1 | /*
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2 | * Mesa 3-D graphics library
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3 | * Version: 6.3
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4 | *
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5 | * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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6 | *
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7 | * Permission is hereby granted, free of charge, to any person obtaining a
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8 | * copy of this software and associated documentation files (the "Software"),
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9 | * to deal in the Software without restriction, including without limitation
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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11 | * and/or sell copies of the Software, and to permit persons to whom the
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12 | * Software is furnished to do so, subject to the following conditions:
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13 | *
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14 | * The above copyright notice and this permission notice shall be included
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15 | * in all copies or substantial portions of the Software.
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16 | *
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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23 | */
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24 |
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25 | /* Minimal swrast-based dri loadable driver.
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26 | *
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27 | * Todo:
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28 | * -- Use malloced (rather than framebuffer) memory for backbuffer
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29 | * -- 32bpp is hardwared -- fix
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30 | *
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31 | * NOTES:
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32 | * -- No mechanism for cliprects or resize notification --
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33 | * assumes this is a fullscreen device.
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34 | * -- No locking -- assumes this is the only driver accessing this
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35 | * device.
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36 | * -- Doesn't (yet) make use of any acceleration or other interfaces
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37 | * provided by fb. Would be entirely happy working against any
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38 | * fullscreen interface.
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39 | * -- HOWEVER: only a small number of pixelformats are supported, and
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40 | * the mechanism for choosing between them makes some assumptions
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41 | * that may not be valid everywhere.
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42 | */
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43 |
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44 | #include "driver.h"
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45 | #include "drm.h"
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46 | #include "utils.h"
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47 | #include "drirenderbuffer.h"
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48 |
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49 | #include "buffers.h"
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50 | #include "extensions.h"
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51 | #include "framebuffer.h"
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52 | #include "renderbuffer.h"
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53 | #include "vbo/vbo.h"
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54 | #include "swrast/swrast.h"
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55 | #include "swrast_setup/swrast_setup.h"
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56 | #include "tnl/tnl.h"
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57 | #include "tnl/t_context.h"
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58 | #include "tnl/t_pipeline.h"
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59 | #include "drivers/common/driverfuncs.h"
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60 |
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61 | #define need_GL_VERSION_1_3
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62 | #define need_GL_VERSION_1_4
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63 | #define need_GL_VERSION_1_5
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64 | #define need_GL_VERSION_2_0
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65 | #define need_GL_VERSION_2_1
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66 |
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67 | /* sw extensions for imaging */
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68 | #define need_GL_EXT_blend_color
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69 | #define need_GL_EXT_blend_minmax
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70 | #define need_GL_EXT_convolution
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71 | #define need_GL_EXT_histogram
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72 | #define need_GL_SGI_color_table
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73 |
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74 | /* sw extensions not associated with some GL version */
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75 | #define need_GL_ARB_shader_objects
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76 | #define need_GL_ARB_vertex_program
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77 | #define need_GL_APPLE_vertex_array_object
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78 | #define need_GL_ATI_fragment_shader
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79 | #define need_GL_EXT_depth_bounds_test
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80 | #define need_GL_EXT_framebuffer_object
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81 | #define need_GL_EXT_framebuffer_blit
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82 | #define need_GL_EXT_gpu_program_parameters
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83 | #define need_GL_EXT_paletted_texture
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84 | #define need_GL_IBM_multimode_draw_arrays
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85 | #define need_GL_MESA_resize_buffers
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86 | #define need_GL_NV_vertex_program
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87 | #define need_GL_NV_fragment_program
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88 |
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89 | #include "extension_helper.h"
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90 |
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91 | const struct dri_extension card_extensions[] =
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92 | {
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93 | { "GL_VERSION_1_3", GL_VERSION_1_3_functions },
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94 | { "GL_VERSION_1_4", GL_VERSION_1_4_functions },
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95 | { "GL_VERSION_1_5", GL_VERSION_1_5_functions },
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96 | { "GL_VERSION_2_0", GL_VERSION_2_0_functions },
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97 | { "GL_VERSION_2_1", GL_VERSION_2_1_functions },
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98 |
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99 | { "GL_EXT_blend_color", GL_EXT_blend_color_functions },
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100 | { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
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101 | { "GL_EXT_convolution", GL_EXT_convolution_functions },
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102 | { "GL_EXT_histogram", GL_EXT_histogram_functions },
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103 | { "GL_SGI_color_table", GL_SGI_color_table_functions },
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104 |
