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source: vbox/trunk/src/VBox/Additions/x11/x11include/xorg-server-1.12.0/exa.h@ 86603

Last change on this file since 86603 was 40349, checked in by vboxsync, 13 years ago

Additions/xorg: support X.Org Server 1.12.

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1/*
2 *
3 * Copyright (C) 2000 Keith Packard
4 * 2004 Eric Anholt
5 * 2005 Zack Rusin
6 *
7 * Permission to use, copy, modify, distribute, and sell this software and its
8 * documentation for any purpose is hereby granted without fee, provided that
9 * the above copyright notice appear in all copies and that both that
10 * copyright notice and this permission notice appear in supporting
11 * documentation, and that the name of copyright holders not be used in
12 * advertising or publicity pertaining to distribution of the software without
13 * specific, written prior permission. Copyright holders make no
14 * representations about the suitability of this software for any purpose. It
15 * is provided "as is" without express or implied warranty.
16 *
17 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
18 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
19 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
20 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
21 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
22 * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
23 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
24 * SOFTWARE.
25 */
26
27/** @file
28 * This is the header containing the public API of EXA for exa drivers.
29 */
30
31#ifndef EXA_H
32#define EXA_H
33
34#include "scrnintstr.h"
35#include "pixmapstr.h"
36#include "windowstr.h"
37#include "gcstruct.h"
38#include "picturestr.h"
39#include "fb.h"
40
41#define EXA_VERSION_MAJOR 2
42#define EXA_VERSION_MINOR 5
43#define EXA_VERSION_RELEASE 0
44
45typedef struct _ExaOffscreenArea ExaOffscreenArea;
46
47typedef void (*ExaOffscreenSaveProc) (ScreenPtr pScreen, ExaOffscreenArea *area);
48
49typedef enum _ExaOffscreenState {
50 ExaOffscreenAvail,
51 ExaOffscreenRemovable,
52 ExaOffscreenLocked
53} ExaOffscreenState;
54
55struct _ExaOffscreenArea {
56 int base_offset; /* allocation base */
57 int offset; /* aligned offset */
58 int size; /* total allocation size */
59 unsigned last_use;
60 pointer privData;
61
62 ExaOffscreenSaveProc save;
63
64 ExaOffscreenState state;
65
66 ExaOffscreenArea *next;
67
68 unsigned eviction_cost;
69
70 ExaOffscreenArea *prev; /* Double-linked list for defragmentation */
71 int align; /* required alignment */
72};
73
74/**
75 * The ExaDriver structure is allocated through exaDriverAlloc(), and then
76 * fllled in by drivers.
77 */
78typedef struct _ExaDriver {
79 /**
80 * exa_major and exa_minor should be set by the driver to the version of
81 * EXA which the driver was compiled for (or configures itself at runtime
82 * to support). This allows EXA to extend the structure for new features
83 * without breaking ABI for drivers compiled against older versions.
84 */
85 int exa_major, exa_minor;
86
87 /**
88 * memoryBase is the address of the beginning of framebuffer memory.
89 * The visible screen should be within memoryBase to memoryBase +
90 * memorySize.
91 */
92 CARD8 *memoryBase;
93
94 /**
95 * offScreenBase is the offset from memoryBase of the beginning of the area
96 * to be managed by EXA's linear offscreen memory manager.
97 *
98 * In XFree86 DDX drivers, this is probably:
99 * (pScrn->displayWidth * cpp * pScrn->virtualY)
100 */
101 unsigned long offScreenBase;
102
103 /**
104 * memorySize is the length (in bytes) of framebuffer memory beginning
105 * from memoryBase.
106 *
107 * The offscreen memory manager will manage the area beginning at
108 * (memoryBase + offScreenBase), with a length of (memorySize -
109 * offScreenBase)
110 *
111 * In XFree86 DDX drivers, this is probably (pScrn->videoRam * 1024)
112 */
113 unsigned long memorySize;
114
115 /**
116 * pixmapOffsetAlign is the byte alignment necessary for pixmap offsets
117 * within framebuffer.
118 *
119 * Hardware typically has a required alignment of offsets, which may or may
120 * not be a power of two. EXA will ensure that pixmaps managed by the
121 * offscreen memory manager meet this alignment requirement.
