VirtualBox

source: vbox/trunk/src/VBox/Additions/x11/x11include/xorg-server-1.1.0/fbpriv.h

Last change on this file was 51223, checked in by vboxsync, 11 years ago

Additions/x11/x11include: added header files for X.Org Server 1.0 and 1.1.

  • Property svn:eol-style set to native
File size: 9.4 KB
Line 
1/*
2 * copyed from from linux kernel 2.2.4
3 * removed internal stuff (#ifdef __KERNEL__)
4 */
5/* $XFree86: xc/programs/Xserver/hw/xfree86/fbdevhw/fbpriv.h,v 1.2 2000/01/21 02:30:02 dawes Exp $ */
6
7#ifdef HAVE_XORG_CONFIG_H
8#include <xorg-config.h>
9#endif
10
11#ifndef _LINUX_FB_H
12#define _LINUX_FB_H
13
14#include <asm/types.h>
15
16/* Definitions of frame buffers */
17
18#define FB_MAJOR 29
19
20#define FB_MODES_SHIFT 5 /* 32 modes per framebuffer */
21#define FB_NUM_MINORS 256 /* 256 Minors */
22#define FB_MAX (FB_NUM_MINORS / (1 << FB_MODES_SHIFT))
23#define GET_FB_IDX(node) (MINOR(node) >> FB_MODES_SHIFT)
24
25/* ioctls
26 0x46 is 'F' */
27#define FBIOGET_VSCREENINFO 0x4600
28#define FBIOPUT_VSCREENINFO 0x4601
29#define FBIOGET_FSCREENINFO 0x4602
30#define FBIOGETCMAP 0x4604
31#define FBIOPUTCMAP 0x4605
32#define FBIOPAN_DISPLAY 0x4606
33/* 0x4607-0x460B are defined below */
34/* #define FBIOGET_MONITORSPEC 0x460C */
35/* #define FBIOPUT_MONITORSPEC 0x460D */
36/* #define FBIOSWITCH_MONIBIT 0x460E */
37#define FBIOGET_CON2FBMAP 0x460F
38#define FBIOPUT_CON2FBMAP 0x4610
39#define FBIOBLANK 0x4611
40
41#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
42#define FB_TYPE_PLANES 1 /* Non interleaved planes */
43#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
44#define FB_TYPE_TEXT 3 /* Text/attributes */
45
46#define FB_AUX_TEXT_MDA 0 /* Monochrome text */
47#define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
48#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
49#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
50#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
51
52#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
53#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
54#define FB_VISUAL_TRUECOLOR 2 /* True color */
55#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
56#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
57#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
58
59#define FB_ACCEL_NONE 0 /* no hardware accelerator */
60#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
61#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
62#define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
63#define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
64#define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
65#define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
66#define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
67#define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
68#define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
69#define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
70#define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
71#define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
72#define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
73#define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
74#define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
75#define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
76#define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
77#define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
78#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
79#define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
80#define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
81#define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
82#define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
83#define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
84#define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
85#define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
86#define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
87#define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
88#define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
89#define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
90#define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
91#define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
92
93struct fb_fix_screeninfo {
94 char id[16]; /* identification string eg "TT Builtin" */
95 char *smem_start; /* Start of frame buffer mem */
96 /* (physical address) */
97 __u32 smem_len; /* Length of frame buffer mem */
98 __u32 type; /* see FB_TYPE_* */
99 __u32 type_aux; /* Interleave for interleaved Planes */
100 __u32 visual; /* see FB_VISUAL_* */
101 __u16 xpanstep; /* zero if no hardware panning */
102 __u16 ypanstep; /* zero if no hardware panning */
103 __u16 ywrapstep; /* zero if no hardware ywrap */
104 __u32 line_length; /* length of a line in bytes */
105 char *mmio_start; /* Start of Memory Mapped I/O */
106 /* (physical address) */
107 __u32 mmio_len; /* Length of Memory Mapped I/O */
108 __u32 accel; /* Type of acceleration available */