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105 | { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
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106 | { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
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107 | { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
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108 | { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
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109 | { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
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110 | { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
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111 | { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
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112 | { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
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113 | { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
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114 | { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions },
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115 | { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
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116 | { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
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117 | { "GL_NV_fragment_program", GL_NV_fragment_program_functions },
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118 | { NULL, NULL }
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119 | };
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120 |
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121 | void fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis);
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122 |
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123 | typedef struct {
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124 | GLcontext *glCtx; /* Mesa context */
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125 |
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126 | struct {
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127 | __DRIcontextPrivate *context;
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128 | __DRIscreenPrivate *screen;
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129 | __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */
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130 | } dri;
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131 |
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132 | } fbContext, *fbContextPtr;
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133 |
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134 | #define FB_CONTEXT(ctx) ((fbContextPtr)(ctx->DriverCtx))
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135 |
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136 |
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137 | static const GLubyte *
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138 | get_string(GLcontext *ctx, GLenum pname)
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139 | {
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140 | (void) ctx;
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141 | switch (pname) {
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142 | case GL_RENDERER:
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143 | return (const GLubyte *) "Mesa dumb framebuffer";
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144 | default:
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145 | return NULL;
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146 | }
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147 | }
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148 |
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149 |
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150 | static void
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151 | update_state( GLcontext *ctx, GLuint new_state )
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152 | {
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153 | /* not much to do here - pass it on */
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154 | _swrast_InvalidateState( ctx, new_state );
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155 | _swsetup_InvalidateState( ctx, new_state );
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156 | _vbo_InvalidateState( ctx, new_state );
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157 | _tnl_InvalidateState( ctx, new_state );
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158 | }
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159 |
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160 |
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161 | /**
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162 | * Called by ctx->Driver.GetBufferSize from in core Mesa to query the
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163 | * current framebuffer size.
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164 | */
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165 | static void
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166 | get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
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167 | {
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168 | GET_CURRENT_CONTEXT(ctx);
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169 | fbContextPtr fbmesa = FB_CONTEXT(ctx);
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170 |
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171 | *width = fbmesa->dri.drawable->w;
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172 | *height = fbmesa->dri.drawable->h;
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173 | }
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174 |
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175 |
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176 | static void
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177 | updateFramebufferSize(GLcontext *ctx)
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178 | {
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179 | fbContextPtr fbmesa = FB_CONTEXT(ctx);
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180 | struct gl_framebuffer *fb = ctx->WinSysDrawBuffer;
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181 | if (fbmesa->dri.drawable->w != fb->Width ||
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182 | fbmesa->dri.drawable->h != fb->Height) {
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183 | driUpdateFramebufferSize(ctx, fbmesa->dri.drawable);
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184 | }
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185 | }
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186 |
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187 | static void
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188 | viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
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189 | {
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190 | /* XXX this should be called after we acquire the DRI lock, not here */
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191 | updateFramebufferSize(ctx);
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192 | }
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193 |
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194 |
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195 | static void
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196 | init_core_functions( struct dd_function_table *functions )
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197 | {
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198 | functions->GetString = get_string;
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199 | functions->UpdateState = update_state;
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200 | functions->GetBufferSize = get_buffer_size;
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201 | functions->Viewport = viewport;
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202 |
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203 | functions->Clear = _swrast_Clear; /* could accelerate with blits */
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204 | }
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205 |
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206 |
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207 | /*
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208 | * Generate code for span functions.