122 */
123 int pixmapOffsetAlign;
124
125 /**
126 * pixmapPitchAlign is the byte alignment necessary for pixmap pitches
127 * within the framebuffer.
128 *
129 * Hardware typically has a required alignment of pitches for acceleration.
130 * For 3D hardware, Composite acceleration often requires that source and
131 * mask pixmaps (textures) have a power-of-two pitch, which can be demanded
132 * using EXA_OFFSCREEN_ALIGN_POT. These pitch requirements only apply to
133 * pixmaps managed by the offscreen memory manager. Thus, it is up to the
134 * driver to ensure that the visible screen has an appropriate pitch for
135 * acceleration.
136 */
137 int pixmapPitchAlign;
138
139 /**
140 * The flags field is bitfield of boolean values controlling EXA's behavior.
141 *
142 * The flags in clude EXA_OFFSCREEN_PIXMAPS, EXA_OFFSCREEN_ALIGN_POT, and
143 * EXA_TWO_BITBLT_DIRECTIONS.
144 */
145 int flags;
146
147 /** @{ */
148 /**
149 * maxX controls the X coordinate limitation for rendering from the card.
150 * The driver should never receive a request for rendering beyond maxX
151 * in the X direction from the origin of a pixmap.
152 */
153 int maxX;
154
155 /**
156 * maxY controls the Y coordinate limitation for rendering from the card.
157 * The driver should never receive a request for rendering beyond maxY
158 * in the Y direction from the origin of a pixmap.
159 */
160 int maxY;
161 /** @} */
162
163 /* private */
164 ExaOffscreenArea *offScreenAreas;
165 Bool needsSync;
166 int lastMarker;
167
168 /** @name Solid
169 * @{
170 */
171 /**
172 * PrepareSolid() sets up the driver for doing a solid fill.
173 * @param pPixmap Destination pixmap
174 * @param alu raster operation
175 * @param planemask write mask for the fill
176 * @param fg "foreground" color for the fill
177 *
178 * This call should set up the driver for doing a series of solid fills
179 * through the Solid() call. The alu raster op is one of the GX*
180 * graphics functions listed in X.h, and typically maps to a similar
181 * single-byte "ROP" setting in all hardware. The planemask controls
182 * which bits of the destination should be affected, and will only represent
183 * the bits up to the depth of pPixmap. The fg is the pixel value of the
184 * foreground color referred to in ROP descriptions.
185 *
186 * Note that many drivers will need to store some of the data in the driver
187 * private record, for sending to the hardware with each drawing command.
188 *
189 * The PrepareSolid() call is required of all drivers, but it may fail for any
190 * reason. Failure results in a fallback to software rendering.
191 */
192 Bool (*PrepareSolid) (PixmapPtr pPixmap,
193 int alu,
194 Pixel planemask,
195 Pixel fg);
196
197 /**
198 * Solid() performs a solid fill set up in the last PrepareSolid() call.
199 *
200 * @param pPixmap destination pixmap
201 * @param x1 left coordinate
202 * @param y1 top coordinate
203 * @param x2 right coordinate
204 * @param y2 bottom coordinate
205 *
206 * Performs the fill set up by the last PrepareSolid() call, covering the
207 * area from (x1,y1) to (x2,y2) in pPixmap. Note that the coordinates are
208 * in the coordinate space of the destination pixmap, so the driver will
209 * need to set up the hardware's offset and pitch for the destination
210 * coordinates according to the pixmap's offset and pitch within
211 * framebuffer. This likely means using exaGetPixmapOffset() and
212 * exaGetPixmapPitch().
213 *
214 * This call is required if PrepareSolid() ever succeeds.
215 */
216 void (*Solid) (PixmapPtr pPixmap, int x1, int y1, int x2, int y2);
217
218 /**
219 * DoneSolid() finishes a set of solid fills.
220 *
221 * @param pPixmap destination pixmap.
222 *
223 * The DoneSolid() call is called at the end of a series of consecutive
224 * Solid() calls following a successful PrepareSolid(). This allows drivers
225 * to finish up emitting drawing commands that were buffered, or clean up
226 * state from PrepareSolid().
227 *
228 * This call is required if PrepareSolid() ever succeeds.
