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source: vbox/trunk/src/VBox/Additions/x11/x11include/xorg-server-1.13.0/exa.h@ 87454

Last change on this file since 87454 was 43251, checked in by vboxsync, 12 years ago

Additions/x11: added headers for X.Org Server 1.13.

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1/*
2 *
3 * Copyright (C) 2000 Keith Packard
4 * 2004 Eric Anholt
5 * 2005 Zack Rusin
6 *
7 * Permission to use, copy, modify, distribute, and sell this software and its
8 * documentation for any purpose is hereby granted without fee, provided that
9 * the above copyright notice appear in all copies and that both that
10 * copyright notice and this permission notice appear in supporting
11 * documentation, and that the name of copyright holders not be used in
12 * advertising or publicity pertaining to distribution of the software without
13 * specific, written prior permission. Copyright holders make no
14 * representations about the suitability of this software for any purpose. It
15 * is provided "as is" without express or implied warranty.
16 *
17 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
18 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
19 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
20 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
21 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
22 * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
23 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
24 * SOFTWARE.
25 */
26
27/** @file
28 * This is the header containing the public API of EXA for exa drivers.
29 */
30
31#ifndef EXA_H
32#define EXA_H
33
34#include "scrnintstr.h"
35#include "pixmapstr.h"
36#include "windowstr.h"
37#include "gcstruct.h"
38#include "picturestr.h"
39#include "fb.h"
40
41#define EXA_VERSION_MAJOR 2
42#define EXA_VERSION_MINOR 6
43#define EXA_VERSION_RELEASE 0
44
45typedef struct _ExaOffscreenArea ExaOffscreenArea;
46
47typedef void (*ExaOffscreenSaveProc) (ScreenPtr pScreen,
48 ExaOffscreenArea * area);
49
50typedef enum _ExaOffscreenState {
51 ExaOffscreenAvail,
52 ExaOffscreenRemovable,
53 ExaOffscreenLocked
54} ExaOffscreenState;
55
56struct _ExaOffscreenArea {
57 int base_offset; /* allocation base */
58 int offset; /* aligned offset */
59 int size; /* total allocation size */
60 unsigned last_use;
61 pointer privData;
62
63 ExaOffscreenSaveProc save;
64
65 ExaOffscreenState state;
66
67 ExaOffscreenArea *next;
68
69 unsigned eviction_cost;
70
71 ExaOffscreenArea *prev; /* Double-linked list for defragmentation */
72 int align; /* required alignment */
73};
74
75/**
76 * The ExaDriver structure is allocated through exaDriverAlloc(), and then
77 * fllled in by drivers.
78 */
79typedef struct _ExaDriver {
80 /**
81 * exa_major and exa_minor should be set by the driver to the version of
82 * EXA which the driver was compiled for (or configures itself at runtime
83 * to support). This allows EXA to extend the structure for new features
84 * without breaking ABI for drivers compiled against older versions.
85 */
86 int exa_major, exa_minor;
87
88 /**
89 * memoryBase is the address of the beginning of framebuffer memory.
90 * The visible screen should be within memoryBase to memoryBase +
91 * memorySize.
92 */
93 CARD8 *memoryBase;
94
95 /**
96 * offScreenBase is the offset from memoryBase of the beginning of the area
97 * to be managed by EXA's linear offscreen memory manager.
98 *
99 * In XFree86 DDX drivers, this is probably:
100 * (pScrn->displayWidth * cpp * pScrn->virtualY)
101 */
102 unsigned long offScreenBase;
103
104 /**
105 * memorySize is the length (in bytes) of framebuffer memory beginning
106 * from memoryBase.
107 *
108 * The offscreen memory manager will manage the area beginning at
109 * (memoryBase + offScreenBase), with a length of (memorySize -
110 * offScreenBase)
111 *
112 * In XFree86 DDX drivers, this is probably (pScrn->videoRam * 1024)
113 */
114 unsigned long memorySize;
115
116 /**
117 * pixmapOffsetAlign is the byte alignment necessary for pixmap offsets
118 * within framebuffer.
119 *
120 * Hardware typically has a required alignment of offsets, which may or may
121 * not be a power of two. EXA will ensure that pixmaps managed by the
122 * offscreen memory manager meet this alignment requirement.
