1 | /* Copyright (c) 2001, Stanford University
|
---|
2 | * All rights reserved
|
---|
3 | *
|
---|
4 | * See the file LICENSE.txt for information on redistributing this software.
|
---|
5 | */
|
---|
6 |
|
---|
7 | #include <stdio.h>
|
---|
8 | #include "cr_spu.h"
|
---|
9 | #include "cr_error.h"
|
---|
10 | #include "state/cr_limits.h"
|
---|
11 | #include "arrayspu.h"
|
---|
12 |
|
---|
13 | ArraySPU array_spu;
|
---|
14 |
|
---|
15 | #ifdef CHROMIUM_THREADSAFE
|
---|
16 | CRmutex _ArrayMutex;
|
---|
17 | #endif
|
---|
18 |
|
---|
19 | static void ARRAYSPU_APIENTRY arrayspu_ArrayElement( GLint index )
|
---|
20 | {
|
---|
21 | const CRClientState *c = &(crStateGetCurrent()->client);
|
---|
22 | const CRVertexArrays *array = &(c->array);
|
---|
23 | const GLboolean vpEnabled = crStateGetCurrent()->program.vpEnabled;
|
---|
24 | unsigned char *p;
|
---|
25 | unsigned int unit, attr;
|
---|
26 |
|
---|
27 | if (array->e.enabled)
|
---|
28 | {
|
---|
29 | p = array->e.p + index * array->e.stride;
|
---|
30 |
|
---|
31 | #ifdef CR_ARB_vertex_buffer_object
|
---|
32 | if (array->e.buffer && array->e.buffer->data)
|
---|
33 | {
|
---|
34 | p = (unsigned char *)(array->e.buffer->data) + (unsigned long)p;
|
---|
35 | }
|
---|
36 | #endif
|
---|
37 |
|
---|
38 | array_spu.self.EdgeFlagv(p);
|
---|
39 | }
|
---|
40 |
|
---|
41 | /*
|
---|
42 | * Vertex attribute arrays (GL_NV_vertex_program) have priority over
|
---|
43 | * the conventional vertex arrays.
|
---|
44 | */
|
---|
45 | if (vpEnabled)
|
---|
46 | {
|
---|
47 | for (attr = 1; attr < VERT_ATTRIB_MAX; attr++)
|
---|
48 | {
|
---|
49 | if (array->a[attr].enabled)
|
---|
50 | {
|
---|
51 | GLint *iPtr;
|
---|
52 | p = array->a[attr].p + index * array->a[attr].stride;
|
---|
53 |
|
---|
54 | #ifdef CR_ARB_vertex_buffer_object
|
---|
55 | if (array->a[attr].buffer && array->a[attr].buffer->data)
|
---|
56 | {
|
---|
57 | p = (unsigned char *)(array->a[attr].buffer->data) + (unsigned long)p;
|
---|
58 | }
|
---|
59 | #endif
|
---|
60 |
|
---|
61 | switch (array->a[attr].type)
|
---|
62 | {
|
---|
63 | case GL_SHORT:
|
---|
64 | switch (array->a[attr].size)
|
---|
65 | {
|
---|
66 | case 1: array_spu.self.VertexAttrib1svARB(attr, (GLshort *)p); break;
|
---|
67 | case 2: array_spu.self.VertexAttrib2svARB(attr, (GLshort *)p); break;
|
---|
68 | case 3: array_spu.self.VertexAttrib3svARB(attr, (GLshort *)p); break;
|
---|
69 | case 4: array_spu.self.VertexAttrib4svARB(attr, (GLshort *)p); break;
|
---|
70 | }
|
---|
71 | break;
|
---|
72 | case GL_INT:
|
---|
73 | iPtr = (GLint *) p;
|
---|
74 | switch (array->a[attr].size)
|
---|
75 | {
|
---|
76 | case 1: array_spu.self.VertexAttrib1fARB(attr, p[0]); break;
|
---|
77 | case 2: array_spu.self.VertexAttrib2fARB(attr, p[0], p[1]); break;
|
---|
78 | case 3: array_spu.self.VertexAttrib3fARB(attr, p[0], p[1], p[2]); break;
|
---|
79 | case 4: array_spu.self.VertexAttrib4fARB(attr, p[0], p[1], p[2], p[3]); break;
|
---|
80 | }
|
---|
81 | break;
|
---|
82 | case GL_FLOAT:
|
---|
83 | switch (array->a[attr].size)
|
---|
84 | {
|
---|
85 | case 1: array_spu.self.VertexAttrib1fvARB(attr, (GLfloat *)p); break;
|
---|
86 | case 2: array_spu.self.VertexAttrib2fvARB(attr, (GLfloat *)p); break;
|
---|
87 | case 3: array_spu.self.VertexAttrib3fvARB(attr, (GLfloat *)p); break;
|
---|
88 | case 4: array_spu.self.VertexAttrib4fvARB(attr, (GLfloat *)p); break;
|
---|
89 | }
|
---|
90 | break;
|
---|
91 | case GL_DOUBLE:
|
---|
92 | switch (array->a[attr].size)
|
---|
93 | {
|
---|
94 | case 1: array_spu.self.VertexAttrib1dvARB(attr, (GLdouble *)p); break;
|
---|
95 | case 2: array_spu.self.VertexAttrib2dvARB(attr, (GLdouble *)p); break;
|
---|
96 | case 3: array_spu.self.VertexAttrib3dvARB(attr, (GLdouble *)p); break;
|
---|
97 | case 4: array_spu.self.VertexAttrib4dvARB(attr, (GLdouble *)p); break;
|
---|
98 | }
|
---|
99 | break;
|
---|
100 | default:
|
---|
101 | crWarning("Bad datatype for vertex attribute [%d] array: 0x%x\n",
|
---|
102 | attr, array->a[attr].type);
|
---|
103 | }
|
---|
104 | }
|
---|
105 | }
|
---|
106 | }
|
---|
107 |
|
---|
108 | /* Now do conventional arrays, unless overriden by generic arrays above */
|
---|
109 | for (unit = 0 ; unit < crStateGetCurrent()->limits.maxTextureUnits ; unit++)
|
---|
110 | {
|
---|
111 | if (array->t[unit].enabled && !(vpEnabled && array->a[VERT_ATTRIB_TEX0+unit].enabled))
|
---|
112 | {
|
---|
113 | p = array->t[unit].p + index * array->t[unit].stride;
|
---|
114 |
|
---|
115 | #ifdef CR_ARB_vertex_buffer_object
|
---|
116 | if (array->t[unit].buffer && array->t[unit].buffer->data)
|
---|
117 | {
|
---|
118 | p = (unsigned char *)(array->t[unit].buffer->data) + (unsigned long)p;
|
