VirtualBox

source: vbox/trunk/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/glprocs.h@ 45134

Last change on this file since 45134 was 45134, checked in by vboxsync, 12 years ago

Additions/X11: build vboxvideo_drv.so for X.Org Server 1.14.

  • Property svn:eol-style set to native
File size: 162.2 KB
Line 
1/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
2
3/*
4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
5 * (C) Copyright IBM Corporation 2004, 2006
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL, IBM,
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * SOFTWARE.
27 */
28
29/* This file is only included by glapi.c and is used for
30 * the GetProcAddress() function
31 */
32
33typedef struct {
34 GLint Name_offset;
35#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
36 _glapi_proc Address;
37#endif
38 GLuint Offset;
39} glprocs_table_t;
40
41#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
42#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
43#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
44#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
45#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
46#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
47#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
48#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
49#endif
50
51static const char gl_string_table[] =
52 "glNewList\0"
53 "glEndList\0"
54 "glCallList\0"
55 "glCallLists\0"
56 "glDeleteLists\0"
57 "glGenLists\0"
58 "glListBase\0"
59 "glBegin\0"
60 "glBitmap\0"
61 "glColor3b\0"
62 "glColor3bv\0"
63 "glColor3d\0"
64 "glColor3dv\0"
65 "glColor3f\0"
66 "glColor3fv\0"
67 "glColor3i\0"
68 "glColor3iv\0"
69 "glColor3s\0"
70 "glColor3sv\0"
71 "glColor3ub\0"
72 "glColor3ubv\0"
73 "glColor3ui\0"
74 "glColor3uiv\0"
75 "glColor3us\0"
76 "glColor3usv\0"
77 "glColor4b\0"
78 "glColor4bv\0"
79 "glColor4d\0"
80 "glColor4dv\0"
81 "glColor4f\0"
82 "glColor4fv\0"
83 "glColor4i\0"
84 "glColor4iv\0"
85 "glColor4s\0"
86 "glColor4sv\0"
87 "glColor4ub\0"
88 "glColor4ubv\0"
89 "glColor4ui\0"
90 "glColor4uiv\0"
91 "glColor4us\0"
92 "glColor4usv\0"
93 "glEdgeFlag\0"
94 "glEdgeFlagv\0"
95 "glEnd\0"
96 "glIndexd\0"
97 "glIndexdv\0"
98 "glIndexf\0"
99 "glIndexfv\0"
100 "glIndexi\0"
101 "glIndexiv\0"
102 "glIndexs\0"
103 "glIndexsv\0"
104 "glNormal3b\0"
105 "glNormal3bv\0"
106 "glNormal3d\0"
107 "glNormal3dv\0"
108 "glNormal3f\0"
109 "glNormal3fv\0"
110 "glNormal3i\0"
111 "glNormal3iv\0"
112 "glNormal3s\0"
113 "glNormal3sv\0"
114 "glRasterPos2d\0"
115 "glRasterPos2dv\0"
116 "glRasterPos2f\0"
117 "glRasterPos2fv\0"
118 "glRasterPos2i\0"
119 "glRasterPos2iv\0"
120 "glRasterPos2s\0"
121 "glRasterPos2sv\0"
122 "glRasterPos3d\0"
123 "glRasterPos3dv\0"
124 "glRasterPos3f\0"
125 "glRasterPos3fv\0"
126 "glRasterPos3i\0"
127 "glRasterPos3iv\0"
128 "glRasterPos3s\0"
129 "glRasterPos3sv\0"
130 "glRasterPos4d\0"
131 "glRasterPos4dv\0"
132 "glRasterPos4f\0"
133 "glRasterPos4fv\0"
134 "glRasterPos4i\0"
135 "glRasterPos4iv\0"
136 "glRasterPos4s\0"
137 "glRasterPos4sv\0"
138 "glRectd\0"
139 "glRectdv\0"
140 "glRectf\0"
141 "glRectfv\0"
142 "glRecti\0"
143 "glRectiv\0"
144 "glRects\0"
145 "glRectsv\0"
146 "glTexCoord1d\0"
147 "glTexCoord1dv\0"
148 "glTexCoord1f\0"
149 "glTexCoord1fv\0"
150 "glTexCoord1i\0"
151 "glTexCoord1iv\0"
152 "glTexCoord1s\0"
153 "glTexCoord1sv\0"
154 "glTexCoord2d\0"
155 "glTexCoord2dv\0"
156 "glTexCoord2f\0"
157 "glTexCoord2fv\0"
158 "glTexCoord2i\0"
159 "glTexCoord2iv\0"
160 "glTexCoord2s\0"
161 "glTexCoord2sv\0"
162 "glTexCoord3d\0"
163 "glTexCoord3dv\0"
164 "glTexCoord3f\0"
165 "glTexCoord3fv\0"
166 "glTexCoord3i\0"
167 "glTexCoord3iv\0"
168 "glTexCoord3s\0"
169 "glTexCoord3sv\0"
170 "glTexCoord4d\0"
171 "glTexCoord4dv\0"
172 "glTexCoord4f\0"
173 "glTexCoord4fv\0"
174 "glTexCoord4i\0"
175 "glTexCoord4iv\0"
176 "glTexCoord4s\0"
177 "glTexCoord4sv\0"
178 "glVertex2d\0"
179 "glVertex2dv\0"
180 "glVertex2f\0"
181 "glVertex2fv\0"
182 "glVertex2i\0"
183 "glVertex2iv\0"
184 "glVertex2s\0"
185 "glVertex2sv\0"
186 "glVertex3d\0"
187 "glVertex3dv\0"
188 "glVertex3f\0"
189 "glVertex3fv\0"
190 "glVertex3i\0"
191 "glVertex3iv\0"
192 "glVertex3s\0"
193 "glVertex3sv\0"
194 "glVertex4d\0"
195 "glVertex4dv\0"
196 "glVertex4f\0"
197 "glVertex4fv\0"
198 "glVertex4i\0"
199 "glVertex4iv\0"
200 "glVertex4s\0"
201 "glVertex4sv\0"
202 "glClipPlane\0"
203 "glColorMaterial\0"
204 "glCullFace\0"
205 "glFogf\0"
206 "glFogfv\0"
207 "glFogi\0"
208 "glFogiv\0"
209 "glFrontFace\0"
210 "glHint\0"
211 "glLightf\0"
212 "glLightfv\0"
213 "glLighti\0"
214 "glLightiv\0"
215 "glLightModelf\0"
216 "glLightModelfv\0"
217 "glLightModeli\0"
218 "glLightModeliv\0"
219 "glLineStipple\0"
220 "glLineWidth\0"
221 "glMaterialf\0"
222 "glMaterialfv\0"
223 "glMateriali\0"
224 "glMaterialiv\0"
225 "glPointSize\0"
226 "glPolygonMode\0"
227 "glPolygonStipple\0"
228 "glScissor\0"
229 "glShadeModel\0"
230 "glTexParameterf\0"
231 "glTexParameterfv\0"
232 "glTexParameteri\0"
233 "glTexParameteriv\0"
234 "glTexImage1D\0"
235 "glTexImage2D\0"
236 "glTexEnvf\0"
237 "glTexEnvfv\0"
238 "glTexEnvi\0"
239 "glTexEnviv\0"
240 "glTexGend\0"
241 "glTexGendv\0"
242 "glTexGenf\0"
243 "glTexGenfv\0"
244 "glTexGeni\0"
245 "glTexGeniv\0"
246 "glFeedbackBuffer\0"
247 "glSelectBuffer\0"
248 "glRenderMode\0"
249 "glInitNames\0"
250 "glLoadName\0"
251 "glPassThrough\0"
252 "glPopName\0"
253 "glPushName\0"
254 "glDrawBuffer\0"
255 "glClear\0"
256 "glClearAccum\0"
257 "glClearIndex\0"
258 "glClearColor\0"
259 "glClearStencil\0"
260 "glClearDepth\0"
261 "glStencilMask\0"
262 "glColorMask\0"
263 "glDepthMask\0"
264 "glIndexMask\0"
265 "glAccum\0"
266 "glDisable\0"
267 "glEnable\0"
268 "glFinish\0"
269 "glFlush\0"
270 "glPopAttrib\0"
271 "glPushAttrib\0"
272 "glMap1d\0"
273 "glMap1f\0"
274 "glMap2d\0"
275 "glMap2f\0"
276 "glMapGrid1d\0"
277 "glMapGrid1f\0"
278 "glMapGrid2d\0"
279 "glMapGrid2f\0"
280 "glEvalCoord1d\0"
281 "glEvalCoord1dv\0"
282 "glEvalCoord1f\0"
283 "glEvalCoord1fv\0"
284 "glEvalCoord2d\0"
285 "glEvalCoord2dv\0"
286 "glEvalCoord2f\0"
287 "glEvalCoord2fv\0"
288 "glEvalMesh1\0"
289 "glEvalPoint1\0"
290 "glEvalMesh2\0"
291 "glEvalPoint2\0"
292 "glAlphaFunc\0"
293 "glBlendFunc\0"
294 "glLogicOp\0"
295 "glStencilFunc\0"
296 "glStencilOp\0"
297 "glDepthFunc\0"
298 "glPixelZoom\0"
299 "glPixelTransferf\0"
300 "glPixelTransferi\0"
301 "glPixelStoref\0"
302 "glPixelStorei\0"
303 "glPixelMapfv\0"
304 "glPixelMapuiv\0"
305 "glPixelMapusv\0"
306 "glReadBuffer\0"
307 "glCopyPixels\0"
308 "glReadPixels\0"
309 "glDrawPixels\0"
310 "glGetBooleanv\0"
311 "glGetClipPlane\0"
312 "glGetDoublev\0"
313 "glGetError\0"
314 "glGetFloatv\0"
315 "glGetIntegerv\0"
316 "glGetLightfv\0"
317 "glGetLightiv\0"
318 "glGetMapdv\0"
319 "glGetMapfv\0"
320 "glGetMapiv\0"
321 "glGetMaterialfv\0"
322 "glGetMaterialiv\0"
323 "glGetPixelMapfv\0"
324 "glGetPixelMapuiv\0"
325 "glGetPixelMapusv\0"
326 "glGetPolygonStipple\0"
327 "glGetString\0"
328 "glGetTexEnvfv\0"
329 "glGetTexEnviv\0"
330 "glGetTexGendv\0"
331 "glGetTexGenfv\0"
332 "glGetTexGeniv\0"
333 "glGetTexImage\0"
334 "glGetTexParameterfv\0"
335 "glGetTexParameteriv\0"
336 "glGetTexLevelParameterfv\0"
337 "glGetTexLevelParameteriv\0"
338 "glIsEnabled\0"
339 "glIsList\0"
340 "glDepthRange\0"
341 "glFrustum\0"
342 "glLoadIdentity\0"
343 "glLoadMatrixf\0"
344 "glLoadMatrixd\0"
345 "glMatrixMode\0"
346 "glMultMatrixf\0"
347 "glMultMatrixd\0"
348 "glOrtho\0"
349 "glPopMatrix\0"
350 "glPushMatrix\0"
351 "glRotated\0"
352 "glRotatef\0"
353 "glScaled\0"
354 "glScalef\0"
355 "glTranslated\0"
356 "glTranslatef\0"
357 "glViewport\0"
358 "glArrayElement\0"
359 "glBindTexture\0"
360 "glColorPointer\0"
361 "glDisableClientState\0"
362 "glDrawArrays\0"
363 "glDrawElements\0"
364 "glEdgeFlagPointer\0"
365 "glEnableClientState\0"
366 "glIndexPointer\0"
367 "glIndexub\0"
368 "glIndexubv\0"
369 "glInterleavedArrays\0"
370 "glNormalPointer\0"
371 "glPolygonOffset\0"
372 "glTexCoordPointer\0"
373 "glVertexPointer\0"
374 "glAreTexturesResident\0"
375 "glCopyTexImage1D\0"
376 "glCopyTexImage2D\0"
377 "glCopyTexSubImage1D\0"
378 "glCopyTexSubImage2D\0"
379 "glDeleteTextures\0"
380 "glGenTextures\0"
381 "glGetPointerv\0"
382 "glIsTexture\0"
383 "glPrioritizeTextures\0"
384 "glTexSubImage1D\0"
385 "glTexSubImage2D\0"
386 "glPopClientAttrib\0"
387 "glPushClientAttrib\0"
388 "glBlendColor\0"
389 "glBlendEquation\0"
390 "glDrawRangeElements\0"
391 "glColorTable\0"
392 "glColorTableParameterfv\0"
393 "glColorTableParameteriv\0"
394 "glCopyColorTable\0"
395 "glGetColorTable\0"
396 "glGetColorTableParameterfv\0"
397 "glGetColorTableParameteriv\0"
398 "glColorSubTable\0"
399 "glCopyColorSubTable\0"
400 "glConvolutionFilter1D\0"
401 "glConvolutionFilter2D\0"
402 "glConvolutionParameterf\0"
403 "glConvolutionParameterfv\0"
404 "glConvolutionParameteri\0"
405 "glConvolutionParameteriv\0"
406 "glCopyConvolutionFilter1D\0"
407 "glCopyConvolutionFilter2D\0"
408 "glGetConvolutionFilter\0"
409 "glGetConvolutionParameterfv\0"
410 "glGetConvolutionParameteriv\0"
411 "glGetSeparableFilter\0"
412 "glSeparableFilter2D\0"
413 "glGetHistogram\0"
414 "glGetHistogramParameterfv\0"
415 "glGetHistogramParameteriv\0"
416 "glGetMinmax\0"
417 "glGetMinmaxParameterfv\0"
418 "glGetMinmaxParameteriv\0"
419 "glHistogram\0"
420 "glMinmax\0"
421 "glResetHistogram\0"
422 "glResetMinmax\0"
423 "glTexImage3D\0"
424 "glTexSubImage3D\0"
425 "glCopyTexSubImage3D\0"
426 "glActiveTextureARB\0"
427 "glClientActiveTextureARB\0"
428 "glMultiTexCoord1dARB\0"
429 "glMultiTexCoord1dvARB\0"
430 "glMultiTexCoord1fARB\0"
431 "glMultiTexCoord1fvARB\0"
432 "glMultiTexCoord1iARB\0"
433 "glMultiTexCoord1ivARB\0"
434 "glMultiTexCoord1sARB\0"
435 "glMultiTexCoord1svARB\0"
436 "glMultiTexCoord2dARB\0"
437 "glMultiTexCoord2dvARB\0"
438 "glMultiTexCoord2fARB\0"
439 "glMultiTexCoord2fvARB\0"
440 "glMultiTexCoord2iARB\0"
441 "glMultiTexCoord2ivARB\0"
442 "glMultiTexCoord2sARB\0"
443 "glMultiTexCoord2svARB\0"
444 "glMultiTexCoord3dARB\0"
445 "glMultiTexCoord3dvARB\0"
446 "glMultiTexCoord3fARB\0"
447 "glMultiTexCoord3fvARB\0"
448 "glMultiTexCoord3iARB\0"
449 "glMultiTexCoord3ivARB\0"
450 "glMultiTexCoord3sARB\0"
451 "glMultiTexCoord3svARB\0"
452 "glMultiTexCoord4dARB\0"
453 "glMultiTexCoord4dvARB\0"
454 "glMultiTexCoord4fARB\0"
455 "glMultiTexCoord4fvARB\0"
456 "glMultiTexCoord4iARB\0"
457 "glMultiTexCoord4ivARB\0"
458 "glMultiTexCoord4sARB\0"
459 "glMultiTexCoord4svARB\0"
460 "glAttachShader\0"
461 "glCreateProgram\0"
462 "glCreateShader\0"
463 "glDeleteProgram\0"
464 "glDeleteShader\0"
465 "glDetachShader\0"
466 "glGetAttachedShaders\0"
467 "glGetProgramInfoLog\0"
468 "glGetProgramiv\0"
469 "glGetShaderInfoLog\0"
470 "glGetShaderiv\0"
471 "glIsProgram\0"
472 "glIsShader\0"
473 "glStencilFuncSeparate\0"
474 "glStencilMaskSeparate\0"
475 "glStencilOpSeparate\0"
476 "glUniformMatrix2x3fv\0"
477 "glUniformMatrix2x4fv\0"
478 "glUniformMatrix3x2fv\0"
479 "glUniformMatrix3x4fv\0"
480 "glUniformMatrix4x2fv\0"
481 "glUniformMatrix4x3fv\0"
482 "glClampColor\0"
483 "glClearBufferfi\0"
484 "glClearBufferfv\0"
485 "glClearBufferiv\0"
486 "glClearBufferuiv\0"
487 "glGetStringi\0"
488 "glTexBuffer\0"
489 "glFramebufferTexture\0"
490 "glGetBufferParameteri64v\0"
491 "glGetInteger64i_v\0"
492 "glVertexAttribDivisor\0"
493 "glLoadTransposeMatrixdARB\0"
494 "glLoadTransposeMatrixfARB\0"
495 "glMultTransposeMatrixdARB\0"
496 "glMultTransposeMatrixfARB\0"
497 "glSampleCoverageARB\0"
498 "glCompressedTexImage1DARB\0"
499 "glCompressedTexImage2DARB\0"
500 "glCompressedTexImage3DARB\0"
501 "glCompressedTexSubImage1DARB\0"
502 "glCompressedTexSubImage2DARB\0"
503 "glCompressedTexSubImage3DARB\0"
504 "glGetCompressedTexImageARB\0"
505 "glDisableVertexAttribArrayARB\0"
506 "glEnableVertexAttribArrayARB\0"
507 "glGetProgramEnvParameterdvARB\0"
508 "glGetProgramEnvParameterfvARB\0"
509 "glGetProgramLocalParameterdvARB\0"
510 "glGetProgramLocalParameterfvARB\0"
511 "glGetProgramStringARB\0"
512 "glGetProgramivARB\0"
513 "glGetVertexAttribdvARB\0"
514 "glGetVertexAttribfvARB\0"
515 "glGetVertexAttribivARB\0"
516 "glProgramEnvParameter4dARB\0"
517 "glProgramEnvParameter4dvARB\0"
518 "glProgramEnvParameter4fARB\0"
519 "glProgramEnvParameter4fvARB\0"
520 "glProgramLocalParameter4dARB\0"
521 "glProgramLocalParameter4dvARB\0"
522 "glProgramLocalParameter4fARB\0"
523 "glProgramLocalParameter4fvARB\0"
524 "glProgramStringARB\0"
525 "glVertexAttrib1dARB\0"
526 "glVertexAttrib1dvARB\0"
527 "glVertexAttrib1fARB\0"
528 "glVertexAttrib1fvARB\0"
529 "glVertexAttrib1sARB\0"
530 "glVertexAttrib1svARB\0"
531 "glVertexAttrib2dARB\0"
532 "glVertexAttrib2dvARB\0"
533 "glVertexAttrib2fARB\0"
534 "glVertexAttrib2fvARB\0"
535 "glVertexAttrib2sARB\0"
536 "glVertexAttrib2svARB\0"
537 "glVertexAttrib3dARB\0"
538 "glVertexAttrib3dvARB\0"
539 "glVertexAttrib3fARB\0"
540 "glVertexAttrib3fvARB\0"
541 "glVertexAttrib3sARB\0"
542 "glVertexAttrib3svARB\0"
543 "glVertexAttrib4NbvARB\0"
544 "glVertexAttrib4NivARB\0"
545 "glVertexAttrib4NsvARB\0"
546 "glVertexAttrib4NubARB\0"
547 "glVertexAttrib4NubvARB\0"
548 "glVertexAttrib4NuivARB\0"
549 "glVertexAttrib4NusvARB\0"
550 "glVertexAttrib4bvARB\0"
551 "glVertexAttrib4dARB\0"
552 "glVertexAttrib4dvARB\0"
553 "glVertexAttrib4fARB\0"
554 "glVertexAttrib4fvARB\0"
555 "glVertexAttrib4ivARB\0"
556 "glVertexAttrib4sARB\0"
557 "glVertexAttrib4svARB\0"
558 "glVertexAttrib4ubvARB\0"
559 "glVertexAttrib4uivARB\0"
560 "glVertexAttrib4usvARB\0"
561 "glVertexAttribPointerARB\0"
562 "glBindBufferARB\0"
563 "glBufferDataARB\0"
564 "glBufferSubDataARB\0"
565 "glDeleteBuffersARB\0"
566 "glGenBuffersARB\0"
567 "glGetBufferParameterivARB\0"
568 "glGetBufferPointervARB\0"
569 "glGetBufferSubDataARB\0"
570 "glIsBufferARB\0"
571 "glMapBufferARB\0"
572 "glUnmapBufferARB\0"
573 "glBeginQueryARB\0"
574 "glDeleteQueriesARB\0"
575 "glEndQueryARB\0"
576 "glGenQueriesARB\0"
577 "glGetQueryObjectivARB\0"
578 "glGetQueryObjectuivARB\0"
579 "glGetQueryivARB\0"
580 "glIsQueryARB\0"
581 "glAttachObjectARB\0"
582 "glCompileShaderARB\0"
583 "glCreateProgramObjectARB\0"
584 "glCreateShaderObjectARB\0"
585 "glDeleteObjectARB\0"
586 "glDetachObjectARB\0"
587 "glGetActiveUniformARB\0"
588 "glGetAttachedObjectsARB\0"
589 "glGetHandleARB\0"
590 "glGetInfoLogARB\0"
591 "glGetObjectParameterfvARB\0"
592 "glGetObjectParameterivARB\0"
593 "glGetShaderSourceARB\0"
594 "glGetUniformLocationARB\0"
595 "glGetUniformfvARB\0"
596 "glGetUniformivARB\0"
597 "glLinkProgramARB\0"
598 "glShaderSourceARB\0"
599 "glUniform1fARB\0"
600 "glUniform1fvARB\0"
601 "glUniform1iARB\0"
602 "glUniform1ivARB\0"
603 "glUniform2fARB\0"
604 "glUniform2fvARB\0"
605 "glUniform2iARB\0"
606 "glUniform2ivARB\0"
607 "glUniform3fARB\0"
608 "glUniform3fvARB\0"
609 "glUniform3iARB\0"
610 "glUniform3ivARB\0"
611 "glUniform4fARB\0"
612 "glUniform4fvARB\0"
613 "glUniform4iARB\0"
614 "glUniform4ivARB\0"
615 "glUniformMatrix2fvARB\0"
616 "glUniformMatrix3fvARB\0"
617 "glUniformMatrix4fvARB\0"
618 "glUseProgramObjectARB\0"
619 "glValidateProgramARB\0"
620 "glBindAttribLocationARB\0"
621 "glGetActiveAttribARB\0"
622 "glGetAttribLocationARB\0"
623 "glDrawBuffersARB\0"
624 "glClampColorARB\0"
625 "glDrawArraysInstancedARB\0"
626 "glDrawElementsInstancedARB\0"
627 "glRenderbufferStorageMultisample\0"
628 "glFramebufferTextureARB\0"
629 "glFramebufferTextureFaceARB\0"
630 "glProgramParameteriARB\0"
631 "glVertexAttribDivisorARB\0"
632 "glFlushMappedBufferRange\0"
633 "glMapBufferRange\0"
634 "glTexBufferARB\0"
635 "glBindVertexArray\0"
636 "glGenVertexArrays\0"
637 "glCopyBufferSubData\0"
638 "glClientWaitSync\0"
639 "glDeleteSync\0"
640 "glFenceSync\0"
641 "glGetInteger64v\0"
642 "glGetSynciv\0"
643 "glIsSync\0"
644 "glWaitSync\0"
645 "glDrawElementsBaseVertex\0"
646 "glDrawElementsInstancedBaseVertex\0"
647 "glDrawRangeElementsBaseVertex\0"
648 "glMultiDrawElementsBaseVertex\0"
649 "glBlendEquationSeparateiARB\0"
650 "glBlendEquationiARB\0"
651 "glBlendFuncSeparateiARB\0"
652 "glBlendFunciARB\0"
653 "glBindSampler\0"
654 "glDeleteSamplers\0"
655 "glGenSamplers\0"
656 "glGetSamplerParameterIiv\0"
657 "glGetSamplerParameterIuiv\0"
658 "glGetSamplerParameterfv\0"
659 "glGetSamplerParameteriv\0"
660 "glIsSampler\0"
661 "glSamplerParameterIiv\0"
662 "glSamplerParameterIuiv\0"
663 "glSamplerParameterf\0"
664 "glSamplerParameterfv\0"
665 "glSamplerParameteri\0"
666 "glSamplerParameteriv\0"
667 "glColorP3ui\0"
668 "glColorP3uiv\0"
669 "glColorP4ui\0"
670 "glColorP4uiv\0"
671 "glMultiTexCoordP1ui\0"
672 "glMultiTexCoordP1uiv\0"
673 "glMultiTexCoordP2ui\0"
674 "glMultiTexCoordP2uiv\0"
675 "glMultiTexCoordP3ui\0"
676 "glMultiTexCoordP3uiv\0"
677 "glMultiTexCoordP4ui\0"
678 "glMultiTexCoordP4uiv\0"
679 "glNormalP3ui\0"
680 "glNormalP3uiv\0"
681 "glSecondaryColorP3ui\0"
682 "glSecondaryColorP3uiv\0"
683 "glTexCoordP1ui\0"
684 "glTexCoordP1uiv\0"
685 "glTexCoordP2ui\0"
686 "glTexCoordP2uiv\0"
687 "glTexCoordP3ui\0"
688 "glTexCoordP3uiv\0"
689 "glTexCoordP4ui\0"
690 "glTexCoordP4uiv\0"
691 "glVertexAttribP1ui\0"
692 "glVertexAttribP1uiv\0"
693 "glVertexAttribP2ui\0"
694 "glVertexAttribP2uiv\0"
695 "glVertexAttribP3ui\0"
696 "glVertexAttribP3uiv\0"
697 "glVertexAttribP4ui\0"
698 "glVertexAttribP4uiv\0"
699 "glVertexP2ui\0"
700 "glVertexP2uiv\0"
701 "glVertexP3ui\0"
702 "glVertexP3uiv\0"
703 "glVertexP4ui\0"
704 "glVertexP4uiv\0"
705 "glBindTransformFeedback\0"
706 "glDeleteTransformFeedbacks\0"
707 "glDrawTransformFeedback\0"
708 "glGenTransformFeedbacks\0"
709 "glIsTransformFeedback\0"
710 "glPauseTransformFeedback\0"
711 "glResumeTransformFeedback\0"
712 "glClearDepthf\0"
713 "glDepthRangef\0"
714 "glGetShaderPrecisionFormat\0"
715 "glReleaseShaderCompiler\0"
716 "glShaderBinary\0"
717 "glGetGraphicsResetStatusARB\0"
718 "glGetnColorTableARB\0"
719 "glGetnCompressedTexImageARB\0"
720 "glGetnConvolutionFilterARB\0"
721 "glGetnHistogramARB\0"
722 "glGetnMapdvARB\0"
723 "glGetnMapfvARB\0"
724 "glGetnMapivARB\0"
725 "glGetnMinmaxARB\0"
726 "glGetnPixelMapfvARB\0"
727 "glGetnPixelMapuivARB\0"
728 "glGetnPixelMapusvARB\0"
729 "glGetnPolygonStippleARB\0"
730 "glGetnSeparableFilterARB\0"
731 "glGetnTexImageARB\0"
732 "glGetnUniformdvARB\0"
733 "glGetnUniformfvARB\0"
734 "glGetnUniformivARB\0"
735 "glGetnUniformuivARB\0"
736 "glReadnPixelsARB\0"
737 "glTexStorage1D\0"
738 "glTexStorage2D\0"
739 "glTexStorage3D\0"
740 "glTextureStorage1DEXT\0"
741 "glTextureStorage2DEXT\0"
742 "glTextureStorage3DEXT\0"
743 "glPolygonOffsetEXT\0"
744 "glGetPixelTexGenParameterfvSGIS\0"
745 "glGetPixelTexGenParameterivSGIS\0"
746 "glPixelTexGenParameterfSGIS\0"
747 "glPixelTexGenParameterfvSGIS\0"
748 "glPixelTexGenParameteriSGIS\0"