229 */
230 void (*DoneSolid) (PixmapPtr pPixmap);
231 /** @} */
232
233 /** @name Copy
234 * @{
235 */
236 /**
237 * PrepareCopy() sets up the driver for doing a copy within video
238 * memory.
239 *
240 * @param pSrcPixmap source pixmap
241 * @param pDstPixmap destination pixmap
242 * @param dx X copy direction
243 * @param dy Y copy direction
244 * @param alu raster operation
245 * @param planemask write mask for the fill
246 *
247 * This call should set up the driver for doing a series of copies from the
248 * the pSrcPixmap to the pDstPixmap. The dx flag will be positive if the
249 * hardware should do the copy from the left to the right, and dy will be
250 * positive if the copy should be done from the top to the bottom. This
251 * is to deal with self-overlapping copies when pSrcPixmap == pDstPixmap.
252 * If your hardware can only support blits that are (left to right, top to
253 * bottom) or (right to left, bottom to top), then you should set
254 * #EXA_TWO_BITBLT_DIRECTIONS, and EXA will break down Copy operations to
255 * ones that meet those requirements. The alu raster op is one of the GX*
256 * graphics functions listed in X.h, and typically maps to a similar
257 * single-byte "ROP" setting in all hardware. The planemask controls which
258 * bits of the destination should be affected, and will only represent the
259 * bits up to the depth of pPixmap.
260 *
261 * Note that many drivers will need to store some of the data in the driver
262 * private record, for sending to the hardware with each drawing command.
263 *
264 * The PrepareCopy() call is required of all drivers, but it may fail for any
265 * reason. Failure results in a fallback to software rendering.
266 */
267 Bool (*PrepareCopy) (PixmapPtr pSrcPixmap,
268 PixmapPtr pDstPixmap,
269 int dx,
270 int dy,
271 int alu,
272 Pixel planemask);
273
274 /**
275 * Copy() performs a copy set up in the last PrepareCopy call.
276 *
277 * @param pDstPixmap destination pixmap
278 * @param srcX source X coordinate
279 * @param srcY source Y coordinate
280 * @param dstX destination X coordinate
281 * @param dstY destination Y coordinate
282 * @param width width of the rectangle to be copied
283 * @param height height of the rectangle to be copied.
284 *
285 * Performs the copy set up by the last PrepareCopy() call, copying the
286 * rectangle from (srcX, srcY) to (srcX + width, srcY + width) in the source
287 * pixmap to the same-sized rectangle at (dstX, dstY) in the destination
288 * pixmap. Those rectangles may overlap in memory, if
289 * pSrcPixmap == pDstPixmap. Note that this call does not receive the
290 * pSrcPixmap as an argument -- if it's needed in this function, it should
291 * be stored in the driver private during PrepareCopy(). As with Solid(),
292 * the coordinates are in the coordinate space of each pixmap, so the driver
293 * will need to set up source and destination pitches and offsets from those
294 * pixmaps, probably using exaGetPixmapOffset() and exaGetPixmapPitch().
295 *
296 * This call is required if PrepareCopy ever succeeds.
297 */
298 void (*Copy) (PixmapPtr pDstPixmap,
299 int srcX,
300 int srcY,
301 int dstX,
302 int dstY,
303 int width,
304 int height);
305
306 /**
307 * DoneCopy() finishes a set of copies.
308 *
309 * @param pPixmap destination pixmap.
310 *
311 * The DoneCopy() call is called at the end of a series of consecutive
312 * Copy() calls following a successful PrepareCopy(). This allows drivers
313 * to finish up emitting drawing commands that were buffered, or clean up
314 * state from PrepareCopy().
315 *
316 * This call is required if PrepareCopy() ever succeeds.
317 */
318 void (*DoneCopy) (PixmapPtr pDstPixmap);
319 /** @} */
320
321 /** @name Composite
322 * @{
323 */
324 /**
325 * CheckComposite() checks to see if a composite operation could be
326 * accelerated.
327 *
328 * @param op Render operation
329 * @param pSrcPicture source Picture
330 * @param pMaskPicture mask picture
331 * @param pDstPicture destination Picture
332 *
333 * The CheckComposite() call checks if the driver could handle acceleration
334 * of op with the given source, mask, and destination pictures. This allows
335 * drivers to check source and destination formats, supported operations,
336 * transformations, and component alpha state, and send operations it can't
337 * support to software rendering early on. This avoids costly pixmap
338 * migration to the wrong places when the driver can't accelerate
339 * operations. Note that because migration hasn't happened, the driver
340 * can't know during CheckComposite() what the offsets and pitches of the
341 * pixmaps are going to be.