---|
119 | }
|
---|
120 | #endif
|
---|
121 |
|
---|
122 | switch (array->t[unit].type)
|
---|
123 | {
|
---|
124 | case GL_SHORT:
|
---|
125 | switch (array->t[unit].size)
|
---|
126 | {
|
---|
127 | case 1: array_spu.self.MultiTexCoord1svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
|
---|
128 | case 2: array_spu.self.MultiTexCoord2svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
|
---|
129 | case 3: array_spu.self.MultiTexCoord3svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
|
---|
130 | case 4: array_spu.self.MultiTexCoord4svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
|
---|
131 | }
|
---|
132 | break;
|
---|
133 | case GL_INT:
|
---|
134 | switch (array->t[unit].size)
|
---|
135 | {
|
---|
136 | case 1: array_spu.self.MultiTexCoord1ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
|
---|
137 | case 2: array_spu.self.MultiTexCoord2ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
|
---|
138 | case 3: array_spu.self.MultiTexCoord3ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
|
---|
139 | case 4: array_spu.self.MultiTexCoord4ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
|
---|
140 | }
|
---|
141 | break;
|
---|
142 | case GL_FLOAT:
|
---|
143 | switch (array->t[unit].size)
|
---|
144 | {
|
---|
145 | case 1: array_spu.self.MultiTexCoord1fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
|
---|
146 | case 2: array_spu.self.MultiTexCoord2fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
|
---|
147 | case 3: array_spu.self.MultiTexCoord3fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
|
---|
148 | case 4: array_spu.self.MultiTexCoord4fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
|
---|
149 | }
|
---|
150 | break;
|
---|
151 | case GL_DOUBLE:
|
---|
152 | switch (array->t[unit].size)
|
---|
153 | {
|
---|
154 | case 1: array_spu.self.MultiTexCoord1dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
|
---|
155 | case 2: array_spu.self.MultiTexCoord2dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
|
---|
156 | case 3: array_spu.self.MultiTexCoord3dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
|
---|
157 | case 4: array_spu.self.MultiTexCoord4dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
|
---|
158 | }
|
---|
159 | break;
|
---|
160 | }
|
---|
161 | }
|
---|
162 | }
|
---|
163 | if (array->i.enabled)
|
---|
164 | {
|
---|
165 | p = array->i.p + index * array->i.stride;
|
---|
166 |
|
---|
167 | #ifdef CR_ARB_vertex_buffer_object
|
---|
168 | if (array->i.buffer && array->i.buffer->data)
|
---|
169 | {
|
---|
170 | p = (unsigned char *)(array->i.buffer->data) + (unsigned long)p;
|
---|
171 | }
|
---|
172 | #endif
|
---|
173 |
|
---|
174 | switch (array->i.type)
|
---|
175 | {
|
---|
176 | case GL_SHORT: array_spu.self.Indexsv((GLshort *)p); break;
|
---|
177 | case GL_INT: array_spu.self.Indexiv((GLint *)p); break;
|
---|
178 | case GL_FLOAT: array_spu.self.Indexfv((GLfloat *)p); break;
|
---|
179 | case GL_DOUBLE: array_spu.self.Indexdv((GLdouble *)p); break;
|
---|
180 | }
|
---|
181 | }
|
---|
182 | if (array->c.enabled && !(vpEnabled && array->a[VERT_ATTRIB_COLOR0].enabled))
|
---|
183 | {
|
---|
184 | p = array->c.p + index * array->c.stride;
|
---|
185 |
|
---|
186 | #ifdef CR_ARB_vertex_buffer_object
|
---|
187 | if (array->c.buffer && array->c.buffer->data)
|
---|
188 | {
|
---|
189 | p = (unsigned char *)(array->c.buffer->data) + (unsigned long)p;
|
---|
190 | }
|
---|
191 | #endif
|
---|
192 |
|
---|
193 | switch (array->c.type)
|
---|
194 | {
|
---|
195 | case GL_BYTE:
|
---|
196 | switch (array->c.size)
|
---|
197 | {
|
---|
198 | case 3: array_spu.self.Color3bv((GLbyte *)p); break;
|
---|
199 | case 4: array_spu.self.Color4bv((GLbyte *)p); break;
|
---|
200 | }
|
---|
201 | break;
|
---|
202 | case GL_UNSIGNED_BYTE:
|
---|
203 | switch (array->c.size)
|
---|
204 | {
|
---|
205 | case 3: array_spu.self.Color3ubv((GLubyte *)p); break;
|
---|
206 | case 4: array_spu.self.Color4ubv((GLubyte *)p); break;
|
---|
207 | }
|
---|
208 | break;
|
---|
209 | case GL_SHORT:
|
---|
210 | switch (array->c.size)
|
---|
211 | {
|
---|
212 | case 3: array_spu.self.Color3sv((GLshort *)p); break;
|
---|
213 | case 4: array_spu.self.Color4sv((GLshort *)p); break;
|
---|
214 | }
|
---|
215 | break;
|
---|
216 | case GL_UNSIGNED_SHORT:
|
---|
217 | switch (array->c.size)
|
---|
218 | {
|
---|
219 | case 3: array_spu.self.Color3usv((GLushort *)p); break;
|
---|
220 | case 4: array_spu.self.Color4usv((GLushort *)p); break;
|
---|
221 | }
|
---|
222 | break;
|
---|
223 | case GL_INT:
|
---|
224 | switch (array->c.size)
|
---|
225 | {
|
---|
226 | case 3: array_spu.self.Color3iv((GLint *)p); break;
|
---|