123 */
124 int pixmapOffsetAlign;
125
126 /**
127 * pixmapPitchAlign is the byte alignment necessary for pixmap pitches
128 * within the framebuffer.
129 *
130 * Hardware typically has a required alignment of pitches for acceleration.
131 * For 3D hardware, Composite acceleration often requires that source and
132 * mask pixmaps (textures) have a power-of-two pitch, which can be demanded
133 * using EXA_OFFSCREEN_ALIGN_POT. These pitch requirements only apply to
134 * pixmaps managed by the offscreen memory manager. Thus, it is up to the
135 * driver to ensure that the visible screen has an appropriate pitch for
136 * acceleration.
137 */
138 int pixmapPitchAlign;
139
140 /**
141 * The flags field is bitfield of boolean values controlling EXA's behavior.
142 *
143 * The flags in clude EXA_OFFSCREEN_PIXMAPS, EXA_OFFSCREEN_ALIGN_POT, and
144 * EXA_TWO_BITBLT_DIRECTIONS.
145 */
146 int flags;
147
148 /** @{ */
149 /**
150 * maxX controls the X coordinate limitation for rendering from the card.
151 * The driver should never receive a request for rendering beyond maxX
152 * in the X direction from the origin of a pixmap.
153 */
154 int maxX;
155
156 /**
157 * maxY controls the Y coordinate limitation for rendering from the card.
158 * The driver should never receive a request for rendering beyond maxY
159 * in the Y direction from the origin of a pixmap.
160 */
161 int maxY;
162 /** @} */
163
164 /* private */
165 ExaOffscreenArea *offScreenAreas;
166 Bool needsSync;
167 int lastMarker;
168
169 /** @name Solid
170 * @{
171 */
172 /**
173 * PrepareSolid() sets up the driver for doing a solid fill.
174 * @param pPixmap Destination pixmap
175 * @param alu raster operation
176 * @param planemask write mask for the fill
177 * @param fg "foreground" color for the fill
178 *
179 * This call should set up the driver for doing a series of solid fills
180 * through the Solid() call. The alu raster op is one of the GX*
181 * graphics functions listed in X.h, and typically maps to a similar
182 * single-byte "ROP" setting in all hardware. The planemask controls
183 * which bits of the destination should be affected, and will only represent
184 * the bits up to the depth of pPixmap. The fg is the pixel value of the
185 * foreground color referred to in ROP descriptions.
186 *
187 * Note that many drivers will need to store some of the data in the driver
188 * private record, for sending to the hardware with each drawing command.
189 *
190 * The PrepareSolid() call is required of all drivers, but it may fail for any
191 * reason. Failure results in a fallback to software rendering.
192 */
193 Bool (*PrepareSolid) (PixmapPtr pPixmap,
194 int alu, Pixel planemask, Pixel fg);
195
196 /**
197 * Solid() performs a solid fill set up in the last PrepareSolid() call.
198 *
199 * @param pPixmap destination pixmap
200 * @param x1 left coordinate
201 * @param y1 top coordinate
202 * @param x2 right coordinate
203 * @param y2 bottom coordinate
204 *
205 * Performs the fill set up by the last PrepareSolid() call, covering the
206 * area from (x1,y1) to (x2,y2) in pPixmap. Note that the coordinates are
207 * in the coordinate space of the destination pixmap, so the driver will
208 * need to set up the hardware's offset and pitch for the destination
209 * coordinates according to the pixmap's offset and pitch within
210 * framebuffer. This likely means using exaGetPixmapOffset() and
211 * exaGetPixmapPitch().
212 *
213 * This call is required if PrepareSolid() ever succeeds.
214 */
215 void (*Solid) (PixmapPtr pPixmap, int x1, int y1, int x2, int y2);
216
217 /**
218 * DoneSolid() finishes a set of solid fills.
219 *
220 * @param pPixmap destination pixmap.
221 *
222 * The DoneSolid() call is called at the end of a series of consecutive
223 * Solid() calls following a successful PrepareSolid(). This allows drivers
224 * to finish up emitting drawing commands that were buffered, or clean up
225 * state from PrepareSolid().
226 *
227 * This call is required if PrepareSolid() ever succeeds.
