1 | /*
|
---|
2 | * Copyright © 2008 Intel Corporation
|
---|
3 | *
|
---|
4 | * Permission is hereby granted, free of charge, to any person obtaining a
|
---|
5 | * copy of this software and associated documentation files (the "Software"),
|
---|
6 | * to deal in the Software without restriction, including without limitation
|
---|
7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
---|
8 | * and/or sell copies of the Software, and to permit persons to whom the
|
---|
9 | * Software is furnished to do so, subject to the following conditions:
|
---|
10 | *
|
---|
11 | * The above copyright notice and this permission notice (including the next
|
---|
12 | * paragraph) shall be included in all copies or substantial portions of the
|
---|
13 | * Software.
|
---|
14 | *
|
---|
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
---|
16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
---|
17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
---|
18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
---|
19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
---|
20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
---|
21 | * IN THE SOFTWARE.
|
---|
22 | *
|
---|
23 | * Authors:
|
---|
24 | * Eric Anholt <[email protected]>
|
---|
25 | * Zhigang Gong <[email protected]>
|
---|
26 | *
|
---|
27 | */
|
---|
28 |
|
---|
29 | #ifndef GLAMOR_H
|
---|
30 | #define GLAMOR_H
|
---|
31 |
|
---|
32 | #include <scrnintstr.h>
|
---|
33 | #include <pixmapstr.h>
|
---|
34 | #include <gcstruct.h>
|
---|
35 | #include <picturestr.h>
|
---|
36 | #include <fb.h>
|
---|
37 | #include <fbpict.h>
|
---|
38 | #ifdef GLAMOR_FOR_XORG
|
---|
39 | #include <xf86xv.h>
|
---|
40 | #endif
|
---|
41 |
|
---|
42 | struct glamor_context;
|
---|
43 |
|
---|
44 | /*
|
---|
45 | * glamor_pixmap_type : glamor pixmap's type.
|
---|
46 | * @MEMORY: pixmap is in memory.
|
---|
47 | * @TEXTURE_DRM: pixmap is in a texture created from a DRM buffer.
|
---|
48 | * @SEPARATE_TEXTURE: The texture is created from a DRM buffer, but
|
---|
49 | * the format is incompatible, so this type of pixmap
|
---|
50 | * will never fallback to DDX layer.
|
---|
51 | * @DRM_ONLY: pixmap is in a external DRM buffer.
|
---|
52 | * @TEXTURE_ONLY: pixmap is in an internal texture.
|
---|
53 | */
|
---|
54 | typedef enum glamor_pixmap_type {
|
---|
55 | GLAMOR_MEMORY = 0, /* Newly calloc()ed pixmaps are memory. */
|
---|
56 | GLAMOR_TEXTURE_DRM,
|
---|
57 | GLAMOR_DRM_ONLY,
|
---|
58 | GLAMOR_TEXTURE_ONLY,
|
---|
59 | } glamor_pixmap_type_t;
|
---|
60 |
|
---|
61 | #define GLAMOR_EGL_EXTERNAL_BUFFER 3
|
---|
62 | #define GLAMOR_USE_EGL_SCREEN (1 << 0)
|
---|
63 | #define GLAMOR_NO_DRI3 (1 << 1)
|
---|
64 | #define GLAMOR_VALID_FLAGS (GLAMOR_USE_EGL_SCREEN \
|
---|
65 | | GLAMOR_NO_DRI3)
|
---|
66 |
|
---|
67 | /* @glamor_init: Initialize glamor internal data structure.
|
---|
68 | *
|
---|
69 | * @screen: Current screen pointer.
|
---|
70 | * @flags: Please refer the flags description above.
|
---|
71 | *
|
---|
72 | * @GLAMOR_USE_EGL_SCREEN:
|
---|
73 | * If you are using EGL layer, then please set this bit
|
---|
74 | * on, otherwise, clear it.