749 "glPixelTexGenParameterivSGIS\0"
750 "glSampleMaskSGIS\0"
751 "glSamplePatternSGIS\0"
752 "glColorPointerEXT\0"
753 "glEdgeFlagPointerEXT\0"
754 "glIndexPointerEXT\0"
755 "glNormalPointerEXT\0"
756 "glTexCoordPointerEXT\0"
757 "glVertexPointerEXT\0"
758 "glPointParameterfEXT\0"
759 "glPointParameterfvEXT\0"
760 "glLockArraysEXT\0"
761 "glUnlockArraysEXT\0"
762 "glSecondaryColor3bEXT\0"
763 "glSecondaryColor3bvEXT\0"
764 "glSecondaryColor3dEXT\0"
765 "glSecondaryColor3dvEXT\0"
766 "glSecondaryColor3fEXT\0"
767 "glSecondaryColor3fvEXT\0"
768 "glSecondaryColor3iEXT\0"
769 "glSecondaryColor3ivEXT\0"
770 "glSecondaryColor3sEXT\0"
771 "glSecondaryColor3svEXT\0"
772 "glSecondaryColor3ubEXT\0"
773 "glSecondaryColor3ubvEXT\0"
774 "glSecondaryColor3uiEXT\0"
775 "glSecondaryColor3uivEXT\0"
776 "glSecondaryColor3usEXT\0"
777 "glSecondaryColor3usvEXT\0"
778 "glSecondaryColorPointerEXT\0"
779 "glMultiDrawArraysEXT\0"
780 "glMultiDrawElementsEXT\0"
781 "glFogCoordPointerEXT\0"
782 "glFogCoorddEXT\0"
783 "glFogCoorddvEXT\0"
784 "glFogCoordfEXT\0"
785 "glFogCoordfvEXT\0"
786 "glPixelTexGenSGIX\0"
787 "glBlendFuncSeparateEXT\0"
788 "glFlushVertexArrayRangeNV\0"
789 "glVertexArrayRangeNV\0"
790 "glCombinerInputNV\0"
791 "glCombinerOutputNV\0"
792 "glCombinerParameterfNV\0"
793 "glCombinerParameterfvNV\0"
794 "glCombinerParameteriNV\0"
795 "glCombinerParameterivNV\0"
796 "glFinalCombinerInputNV\0"
797 "glGetCombinerInputParameterfvNV\0"
798 "glGetCombinerInputParameterivNV\0"
799 "glGetCombinerOutputParameterfvNV\0"
800 "glGetCombinerOutputParameterivNV\0"
801 "glGetFinalCombinerInputParameterfvNV\0"
802 "glGetFinalCombinerInputParameterivNV\0"
803 "glResizeBuffersMESA\0"
804 "glWindowPos2dMESA\0"
805 "glWindowPos2dvMESA\0"
806 "glWindowPos2fMESA\0"
807 "glWindowPos2fvMESA\0"
808 "glWindowPos2iMESA\0"
809 "glWindowPos2ivMESA\0"
810 "glWindowPos2sMESA\0"
811 "glWindowPos2svMESA\0"
812 "glWindowPos3dMESA\0"
813 "glWindowPos3dvMESA\0"
814 "glWindowPos3fMESA\0"
815 "glWindowPos3fvMESA\0"
816 "glWindowPos3iMESA\0"
817 "glWindowPos3ivMESA\0"
818 "glWindowPos3sMESA\0"
819 "glWindowPos3svMESA\0"
820 "glWindowPos4dMESA\0"
821 "glWindowPos4dvMESA\0"
822 "glWindowPos4fMESA\0"
823 "glWindowPos4fvMESA\0"
824 "glWindowPos4iMESA\0"
825 "glWindowPos4ivMESA\0"
826 "glWindowPos4sMESA\0"
827 "glWindowPos4svMESA\0"
828 "glMultiModeDrawArraysIBM\0"
829 "glMultiModeDrawElementsIBM\0"
830 "glDeleteFencesNV\0"
831 "glFinishFenceNV\0"
832 "glGenFencesNV\0"
833 "glGetFenceivNV\0"
834 "glIsFenceNV\0"
835 "glSetFenceNV\0"
836 "glTestFenceNV\0"
837 "glAreProgramsResidentNV\0"
838 "glBindProgramNV\0"
839 "glDeleteProgramsNV\0"
840 "glExecuteProgramNV\0"
841 "glGenProgramsNV\0"
842 "glGetProgramParameterdvNV\0"
843 "glGetProgramParameterfvNV\0"
844 "glGetProgramStringNV\0"
845 "glGetProgramivNV\0"
846 "glGetTrackMatrixivNV\0"
847 "glGetVertexAttribPointervNV\0"
848 "glGetVertexAttribdvNV\0"
849 "glGetVertexAttribfvNV\0"
850 "glGetVertexAttribivNV\0"
851 "glIsProgramNV\0"
852 "glLoadProgramNV\0"
853 "glProgramParameters4dvNV\0"
854 "glProgramParameters4fvNV\0"
855 "glRequestResidentProgramsNV\0"
856 "glTrackMatrixNV\0"
857 "glVertexAttrib1dNV\0"
858 "glVertexAttrib1dvNV\0"
859 "glVertexAttrib1fNV\0"
860 "glVertexAttrib1fvNV\0"
861 "glVertexAttrib1sNV\0"
862 "glVertexAttrib1svNV\0"
863 "glVertexAttrib2dNV\0"
864 "glVertexAttrib2dvNV\0"
865 "glVertexAttrib2fNV\0"
866 "glVertexAttrib2fvNV\0"
867 "glVertexAttrib2sNV\0"
868 "glVertexAttrib2svNV\0"
869 "glVertexAttrib3dNV\0"
870 "glVertexAttrib3dvNV\0"
871 "glVertexAttrib3fNV\0"
872 "glVertexAttrib3fvNV\0"
873 "glVertexAttrib3sNV\0"
874 "glVertexAttrib3svNV\0"
875 "glVertexAttrib4dNV\0"
876 "glVertexAttrib4dvNV\0"
877 "glVertexAttrib4fNV\0"
878 "glVertexAttrib4fvNV\0"
879 "glVertexAttrib4sNV\0"
880 "glVertexAttrib4svNV\0"
881 "glVertexAttrib4ubNV\0"
882 "glVertexAttrib4ubvNV\0"
883 "glVertexAttribPointerNV\0"
884 "glVertexAttribs1dvNV\0"
885 "glVertexAttribs1fvNV\0"
886 "glVertexAttribs1svNV\0"
887 "glVertexAttribs2dvNV\0"
888 "glVertexAttribs2fvNV\0"
889 "glVertexAttribs2svNV\0"
890 "glVertexAttribs3dvNV\0"
891 "glVertexAttribs3fvNV\0"
892 "glVertexAttribs3svNV\0"
893 "glVertexAttribs4dvNV\0"
894 "glVertexAttribs4fvNV\0"
895 "glVertexAttribs4svNV\0"
896 "glVertexAttribs4ubvNV\0"
897 "glGetTexBumpParameterfvATI\0"
898 "glGetTexBumpParameterivATI\0"
899 "glTexBumpParameterfvATI\0"
900 "glTexBumpParameterivATI\0"
901 "glAlphaFragmentOp1ATI\0"
902 "glAlphaFragmentOp2ATI\0"
903 "glAlphaFragmentOp3ATI\0"
904 "glBeginFragmentShaderATI\0"
905 "glBindFragmentShaderATI\0"
906 "glColorFragmentOp1ATI\0"
907 "glColorFragmentOp2ATI\0"
908 "glColorFragmentOp3ATI\0"
909 "glDeleteFragmentShaderATI\0"
910 "glEndFragmentShaderATI\0"
911 "glGenFragmentShadersATI\0"
912 "glPassTexCoordATI\0"
913 "glSampleMapATI\0"
914 "glSetFragmentShaderConstantATI\0"
915 "glPointParameteriNV\0"
916 "glPointParameterivNV\0"
917 "glActiveStencilFaceEXT\0"
918 "glBindVertexArrayAPPLE\0"
919 "glDeleteVertexArraysAPPLE\0"
920 "glGenVertexArraysAPPLE\0"
921 "glIsVertexArrayAPPLE\0"
922 "glGetProgramNamedParameterdvNV\0"
923 "glGetProgramNamedParameterfvNV\0"
924 "glProgramNamedParameter4dNV\0"
925 "glProgramNamedParameter4dvNV\0"
926 "glProgramNamedParameter4fNV\0"
927 "glProgramNamedParameter4fvNV\0"
928 "glPrimitiveRestartIndexNV\0"
929 "glPrimitiveRestartNV\0"
930 "glDepthBoundsEXT\0"
931 "glBlendEquationSeparateEXT\0"
932 "glBindFramebufferEXT\0"
933 "glBindRenderbufferEXT\0"
934 "glCheckFramebufferStatusEXT\0"
935 "glDeleteFramebuffersEXT\0"
936 "glDeleteRenderbuffersEXT\0"
937 "glFramebufferRenderbufferEXT\0"
938 "glFramebufferTexture1DEXT\0"
939 "glFramebufferTexture2DEXT\0"
940 "glFramebufferTexture3DEXT\0"
941 "glGenFramebuffersEXT\0"
942 "glGenRenderbuffersEXT\0"
943 "glGenerateMipmapEXT\0"
944 "glGetFramebufferAttachmentParameterivEXT\0"
945 "glGetRenderbufferParameterivEXT\0"
946 "glIsFramebufferEXT\0"
947 "glIsRenderbufferEXT\0"
948 "glRenderbufferStorageEXT\0"
949 "glBlitFramebufferEXT\0"
950 "glBufferParameteriAPPLE\0"
951 "glFlushMappedBufferRangeAPPLE\0"
952 "glBindFragDataLocationEXT\0"
953 "glGetFragDataLocationEXT\0"
954 "glGetUniformuivEXT\0"
955 "glGetVertexAttribIivEXT\0"
956 "glGetVertexAttribIuivEXT\0"
957 "glUniform1uiEXT\0"
958 "glUniform1uivEXT\0"
959 "glUniform2uiEXT\0"
960 "glUniform2uivEXT\0"
961 "glUniform3uiEXT\0"
962 "glUniform3uivEXT\0"
963 "glUniform4uiEXT\0"
964 "glUniform4uivEXT\0"
965 "glVertexAttribI1iEXT\0"
966 "glVertexAttribI1ivEXT\0"
967 "glVertexAttribI1uiEXT\0"
968 "glVertexAttribI1uivEXT\0"
969 "glVertexAttribI2iEXT\0"
970 "glVertexAttribI2ivEXT\0"
971 "glVertexAttribI2uiEXT\0"
972 "glVertexAttribI2uivEXT\0"
973 "glVertexAttribI3iEXT\0"
974 "glVertexAttribI3ivEXT\0"
975 "glVertexAttribI3uiEXT\0"
976 "glVertexAttribI3uivEXT\0"
977 "glVertexAttribI4bvEXT\0"
978 "glVertexAttribI4iEXT\0"
979 "glVertexAttribI4ivEXT\0"
980 "glVertexAttribI4svEXT\0"
981 "glVertexAttribI4ubvEXT\0"
982 "glVertexAttribI4uiEXT\0"
983 "glVertexAttribI4uivEXT\0"
984 "glVertexAttribI4usvEXT\0"
985 "glVertexAttribIPointerEXT\0"
986 "glFramebufferTextureLayerEXT\0"
987 "glColorMaskIndexedEXT\0"
988 "glDisableIndexedEXT\0"
989 "glEnableIndexedEXT\0"
990 "glGetBooleanIndexedvEXT\0"
991 "glGetIntegerIndexedvEXT\0"
992 "glIsEnabledIndexedEXT\0"
993 "glClearColorIiEXT\0"
994 "glClearColorIuiEXT\0"
995 "glGetTexParameterIivEXT\0"
996 "glGetTexParameterIuivEXT\0"
997 "glTexParameterIivEXT\0"
998 "glTexParameterIuivEXT\0"
999 "glBeginConditionalRenderNV\0"
1000 "glEndConditionalRenderNV\0"
1001 "glBeginTransformFeedbackEXT\0"
1002 "glBindBufferBaseEXT\0"
1003 "glBindBufferOffsetEXT\0"
1004 "glBindBufferRangeEXT\0"
1005 "glEndTransformFeedbackEXT\0"
1006 "glGetTransformFeedbackVaryingEXT\0"
1007 "glTransformFeedbackVaryingsEXT\0"
1008 "glProvokingVertexEXT\0"
1009 "glGetTexParameterPointervAPPLE\0"
1010 "glTextureRangeAPPLE\0"
1011 "glGetObjectParameterivAPPLE\0"
1012 "glObjectPurgeableAPPLE\0"
1013 "glObjectUnpurgeableAPPLE\0"
1014 "glActiveProgramEXT\0"
1015 "glCreateShaderProgramEXT\0"
1016 "glUseShaderProgramEXT\0"
1017 "glTextureBarrierNV\0"
1018 "glStencilFuncSeparateATI\0"
1019 "glProgramEnvParameters4fvEXT\0"
1020 "glProgramLocalParameters4fvEXT\0"
1021 "glGetQueryObjecti64vEXT\0"
1022 "glGetQueryObjectui64vEXT\0"
1023 "glEGLImageTargetRenderbufferStorageOES\0"
1024 "glEGLImageTargetTexture2DOES\0"
1025 "glArrayElementEXT\0"
1026 "glBindTextureEXT\0"
1027 "glDrawArraysEXT\0"
1028 "glAreTexturesResidentEXT\0"
1029 "glCopyTexImage1DEXT\0"
1030 "glCopyTexImage2DEXT\0"
1031 "glCopyTexSubImage1DEXT\0"
1032 "glCopyTexSubImage2DEXT\0"
1033 "glDeleteTexturesEXT\0"
1034 "glGenTexturesEXT\0"
1035 "glGetPointervEXT\0"
1036 "glIsTextureEXT\0"
1037 "glPrioritizeTexturesEXT\0"
1038 "glTexSubImage1DEXT\0"
1039 "glTexSubImage2DEXT\0"
1040 "glBlendColorEXT\0"
1041 "glBlendEquationEXT\0"
1042 "glDrawRangeElementsEXT\0"
1043 "glColorTableSGI\0"
1044 "glColorTableEXT\0"
1045 "glColorTableParameterfvSGI\0"
1046 "glColorTableParameterivSGI\0"
1047 "glCopyColorTableSGI\0"
1048 "glGetColorTableSGI\0"
1049 "glGetColorTableEXT\0"
1050 "glGetColorTableParameterfvSGI\0"
1051 "glGetColorTableParameterfvEXT\0"
1052 "glGetColorTableParameterivSGI\0"
1053 "glGetColorTableParameterivEXT\0"
1054 "glColorSubTableEXT\0"
1055 "glCopyColorSubTableEXT\0"
1056 "glConvolutionFilter1DEXT\0"
1057 "glConvolutionFilter2DEXT\0"
1058 "glConvolutionParameterfEXT\0"
1059 "glConvolutionParameterfvEXT\0"
1060 "glConvolutionParameteriEXT\0"
1061 "glConvolutionParameterivEXT\0"
1062 "glCopyConvolutionFilter1DEXT\0"
1063 "glCopyConvolutionFilter2DEXT\0"
1064 "glGetConvolutionFilterEXT\0"
1065 "glGetConvolutionParameterfvEXT\0"
1066 "glGetConvolutionParameterivEXT\0"
1067 "glGetSeparableFilterEXT\0"
1068 "glSeparableFilter2DEXT\0"
1069 "glGetHistogramEXT\0"
1070 "glGetHistogramParameterfvEXT\0"
1071 "glGetHistogramParameterivEXT\0"
1072 "glGetMinmaxEXT\0"
1073 "glGetMinmaxParameterfvEXT\0"
1074 "glGetMinmaxParameterivEXT\0"
1075 "glHistogramEXT\0"
1076 "glMinmaxEXT\0"
1077 "glResetHistogramEXT\0"
1078 "glResetMinmaxEXT\0"
1079 "glTexImage3DEXT\0"
1080 "glTexSubImage3DEXT\0"
1081 "glCopyTexSubImage3DEXT\0"
1082 "glActiveTexture\0"
1083 "glClientActiveTexture\0"
1084 "glMultiTexCoord1d\0"
1085 "glMultiTexCoord1dv\0"
1086 "glMultiTexCoord1f\0"
1087 "glMultiTexCoord1fv\0"
1088 "glMultiTexCoord1i\0"
1089 "glMultiTexCoord1iv\0"
1090 "glMultiTexCoord1s\0"
1091 "glMultiTexCoord1sv\0"
1092 "glMultiTexCoord2d\0"
1093 "glMultiTexCoord2dv\0"
1094 "glMultiTexCoord2f\0"
1095 "glMultiTexCoord2fv\0"
1096 "glMultiTexCoord2i\0"
1097 "glMultiTexCoord2iv\0"
1098 "glMultiTexCoord2s\0"
1099 "glMultiTexCoord2sv\0"
1100 "glMultiTexCoord3d\0"
1101 "glMultiTexCoord3dv\0"
1102 "glMultiTexCoord3f\0"
1103 "glMultiTexCoord3fv\0"
1104 "glMultiTexCoord3i\0"
1105 "glMultiTexCoord3iv\0"
1106 "glMultiTexCoord3s\0"
1107 "glMultiTexCoord3sv\0"
1108 "glMultiTexCoord4d\0"
1109 "glMultiTexCoord4dv\0"
1110 "glMultiTexCoord4f\0"
1111 "glMultiTexCoord4fv\0"
1112 "glMultiTexCoord4i\0"
1113 "glMultiTexCoord4iv\0"
1114 "glMultiTexCoord4s\0"
1115 "glMultiTexCoord4sv\0"
1116 "glStencilOpSeparateATI\0"
1117 "glLoadTransposeMatrixd\0"
1118 "glLoadTransposeMatrixf\0"
1119 "glMultTransposeMatrixd\0"
1120 "glMultTransposeMatrixf\0"
1121 "glSampleCoverage\0"
1122 "glCompressedTexImage1D\0"
1123 "glCompressedTexImage2D\0"
1124 "glCompressedTexImage3D\0"
1125 "glCompressedTexSubImage1D\0"
1126 "glCompressedTexSubImage2D\0"
1127 "glCompressedTexSubImage3D\0"
1128 "glGetCompressedTexImage\0"
1129 "glDisableVertexAttribArray\0"
1130 "glEnableVertexAttribArray\0"
1131 "glGetVertexAttribdv\0"
1132 "glGetVertexAttribfv\0"
1133 "glGetVertexAttribiv\0"
1134 "glProgramParameter4dNV\0"
1135 "glProgramParameter4dvNV\0"
1136 "glProgramParameter4fNV\0"
1137 "glProgramParameter4fvNV\0"
1138 "glVertexAttrib1d\0"
1139 "glVertexAttrib1dv\0"
1140 "glVertexAttrib1f\0"
1141 "glVertexAttrib1fv\0"
1142 "glVertexAttrib1s\0"
1143 "glVertexAttrib1sv\0"
1144 "glVertexAttrib2d\0"
1145 "glVertexAttrib2dv\0"
1146 "glVertexAttrib2f\0"
1147 "glVertexAttrib2fv\0"
1148 "glVertexAttrib2s\0"
1149 "glVertexAttrib2sv\0"
1150 "glVertexAttrib3d\0"
1151 "glVertexAttrib3dv\0"
1152 "glVertexAttrib3f\0"
1153 "glVertexAttrib3fv\0"
1154 "glVertexAttrib3s\0"
1155 "glVertexAttrib3sv\0"
1156 "glVertexAttrib4Nbv\0"
1157 "glVertexAttrib4Niv\0"
1158 "glVertexAttrib4Nsv\0"
1159 "glVertexAttrib4Nub\0"
1160 "glVertexAttrib4Nubv\0"
1161 "glVertexAttrib4Nuiv\0"
1162 "glVertexAttrib4Nusv\0"
1163 "glVertexAttrib4bv\0"
1164 "glVertexAttrib4d\0"
1165 "glVertexAttrib4dv\0"
1166 "glVertexAttrib4f\0"
1167 "glVertexAttrib4fv\0"
1168 "glVertexAttrib4iv\0"
1169 "glVertexAttrib4s\0"
1170 "glVertexAttrib4sv\0"
1171 "glVertexAttrib4ubv\0"
1172 "glVertexAttrib4uiv\0"
1173 "glVertexAttrib4usv\0"
1174 "glVertexAttribPointer\0"
1175 "glBindBuffer\0"
1176 "glBufferData\0"
1177 "glBufferSubData\0"
1178 "glDeleteBuffers\0"
1179 "glGenBuffers\0"
1180 "glGetBufferParameteriv\0"
1181 "glGetBufferPointerv\0"
1182 "glGetBufferSubData\0"
1183 "glIsBuffer\0"
1184 "glMapBuffer\0"
1185 "glUnmapBuffer\0"
1186 "glBeginQuery\0"
1187 "glDeleteQueries\0"
1188 "glEndQuery\0"
1189 "glGenQueries\0"
1190 "glGetQueryObjectiv\0"
1191 "glGetQueryObjectuiv\0"
1192 "glGetQueryiv\0"
1193 "glIsQuery\0"
1194 "glCompileShader\0"
1195 "glGetActiveUniform\0"
1196 "glGetShaderSource\0"
1197 "glGetUniformLocation\0"
1198 "glGetUniformfv\0"
1199 "glGetUniformiv\0"
1200 "glLinkProgram\0"
1201 "glShaderSource\0"
1202 "glUniform1f\0"
1203 "glUniform1fv\0"
1204 "glUniform1i\0"
1205 "glUniform1iv\0"
1206 "glUniform2f\0"
1207 "glUniform2fv\0"
1208 "glUniform2i\0"
1209 "glUniform2iv\0"
1210 "glUniform3f\0"
1211 "glUniform3fv\0"
1212 "glUniform3i\0"
1213 "glUniform3iv\0"
1214 "glUniform4f\0"
1215 "glUniform4fv\0"
1216 "glUniform4i\0"
1217 "glUniform4iv\0"
1218 "glUniformMatrix2fv\0"
1219 "glUniformMatrix3fv\0"
1220 "glUniformMatrix4fv\0"
1221 "glUseProgram\0"
1222 "glValidateProgram\0"
1223 "glBindAttribLocation\0"
1224 "glGetActiveAttrib\0"
1225 "glGetAttribLocation\0"
1226 "glDrawBuffers\0"
1227 "glDrawBuffersATI\0"
1228 "glDrawBuffersNV\0"
1229 "glDrawArraysInstancedEXT\0"
1230 "glDrawArraysInstanced\0"
1231 "glDrawElementsInstancedEXT\0"
1232 "glDrawElementsInstanced\0"
1233 "glRenderbufferStorageMultisampleEXT\0"
1234 "glBlendEquationSeparateIndexedAMD\0"
1235 "glBlendEquationIndexedAMD\0"
1236 "glBlendFuncSeparateIndexedAMD\0"
1237 "glBlendFuncIndexedAMD\0"
1238 "glSampleMaskEXT\0"
1239 "glSamplePatternEXT\0"
1240 "glPointParameterf\0"
1241 "glPointParameterfARB\0"
1242 "glPointParameterfSGIS\0"
1243 "glPointParameterfv\0"
1244 "glPointParameterfvARB\0"
1245 "glPointParameterfvSGIS\0"
1246 "glSecondaryColor3b\0"
1247 "glSecondaryColor3bv\0"
1248 "glSecondaryColor3d\0"
1249 "glSecondaryColor3dv\0"
1250 "glSecondaryColor3f\0"
1251 "glSecondaryColor3fv\0"
1252 "glSecondaryColor3i\0"
1253 "glSecondaryColor3iv\0"
1254 "glSecondaryColor3s\0"
1255 "glSecondaryColor3sv\0"
1256 "glSecondaryColor3ub\0"
1257 "glSecondaryColor3ubv\0"
1258 "glSecondaryColor3ui\0"
1259 "glSecondaryColor3uiv\0"
1260 "glSecondaryColor3us\0"
1261 "glSecondaryColor3usv\0"
1262 "glSecondaryColorPointer\0"
1263 "glMultiDrawArrays\0"
1264 "glMultiDrawElements\0"
1265 "glFogCoordPointer\0"
1266 "glFogCoordd\0"
1267 "glFogCoorddv\0"
1268 "glFogCoordf\0"
1269 "glFogCoordfv\0"
1270 "glBlendFuncSeparate\0"
1271 "glBlendFuncSeparateINGR\0"
1272 "glWindowPos2d\0"
1273 "glWindowPos2dARB\0"
1274 "glWindowPos2dv\0"
1275 "glWindowPos2dvARB\0"
1276 "glWindowPos2f\0"
1277 "glWindowPos2fARB\0"
1278 "glWindowPos2fv\0"
1279 "glWindowPos2fvARB\0"
1280 "glWindowPos2i\0"
1281 "glWindowPos2iARB\0"
1282 "glWindowPos2iv\0"
1283 "glWindowPos2ivARB\0"
1284 "glWindowPos2s\0"
1285 "glWindowPos2sARB\0"
1286 "glWindowPos2sv\0"
1287 "glWindowPos2svARB\0"
1288 "glWindowPos3d\0"
1289 "glWindowPos3dARB\0"
1290 "glWindowPos3dv\0"
1291 "glWindowPos3dvARB\0"
1292 "glWindowPos3f\0"
1293 "glWindowPos3fARB\0"
1294 "glWindowPos3fv\0"
1295 "glWindowPos3fvARB\0"
1296 "glWindowPos3i\0"
1297 "glWindowPos3iARB\0"
1298 "glWindowPos3iv\0"
1299 "glWindowPos3ivARB\0"
1300 "glWindowPos3s\0"
1301 "glWindowPos3sARB\0"
1302 "glWindowPos3sv\0"
1303 "glWindowPos3svARB\0"
1304 "glBindProgramARB\0"
1305 "glDeleteProgramsARB\0"
1306 "glGenProgramsARB\0"
1307 "glGetVertexAttribPointerv\0"
1308 "glGetVertexAttribPointervARB\0"
1309 "glIsProgramARB\0"
1310 "glPointParameteri\0"
1311 "glPointParameteriv\0"
1312 "glDeleteVertexArrays\0"
1313 "glIsVertexArray\0"
1314 "glPrimitiveRestartIndex\0"
1315 "glBlendEquationSeparate\0"
1316 "glBlendEquationSeparateATI\0"
1317 "glBindFramebuffer\0"
1318 "glBindRenderbuffer\0"
1319 "glCheckFramebufferStatus\0"
1320 "glDeleteFramebuffers\0"
1321 "glDeleteRenderbuffers\0"
1322 "glFramebufferRenderbuffer\0"
1323 "glFramebufferTexture1D\0"
1324 "glFramebufferTexture2D\0"
1325 "glFramebufferTexture3D\0"
1326 "glGenFramebuffers\0"
1327 "glGenRenderbuffers\0"
1328 "glGenerateMipmap\0"
1329 "glGetFramebufferAttachmentParameteriv\0"
1330 "glGetRenderbufferParameteriv\0"
1331 "glIsFramebuffer\0"
1332 "glIsRenderbuffer\0"
1333 "glRenderbufferStorage\0"
1334 "glBlitFramebuffer\0"
1335 "glBindFragDataLocation\0"
1336 "glGetFragDataLocation\0"
1337 "glGetUniformuiv\0"
1338 "glGetVertexAttribIiv\0"
1339 "glGetVertexAttribIuiv\0"
1340 "glUniform1ui\0"
1341 "glUniform1uiv\0"
1342 "glUniform2ui\0"
1343 "glUniform2uiv\0"
1344 "glUniform3ui\0"
1345 "glUniform3uiv\0"
1346 "glUniform4ui\0"
1347 "glUniform4uiv\0"
1348 "glVertexAttribI1i\0"
1349 "glVertexAttribI1iv\0"
1350 "glVertexAttribI1ui\0"
1351 "glVertexAttribI1uiv\0"
1352 "glVertexAttribI2i\0"
1353 "glVertexAttribI2iv\0"
1354 "glVertexAttribI2ui\0"
1355 "glVertexAttribI2uiv\0"
1356 "glVertexAttribI3i\0"
1357 "glVertexAttribI3iv\0"
1358 "glVertexAttribI3ui\0"
1359 "glVertexAttribI3uiv\0"
1360 "glVertexAttribI4bv\0"
1361 "glVertexAttribI4i\0"
1362 "glVertexAttribI4iv\0"
1363 "glVertexAttribI4sv\0"
1364 "glVertexAttribI4ubv\0"
1365 "glVertexAttribI4ui\0"
1366 "glVertexAttribI4uiv\0"
1367 "glVertexAttribI4usv\0"
1368 "glVertexAttribIPointer\0"
1369 "glFramebufferTextureLayer\0"
1370 "glFramebufferTextureLayerARB\0"
1371 "glColorMaski\0"
1372 "glDisablei\0"
1373 "glEnablei\0"
1374 "glGetBooleani_v\0"
1375 "glGetIntegeri_v\0"
1376 "glIsEnabledi\0"
1377 "glGetTexParameterIiv\0"
1378 "glGetTexParameterIuiv\0"
1379 "glTexParameterIiv\0"
1380 "glTexParameterIuiv\0"
1381 "glBeginConditionalRender\0"
1382 "glEndConditionalRender\0"
1383 "glBeginTransformFeedback\0"
1384 "glBindBufferBase\0"
1385 "glBindBufferRange\0"
1386 "glEndTransformFeedback\0"
1387 "glGetTransformFeedbackVarying\0"