228 */
229 void (*DoneSolid) (PixmapPtr pPixmap);
230 /** @} */
231
232 /** @name Copy
233 * @{
234 */
235 /**
236 * PrepareCopy() sets up the driver for doing a copy within video
237 * memory.
238 *
239 * @param pSrcPixmap source pixmap
240 * @param pDstPixmap destination pixmap
241 * @param dx X copy direction
242 * @param dy Y copy direction
243 * @param alu raster operation
244 * @param planemask write mask for the fill
245 *
246 * This call should set up the driver for doing a series of copies from the
247 * the pSrcPixmap to the pDstPixmap. The dx flag will be positive if the
248 * hardware should do the copy from the left to the right, and dy will be
249 * positive if the copy should be done from the top to the bottom. This
250 * is to deal with self-overlapping copies when pSrcPixmap == pDstPixmap.
251 * If your hardware can only support blits that are (left to right, top to
252 * bottom) or (right to left, bottom to top), then you should set
253 * #EXA_TWO_BITBLT_DIRECTIONS, and EXA will break down Copy operations to
254 * ones that meet those requirements. The alu raster op is one of the GX*
255 * graphics functions listed in X.h, and typically maps to a similar
256 * single-byte "ROP" setting in all hardware. The planemask controls which
257 * bits of the destination should be affected, and will only represent the
258 * bits up to the depth of pPixmap.
259 *
260 * Note that many drivers will need to store some of the data in the driver
261 * private record, for sending to the hardware with each drawing command.
262 *
263 * The PrepareCopy() call is required of all drivers, but it may fail for any
264 * reason. Failure results in a fallback to software rendering.
265 */
266 Bool (*PrepareCopy) (PixmapPtr pSrcPixmap,
267 PixmapPtr pDstPixmap,
268 int dx, int dy, int alu, Pixel planemask);
269
270 /**
271 * Copy() performs a copy set up in the last PrepareCopy call.
272 *
273 * @param pDstPixmap destination pixmap
274 * @param srcX source X coordinate
275 * @param srcY source Y coordinate
276 * @param dstX destination X coordinate
277 * @param dstY destination Y coordinate
278 * @param width width of the rectangle to be copied
279 * @param height height of the rectangle to be copied.
280 *
281 * Performs the copy set up by the last PrepareCopy() call, copying the
282 * rectangle from (srcX, srcY) to (srcX + width, srcY + width) in the source
283 * pixmap to the same-sized rectangle at (dstX, dstY) in the destination
284 * pixmap. Those rectangles may overlap in memory, if
285 * pSrcPixmap == pDstPixmap. Note that this call does not receive the
286 * pSrcPixmap as an argument -- if it's needed in this function, it should
287 * be stored in the driver private during PrepareCopy(). As with Solid(),
288 * the coordinates are in the coordinate space of each pixmap, so the driver
289 * will need to set up source and destination pitches and offsets from those
290 * pixmaps, probably using exaGetPixmapOffset() and exaGetPixmapPitch().
291 *
292 * This call is required if PrepareCopy ever succeeds.
293 */
294 void (*Copy) (PixmapPtr pDstPixmap,
295 int srcX,
296 int srcY, int dstX, int dstY, int width, int height);
297
298 /**
299 * DoneCopy() finishes a set of copies.
300 *
301 * @param pPixmap destination pixmap.
302 *
303 * The DoneCopy() call is called at the end of a series of consecutive
304 * Copy() calls following a successful PrepareCopy(). This allows drivers
305 * to finish up emitting drawing commands that were buffered, or clean up
306 * state from PrepareCopy().
307 *
308 * This call is required if PrepareCopy() ever succeeds.
309 */
310 void (*DoneCopy) (PixmapPtr pDstPixmap);
311 /** @} */
312
313 /** @name Composite
314 * @{
315 */
316 /**
317 * CheckComposite() checks to see if a composite operation could be
318 * accelerated.
319 *
320 * @param op Render operation
321 * @param pSrcPicture source Picture
322 * @param pMaskPicture mask picture
323 * @param pDstPicture destination Picture
324 *
325 * The CheckComposite() call checks if the driver could handle acceleration
326 * of op with the given source, mask, and destination pictures. This allows
327 * drivers to check source and destination formats, supported operations,
328 * transformations, and component alpha state, and send operations it can't
329 * support to software rendering early on. This avoids costly pixmap
330 * migration to the wrong places when the driver can't accelerate
331 * operations. Note that because migration hasn't happened, the driver
332 * can't know during CheckComposite() what the offsets and pitches of the
333 * pixmaps are going to be.