227 | case 4: array_spu.self.Color4iv((GLint *)p); break;
|
---|
228 | }
|
---|
229 | break;
|
---|
230 | case GL_UNSIGNED_INT:
|
---|
231 | switch (array->c.size)
|
---|
232 | {
|
---|
233 | case 3: array_spu.self.Color3uiv((GLuint *)p); break;
|
---|
234 | case 4: array_spu.self.Color4uiv((GLuint *)p); break;
|
---|
235 | }
|
---|
236 | break;
|
---|
237 | case GL_FLOAT:
|
---|
238 | switch (array->c.size)
|
---|
239 | {
|
---|
240 | case 3: array_spu.self.Color3fv((GLfloat *)p); break;
|
---|
241 | case 4: array_spu.self.Color4fv((GLfloat *)p); break;
|
---|
242 | }
|
---|
243 | break;
|
---|
244 | case GL_DOUBLE:
|
---|
245 | switch (array->c.size)
|
---|
246 | {
|
---|
247 | case 3: array_spu.self.Color3dv((GLdouble *)p); break;
|
---|
248 | case 4: array_spu.self.Color4dv((GLdouble *)p); break;
|
---|
249 | }
|
---|
250 | break;
|
---|
251 | }
|
---|
252 | }
|
---|
253 | if (array->n.enabled && !(vpEnabled && array->a[VERT_ATTRIB_NORMAL].enabled))
|
---|
254 | {
|
---|
255 | p = array->n.p + index * array->n.stride;
|
---|
256 |
|
---|
257 | #ifdef CR_ARB_vertex_buffer_object
|
---|
258 | if (array->n.buffer && array->n.buffer->data)
|
---|
259 | {
|
---|
260 | p = (unsigned char *)(array->n.buffer->data) + (unsigned long)p;
|
---|
261 | }
|
---|
262 | #endif
|
---|
263 |
|
---|
264 | switch (array->n.type)
|
---|
265 | {
|
---|
266 | case GL_BYTE: array_spu.self.Normal3bv((GLbyte *)p); break;
|
---|
267 | case GL_SHORT: array_spu.self.Normal3sv((GLshort *)p); break;
|
---|
268 | case GL_INT: array_spu.self.Normal3iv((GLint *)p); break;
|
---|
269 | case GL_FLOAT: array_spu.self.Normal3fv((GLfloat *)p); break;
|
---|
270 | case GL_DOUBLE: array_spu.self.Normal3dv((GLdouble *)p); break;
|
---|
271 | }
|
---|
272 | }
|
---|
273 | #ifdef CR_EXT_secondary_color
|
---|
274 | if (array->s.enabled && !(vpEnabled && array->a[VERT_ATTRIB_COLOR1].enabled))
|
---|
275 | {
|
---|
276 | p = array->s.p + index * array->s.stride;
|
---|
277 |
|
---|
278 | #ifdef CR_ARB_vertex_buffer_object
|
---|
279 | if (array->s.buffer && array->s.buffer->data)
|
---|
280 | {
|
---|
281 | p = (unsigned char *)(array->s.buffer->data) + (unsigned long)p;
|
---|
282 | }
|
---|
283 | #endif
|
---|
284 |
|
---|
285 | switch (array->s.type)
|
---|
286 | {
|
---|
287 | case GL_BYTE:
|
---|
288 | array_spu.self.SecondaryColor3bvEXT((GLbyte *)p); break;
|
---|
289 | case GL_UNSIGNED_BYTE:
|
---|
290 | array_spu.self.SecondaryColor3ubvEXT((GLubyte *)p); break;
|
---|
291 | case GL_SHORT:
|
---|
292 | array_spu.self.SecondaryColor3svEXT((GLshort *)p); break;
|
---|
293 | case GL_UNSIGNED_SHORT:
|
---|
294 | array_spu.self.SecondaryColor3usvEXT((GLushort *)p); break;
|
---|
295 | case GL_INT:
|
---|
296 | array_spu.self.SecondaryColor3ivEXT((GLint *)p); break;
|
---|
297 | case GL_UNSIGNED_INT:
|
---|
298 | array_spu.self.SecondaryColor3uivEXT((GLuint *)p); break;
|
---|
299 | case GL_FLOAT:
|
---|
300 | array_spu.self.SecondaryColor3fvEXT((GLfloat *)p); break;
|
---|
301 | case GL_DOUBLE:
|
---|
302 | array_spu.self.SecondaryColor3dvEXT((GLdouble *)p); break;
|
---|
303 | }
|
---|
304 | }
|
---|
305 | #endif // CR_EXT_secondary_color
|
---|
306 | #ifdef CR_EXT_fog_coord
|
---|
307 | if (array->f.enabled && !(vpEnabled && array->a[VERT_ATTRIB_FOG].enabled))
|
---|
308 | {
|
---|
309 | p = array->f.p + index * array->f.stride;
|
---|
310 |
|
---|
311 | #ifdef CR_ARB_vertex_buffer_object
|
---|
312 | if (array->f.buffer && array->f.buffer->data)
|
---|
313 | {
|
---|
314 | p = (unsigned char *)(array->f.buffer->data) + (unsigned long)p;
|
---|
315 | }
|
---|
316 | #endif
|
---|
317 |
|
---|
318 | array_spu.self.FogCoordfEXT( *((GLfloat *) p) );
|
---|
319 | }
|
---|
320 | #endif // CR_EXT_fog_coord
|
---|
321 |
|
---|
322 | /* Need to do attrib[0] / vertex position last */
|
---|
323 | if (array->a[VERT_ATTRIB_POS].enabled) {
|
---|
324 | GLint *iPtr;
|
---|
325 | p = array->a[VERT_ATTRIB_POS].p + index * array->a[VERT_ATTRIB_POS].stride;
|
---|
326 |
|
---|
327 | #ifdef CR_ARB_vertex_buffer_object
|
---|
328 | if (array->a[VERT_ATTRIB_POS].buffer && array->a[VERT_ATTRIB_POS].buffer->data)
|
---|
329 | {
|
---|
330 | p = (unsigned char *)(array->a[VERT_ATTRIB_POS].buffer->data) + (unsigned long)p;
|
---|
331 | }
|
---|
332 | #endif
|
---|
333 |
|
---|
334 | switch (array->a[VERT_ATTRIB_POS].type)
|
---|
335 | {
|
---|
336 | case GL_SHORT:
|
---|
337 | switch (array->a[VERT_ATTRIB_POS].size)
|
---|
338 | {
|
---|
339 | case 1: array_spu.self.VertexAttrib1svARB(0, (GLshort *)p); break;
|
---|
340 | case 2: array_spu.self.VertexAttrib2svARB(0, (GLshort *)p); break;
|
---|
341 | case 3: array_spu.self.VertexAttrib3svARB(0, (GLshort *)p); break;
|
---|