|
---|
75 | *
|
---|
76 | * @GLAMOR_NO_DRI3
|
---|
77 | * Disable the built-in DRI3 support
|
---|
78 | *
|
---|
79 | * This function initializes necessary internal data structure
|
---|
80 | * for glamor. And before calling into this function, the OpenGL
|
---|
81 | * environment should be ready. Should be called before any real
|
---|
82 | * glamor rendering or texture allocation functions. And should
|
---|
83 | * be called after the DDX's screen initialization or at the last
|
---|
84 | * step of the DDX's screen initialization.
|
---|
85 | */
|
---|
86 | extern _X_EXPORT Bool glamor_init(ScreenPtr screen, unsigned int flags);
|
---|
87 | extern _X_EXPORT void glamor_fini(ScreenPtr screen);
|
---|
88 |
|
---|
89 | /* This function is used to free the glamor private screen's
|
---|
90 | * resources. If the DDX driver is not set GLAMOR_USE_SCREEN,
|
---|
91 | * then, DDX need to call this function at proper stage, if
|
---|
92 | * it is the xorg DDX driver,then it should be called at free
|
---|
93 | * screen stage not the close screen stage. The reason is after
|
---|
94 | * call to this function, the xorg DDX may need to destroy the
|
---|
95 | * screen pixmap which must be a glamor pixmap and requires
|
---|
96 | * the internal data structure still exist at that time.
|
---|
97 | * Otherwise, the glamor internal structure will not be freed.*/
|
---|
98 | extern _X_EXPORT Bool glamor_close_screen(ScreenPtr screen);
|
---|
99 |
|
---|
100 | /* Let glamor to know the screen's fbo. The low level
|
---|
101 | * driver should already assign a tex
|
---|
102 | * to this pixmap through the set_pixmap_texture. */
|
---|
103 | extern _X_EXPORT void glamor_set_screen_pixmap(PixmapPtr screen_pixmap,
|
---|
104 | PixmapPtr *back_pixmap);
|
---|
105 |
|
---|
106 | extern _X_EXPORT uint32_t glamor_get_pixmap_texture(PixmapPtr pixmap);
|
---|
107 |
|
---|
108 | extern _X_EXPORT void glamor_set_pixmap_texture(PixmapPtr pixmap,
|
---|
109 | unsigned int tex);
|
---|
110 |
|
---|
111 | extern _X_EXPORT void glamor_set_pixmap_type(PixmapPtr pixmap,
|
---|
112 | glamor_pixmap_type_t type);
|
---|
113 | extern _X_EXPORT void glamor_destroy_textured_pixmap(PixmapPtr pixmap);
|
---|
114 | extern _X_EXPORT void glamor_block_handler(ScreenPtr screen);
|
---|
115 |
|
---|
116 | extern _X_EXPORT PixmapPtr glamor_create_pixmap(ScreenPtr screen, int w, int h,
|
---|
117 | int depth, unsigned int usage);
|
---|
118 | extern _X_EXPORT Bool glamor_destroy_pixmap(PixmapPtr pixmap);
|
---|
119 |
|
---|
120 | #define GLAMOR_CREATE_PIXMAP_CPU 0x100
|
---|
121 | #define GLAMOR_CREATE_PIXMAP_FIXUP 0x101
|
---|
122 | #define GLAMOR_CREATE_FBO_NO_FBO 0x103
|
---|
123 | #define GLAMOR_CREATE_NO_LARGE 0x105
|
---|
124 | #define GLAMOR_CREATE_PIXMAP_NO_TEXTURE 0x106
|
---|
125 |
|
---|
126 | /* @glamor_egl_exchange_buffers: Exchange the underlying buffers(KHR image,fbo).
|
---|
127 | *
|
---|
128 | * @front: front pixmap.
|
---|
129 | * @back: back pixmap.
|
---|
130 | *
|
---|
131 | * Used by the DRI2 page flip. This function will exchange the KHR images and
|
---|
132 | * fbos of the two pixmaps.