334 *
335 * See PrepareComposite() for more details on likely issues that drivers
336 * will have in accelerating Composite operations.
337 *
338 * The CheckComposite() call is recommended if PrepareComposite() is
339 * implemented, but is not required.
340 */
341 Bool (*CheckComposite) (int op,
342 PicturePtr pSrcPicture,
343 PicturePtr pMaskPicture, PicturePtr pDstPicture);
344
345 /**
346 * PrepareComposite() sets up the driver for doing a Composite operation
347 * described in the Render extension protocol spec.
348 *
349 * @param op Render operation
350 * @param pSrcPicture source Picture
351 * @param pMaskPicture mask picture
352 * @param pDstPicture destination Picture
353 * @param pSrc source pixmap
354 * @param pMask mask pixmap
355 * @param pDst destination pixmap
356 *
357 * This call should set up the driver for doing a series of Composite
358 * operations, as described in the Render protocol spec, with the given
359 * pSrcPicture, pMaskPicture, and pDstPicture. The pSrc, pMask, and
360 * pDst are the pixmaps containing the pixel data, and should be used for
361 * setting the offset and pitch used for the coordinate spaces for each of
362 * the Pictures.
363 *
364 * Notes on interpreting Picture structures:
365 * - The Picture structures will always have a valid pDrawable.
366 * - The Picture structures will never have alphaMap set.
367 * - The mask Picture (and therefore pMask) may be NULL, in which case the
368 * operation is simply src OP dst instead of src IN mask OP dst, and
369 * mask coordinates should be ignored.
370 * - pMarkPicture may have componentAlpha set, which greatly changes
371 * the behavior of the Composite operation. componentAlpha has no effect
372 * when set on pSrcPicture or pDstPicture.
373 * - The source and mask Pictures may have a transformation set
374 * (Picture->transform != NULL), which means that the source coordinates
375 * should be transformed by that transformation, resulting in scaling,
376 * rotation, etc. The PictureTransformPoint() call can transform
377 * coordinates for you. Transforms have no effect on Pictures when used
378 * as a destination.
379 * - The source and mask pictures may have a filter set. PictFilterNearest
380 * and PictFilterBilinear are defined in the Render protocol, but others
381 * may be encountered, and must be handled correctly (usually by
382 * PrepareComposite failing, and falling back to software). Filters have
383 * no effect on Pictures when used as a destination.
384 * - The source and mask Pictures may have repeating set, which must be
385 * respected. Many chipsets will be unable to support repeating on
386 * pixmaps that have a width or height that is not a power of two.
387 *
388 * If your hardware can't support source pictures (textures) with
389 * non-power-of-two pitches, you should set #EXA_OFFSCREEN_ALIGN_POT.
390 *
391 * Note that many drivers will need to store some of the data in the driver
392 * private record, for sending to the hardware with each drawing command.
393 *
394 * The PrepareComposite() call is not required. However, it is highly
395 * recommended for performance of antialiased font rendering and performance
396 * of cairo applications. Failure results in a fallback to software
397 * rendering.
398 */
399 Bool (*PrepareComposite) (int op,
400 PicturePtr pSrcPicture,
401 PicturePtr pMaskPicture,
402 PicturePtr pDstPicture,
403 PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst);
404
405 /**
406 * Composite() performs a Composite operation set up in the last
407 * PrepareComposite() call.
408 *
409 * @param pDstPixmap destination pixmap
410 * @param srcX source X coordinate
411 * @param srcY source Y coordinate
412 * @param maskX source X coordinate
413 * @param maskY source Y coordinate
414 * @param dstX destination X coordinate
415 * @param dstY destination Y coordinate
416 * @param width destination rectangle width
417 * @param height destination rectangle height
418 *
419 * Performs the Composite operation set up by the last PrepareComposite()
420 * call, to the rectangle from (dstX, dstY) to (dstX + width, dstY + height)
421 * in the destination Pixmap. Note that if a transformation was set on
422 * the source or mask Pictures, the source rectangles may not be the same
423 * size as the destination rectangles and filtering. Getting the coordinate
424 * transformation right at the subpixel level can be tricky, and rendercheck
425 * can test this for you.