342 | case 4: array_spu.self.VertexAttrib4svARB(0, (GLshort *)p); break;
|
---|
343 | }
|
---|
344 | break;
|
---|
345 | case GL_INT:
|
---|
346 | iPtr = (GLint *) p;
|
---|
347 | switch (array->a[VERT_ATTRIB_POS].size)
|
---|
348 | {
|
---|
349 | case 1: array_spu.self.VertexAttrib1fARB(0, p[0]); break;
|
---|
350 | case 2: array_spu.self.VertexAttrib2fARB(0, p[0], p[1]); break;
|
---|
351 | case 3: array_spu.self.VertexAttrib3fARB(0, p[0], p[1], p[2]); break;
|
---|
352 | case 4: array_spu.self.VertexAttrib4fARB(0, p[0], p[1], p[2], p[3]); break;
|
---|
353 | }
|
---|
354 | break;
|
---|
355 | case GL_FLOAT:
|
---|
356 | switch (array->a[VERT_ATTRIB_POS].size)
|
---|
357 | {
|
---|
358 | case 1: array_spu.self.VertexAttrib1fvARB(0, (GLfloat *)p); break;
|
---|
359 | case 2: array_spu.self.VertexAttrib2fvARB(0, (GLfloat *)p); break;
|
---|
360 | case 3: array_spu.self.VertexAttrib3fvARB(0, (GLfloat *)p); break;
|
---|
361 | case 4: array_spu.self.VertexAttrib4fvARB(0, (GLfloat *)p); break;
|
---|
362 | }
|
---|
363 | break;
|
---|
364 | case GL_DOUBLE:
|
---|
365 | switch (array->a[VERT_ATTRIB_POS].size)
|
---|
366 | {
|
---|
367 | case 1: array_spu.self.VertexAttrib1dvARB(0, (GLdouble *)p); break;
|
---|
368 | case 2: array_spu.self.VertexAttrib2dvARB(0, (GLdouble *)p); break;
|
---|
369 | case 3: array_spu.self.VertexAttrib3dvARB(0, (GLdouble *)p); break;
|
---|
370 | case 4: array_spu.self.VertexAttrib4dvARB(0, (GLdouble *)p); break;
|
---|
371 | }
|
---|
372 | break;
|
---|
373 | default:
|
---|
374 | crWarning("Bad datatype for vertex attribute [0] array: 0x%x\n", array->a[0].type);
|
---|
375 | }
|
---|
376 | }
|
---|
377 | else if (array->v.enabled)
|
---|
378 | {
|
---|
379 | p = array->v.p + index * array->v.stride;
|
---|
380 |
|
---|
381 | #ifdef CR_ARB_vertex_buffer_object
|
---|
382 | if (array->v.buffer && array->v.buffer->data)
|
---|
383 | {
|
---|
384 | p = (unsigned char *)(array->v.buffer->data) + (unsigned long)p;
|
---|
385 | }
|
---|
386 | #endif
|
---|
387 |
|
---|
388 | switch (array->v.type)
|
---|
389 | {
|
---|
390 | case GL_SHORT:
|
---|
391 | switch (array->v.size)
|
---|
392 | {
|
---|
393 | case 2: array_spu.self.Vertex2sv((GLshort *)p); break;
|
---|
394 | case 3: array_spu.self.Vertex3sv((GLshort *)p); break;
|
---|
395 | case 4: array_spu.self.Vertex4sv((GLshort *)p); break;
|
---|
396 | }
|
---|
397 | break;
|
---|
398 | case GL_INT:
|
---|
399 | switch (array->v.size)
|
---|
400 | {
|
---|
401 | case 2: array_spu.self.Vertex2iv((GLint *)p); break;
|
---|
402 | case 3: array_spu.self.Vertex3iv((GLint *)p); break;
|
---|
403 | case 4: array_spu.self.Vertex4iv((GLint *)p); break;
|
---|
404 | }
|
---|
405 | break;
|
---|
406 | case GL_FLOAT:
|
---|
407 | switch (array->v.size)
|
---|
408 | {
|
---|
409 | case 2: array_spu.self.Vertex2fv((GLfloat *)p); break;
|
---|
410 | case 3: array_spu.self.Vertex3fv((GLfloat *)p); break;
|
---|
411 | case 4: array_spu.self.Vertex4fv((GLfloat *)p); break;
|
---|
412 | }
|
---|
413 | break;
|
---|
414 | case GL_DOUBLE:
|
---|
415 | switch (array->v.size)
|
---|
416 | {
|
---|
417 | case 2: array_spu.self.Vertex2dv((GLdouble *)p); break;
|
---|
418 | case 3: array_spu.self.Vertex3dv((GLdouble *)p); break;
|
---|
419 | case 4: array_spu.self.Vertex4dv((GLdouble *)p); break;
|
---|
420 | }
|
---|
421 | break;
|
---|
422 | default:
|
---|
423 | crWarning("Bad datatype for vertex array: 0x%x\n", array->v.type);
|
---|
424 | }
|
---|
425 | }
|
---|
426 | }
|
---|
427 |
|
---|
428 | static void ARRAYSPU_APIENTRY arrayspu_DrawArrays(GLenum mode, GLint first, GLsizei count)
|
---|
429 | {
|
---|
430 | int i;
|
---|
431 |
|
---|
432 | if (count < 0)
|
---|
433 | {
|
---|
434 | crError("array_spu.self.DrawArrays passed negative count: %d", count);
|
---|
435 | }
|
---|
436 |
|
---|
437 | if (mode > GL_POLYGON)
|
---|
438 | {
|
---|
439 | crError("array_spu.self.DrawArrays called with invalid mode: %d", mode);
|
---|
440 | }
|
---|
441 |
|
---|
442 | array_spu.self.Begin(mode);
|
---|
443 | for (i=0; i<count; i++)
|
---|
444 | {
|
---|
445 | array_spu.self.ArrayElement(first++);
|
---|
446 | }
|
---|
447 | array_spu.self.End();
|
---|
448 | }
|
---|
449 |
|
---|
450 | static void ARRAYSPU_APIENTRY arrayspu_DrawElements(GLenum mode, GLsizei count,
|
---|
451 | GLenum type, const GLvoid *indices)
|
---|
452 | {
|
---|
453 | int i;
|
---|
454 | GLubyte *p = (GLubyte *)indices;
|
---|
455 | #ifdef CR_ARB_vertex_buffer_object
|
---|
456 | CRBufferObject *elementsBuffer = crStateGetCurrent()->bufferobject.elementsBuffer;
|
---|
457 | #endif
|
---|
458 |
|
---|
459 | if (count < 0)
|
---|
460 | {
|
---|
461 | crError("array_spu.self.DrawElements passed negative count: %d", count);
|
---|
