/* Copyright (c) 2001, Stanford University * All rights reserved. * * See the file LICENSE.txt for information on redistributing this software. */ #ifndef FEEDBACK_SPU_H #define FEEDBACK_SPU_H #ifdef WINDOWS #define FEEDBACKSPU_APIENTRY __stdcall #else #define FEEDBACKSPU_APIENTRY #endif #include "cr_spu.h" #include "cr_timer.h" #include "cr_glstate.h" typedef struct context_info_t ContextInfo; struct context_info_t { CRContext *clientState; /* used to store client-side GL state */ GLint clientCtx; /* client context ID */ }; typedef struct { int id; int has_child; SPUDispatchTable self, child, super; int render_mode; int default_viewport; CRCurrentStatePointers current; CRContext *defaultctx; int numContexts; ContextInfo context[CR_MAX_CONTEXTS]; #ifdef CHROMIUM_THREADSAFE CRmutex mutex; #endif } feedbackSPU; extern feedbackSPU feedback_spu; extern SPUNamedFunctionTable _cr_feedback_table[]; extern SPUOptions feedbackSPUOptions[]; extern void feedbackspuGatherConfiguration( void ); #endif /* FEEDBACK_SPU_H */