1388 "glTransformFeedbackVaryings\0" "glProvokingVertex\0";
1389
1390#ifdef USE_MGL_NAMESPACE
1391#define gl_dispatch_stub_343 mgl_dispatch_stub_343
1392#define gl_dispatch_stub_344 mgl_dispatch_stub_344
1393#define gl_dispatch_stub_345 mgl_dispatch_stub_345
1394#define gl_dispatch_stub_356 mgl_dispatch_stub_356
1395#define gl_dispatch_stub_357 mgl_dispatch_stub_357
1396#define gl_dispatch_stub_358 mgl_dispatch_stub_358
1397#define gl_dispatch_stub_359 mgl_dispatch_stub_359
1398#define gl_dispatch_stub_361 mgl_dispatch_stub_361
1399#define gl_dispatch_stub_362 mgl_dispatch_stub_362
1400#define gl_dispatch_stub_363 mgl_dispatch_stub_363
1401#define gl_dispatch_stub_364 mgl_dispatch_stub_364
1402#define gl_dispatch_stub_365 mgl_dispatch_stub_365
1403#define gl_dispatch_stub_366 mgl_dispatch_stub_366
1404#define gl_dispatch_stub_692 mgl_dispatch_stub_692
1405#define gl_dispatch_stub_693 mgl_dispatch_stub_693
1406#define gl_dispatch_stub_694 mgl_dispatch_stub_694
1407#define gl_dispatch_stub_695 mgl_dispatch_stub_695
1408#define gl_dispatch_stub_696 mgl_dispatch_stub_696
1409#define gl_dispatch_stub_697 mgl_dispatch_stub_697
1410#define gl_dispatch_stub_698 mgl_dispatch_stub_698
1411#define gl_dispatch_stub_699 mgl_dispatch_stub_699
1412#define gl_dispatch_stub_734 mgl_dispatch_stub_734
1413#define gl_dispatch_stub_776 mgl_dispatch_stub_776
1414#define gl_dispatch_stub_777 mgl_dispatch_stub_777
1415#define gl_dispatch_stub_778 mgl_dispatch_stub_778
1416#define gl_dispatch_stub_779 mgl_dispatch_stub_779
1417#define gl_dispatch_stub_780 mgl_dispatch_stub_780
1418#define gl_dispatch_stub_781 mgl_dispatch_stub_781
1419#define gl_dispatch_stub_782 mgl_dispatch_stub_782
1420#define gl_dispatch_stub_783 mgl_dispatch_stub_783
1421#define gl_dispatch_stub_784 mgl_dispatch_stub_784
1422#define gl_dispatch_stub_865 mgl_dispatch_stub_865
1423#define gl_dispatch_stub_866 mgl_dispatch_stub_866
1424#define gl_dispatch_stub_867 mgl_dispatch_stub_867
1425#define gl_dispatch_stub_868 mgl_dispatch_stub_868
1426#define gl_dispatch_stub_869 mgl_dispatch_stub_869
1427#define gl_dispatch_stub_878 mgl_dispatch_stub_878
1428#define gl_dispatch_stub_879 mgl_dispatch_stub_879
1429#define gl_dispatch_stub_897 mgl_dispatch_stub_897
1430#define gl_dispatch_stub_898 mgl_dispatch_stub_898
1431#define gl_dispatch_stub_899 mgl_dispatch_stub_899
1432#define gl_dispatch_stub_957 mgl_dispatch_stub_957
1433#define gl_dispatch_stub_958 mgl_dispatch_stub_958
1434#define gl_dispatch_stub_966 mgl_dispatch_stub_966
1435#define gl_dispatch_stub_967 mgl_dispatch_stub_967
1436#define gl_dispatch_stub_968 mgl_dispatch_stub_968
1437#define gl_dispatch_stub_969 mgl_dispatch_stub_969
1438#define gl_dispatch_stub_970 mgl_dispatch_stub_970
1439#endif /* USE_MGL_NAMESPACE */
1440
1441#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
1442void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type,
1443 GLvoid * table);
1444void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname,
1445 GLfloat * params);
1446void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname,
1447 GLint * params);
1448void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
1449 GLvoid * image);
1450void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname,
1451 GLfloat * params);
1452void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname,
1453 GLint * params);
1454void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type,
1455 GLvoid * row, GLvoid * column,
1456 GLvoid * span);
1457void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset,
1458 GLenum format, GLenum type,
1459 GLvoid * values);
1460void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname,
1461 GLfloat * params);
1462void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname,
1463 GLint * params);
1464void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset,
1465 GLenum format, GLenum type,
1466 GLvoid * values);
1467void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname,
1468 GLfloat * params);
1469void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname,
1470 GLint * params);
1471void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params);
1472void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params);
1473void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param);
1474void GLAPIENTRY gl_dispatch_stub_695(GLenum pname, const GLfloat * params);
1475void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLint param);
1476void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params);
1477void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert);
1478void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern);
1479void GLAPIENTRY gl_dispatch_stub_734(GLenum mode);
1480void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first,
1481 const GLsizei * count, GLsizei primcount,
1482 GLint modestride);
1483void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count,
1484 GLenum type, const GLvoid * const *indices,
1485 GLsizei primcount, GLint modestride);
1486void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences);
1487void GLAPIENTRY gl_dispatch_stub_779(GLuint fence);
1488void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences);
1489void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname,
1490 GLint * params);
1491GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence);
1492void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition);
1493GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence);
1494void GLAPIENTRY gl_dispatch_stub_865(GLenum face);
1495void GLAPIENTRY gl_dispatch_stub_866(GLuint array);
1496void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, const GLuint * arrays);
1497void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays);
1498GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array);
1499void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax);
1500void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA);
1501void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1,
1502 GLint srcY1, GLint dstX0, GLint dstY0,
1503 GLint dstX1, GLint dstY1, GLbitfield mask,
1504 GLenum filter);
1505void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param);
1506void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset,
1507 GLsizeiptr size);
1508void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname,
1509 GLvoid ** params);
1510void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length,
1511 GLvoid * pointer);
1512void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc,
1513 GLint ref, GLuint mask);
1514void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count,
1515 const GLfloat * params);
1516void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count,
1517 const GLfloat * params);
1518void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname,
1519 GLint64EXT * params);
1520void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname,
1521 GLuint64EXT * params);
1522#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
1523
1524static const glprocs_table_t static_functions[] = {
1525 NAME_FUNC_OFFSET(0, glNewList, glNewList, NULL, 0),
1526 NAME_FUNC_OFFSET(10, glEndList, glEndList, NULL, 1),
1527 NAME_FUNC_OFFSET(20, glCallList, glCallList, NULL, 2),
1528 NAME_FUNC_OFFSET(31, glCallLists, glCallLists, NULL, 3),
1529 NAME_FUNC_OFFSET(43, glDeleteLists, glDeleteLists, NULL, 4),
1530 NAME_FUNC_OFFSET(57, glGenLists, glGenLists, NULL, 5),
1531 NAME_FUNC_OFFSET(68, glListBase, glListBase, NULL, 6),
1532 NAME_FUNC_OFFSET(79, glBegin, glBegin, NULL, 7),
1533 NAME_FUNC_OFFSET(87, glBitmap, glBitmap, NULL, 8),
1534 NAME_FUNC_OFFSET(96, glColor3b, glColor3b, NULL, 9),
1535 NAME_FUNC_OFFSET(106, glColor3bv, glColor3bv, NULL, 10),
1536 NAME_FUNC_OFFSET(117, glColor3d, glColor3d, NULL, 11),
1537 NAME_FUNC_OFFSET(127, glColor3dv, glColor3dv, NULL, 12),
1538 NAME_FUNC_OFFSET(138, glColor3f, glColor3f, NULL, 13),
1539 NAME_FUNC_OFFSET(148, glColor3fv, glColor3fv, NULL, 14),
1540 NAME_FUNC_OFFSET(159, glColor3i, glColor3i, NULL, 15),
1541 NAME_FUNC_OFFSET(169, glColor3iv, glColor3iv, NULL, 16),
1542 NAME_FUNC_OFFSET(180, glColor3s, glColor3s, NULL, 17),
1543 NAME_FUNC_OFFSET(190, glColor3sv, glColor3sv, NULL, 18),
1544 NAME_FUNC_OFFSET(201, glColor3ub, glColor3ub, NULL, 19),
1545 NAME_FUNC_OFFSET(212, glColor3ubv, glColor3ubv, NULL, 20),
1546 NAME_FUNC_OFFSET(224, glColor3ui, glColor3ui, NULL, 21),
1547 NAME_FUNC_OFFSET(235, glColor3uiv, glColor3uiv, NULL, 22),
1548 NAME_FUNC_OFFSET(247, glColor3us, glColor3us, NULL, 23),
1549 NAME_FUNC_OFFSET(258, glColor3usv, glColor3usv, NULL, 24),
1550 NAME_FUNC_OFFSET(270, glColor4b, glColor4b, NULL, 25),
1551 NAME_FUNC_OFFSET(280, glColor4bv, glColor4bv, NULL, 26),
1552 NAME_FUNC_OFFSET(291, glColor4d, glColor4d, NULL, 27),
1553 NAME_FUNC_OFFSET(301, glColor4dv, glColor4dv, NULL, 28),
1554 NAME_FUNC_OFFSET(312, glColor4f, glColor4f, NULL, 29),
1555 NAME_FUNC_OFFSET(322, glColor4fv, glColor4fv, NULL, 30),
1556 NAME_FUNC_OFFSET(333, glColor4i, glColor4i, NULL, 31),
1557 NAME_FUNC_OFFSET(343, glColor4iv, glColor4iv, NULL, 32),
1558 NAME_FUNC_OFFSET(354, glColor4s, glColor4s, NULL, 33),
1559 NAME_FUNC_OFFSET(364, glColor4sv, glColor4sv, NULL, 34),
1560 NAME_FUNC_OFFSET(375, glColor4ub, glColor4ub, NULL, 35),
1561 NAME_FUNC_OFFSET(386, glColor4ubv, glColor4ubv, NULL, 36),
1562 NAME_FUNC_OFFSET(398, glColor4ui, glColor4ui, NULL, 37),
1563 NAME_FUNC_OFFSET(409, glColor4uiv, glColor4uiv, NULL, 38),
1564 NAME_FUNC_OFFSET(421, glColor4us, glColor4us, NULL, 39),
1565 NAME_FUNC_OFFSET(432, glColor4usv, glColor4usv, NULL, 40),
1566 NAME_FUNC_OFFSET(444, glEdgeFlag, glEdgeFlag, NULL, 41),
1567 NAME_FUNC_OFFSET(455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
1568 NAME_FUNC_OFFSET(467, glEnd, glEnd, NULL, 43),
1569 NAME_FUNC_OFFSET(473, glIndexd, glIndexd, NULL, 44),
1570 NAME_FUNC_OFFSET(482, glIndexdv, glIndexdv, NULL, 45),
1571 NAME_FUNC_OFFSET(492, glIndexf, glIndexf, NULL, 46),
1572 NAME_FUNC_OFFSET(501, glIndexfv, glIndexfv, NULL, 47),
1573 NAME_FUNC_OFFSET(511, glIndexi, glIndexi, NULL, 48),
1574 NAME_FUNC_OFFSET(520, glIndexiv, glIndexiv, NULL, 49),
1575 NAME_FUNC_OFFSET(530, glIndexs, glIndexs, NULL, 50),
1576 NAME_FUNC_OFFSET(539, glIndexsv, glIndexsv, NULL, 51),
1577 NAME_FUNC_OFFSET(549, glNormal3b, glNormal3b, NULL, 52),
1578 NAME_FUNC_OFFSET(560, glNormal3bv, glNormal3bv, NULL, 53),
1579 NAME_FUNC_OFFSET(572, glNormal3d, glNormal3d, NULL, 54),
1580 NAME_FUNC_OFFSET(583, glNormal3dv, glNormal3dv, NULL, 55),
1581 NAME_FUNC_OFFSET(595, glNormal3f, glNormal3f, NULL, 56),
1582 NAME_FUNC_OFFSET(606, glNormal3fv, glNormal3fv, NULL, 57),
1583 NAME_FUNC_OFFSET(618, glNormal3i, glNormal3i, NULL, 58),
1584 NAME_FUNC_OFFSET(629, glNormal3iv, glNormal3iv, NULL, 59),
1585 NAME_FUNC_OFFSET(641, glNormal3s, glNormal3s, NULL, 60),
1586 NAME_FUNC_OFFSET(652, glNormal3sv, glNormal3sv, NULL, 61),
1587 NAME_FUNC_OFFSET(664, glRasterPos2d, glRasterPos2d, NULL, 62),
1588 NAME_FUNC_OFFSET(678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
1589 NAME_FUNC_OFFSET(693, glRasterPos2f, glRasterPos2f, NULL, 64),
1590 NAME_FUNC_OFFSET(707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
1591 NAME_FUNC_OFFSET(722, glRasterPos2i, glRasterPos2i, NULL, 66),
1592 NAME_FUNC_OFFSET(736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
1593 NAME_FUNC_OFFSET(751, glRasterPos2s, glRasterPos2s, NULL, 68),
1594 NAME_FUNC_OFFSET(765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
1595 NAME_FUNC_OFFSET(780, glRasterPos3d, glRasterPos3d, NULL, 70),
1596 NAME_FUNC_OFFSET(794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
1597 NAME_FUNC_OFFSET(809, glRasterPos3f, glRasterPos3f, NULL, 72),
1598 NAME_FUNC_OFFSET(823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
1599 NAME_FUNC_OFFSET(838, glRasterPos3i, glRasterPos3i, NULL, 74),
1600 NAME_FUNC_OFFSET(852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
1601 NAME_FUNC_OFFSET(867, glRasterPos3s, glRasterPos3s, NULL, 76),
1602 NAME_FUNC_OFFSET(881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
1603 NAME_FUNC_OFFSET(896, glRasterPos4d, glRasterPos4d, NULL, 78),
1604 NAME_FUNC_OFFSET(910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
1605 NAME_FUNC_OFFSET(925, glRasterPos4f, glRasterPos4f, NULL, 80),
1606 NAME_FUNC_OFFSET(939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
1607 NAME_FUNC_OFFSET(954, glRasterPos4i, glRasterPos4i, NULL, 82),
1608 NAME_FUNC_OFFSET(968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
1609 NAME_FUNC_OFFSET(983, glRasterPos4s, glRasterPos4s, NULL, 84),
1610 NAME_FUNC_OFFSET(997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
1611 NAME_FUNC_OFFSET(1012, glRectd, glRectd, NULL, 86),
1612 NAME_FUNC_OFFSET(1020, glRectdv, glRectdv, NULL, 87),
1613 NAME_FUNC_OFFSET(1029, glRectf, glRectf, NULL, 88),
1614 NAME_FUNC_OFFSET(1037, glRectfv, glRectfv, NULL, 89),
1615 NAME_FUNC_OFFSET(1046, glRecti, glRecti, NULL, 90),
1616 NAME_FUNC_OFFSET(1054, glRectiv, glRectiv, NULL, 91),
1617 NAME_FUNC_OFFSET(1063, glRects, glRects, NULL, 92),
1618 NAME_FUNC_OFFSET(1071, glRectsv, glRectsv, NULL, 93),
1619 NAME_FUNC_OFFSET(1080, glTexCoord1d, glTexCoord1d, NULL, 94),
1620 NAME_FUNC_OFFSET(1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
1621 NAME_FUNC_OFFSET(1107, glTexCoord1f, glTexCoord1f, NULL, 96),
1622 NAME_FUNC_OFFSET(1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
1623 NAME_FUNC_OFFSET(1134, glTexCoord1i, glTexCoord1i, NULL, 98),
1624 NAME_FUNC_OFFSET(1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
1625 NAME_FUNC_OFFSET(1161, glTexCoord1s, glTexCoord1s, NULL, 100),
1626 NAME_FUNC_OFFSET(1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
1627 NAME_FUNC_OFFSET(1188, glTexCoord2d, glTexCoord2d, NULL, 102),
1628 NAME_FUNC_OFFSET(1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
1629 NAME_FUNC_OFFSET(1215, glTexCoord2f, glTexCoord2f, NULL, 104),
1630 NAME_FUNC_OFFSET(1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
1631 NAME_FUNC_OFFSET(1242, glTexCoord2i, glTexCoord2i, NULL, 106),
1632 NAME_FUNC_OFFSET(1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
1633 NAME_FUNC_OFFSET(1269, glTexCoord2s, glTexCoord2s, NULL, 108),
1634 NAME_FUNC_OFFSET(1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
1635 NAME_FUNC_OFFSET(1296, glTexCoord3d, glTexCoord3d, NULL, 110),
1636 NAME_FUNC_OFFSET(1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
1637 NAME_FUNC_OFFSET(1323, glTexCoord3f, glTexCoord3f, NULL, 112),
1638 NAME_FUNC_OFFSET(1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
1639 NAME_FUNC_OFFSET(1350, glTexCoord3i, glTexCoord3i, NULL, 114),
1640 NAME_FUNC_OFFSET(1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
1641 NAME_FUNC_OFFSET(1377, glTexCoord3s, glTexCoord3s, NULL, 116),
1642 NAME_FUNC_OFFSET(1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
1643 NAME_FUNC_OFFSET(1404, glTexCoord4d, glTexCoord4d, NULL, 118),
1644 NAME_FUNC_OFFSET(1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
1645 NAME_FUNC_OFFSET(1431, glTexCoord4f, glTexCoord4f, NULL, 120),
1646 NAME_FUNC_OFFSET(1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
1647 NAME_FUNC_OFFSET(1458, glTexCoord4i, glTexCoord4i, NULL, 122),
1648 NAME_FUNC_OFFSET(1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
1649 NAME_FUNC_OFFSET(1485, glTexCoord4s, glTexCoord4s, NULL, 124),
1650 NAME_FUNC_OFFSET(1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
1651 NAME_FUNC_OFFSET(1512, glVertex2d, glVertex2d, NULL, 126),
1652 NAME_FUNC_OFFSET(1523, glVertex2dv, glVertex2dv, NULL, 127),
1653 NAME_FUNC_OFFSET(1535, glVertex2f, glVertex2f, NULL, 128),
1654 NAME_FUNC_OFFSET(1546, glVertex2fv, glVertex2fv, NULL, 129),
1655 NAME_FUNC_OFFSET(1558, glVertex2i, glVertex2i, NULL, 130),
1656 NAME_FUNC_OFFSET(1569, glVertex2iv, glVertex2iv, NULL, 131),
1657 NAME_FUNC_OFFSET(1581, glVertex2s, glVertex2s, NULL, 132),
1658 NAME_FUNC_OFFSET(1592, glVertex2sv, glVertex2sv, NULL, 133),
1659 NAME_FUNC_OFFSET(1604, glVertex3d, glVertex3d, NULL, 134),
1660 NAME_FUNC_OFFSET(1615, glVertex3dv, glVertex3dv, NULL, 135),
1661 NAME_FUNC_OFFSET(1627, glVertex3f, glVertex3f, NULL, 136),
1662 NAME_FUNC_OFFSET(1638, glVertex3fv, glVertex3fv, NULL, 137),
1663 NAME_FUNC_OFFSET(1650, glVertex3i, glVertex3i, NULL, 138),
1664 NAME_FUNC_OFFSET(1661, glVertex3iv, glVertex3iv, NULL, 139),
1665 NAME_FUNC_OFFSET(1673, glVertex3s, glVertex3s, NULL, 140),
1666 NAME_FUNC_OFFSET(1684, glVertex3sv, glVertex3sv, NULL, 141),
1667 NAME_FUNC_OFFSET(1696, glVertex4d, glVertex4d, NULL, 142),
1668 NAME_FUNC_OFFSET(1707, glVertex4dv, glVertex4dv, NULL, 143),
1669 NAME_FUNC_OFFSET(1719, glVertex4f, glVertex4f, NULL, 144),
1670 NAME_FUNC_OFFSET(1730, glVertex4fv, glVertex4fv, NULL, 145),
1671 NAME_FUNC_OFFSET(1742, glVertex4i, glVertex4i, NULL, 146),
1672 NAME_FUNC_OFFSET(1753, glVertex4iv, glVertex4iv, NULL, 147),
1673 NAME_FUNC_OFFSET(1765, glVertex4s, glVertex4s, NULL, 148),
1674 NAME_FUNC_OFFSET(1776, glVertex4sv, glVertex4sv, NULL, 149),
1675 NAME_FUNC_OFFSET(1788, glClipPlane, glClipPlane, NULL, 150),
1676 NAME_FUNC_OFFSET(1800, glColorMaterial, glColorMaterial, NULL, 151),
1677 NAME_FUNC_OFFSET(1816, glCullFace, glCullFace, NULL, 152),
1678 NAME_FUNC_OFFSET(1827, glFogf, glFogf, NULL, 153),
1679 NAME_FUNC_OFFSET(1834, glFogfv, glFogfv, NULL, 154),
1680 NAME_FUNC_OFFSET(1842, glFogi, glFogi, NULL, 155),
1681 NAME_FUNC_OFFSET(1849, glFogiv, glFogiv, NULL, 156),
1682 NAME_FUNC_OFFSET(1857, glFrontFace, glFrontFace, NULL, 157),
1683 NAME_FUNC_OFFSET(1869, glHint, glHint, NULL, 158),
1684 NAME_FUNC_OFFSET(1876, glLightf, glLightf, NULL, 159),
1685 NAME_FUNC_OFFSET(1885, glLightfv, glLightfv, NULL, 160),
1686 NAME_FUNC_OFFSET(1895, glLighti, glLighti, NULL, 161),
1687 NAME_FUNC_OFFSET(1904, glLightiv, glLightiv, NULL, 162),
1688 NAME_FUNC_OFFSET(1914, glLightModelf, glLightModelf, NULL, 163),
1689 NAME_FUNC_OFFSET(1928, glLightModelfv, glLightModelfv, NULL, 164),
1690 NAME_FUNC_OFFSET(1943, glLightModeli, glLightModeli, NULL, 165),
1691 NAME_FUNC_OFFSET(1957, glLightModeliv, glLightModeliv, NULL, 166),
1692 NAME_FUNC_OFFSET(1972, glLineStipple, glLineStipple, NULL, 167),
1693 NAME_FUNC_OFFSET(1986, glLineWidth, glLineWidth, NULL, 168),
1694 NAME_FUNC_OFFSET(1998, glMaterialf, glMaterialf, NULL, 169),
1695 NAME_FUNC_OFFSET(2010, glMaterialfv, glMaterialfv, NULL, 170),
1696 NAME_FUNC_OFFSET(2023, glMateriali, glMateriali, NULL, 171),
1697 NAME_FUNC_OFFSET(2035, glMaterialiv, glMaterialiv, NULL, 172),
1698 NAME_FUNC_OFFSET(2048, glPointSize, glPointSize, NULL, 173),
1699 NAME_FUNC_OFFSET(2060, glPolygonMode, glPolygonMode, NULL, 174),