|
---|
133 | * */
|
---|
134 | extern _X_EXPORT void glamor_egl_exchange_buffers(PixmapPtr front,
|
---|
135 | PixmapPtr back);
|
---|
136 |
|
---|
137 | extern _X_EXPORT void glamor_pixmap_exchange_fbos(PixmapPtr front,
|
---|
138 | PixmapPtr back);
|
---|
139 |
|
---|
140 | /* The DDX is not supposed to call these three functions */
|
---|
141 | extern _X_EXPORT void glamor_enable_dri3(ScreenPtr screen);
|
---|
142 | extern _X_EXPORT unsigned int glamor_egl_create_argb8888_based_texture(ScreenPtr
|
---|
143 | screen,
|
---|
144 | int w,
|
---|
145 | int h,
|
---|
146 | Bool linear);
|
---|
147 | extern _X_EXPORT int glamor_egl_dri3_fd_name_from_tex(ScreenPtr, PixmapPtr,
|
---|
148 | unsigned int, Bool,
|
---|
149 | CARD16 *, CARD32 *);
|
---|
150 |
|
---|
151 | extern void glamor_egl_destroy_pixmap_image(PixmapPtr pixmap);
|
---|
152 |
|
---|
153 | extern _X_EXPORT void *glamor_egl_get_gbm_device(ScreenPtr screen);
|
---|
154 |
|
---|
155 | /* @glamor_supports_pixmap_import_export: Returns whether
|
---|
156 | * glamor_fd_from_pixmap(), glamor_name_from_pixmap(), and
|
---|
157 | * glamor_pixmap_from_fd() are supported.
|
---|
158 | *
|
---|
159 | * @screen: Current screen pointer.
|
---|
160 | *
|
---|
161 | * To have DRI3 support enabled, glamor and glamor_egl need to be
|
---|
162 | * initialized. glamor also has to be compiled with gbm support.
|
---|
163 | *
|
---|
164 | * The EGL layer needs to have the following extensions working:
|
---|
165 | *
|
---|
166 | * .EGL_KHR_gl_texture_2D_image
|
---|
167 | * .EGL_EXT_image_dma_buf_import
|
---|
168 | * */
|
---|
169 | extern _X_EXPORT Bool glamor_supports_pixmap_import_export(ScreenPtr screen);
|
---|
170 |
|
---|
171 | /* @glamor_fd_from_pixmap: Get a dma-buf fd from a pixmap.
|
---|
172 | *
|
---|
173 | * @screen: Current screen pointer.
|
---|
174 | * @pixmap: The pixmap from which we want the fd.
|
---|
175 | * @stride, @size: Pointers to fill the stride and size of the
|
---|
176 | * buffer associated to the fd.
|
---|
177 | *
|
---|
178 | * the pixmap and the buffer associated by the fd will share the same
|
---|
179 | * content.
|
---|
180 | * Returns the fd on success, -1 on error.
|
---|
181 | * */
|
---|
182 | extern _X_EXPORT int glamor_fd_from_pixmap(ScreenPtr screen,
|
---|
183 | PixmapPtr pixmap,
|
---|
184 | CARD16 *stride, CARD32 *size);
|
---|
185 |
|
---|
186 | /**
|
---|
187 | * @glamor_name_from_pixmap: Gets a gem name from a pixmap.
|
---|
188 | *
|
---|
189 | * @pixmap: The pixmap from which we want the gem name.
|
---|
190 | *
|
---|
191 | * the pixmap and the buffer associated by the gem name will share the
|
---|
192 | * same content. This function can be used by the DDX to support DRI2,
|
---|
193 | * and needs the same set of buffer export GL extensions as DRI3
|
---|
194 | * support.
|
---|
195 | *
|
---|
196 | * Returns the name on success, -1 on error.
|
---|
197 | * */
|
---|
198 | extern _X_EXPORT int glamor_name_from_pixmap(PixmapPtr pixmap,
|
---|
199 | CARD16 *stride, CARD32 *size);
|
---|
200 |
|
---|
201 | /* @glamor_gbm_bo_from_pixmap: Get a GBM bo from a pixmap.
|
---|
202 | *
|
---|
203 | * @screen: Current screen pointer.
|
---|
204 | * @pixmap: The pixmap from which we want the fd.
|
---|
205 | * @stride, @size: Pointers to fill the stride and size of the
|
---|
206 | * buffer associated to the fd.