426 *
427 * This call is required if PrepareComposite() ever succeeds.
428 */
429 void (*Composite) (PixmapPtr pDst,
430 int srcX,
431 int srcY,
432 int maskX,
433 int maskY, int dstX, int dstY, int width, int height);
434
435 /**
436 * DoneComposite() finishes a set of Composite operations.
437 *
438 * @param pPixmap destination pixmap.
439 *
440 * The DoneComposite() call is called at the end of a series of consecutive
441 * Composite() calls following a successful PrepareComposite(). This allows
442 * drivers to finish up emitting drawing commands that were buffered, or
443 * clean up state from PrepareComposite().
444 *
445 * This call is required if PrepareComposite() ever succeeds.
446 */
447 void (*DoneComposite) (PixmapPtr pDst);
448 /** @} */
449
450 /**
451 * UploadToScreen() loads a rectangle of data from src into pDst.
452 *
453 * @param pDst destination pixmap
454 * @param x destination X coordinate.
455 * @param y destination Y coordinate
456 * @param width width of the rectangle to be copied
457 * @param height height of the rectangle to be copied
458 * @param src pointer to the beginning of the source data
459 * @param src_pitch pitch (in bytes) of the lines of source data.
460 *
461 * UploadToScreen() copies data in system memory beginning at src (with
462 * pitch src_pitch) into the destination pixmap from (x, y) to
463 * (x + width, y + height). This is typically done with hostdata uploads,
464 * where the CPU sets up a blit command on the hardware with instructions
465 * that the blit data will be fed through some sort of aperture on the card.
466 *
467 * If UploadToScreen() is performed asynchronously, it is up to the driver
468 * to call exaMarkSync(). This is in contrast to most other acceleration
469 * calls in EXA.
470 *
471 * UploadToScreen() can aid in pixmap migration, but is most important for
472 * the performance of exaGlyphs() (antialiased font drawing) by allowing
473 * pipelining of data uploads, avoiding a sync of the card after each glyph.
474 *
475 * @return TRUE if the driver successfully uploaded the data. FALSE
476 * indicates that EXA should fall back to doing the upload in software.
477 *
478 * UploadToScreen() is not required, but is recommended if Composite
479 * acceleration is supported.
480 */
481 Bool (*UploadToScreen) (PixmapPtr pDst,
482 int x,
483 int y, int w, int h, char *src, int src_pitch);
484
485 /**
486 * UploadToScratch() is no longer used and will be removed next time the EXA
487 * major version needs to be bumped.
488 */
489 Bool (*UploadToScratch) (PixmapPtr pSrc, PixmapPtr pDst);
490
491 /**
492 * DownloadFromScreen() loads a rectangle of data from pSrc into dst
493 *
494 * @param pSrc source pixmap
495 * @param x source X coordinate.
496 * @param y source Y coordinate
497 * @param width width of the rectangle to be copied
498 * @param height height of the rectangle to be copied
499 * @param dst pointer to the beginning of the destination data
500 * @param dst_pitch pitch (in bytes) of the lines of destination data.
501 *
502 * DownloadFromScreen() copies data from offscreen memory in pSrc from
503 * (x, y) to (x + width, y + height), to system memory starting at
504 * dst (with pitch dst_pitch). This would usually be done
505 * using scatter-gather DMA, supported by a DRM call, or by blitting to AGP
506 * and then synchronously reading from AGP. Because the implementation
507 * might be synchronous, EXA leaves it up to the driver to call
508 * exaMarkSync() if DownloadFromScreen() was asynchronous. This is in
509 * contrast to most other acceleration calls in EXA.
510 *
511 * DownloadFromScreen() can aid in the largest bottleneck in pixmap
512 * migration, which is the read from framebuffer when evicting pixmaps from
513 * framebuffer memory. Thus, it is highly recommended, even though
514 * implementations are typically complicated.
515 *
516 * @return TRUE if the driver successfully downloaded the data. FALSE
517 * indicates that EXA should fall back to doing the download in software.
518 *
519 * DownloadFromScreen() is not required, but is highly recommended.