1700 NAME_FUNC_OFFSET(2074, glPolygonStipple, glPolygonStipple, NULL, 175),
1701 NAME_FUNC_OFFSET(2091, glScissor, glScissor, NULL, 176),
1702 NAME_FUNC_OFFSET(2101, glShadeModel, glShadeModel, NULL, 177),
1703 NAME_FUNC_OFFSET(2114, glTexParameterf, glTexParameterf, NULL, 178),
1704 NAME_FUNC_OFFSET(2130, glTexParameterfv, glTexParameterfv, NULL, 179),
1705 NAME_FUNC_OFFSET(2147, glTexParameteri, glTexParameteri, NULL, 180),
1706 NAME_FUNC_OFFSET(2163, glTexParameteriv, glTexParameteriv, NULL, 181),
1707 NAME_FUNC_OFFSET(2180, glTexImage1D, glTexImage1D, NULL, 182),
1708 NAME_FUNC_OFFSET(2193, glTexImage2D, glTexImage2D, NULL, 183),
1709 NAME_FUNC_OFFSET(2206, glTexEnvf, glTexEnvf, NULL, 184),
1710 NAME_FUNC_OFFSET(2216, glTexEnvfv, glTexEnvfv, NULL, 185),
1711 NAME_FUNC_OFFSET(2227, glTexEnvi, glTexEnvi, NULL, 186),
1712 NAME_FUNC_OFFSET(2237, glTexEnviv, glTexEnviv, NULL, 187),
1713 NAME_FUNC_OFFSET(2248, glTexGend, glTexGend, NULL, 188),
1714 NAME_FUNC_OFFSET(2258, glTexGendv, glTexGendv, NULL, 189),
1715 NAME_FUNC_OFFSET(2269, glTexGenf, glTexGenf, NULL, 190),
1716 NAME_FUNC_OFFSET(2279, glTexGenfv, glTexGenfv, NULL, 191),
1717 NAME_FUNC_OFFSET(2290, glTexGeni, glTexGeni, NULL, 192),
1718 NAME_FUNC_OFFSET(2300, glTexGeniv, glTexGeniv, NULL, 193),
1719 NAME_FUNC_OFFSET(2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
1720 NAME_FUNC_OFFSET(2328, glSelectBuffer, glSelectBuffer, NULL, 195),
1721 NAME_FUNC_OFFSET(2343, glRenderMode, glRenderMode, NULL, 196),
1722 NAME_FUNC_OFFSET(2356, glInitNames, glInitNames, NULL, 197),
1723 NAME_FUNC_OFFSET(2368, glLoadName, glLoadName, NULL, 198),
1724 NAME_FUNC_OFFSET(2379, glPassThrough, glPassThrough, NULL, 199),
1725 NAME_FUNC_OFFSET(2393, glPopName, glPopName, NULL, 200),
1726 NAME_FUNC_OFFSET(2403, glPushName, glPushName, NULL, 201),
1727 NAME_FUNC_OFFSET(2414, glDrawBuffer, glDrawBuffer, NULL, 202),
1728 NAME_FUNC_OFFSET(2427, glClear, glClear, NULL, 203),
1729 NAME_FUNC_OFFSET(2435, glClearAccum, glClearAccum, NULL, 204),
1730 NAME_FUNC_OFFSET(2448, glClearIndex, glClearIndex, NULL, 205),
1731 NAME_FUNC_OFFSET(2461, glClearColor, glClearColor, NULL, 206),
1732 NAME_FUNC_OFFSET(2474, glClearStencil, glClearStencil, NULL, 207),
1733 NAME_FUNC_OFFSET(2489, glClearDepth, glClearDepth, NULL, 208),
1734 NAME_FUNC_OFFSET(2502, glStencilMask, glStencilMask, NULL, 209),
1735 NAME_FUNC_OFFSET(2516, glColorMask, glColorMask, NULL, 210),
1736 NAME_FUNC_OFFSET(2528, glDepthMask, glDepthMask, NULL, 211),
1737 NAME_FUNC_OFFSET(2540, glIndexMask, glIndexMask, NULL, 212),
1738 NAME_FUNC_OFFSET(2552, glAccum, glAccum, NULL, 213),
1739 NAME_FUNC_OFFSET(2560, glDisable, glDisable, NULL, 214),
1740 NAME_FUNC_OFFSET(2570, glEnable, glEnable, NULL, 215),
1741 NAME_FUNC_OFFSET(2579, glFinish, glFinish, NULL, 216),
1742 NAME_FUNC_OFFSET(2588, glFlush, glFlush, NULL, 217),
1743 NAME_FUNC_OFFSET(2596, glPopAttrib, glPopAttrib, NULL, 218),
1744 NAME_FUNC_OFFSET(2608, glPushAttrib, glPushAttrib, NULL, 219),
1745 NAME_FUNC_OFFSET(2621, glMap1d, glMap1d, NULL, 220),
1746 NAME_FUNC_OFFSET(2629, glMap1f, glMap1f, NULL, 221),
1747 NAME_FUNC_OFFSET(2637, glMap2d, glMap2d, NULL, 222),
1748 NAME_FUNC_OFFSET(2645, glMap2f, glMap2f, NULL, 223),
1749 NAME_FUNC_OFFSET(2653, glMapGrid1d, glMapGrid1d, NULL, 224),
1750 NAME_FUNC_OFFSET(2665, glMapGrid1f, glMapGrid1f, NULL, 225),
1751 NAME_FUNC_OFFSET(2677, glMapGrid2d, glMapGrid2d, NULL, 226),
1752 NAME_FUNC_OFFSET(2689, glMapGrid2f, glMapGrid2f, NULL, 227),
1753 NAME_FUNC_OFFSET(2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
1754 NAME_FUNC_OFFSET(2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
1755 NAME_FUNC_OFFSET(2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
1756 NAME_FUNC_OFFSET(2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
1757 NAME_FUNC_OFFSET(2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
1758 NAME_FUNC_OFFSET(2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
1759 NAME_FUNC_OFFSET(2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
1760 NAME_FUNC_OFFSET(2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
1761 NAME_FUNC_OFFSET(2817, glEvalMesh1, glEvalMesh1, NULL, 236),
1762 NAME_FUNC_OFFSET(2829, glEvalPoint1, glEvalPoint1, NULL, 237),
1763 NAME_FUNC_OFFSET(2842, glEvalMesh2, glEvalMesh2, NULL, 238),
1764 NAME_FUNC_OFFSET(2854, glEvalPoint2, glEvalPoint2, NULL, 239),
1765 NAME_FUNC_OFFSET(2867, glAlphaFunc, glAlphaFunc, NULL, 240),
1766 NAME_FUNC_OFFSET(2879, glBlendFunc, glBlendFunc, NULL, 241),
1767 NAME_FUNC_OFFSET(2891, glLogicOp, glLogicOp, NULL, 242),
1768 NAME_FUNC_OFFSET(2901, glStencilFunc, glStencilFunc, NULL, 243),
1769 NAME_FUNC_OFFSET(2915, glStencilOp, glStencilOp, NULL, 244),
1770 NAME_FUNC_OFFSET(2927, glDepthFunc, glDepthFunc, NULL, 245),
1771 NAME_FUNC_OFFSET(2939, glPixelZoom, glPixelZoom, NULL, 246),
1772 NAME_FUNC_OFFSET(2951, glPixelTransferf, glPixelTransferf, NULL, 247),
1773 NAME_FUNC_OFFSET(2968, glPixelTransferi, glPixelTransferi, NULL, 248),
1774 NAME_FUNC_OFFSET(2985, glPixelStoref, glPixelStoref, NULL, 249),
1775 NAME_FUNC_OFFSET(2999, glPixelStorei, glPixelStorei, NULL, 250),
1776 NAME_FUNC_OFFSET(3013, glPixelMapfv, glPixelMapfv, NULL, 251),
1777 NAME_FUNC_OFFSET(3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
1778 NAME_FUNC_OFFSET(3040, glPixelMapusv, glPixelMapusv, NULL, 253),
1779 NAME_FUNC_OFFSET(3054, glReadBuffer, glReadBuffer, NULL, 254),
1780 NAME_FUNC_OFFSET(3067, glCopyPixels, glCopyPixels, NULL, 255),
1781 NAME_FUNC_OFFSET(3080, glReadPixels, glReadPixels, NULL, 256),
1782 NAME_FUNC_OFFSET(3093, glDrawPixels, glDrawPixels, NULL, 257),
1783 NAME_FUNC_OFFSET(3106, glGetBooleanv, glGetBooleanv, NULL, 258),
1784 NAME_FUNC_OFFSET(3120, glGetClipPlane, glGetClipPlane, NULL, 259),
1785 NAME_FUNC_OFFSET(3135, glGetDoublev, glGetDoublev, NULL, 260),
1786 NAME_FUNC_OFFSET(3148, glGetError, glGetError, NULL, 261),
1787 NAME_FUNC_OFFSET(3159, glGetFloatv, glGetFloatv, NULL, 262),
1788 NAME_FUNC_OFFSET(3171, glGetIntegerv, glGetIntegerv, NULL, 263),
1789 NAME_FUNC_OFFSET(3185, glGetLightfv, glGetLightfv, NULL, 264),
1790 NAME_FUNC_OFFSET(3198, glGetLightiv, glGetLightiv, NULL, 265),
1791 NAME_FUNC_OFFSET(3211, glGetMapdv, glGetMapdv, NULL, 266),
1792 NAME_FUNC_OFFSET(3222, glGetMapfv, glGetMapfv, NULL, 267),
1793 NAME_FUNC_OFFSET(3233, glGetMapiv, glGetMapiv, NULL, 268),
1794 NAME_FUNC_OFFSET(3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
1795 NAME_FUNC_OFFSET(3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
1796 NAME_FUNC_OFFSET(3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
1797 NAME_FUNC_OFFSET(3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
1798 NAME_FUNC_OFFSET(3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
1799 NAME_FUNC_OFFSET(3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
1800 NAME_FUNC_OFFSET(3346, glGetString, glGetString, NULL, 275),
1801 NAME_FUNC_OFFSET(3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
1802 NAME_FUNC_OFFSET(3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
1803 NAME_FUNC_OFFSET(3386, glGetTexGendv, glGetTexGendv, NULL, 278),
1804 NAME_FUNC_OFFSET(3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
1805 NAME_FUNC_OFFSET(3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
1806 NAME_FUNC_OFFSET(3428, glGetTexImage, glGetTexImage, NULL, 281),
1807 NAME_FUNC_OFFSET(3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
1808 NAME_FUNC_OFFSET(3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
1809 NAME_FUNC_OFFSET(3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv,
1810 NULL, 284),
1811 NAME_FUNC_OFFSET(3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv,
1812 NULL, 285),
1813 NAME_FUNC_OFFSET(3532, glIsEnabled, glIsEnabled, NULL, 286),
1814 NAME_FUNC_OFFSET(3544, glIsList, glIsList, NULL, 287),
1815 NAME_FUNC_OFFSET(3553, glDepthRange, glDepthRange, NULL, 288),
1816 NAME_FUNC_OFFSET(3566, glFrustum, glFrustum, NULL, 289),
1817 NAME_FUNC_OFFSET(3576, glLoadIdentity, glLoadIdentity, NULL, 290),
1818 NAME_FUNC_OFFSET(3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
1819 NAME_FUNC_OFFSET(3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
1820 NAME_FUNC_OFFSET(3619, glMatrixMode, glMatrixMode, NULL, 293),
1821 NAME_FUNC_OFFSET(3632, glMultMatrixf, glMultMatrixf, NULL, 294),
1822 NAME_FUNC_OFFSET(3646, glMultMatrixd, glMultMatrixd, NULL, 295),
1823 NAME_FUNC_OFFSET(3660, glOrtho, glOrtho, NULL, 296),
1824 NAME_FUNC_OFFSET(3668, glPopMatrix, glPopMatrix, NULL, 297),
1825 NAME_FUNC_OFFSET(3680, glPushMatrix, glPushMatrix, NULL, 298),
1826 NAME_FUNC_OFFSET(3693, glRotated, glRotated, NULL, 299),
1827 NAME_FUNC_OFFSET(3703, glRotatef, glRotatef, NULL, 300),
1828 NAME_FUNC_OFFSET(3713, glScaled, glScaled, NULL, 301),
1829 NAME_FUNC_OFFSET(3722, glScalef, glScalef, NULL, 302),
1830 NAME_FUNC_OFFSET(3731, glTranslated, glTranslated, NULL, 303),
1831 NAME_FUNC_OFFSET(3744, glTranslatef, glTranslatef, NULL, 304),
1832 NAME_FUNC_OFFSET(3757, glViewport, glViewport, NULL, 305),
1833 NAME_FUNC_OFFSET(3768, glArrayElement, glArrayElement, NULL, 306),
1834 NAME_FUNC_OFFSET(3783, glBindTexture, glBindTexture, NULL, 307),
1835 NAME_FUNC_OFFSET(3797, glColorPointer, glColorPointer, NULL, 308),
1836 NAME_FUNC_OFFSET(3812, glDisableClientState, glDisableClientState, NULL,
1837 309),
1838 NAME_FUNC_OFFSET(3833, glDrawArrays, glDrawArrays, NULL, 310),
1839 NAME_FUNC_OFFSET(3846, glDrawElements, glDrawElements, NULL, 311),
1840 NAME_FUNC_OFFSET(3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
1841 NAME_FUNC_OFFSET(3879, glEnableClientState, glEnableClientState, NULL, 313),
1842 NAME_FUNC_OFFSET(3899, glIndexPointer, glIndexPointer, NULL, 314),
1843 NAME_FUNC_OFFSET(3914, glIndexub, glIndexub, NULL, 315),
1844 NAME_FUNC_OFFSET(3924, glIndexubv, glIndexubv, NULL, 316),
1845 NAME_FUNC_OFFSET(3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
1846 NAME_FUNC_OFFSET(3955, glNormalPointer, glNormalPointer, NULL, 318),
1847 NAME_FUNC_OFFSET(3971, glPolygonOffset, glPolygonOffset, NULL, 319),
1848 NAME_FUNC_OFFSET(3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
1849 NAME_FUNC_OFFSET(4005, glVertexPointer, glVertexPointer, NULL, 321),
1850 NAME_FUNC_OFFSET(4021, glAreTexturesResident, glAreTexturesResident, NULL,
1851 322),
1852 NAME_FUNC_OFFSET(4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
1853 NAME_FUNC_OFFSET(4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
1854 NAME_FUNC_OFFSET(4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
1855 NAME_FUNC_OFFSET(4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
1856 NAME_FUNC_OFFSET(4117, glDeleteTextures, glDeleteTextures, NULL, 327),
1857 NAME_FUNC_OFFSET(4134, glGenTextures, glGenTextures, NULL, 328),
1858 NAME_FUNC_OFFSET(4148, glGetPointerv, glGetPointerv, NULL, 329),
1859 NAME_FUNC_OFFSET(4162, glIsTexture, glIsTexture, NULL, 330),
1860 NAME_FUNC_OFFSET(4174, glPrioritizeTextures, glPrioritizeTextures, NULL,
1861 331),
1862 NAME_FUNC_OFFSET(4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
1863 NAME_FUNC_OFFSET(4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
1864 NAME_FUNC_OFFSET(4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
1865 NAME_FUNC_OFFSET(4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
1866 NAME_FUNC_OFFSET(4264, glBlendColor, glBlendColor, NULL, 336),
1867 NAME_FUNC_OFFSET(4277, glBlendEquation, glBlendEquation, NULL, 337),
1868 NAME_FUNC_OFFSET(4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
1869 NAME_FUNC_OFFSET(4313, glColorTable, glColorTable, NULL, 339),
1870 NAME_FUNC_OFFSET(4326, glColorTableParameterfv, glColorTableParameterfv,
1871 NULL, 340),
1872 NAME_FUNC_OFFSET(4350, glColorTableParameteriv, glColorTableParameteriv,
1873 NULL, 341),
1874 NAME_FUNC_OFFSET(4374, glCopyColorTable, glCopyColorTable, NULL, 342),
1875 NAME_FUNC_OFFSET(4391, glGetColorTable, glGetColorTable, NULL, 343),
1876 NAME_FUNC_OFFSET(4407, glGetColorTableParameterfv,
1877 glGetColorTableParameterfv, NULL, 344),
1878 NAME_FUNC_OFFSET(4434, glGetColorTableParameteriv,
1879 glGetColorTableParameteriv, NULL, 345),
1880 NAME_FUNC_OFFSET(4461, glColorSubTable, glColorSubTable, NULL, 346),
1881 NAME_FUNC_OFFSET(4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
1882 NAME_FUNC_OFFSET(4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL,
1883 348),
1884 NAME_FUNC_OFFSET(4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL,
1885 349),
1886 NAME_FUNC_OFFSET(4541, glConvolutionParameterf, glConvolutionParameterf,
1887 NULL, 350),
1888 NAME_FUNC_OFFSET(4565, glConvolutionParameterfv, glConvolutionParameterfv,
1889 NULL, 351),
1890 NAME_FUNC_OFFSET(4590, glConvolutionParameteri, glConvolutionParameteri,
1891 NULL, 352),
1892 NAME_FUNC_OFFSET(4614, glConvolutionParameteriv, glConvolutionParameteriv,
1893 NULL, 353),
1894 NAME_FUNC_OFFSET(4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D,
1895 NULL, 354),
1896 NAME_FUNC_OFFSET(4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D,
1897 NULL, 355),
1898 NAME_FUNC_OFFSET(4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL,
1899 356),
1900 NAME_FUNC_OFFSET(4714, glGetConvolutionParameterfv,
1901 glGetConvolutionParameterfv, NULL, 357),
1902 NAME_FUNC_OFFSET(4742, glGetConvolutionParameteriv,
1903 glGetConvolutionParameteriv, NULL, 358),
1904 NAME_FUNC_OFFSET(4770, glGetSeparableFilter, glGetSeparableFilter, NULL,
1905 359),
1906 NAME_FUNC_OFFSET(4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
1907 NAME_FUNC_OFFSET(4811, glGetHistogram, glGetHistogram, NULL, 361),
1908 NAME_FUNC_OFFSET(4826, glGetHistogramParameterfv, glGetHistogramParameterfv,
1909 NULL, 362),
1910 NAME_FUNC_OFFSET(4852, glGetHistogramParameteriv, glGetHistogramParameteriv,
1911 NULL, 363),
1912 NAME_FUNC_OFFSET(4878, glGetMinmax, glGetMinmax, NULL, 364),
1913 NAME_FUNC_OFFSET(4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL,
1914 365),
1915 NAME_FUNC_OFFSET(4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL,
1916 366),
1917 NAME_FUNC_OFFSET(4936, glHistogram, glHistogram, NULL, 367),
1918 NAME_FUNC_OFFSET(4948, glMinmax, glMinmax, NULL, 368),
1919 NAME_FUNC_OFFSET(4957, glResetHistogram, glResetHistogram, NULL, 369),
1920 NAME_FUNC_OFFSET(4974, glResetMinmax, glResetMinmax, NULL, 370),
1921 NAME_FUNC_OFFSET(4988, glTexImage3D, glTexImage3D, NULL, 371),
1922 NAME_FUNC_OFFSET(5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
1923 NAME_FUNC_OFFSET(5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
1924 NAME_FUNC_OFFSET(5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
1925 NAME_FUNC_OFFSET(5056, glClientActiveTextureARB, glClientActiveTextureARB,
1926 NULL, 375),
1927 NAME_FUNC_OFFSET(5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL,
1928 376),
1929 NAME_FUNC_OFFSET(5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL,
1930 377),
1931 NAME_FUNC_OFFSET(5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL,
1932 378),
1933 NAME_FUNC_OFFSET(5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL,
1934 379),
1935 NAME_FUNC_OFFSET(5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL,
1936 380),
1937 NAME_FUNC_OFFSET(5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL,
1938 381),
1939 NAME_FUNC_OFFSET(5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL,
1940 382),
1941 NAME_FUNC_OFFSET(5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL,
1942 383),
1943 NAME_FUNC_OFFSET(5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL,
1944 384),
1945 NAME_FUNC_OFFSET(5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL,
1946 385),
1947 NAME_FUNC_OFFSET(5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL,
1948 386),
1949 NAME_FUNC_OFFSET(5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL,
1950 387),
1951 NAME_FUNC_OFFSET(5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL,
1952 388),
1953 NAME_FUNC_OFFSET(5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL,
1954 389),
1955 NAME_FUNC_OFFSET(5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL,
1956 390),
1957 NAME_FUNC_OFFSET(5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL,
1958 391),
1959 NAME_FUNC_OFFSET(5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL,
1960 392),
1961 NAME_FUNC_OFFSET(5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL,
1962 393),
1963 NAME_FUNC_OFFSET(5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL,
1964 394),
1965 NAME_FUNC_OFFSET(5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL,
1966 395),
1967 NAME_FUNC_OFFSET(5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL,
1968 396),
1969 NAME_FUNC_OFFSET(5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL,
1970 397),
1971 NAME_FUNC_OFFSET(5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL,
1972 398),
1973 NAME_FUNC_OFFSET(5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL,
1974 399),
1975 NAME_FUNC_OFFSET(5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL,
1976 400),
1977 NAME_FUNC_OFFSET(5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL,
1978 401),
1979 NAME_FUNC_OFFSET(5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL,
1980 402),
1981 NAME_FUNC_OFFSET(5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL,
1982 403),
1983 NAME_FUNC_OFFSET(5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL,
1984 404),
1985 NAME_FUNC_OFFSET(5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL,
1986 405),
1987 NAME_FUNC_OFFSET(5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL,
1988 406),
1989 NAME_FUNC_OFFSET(5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL,
1990 407),
1991 NAME_FUNC_OFFSET(5769, glAttachShader, glAttachShader, NULL, 408),
1992 NAME_FUNC_OFFSET(5784, glCreateProgram, glCreateProgram, NULL, 409),
1993 NAME_FUNC_OFFSET(5800, glCreateShader, glCreateShader, NULL, 410),
1994 NAME_FUNC_OFFSET(5815, glDeleteProgram, glDeleteProgram, NULL, 411),
1995 NAME_FUNC_OFFSET(5831, glDeleteShader, glDeleteShader, NULL, 412),
1996 NAME_FUNC_OFFSET(5846, glDetachShader, glDetachShader, NULL, 413),
1997 NAME_FUNC_OFFSET(5861, glGetAttachedShaders, glGetAttachedShaders, NULL,
1998 414),
1999 NAME_FUNC_OFFSET(5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
2000 NAME_FUNC_OFFSET(5902, glGetProgramiv, glGetProgramiv, NULL, 416),
2001 NAME_FUNC_OFFSET(5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
2002 NAME_FUNC_OFFSET(5936, glGetShaderiv, glGetShaderiv, NULL, 418),
2003 NAME_FUNC_OFFSET(5950, glIsProgram, glIsProgram, NULL, 419),
2004 NAME_FUNC_OFFSET(5962, glIsShader, glIsShader, NULL, 420),
2005 NAME_FUNC_OFFSET(5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL,
2006 421),
