1 | /*
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2 | * Mesa 3-D graphics library
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3 | * Version: 6.5
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4 | *
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5 | * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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6 | *
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7 | * Permission is hereby granted, free of charge, to any person obtaining a
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8 | * copy of this software and associated documentation files (the "Software"),
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9 | * to deal in the Software without restriction, including without limitation
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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11 | * and/or sell copies of the Software, and to permit persons to whom the
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12 | * Software is furnished to do so, subject to the following conditions:
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13 | *
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14 | * The above copyright notice and this permission notice shall be included
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15 | * in all copies or substantial portions of the Software.
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16 | *
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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23 | */
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24 |
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25 |
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26 | /*
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27 | * Mesa Off-Screen rendering interface.
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28 | *
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29 | * This is an operating system and window system independent interface to
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30 | * Mesa which allows one to render images into a client-supplied buffer in
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31 | * main memory. Such images may manipulated or saved in whatever way the
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32 | * client wants.
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33 | *
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34 | * These are the API functions:
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35 | * OSMesaCreateContext - create a new Off-Screen Mesa rendering context
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36 | * OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer
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37 | * and make the specified context the current one.
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38 | * OSMesaDestroyContext - destroy an OSMesaContext
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39 | * OSMesaGetCurrentContext - return thread's current context ID
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40 | * OSMesaPixelStore - controls how pixels are stored in image buffer
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41 | * OSMesaGetIntegerv - return OSMesa state parameters
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42 | *
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43 | *
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44 | * The limits on the width and height of an image buffer are MAX_WIDTH and
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45 | * MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024.
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46 | * You can increase them as needed but beware that many temporary arrays in
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47 | * Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT.
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48 | */
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49 |
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50 |
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51 | #ifndef OSMESA_H
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52 | #define OSMESA_H
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53 |
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54 |
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55 | #ifdef __cplusplus
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56 | extern "C" {
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57 | #endif
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58 |
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59 |
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60 | #include <GL/gl.h>
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61 |
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62 |
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63 | #define OSMESA_MAJOR_VERSION 6
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64 | #define OSMESA_MINOR_VERSION 5
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65 | #define OSMESA_PATCH_VERSION 0
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66 |
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67 |
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68 |
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69 | /*
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70 | * Values for the format parameter of OSMesaCreateContext()
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71 | * New in version 2.0.
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72 | */
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73 | #define OSMESA_COLOR_INDEX GL_COLOR_INDEX
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74 | #define OSMESA_RGBA GL_RGBA
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75 | #define OSMESA_BGRA 0x1
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76 | #define OSMESA_ARGB 0x2
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77 | #define OSMESA_RGB GL_RGB
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78 | #define OSMESA_BGR 0x4
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79 | #define OSMESA_RGB_565 0x5
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80 |
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81 |
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82 | /*
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83 | * OSMesaPixelStore() parameters:
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84 | * New in version 2.0.
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85 | */
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86 | #define OSMESA_ROW_LENGTH 0x10
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87 | #define OSMESA_Y_UP 0x11
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88 |
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89 |
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90 | /*
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91 | * Accepted by OSMesaGetIntegerv:
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92 | */
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93 | #define OSMESA_WIDTH 0x20
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94 | #define OSMESA_HEIGHT 0x21
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95 | #define OSMESA_FORMAT 0x22
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96 | #define OSMESA_TYPE 0x23
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97 | #define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */
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98 | #define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */
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99 |
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100 |
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101 | typedef struct osmesa_context *OSMesaContext;
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102 |
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103 |
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104 | #if defined(__BEOS__) || defined(__QUICKDRAW__)
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105 | #pragma export on
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106 | #endif
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107 |
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108 |
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109 | /*
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110 | * Create an Off-Screen Mesa rendering context. The only attribute needed is
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111 | * an RGBA vs Color-Index mode flag.
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112 | *
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113 | * Input: format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA,
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114 | * OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR.
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115 | * sharelist - specifies another OSMesaContext with which to share
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116 | * display lists. NULL indicates no sharing.
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117 | * Return: an OSMesaContext or 0 if error
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118 | */
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119 | GLAPI OSMesaContext GLAPIENTRY
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120 | OSMesaCreateContext( GLenum format, OSMesaContext sharelist );
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121 |
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122 |
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123 |
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124 | /*
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125 | * Create an Off-Screen Mesa rendering context and specify desired
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126 | * size of depth buffer, stencil buffer and accumulation buffer.
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127 | * If you specify zero for depthBits, stencilBits, accumBits you
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128 | * can save some memory.
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129 | *
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130 | * New in Mesa 3.5
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131 | */
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132 | GLAPI OSMesaContext GLAPIENTRY
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133 | OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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134 | GLint accumBits, OSMesaContext sharelist);
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135 |
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136 |
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137 | /*
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138 | * Destroy an Off-Screen Mesa rendering context.
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139 | *
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140 | * Input: ctx - the context to destroy
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141 | */
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142 | GLAPI void GLAPIENTRY
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143 | OSMesaDestroyContext( OSMesaContext ctx );
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144 |
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145 |
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146 |
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147 | /*
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148 | * Bind an OSMesaContext to an image buffer. The image buffer is just a
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149 | * block of memory which the client provides. Its size must be at least
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150 | * as large as width*height*sizeof(type). Its address should be a multiple
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151 | * of 4 if using RGBA mode.
