1 | /*
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2 | * Copyright © 2008 Intel Corporation
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3 | *
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4 | * Permission is hereby granted, free of charge, to any person obtaining a
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5 | * copy of this software and associated documentation files (the "Software"),
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6 | * to deal in the Software without restriction, including without limitation
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7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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8 | * and/or sell copies of the Software, and to permit persons to whom the
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9 | * Software is furnished to do so, subject to the following conditions:
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10 | *
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11 | * The above copyright notice and this permission notice (including the next
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12 | * paragraph) shall be included in all copies or substantial portions of the
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13 | * Software.
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14 | *
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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21 | * IN THE SOFTWARE.
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22 | *
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23 | * Authors:
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24 | * Eric Anholt <[email protected]>
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25 | *
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26 | */
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27 |
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28 | /**
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29 | * @file intel_bufmgr_priv.h
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30 | *
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31 | * Private definitions of Intel-specific bufmgr functions and structures.
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32 | */
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33 |
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34 | #ifndef INTEL_BUFMGR_PRIV_H
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35 | #define INTEL_BUFMGR_PRIV_H
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36 |
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37 | /**
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38 | * Context for a buffer manager instance.
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39 | *
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40 | * Contains public methods followed by private storage for the buffer manager.
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41 | */
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42 | struct _drm_intel_bufmgr {
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43 | /**
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44 | * Allocate a buffer object.
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45 | *
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46 | * Buffer objects are not necessarily initially mapped into CPU virtual
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47 | * address space or graphics device aperture. They must be mapped using
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48 | * bo_map() to be used by the CPU, and validated for use using bo_validate()
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49 | * to be used from the graphics device.
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50 | */
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51 | drm_intel_bo *(*bo_alloc)(drm_intel_bufmgr *bufmgr, const char *name,
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52 | unsigned long size, unsigned int alignment);
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53 |
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54 | /**
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55 | * Allocate a buffer object, hinting that it will be used as a render target.
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56 | *
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57 | * This is otherwise the same as bo_alloc.
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58 | */
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59 | drm_intel_bo *(*bo_alloc_for_render)(drm_intel_bufmgr *bufmgr,
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60 | const char *name,
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61 | unsigned long size,
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62 | unsigned int alignment);
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63 |
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64 | /** Takes a reference on a buffer object */
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65 | void (*bo_reference)(drm_intel_bo *bo);
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66 |
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67 | /**
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68 | * Releases a reference on a buffer object, freeing the data if
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69 | * rerefences remain.
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70 | */
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71 | void (*bo_unreference)(drm_intel_bo *bo);
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72 |
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73 | /**
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74 | * Maps the buffer into userspace.
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75 | *
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76 | * This function will block waiting for any existing execution on the
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77 | * buffer to complete, first. The resulting mapping is available at
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78 | * buf->virtual.
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79 | */
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80 | int (*bo_map)(drm_intel_bo *bo, int write_enable);
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81 |
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82 | /** Reduces the refcount on the userspace mapping of the buffer object. */
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83 | int (*bo_unmap)(drm_intel_bo *bo);
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84 |
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85 | /**
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86 | * Write data into an object.
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87 | *
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88 | * This is an optional function, if missing,
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89 | * drm_intel_bo will map/memcpy/unmap.
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90 | */
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91 | int (*bo_subdata)(drm_intel_bo *bo, unsigned long offset,
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92 | unsigned long size, const void *data);
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93 |
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94 | /**
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95 | * Read data from an object
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96 | *
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97 | * This is an optional function, if missing,
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98 | * drm_intel_bo will map/memcpy/unmap.
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99 | */
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100 | int (*bo_get_subdata)(drm_intel_bo *bo, unsigned long offset,
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101 | unsigned long size, void *data);
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102 |
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103 | /**
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104 | * Waits for rendering to an object by the GPU to have completed.
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105 | *
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106 | * This is not required for any access to the BO by bo_map, bo_subdata, etc.
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107 | * It is merely a way for the driver to implement glFinish.
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108 | */
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109 | void (*bo_wait_rendering)(drm_intel_bo *bo);
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110 |
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111 | /**
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112 | * Tears down the buffer manager instance.
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113 | */
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114 | void (*destroy)(drm_intel_bufmgr *bufmgr);
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115 |
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116 | /**
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117 | * Add relocation entry in reloc_buf, which will be updated with the
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118 | * target buffer's real offset on on command submission.