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209 | */
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210 |
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211 | /* 24-bit BGR */
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212 | #define NAME(PREFIX) PREFIX##_B8G8R8
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213 | #define RB_TYPE GLubyte
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214 | #define SPAN_VARS \
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215 | driRenderbuffer *drb = (driRenderbuffer *) rb;
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216 | #define INIT_PIXEL_PTR(P, X, Y) \
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217 | GLubyte *P = (GLubyte *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 3;
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218 | #define INC_PIXEL_PTR(P) P += 3
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219 | #define STORE_PIXEL(DST, X, Y, VALUE) \
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220 | DST[0] = VALUE[BCOMP]; \
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221 | DST[1] = VALUE[GCOMP]; \
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222 | DST[2] = VALUE[RCOMP]
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223 | #define FETCH_PIXEL(DST, SRC) \
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224 | DST[RCOMP] = SRC[2]; \
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225 | DST[GCOMP] = SRC[1]; \
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226 | DST[BCOMP] = SRC[0]; \
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227 | DST[ACOMP] = 0xff
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228 |
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229 | #include "swrast/s_spantemp.h"
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230 |
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231 |
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232 | /* 32-bit BGRA */
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233 | #define NAME(PREFIX) PREFIX##_B8G8R8A8
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234 | #define RB_TYPE GLubyte
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235 | #define SPAN_VARS \
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236 | driRenderbuffer *drb = (driRenderbuffer *) rb;
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237 | #define INIT_PIXEL_PTR(P, X, Y) \
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238 | GLubyte *P = (GLubyte *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 4;
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239 | #define INC_PIXEL_PTR(P) P += 4
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240 | #define STORE_PIXEL(DST, X, Y, VALUE) \
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241 | DST[0] = VALUE[BCOMP]; \
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242 | DST[1] = VALUE[GCOMP]; \
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243 | DST[2] = VALUE[RCOMP]; \
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244 | DST[3] = VALUE[ACOMP]
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245 | #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
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246 | DST[0] = VALUE[BCOMP]; \
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247 | DST[1] = VALUE[GCOMP]; \
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248 | DST[2] = VALUE[RCOMP]; \
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249 | DST[3] = 0xff
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250 | #define FETCH_PIXEL(DST, SRC) \
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251 | DST[RCOMP] = SRC[2]; \
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252 | DST[GCOMP] = SRC[1]; \
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253 | DST[BCOMP] = SRC[0]; \
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254 | DST[ACOMP] = SRC[3]
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255 |
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256 | #include "swrast/s_spantemp.h"
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257 |
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258 |
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259 | /* 16-bit BGR (XXX implement dithering someday) */
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260 | #define NAME(PREFIX) PREFIX##_B5G6R5
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261 | #define RB_TYPE GLubyte
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262 | #define SPAN_VARS \
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263 | driRenderbuffer *drb = (driRenderbuffer *) rb;
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264 | #define INIT_PIXEL_PTR(P, X, Y) \
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265 | GLushort *P = (GLushort *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 2;
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266 | #define INC_PIXEL_PTR(P) P += 1
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267 | #define STORE_PIXEL(DST, X, Y, VALUE) \
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268 | DST[0] = ( (((VALUE[RCOMP]) & 0xf8) << 8) | (((VALUE[GCOMP]) & 0xfc) << 3) | ((VALUE[BCOMP]) >> 3) )
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269 | #define FETCH_PIXEL(DST, SRC) \
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270 | DST[RCOMP] = ( (((SRC[0]) >> 8) & 0xf8) | (((SRC[0]) >> 11) & 0x7) ); \
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271 | DST[GCOMP] = ( (((SRC[0]) >> 3) & 0xfc) | (((SRC[0]) >> 5) & 0x3) ); \
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272 | DST[BCOMP] = ( (((SRC[0]) << 3) & 0xf8) | (((SRC[0]) ) & 0x7) ); \
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273 | DST[ACOMP] = 0xff
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274 |
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275 | #include "swrast/s_spantemp.h"