462 | }
|
---|
463 |
|
---|
464 | if (mode > GL_POLYGON)
|
---|
465 | {
|
---|
466 | crError("array_spu.self.DrawElements called with invalid mode: %d", mode);
|
---|
467 | }
|
---|
468 |
|
---|
469 | if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT && type != GL_UNSIGNED_INT)
|
---|
470 | {
|
---|
471 | crError("array_spu.self.DrawElements called with invalid type: %d", type);
|
---|
472 | }
|
---|
473 |
|
---|
474 | #ifdef CR_ARB_vertex_buffer_object
|
---|
475 | if (elementsBuffer && elementsBuffer->data)
|
---|
476 | {
|
---|
477 | p = (unsigned char *)(elementsBuffer->data) + (unsigned long)p;
|
---|
478 | }
|
---|
479 | #endif
|
---|
480 | //crDebug("arrayspu_DrawElements mode:0x%x, count:%d, type:0x%x", mode, count, type);
|
---|
481 |
|
---|
482 |
|
---|
483 | array_spu.self.Begin(mode);
|
---|
484 | switch (type)
|
---|
485 | {
|
---|
486 | case GL_UNSIGNED_BYTE:
|
---|
487 | for (i=0; i<count; i++)
|
---|
488 | {
|
---|
489 | array_spu.self.ArrayElement((GLint) *p++);
|
---|
490 | }
|
---|
491 | break;
|
---|
492 | case GL_UNSIGNED_SHORT:
|
---|
493 | for (i=0; i<count; i++)
|
---|
494 | {
|
---|
495 | array_spu.self.ArrayElement((GLint) * (GLushort *) p);
|
---|
496 | p+=sizeof (GLushort);
|
---|
497 | }
|
---|
498 | break;
|
---|
499 | case GL_UNSIGNED_INT:
|
---|
500 | for (i=0; i<count; i++)
|
---|
501 | {
|
---|
502 | array_spu.self.ArrayElement((GLint) * (GLuint *) p);
|
---|
503 | p+=sizeof (GLuint);
|
---|
504 | }
|
---|
505 | break;
|
---|
506 | default:
|
---|
507 | crError( "this can't happen: array_spu.self.DrawElements" );
|
---|
508 | break;
|
---|
509 | }
|
---|
510 | array_spu.self.End();
|
---|
511 | }
|
---|
512 |
|
---|
513 | static void ARRAYSPU_APIENTRY arrayspu_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
---|
514 | {
|
---|
515 | if (start>end)
|
---|
516 | {
|
---|
517 | crError("array_spu.self.arrayspu_DrawRangeElements start>end (%d>%d)", start, end);
|
---|
518 | }
|
---|
519 |
|
---|
520 | arrayspu_DrawElements(mode, count, type, indices);
|
---|
521 | }
|
---|
522 |
|
---|
523 | static void ARRAYSPU_APIENTRY arrayspu_ColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
524 | {
|
---|
525 | crStateColorPointer(size, type, stride, pointer);
|
---|
526 | array_spu.child.ColorPointer(size, type, stride, pointer);
|
---|
527 | }
|
---|
528 |
|
---|
529 | static void ARRAYSPU_APIENTRY arrayspu_SecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
530 | {
|
---|
531 | crStateSecondaryColorPointerEXT(size, type, stride, pointer);
|
---|
532 | array_spu.child.SecondaryColorPointerEXT(size, type, stride, pointer);
|
---|
533 | }
|
---|
534 |
|
---|
535 | static void ARRAYSPU_APIENTRY arrayspu_VertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
536 | {
|
---|
537 | crStateVertexPointer(size, type, stride, pointer);
|
---|
538 | array_spu.child.VertexPointer(size, type, stride, pointer);
|
---|
539 | }
|
---|
540 |
|
---|
541 | static void ARRAYSPU_APIENTRY arrayspu_TexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
542 | {
|
---|
543 | crStateTexCoordPointer(size, type, stride, pointer);
|
---|
544 | array_spu.child.TexCoordPointer(size, type, stride, pointer);
|
---|
545 | }
|
---|
546 |
|
---|
547 | static void ARRAYSPU_APIENTRY arrayspu_NormalPointer( GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
548 | {
|
---|
549 | crStateNormalPointer(type, stride, pointer);
|
---|
550 | array_spu.child.NormalPointer(type, stride, pointer);
|
---|
551 | }
|
---|
552 |
|
---|
553 | static void ARRAYSPU_APIENTRY arrayspu_IndexPointer( GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
554 | {
|
---|
555 | crStateIndexPointer(type, stride, pointer);
|
---|
556 | array_spu.child.IndexPointer(type, stride, pointer);
|
---|
557 | }
|
---|
558 |
|
---|
559 | static void ARRAYSPU_APIENTRY arrayspu_EdgeFlagPointer( GLsizei stride, const GLvoid *pointer )
|
---|
560 | {
|
---|
561 | crStateEdgeFlagPointer(stride, pointer);
|
---|
562 | array_spu.child.EdgeFlagPointer(stride, pointer);
|
---|
563 | }
|
---|
564 |
|
---|
565 | static void ARRAYSPU_APIENTRY arrayspu_VertexAttribPointerNV( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer )
|
---|
566 | {
|
---|
567 | crStateVertexAttribPointerNV(index, size, type, stride, pointer);
|
---|
568 | array_spu.child.VertexAttribPointerNV(index, size, type, stride, pointer);
|
---|
569 | }
|
---|
570 |
|
---|
571 | static void ARRAYSPU_APIENTRY arrayspu_FogCoordPointerEXT( GLenum type, GLsizei stride, const GLvoid *pointer )
|
---|
572 | {
|
---|
573 | crStateFogCoordPointerEXT(type, stride, pointer);
|
---|
574 | array_spu.child.FogCoordPointerEXT(type, stride, pointer);
|
---|
575 | }
|
---|
576 |
|
---|