342 *
343 * See PrepareComposite() for more details on likely issues that drivers
344 * will have in accelerating Composite operations.
345 *
346 * The CheckComposite() call is recommended if PrepareComposite() is
347 * implemented, but is not required.
348 */
349 Bool (*CheckComposite) (int op,
350 PicturePtr pSrcPicture,
351 PicturePtr pMaskPicture,
352 PicturePtr pDstPicture);
353
354 /**
355 * PrepareComposite() sets up the driver for doing a Composite operation
356 * described in the Render extension protocol spec.
357 *
358 * @param op Render operation
359 * @param pSrcPicture source Picture
360 * @param pMaskPicture mask picture
361 * @param pDstPicture destination Picture
362 * @param pSrc source pixmap
363 * @param pMask mask pixmap
364 * @param pDst destination pixmap
365 *
366 * This call should set up the driver for doing a series of Composite
367 * operations, as described in the Render protocol spec, with the given
368 * pSrcPicture, pMaskPicture, and pDstPicture. The pSrc, pMask, and
369 * pDst are the pixmaps containing the pixel data, and should be used for
370 * setting the offset and pitch used for the coordinate spaces for each of
371 * the Pictures.
372 *
373 * Notes on interpreting Picture structures:
374 * - The Picture structures will always have a valid pDrawable.
375 * - The Picture structures will never have alphaMap set.
376 * - The mask Picture (and therefore pMask) may be NULL, in which case the
377 * operation is simply src OP dst instead of src IN mask OP dst, and
378 * mask coordinates should be ignored.
379 * - pMarkPicture may have componentAlpha set, which greatly changes
380 * the behavior of the Composite operation. componentAlpha has no effect
381 * when set on pSrcPicture or pDstPicture.
382 * - The source and mask Pictures may have a transformation set
383 * (Picture->transform != NULL), which means that the source coordinates
384 * should be transformed by that transformation, resulting in scaling,
385 * rotation, etc. The PictureTransformPoint() call can transform
386 * coordinates for you. Transforms have no effect on Pictures when used
387 * as a destination.
388 * - The source and mask pictures may have a filter set. PictFilterNearest
389 * and PictFilterBilinear are defined in the Render protocol, but others
390 * may be encountered, and must be handled correctly (usually by
391 * PrepareComposite failing, and falling back to software). Filters have
392 * no effect on Pictures when used as a destination.
393 * - The source and mask Pictures may have repeating set, which must be
394 * respected. Many chipsets will be unable to support repeating on
395 * pixmaps that have a width or height that is not a power of two.
396 *
397 * If your hardware can't support source pictures (textures) with
398 * non-power-of-two pitches, you should set #EXA_OFFSCREEN_ALIGN_POT.
399 *
400 * Note that many drivers will need to store some of the data in the driver
401 * private record, for sending to the hardware with each drawing command.
402 *
403 * The PrepareComposite() call is not required. However, it is highly
404 * recommended for performance of antialiased font rendering and performance
405 * of cairo applications. Failure results in a fallback to software
406 * rendering.
407 */
408 Bool (*PrepareComposite) (int op,
409 PicturePtr pSrcPicture,
410 PicturePtr pMaskPicture,
411 PicturePtr pDstPicture,
412 PixmapPtr pSrc,
413 PixmapPtr pMask,
414 PixmapPtr pDst);
415
416 /**
417 * Composite() performs a Composite operation set up in the last
418 * PrepareComposite() call.
419 *
420 * @param pDstPixmap destination pixmap
421 * @param srcX source X coordinate
422 * @param srcY source Y coordinate
423 * @param maskX source X coordinate
424 * @param maskY source Y coordinate
425 * @param dstX destination X coordinate
426 * @param dstY destination Y coordinate
427 * @param width destination rectangle width
428 * @param height destination rectangle height
429 *
430 * Performs the Composite operation set up by the last PrepareComposite()
431 * call, to the rectangle from (dstX, dstY) to (dstX + width, dstY + height)
432 * in the destination Pixmap. Note that if a transformation was set on
433 * the source or mask Pictures, the source rectangles may not be the same
434 * size as the destination rectangles and filtering. Getting the coordinate
435 * transformation right at the subpixel level can be tricky, and rendercheck
436 * can test this for you.