|
---|
207 | *
|
---|
208 | * the pixmap and the buffer represented by the gbm_bo will share the same
|
---|
209 | * content.
|
---|
210 | *
|
---|
211 | * Returns the gbm_bo on success, NULL on error.
|
---|
212 | * */
|
---|
213 | extern _X_EXPORT void *glamor_gbm_bo_from_pixmap(ScreenPtr screen,
|
---|
214 | PixmapPtr pixmap);
|
---|
215 |
|
---|
216 | /* @glamor_pixmap_from_fd: Creates a pixmap to wrap a dma-buf fd.
|
---|
217 | *
|
---|
218 | * @screen: Current screen pointer.
|
---|
219 | * @fd: The dma-buf fd to import.
|
---|
220 | * @width: The width of the buffer.
|
---|
221 | * @height: The height of the buffer.
|
---|
222 | * @stride: The stride of the buffer.
|
---|
223 | * @depth: The depth of the buffer.
|
---|
224 | * @bpp: The number of bpp of the buffer.
|
---|
225 | *
|
---|
226 | * Returns a valid pixmap if the import succeeded, else NULL.
|
---|
227 | * */
|
---|
228 | extern _X_EXPORT PixmapPtr glamor_pixmap_from_fd(ScreenPtr screen,
|
---|
229 | int fd,
|
---|
230 | CARD16 width,
|
---|
231 | CARD16 height,
|
---|
232 | CARD16 stride,
|
---|
233 | CARD8 depth,
|
---|
234 | CARD8 bpp);
|
---|
235 |
|
---|
236 | /* @glamor_back_pixmap_from_fd: Backs an existing pixmap with a dma-buf fd.
|
---|
237 | *
|
---|
238 | * @pixmap: Pixmap to change backing for
|
---|
239 | * @fd: The dma-buf fd to import.
|
---|
240 | * @width: The width of the buffer.
|
---|
241 | * @height: The height of the buffer.
|
---|
242 | * @stride: The stride of the buffer.
|
---|
243 | * @depth: The depth of the buffer.
|
---|
244 | * @bpp: The number of bpp of the buffer.
|
---|
245 | *
|
---|
246 | * Returns TRUE if successful, FALSE on failure.
|
---|
247 | * */
|
---|
248 | extern _X_EXPORT Bool glamor_back_pixmap_from_fd(PixmapPtr pixmap,
|
---|
249 | int fd,
|
---|
250 | CARD16 width,
|
---|
251 | CARD16 height,
|
---|
252 | CARD16 stride,
|
---|
253 | CARD8 depth,
|
---|
254 | CARD8 bpp);
|
---|
255 | #ifdef GLAMOR_FOR_XORG
|
---|
256 |
|
---|
257 | #define GLAMOR_EGL_MODULE_NAME "glamoregl"
|
---|
258 |
|
---|
259 | /* @glamor_egl_init: Initialize EGL environment.
|
---|
260 | *
|
---|
261 | * @scrn: Current screen info pointer.
|
---|
262 | * @fd: Current drm fd.
|
---|
263 | *
|
---|
264 | * This function creates and intialize EGL contexts.
|
---|
265 | * Should be called from DDX's preInit function.
|
---|
266 | * Return TRUE if success, otherwise return FALSE.
|
---|
267 | * */
|
---|
268 | extern _X_EXPORT Bool glamor_egl_init(ScrnInfoPtr scrn, int fd);
|
---|
269 |
|
---|
270 | extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen);
|
---|
271 |
|
---|
272 | /* @glamor_egl_create_textured_screen: Create textured screen pixmap.
|
---|
273 | *
|
---|
274 | * @screen: screen pointer to be processed.
|
---|
275 | * @handle: screen pixmap's BO handle.
|
---|
276 | * @stride: screen pixmap's stride in bytes.
|
---|
277 | *
|
---|
278 | * This function is similar with the create_textured_pixmap. As the
|
---|
279 | * screen pixmap is a special, we handle it separately in this function.