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276 |
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277 |
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278 | /* 15-bit BGR (XXX implement dithering someday) */
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279 | #define NAME(PREFIX) PREFIX##_B5G5R5
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280 | #define RB_TYPE GLubyte
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281 | #define SPAN_VARS \
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282 | driRenderbuffer *drb = (driRenderbuffer *) rb;
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283 | #define INIT_PIXEL_PTR(P, X, Y) \
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284 | GLushort *P = (GLushort *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 2;
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285 | #define INC_PIXEL_PTR(P) P += 1
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286 | #define STORE_PIXEL(DST, X, Y, VALUE) \
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287 | DST[0] = ( (((VALUE[RCOMP]) & 0xf8) << 7) | (((VALUE[GCOMP]) & 0xf8) << 2) | ((VALUE[BCOMP]) >> 3) )
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288 | #define FETCH_PIXEL(DST, SRC) \
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289 | DST[RCOMP] = ( (((SRC[0]) >> 7) & 0xf8) | (((SRC[0]) >> 10) & 0x7) ); \
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290 | DST[GCOMP] = ( (((SRC[0]) >> 2) & 0xf8) | (((SRC[0]) >> 5) & 0x7) ); \
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291 | DST[BCOMP] = ( (((SRC[0]) << 3) & 0xf8) | (((SRC[0]) ) & 0x7) ); \
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292 | DST[ACOMP] = 0xff
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293 |
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294 | #include "swrast/s_spantemp.h"
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295 |
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296 |
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297 | /* 8-bit color index */
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298 | #define NAME(PREFIX) PREFIX##_CI8
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299 | #define CI_MODE
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300 | #define RB_TYPE GLubyte
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301 | #define SPAN_VARS \
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302 | driRenderbuffer *drb = (driRenderbuffer *) rb;
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303 | #define INIT_PIXEL_PTR(P, X, Y) \
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304 | GLubyte *P = (GLubyte *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X);
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305 | #define INC_PIXEL_PTR(P) P += 1
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306 | #define STORE_PIXEL(DST, X, Y, VALUE) \
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307 | *DST = VALUE[0]
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308 | #define FETCH_PIXEL(DST, SRC) \
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309 | DST = SRC[0]
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310 |
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311 | #include "swrast/s_spantemp.h"
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312 |
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313 |
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314 |
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315 | void
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316 | fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
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317 | {
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318 | ASSERT(drb->Base.InternalFormat == GL_RGBA);
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319 | if (drb->Base.InternalFormat == GL_RGBA) {
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320 | if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
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321 | drb->Base.GetRow = get_row_B5G6R5;
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322 | drb->Base.GetValues = get_values_B5G6R5;
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323 | drb->Base.PutRow = put_row_B5G6R5;
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324 | drb->Base.PutMonoRow = put_mono_row_B5G6R5;
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325 | drb->Base.PutRowRGB = put_row_rgb_B5G6R5;
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326 | drb->Base.PutValues = put_values_B5G6R5;
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327 | drb->Base.PutMonoValues = put_mono_values_B5G6R5;
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328 | }
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329 | else if (vis->redBits == 5 && vis->greenBits == 5 && vis->blueBits == 5) {
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330 | drb->Base.GetRow = get_row_B5G5R5;
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331 | drb->Base.GetValues = get_values_B5G5R5;
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332 | drb->Base.PutRow = put_row_B5G5R5;
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333 | drb->Base.PutMonoRow = put_mono_row_B5G5R5;
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334 | drb->Base.PutRowRGB = put_row_rgb_B5G5R5;
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335 | drb->Base.PutValues = put_values_B5G5R5;
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336 | drb->Base.PutMonoValues = put_mono_values_B5G5R5;
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337 | }
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338 | else if (vis->redBits == 8 && vis->greenBits == 8 && vis->blueBits == 8
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339 | && vis->alphaBits == 8) {
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340 | drb->Base.GetRow = get_row_B8G8R8A8;