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152 | *
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153 | * Image data is stored in the order of glDrawPixels: row-major order
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154 | * with the lower-left image pixel stored in the first array position
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155 | * (ie. bottom-to-top).
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156 | *
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157 | * Since the only type initially supported is GL_UNSIGNED_BYTE, if the
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158 | * context is in RGBA mode, each pixel will be stored as a 4-byte RGBA
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159 | * value. If the context is in color indexed mode, each pixel will be
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160 | * stored as a 1-byte value.
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161 | *
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162 | * If the context's viewport hasn't been initialized yet, it will now be
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163 | * initialized to (0,0,width,height).
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164 | *
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165 | * Input: ctx - the rendering context
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166 | * buffer - the image buffer memory
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167 | * type - data type for pixel components, only GL_UNSIGNED_BYTE
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168 | * supported now
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169 | * width, height - size of image buffer in pixels, at least 1
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170 | * Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
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171 | * invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
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172 | * width>internal limit or height>internal limit.
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173 | */
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174 | GLAPI GLboolean GLAPIENTRY
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175 | OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
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176 | GLsizei width, GLsizei height );
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177 |
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178 |
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179 |
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180 |
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181 | /*
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182 | * Return the current Off-Screen Mesa rendering context handle.
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183 | */
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184 | GLAPI OSMesaContext GLAPIENTRY
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185 | OSMesaGetCurrentContext( void );
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186 |
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187 |
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188 |
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189 | /*
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190 | * Set pixel store/packing parameters for the current context.
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191 | * This is similar to glPixelStore.
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192 | * Input: pname - OSMESA_ROW_LENGTH
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193 | * specify actual pixels per row in image buffer
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194 | * 0 = same as image width (default)
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195 | * OSMESA_Y_UP
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196 | * zero = Y coordinates increase downward
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197 | * non-zero = Y coordinates increase upward (default)
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198 | * value - the value for the parameter pname
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199 | *
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200 | * New in version 2.0.
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201 | */
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202 | GLAPI void GLAPIENTRY
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203 | OSMesaPixelStore( GLint pname, GLint value );
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204 |
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205 |
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206 |
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207 | /*
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208 | * Return an integer value like glGetIntegerv.
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209 | * Input: pname -
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210 | * OSMESA_WIDTH return current image width
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211 | * OSMESA_HEIGHT return current image height
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212 | * OSMESA_FORMAT return image format
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213 | * OSMESA_TYPE return color component data type
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214 | * OSMESA_ROW_LENGTH return row length in pixels
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215 | * OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction
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216 | * value - pointer to integer in which to return result.
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217 | */
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218 | GLAPI void GLAPIENTRY
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219 | OSMesaGetIntegerv( GLint pname, GLint *value );
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220 |
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221 |
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222 |
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223 | /*
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224 | * Return the depth buffer associated with an OSMesa context.
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225 | * Input: c - the OSMesa context
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226 | * Output: width, height - size of buffer in pixels
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227 | * bytesPerValue - bytes per depth value (2 or 4)
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228 | * buffer - pointer to depth buffer values
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229 | * Return: GL_TRUE or GL_FALSE to indicate success or failure.
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230 | *
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231 | * New in Mesa 2.4.
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232 | */
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233 | GLAPI GLboolean GLAPIENTRY
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234 | OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height,
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235 | GLint *bytesPerValue, void **buffer );
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236 |
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237 |
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238 |
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239 | /*
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240 | * Return the color buffer associated with an OSMesa context.
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241 | * Input: c - the OSMesa context
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242 | * Output: width, height - size of buffer in pixels
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243 | * format - buffer format (OSMESA_FORMAT)
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244 | * buffer - pointer to depth buffer values
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245 | * Return: GL_TRUE or GL_FALSE to indicate success or failure.
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246 | *
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247 | * New in Mesa 3.3.
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248 | */
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249 | GLAPI GLboolean GLAPIENTRY
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250 | OSMesaGetColorBuffer( OSMesaContext c, GLint *width, GLint *height,
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251 | GLint *format, void **buffer );
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252 |
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253 |
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254 |
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255 | /**
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256 | * This typedef is new in Mesa 6.3.
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257 | */
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258 | typedef void (*OSMESAproc)();
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259 |
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260 |
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261 | /*
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262 | * Return pointer to the named function.
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263 | * New in Mesa 4.1
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264 | * Return OSMESAproc in 6.3.
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265 | */
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266 | GLAPI OSMESAproc GLAPIENTRY
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267 | OSMesaGetProcAddress( const char *funcName );
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268 |
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269 |
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270 |
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271 | /**
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272 | * Enable/disable color clamping, off by default.
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273 | * New in Mesa 6.4.2
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274 | */
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275 | GLAPI void GLAPIENTRY
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276 | OSMesaColorClamp(GLboolean enable);
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277 |
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278 |
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279 | #if defined(__BEOS__) || defined(__QUICKDRAW__)
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280 | #pragma export off
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281 | #endif
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282 |
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283 |
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284 | #ifdef __cplusplus
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285 | }
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286 | #endif
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287 |
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288 |
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289 | #endif
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