2007 NAME_FUNC_OFFSET(5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL,
2008 422),
2009 NAME_FUNC_OFFSET(6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
2010 NAME_FUNC_OFFSET(6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL,
2011 424),
2012 NAME_FUNC_OFFSET(6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL,
2013 425),
2014 NAME_FUNC_OFFSET(6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL,
2015 426),
2016 NAME_FUNC_OFFSET(6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL,
2017 427),
2018 NAME_FUNC_OFFSET(6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL,
2019 428),
2020 NAME_FUNC_OFFSET(6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL,
2021 429),
2022 NAME_FUNC_OFFSET(6163, glClampColor, glClampColor, NULL, 430),
2023 NAME_FUNC_OFFSET(6176, glClearBufferfi, glClearBufferfi, NULL, 431),
2024 NAME_FUNC_OFFSET(6192, glClearBufferfv, glClearBufferfv, NULL, 432),
2025 NAME_FUNC_OFFSET(6208, glClearBufferiv, glClearBufferiv, NULL, 433),
2026 NAME_FUNC_OFFSET(6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
2027 NAME_FUNC_OFFSET(6241, glGetStringi, glGetStringi, NULL, 435),
2028 NAME_FUNC_OFFSET(6254, glTexBuffer, glTexBuffer, NULL, 436),
2029 NAME_FUNC_OFFSET(6266, glFramebufferTexture, glFramebufferTexture, NULL,
2030 437),
2031 NAME_FUNC_OFFSET(6287, glGetBufferParameteri64v, glGetBufferParameteri64v,
2032 NULL, 438),
2033 NAME_FUNC_OFFSET(6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
2034 NAME_FUNC_OFFSET(6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL,
2035 440),
2036 NAME_FUNC_OFFSET(6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB,
2037 NULL, 441),
2038 NAME_FUNC_OFFSET(6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB,
2039 NULL, 442),
2040 NAME_FUNC_OFFSET(6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB,
2041 NULL, 443),
2042 NAME_FUNC_OFFSET(6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB,
2043 NULL, 444),
2044 NAME_FUNC_OFFSET(6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
2045 NAME_FUNC_OFFSET(6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB,
2046 NULL, 446),
2047 NAME_FUNC_OFFSET(6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB,
2048 NULL, 447),
2049 NAME_FUNC_OFFSET(6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB,
2050 NULL, 448),
2051 NAME_FUNC_OFFSET(6554, glCompressedTexSubImage1DARB,
2052 glCompressedTexSubImage1DARB, NULL, 449),
2053 NAME_FUNC_OFFSET(6583, glCompressedTexSubImage2DARB,
2054 glCompressedTexSubImage2DARB, NULL, 450),
2055 NAME_FUNC_OFFSET(6612, glCompressedTexSubImage3DARB,
2056 glCompressedTexSubImage3DARB, NULL, 451),
2057 NAME_FUNC_OFFSET(6641, glGetCompressedTexImageARB,
2058 glGetCompressedTexImageARB, NULL, 452),
2059 NAME_FUNC_OFFSET(6668, glDisableVertexAttribArrayARB,
2060 glDisableVertexAttribArrayARB, NULL, 453),
2061 NAME_FUNC_OFFSET(6698, glEnableVertexAttribArrayARB,
2062 glEnableVertexAttribArrayARB, NULL, 454),
2063 NAME_FUNC_OFFSET(6727, glGetProgramEnvParameterdvARB,
2064 glGetProgramEnvParameterdvARB, NULL, 455),
2065 NAME_FUNC_OFFSET(6757, glGetProgramEnvParameterfvARB,
2066 glGetProgramEnvParameterfvARB, NULL, 456),
2067 NAME_FUNC_OFFSET(6787, glGetProgramLocalParameterdvARB,
2068 glGetProgramLocalParameterdvARB, NULL, 457),
2069 NAME_FUNC_OFFSET(6819, glGetProgramLocalParameterfvARB,
2070 glGetProgramLocalParameterfvARB, NULL, 458),
2071 NAME_FUNC_OFFSET(6851, glGetProgramStringARB, glGetProgramStringARB, NULL,
2072 459),
2073 NAME_FUNC_OFFSET(6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
2074 NAME_FUNC_OFFSET(6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL,
2075 461),
2076 NAME_FUNC_OFFSET(6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL,
2077 462),
2078 NAME_FUNC_OFFSET(6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL,
2079 463),
2080 NAME_FUNC_OFFSET(6960, glProgramEnvParameter4dARB,
2081 glProgramEnvParameter4dARB, NULL, 464),
2082 NAME_FUNC_OFFSET(6987, glProgramEnvParameter4dvARB,
2083 glProgramEnvParameter4dvARB, NULL, 465),
2084 NAME_FUNC_OFFSET(7015, glProgramEnvParameter4fARB,
2085 glProgramEnvParameter4fARB, NULL, 466),
2086 NAME_FUNC_OFFSET(7042, glProgramEnvParameter4fvARB,
2087 glProgramEnvParameter4fvARB, NULL, 467),
2088 NAME_FUNC_OFFSET(7070, glProgramLocalParameter4dARB,
2089 glProgramLocalParameter4dARB, NULL, 468),
2090 NAME_FUNC_OFFSET(7099, glProgramLocalParameter4dvARB,
2091 glProgramLocalParameter4dvARB, NULL, 469),
2092 NAME_FUNC_OFFSET(7129, glProgramLocalParameter4fARB,
2093 glProgramLocalParameter4fARB, NULL, 470),
2094 NAME_FUNC_OFFSET(7158, glProgramLocalParameter4fvARB,
2095 glProgramLocalParameter4fvARB, NULL, 471),
2096 NAME_FUNC_OFFSET(7188, glProgramStringARB, glProgramStringARB, NULL, 472),
2097 NAME_FUNC_OFFSET(7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
2098 NAME_FUNC_OFFSET(7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL,
2099 474),
2100 NAME_FUNC_OFFSET(7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
2101 NAME_FUNC_OFFSET(7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL,
2102 476),
2103 NAME_FUNC_OFFSET(7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
2104 NAME_FUNC_OFFSET(7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL,
2105 478),
2106 NAME_FUNC_OFFSET(7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
2107 NAME_FUNC_OFFSET(7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL,
2108 480),
2109 NAME_FUNC_OFFSET(7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
2110 NAME_FUNC_OFFSET(7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL,
2111 482),
2112 NAME_FUNC_OFFSET(7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
2113 NAME_FUNC_OFFSET(7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL,
2114 484),
2115 NAME_FUNC_OFFSET(7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
2116 NAME_FUNC_OFFSET(7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL,
2117 486),
2118 NAME_FUNC_OFFSET(7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
2119 NAME_FUNC_OFFSET(7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL,
2120 488),
2121 NAME_FUNC_OFFSET(7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
2122 NAME_FUNC_OFFSET(7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL,
2123 490),
2124 NAME_FUNC_OFFSET(7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL,
2125 491),
2126 NAME_FUNC_OFFSET(7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL,
2127 492),
2128 NAME_FUNC_OFFSET(7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL,
2129 493),
2130 NAME_FUNC_OFFSET(7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL,
2131 494),
2132 NAME_FUNC_OFFSET(7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL,
2133 495),
2134 NAME_FUNC_OFFSET(7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL,
2135 496),
2136 NAME_FUNC_OFFSET(7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL,
2137 497),
2138 NAME_FUNC_OFFSET(7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL,
2139 498),
2140 NAME_FUNC_OFFSET(7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
2141 NAME_FUNC_OFFSET(7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL,
2142 500),
2143 NAME_FUNC_OFFSET(7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
2144 NAME_FUNC_OFFSET(7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL,
2145 502),
2146 NAME_FUNC_OFFSET(7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL,
2147 503),
2148 NAME_FUNC_OFFSET(7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
2149 NAME_FUNC_OFFSET(7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL,
2150 505),
2151 NAME_FUNC_OFFSET(7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL,
2152 506),
2153 NAME_FUNC_OFFSET(7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL,
2154 507),
2155 NAME_FUNC_OFFSET(7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL,
2156 508),
2157 NAME_FUNC_OFFSET(7964, glVertexAttribPointerARB, glVertexAttribPointerARB,
2158 NULL, 509),
2159 NAME_FUNC_OFFSET(7989, glBindBufferARB, glBindBufferARB, NULL, 510),
2160 NAME_FUNC_OFFSET(8005, glBufferDataARB, glBufferDataARB, NULL, 511),
2161 NAME_FUNC_OFFSET(8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
2162 NAME_FUNC_OFFSET(8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
2163 NAME_FUNC_OFFSET(8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
2164 NAME_FUNC_OFFSET(8075, glGetBufferParameterivARB, glGetBufferParameterivARB,
2165 NULL, 515),
2166 NAME_FUNC_OFFSET(8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL,
2167 516),
2168 NAME_FUNC_OFFSET(8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL,
2169 517),
2170 NAME_FUNC_OFFSET(8146, glIsBufferARB, glIsBufferARB, NULL, 518),
2171 NAME_FUNC_OFFSET(8160, glMapBufferARB, glMapBufferARB, NULL, 519),
2172 NAME_FUNC_OFFSET(8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
2173 NAME_FUNC_OFFSET(8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
2174 NAME_FUNC_OFFSET(8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
2175 NAME_FUNC_OFFSET(8227, glEndQueryARB, glEndQueryARB, NULL, 523),
2176 NAME_FUNC_OFFSET(8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
2177 NAME_FUNC_OFFSET(8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL,
2178 525),
2179 NAME_FUNC_OFFSET(8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL,
2180 526),
2181 NAME_FUNC_OFFSET(8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
2182 NAME_FUNC_OFFSET(8318, glIsQueryARB, glIsQueryARB, NULL, 528),
2183 NAME_FUNC_OFFSET(8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
2184 NAME_FUNC_OFFSET(8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
2185 NAME_FUNC_OFFSET(8368, glCreateProgramObjectARB, glCreateProgramObjectARB,
2186 NULL, 531),
2187 NAME_FUNC_OFFSET(8393, glCreateShaderObjectARB, glCreateShaderObjectARB,
2188 NULL, 532),
2189 NAME_FUNC_OFFSET(8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
2190 NAME_FUNC_OFFSET(8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
2191 NAME_FUNC_OFFSET(8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL,
2192 535),
2193 NAME_FUNC_OFFSET(8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB,
2194 NULL, 536),
2195 NAME_FUNC_OFFSET(8499, glGetHandleARB, glGetHandleARB, NULL, 537),
2196 NAME_FUNC_OFFSET(8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
2197 NAME_FUNC_OFFSET(8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB,
2198 NULL, 539),
2199 NAME_FUNC_OFFSET(8556, glGetObjectParameterivARB, glGetObjectParameterivARB,
2200 NULL, 540),
2201 NAME_FUNC_OFFSET(8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL,
2202 541),
2203 NAME_FUNC_OFFSET(8603, glGetUniformLocationARB, glGetUniformLocationARB,
2204 NULL, 542),
2205 NAME_FUNC_OFFSET(8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
2206 NAME_FUNC_OFFSET(8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
2207 NAME_FUNC_OFFSET(8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
2208 NAME_FUNC_OFFSET(8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
2209 NAME_FUNC_OFFSET(8698, glUniform1fARB, glUniform1fARB, NULL, 547),
2210 NAME_FUNC_OFFSET(8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
2211 NAME_FUNC_OFFSET(8729, glUniform1iARB, glUniform1iARB, NULL, 549),
2212 NAME_FUNC_OFFSET(8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
2213 NAME_FUNC_OFFSET(8760, glUniform2fARB, glUniform2fARB, NULL, 551),
2214 NAME_FUNC_OFFSET(8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
2215 NAME_FUNC_OFFSET(8791, glUniform2iARB, glUniform2iARB, NULL, 553),
2216 NAME_FUNC_OFFSET(8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
2217 NAME_FUNC_OFFSET(8822, glUniform3fARB, glUniform3fARB, NULL, 555),
2218 NAME_FUNC_OFFSET(8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
2219 NAME_FUNC_OFFSET(8853, glUniform3iARB, glUniform3iARB, NULL, 557),
2220 NAME_FUNC_OFFSET(8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
2221 NAME_FUNC_OFFSET(8884, glUniform4fARB, glUniform4fARB, NULL, 559),
2222 NAME_FUNC_OFFSET(8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
2223 NAME_FUNC_OFFSET(8915, glUniform4iARB, glUniform4iARB, NULL, 561),
2224 NAME_FUNC_OFFSET(8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
2225 NAME_FUNC_OFFSET(8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL,
2226 563),
2227 NAME_FUNC_OFFSET(8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL,
2228 564),
2229 NAME_FUNC_OFFSET(8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL,
2230 565),
2231 NAME_FUNC_OFFSET(9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL,
2232 566),
2233 NAME_FUNC_OFFSET(9034, glValidateProgramARB, glValidateProgramARB, NULL,
2234 567),
2235 NAME_FUNC_OFFSET(9055, glBindAttribLocationARB, glBindAttribLocationARB,
2236 NULL, 568),
2237 NAME_FUNC_OFFSET(9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL,
2238 569),
2239 NAME_FUNC_OFFSET(9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL,
2240 570),
2241 NAME_FUNC_OFFSET(9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
2242 NAME_FUNC_OFFSET(9140, glClampColorARB, glClampColorARB, NULL, 572),
2243 NAME_FUNC_OFFSET(9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB,
2244 NULL, 573),
2245 NAME_FUNC_OFFSET(9181, glDrawElementsInstancedARB,
2246 glDrawElementsInstancedARB, NULL, 574),
2247 NAME_FUNC_OFFSET(9208, glRenderbufferStorageMultisample,
2248 glRenderbufferStorageMultisample, NULL, 575),
2249 NAME_FUNC_OFFSET(9241, glFramebufferTextureARB, glFramebufferTextureARB,
2250 NULL, 576),
2251 NAME_FUNC_OFFSET(9265, glFramebufferTextureFaceARB,
2252 glFramebufferTextureFaceARB, NULL, 577),
2253 NAME_FUNC_OFFSET(9293, glProgramParameteriARB, glProgramParameteriARB, NULL,
2254 578),
2255 NAME_FUNC_OFFSET(9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB,
2256 NULL, 579),
2257 NAME_FUNC_OFFSET(9341, glFlushMappedBufferRange, glFlushMappedBufferRange,
2258 NULL, 580),
2259 NAME_FUNC_OFFSET(9366, glMapBufferRange, glMapBufferRange, NULL, 581),
2260 NAME_FUNC_OFFSET(9383, glTexBufferARB, glTexBufferARB, NULL, 582),
2261 NAME_FUNC_OFFSET(9398, glBindVertexArray, glBindVertexArray, NULL, 583),
2262 NAME_FUNC_OFFSET(9416, glGenVertexArrays, glGenVertexArrays, NULL, 584),
2263 NAME_FUNC_OFFSET(9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585),
2264 NAME_FUNC_OFFSET(9454, glClientWaitSync, glClientWaitSync, NULL, 586),
2265 NAME_FUNC_OFFSET(9471, glDeleteSync, glDeleteSync, NULL, 587),
2266 NAME_FUNC_OFFSET(9484, glFenceSync, glFenceSync, NULL, 588),
2267 NAME_FUNC_OFFSET(9496, glGetInteger64v, glGetInteger64v, NULL, 589),
2268 NAME_FUNC_OFFSET(9512, glGetSynciv, glGetSynciv, NULL, 590),
2269 NAME_FUNC_OFFSET(9524, glIsSync, glIsSync, NULL, 591),
2270 NAME_FUNC_OFFSET(9533, glWaitSync, glWaitSync, NULL, 592),
2271 NAME_FUNC_OFFSET(9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex,
2272 NULL, 593),
2273 NAME_FUNC_OFFSET(9569, glDrawElementsInstancedBaseVertex,
2274 glDrawElementsInstancedBaseVertex, NULL, 594),
2275 NAME_FUNC_OFFSET(9603, glDrawRangeElementsBaseVertex,
2276 glDrawRangeElementsBaseVertex, NULL, 595),
2277 NAME_FUNC_OFFSET(9633, glMultiDrawElementsBaseVertex,
2278 glMultiDrawElementsBaseVertex, NULL, 596),
2279 NAME_FUNC_OFFSET(9663, glBlendEquationSeparateiARB,
2280 glBlendEquationSeparateiARB, NULL, 597),
2281 NAME_FUNC_OFFSET(9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
2282 NAME_FUNC_OFFSET(9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB,
2283 NULL, 599),
2284 NAME_FUNC_OFFSET(9735, glBlendFunciARB, glBlendFunciARB, NULL, 600),
2285 NAME_FUNC_OFFSET(9751, glBindSampler, glBindSampler, NULL, 601),
2286 NAME_FUNC_OFFSET(9765, glDeleteSamplers, glDeleteSamplers, NULL, 602),
2287 NAME_FUNC_OFFSET(9782, glGenSamplers, glGenSamplers, NULL, 603),
2288 NAME_FUNC_OFFSET(9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv,
2289 NULL, 604),
2290 NAME_FUNC_OFFSET(9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv,
2291 NULL, 605),
2292 NAME_FUNC_OFFSET(9847, glGetSamplerParameterfv, glGetSamplerParameterfv,
2293 NULL, 606),
2294 NAME_FUNC_OFFSET(9871, glGetSamplerParameteriv, glGetSamplerParameteriv,
2295 NULL, 607),
2296 NAME_FUNC_OFFSET(9895, glIsSampler, glIsSampler, NULL, 608),
2297 NAME_FUNC_OFFSET(9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL,
2298 609),
2299 NAME_FUNC_OFFSET(9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL,
2300 610),
2301 NAME_FUNC_OFFSET(9952, glSamplerParameterf, glSamplerParameterf, NULL, 611),
2302 NAME_FUNC_OFFSET(9972, glSamplerParameterfv, glSamplerParameterfv, NULL,
2303 612),
2304 NAME_FUNC_OFFSET(9993, glSamplerParameteri, glSamplerParameteri, NULL, 613),
2305 NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL,
2306 614),
2307 NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615),
2308 NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616),
2309 NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617),
2310 NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618),
2311 NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL,
2312 619),
2313 NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL,
2314 620),
2315 NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL,
2316 621),
2317 NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL,
2318 622),
2319 NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL,
2320 623),
2321 NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL,
2322 624),
2323 NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL,
2324 625),
2325 NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL,
2326 626),
2327 NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627),
2328 NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628),
2329 NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL,
2330 629),
2331 NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL,
2332 630),
2333 NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631),
2334 NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632),
2335 NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633),
2336 NAME_FUNC_OFFSET(10364, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 634),
2337 NAME_FUNC_OFFSET(10380, glTexCoordP3ui, glTexCoordP3ui, NULL, 635),
2338 NAME_FUNC_OFFSET(10395, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 636),
2339 NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637),
2340 NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638),
2341 NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639),
2342 NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL,
2343 640),
2344 NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641),
2345 NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL,
2346 642),