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341 | drb->Base.GetValues = get_values_B8G8R8A8;
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342 | drb->Base.PutRow = put_row_B8G8R8A8;
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343 | drb->Base.PutMonoRow = put_mono_row_B8G8R8A8;
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344 | drb->Base.PutRowRGB = put_row_rgb_B8G8R8A8;
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345 | drb->Base.PutValues = put_values_B8G8R8A8;
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346 | drb->Base.PutMonoValues = put_mono_values_B8G8R8A8;
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347 | }
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348 | else if (vis->redBits == 8 && vis->greenBits == 8 && vis->blueBits == 8
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349 | && vis->alphaBits == 0) {
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350 | drb->Base.GetRow = get_row_B8G8R8;
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351 | drb->Base.GetValues = get_values_B8G8R8;
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352 | drb->Base.PutRow = put_row_B8G8R8;
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353 | drb->Base.PutMonoRow = put_mono_row_B8G8R8;
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354 | drb->Base.PutRowRGB = put_row_rgb_B8G8R8;
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355 | drb->Base.PutValues = put_values_B8G8R8;
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356 | drb->Base.PutMonoValues = put_mono_values_B8G8R8;
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357 | }
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358 | else if (vis->indexBits == 8) {
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359 | drb->Base.GetRow = get_row_CI8;
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360 | drb->Base.GetValues = get_values_CI8;
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361 | drb->Base.PutRow = put_row_CI8;
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362 | drb->Base.PutMonoRow = put_mono_row_CI8;
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363 | drb->Base.PutValues = put_values_CI8;
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364 | drb->Base.PutMonoValues = put_mono_values_CI8;
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365 | }
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366 | }
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367 | else {
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368 | /* hardware z/stencil/etc someday */
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369 | }
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370 | }
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371 |
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372 |
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373 | static void
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374 | fbDestroyScreen( __DRIscreenPrivate *sPriv )
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375 | {
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376 | }
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377 |
|
---|
378 |
|
---|
379 | static const __DRIconfig **fbFillInModes(unsigned pixel_bits,
|
---|
380 | unsigned depth_bits,
|
---|
381 | unsigned stencil_bits,
|
---|
382 | GLboolean have_back_buffer)
|
---|
383 | {
|
---|
384 | unsigned deep = (depth_bits > 17);
|
---|
385 |
|
---|
386 | /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
|
---|
387 | * enough to add support. Basically, if a context is created with an
|
---|
388 | * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
|
---|
389 | * will never be used.
|
---|
390 | */
|
---|
391 |
|
---|
392 | static const GLenum db_modes[2] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML };
|
---|
393 | uint8_t depth_bits_array[4];
|
---|
394 | uint8_t stencil_bits_array[4];
|
---|
395 | if(deep) {
|
---|
396 | depth_bits_array[0] = 0;
|
---|
397 | depth_bits_array[1] = 24;
|
---|
398 | stencil_bits_array[0] = 0;
|
---|
399 | stencil_bits_array[1] = 8;
|
---|
400 | } else {
|
---|
401 | depth_bits_array[0] = depth_bits;
|
---|
402 | depth_bits_array[1] = 0;
|
---|
403 | depth_bits_array[2] = depth_bits;
|
---|
404 | depth_bits_array[3] = 0;
|
---|
405 | stencil_bits_array[0] = 0;
|
---|
406 | stencil_bits_array[1] = 0;
|
---|
407 | stencil_bits_array[2] = 8;
|
---|
408 | stencil_bits_array[3] = 8;
|
---|
409 | }
|
---|
410 |
|
---|
411 | return driCreateConfigs(
|
---|
412 | deep ? GL_RGBA : GL_RGB,
|
---|
413 | deep ? GL_UNSIGNED_INT_8_8_8_8 : GL_UNSIGNED_SHORT_5_6_5,
|
---|
414 | depth_bits_array,
|
---|
415 | stencil_bits_array,
|
---|
416 | deep ? 2 : 4,
|
---|
417 | db_modes, 2);
|
---|
418 | }
|
---|
419 |
|
---|
420 | /**
|
---|
421 | * This is the driver specific part of the createNewScreen entry point.
|
---|
422 | * Called when using legacy DRI.
|
---|
423 | *
|
---|
424 | * return the __GLcontextModes supported by this driver
|
---|
425 | */
|
---|
426 | static const __DRIconfig **fbInitScreen(__DRIscreenPrivate *psp)
|
---|
427 | {
|
---|
428 | static const __DRIversion ddx_expected = { 1, 0, 0 };
|
---|
429 | static const __DRIversion dri_expected = { 4, 0, 0 };
|
---|
430 | static const __DRIversion drm_expected = { 1, 0, 0 };
|
---|
431 |
|
---|
432 |
|
---|
433 | if ( ! driCheckDriDdxDrmVersions2( "vboxvideo",
|
---|
434 | & psp->dri_version, & dri_expected,
|
---|
435 | & psp->ddx_version, & ddx_expected,
|
---|
436 | & psp->drm_version, & drm_expected ) ) {
|
---|
437 | return NULL;
|
---|
438 | }
|
---|
439 |
|
---|
440 | driInitExtensions( NULL, card_extensions, GL_FALSE );
|
---|
441 |
|
---|
442 | return fbFillInModes( psp->fbBPP,
|
---|
443 | (psp->fbBPP == 16) ? 16 : 24,
|
---|
444 | (psp->fbBPP == 16) ? 0 : 8,
|
---|
445 | 1);
|
---|
446 | }
|
---|
447 |
|
---|
448 | /* Create the device specific context.
