)
|
---|
29 | @ cdecl wined3d_buffer_get_resource(ptr)
|
---|
30 | @ cdecl wined3d_buffer_incref(ptr)
|
---|
31 | @ cdecl wined3d_buffer_map(ptr long long ptr long)
|
---|
32 | @ cdecl wined3d_buffer_preload(ptr)
|
---|
33 | @ cdecl wined3d_buffer_set_priority(ptr long)
|
---|
34 | @ cdecl wined3d_buffer_unmap(ptr)
|
---|
35 |
|
---|
36 | @ cdecl wined3d_device_acquire_focus_window(ptr ptr)
|
---|
37 | @ cdecl wined3d_device_begin_scene(ptr)
|
---|
38 | @ cdecl wined3d_device_begin_stateblock(ptr)
|
---|
39 | @ cdecl wined3d_device_clear(ptr long ptr long ptr float long)
|
---|
40 | @ cdecl wined3d_device_clear_rendertarget_view(ptr ptr ptr)
|
---|
41 | @ cdecl wined3d_device_color_fill(ptr ptr ptr ptr)
|
---|
42 | @ cdecl wined3d_device_create(ptr long long ptr long long ptr ptr)
|
---|
43 | @ cdecl wined3d_device_decref(ptr)
|
---|
44 | @ cdecl wined3d_device_draw_indexed_primitive(ptr long long)
|
---|
45 | @ cdecl wined3d_device_draw_indexed_primitive_instanced(ptr long long long long)
|
---|
46 | @ cdecl wined3d_device_draw_primitive(ptr long long)
|
---|
47 | @ cdecl wined3d_device_end_scene(ptr)
|
---|
48 | @ cdecl wined3d_device_end_stateblock(ptr ptr)
|
---|
49 | @ cdecl wined3d_device_evict_managed_resources(ptr)
|
---|
50 | @ cdecl wined3d_device_get_available_texture_mem(ptr)
|
---|
51 | @ cdecl wined3d_device_get_back_buffer(ptr long long long ptr)
|
---|
52 | @ cdecl wined3d_device_get_base_vertex_index(ptr)
|
---|
53 | @ cdecl wined3d_device_get_clip_plane(ptr long ptr)
|
---|
54 | @ cdecl wined3d_device_get_clip_status(ptr ptr)
|
---|
55 | @ cdecl wined3d_device_get_creation_parameters(ptr ptr)
|
---|
56 | @ cdecl wined3d_device_get_depth_stencil(ptr)
|
---|
57 | @ cdecl wined3d_device_get_device_caps(ptr ptr)
|
---|
58 | @ cdecl wined3d_device_get_display_mode(ptr long ptr ptr)
|
---|
59 | @ cdecl wined3d_device_get_front_buffer_data(ptr long ptr)
|
---|
60 | @ cdecl wined3d_device_get_gamma_ramp(ptr long ptr)
|
---|
61 | @ cdecl wined3d_device_get_geometry_shader(ptr)
|
---|
62 | @ cdecl wined3d_device_get_gs_cb(ptr long)
|
---|
63 | @ cdecl wined3d_device_get_gs_sampler(ptr long)
|
---|
64 | @ cdecl wined3d_device_get_index_buffer(ptr ptr)
|
---|
65 | @ cdecl wined3d_device_get_light(ptr long ptr)
|
---|
66 | @ cdecl wined3d_device_get_light_enable(ptr long ptr)
|
---|
67 | @ cdecl wined3d_device_get_material(ptr ptr)
|
---|
68 | @ cdecl wined3d_device_get_npatch_mode(ptr)
|
---|
69 | @ cdecl wined3d_device_get_pixel_shader(ptr)
|
---|
70 | @ cdecl wined3d_device_get_primitive_type(ptr ptr)
|
---|
71 | @ cdecl wined3d_device_get_ps_cb(ptr long)
|
---|
72 | @ cdecl wined3d_device_get_ps_consts_b(ptr long ptr long)
|
---|
73 | @ cdecl wined3d_device_get_ps_consts_f(ptr long ptr long)
|
---|
74 | @ cdecl wined3d_device_get_ps_consts_i(ptr long ptr long)
|
---|
75 | @ cdecl wined3d_device_get_ps_sampler(ptr long)
|
---|
76 | @ cdecl wined3d_device_get_raster_status(ptr long ptr)
|
---|
77 | @ cdecl wined3d_device_get_render_state(ptr long)
|
---|
78 | @ cdecl wined3d_device_get_render_target(ptr long)
|
---|
79 | @ cdecl wined3d_device_get_sampler_state(ptr long long)