577 | static void ARRAYSPU_APIENTRY arrayspu_GetPointerv( GLenum pname, GLvoid **params )
|
---|
578 | {
|
---|
579 | crStateGetPointerv(pname, params);
|
---|
580 | }
|
---|
581 |
|
---|
582 | static void ARRAYSPU_APIENTRY arrayspu_EnableClientState( GLenum array )
|
---|
583 | {
|
---|
584 | crStateEnableClientState(array);
|
---|
585 | array_spu.child.EnableClientState(array);
|
---|
586 | }
|
---|
587 |
|
---|
588 | static void ARRAYSPU_APIENTRY arrayspu_DisableClientState( GLenum array )
|
---|
589 | {
|
---|
590 | crStateDisableClientState(array);
|
---|
591 | array_spu.child.DisableClientState(array);
|
---|
592 | }
|
---|
593 |
|
---|
594 | static void ARRAYSPU_APIENTRY arrayspu_ClientActiveTextureARB( GLenum texture )
|
---|
595 | {
|
---|
596 | crStateClientActiveTextureARB(texture);
|
---|
597 | array_spu.child.ClientActiveTextureARB(texture);
|
---|
598 | }
|
---|
599 |
|
---|
600 | static void ARRAYSPU_APIENTRY arrayspu_MultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
|
---|
601 | {
|
---|
602 | int i;
|
---|
603 |
|
---|
604 | if (primcount < 0)
|
---|
605 | {
|
---|
606 | crError("array_spu.self.MultiDrawArraysEXT passed negative count: %d", primcount);
|
---|
607 | }
|
---|
608 |
|
---|
609 | if (mode > GL_POLYGON)
|
---|
610 | {
|
---|
611 | crError("array_spu.self.MultiDrawArraysEXT called with invalid mode: %d", mode);
|
---|
612 | }
|
---|
613 |
|
---|
614 | for (i = 0; i < primcount; i++)
|
---|
615 | {
|
---|
616 | array_spu.self.DrawArrays(mode, first[i], count[i]);
|
---|
617 | }
|
---|
618 | }
|
---|
619 |
|
---|
620 | static void ARRAYSPU_APIENTRY arrayspu_MultiDrawElementsEXT(GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
|
---|
621 | {
|
---|
622 | int i;
|
---|
623 |
|
---|
624 | if (primcount < 0)
|
---|
625 | {
|
---|
626 | crError("array_spu.self.MultiDrawElementsEXT passed negative count: %d", primcount);
|
---|
627 | }
|
---|
628 |
|
---|
629 | if (mode > GL_POLYGON)
|
---|
630 | {
|
---|
631 | crError("array_spu.self.MultiDrawElementsEXT called with invalid mode: %d", mode);
|
---|
632 | }
|
---|
633 |
|
---|
634 | if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT && type != GL_UNSIGNED_INT)
|
---|
635 | {
|
---|
636 | crError("array_spu.self.MultiDrawElementsEXT called with invalid type: %d", type);
|
---|
637 | }
|
---|
638 |
|
---|
639 | for (i = 0; i < primcount; i++)
|
---|
640 | {
|
---|
641 | array_spu.self.DrawElements(mode, count[i], type, indices[i]);
|
---|
642 | }
|
---|
643 | }
|
---|
644 |
|
---|
645 | /*
|
---|
646 | * We need to know when vertex program mode is enabled/disabled
|
---|
647 | * in order to handle vertex attribute arrays correctly.
|
---|
648 | */
|
---|
649 | static void ARRAYSPU_APIENTRY arrayspu_Enable(GLenum cap)
|
---|
650 | {
|
---|
651 | if (cap == GL_VERTEX_PROGRAM_NV) {
|
---|
652 | crStateGetCurrent()->program.vpEnabled = GL_TRUE;
|
---|
653 | }
|
---|
654 | array_spu.child.Enable(cap);
|
---|
655 | }
|
---|
656 |
|
---|
657 |
|
---|
658 | static void ARRAYSPU_APIENTRY arrayspu_Disable(GLenum cap)
|
---|
659 | {
|
---|
660 | if (cap == GL_VERTEX_PROGRAM_NV) {
|
---|
661 | crStateGetCurrent()->program.vpEnabled = GL_FALSE;
|
---|
662 | }
|
---|
663 | array_spu.child.Disable(cap);
|
---|
664 | }
|
---|
665 |
|
---|
666 | /*@todo: it's a hack, as GLSL shouldn't blindly reuse this bit from nv_vertex_program*/
|
---|
667 | static void ARRAYSPU_APIENTRY arrayspu_UseProgram(GLuint program)
|
---|
668 | {
|
---|
669 | crStateGetCurrent()->program.vpEnabled = program>0;
|
---|
670 | array_spu.child.UseProgram(program);
|
---|
671 | }
|
---|
672 |
|
---|
673 | static void ARRAYSPU_APIENTRY
|
---|
674 | arrayspu_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
|
---|
675 | GLboolean normalized, GLsizei stride,
|
---|
676 | const GLvoid *pointer)
|
---|
677 | {
|
---|
678 | crStateVertexAttribPointerARB(index, size, type, normalized, stride, pointer);
|
---|
679 | array_spu.child.VertexAttribPointerARB(index, size, type, normalized, stride, pointer);
|
---|
680 | }
|
---|
681 |
|
---|
682 |
|
---|
683 | static void ARRAYSPU_APIENTRY
|
---|
684 | arrayspu_EnableVertexAttribArrayARB(GLuint index)
|
---|
685 | {
|
---|
686 | crStateEnableVertexAttribArrayARB(index);
|
---|
687 | }
|
---|
688 |
|
---|
689 |
|
---|
690 | static void ARRAYSPU_APIENTRY
|
---|
691 | arrayspu_DisableVertexAttribArrayARB(GLuint index)
|
---|
692 | {
|
---|
693 | crStateDisableVertexAttribArrayARB(index);
|
---|
694 | }
|
---|
695 |
|
---|
696 |
|
---|
697 | /* We need to implement Push/PopClientAttrib here so that _our_ state
|
---|
698 | * tracker gets used. Also, pass the call onto the next SPU (in case
|
---|
699 | * it's the GL_CLIENT_PIXEL_STORE_BIT, etc).
