VirtualBox

source: vbox/trunk/src/VBox/Additions/x11/x11include/glproto-1.4.3/GL/glxint.h@ 17232

Last change on this file since 17232 was 17232, checked in by vboxsync, 16 years ago

Additions/x11/x11include: added header files needed for DRI support in vboxvideo

  • Property svn:eol-style set to native
  • Property svn:keywords set to Author Date Id Revision
File size: 4.2 KB
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1#ifndef __GLX_glxint_h__
2#define __GLX_glxint_h__
3
4/* $XFree86: xc/include/GL/glxint.h,v 1.3 2000/11/18 19:37:04 tsi Exp $ */
5/*
6** The contents of this file are subject to the GLX Public License Version 1.0
7** (the "License"). You may not use this file except in compliance with the
8** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
9** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
10** or at http://www.sgi.com/software/opensource/glx/license.html.
11**
12** Software distributed under the License is distributed on an "AS IS"
13** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
14** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
15** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
16** language governing rights and limitations under the License.
17**
18** The Original Software is GLX version 1.2 source code, released February,
19** 1999. The developer of the Original Software is Silicon Graphics, Inc.
20** Those portions of the Subject Software created by Silicon Graphics, Inc.
21** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
22**
23** $SGI$
24*/
25
26#include <X11/X.h>
27#include <X11/Xdefs.h>
28#include "GL/gl.h"
29
30typedef struct __GLXvisualConfigRec __GLXvisualConfig;
31typedef struct __GLXFBConfigRec __GLXFBConfig;
32
33struct __GLXvisualConfigRec {
34 VisualID vid;
35 int class;
36 Bool rgba;
37 int redSize, greenSize, blueSize, alphaSize;
38 unsigned long redMask, greenMask, blueMask, alphaMask;
39 int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
40 Bool doubleBuffer;
41 Bool stereo;
42 int bufferSize;
43 int depthSize;
44 int stencilSize;
45 int auxBuffers;
46 int level;
47 /* Start of Extended Visual Properties */
48 int visualRating; /* visual_rating extension */
49 int transparentPixel; /* visual_info extension */
50 /* colors are floats scaled to ints */
51 int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
52 int transparentIndex;
53 int multiSampleSize;
54 int nMultiSampleBuffers;
55 int visualSelectGroup;
56};
57
58#define __GLX_MIN_CONFIG_PROPS 18
59#define __GLX_MAX_CONFIG_PROPS 500
60
61#define __GLX_EXT_CONFIG_PROPS 10
62
63/*
64** Since we send all non-core visual properties as token, value pairs,
65** we require 2 words across the wire. In order to maintain backwards
66** compatibility, we need to send the total number of words that the
67** VisualConfigs are sent back in so old libraries can simply "ignore"
68** the new properties.
69*/
70#define __GLX_TOTAL_CONFIG (__GLX_MIN_CONFIG_PROPS + \
71 2 * __GLX_EXT_CONFIG_PROPS)
72
73struct __GLXFBConfigRec {
74 int visualType;
75 int transparentType;
76 /* colors are floats scaled to ints */
77 int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
78 int transparentIndex;
79
80 int visualCaveat;
81
82 int associatedVisualId;
83 int screen;
84
85 int drawableType;
86 int renderType;
87
88 int maxPbufferWidth, maxPbufferHeight, maxPbufferPixels;
89 int optimalPbufferWidth, optimalPbufferHeight; /* for SGIX_pbuffer */
90
91 int visualSelectGroup; /* visuals grouped by select priority */
92
93 unsigned int id;
94
95 GLboolean rgbMode;
96 GLboolean colorIndexMode;
97 GLboolean doubleBufferMode;
98 GLboolean stereoMode;
99 GLboolean haveAccumBuffer;
100 GLboolean haveDepthBuffer;
101 GLboolean haveStencilBuffer;
102
103 /* The number of bits present in various buffers */
104 GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
105 GLint depthBits;
106 GLint stencilBits;
107 GLint indexBits;
108 GLint redBits, greenBits, blueBits, alphaBits;
109 GLuint redMask, greenMask, blueMask, alphaMask;
110
111 GLuint multiSampleSize; /* Number of samples per pixel (0 if no ms) */
112
113 GLuint nMultiSampleBuffers; /* Number of availble ms buffers */
114 GLint maxAuxBuffers;
115
116 /* frame buffer level */
117 GLint level;
118
119 /* color ranges (for SGI_color_range) */
120 GLboolean extendedRange;
121 GLdouble minRed, maxRed;
122 GLdouble minGreen, maxGreen;
123 GLdouble minBlue, maxBlue;
124 GLdouble minAlpha, maxAlpha;
125};
126
127#define __GLX_TOTAL_FBCONFIG_PROPS 35
128
129#endif /* !__GLX_glxint_h__ */
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