|
---|
80 | @ cdecl wined3d_device_get_scissor_rect(ptr ptr)
|
---|
81 | @ cdecl wined3d_device_get_software_vertex_processing(ptr)
|
---|
82 | @ cdecl wined3d_device_get_stream_output(ptr long ptr)
|
---|
83 | @ cdecl wined3d_device_get_stream_source(ptr long ptr ptr ptr)
|
---|
84 | @ cdecl wined3d_device_get_stream_source_freq(ptr long ptr)
|
---|
85 | @ cdecl wined3d_device_get_surface_from_dc(ptr ptr)
|
---|
86 | @ cdecl wined3d_device_get_swapchain(ptr long)
|
---|
87 | @ cdecl wined3d_device_get_swapchain_count(ptr)
|
---|
88 | @ cdecl wined3d_device_get_texture(ptr long)
|
---|
89 | @ cdecl wined3d_device_get_texture_stage_state(ptr long long)
|
---|
90 | @ cdecl wined3d_device_get_transform(ptr long ptr)
|
---|
91 | @ cdecl wined3d_device_get_vertex_declaration(ptr)
|
---|
92 | @ cdecl wined3d_device_get_vertex_shader(ptr)
|
---|
93 | @ cdecl wined3d_device_get_viewport(ptr ptr)
|
---|
94 | @ cdecl wined3d_device_get_vs_cb(ptr long)
|
---|
95 | @ cdecl wined3d_device_get_vs_consts_b(ptr long ptr long)
|
---|
96 | @ cdecl wined3d_device_get_vs_consts_f(ptr long ptr long)
|
---|
97 | @ cdecl wined3d_device_get_vs_consts_i(ptr long ptr long)
|
---|
98 | @ cdecl wined3d_device_get_vs_sampler(ptr long)
|
---|
99 | @ cdecl wined3d_device_incref(ptr)
|
---|
100 | @ cdecl wined3d_device_init_3d(ptr ptr)
|
---|
101 | @ cdecl wined3d_device_init_gdi(ptr ptr)
|
---|
102 | @ cdecl wined3d_device_multiply_transform(ptr long ptr)
|
---|
103 | @ cdecl wined3d_device_present(ptr ptr ptr ptr ptr long)
|
---|
104 | @ cdecl wined3d_device_process_vertices(ptr long long long ptr ptr long long)
|
---|
105 | @ cdecl wined3d_device_release_focus_window(ptr)
|
---|
106 | @ cdecl wined3d_device_reset(ptr ptr ptr ptr long)
|
---|
107 | @ cdecl wined3d_device_restore_fullscreen_window(ptr ptr)
|
---|
108 | @ cdecl wined3d_device_set_base_vertex_index(ptr long)
|
---|
109 | @ cdecl wined3d_device_set_clip_plane(ptr long ptr)
|
---|
110 | @ cdecl wined3d_device_set_clip_status(ptr ptr)
|
---|
111 | @ cdecl wined3d_device_set_cursor_position(ptr long long long)
|
---|
112 | @ cdecl wined3d_device_set_cursor_properties(ptr long long ptr)
|
---|
113 | @ cdecl wined3d_device_set_depth_stencil(ptr ptr)
|
---|
114 | @ cdecl wined3d_device_set_dialog_box_mode(ptr long)
|
---|
115 | @ cdecl wined3d_device_set_gamma_ramp(ptr long long ptr)
|
---|
116 | @ cdecl wined3d_device_set_geometry_shader(ptr ptr)
|
---|
117 | @ cdecl wined3d_device_set_gs_cb(ptr long ptr)
|
---|
118 | @ cdecl wined3d_device_set_gs_sampler(ptr long ptr)
|
---|
119 | @ cdecl wined3d_device_set_index_buffer(ptr ptr long)
|
---|
120 | @ cdecl wined3d_device_set_light(ptr long ptr)
|
---|
121 | @ cdecl wined3d_device_set_light_enable(ptr long long)
|
---|
122 | @ cdecl wined3d_device_set_material(ptr ptr)
|
---|
123 | @ cdecl wined3d_device_set_multithreaded(ptr)
|
---|
124 | @ cdecl wined3d_device_set_npatch_mode(ptr float)
|
---|
125 | @ cdecl wined3d_device_set_pixel_shader(ptr ptr)
|
---|
126 | @ cdecl wined3d_device_set_primitive_type(ptr long)
|
---|
127 | @ cdecl wined3d_device_set_ps_cb(ptr long ptr)