109 __u16 reserved[3]; /* Reserved for future compatibility */
110};
111
112/* Interpretation of offset for color fields: All offsets are from the right,
113 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
114 * can use the offset as right argument to <<). A pixel afterwards is a bit
115 * stream and is written to video memory as that unmodified. This implies
116 * big-endian byte order if bits_per_pixel is greater than 8.
117 */
118struct fb_bitfield {
119 __u32 offset; /* beginning of bitfield */
120 __u32 length; /* length of bitfield */
121 __u32 msb_right; /* != 0 : Most significant bit is */
122 /* right */
123};
124
125#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
126
127#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
128#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
129#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
130#define FB_ACTIVATE_MASK 15
131 /* values */
132#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
133#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
134#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
135
136#define FB_ACCELF_TEXT 1 /* text mode acceleration */
137
138#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
139#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
140#define FB_SYNC_EXT 4 /* external sync */
141#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
142#define FB_SYNC_BROADCAST 16 /* broadcast video timings */
143 /* vtotal = 144d/288n/576i => PAL */
144 /* vtotal = 121d/242n/484i => NTSC */
145#define FB_SYNC_ON_GREEN 32 /* sync on green */
146
147#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
148#define FB_VMODE_INTERLACED 1 /* interlaced */
149#define FB_VMODE_DOUBLE 2 /* double scan */
150#define FB_VMODE_MASK 255
151
152#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
153#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
154#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
155
156struct fb_var_screeninfo {
157 __u32 xres; /* visible resolution */
158 __u32 yres;
159 __u32 xres_virtual; /* virtual resolution */
160 __u32 yres_virtual;
161 __u32 xoffset; /* offset from virtual to visible */
162 __u32 yoffset; /* resolution */
163
164 __u32 bits_per_pixel; /* guess what */
165 __u32 grayscale; /* != 0 Graylevels instead of colors */
166
167 struct fb_bitfield red; /* bitfield in fb mem if true color, */
168 struct fb_bitfield green; /* else only length is significant */
169 struct fb_bitfield blue;
170 struct fb_bitfield transp; /* transparency */
171
172 __u32 nonstd; /* != 0 Non standard pixel format */
173
174 __u32 activate; /* see FB_ACTIVATE_* */
175
176 __u32 height; /* height of picture in mm */
177 __u32 width; /* width of picture in mm */
178
179 __u32 accel_flags; /* acceleration flags (hints) */
180
181 /* Timing: All values in pixclocks, except pixclock (of course) */
182 __u32 pixclock; /* pixel clock in ps (pico seconds) */
183 __u32 left_margin; /* time from sync to picture */
184 __u32 right_margin; /* time from picture to sync */
185 __u32 upper_margin; /* time from sync to picture */
186 __u32 lower_margin;
187 __u32 hsync_len; /* length of horizontal sync */
188 __u32 vsync_len; /* length of vertical sync */
189 __u32 sync; /* see FB_SYNC_* */
190 __u32 vmode; /* see FB_VMODE_* */
191 __u32 reserved[6]; /* Reserved for future compatibility */
192};
193
194struct fb_cmap {
195 __u32 start; /* First entry */
196 __u32 len; /* Number of entries */
197 __u16 *red; /* Red values */
198 __u16 *green;
199 __u16 *blue;
200 __u16 *transp; /* transparency, can be NULL */
201};
202
203struct fb_con2fbmap {
204 __u32 console;
205 __u32 framebuffer;
206};
207
208struct fb_monspecs {
209 __u32 hfmin; /* hfreq lower limit (Hz) */
210 __u32 hfmax; /* hfreq upper limit (Hz) */
211 __u16 vfmin; /* vfreq lower limit (Hz) */
212 __u16 vfmax; /* vfreq upper limit (Hz) */
213 unsigned dpms : 1; /* supports DPMS */
214};
215
216#if 1
217
218#define FBCMD_GET_CURRENTPAR 0xDEAD0005
219#define FBCMD_SET_CURRENTPAR 0xDEAD8005
220
221#endif
222
223
224#if 1 /* Preliminary */
225
226 /*
227 * Hardware Cursor
228 */
229
230#define FBIOGET_FCURSORINFO 0x4607
231#define FBIOGET_VCURSORINFO 0x4608
232#define FBIOPUT_VCURSORINFO 0x4609
233#define FBIOGET_CURSORSTATE 0x460A
234#define FBIOPUT_CURSORSTATE 0x460B
235
236
237struct fb_fix_cursorinfo {
238 __u16 crsr_width; /* width and height of the cursor in */
239 __u16 crsr_height; /* pixels (zero if no cursor) */
240 __u16 crsr_xsize; /* cursor size in display pixels */
241 __u16 crsr_ysize;
242 __u16 crsr_color1; /* colormap entry for cursor color1 */
243 __u16 crsr_color2; /* colormap entry for cursor color2 */
244};
245
246struct fb_var_cursorinfo {
247 __u16 width;
248 __u16 height;
249 __u16 xspot;
250 __u16 yspot;
251 __u8 data[1]; /* field with [height][width] */
252};
253
254struct fb_cursorstate {
255 __s16 xoffset;
256 __s16 yoffset;
257 __u16 mode;
258};
259
260#define FB_CURSOR_OFF 0
261#define FB_CURSOR_ON 1
262#define FB_CURSOR_FLASH 2
263
264#endif /* Preliminary */
265
266#endif /* _LINUX_FB_H */
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