437 *
438 * This call is required if PrepareComposite() ever succeeds.
439 */
440 void (*Composite) (PixmapPtr pDst,
441 int srcX,
442 int srcY,
443 int maskX,
444 int maskY,
445 int dstX,
446 int dstY,
447 int width,
448 int height);
449
450 /**
451 * DoneComposite() finishes a set of Composite operations.
452 *
453 * @param pPixmap destination pixmap.
454 *
455 * The DoneComposite() call is called at the end of a series of consecutive
456 * Composite() calls following a successful PrepareComposite(). This allows
457 * drivers to finish up emitting drawing commands that were buffered, or
458 * clean up state from PrepareComposite().
459 *
460 * This call is required if PrepareComposite() ever succeeds.
461 */
462 void (*DoneComposite) (PixmapPtr pDst);
463 /** @} */
464
465 /**
466 * UploadToScreen() loads a rectangle of data from src into pDst.
467 *
468 * @param pDst destination pixmap
469 * @param x destination X coordinate.
470 * @param y destination Y coordinate
471 * @param width width of the rectangle to be copied
472 * @param height height of the rectangle to be copied
473 * @param src pointer to the beginning of the source data
474 * @param src_pitch pitch (in bytes) of the lines of source data.
475 *
476 * UploadToScreen() copies data in system memory beginning at src (with
477 * pitch src_pitch) into the destination pixmap from (x, y) to
478 * (x + width, y + height). This is typically done with hostdata uploads,
479 * where the CPU sets up a blit command on the hardware with instructions
480 * that the blit data will be fed through some sort of aperture on the card.
481 *
482 * If UploadToScreen() is performed asynchronously, it is up to the driver
483 * to call exaMarkSync(). This is in contrast to most other acceleration
484 * calls in EXA.
485 *
486 * UploadToScreen() can aid in pixmap migration, but is most important for
487 * the performance of exaGlyphs() (antialiased font drawing) by allowing
488 * pipelining of data uploads, avoiding a sync of the card after each glyph.
489 *
490 * @return TRUE if the driver successfully uploaded the data. FALSE
491 * indicates that EXA should fall back to doing the upload in software.
492 *
493 * UploadToScreen() is not required, but is recommended if Composite
494 * acceleration is supported.
495 */
496 Bool (*UploadToScreen) (PixmapPtr pDst,
497 int x,
498 int y,
499 int w,
500 int h,
501 char *src,
502 int src_pitch);
503
504 /**
505 * UploadToScratch() is no longer used and will be removed next time the EXA
506 * major version needs to be bumped.
507 */
508 Bool (*UploadToScratch) (PixmapPtr pSrc,
509 PixmapPtr pDst);
510
511 /**
512 * DownloadFromScreen() loads a rectangle of data from pSrc into dst
513 *
514 * @param pSrc source pixmap
515 * @param x source X coordinate.
516 * @param y source Y coordinate
517 * @param width width of the rectangle to be copied
518 * @param height height of the rectangle to be copied
519 * @param dst pointer to the beginning of the destination data
520 * @param dst_pitch pitch (in bytes) of the lines of destination data.
521 *
522 * DownloadFromScreen() copies data from offscreen memory in pSrc from
523 * (x, y) to (x + width, y + height), to system memory starting at
524 * dst (with pitch dst_pitch). This would usually be done
525 * using scatter-gather DMA, supported by a DRM call, or by blitting to AGP
526 * and then synchronously reading from AGP. Because the implementation
527 * might be synchronous, EXA leaves it up to the driver to call
528 * exaMarkSync() if DownloadFromScreen() was asynchronous. This is in
529 * contrast to most other acceleration calls in EXA.
530 *
531 * DownloadFromScreen() can aid in the largest bottleneck in pixmap
532 * migration, which is the read from framebuffer when evicting pixmaps from
533 * framebuffer memory. Thus, it is highly recommended, even though
534 * implementations are typically complicated.
535 *
536 * @return TRUE if the driver successfully downloaded the data. FALSE
537 * indicates that EXA should fall back to doing the download in software.