|
---|
128 | @ cdecl wined3d_device_set_ps_consts_b(ptr long ptr long)
|
---|
129 | @ cdecl wined3d_device_set_ps_consts_f(ptr long ptr long)
|
---|
130 | @ cdecl wined3d_device_set_ps_consts_i(ptr long ptr long)
|
---|
131 | @ cdecl wined3d_device_set_ps_sampler(ptr long ptr)
|
---|
132 | @ cdecl wined3d_device_set_render_state(ptr long long)
|
---|
133 | @ cdecl wined3d_device_set_render_target(ptr long ptr long)
|
---|
134 | @ cdecl wined3d_device_set_sampler_state(ptr long long long)
|
---|
135 | @ cdecl wined3d_device_set_scissor_rect(ptr ptr)
|
---|
136 | @ cdecl wined3d_device_set_software_vertex_processing(ptr long)
|
---|
137 | @ cdecl wined3d_device_set_stream_output(ptr long ptr long)
|
---|
138 | @ cdecl wined3d_device_set_stream_source(ptr long ptr long long)
|
---|
139 | @ cdecl wined3d_device_set_stream_source_freq(ptr long long)
|
---|
140 | @ cdecl wined3d_device_set_texture(ptr long ptr)
|
---|
141 | @ cdecl wined3d_device_set_texture_stage_state(ptr long long long)
|
---|
142 | @ cdecl wined3d_device_set_transform(ptr long ptr)
|
---|
143 | @ cdecl wined3d_device_set_vertex_declaration(ptr ptr)
|
---|
144 | @ cdecl wined3d_device_set_vertex_shader(ptr ptr)
|
---|
145 | @ cdecl wined3d_device_set_viewport(ptr ptr)
|
---|
146 | @ cdecl wined3d_device_set_vs_cb(ptr long ptr)
|
---|
147 | @ cdecl wined3d_device_set_vs_consts_b(ptr long ptr long)
|
---|
148 | @ cdecl wined3d_device_set_vs_consts_f(ptr long ptr long)
|
---|
149 | @ cdecl wined3d_device_set_vs_consts_i(ptr long ptr long)
|
---|
150 | @ cdecl wined3d_device_set_vs_sampler(ptr long ptr)
|
---|
151 | @ cdecl wined3d_device_setup_fullscreen_window(ptr ptr long long)
|
---|
152 | @ cdecl wined3d_device_show_cursor(ptr long)
|
---|
153 | @ cdecl wined3d_device_uninit_3d(ptr)
|
---|
154 | @ cdecl wined3d_device_uninit_gdi(ptr)
|
---|
155 | @ cdecl wined3d_device_update_surface(ptr ptr ptr ptr ptr)
|
---|
156 | @ cdecl wined3d_device_update_texture(ptr ptr ptr)
|
---|
157 | @ cdecl wined3d_device_validate_device(ptr ptr)
|
---|
158 |
|
---|
159 | @ cdecl wined3d_palette_create(ptr long ptr ptr ptr)
|
---|
160 | @ cdecl wined3d_palette_decref(ptr)
|
---|
161 | @ cdecl wined3d_palette_get_entries(ptr long long long ptr)
|
---|
162 | @ cdecl wined3d_palette_get_flags(ptr)
|
---|
163 | @ cdecl wined3d_palette_get_parent(ptr)
|
---|
164 | @ cdecl wined3d_palette_incref(ptr)
|
---|
165 | @ cdecl wined3d_palette_set_entries(ptr long long long ptr)
|
---|
166 |
|
---|
167 | @ cdecl wined3d_query_create(ptr long ptr)
|
---|
168 | @ cdecl wined3d_query_decref(ptr)
|
---|
169 | @ cdecl wined3d_query_get_data(ptr ptr long long)
|
---|
170 | @ cdecl wined3d_query_get_data_size(ptr)
|
---|
171 | @ cdecl wined3d_query_get_type(ptr)
|
---|
172 | @ cdecl wined3d_query_incref(ptr)
|
---|
173 | @ cdecl wined3d_query_issue(ptr long)
|
---|
174 |
|
---|
175 | @ cdecl wined3d_resource_free_private_data(ptr ptr)
|
---|
176 | @ cdecl wined3d_resource_get_desc(ptr ptr)
|
---|
177 | @ cdecl wined3d_resource_get_parent(ptr)
|
---|
178 | @ cdecl wined3d_resource_get_private_data(ptr ptr ptr ptr)
|
---|