|
---|
449 | */
|
---|
450 | static GLboolean
|
---|
451 | fbCreateContext( const __GLcontextModes *glVisual,
|
---|
452 | __DRIcontextPrivate *driContextPriv,
|
---|
453 | void *sharedContextPrivate)
|
---|
454 | {
|
---|
455 | fbContextPtr fbmesa;
|
---|
456 | GLcontext *ctx, *shareCtx;
|
---|
457 | struct dd_function_table functions;
|
---|
458 |
|
---|
459 | assert(glVisual);
|
---|
460 | assert(driContextPriv);
|
---|
461 |
|
---|
462 | /* Allocate the Fb context */
|
---|
463 | fbmesa = (fbContextPtr) _mesa_calloc( sizeof(*fbmesa) );
|
---|
464 | if ( !fbmesa )
|
---|
465 | return GL_FALSE;
|
---|
466 |
|
---|
467 | /* Init default driver functions then plug in our FBdev-specific functions
|
---|
468 | */
|
---|
469 | _mesa_init_driver_functions(&functions);
|
---|
470 | init_core_functions(&functions);
|
---|
471 |
|
---|
472 | /* Allocate the Mesa context */
|
---|
473 | if (sharedContextPrivate)
|
---|
474 | shareCtx = ((fbContextPtr) sharedContextPrivate)->glCtx;
|
---|
475 | else
|
---|
476 | shareCtx = NULL;
|
---|
477 |
|
---|
478 | ctx = fbmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
|
---|
479 | &functions, (void *) fbmesa);
|
---|
480 | if (!fbmesa->glCtx) {
|
---|
481 | _mesa_free(fbmesa);
|
---|
482 | return GL_FALSE;
|
---|
483 | }
|
---|
484 | driContextPriv->driverPrivate = fbmesa;
|
---|
485 |
|
---|
486 | /* Create module contexts */
|
---|
487 | _swrast_CreateContext( ctx );
|
---|
488 | _vbo_CreateContext( ctx );
|
---|
489 | _tnl_CreateContext( ctx );
|
---|
490 | _swsetup_CreateContext( ctx );
|
---|
491 | _swsetup_Wakeup( ctx );
|
---|
492 |
|
---|
493 |
|
---|
494 | /* use default TCL pipeline */
|
---|
495 | {
|
---|
496 | TNLcontext *tnl = TNL_CONTEXT(ctx);
|
---|
497 | tnl->Driver.RunPipeline = _tnl_run_pipeline;
|
---|
498 | }
|
---|
499 |
|
---|
500 | _mesa_enable_sw_extensions(ctx);
|
---|
501 |
|
---|
502 | return GL_TRUE;
|
---|
503 | }
|
---|
504 |
|
---|
505 |
|
---|
506 | static void
|
---|
507 | fbDestroyContext( __DRIcontextPrivate *driContextPriv )
|
---|
508 | {
|
---|
509 | GET_CURRENT_CONTEXT(ctx);
|
---|
510 | fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate;
|
---|
511 | fbContextPtr current = ctx ? FB_CONTEXT(ctx) : NULL;
|
---|
512 |
|
---|
513 | /* check if we're deleting the currently bound context */
|
---|
514 | if (fbmesa == current) {
|
---|
515 | _mesa_make_current(NULL, NULL, NULL);
|
---|
516 | }
|
---|
517 |
|
---|
518 | /* Free fb context resources */
|
---|
519 | if ( fbmesa ) {
|
---|
520 | _swsetup_DestroyContext( fbmesa->glCtx );
|
---|
521 | _tnl_DestroyContext( fbmesa->glCtx );
|
---|
522 | _vbo_DestroyContext( fbmesa->glCtx );
|
---|
523 | _swrast_DestroyContext( fbmesa->glCtx );
|
---|
524 |
|
---|
525 | /* free the Mesa context */
|
---|
526 | fbmesa->glCtx->DriverCtx = NULL;
|
---|
527 | _mesa_destroy_context( fbmesa->glCtx );
|
---|
528 |
|
---|
529 | _mesa_free( fbmesa );
|
---|
530 | }
|
---|
531 | }
|
---|
532 |
|
---|
533 |
|
---|
534 | /* Create and initialize the Mesa and driver specific pixmap buffer
|
---|
535 | * data.