|
---|
700 | */
|
---|
701 | static void ARRAYSPU_APIENTRY
|
---|
702 | arrayspu_PushClientAttrib( GLbitfield mask )
|
---|
703 | {
|
---|
704 | crStatePushClientAttrib(mask);
|
---|
705 | array_spu.child.PushClientAttrib(mask);
|
---|
706 | }
|
---|
707 |
|
---|
708 |
|
---|
709 | static void ARRAYSPU_APIENTRY
|
---|
710 | arrayspu_PopClientAttrib( void )
|
---|
711 | {
|
---|
712 | crStatePopClientAttrib();
|
---|
713 | array_spu.child.PopClientAttrib();
|
---|
714 | }
|
---|
715 |
|
---|
716 |
|
---|
717 | static void ARRAYSPU_APIENTRY
|
---|
718 | arrayspu_GenBuffersARB( GLsizei n, GLuint * buffers )
|
---|
719 | {
|
---|
720 | array_spu.child.GenBuffersARB(n, buffers);
|
---|
721 | }
|
---|
722 |
|
---|
723 | static void ARRAYSPU_APIENTRY
|
---|
724 | arrayspu_DeleteBuffersARB( GLsizei n, const GLuint *buffers )
|
---|
725 | {
|
---|
726 | crStateDeleteBuffersARB(n, buffers);
|
---|
727 | array_spu.child.DeleteBuffersARB(n, buffers);
|
---|
728 | }
|
---|
729 |
|
---|
730 | static void ARRAYSPU_APIENTRY
|
---|
731 | arrayspu_BindBufferARB( GLenum target, GLuint buffer )
|
---|
732 | {
|
---|
733 | crStateBindBufferARB(target, buffer);
|
---|
734 | array_spu.child.BindBufferARB(target, buffer);
|
---|
735 | }
|
---|
736 |
|
---|
737 | static GLboolean ARRAYSPU_APIENTRY
|
---|
738 | arrayspu_IsBufferARB (GLuint buffer)
|
---|
739 | {
|
---|
740 | return array_spu.child.IsBufferARB(buffer);
|
---|
741 | }
|
---|
742 |
|
---|
743 | static void ARRAYSPU_APIENTRY
|
---|
744 | arrayspu_BufferDataARB( GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage )
|
---|
745 | {
|
---|
746 | crStateBufferDataARB(target, size, data, usage);
|
---|
747 | array_spu.child.BufferDataARB(target, size, data, usage);
|
---|
748 | }
|
---|
749 |
|
---|
750 | static void ARRAYSPU_APIENTRY
|
---|
751 | arrayspu_BufferSubDataARB( GLenum target, GLintptrARB offset,
|
---|
752 | GLsizeiptrARB size, const GLvoid * data )
|
---|
753 | {
|
---|
754 | crStateBufferSubDataARB(target, offset, size, data);
|
---|
755 | array_spu.child.BufferSubDataARB(target, offset, size, data);
|
---|
756 | }
|
---|
757 |
|
---|
758 | static void ARRAYSPU_APIENTRY
|
---|
759 | arrayspu_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data)
|
---|
760 | {
|
---|
761 | crStateGetBufferSubDataARB(target, offset, size, data);
|
---|
762 | }
|
---|
763 |
|
---|
764 | static void * ARRAYSPU_APIENTRY
|
---|
765 | arrayspu_MapBufferARB(GLenum target, GLenum access)
|
---|
766 | {
|
---|
767 | return crStateMapBufferARB(target, access);
|
---|
768 | }
|
---|
769 |
|
---|
770 | static GLboolean ARRAYSPU_APIENTRY
|
---|
771 | arrayspu_UnmapBufferARB(GLenum target)
|
---|
772 | {
|
---|
773 | crStateUnmapBufferARB(target);
|
---|
774 | return array_spu.child.UnmapBufferARB(target);
|
---|
775 | }
|
---|
776 |
|
---|
777 | static void ARRAYSPU_APIENTRY
|
---|
778 | arrayspu_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
|
---|
779 | {
|
---|
780 | crStateGetBufferParameterivARB(target, pname, params);
|
---|
781 | }
|
---|
782 |
|
---|
783 | static void ARRAYSPU_APIENTRY
|
---|
784 | arrayspu_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
|
---|
785 | {
|
---|
786 | crStateGetBufferPointervARB(target, pname, params);
|
---|
787 | }
|
---|
788 |
|
---|
789 | static void ARRAYSPU_APIENTRY
|
---|
790 | arrayspu_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *p)
|
---|
791 | {
|
---|
792 | crStateInterleavedArrays(format, stride, p);
|
---|
793 | }
|
---|
794 |
|
---|
795 | static GLint ARRAYSPU_APIENTRY
|
---|
796 | arrayspu_CreateContext( const char *dpyName, GLint visual, GLint shareCtx )
|
---|
797 | {
|
---|
798 | GLint ctx, slot;
|
---|
799 |
|
---|
800 | #ifdef CHROMIUM_THREADSAFE
|
---|
801 | crLockMutex(&_ArrayMutex);
|
---|
802 | #endif
|
---|
803 |
|
---|
804 | ctx = array_spu.child.CreateContext(dpyName, visual, shareCtx);
|
---|
805 |
|
---|
806 | /* find an empty context slot */
|
---|
807 | for (slot = 0; slot < array_spu.numContexts; slot++) {
|
---|
808 | if (!array_spu.context[slot].clientState) {
|
---|
809 | /* found empty slot */
|
---|
810 | break;
|
---|
811 | }
|
---|
812 | }
|
---|
813 | if (slot == array_spu.numContexts) {
|
---|
814 | array_spu.numContexts++;
|
---|
815 | }
|
---|
816 |
|
---|
817 | array_spu.context[slot].clientState = crStateCreateContext(NULL, visual, NULL);
|
---|
818 | array_spu.context[slot].clientCtx = ctx;
|
---|
819 | #ifdef CR_ARB_vertex_buffer_object
|
---|
820 | array_spu.context[slot].clientState->bufferobject.retainBufferData = GL_TRUE;
|
---|
821 | #endif
|
---|
822 |
|
---|
823 | #ifdef CHROMIUM_THREADSAFE
|
---|
824 | crUnlockMutex(&_ArrayMutex);
|
---|
825 | #endif
|
---|
826 |
|
---|
827 | return ctx;
|
---|
828 | }
|
---|
829 |
|
---|
830 | static void ARRAYSPU_APIENTRY
|
---|
831 | arrayspu_MakeCurrent( GLint window, GLint nativeWindow, GLint ctx )
|
---|
832 | {
|
---|
833 | #ifdef CHROMIUM_THREADSAFE
|
---|
834 | crLockMutex(&_ArrayMutex);
|
---|
835 | #endif
|
---|
836 | array_spu.child.MakeCurrent(window, nativeWindow, ctx);
|
---|
837 |