520 */
521 Bool (*DownloadFromScreen) (PixmapPtr pSrc,
522 int x, int y,
523 int w, int h, char *dst, int dst_pitch);
524
525 /**
526 * MarkSync() requests that the driver mark a synchronization point,
527 * returning an driver-defined integer marker which could be requested for
528 * synchronization to later in WaitMarker(). This might be used in the
529 * future to avoid waiting for full hardware stalls before accessing pixmap
530 * data with the CPU, but is not important in the current incarnation of
531 * EXA.
532 *
533 * Note that drivers should call exaMarkSync() when they have done some
534 * acceleration, rather than their own MarkSync() handler, as otherwise EXA
535 * will be unaware of the driver's acceleration and not sync to it during
536 * fallbacks.
537 *
538 * MarkSync() is optional.
539 */
540 int (*MarkSync) (ScreenPtr pScreen);
541
542 /**
543 * WaitMarker() waits for all rendering before the given marker to have
544 * completed. If the driver does not implement MarkSync(), marker is
545 * meaningless, and all rendering by the hardware should be completed before
546 * WaitMarker() returns.
547 *
548 * Note that drivers should call exaWaitSync() to wait for all acceleration
549 * to finish, as otherwise EXA will be unaware of the driver having
550 * synchronized, resulting in excessive WaitMarker() calls.
551 *
552 * WaitMarker() is required of all drivers.
553 */
554 void (*WaitMarker) (ScreenPtr pScreen, int marker);
555
556 /** @{ */
557 /**
558 * PrepareAccess() is called before CPU access to an offscreen pixmap.
559 *
560 * @param pPix the pixmap being accessed
561 * @param index the index of the pixmap being accessed.
562 *
563 * PrepareAccess() will be called before CPU access to an offscreen pixmap.
564 * This can be used to set up hardware surfaces for byteswapping or
565 * untiling, or to adjust the pixmap's devPrivate.ptr for the purpose of
566 * making CPU access use a different aperture.
567 *
568 * The index is one of #EXA_PREPARE_DEST, #EXA_PREPARE_SRC,
569 * #EXA_PREPARE_MASK, #EXA_PREPARE_AUX_DEST, #EXA_PREPARE_AUX_SRC, or
570 * #EXA_PREPARE_AUX_MASK. Since only up to #EXA_NUM_PREPARE_INDICES pixmaps
571 * will have PrepareAccess() called on them per operation, drivers can have
572 * a small, statically-allocated space to maintain state for PrepareAccess()
573 * and FinishAccess() in. Note that PrepareAccess() is only called once per
574 * pixmap and operation, regardless of whether the pixmap is used as a
575 * destination and/or source, and the index may not reflect the usage.
576 *
577 * PrepareAccess() may fail. An example might be the case of hardware that
578 * can set up 1 or 2 surfaces for CPU access, but not 3. If PrepareAccess()
579 * fails, EXA will migrate the pixmap to system memory.
580 * DownloadFromScreen() must be implemented and must not fail if a driver
581 * wishes to fail in PrepareAccess(). PrepareAccess() must not fail when
582 * pPix is the visible screen, because the visible screen can not be
583 * migrated.
584 *
585 * @return TRUE if PrepareAccess() successfully prepared the pixmap for CPU
586 * drawing.
587 * @return FALSE if PrepareAccess() is unsuccessful and EXA should use
588 * DownloadFromScreen() to migate the pixmap out.
589 */
590 Bool (*PrepareAccess) (PixmapPtr pPix, int index);
591
592 /**
593 * FinishAccess() is called after CPU access to an offscreen pixmap.
594 *
595 * @param pPix the pixmap being accessed
596 * @param index the index of the pixmap being accessed.
597 *
598 * FinishAccess() will be called after finishing CPU access of an offscreen
599 * pixmap set up by PrepareAccess(). Note that the FinishAccess() will not be
600 * called if PrepareAccess() failed and the pixmap was migrated out.
601 */
602 void (*FinishAccess) (PixmapPtr pPix, int index);
603
604 /**
605 * PixmapIsOffscreen() is an optional driver replacement to
606 * exaPixmapHasGpuCopy(). Set to NULL if you want the standard behaviour
607 * of exaPixmapHasGpuCopy().
608 *
609 * @param pPix the pixmap
610 * @return TRUE if the given drawable is in framebuffer memory.