|
---|
536 | */
|
---|
537 | static GLboolean
|
---|
538 | fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
|
---|
539 | __DRIdrawablePrivate *driDrawPriv,
|
---|
540 | const __GLcontextModes *mesaVis,
|
---|
541 | GLboolean isPixmap )
|
---|
542 | {
|
---|
543 | struct gl_framebuffer *mesa_framebuffer;
|
---|
544 |
|
---|
545 | if (isPixmap) {
|
---|
546 | return GL_FALSE; /* not implemented */
|
---|
547 | }
|
---|
548 | else {
|
---|
549 | const GLboolean swDepth = mesaVis->depthBits > 0;
|
---|
550 | const GLboolean swAlpha = mesaVis->alphaBits > 0;
|
---|
551 | const GLboolean swAccum = mesaVis->accumRedBits > 0;
|
---|
552 | const GLboolean swStencil = mesaVis->stencilBits > 0;
|
---|
553 |
|
---|
554 | mesa_framebuffer = _mesa_create_framebuffer(mesaVis);
|
---|
555 | if (!mesa_framebuffer)
|
---|
556 | return 0;
|
---|
557 |
|
---|
558 | /* XXX double-check these parameters (bpp vs cpp, etc) */
|
---|
559 | {
|
---|
560 | driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA,
|
---|
561 | driScrnPriv->pFB,
|
---|
562 | driScrnPriv->fbBPP / 8,
|
---|
563 | driScrnPriv->fbOrigin,
|
---|
564 | driScrnPriv->fbStride,
|
---|
565 | driDrawPriv);
|
---|
566 | fbSetSpanFunctions(drb, mesaVis);
|
---|
567 | _mesa_add_renderbuffer(mesa_framebuffer,
|
---|
568 | BUFFER_FRONT_LEFT, &drb->Base);
|
---|
569 | }
|
---|
570 | if (mesaVis->doubleBufferMode) {
|
---|
571 | /* XXX what are the correct origin/stride values? */
|
---|
572 | GLvoid *backBuf = _mesa_malloc(driScrnPriv->fbStride
|
---|
573 | * driScrnPriv->fbHeight);
|
---|
574 | driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA,
|
---|
575 | backBuf,
|
---|
576 | driScrnPriv->fbBPP /8,
|
---|
577 | driScrnPriv->fbOrigin,
|
---|
578 | driScrnPriv->fbStride,
|
---|
579 | driDrawPriv);
|
---|
580 | fbSetSpanFunctions(drb, mesaVis);
|
---|
581 | _mesa_add_renderbuffer(mesa_framebuffer,
|
---|
582 | BUFFER_BACK_LEFT, &drb->Base);
|
---|
583 | }
|
---|
584 |
|
---|
585 | _mesa_add_soft_renderbuffers(mesa_framebuffer,
|
---|
586 | GL_FALSE, /* color */
|
---|
587 | swDepth,
|
---|
588 | swStencil,
|
---|
589 | swAccum,
|
---|
590 | swAlpha, /* or always zero? */
|
---|
591 | GL_FALSE /* aux */);
|
---|
592 |
|
---|
593 | driDrawPriv->driverPrivate = mesa_framebuffer;
|
---|
594 |
|
---|
595 | return 1;
|
---|
596 | }
|
---|
597 | }
|
---|
598 |
|
---|
599 |
|
---|
600 | static void
|
---|
601 | fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
|
---|
602 | {
|
---|
603 | _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
|
---|
604 | }
|
---|
605 |
|
---|
606 |
|
---|
607 |
|
---|
608 | /* If the backbuffer is on a videocard, this is extraordinarily slow!