|
---|
838 | if (ctx) {
|
---|
839 | int slot;
|
---|
840 |
|
---|
841 | for (slot=0; slot<array_spu.numContexts; ++slot)
|
---|
842 | if (array_spu.context[slot].clientCtx == ctx) break;
|
---|
843 | CRASSERT(slot < array_spu.numContexts);
|
---|
844 |
|
---|
845 | crStateMakeCurrent(array_spu.context[slot].clientState);
|
---|
846 | }
|
---|
847 | else
|
---|
848 | {
|
---|
849 | crStateMakeCurrent(NULL);
|
---|
850 | }
|
---|
851 |
|
---|
852 | #ifdef CHROMIUM_THREADSAFE
|
---|
853 | crUnlockMutex(&_ArrayMutex);
|
---|
854 | #endif
|
---|
855 | }
|
---|
856 |
|
---|
857 | static void ARRAYSPU_APIENTRY
|
---|
858 | arrayspu_DestroyContext( GLint ctx )
|
---|
859 | {
|
---|
860 | #ifdef CHROMIUM_THREADSAFE
|
---|
861 | crLockMutex(&_ArrayMutex);
|
---|
862 | #endif
|
---|
863 | array_spu.child.DestroyContext(ctx);
|
---|
864 |
|
---|
865 | if (ctx) {
|
---|
866 | int slot;
|
---|
867 |
|
---|
868 | for (slot=0; slot<array_spu.numContexts; ++slot)
|
---|
869 | if (array_spu.context[slot].clientCtx == ctx) break;
|
---|
870 | CRASSERT(slot < array_spu.numContexts);
|
---|
871 |
|
---|
872 | crStateDestroyContext(array_spu.context[slot].clientState);
|
---|
873 |
|
---|
874 | array_spu.context[slot].clientState = NULL;
|
---|
875 | array_spu.context[slot].clientCtx = 0;
|
---|
876 | }
|
---|
877 |
|
---|
878 | #ifdef CHROMIUM_THREADSAFE
|
---|
879 | crUnlockMutex(&_ArrayMutex);
|
---|
880 | #endif
|
---|
881 | }
|
---|
882 |
|
---|
883 | SPUNamedFunctionTable _cr_array_table[] = {
|
---|
884 | { "ArrayElement", (SPUGenericFunction) arrayspu_ArrayElement },
|
---|
885 | { "DrawArrays", (SPUGenericFunction) arrayspu_DrawArrays},
|
---|
886 | { "DrawElements", (SPUGenericFunction) arrayspu_DrawElements},
|
---|
887 | { "DrawRangeElements", (SPUGenericFunction) arrayspu_DrawRangeElements},
|
---|
888 | { "ColorPointer", (SPUGenericFunction) arrayspu_ColorPointer},
|
---|
889 | { "SecondaryColorPointerEXT", (SPUGenericFunction) arrayspu_SecondaryColorPointerEXT},
|
---|
890 | { "VertexPointer", (SPUGenericFunction) arrayspu_VertexPointer},
|
---|
891 | { "TexCoordPointer", (SPUGenericFunction) arrayspu_TexCoordPointer},
|
---|
892 | { "NormalPointer", (SPUGenericFunction) arrayspu_NormalPointer},
|
---|
893 | { "IndexPointer", (SPUGenericFunction) arrayspu_IndexPointer},
|
---|
894 | { "EdgeFlagPointer", (SPUGenericFunction) arrayspu_EdgeFlagPointer},
|
---|
895 | { "VertexAttribPointerNV", (SPUGenericFunction) arrayspu_VertexAttribPointerNV},
|
---|
896 | { "FogCoordPointerEXT", (SPUGenericFunction) arrayspu_FogCoordPointerEXT},
|
---|
897 | { "GetPointerv", (SPUGenericFunction) arrayspu_GetPointerv},
|
---|
898 | { "EnableClientState", (SPUGenericFunction) arrayspu_EnableClientState},
|
---|
899 | { "DisableClientState", (SPUGenericFunction) arrayspu_DisableClientState},
|
---|
900 | { "ClientActiveTextureARB", (SPUGenericFunction) arrayspu_ClientActiveTextureARB },
|
---|
901 | { "MultiDrawArraysEXT", (SPUGenericFunction) arrayspu_MultiDrawArraysEXT },
|
---|
902 | { "MultiDrawElementsEXT", (SPUGenericFunction) arrayspu_MultiDrawElementsEXT },
|
---|
903 | { "Enable", (SPUGenericFunction) arrayspu_Enable },
|
---|
904 | { "Disable", (SPUGenericFunction) arrayspu_Disable },
|
---|
905 | { "PushClientAttrib", (SPUGenericFunction) arrayspu_PushClientAttrib },
|
---|
906 | { "PopClientAttrib", (SPUGenericFunction) arrayspu_PopClientAttrib },
|
---|
907 | { "VertexAttribPointerARB", (SPUGenericFunction) arrayspu_VertexAttribPointerARB },
|
---|
908 | { "EnableVertexAttribArrayARB", (SPUGenericFunction) arrayspu_EnableVertexAttribArrayARB },
|
---|
909 | { "DisableVertexAttribArrayARB", (SPUGenericFunction) arrayspu_DisableVertexAttribArrayARB },
|
---|
910 | { "GenBuffersARB", (SPUGenericFunction) arrayspu_GenBuffersARB },
|
---|
911 | { "DeleteBuffersARB", (SPUGenericFunction) arrayspu_DeleteBuffersARB },
|
---|
912 | { "BindBufferARB", (SPUGenericFunction) arrayspu_BindBufferARB },
|
---|
913 | { "IsBufferARB", (SPUGenericFunction) arrayspu_IsBufferARB },
|
---|
914 | { "BufferDataARB", (SPUGenericFunction) arrayspu_BufferDataARB },
|
---|
915 | { "BufferSubDataARB", (SPUGenericFunction) arrayspu_BufferSubDataARB },
|
---|
916 | { "GetBufferSubDataARB", (SPUGenericFunction) arrayspu_GetBufferSubDataARB },
|
---|
917 | { "MapBufferARB", (SPUGenericFunction) arrayspu_MapBufferARB },
|
---|
918 | { "UnmapBufferARB", (SPUGenericFunction) arrayspu_UnmapBufferARB },
|
---|
919 | { "GetBufferParameterivARB", (SPUGenericFunction) arrayspu_GetBufferParameterivARB},
|
---|
920 | { "GetBufferPointervARB", (SPUGenericFunction) arrayspu_GetBufferPointervARB},
|
---|
921 | { "InterleavedArrays", (SPUGenericFunction) arrayspu_InterleavedArrays},
|
---|
922 | { "CreateContext", (SPUGenericFunction) arrayspu_CreateContext},
|
---|
923 | { "MakeCurrent", (SPUGenericFunction) arrayspu_MakeCurrent},
|
---|
924 | { "DestroyContext", (SPUGenericFunction) arrayspu_DestroyContext},
|
---|
925 | { "UseProgram", (SPUGenericFunction) arrayspu_UseProgram},
|
---|
926 | { NULL, NULL }
|
---|
927 | };
|
---|