538 *
539 * DownloadFromScreen() is not required, but is highly recommended.
540 */
541 Bool (*DownloadFromScreen)(PixmapPtr pSrc,
542 int x, int y,
543 int w, int h,
544 char *dst, int dst_pitch);
545
546 /**
547 * MarkSync() requests that the driver mark a synchronization point,
548 * returning an driver-defined integer marker which could be requested for
549 * synchronization to later in WaitMarker(). This might be used in the
550 * future to avoid waiting for full hardware stalls before accessing pixmap
551 * data with the CPU, but is not important in the current incarnation of
552 * EXA.
553 *
554 * Note that drivers should call exaMarkSync() when they have done some
555 * acceleration, rather than their own MarkSync() handler, as otherwise EXA
556 * will be unaware of the driver's acceleration and not sync to it during
557 * fallbacks.
558 *
559 * MarkSync() is optional.
560 */
561 int (*MarkSync) (ScreenPtr pScreen);
562
563 /**
564 * WaitMarker() waits for all rendering before the given marker to have
565 * completed. If the driver does not implement MarkSync(), marker is
566 * meaningless, and all rendering by the hardware should be completed before
567 * WaitMarker() returns.
568 *
569 * Note that drivers should call exaWaitSync() to wait for all acceleration
570 * to finish, as otherwise EXA will be unaware of the driver having
571 * synchronized, resulting in excessive WaitMarker() calls.
572 *
573 * WaitMarker() is required of all drivers.
574 */
575 void (*WaitMarker) (ScreenPtr pScreen, int marker);
576
577 /** @{ */
578 /**
579 * PrepareAccess() is called before CPU access to an offscreen pixmap.
580 *
581 * @param pPix the pixmap being accessed
582 * @param index the index of the pixmap being accessed.
583 *
584 * PrepareAccess() will be called before CPU access to an offscreen pixmap.
585 * This can be used to set up hardware surfaces for byteswapping or
586 * untiling, or to adjust the pixmap's devPrivate.ptr for the purpose of
587 * making CPU access use a different aperture.
588 *
589 * The index is one of #EXA_PREPARE_DEST, #EXA_PREPARE_SRC,
590 * #EXA_PREPARE_MASK, #EXA_PREPARE_AUX_DEST, #EXA_PREPARE_AUX_SRC, or
591 * #EXA_PREPARE_AUX_MASK. Since only up to #EXA_NUM_PREPARE_INDICES pixmaps
592 * will have PrepareAccess() called on them per operation, drivers can have
593 * a small, statically-allocated space to maintain state for PrepareAccess()
594 * and FinishAccess() in. Note that PrepareAccess() is only called once per
595 * pixmap and operation, regardless of whether the pixmap is used as a
596 * destination and/or source, and the index may not reflect the usage.
597 *
598 * PrepareAccess() may fail. An example might be the case of hardware that
599 * can set up 1 or 2 surfaces for CPU access, but not 3. If PrepareAccess()
600 * fails, EXA will migrate the pixmap to system memory.
601 * DownloadFromScreen() must be implemented and must not fail if a driver
602 * wishes to fail in PrepareAccess(). PrepareAccess() must not fail when
603 * pPix is the visible screen, because the visible screen can not be
604 * migrated.
605 *
606 * @return TRUE if PrepareAccess() successfully prepared the pixmap for CPU
607 * drawing.
608 * @return FALSE if PrepareAccess() is unsuccessful and EXA should use
609 * DownloadFromScreen() to migate the pixmap out.
610 */
611 Bool (*PrepareAccess)(PixmapPtr pPix, int index);
612
613 /**
614 * FinishAccess() is called after CPU access to an offscreen pixmap.
615 *
616 * @param pPix the pixmap being accessed
617 * @param index the index of the pixmap being accessed.
618 *
619 * FinishAccess() will be called after finishing CPU access of an offscreen
620 * pixmap set up by PrepareAccess(). Note that the FinishAccess() will not be
621 * called if PrepareAccess() failed and the pixmap was migrated out.
622 */
623 void (*FinishAccess)(PixmapPtr pPix, int index);
624
625 /**
626 * PixmapIsOffscreen() is an optional driver replacement to
627 * exaPixmapHasGpuCopy(). Set to NULL if you want the standard behaviour
628 * of exaPixmapHasGpuCopy().