179 | @ cdecl wined3d_resource_set_private_data(ptr ptr ptr long long)
|
---|
180 |
|
---|
181 | @ cdecl wined3d_rendertarget_view_create(ptr ptr ptr)
|
---|
182 | @ cdecl wined3d_rendertarget_view_decref(ptr)
|
---|
183 | @ cdecl wined3d_rendertarget_view_get_parent(ptr)
|
---|
184 | @ cdecl wined3d_rendertarget_view_get_resource(ptr)
|
---|
185 | @ cdecl wined3d_rendertarget_view_incref(ptr)
|
---|
186 |
|
---|
187 | @ cdecl wined3d_sampler_create(ptr ptr)
|
---|
188 | @ cdecl wined3d_sampler_decref(ptr)
|
---|
189 | @ cdecl wined3d_sampler_get_parent(ptr)
|
---|
190 | @ cdecl wined3d_sampler_incref(ptr)
|
---|
191 |
|
---|
192 | @ cdecl wined3d_shader_create_gs(ptr ptr ptr ptr ptr ptr long)
|
---|
193 | @ cdecl wined3d_shader_create_ps(ptr ptr ptr ptr ptr ptr long)
|
---|
194 | @ cdecl wined3d_shader_create_vs(ptr ptr ptr ptr ptr ptr long)
|
---|
195 | @ cdecl wined3d_shader_decref(ptr)
|
---|
196 | @ cdecl wined3d_shader_get_byte_code(ptr ptr ptr)
|
---|
197 | @ cdecl wined3d_shader_get_parent(ptr)
|
---|
198 | @ cdecl wined3d_shader_incref(ptr)
|
---|
199 | @ cdecl wined3d_shader_set_local_constants_float(ptr long ptr long)
|
---|
200 |
|
---|
201 | @ cdecl wined3d_stateblock_apply(ptr)
|
---|
202 | @ cdecl wined3d_stateblock_capture(ptr)
|
---|
203 | @ cdecl wined3d_stateblock_create(ptr long ptr)
|
---|
204 | @ cdecl wined3d_stateblock_decref(ptr)
|
---|
205 | @ cdecl wined3d_stateblock_incref(ptr)
|
---|
206 |
|
---|
207 | @ cdecl wined3d_surface_blt(ptr ptr ptr ptr long ptr long)
|
---|
208 | @ cdecl wined3d_surface_create(ptr long long long long long long long long ptr ptr ptr)
|
---|
209 | @ cdecl wined3d_surface_decref(ptr)
|
---|
210 | @ cdecl wined3d_surface_flip(ptr ptr long)
|
---|
211 | @ cdecl wined3d_surface_from_resource(ptr)
|
---|
212 | @ cdecl wined3d_surface_get_blt_status(ptr long)
|
---|
213 | @ cdecl wined3d_surface_get_flip_status(ptr long)
|
---|
214 | @ cdecl wined3d_surface_get_overlay_position(ptr ptr ptr)
|
---|
215 | @ cdecl wined3d_surface_get_palette(ptr)
|
---|
216 | @ cdecl wined3d_surface_get_parent(ptr)
|
---|
217 | @ cdecl wined3d_surface_get_pitch(ptr)
|
---|
218 | @ cdecl wined3d_surface_get_priority(ptr)
|
---|
219 | @ cdecl wined3d_surface_get_render_target_data(ptr ptr)
|
---|
220 | @ cdecl wined3d_surface_get_resource(ptr)
|
---|
221 | @ cdecl wined3d_surface_getdc(ptr ptr)
|
---|
222 | @ cdecl wined3d_surface_incref(ptr)
|
---|
223 | @ cdecl wined3d_surface_is_lost(ptr)
|
---|
224 | @ cdecl wined3d_surface_map(ptr ptr ptr long)
|
---|
225 | @ cdecl wined3d_surface_preload(ptr)
|
---|
226 | @ cdecl wined3d_surface_releasedc(ptr ptr)
|
---|
227 | @ cdecl wined3d_surface_restore(ptr)
|
---|
228 | @ cdecl wined3d_surface_set_color_key(ptr long ptr)
|
---|
229 | @ cdecl wined3d_surface_set_mem(ptr ptr long)
|
---|
230 | @ cdecl wined3d_surface_set_overlay_position(ptr long long)
|
---|
231 | @ cdecl wined3d_surface_set_palette(ptr ptr)
|
---|
232 | @ cdecl wined3d_surface_set_priority(ptr long)
|
---|
233 | @ cdecl wined3d_surface_unmap(ptr)
|
---|
234 | @ cdecl wined3d_surface_update_desc(ptr long long long long long)
|
---|