|
---|
609 | */
|
---|
610 | static void
|
---|
611 | fbSwapBuffers( __DRIdrawablePrivate *dPriv )
|
---|
612 | {
|
---|
613 | struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate;
|
---|
614 | struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
|
---|
615 | void *frontBuffer = front_renderbuffer->Data;
|
---|
616 | int currentPitch = ((driRenderbuffer *)front_renderbuffer)->pitch;
|
---|
617 | void *backBuffer = mesa_framebuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer->Data;
|
---|
618 |
|
---|
619 | if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
|
---|
620 | fbContextPtr fbmesa = (fbContextPtr) dPriv->driContextPriv->driverPrivate;
|
---|
621 | GLcontext *ctx = fbmesa->glCtx;
|
---|
622 |
|
---|
623 | if (ctx->Visual.doubleBufferMode) {
|
---|
624 | int i;
|
---|
625 | int offset = 0;
|
---|
626 | char *tmp = _mesa_malloc(currentPitch);
|
---|
627 |
|
---|
628 | _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
|
---|
629 |
|
---|
630 | ASSERT(frontBuffer);
|
---|
631 | ASSERT(backBuffer);
|
---|
632 |
|
---|
633 | for (i = 0; i < dPriv->h; i++) {
|
---|
634 | _mesa_memcpy(tmp, (char *) backBuffer + offset,
|
---|
635 | currentPitch);
|
---|
636 | _mesa_memcpy((char *) frontBuffer + offset, tmp,
|
---|
637 | currentPitch);
|
---|
638 | offset += currentPitch;
|
---|
639 | }
|
---|
640 |
|
---|
641 | _mesa_free(tmp);
|
---|
642 | }
|
---|
643 | }
|
---|
644 | else {
|
---|
645 | /* XXX this shouldn't be an error but we can't handle it for now */
|
---|
646 | _mesa_problem(NULL, "fbSwapBuffers: drawable has no context!\n");
|
---|
647 | }
|
---|
648 | }
|
---|
649 |
|
---|
650 |
|
---|
651 | /* Force the context `c' to be the current context and associate with it
|
---|
652 | * buffer `b'.
|
---|
653 | */
|
---|
654 | static GLboolean
|
---|
655 | fbMakeCurrent( __DRIcontextPrivate *driContextPriv,
|
---|
656 | __DRIdrawablePrivate *driDrawPriv,
|
---|
657 | __DRIdrawablePrivate *driReadPriv )
|
---|
658 | {
|
---|
659 | if ( driContextPriv ) {
|
---|
660 | fbContextPtr newFbCtx =
|
---|
661 | (fbContextPtr) driContextPriv->driverPrivate;
|
---|
662 |
|
---|
663 | newFbCtx->dri.drawable = driDrawPriv;
|
---|
664 |
|
---|
665 | _mesa_make_current( newFbCtx->glCtx,
|
---|
666 | driDrawPriv->driverPrivate,
|
---|
667 | driReadPriv->driverPrivate);
|
---|
668 | } else {
|
---|
669 | _mesa_make_current( NULL, NULL, NULL );
|
---|
670 | }
|
---|
671 |
|
---|
672 | return GL_TRUE;
|
---|
673 | }
|
---|
674 |
|
---|
675 |
|
---|
676 | /* Force the context `c' to be unbound from its buffer.
|
---|
677 | */
|
---|
678 | static GLboolean
|
---|
679 | fbUnbindContext( __DRIcontextPrivate *driContextPriv )
|
---|
680 | {
|
---|
681 | return GL_TRUE;
|
---|
682 | }
|
---|
683 |
|
---|
684 | const struct __DriverAPIRec driDriverAPI = {
|
---|
685 | .InitScreen = fbInitScreen,
|
---|
686 | .DestroyScreen = fbDestroyScreen,
|
---|
687 | .CreateContext = fbCreateContext,
|
---|
688 | .DestroyContext = fbDestroyContext,
|
---|
689 | .CreateBuffer = fbCreateBuffer,
|
---|
690 | .DestroyBuffer = fbDestroyBuffer,
|
---|
691 | .SwapBuffers = fbSwapBuffers,
|
---|
692 | .MakeCurrent = fbMakeCurrent,
|
---|
693 | .UnbindContext = fbUnbindContext,
|
---|
694 | };
|
---|