629 *
630 * @param pPix the pixmap
631 * @return TRUE if the given drawable is in framebuffer memory.
632 *
633 * exaPixmapHasGpuCopy() is used to determine if a pixmap is in offscreen
634 * memory, meaning that acceleration could probably be done to it, and that it
635 * will need to be wrapped by PrepareAccess()/FinishAccess() when accessing it
636 * with the CPU.
637 *
638 *
639 */
640 Bool (*PixmapIsOffscreen)(PixmapPtr pPix);
641
642 /** @name PrepareAccess() and FinishAccess() indices
643 * @{
644 */
645 /**
646 * EXA_PREPARE_DEST is the index for a pixmap that may be drawn to or
647 * read from.
648 */
649 #define EXA_PREPARE_DEST 0
650 /**
651 * EXA_PREPARE_SRC is the index for a pixmap that may be read from
652 */
653 #define EXA_PREPARE_SRC 1
654 /**
655 * EXA_PREPARE_SRC is the index for a second pixmap that may be read
656 * from.
657 */
658 #define EXA_PREPARE_MASK 2
659 /**
660 * EXA_PREPARE_AUX* are additional indices for other purposes, e.g.
661 * separate alpha maps with Composite operations.
662 */
663 #define EXA_PREPARE_AUX_DEST 3
664 #define EXA_PREPARE_AUX_SRC 4
665 #define EXA_PREPARE_AUX_MASK 5
666 #define EXA_NUM_PREPARE_INDICES 6
667 /** @} */
668
669 /**
670 * maxPitchPixels controls the pitch limitation for rendering from
671 * the card.
672 * The driver should never receive a request for rendering a pixmap
673 * that has a pitch (in pixels) beyond maxPitchPixels.
674 *
675 * Setting this field is optional -- if your hardware doesn't have
676 * a pitch limitation in pixels, don't set this. If neither this value
677 * nor maxPitchBytes is set, then maxPitchPixels is set to maxX.
678 * If set, it must not be smaller than maxX.
679 *
680 * @sa maxPitchBytes
681 */
682 int maxPitchPixels;
683
684 /**
685 * maxPitchBytes controls the pitch limitation for rendering from
686 * the card.
687 * The driver should never receive a request for rendering a pixmap
688 * that has a pitch (in bytes) beyond maxPitchBytes.
689 *
690 * Setting this field is optional -- if your hardware doesn't have
691 * a pitch limitation in bytes, don't set this.
692 * If set, it must not be smaller than maxX * 4.
693 * There's no default value for maxPitchBytes.
694 *
695 * @sa maxPitchPixels
696 */
697 int maxPitchBytes;
698
699 /* Hooks to allow driver to its own pixmap memory management */
700 void *(*CreatePixmap)(ScreenPtr pScreen, int size, int align);
701 void (*DestroyPixmap)(ScreenPtr pScreen, void *driverPriv);
702 /**
703 * Returning a pixmap with non-NULL devPrivate.ptr implies a pixmap which is
704 * not offscreen, which will never be accelerated and Prepare/FinishAccess won't
705 * be called.
706 */
707 Bool (*ModifyPixmapHeader)(PixmapPtr pPixmap, int width, int height,
708 int depth, int bitsPerPixel, int devKind,
709 pointer pPixData);
710
711 /* hooks for drivers with tiling support:
712 * driver MUST fill out new_fb_pitch with valid pitch of pixmap
713 */
714 void *(*CreatePixmap2)(ScreenPtr pScreen, int width, int height,
715 int depth, int usage_hint, int bitsPerPixel,
716 int *new_fb_pitch);
717 /** @} */
718} ExaDriverRec, *ExaDriverPtr;
719
720/** @name EXA driver flags
721 * @{
722 */
723/**
724 * EXA_OFFSCREEN_PIXMAPS indicates to EXA that the driver can support
725 * offscreen pixmaps.
726 */
727#define EXA_OFFSCREEN_PIXMAPS (1 << 0)
728
729/**
730 * EXA_OFFSCREEN_ALIGN_POT indicates to EXA that the driver needs pixmaps
731 * to have a power-of-two pitch.