2347 NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643),
2348 NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL,
2349 644),
2350 NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645),
2351 NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL,
2352 646),
2353 NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647),
2354 NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648),
2355 NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649),
2356 NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650),
2357 NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651),
2358 NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652),
2359 NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback,
2360 NULL, 653),
2361 NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks,
2362 glDeleteTransformFeedbacks, NULL, 654),
2363 NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback,
2364 NULL, 655),
2365 NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks,
2366 NULL, 656),
2367 NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL,
2368 657),
2369 NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback,
2370 NULL, 658),
2371 NAME_FUNC_OFFSET(10825, glResumeTransformFeedback,
2372 glResumeTransformFeedback, NULL, 659),
2373 NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660),
2374 NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661),
2375 NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat,
2376 glGetShaderPrecisionFormat, NULL, 662),
2377 NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler,
2378 NULL, 663),
2379 NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664),
2380 NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB,
2381 glGetGraphicsResetStatusARB, NULL, 665),
2382 NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL,
2383 666),
2384 NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB,
2385 glGetnCompressedTexImageARB, NULL, 667),
2386 NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB,
2387 glGetnConvolutionFilterARB, NULL, 668),
2388 NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669),
2389 NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670),
2390 NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671),
2391 NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672),
2392 NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673),
2393 NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL,
2394 674),
2395 NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL,
2396 675),
2397 NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL,
2398 676),
2399 NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB,
2400 NULL, 677),
2401 NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB,
2402 NULL, 678),
2403 NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679),
2404 NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680),
2405 NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681),
2406 NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682),
2407 NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL,
2408 683),
2409 NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684),
2410 NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685),
2411 NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686),
2412 NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687),
2413 NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL,
2414 688),
2415 NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL,
2416 689),
2417 NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL,
2418 690),
2419 NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691),
2420 NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL,
2421 692),
2422 NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL,
2423 693),
2424 NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL,
2425 694),
2426 NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL,
2427 695),
2428 NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL,
2429 696),
2430 NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL,
2431 697),
2432 NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL,
2433 698),
2434 NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL,
2435 699),
2436 NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700),
2437 NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL,
2438 701),
2439 NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702),
2440 NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703),
2441 NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL,
2442 704),
2443 NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705),
2444 NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL,
2445 706),
2446 NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
2447 707),
2448 NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708),
2449 NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709),
2450 NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL,
2451 710),
2452 NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT,
2453 NULL, 711),
2454 NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL,
2455 712),
2456 NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT,
2457 NULL, 713),
2458 NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL,
2459 714),
2460 NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT,
2461 NULL, 715),
2462 NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL,
2463 716),
2464 NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT,
2465 NULL, 717),
2466 NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL,
2467 718),
2468 NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT,
2469 NULL, 719),
2470 NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT,
2471 NULL, 720),
2472 NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT,
2473 NULL, 721),
2474 NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT,
2475 NULL, 722),
2476 NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT,
2477 NULL, 723),
2478 NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT,
2479 NULL, 724),
2480 NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT,
2481 NULL, 725),
2482 NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT,
2483 glSecondaryColorPointerEXT, NULL, 726),
2484 NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL,
2485 727),
2486 NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT,
2487 NULL, 728),
2488 NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL,
2489 729),
2490 NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
2491 NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
2492 NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
2493 NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
2494 NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL,
2495 734),
2496 NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT,
2497 NULL, 735),
2498 NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV,
2499 glFlushVertexArrayRangeNV, NULL, 736),
2500 NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL,
2501 737),
2502 NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738),
2503 NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739),
2504 NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV,
2505 NULL, 740),
2506 NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV,
2507 NULL, 741),
2508 NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV,
2509 NULL, 742),
2510 NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV,
2511 NULL, 743),
2512 NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV,
2513 NULL, 744),
2514 NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV,
2515 glGetCombinerInputParameterfvNV, NULL, 745),
2516 NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV,
2517 glGetCombinerInputParameterivNV, NULL, 746),
2518 NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV,
2519 glGetCombinerOutputParameterfvNV, NULL, 747),
2520 NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV,
2521 glGetCombinerOutputParameterivNV, NULL, 748),
2522 NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV,
2523 glGetFinalCombinerInputParameterfvNV, NULL, 749),
2524 NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV,
2525 glGetFinalCombinerInputParameterivNV, NULL, 750),
2526 NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL,
2527 751),
2528 NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
2529 NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
2530 NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
2531 NAME_FUNC_OFFSET(12930, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
2532 NAME_FUNC_OFFSET(12949, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
2533 NAME_FUNC_OFFSET(12967, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
2534 NAME_FUNC_OFFSET(12986, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
2535 NAME_FUNC_OFFSET(13004, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
2536 NAME_FUNC_OFFSET(13023, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
2537 NAME_FUNC_OFFSET(13041, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
2538 NAME_FUNC_OFFSET(13060, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
2539 NAME_FUNC_OFFSET(13078, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
2540 NAME_FUNC_OFFSET(13097, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
2541 NAME_FUNC_OFFSET(13115, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
2542 NAME_FUNC_OFFSET(13134, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
2543 NAME_FUNC_OFFSET(13152, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
2544 NAME_FUNC_OFFSET(13171, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768),
2545 NAME_FUNC_OFFSET(13189, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769),
2546 NAME_FUNC_OFFSET(13208, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770),
2547 NAME_FUNC_OFFSET(13226, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771),
2548 NAME_FUNC_OFFSET(13245, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772),
2549 NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773),
2550 NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774),
2551 NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775),
2552 NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL,
2553 776),
2554 NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL,
2555 777),
2556 NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL,
2557 778),
2558 NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL,
2559 779),
2560 NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL,
2561 780),
2562 NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL,
2563 781),
2564 NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL,
2565 782),
2566 NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL,
2567 783),
2568 NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL,
2569 784),
2570 NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV,
2571 NULL, 785),
2572 NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786),
2573 NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
2574 NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788),
2575 NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789),
2576 NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV,
2577 glGetProgramParameterdvNV, NULL, 790),
2578 NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV,
2579 glGetProgramParameterfvNV, NULL, 791),
2580 NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL,
2581 792),
2582 NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793),
2583 NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL,
2584 794),
2585 NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV,
2586 glGetVertexAttribPointervNV, NULL, 795),
2587 NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL,
2588 796),
2589 NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL,
2590 797),
2591 NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL,
2592 798),
2593 NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799),
2594 NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800),
2595 NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV,
2596 NULL, 801),
2597 NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV,
2598 NULL, 802),
2599 NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV,
2600 glRequestResidentProgramsNV, NULL, 803),
2601 NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804),
2602 NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 805),
2603 NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL,
2604 806),
2605 NAME_FUNC_OFFSET(13934, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 807),
2606 NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL,
2607 808),
2608 NAME_FUNC_OFFSET(13973, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 809),
2609 NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL,
2610 810),
2611 NAME_FUNC_OFFSET(14012, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 811),
2612 NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL,
2613 812),
2614 NAME_FUNC_OFFSET(14051, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 813),
2615 NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL,
2616 814),
2617 NAME_FUNC_OFFSET(14090, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 815),
2618 NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL,
2619 816),
2620 NAME_FUNC_OFFSET(14129, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 817),
2621 NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL,
2622 818),
2623 NAME_FUNC_OFFSET(14168, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 819),
2624 NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL,
2625 820),
2626 NAME_FUNC_OFFSET(14207, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 821),
2627 NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL,
2628 822),
2629 NAME_FUNC_OFFSET(14246, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 823),
2630 NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL,
2631 824),
2632 NAME_FUNC_OFFSET(14285, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 825),
2633 NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL,
2634 826),
2635 NAME_FUNC_OFFSET(14324, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 827),
2636 NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL,
2637 828),
2638 NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL,
2639 829),
2640 NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL,
2641 830),
2642 NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV,
2643 NULL, 831),
2644 NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL,
2645 832),
2646 NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL,
2647 833),
2648 NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL,
2649 834),
2650 NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL,
2651 835),
2652 NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL,
2653 836),
2654 NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL,
2655 837),
2656 NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL,
2657 838),
2658 NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL,
2659 839),
2660 NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL,
2661 840),
2662 NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL,
2663 841),
2664 NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL,
2665 842),
2666 NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL,
2667 843),
2668 NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL,
2669 844),
2670 NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI,
2671 glGetTexBumpParameterfvATI, NULL, 845),
2672 NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI,
2673 glGetTexBumpParameterivATI, NULL, 846),
2674 NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI,
2675 NULL, 847),
2676 NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI,
2677 NULL, 848),
2678 NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL,
2679 849),
2680 NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL,
2681 850),
2682 NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL,
2683 851),
2684 NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI,
2685 NULL, 852),
2686 NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI,
2687 NULL, 853),
2688 NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL,
2689 854),
2690 NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL,
2691 855),
2692 NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL,
2693 856),
2694 NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI,
2695 glDeleteFragmentShaderATI, NULL, 857),
2696 NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI,
2697 NULL, 858),
2698 NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI,
2699 NULL, 859),
2700 NAME_FUNC_OFFSET(15058, glPassTexCoordATI, glPassTexCoordATI, NULL, 860),
2701 NAME_FUNC_OFFSET(15076, glSampleMapATI, glSampleMapATI, NULL, 861),
2702 NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI,
2703 glSetFragmentShaderConstantATI, NULL, 862),
2704 NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL,
2705 863),
2706 NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL,
2707 864),
2708 NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL,
2709 865),
2710 NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL,
2711 866),
2712 NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL,
2713 867),
2714 NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL,
2715 868),
2716 NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL,
2717 869),
2718 NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV,
2719 glGetProgramNamedParameterdvNV, NULL, 870),
2720 NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV,
2721 glGetProgramNamedParameterfvNV, NULL, 871),
2722 NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV,
2723 glProgramNamedParameter4dNV, NULL, 872),
2724 NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV,
2725 glProgramNamedParameter4dvNV, NULL, 873),
2726 NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV,
2727 glProgramNamedParameter4fNV, NULL, 874),
2728 NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV,
2729 glProgramNamedParameter4fvNV, NULL, 875),
2730 NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV,
2731 glPrimitiveRestartIndexNV, NULL, 876),
2732 NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL,
2733 877),
2734 NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL,
2735 878),
2736 NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL,
2737 879),
2738 NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL,
2739 880),