611 *
612 * exaPixmapHasGpuCopy() is used to determine if a pixmap is in offscreen
613 * memory, meaning that acceleration could probably be done to it, and that it
614 * will need to be wrapped by PrepareAccess()/FinishAccess() when accessing it
615 * with the CPU.
616 *
617 *
618 */
619 Bool (*PixmapIsOffscreen) (PixmapPtr pPix);
620
621 /** @name PrepareAccess() and FinishAccess() indices
622 * @{
623 */
624 /**
625 * EXA_PREPARE_DEST is the index for a pixmap that may be drawn to or
626 * read from.
627 */
628#define EXA_PREPARE_DEST 0
629 /**
630 * EXA_PREPARE_SRC is the index for a pixmap that may be read from
631 */
632#define EXA_PREPARE_SRC 1
633 /**
634 * EXA_PREPARE_SRC is the index for a second pixmap that may be read
635 * from.
636 */
637#define EXA_PREPARE_MASK 2
638 /**
639 * EXA_PREPARE_AUX* are additional indices for other purposes, e.g.
640 * separate alpha maps with Composite operations.
641 */
642#define EXA_PREPARE_AUX_DEST 3
643#define EXA_PREPARE_AUX_SRC 4
644#define EXA_PREPARE_AUX_MASK 5
645#define EXA_NUM_PREPARE_INDICES 6
646 /** @} */
647
648 /**
649 * maxPitchPixels controls the pitch limitation for rendering from
650 * the card.
651 * The driver should never receive a request for rendering a pixmap
652 * that has a pitch (in pixels) beyond maxPitchPixels.
653 *
654 * Setting this field is optional -- if your hardware doesn't have
655 * a pitch limitation in pixels, don't set this. If neither this value
656 * nor maxPitchBytes is set, then maxPitchPixels is set to maxX.
657 * If set, it must not be smaller than maxX.
658 *
659 * @sa maxPitchBytes
660 */
661 int maxPitchPixels;
662
663 /**
664 * maxPitchBytes controls the pitch limitation for rendering from
665 * the card.
666 * The driver should never receive a request for rendering a pixmap
667 * that has a pitch (in bytes) beyond maxPitchBytes.
668 *
669 * Setting this field is optional -- if your hardware doesn't have
670 * a pitch limitation in bytes, don't set this.
671 * If set, it must not be smaller than maxX * 4.
672 * There's no default value for maxPitchBytes.
673 *
674 * @sa maxPitchPixels
675 */
676 int maxPitchBytes;
677
678 /* Hooks to allow driver to its own pixmap memory management */
679 void *(*CreatePixmap) (ScreenPtr pScreen, int size, int align);
680 void (*DestroyPixmap) (ScreenPtr pScreen, void *driverPriv);
681 /**
682 * Returning a pixmap with non-NULL devPrivate.ptr implies a pixmap which is
683 * not offscreen, which will never be accelerated and Prepare/FinishAccess won't
684 * be called.
685 */
686 Bool (*ModifyPixmapHeader) (PixmapPtr pPixmap, int width, int height,
687 int depth, int bitsPerPixel, int devKind,
688 pointer pPixData);
689
690 /* hooks for drivers with tiling support:
691 * driver MUST fill out new_fb_pitch with valid pitch of pixmap
692 */
693 void *(*CreatePixmap2) (ScreenPtr pScreen, int width, int height,
694 int depth, int usage_hint, int bitsPerPixel,
695 int *new_fb_pitch);
696 /** @} */
697 Bool (*SharePixmapBacking)(PixmapPtr pPixmap, ScreenPtr slave, void **handle_p);
698
699 Bool (*SetSharedPixmapBacking)(PixmapPtr pPixmap, void *handle);
700
701} ExaDriverRec, *ExaDriverPtr;
702
703/** @name EXA driver flags
704 * @{
705 */
706/**
707 * EXA_OFFSCREEN_PIXMAPS indicates to EXA that the driver can support
708 * offscreen pixmaps.
709 */
710#define EXA_OFFSCREEN_PIXMAPS (1 << 0)
711
712/**
713 * EXA_OFFSCREEN_ALIGN_POT indicates to EXA that the driver needs pixmaps
714 * to have a power-of-two pitch.