732 */
733#define EXA_OFFSCREEN_ALIGN_POT (1 << 1)
734
735/**
736 * EXA_TWO_BITBLT_DIRECTIONS indicates to EXA that the driver can only
737 * support copies that are (left-to-right, top-to-bottom) or
738 * (right-to-left, bottom-to-top).
739 */
740#define EXA_TWO_BITBLT_DIRECTIONS (1 << 2)
741
742/**
743 * EXA_HANDLES_PIXMAPS indicates to EXA that the driver can handle
744 * all pixmap addressing and migration.
745 */
746#define EXA_HANDLES_PIXMAPS (1 << 3)
747
748/**
749 * EXA_SUPPORTS_PREPARE_AUX indicates to EXA that the driver can handle the
750 * EXA_PREPARE_AUX* indices in the Prepare/FinishAccess hooks. If there are no
751 * such hooks, this flag has no effect.
752 */
753#define EXA_SUPPORTS_PREPARE_AUX (1 << 4)
754
755/**
756 * EXA_SUPPORTS_OFFSCREEN_OVERLAPS indicates to EXA that the driver Copy hooks
757 * can handle the source and destination occupying overlapping offscreen memory
758 * areas. This allows the offscreen memory defragmentation code to defragment
759 * areas where the defragmented position overlaps the fragmented position.
760 *
761 * Typically this is supported by traditional 2D engines but not by 3D engines.
762 */
763#define EXA_SUPPORTS_OFFSCREEN_OVERLAPS (1 << 5)
764
765/**
766 * EXA_MIXED_PIXMAPS will hide unacceleratable pixmaps from drivers and manage the
767 * problem known software fallbacks like trapezoids. This only migrates pixmaps one way
768 * into a driver pixmap and then pins it.
769 */
770#define EXA_MIXED_PIXMAPS (1 << 6)
771
772/** @} */
773
774/* in exa.c */
775extern _X_EXPORT ExaDriverPtr
776exaDriverAlloc(void);
777
778extern _X_EXPORT Bool
779exaDriverInit(ScreenPtr pScreen,
780 ExaDriverPtr pScreenInfo);
781
782extern _X_EXPORT void
783exaDriverFini(ScreenPtr pScreen);
784
785extern _X_EXPORT void
786exaMarkSync(ScreenPtr pScreen);
787extern _X_EXPORT void
788exaWaitSync(ScreenPtr pScreen);
789
790extern _X_EXPORT unsigned long
791exaGetPixmapOffset(PixmapPtr pPix);
792
793extern _X_EXPORT unsigned long
794exaGetPixmapPitch(PixmapPtr pPix);
795
796extern _X_EXPORT unsigned long
797exaGetPixmapSize(PixmapPtr pPix);
798
799extern _X_EXPORT void *
800exaGetPixmapDriverPrivate(PixmapPtr p);
801
802
803/* in exa_offscreen.c */
804extern _X_EXPORT ExaOffscreenArea *
805exaOffscreenAlloc(ScreenPtr pScreen, int size, int align,
806 Bool locked,
807 ExaOffscreenSaveProc save,
808 pointer privData);
809
810extern _X_EXPORT ExaOffscreenArea *
811exaOffscreenFree(ScreenPtr pScreen, ExaOffscreenArea *area);
812
813extern _X_EXPORT void
814ExaOffscreenMarkUsed (PixmapPtr pPixmap);
815
816extern _X_EXPORT void
817exaEnableDisableFBAccess (int index, Bool enable);
818
819extern _X_EXPORT Bool
820exaDrawableIsOffscreen (DrawablePtr pDrawable);
821
822/* in exa.c */
823extern _X_EXPORT void
824exaMoveInPixmap (PixmapPtr pPixmap);
825
826extern _X_EXPORT void
827exaMoveOutPixmap (PixmapPtr pPixmap);
828
829
830/* in exa_unaccel.c */
831extern _X_EXPORT CARD32
832exaGetPixmapFirstPixel (PixmapPtr pPixmap);
833
834
835/**
836 * Returns TRUE if the given planemask covers all the significant bits in the
837 * pixel values for pDrawable.
838 */
839#define EXA_PM_IS_SOLID(_pDrawable, _pm) \
840 (((_pm) & FbFullMask((_pDrawable)->depth)) == \
841 FbFullMask((_pDrawable)->depth))
842
843#endif /* EXA_H */
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