2740 NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL,
2741 881),
2742 NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT,
2743 glCheckFramebufferStatusEXT, NULL, 882),
2744 NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT,
2745 NULL, 883),
2746 NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT,
2747 NULL, 884),
2748 NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT,
2749 glFramebufferRenderbufferEXT, NULL, 885),
2750 NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT,
2751 glFramebufferTexture1DEXT, NULL, 886),
2752 NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT,
2753 glFramebufferTexture2DEXT, NULL, 887),
2754 NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT,
2755 glFramebufferTexture3DEXT, NULL, 888),
2756 NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL,
2757 889),
2758 NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL,
2759 890),
2760 NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL,
2761 891),
2762 NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT,
2763 glGetFramebufferAttachmentParameterivEXT, NULL, 892),
2764 NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT,
2765 glGetRenderbufferParameterivEXT, NULL, 893),
2766 NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
2767 NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL,
2768 895),
2769 NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT,
2770 NULL, 896),
2771 NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL,
2772 897),
2773 NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL,
2774 898),
2775 NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL,
2776 899),
2777 NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT,
2778 glBindFragDataLocationEXT, NULL, 900),
2779 NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT,
2780 NULL, 901),
2781 NAME_FUNC_OFFSET(16099, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
2782 NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT,
2783 NULL, 903),
2784 NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT,
2785 NULL, 904),
2786 NAME_FUNC_OFFSET(16167, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
2787 NAME_FUNC_OFFSET(16183, glUniform1uivEXT, glUniform1uivEXT, NULL, 906),
2788 NAME_FUNC_OFFSET(16200, glUniform2uiEXT, glUniform2uiEXT, NULL, 907),
2789 NAME_FUNC_OFFSET(16216, glUniform2uivEXT, glUniform2uivEXT, NULL, 908),
2790 NAME_FUNC_OFFSET(16233, glUniform3uiEXT, glUniform3uiEXT, NULL, 909),
2791 NAME_FUNC_OFFSET(16249, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
2792 NAME_FUNC_OFFSET(16266, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
2793 NAME_FUNC_OFFSET(16282, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
2794 NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL,
2795 913),
2796 NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL,
2797 914),
2798 NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL,
2799 915),
2800 NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT,
2801 NULL, 916),
2802 NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL,
2803 917),
2804 NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL,
2805 918),
2806 NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL,
2807 919),
2808 NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT,
2809 NULL, 920),
2810 NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL,
2811 921),
2812 NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL,
2813 922),
2814 NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
2815 923),
2816 NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT,
2817 NULL, 924),
2818 NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL,
2819 925),
2820 NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL,
2821 926),
2822 NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL,
2823 927),
2824 NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL,
2825 928),
2826 NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT,
2827 NULL, 929),
2828 NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL,
2829 930),
2830 NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT,
2831 NULL, 931),
2832 NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT,
2833 NULL, 932),
2834 NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT,
2835 glVertexAttribIPointerEXT, NULL, 933),
2836 NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT,
2837 glFramebufferTextureLayerEXT, NULL, 934),
2838 NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL,
2839 935),
2840 NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL,
2841 936),
2842 NAME_FUNC_OFFSET(16838, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
2843 NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT,
2844 NULL, 938),
2845 NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT,
2846 NULL, 939),
2847 NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL,
2848 940),
2849 NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941),
2850 NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942),
2851 NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT,
2852 NULL, 943),
2853 NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT,
2854 NULL, 944),
2855 NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL,
2856 945),
2857 NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL,
2858 946),
2859 NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV,
2860 glBeginConditionalRenderNV, NULL, 947),
2861 NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV,
2862 NULL, 948),
2863 NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT,
2864 glBeginTransformFeedbackEXT, NULL, 949),
2865 NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL,
2866 950),
2867 NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL,
2868 951),
2869 NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL,
2870 952),
2871 NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT,
2872 glEndTransformFeedbackEXT, NULL, 953),
2873 NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT,
2874 glGetTransformFeedbackVaryingEXT, NULL, 954),
2875 NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT,
2876 glTransformFeedbackVaryingsEXT, NULL, 955),
2877 NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL,
2878 956),
2879 NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL,
2880 957),
2881 NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL,
2882 958),
2883 NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE,
2884 glGetObjectParameterivAPPLE, NULL, 959),
2885 NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE,
2886 NULL, 960),
2887 NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE,
2888 NULL, 961),
2889 NAME_FUNC_OFFSET(17437, glActiveProgramEXT, glActiveProgramEXT, NULL, 962),
2890 NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT,
2891 NULL, 963),
2892 NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL,
2893 964),
2894 NAME_FUNC_OFFSET(17503, glTextureBarrierNV, glTextureBarrierNV, NULL, 965),
2895 NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL,
2896 966),
2897 NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL,
2898 967),
2899 NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL,
2900 968),
2901 NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL,
2902 969),
2903 NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL,
2904 970),
2905 NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES,
2906 glEGLImageTargetRenderbufferStorageOES, NULL, 971),
2907 NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES,
2908 glEGLImageTargetTexture2DOES, NULL, 972),
2909 NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306),
2910 NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307),
2911 NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310),
2912 NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT,
2913 glAreTexturesResidentEXT, 322),
2914 NAME_FUNC_OFFSET(17800, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
2915 NAME_FUNC_OFFSET(17820, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
2916 NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL,
2917 325),
2918 NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL,
2919 326),
2920 NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT,
2921 glDeleteTexturesEXT, 327),
2922 NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT,
2923 328),
2924 NAME_FUNC_OFFSET(17923, glGetPointerv, glGetPointerv, NULL, 329),
2925 NAME_FUNC_OFFSET(17940, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
2926 NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL,
2927 331),
2928 NAME_FUNC_OFFSET(17979, glTexSubImage1D, glTexSubImage1D, NULL, 332),
2929 NAME_FUNC_OFFSET(17998, glTexSubImage2D, glTexSubImage2D, NULL, 333),
2930 NAME_FUNC_OFFSET(18017, glBlendColor, glBlendColor, NULL, 336),
2931 NAME_FUNC_OFFSET(18033, glBlendEquation, glBlendEquation, NULL, 337),
2932 NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL,
2933 338),
2934 NAME_FUNC_OFFSET(18075, glColorTable, glColorTable, NULL, 339),
2935 NAME_FUNC_OFFSET(18091, glColorTable, glColorTable, NULL, 339),
2936 NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv,
2937 NULL, 340),
2938 NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv,
2939 NULL, 341),
2940 NAME_FUNC_OFFSET(18161, glCopyColorTable, glCopyColorTable, NULL, 342),
2941 NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT,
2942 glGetColorTableEXT, 343),
2943 NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT,
2944 glGetColorTableEXT, 343),
2945 NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv,
2946 glGetColorTableParameterfvEXT,
2947 glGetColorTableParameterfvEXT, 344),
2948 NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv,
2949 glGetColorTableParameterfvEXT,
2950 glGetColorTableParameterfvEXT, 344),
2951 NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv,
2952 glGetColorTableParameterivEXT,
2953 glGetColorTableParameterivEXT, 345),
2954 NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv,
2955 glGetColorTableParameterivEXT,
2956 glGetColorTableParameterivEXT, 345),
2957 NAME_FUNC_OFFSET(18339, glColorSubTable, glColorSubTable, NULL, 346),
2958 NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL,
2959 347),
2960 NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL,
2961 348),
2962 NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL,
2963 349),
2964 NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf,
2965 NULL, 350),
2966 NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv,
2967 NULL, 351),
2968 NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri,
2969 NULL, 352),
2970 NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv,
2971 NULL, 353),
2972 NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D,
2973 glCopyConvolutionFilter1D, NULL, 354),
2974 NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D,
2975 glCopyConvolutionFilter2D, NULL, 355),
2976 NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356,
2977 gl_dispatch_stub_356, 356),
2978 NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357,
2979 gl_dispatch_stub_357, 357),
2980 NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358,
2981 gl_dispatch_stub_358, 358),
2982 NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359,
2983 gl_dispatch_stub_359, 359),
2984 NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL,
2985 360),
2986 NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361,
2987 gl_dispatch_stub_361, 361),
2988 NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362,
2989 gl_dispatch_stub_362, 362),
2990 NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363,
2991 gl_dispatch_stub_363, 363),
2992 NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364,
2993 gl_dispatch_stub_364, 364),
2994 NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365,
2995 gl_dispatch_stub_365, 365),
2996 NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366,
2997 gl_dispatch_stub_366, 366),
2998 NAME_FUNC_OFFSET(18877, glHistogram, glHistogram, NULL, 367),
2999 NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368),
3000 NAME_FUNC_OFFSET(18904, glResetHistogram, glResetHistogram, NULL, 369),
3001 NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370),
3002 NAME_FUNC_OFFSET(18941, glTexImage3D, glTexImage3D, NULL, 371),
3003 NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372),
3004 NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL,
3005 373),
3006 NAME_FUNC_OFFSET(18999, glActiveTextureARB, glActiveTextureARB, NULL, 374),
3007 NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB,
3008 NULL, 375),
3009 NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL,
3010 376),
3011 NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL,
3012 377),
3013 NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL,
3014 378),
3015 NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL,
3016 379),
3017 NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL,
3018 380),
3019 NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL,
3020 381),
3021 NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL,
3022 382),
3023 NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL,
3024 383),
3025 NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL,
3026 384),
3027 NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL,
3028 385),
3029 NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL,
3030 386),
3031 NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL,
3032 387),
3033 NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL,
3034 388),
3035 NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL,
3036 389),
3037 NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL,
3038 390),
3039 NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL,
3040 391),
3041 NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL,
3042 392),
3043 NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL,
3044 393),
3045 NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL,
3046 394),
3047 NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL,
3048 395),
3049 NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL,
3050 396),
3051 NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL,
3052 397),
3053 NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL,
3054 398),
3055 NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL,
3056 399),
3057 NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL,
3058 400),
3059 NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL,
3060 401),
3061 NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL,
3062 402),
3063 NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL,
3064 403),
3065 NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL,
3066 404),
3067 NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL,
3068 405),
3069 NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL,
3070 406),
3071 NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL,
3072 407),
3073 NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL,
3074 423),
3075 NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB,
3076 glLoadTransposeMatrixdARB, NULL, 441),
3077 NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB,
3078 glLoadTransposeMatrixfARB, NULL, 442),
3079 NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB,
3080 glMultTransposeMatrixdARB, NULL, 443),
3081 NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB,
3082 glMultTransposeMatrixfARB, NULL, 444),
3083 NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL,
3084 445),
3085 NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB,
3086 glCompressedTexImage1DARB, NULL, 446),
3087 NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB,
3088 glCompressedTexImage2DARB, NULL, 447),
3089 NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB,
3090 glCompressedTexImage3DARB, NULL, 448),
3091 NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB,
3092 glCompressedTexSubImage1DARB, NULL, 449),
3093 NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB,
3094 glCompressedTexSubImage2DARB, NULL, 450),
3095 NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB,
3096 glCompressedTexSubImage3DARB, NULL, 451),
3097 NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB,
3098 glGetCompressedTexImageARB, NULL, 452),
3099 NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB,
3100 glDisableVertexAttribArrayARB, NULL, 453),
3101 NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB,
3102 glEnableVertexAttribArrayARB, NULL, 454),
3103 NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB,
3104 NULL, 461),
3105 NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB,
3106 NULL, 462),
3107 NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB,
3108 NULL, 463),
3109 NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB,
3110 glProgramEnvParameter4dARB, NULL, 464),
3111 NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB,
3112 glProgramEnvParameter4dvARB, NULL, 465),
3113 NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB,
3114 glProgramEnvParameter4fARB, NULL, 466),
3115 NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB,
3116 glProgramEnvParameter4fvARB, NULL, 467),
3117 NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL,
3118 473),
3119 NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL,
3120 474),
3121 NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL,
3122 475),
3123 NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL,
3124 476),
3125 NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL,
3126 477),
3127 NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL,
3128 478),
3129 NAME_FUNC_OFFSET(20244, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL,
3130 479),
3131 NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL,
3132 480),
3133 NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL,
3134 481),
3135 NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL,
3136 482),
3137 NAME_FUNC_OFFSET(20314, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL,
3138 483),
3139 NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL,
3140 484),
3141 NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL,
3142 485),
3143 NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL,
3144 486),
3145 NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL,
3146 487),
3147 NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL,
3148 488),
3149 NAME_FUNC_OFFSET(20419, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL,
3150 489),
3151 NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL,
3152 490),
3153 NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL,
3154 491),
3155 NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL,