715 */
716#define EXA_OFFSCREEN_ALIGN_POT (1 << 1)
717
718/**
719 * EXA_TWO_BITBLT_DIRECTIONS indicates to EXA that the driver can only
720 * support copies that are (left-to-right, top-to-bottom) or
721 * (right-to-left, bottom-to-top).
722 */
723#define EXA_TWO_BITBLT_DIRECTIONS (1 << 2)
724
725/**
726 * EXA_HANDLES_PIXMAPS indicates to EXA that the driver can handle
727 * all pixmap addressing and migration.
728 */
729#define EXA_HANDLES_PIXMAPS (1 << 3)
730
731/**
732 * EXA_SUPPORTS_PREPARE_AUX indicates to EXA that the driver can handle the
733 * EXA_PREPARE_AUX* indices in the Prepare/FinishAccess hooks. If there are no
734 * such hooks, this flag has no effect.
735 */
736#define EXA_SUPPORTS_PREPARE_AUX (1 << 4)
737
738/**
739 * EXA_SUPPORTS_OFFSCREEN_OVERLAPS indicates to EXA that the driver Copy hooks
740 * can handle the source and destination occupying overlapping offscreen memory
741 * areas. This allows the offscreen memory defragmentation code to defragment
742 * areas where the defragmented position overlaps the fragmented position.
743 *
744 * Typically this is supported by traditional 2D engines but not by 3D engines.
745 */
746#define EXA_SUPPORTS_OFFSCREEN_OVERLAPS (1 << 5)
747
748/**
749 * EXA_MIXED_PIXMAPS will hide unacceleratable pixmaps from drivers and manage the
750 * problem known software fallbacks like trapezoids. This only migrates pixmaps one way
751 * into a driver pixmap and then pins it.
752 */
753#define EXA_MIXED_PIXMAPS (1 << 6)
754
755/** @} */
756
757/* in exa.c */
758extern _X_EXPORT ExaDriverPtr exaDriverAlloc(void);
759
760extern _X_EXPORT Bool
761 exaDriverInit(ScreenPtr pScreen, ExaDriverPtr pScreenInfo);
762
763extern _X_EXPORT void
764 exaDriverFini(ScreenPtr pScreen);
765
766extern _X_EXPORT void
767 exaMarkSync(ScreenPtr pScreen);
768extern _X_EXPORT void
769 exaWaitSync(ScreenPtr pScreen);
770
771extern _X_EXPORT unsigned long
772 exaGetPixmapOffset(PixmapPtr pPix);
773
774extern _X_EXPORT unsigned long
775 exaGetPixmapPitch(PixmapPtr pPix);
776
777extern _X_EXPORT unsigned long
778 exaGetPixmapSize(PixmapPtr pPix);
779
780extern _X_EXPORT void *exaGetPixmapDriverPrivate(PixmapPtr p);
781
782/* in exa_offscreen.c */
783extern _X_EXPORT ExaOffscreenArea *exaOffscreenAlloc(ScreenPtr pScreen,
784 int size, int align,
785 Bool locked,
786 ExaOffscreenSaveProc save,
787 pointer privData);
788
789extern _X_EXPORT ExaOffscreenArea *exaOffscreenFree(ScreenPtr pScreen,
790 ExaOffscreenArea * area);
791
792extern _X_EXPORT void
793 ExaOffscreenMarkUsed(PixmapPtr pPixmap);
794
795extern _X_EXPORT void
796 exaEnableDisableFBAccess(ScreenPtr pScreen, Bool enable);
797
798extern _X_EXPORT Bool
799 exaDrawableIsOffscreen(DrawablePtr pDrawable);
800
801/* in exa.c */
802extern _X_EXPORT void
803 exaMoveInPixmap(PixmapPtr pPixmap);
804
805extern _X_EXPORT void
806 exaMoveOutPixmap(PixmapPtr pPixmap);
807
808/* in exa_unaccel.c */
809extern _X_EXPORT CARD32
810 exaGetPixmapFirstPixel(PixmapPtr pPixmap);
811
812/**
813 * Returns TRUE if the given planemask covers all the significant bits in the
814 * pixel values for pDrawable.
815 */
816#define EXA_PM_IS_SOLID(_pDrawable, _pm) \
817 (((_pm) & FbFullMask((_pDrawable)->depth)) == \
818 FbFullMask((_pDrawable)->depth))
819
820#endif /* EXA_H */
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