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119 | *
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120 | * Relocations remain in place for the lifetime of the buffer object.
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121 | *
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122 | * \param bo Buffer to write the relocation into.
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123 | * \param offset Byte offset within reloc_bo of the pointer to target_bo.
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124 | * \param target_bo Buffer whose offset should be written into the
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125 | * relocation entry.
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126 | * \param target_offset Constant value to be added to target_bo's offset in
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127 | * relocation entry.
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128 | * \param read_domains GEM read domains which the buffer will be read into
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129 | * by the command that this relocation is part of.
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130 | * \param write_domains GEM read domains which the buffer will be dirtied
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131 | * in by the command that this relocation is part of.
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132 | */
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133 | int (*bo_emit_reloc)(drm_intel_bo *bo, uint32_t offset,
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134 | drm_intel_bo *target_bo, uint32_t target_offset,
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135 | uint32_t read_domains, uint32_t write_domain);
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136 |
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137 | /** Executes the command buffer pointed to by bo. */
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138 | int (*bo_exec)(drm_intel_bo *bo, int used,
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139 | drm_clip_rect_t *cliprects, int num_cliprects,
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140 | int DR4);
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141 |
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142 | /**
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143 | * Pin a buffer to the aperture and fix the offset until unpinned
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144 | *
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145 | * \param buf Buffer to pin
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146 | * \param alignment Required alignment for aperture, in bytes
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147 | */
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148 | int (*bo_pin)(drm_intel_bo *bo, uint32_t alignment);
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149 | /**
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150 | * Unpin a buffer from the aperture, allowing it to be removed
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151 | *
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152 | * \param buf Buffer to unpin
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153 | */
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154 | int (*bo_unpin)(drm_intel_bo *bo);
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155 | /**
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156 | * Ask that the buffer be placed in tiling mode
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157 | *
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158 | * \param buf Buffer to set tiling mode for
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159 | * \param tiling_mode desired, and returned tiling mode
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160 | */
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161 | int (*bo_set_tiling)(drm_intel_bo *bo, uint32_t *tiling_mode,
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162 | uint32_t stride);
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163 | /**
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164 | * Get the current tiling (and resulting swizzling) mode for the bo.
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165 | *
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166 | * \param buf Buffer to get tiling mode for
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167 | * \param tiling_mode returned tiling mode
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168 | * \param swizzle_mode returned swizzling mode
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169 | */
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170 | int (*bo_get_tiling)(drm_intel_bo *bo, uint32_t *tiling_mode,
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171 | uint32_t *swizzle_mode);
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172 | /**
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173 | * Create a visible name for a buffer which can be used by other apps
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174 | *
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175 | * \param buf Buffer to create a name for
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176 | * \param name Returned name
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177 | */
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178 | int (*bo_flink)(drm_intel_bo *bo, uint32_t *name);
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179 |
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180 | /**
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181 | * Returns 1 if mapping the buffer for write could cause the process
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182 | * to block, due to the object being active in the GPU.
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183 | */
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184 | int (*bo_busy)(drm_intel_bo *bo);
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185 |
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186 | int (*check_aperture_space)(drm_intel_bo **bo_array, int count);
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187 |
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188 | /**
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189 | * Disable buffer reuse for buffers which will be shared in some way,
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190 | * as with scanout buffers. When the buffer reference count goes to zero,
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191 | * it will be freed and not placed in the reuse list.
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192 | *
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193 | * \param bo Buffer to disable reuse for
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194 | */
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195 | int (*bo_disable_reuse)(drm_intel_bo *bo);
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196 |
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197 | /**
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198 | *
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199 | * Return the pipe associated with a crtc_id so that vblank
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200 | * synchronization can use the correct data in the request.
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201 | * This is only supported for KMS and gem at this point, when
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202 | * unsupported, this function returns -1 and leaves the decision
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203 | * of what to do in that case to the caller
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204 | *
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205 | * \param bufmgr the associated buffer manager
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206 | * \param crtc_id the crtc identifier
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207 | */
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208 | int (*get_pipe_from_crtc_id)(drm_intel_bufmgr *bufmgr, int crtc_id);
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209 |
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210 | int debug; /**< Enables verbose debugging printouts */
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211 | };
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212 |
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213 | #endif /* INTEL_BUFMGR_PRIV_H */
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214 |
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