3156 492),
3157 NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL,
3158 493),
3159 NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL,
3160 494),
3161 NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB,
3162 NULL, 495),
3163 NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB,
3164 NULL, 496),
3165 NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB,
3166 NULL, 497),
3167 NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL,
3168 498),
3169 NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL,
3170 499),
3171 NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL,
3172 500),
3173 NAME_FUNC_OFFSET(20643, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL,
3174 501),
3175 NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL,
3176 502),
3177 NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL,
3178 503),
3179 NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL,
3180 504),
3181 NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL,
3182 505),
3183 NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL,
3184 506),
3185 NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL,
3186 507),
3187 NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL,
3188 508),
3189 NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB,
3190 NULL, 509),
3191 NAME_FUNC_OFFSET(20810, glBindBufferARB, glBindBufferARB, NULL, 510),
3192 NAME_FUNC_OFFSET(20823, glBufferDataARB, glBufferDataARB, NULL, 511),
3193 NAME_FUNC_OFFSET(20836, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
3194 NAME_FUNC_OFFSET(20852, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
3195 NAME_FUNC_OFFSET(20868, glGenBuffersARB, glGenBuffersARB, NULL, 514),
3196 NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB,
3197 glGetBufferParameterivARB, NULL, 515),
3198 NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB,
3199 NULL, 516),
3200 NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL,
3201 517),
3202 NAME_FUNC_OFFSET(20943, glIsBufferARB, glIsBufferARB, NULL, 518),
3203 NAME_FUNC_OFFSET(20954, glMapBufferARB, glMapBufferARB, NULL, 519),
3204 NAME_FUNC_OFFSET(20966, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
3205 NAME_FUNC_OFFSET(20980, glBeginQueryARB, glBeginQueryARB, NULL, 521),
3206 NAME_FUNC_OFFSET(20993, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
3207 NAME_FUNC_OFFSET(21009, glEndQueryARB, glEndQueryARB, NULL, 523),
3208 NAME_FUNC_OFFSET(21020, glGenQueriesARB, glGenQueriesARB, NULL, 524),
3209 NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL,
3210 525),
3211 NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB,
3212 NULL, 526),
3213 NAME_FUNC_OFFSET(21072, glGetQueryivARB, glGetQueryivARB, NULL, 527),
3214 NAME_FUNC_OFFSET(21085, glIsQueryARB, glIsQueryARB, NULL, 528),
3215 NAME_FUNC_OFFSET(21095, glCompileShaderARB, glCompileShaderARB, NULL, 530),
3216 NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL,
3217 535),
3218 NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL,
3219 541),
3220 NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB,
3221 NULL, 542),
3222 NAME_FUNC_OFFSET(21169, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
3223 NAME_FUNC_OFFSET(21184, glGetUniformivARB, glGetUniformivARB, NULL, 544),
3224 NAME_FUNC_OFFSET(21199, glLinkProgramARB, glLinkProgramARB, NULL, 545),
3225 NAME_FUNC_OFFSET(21213, glShaderSourceARB, glShaderSourceARB, NULL, 546),
3226 NAME_FUNC_OFFSET(21228, glUniform1fARB, glUniform1fARB, NULL, 547),
3227 NAME_FUNC_OFFSET(21240, glUniform1fvARB, glUniform1fvARB, NULL, 548),
3228 NAME_FUNC_OFFSET(21253, glUniform1iARB, glUniform1iARB, NULL, 549),
3229 NAME_FUNC_OFFSET(21265, glUniform1ivARB, glUniform1ivARB, NULL, 550),
3230 NAME_FUNC_OFFSET(21278, glUniform2fARB, glUniform2fARB, NULL, 551),
3231 NAME_FUNC_OFFSET(21290, glUniform2fvARB, glUniform2fvARB, NULL, 552),
3232 NAME_FUNC_OFFSET(21303, glUniform2iARB, glUniform2iARB, NULL, 553),
3233 NAME_FUNC_OFFSET(21315, glUniform2ivARB, glUniform2ivARB, NULL, 554),
3234 NAME_FUNC_OFFSET(21328, glUniform3fARB, glUniform3fARB, NULL, 555),
3235 NAME_FUNC_OFFSET(21340, glUniform3fvARB, glUniform3fvARB, NULL, 556),
3236 NAME_FUNC_OFFSET(21353, glUniform3iARB, glUniform3iARB, NULL, 557),
3237 NAME_FUNC_OFFSET(21365, glUniform3ivARB, glUniform3ivARB, NULL, 558),
3238 NAME_FUNC_OFFSET(21378, glUniform4fARB, glUniform4fARB, NULL, 559),
3239 NAME_FUNC_OFFSET(21390, glUniform4fvARB, glUniform4fvARB, NULL, 560),
3240 NAME_FUNC_OFFSET(21403, glUniform4iARB, glUniform4iARB, NULL, 561),
3241 NAME_FUNC_OFFSET(21415, glUniform4ivARB, glUniform4ivARB, NULL, 562),
3242 NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL,
3243 563),
3244 NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL,
3245 564),
3246 NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL,
3247 565),
3248 NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL,
3249 566),
3250 NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL,
3251 567),
3252 NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB,
3253 NULL, 568),
3254 NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL,
3255 569),
3256 NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB,
3257 NULL, 570),
3258 NAME_FUNC_OFFSET(21575, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
3259 NAME_FUNC_OFFSET(21589, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
3260 NAME_FUNC_OFFSET(21606, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
3261 NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB,
3262 NULL, 573),
3263 NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB,
3264 NULL, 573),
3265 NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB,
3266 glDrawElementsInstancedARB, NULL, 574),
3267 NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB,
3268 glDrawElementsInstancedARB, NULL, 574),
3269 NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample,
3270 glRenderbufferStorageMultisample, NULL, 575),
3271 NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB,
3272 glBlendEquationSeparateiARB, NULL, 597),
3273 NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL,
3274 598),
3275 NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB,
3276 NULL, 599),
3277 NAME_FUNC_OFFSET(21846, glBlendFunciARB, glBlendFunciARB, NULL, 600),
3278 NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL,
3279 698),
3280 NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL,
3281 699),
3282 NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL,
3283 706),
3284 NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL,
3285 706),
3286 NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL,
3287 706),
3288 NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
3289 707),
3290 NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
3291 707),
3292 NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
3293 707),
3294 NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL,
3295 710),
3296 NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT,
3297 NULL, 711),
3298 NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL,
3299 712),
3300 NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT,
3301 NULL, 713),
3302 NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL,
3303 714),
3304 NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT,
3305 NULL, 715),
3306 NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL,
3307 716),
3308 NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT,
3309 NULL, 717),
3310 NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL,
3311 718),
3312 NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT,
3313 NULL, 719),
3314 NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT,
3315 NULL, 720),
3316 NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT,
3317 NULL, 721),
3318 NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT,
3319 NULL, 722),
3320 NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT,
3321 NULL, 723),
3322 NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT,
3323 NULL, 724),
3324 NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT,
3325 NULL, 725),
3326 NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT,
3327 glSecondaryColorPointerEXT, NULL, 726),
3328 NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL,
3329 727),
3330 NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT,
3331 NULL, 728),
3332 NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL,
3333 729),
3334 NAME_FUNC_OFFSET(22426, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
3335 NAME_FUNC_OFFSET(22438, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
3336 NAME_FUNC_OFFSET(22451, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
3337 NAME_FUNC_OFFSET(22463, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
3338 NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT,
3339 NULL, 735),
3340 NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT,
3341 NULL, 735),
3342 NAME_FUNC_OFFSET(22520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
3343 NAME_FUNC_OFFSET(22534, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
3344 NAME_FUNC_OFFSET(22551, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
3345 NAME_FUNC_OFFSET(22566, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
3346 NAME_FUNC_OFFSET(22584, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
3347 NAME_FUNC_OFFSET(22598, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
3348 NAME_FUNC_OFFSET(22615, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
3349 NAME_FUNC_OFFSET(22630, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
3350 NAME_FUNC_OFFSET(22648, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
3351 NAME_FUNC_OFFSET(22662, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
3352 NAME_FUNC_OFFSET(22679, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
3353 NAME_FUNC_OFFSET(22694, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
3354 NAME_FUNC_OFFSET(22712, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
3355 NAME_FUNC_OFFSET(22726, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
3356 NAME_FUNC_OFFSET(22743, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
3357 NAME_FUNC_OFFSET(22758, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
3358 NAME_FUNC_OFFSET(22776, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
3359 NAME_FUNC_OFFSET(22790, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
3360 NAME_FUNC_OFFSET(22807, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
3361 NAME_FUNC_OFFSET(22822, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
3362 NAME_FUNC_OFFSET(22840, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
3363 NAME_FUNC_OFFSET(22854, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
3364 NAME_FUNC_OFFSET(22871, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
3365 NAME_FUNC_OFFSET(22886, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
3366 NAME_FUNC_OFFSET(22904, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
3367 NAME_FUNC_OFFSET(22918, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
3368 NAME_FUNC_OFFSET(22935, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
3369 NAME_FUNC_OFFSET(22950, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
3370 NAME_FUNC_OFFSET(22968, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
3371 NAME_FUNC_OFFSET(22982, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
3372 NAME_FUNC_OFFSET(22999, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
3373 NAME_FUNC_OFFSET(23014, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
3374 NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786),
3375 NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
3376 NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789),
3377 NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV,
3378 glGetVertexAttribPointervNV, NULL, 795),
3379 NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV,
3380 glGetVertexAttribPointervNV, NULL, 795),
3381 NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799),
3382 NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL,
3383 863),
3384 NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL,
3385 864),
3386 NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL,
3387 867),
3388 NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL,
3389 869),
3390 NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV,
3391 glPrimitiveRestartIndexNV, NULL, 876),
3392 NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL,
3393 879),
3394 NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL,
3395 879),
3396 NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL,
3397 880),
3398 NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL,
3399 881),
3400 NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT,
3401 glCheckFramebufferStatusEXT, NULL, 882),
3402 NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT,
3403 NULL, 883),
3404 NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT,
3405 NULL, 884),
3406 NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT,
3407 glFramebufferRenderbufferEXT, NULL, 885),
3408 NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT,
3409 glFramebufferTexture1DEXT, NULL, 886),
3410 NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT,
3411 glFramebufferTexture2DEXT, NULL, 887),
3412 NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT,
3413 glFramebufferTexture3DEXT, NULL, 888),
3414 NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL,
3415 889),
3416 NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL,
3417 890),
3418 NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL,
3419 891),
3420 NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT,
3421 glGetFramebufferAttachmentParameterivEXT, NULL, 892),
3422 NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT,
3423 glGetRenderbufferParameterivEXT, NULL, 893),
3424 NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
3425 NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL,
3426 895),
3427 NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT,
3428 NULL, 896),
3429 NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL,
3430 897),
3431 NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT,
3432 glBindFragDataLocationEXT, NULL, 900),
3433 NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT,
3434 NULL, 901),
3435 NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
3436 NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT,
3437 NULL, 903),
3438 NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT,
3439 NULL, 904),
3440 NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
3441 NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906),
3442 NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907),
3443 NAME_FUNC_OFFSET(23843, glUniform2uivEXT, glUniform2uivEXT, NULL, 908),
3444 NAME_FUNC_OFFSET(23857, glUniform3uiEXT, glUniform3uiEXT, NULL, 909),
3445 NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
3446 NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
3447 NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
3448 NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL,
3449 913),
3450 NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL,
3451 914),
3452 NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL,
3453 915),
3454 NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT,
3455 NULL, 916),
3456 NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL,
3457 917),
3458 NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL,
3459 918),
3460 NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL,
3461 919),
3462 NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT,
3463 NULL, 920),
3464 NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL,
3465 921),
3466 NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL,
3467 922),
3468 NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
3469 923),
3470 NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT,
3471 NULL, 924),
3472 NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL,
3473 925),
3474 NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL,
3475 926),
3476 NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL,
3477 927),
3478 NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL,
3479 928),
3480 NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT,
3481 NULL, 929),
3482 NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL,
3483 930),
3484 NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT,
3485 NULL, 931),
3486 NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT,
3487 NULL, 932),
3488 NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT,
3489 glVertexAttribIPointerEXT, NULL, 933),
3490 NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT,
3491 glFramebufferTextureLayerEXT, NULL, 934),
3492 NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT,
3493 glFramebufferTextureLayerEXT, NULL, 934),
3494 NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL,
3495 935),
3496 NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL,
3497 936),
3498 NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
3499 NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT,
3500 NULL, 938),
3501 NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT,
3502 NULL, 939),
3503 NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL,
3504 940),
3505 NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT,
3506 NULL, 943),
3507 NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT,
3508 NULL, 944),
3509 NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL,
3510 945),
3511 NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL,
3512 946),
3513 NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV,
3514 glBeginConditionalRenderNV, NULL, 947),
3515 NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV,
3516 NULL, 948),
3517 NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT,
3518 glBeginTransformFeedbackEXT, NULL, 949),
3519 NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL,
3520 950),
3521 NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL,
3522 952),
3523 NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT,
3524 glEndTransformFeedbackEXT, NULL, 953),
3525 NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT,
3526 glGetTransformFeedbackVaryingEXT, NULL, 954),
3527 NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT,
3528 glTransformFeedbackVaryingsEXT, NULL, 955),
3529 NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL,
3530 956),
3531 NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
3532};
3533
3534#undef NAME_FUNC_OFFSET
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