|
---|
280 | */
|
---|
281 | extern _X_EXPORT Bool glamor_egl_create_textured_screen(ScreenPtr screen,
|
---|
282 | int handle, int stride);
|
---|
283 |
|
---|
284 | /* @glamor_egl_create_textured_screen_ext:
|
---|
285 | *
|
---|
286 | * extent one parameter to track the pointer of the DDX layer's back pixmap.
|
---|
287 | * We need this pointer during the closing screen stage. As before back to
|
---|
288 | * the DDX's close screen, we have to free all the glamor related resources.
|
---|
289 | */
|
---|
290 | extern _X_EXPORT Bool glamor_egl_create_textured_screen_ext(ScreenPtr screen,
|
---|
291 | int handle,
|
---|
292 | int stride,
|
---|
293 | PixmapPtr
|
---|
294 | *back_pixmap);
|
---|
295 |
|
---|
296 | /*
|
---|
297 | * @glamor_egl_create_textured_pixmap: Try to create a textured pixmap from
|
---|
298 | * a BO handle.
|
---|
299 | *
|
---|
300 | * @pixmap: The pixmap need to be processed.
|
---|
301 | * @handle: The BO's handle attached to this pixmap at DDX layer.
|
---|
302 | * @stride: Stride in bytes for this pixmap.
|
---|
303 | *
|
---|
304 | * This function try to create a texture from the handle and attach
|
---|
305 | * the texture to the pixmap , thus glamor can render to this pixmap
|
---|
306 | * as well. Return true if successful, otherwise return FALSE.
|
---|
307 | */
|
---|
308 | extern _X_EXPORT Bool glamor_egl_create_textured_pixmap(PixmapPtr pixmap,
|
---|
309 | int handle, int stride);
|
---|
310 |
|
---|
311 | /*
|
---|
312 | * @glamor_egl_create_textured_pixmap_from_bo: Try to create a textured pixmap
|
---|
313 | * from a gbm_bo.
|
---|
314 | *
|
---|
315 | * @pixmap: The pixmap need to be processed.
|
---|
316 | * @bo: a pointer on a gbm_bo structure attached to this pixmap at DDX layer.
|
---|
317 | *
|
---|
318 | * This function is similar to glamor_egl_create_textured_pixmap.
|
---|
319 | */
|
---|
320 | extern _X_EXPORT Bool
|
---|
321 | glamor_egl_create_textured_pixmap_from_gbm_bo(PixmapPtr pixmap, void *bo);
|
---|
322 |
|
---|
323 | #endif
|
---|
324 |
|
---|
325 | extern _X_EXPORT void glamor_egl_screen_init(ScreenPtr screen,
|
---|
326 | struct glamor_context *glamor_ctx);
|
---|
327 | extern _X_EXPORT void glamor_egl_destroy_textured_pixmap(PixmapPtr pixmap);
|
---|
328 |
|
---|
329 | extern _X_EXPORT int glamor_create_gc(GCPtr gc);
|
---|
330 |
|
---|
331 | extern _X_EXPORT void glamor_validate_gc(GCPtr gc, unsigned long changes,
|
---|
332 | DrawablePtr drawable);
|
---|
333 |
|
---|
334 | extern _X_EXPORT void glamor_destroy_gc(GCPtr gc);
|
---|
335 |
|
---|
336 | #define HAS_GLAMOR_DESTROY_GC 1
|
---|
337 |
|
---|
338 | extern Bool _X_EXPORT glamor_change_window_attributes(WindowPtr pWin, unsigned long mask);
|
---|
339 | extern void _X_EXPORT glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_region);
|
---|
340 |
|
---|
341 | #define HAS_GLAMOR_TEXT 1
|
---|
342 |
|
---|
343 | #ifdef GLAMOR_FOR_XORG
|
---|
344 | extern _X_EXPORT XF86VideoAdaptorPtr glamor_xv_init(ScreenPtr pScreen,
|
---|
345 | int num_texture_ports);
|
---|
346 | #endif
|
---|
347 |
|
---|
348 | #endif /* GLAMOR_H */
|
---|