235 | @ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr)
|
---|
236 | @ cdecl wined3d_surface_update_overlay_z_order(ptr long ptr)
|
---|
237 |
|
---|
238 | @ cdecl wined3d_swapchain_create(ptr ptr ptr ptr ptr)
|
---|
239 | @ cdecl wined3d_swapchain_decref(ptr)
|
---|
240 | @ cdecl wined3d_swapchain_get_back_buffer(ptr long long)
|
---|
241 | @ cdecl wined3d_swapchain_get_device(ptr)
|
---|
242 | @ cdecl wined3d_swapchain_get_display_mode(ptr ptr ptr)
|
---|
243 | @ cdecl wined3d_swapchain_get_front_buffer_data(ptr ptr)
|
---|
244 | @ cdecl wined3d_swapchain_get_gamma_ramp(ptr ptr)
|
---|
245 | @ cdecl wined3d_swapchain_get_parent(ptr)
|
---|
246 | @ cdecl wined3d_swapchain_get_desc(ptr ptr)
|
---|
247 | @ cdecl wined3d_swapchain_get_raster_status(ptr ptr)
|
---|
248 | @ cdecl wined3d_swapchain_incref(ptr)
|
---|
249 | @ cdecl wined3d_swapchain_present(ptr ptr ptr ptr ptr long)
|
---|
250 | @ cdecl wined3d_swapchain_set_gamma_ramp(ptr long ptr)
|
---|
251 | @ cdecl wined3d_swapchain_set_window(ptr ptr)
|
---|
252 |
|
---|
253 | @ cdecl wined3d_texture_add_dirty_region(ptr long ptr)
|
---|
254 | @ cdecl wined3d_texture_create_2d(ptr ptr long long ptr ptr ptr)
|
---|
255 | @ cdecl wined3d_texture_create_3d(ptr ptr long ptr ptr ptr)
|
---|
256 | @ cdecl wined3d_texture_create_cube(ptr ptr long long ptr ptr ptr)
|
---|
257 | @ cdecl wined3d_texture_decref(ptr)
|
---|
258 | @ cdecl wined3d_texture_generate_mipmaps(ptr)
|
---|
259 | @ cdecl wined3d_texture_get_autogen_filter_type(ptr)
|
---|
260 | @ cdecl wined3d_texture_get_level_count(ptr)
|
---|
261 | @ cdecl wined3d_texture_get_lod(ptr)
|
---|
262 | @ cdecl wined3d_texture_get_parent(ptr)
|
---|
263 | @ cdecl wined3d_texture_get_priority(ptr)
|
---|
264 | @ cdecl wined3d_texture_get_resource(ptr)
|
---|
265 | @ cdecl wined3d_texture_get_sub_resource(ptr long)
|
---|
266 | @ cdecl wined3d_texture_incref(ptr)
|
---|
267 | @ cdecl wined3d_texture_preload(ptr)
|
---|
268 | @ cdecl wined3d_texture_set_autogen_filter_type(ptr long)
|
---|
269 | @ cdecl wined3d_texture_set_lod(ptr long)
|
---|
270 | @ cdecl wined3d_texture_set_priority(ptr long)
|
---|
271 |
|
---|
272 | @ cdecl wined3d_vertex_declaration_create(ptr ptr long ptr ptr ptr)
|
---|
273 | @ cdecl wined3d_vertex_declaration_create_from_fvf(ptr long ptr ptr ptr)
|
---|
274 | @ cdecl wined3d_vertex_declaration_decref(ptr)
|
---|
275 | @ cdecl wined3d_vertex_declaration_get_parent(ptr)
|
---|
276 | @ cdecl wined3d_vertex_declaration_incref(ptr)
|
---|
277 |
|
---|
278 | @ cdecl wined3d_volume_create(ptr long long long long long long ptr ptr ptr)
|
---|
279 | @ cdecl wined3d_volume_decref(ptr)
|
---|
280 | @ cdecl wined3d_volume_from_resource(ptr)
|
---|
281 | @ cdecl wined3d_volume_get_parent(ptr)
|
---|
282 | @ cdecl wined3d_volume_get_priority(ptr)
|
---|
283 | @ cdecl wined3d_volume_get_resource(ptr)
|
---|
284 | @ cdecl wined3d_volume_incref(ptr)
|
---|
285 | @ cdecl wined3d_volume_map(ptr ptr ptr long)
|
---|
286 | @ cdecl wined3d_volume_preload(ptr)
|
---|
287 | @ cdecl wined3d_volume_set_priority(ptr long)
|
---|
288 | @ cdecl wined3d_volume_unmap(ptr)
|
---|